History - net.minecraft.client.render.entity.model.BipedEntityModel

26.3

Names

Fields

Constructors

Methods

void (T, float, float): setupSwimAnimation, setupSwimAnimation, method_1_9025, setLimbAngles

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

gzo

net.minecraft.client.model.HumanoidModel

net.minecraft.class_572

net.minecraft.client.render.entity.model.BipedEntityModel

Fields

ModelPart: h, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: head, head, field_3398, head

ModelPart: i, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: hat, hat, field_3394, hat

ModelPart: j, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: body, body, field_3391, body

ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: rightArm, rightArm, field_3401, rightArm

ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: leftArm, leftArm, field_27433, leftArm

ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: rightLeg, rightLeg, field_3392, rightLeg

ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

ModelPart: leftLeg, leftLeg, field_3397, leftLeg

float: c, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_

float: OVERLAY_SCALE, OVERLAY_SCALE, field_32505, field_32505

float: d, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_

float: HAT_OVERLAY_SCALE, HAT_OVERLAY_SCALE, field_32506, field_32506

float: r, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_

float: SPYGLASS_ARM_ROT_Y, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET

float: s, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_

float: SPYGLASS_ARM_ROT_X, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET

float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

float: SPYGLASS_ARM_CROUCH_ROT_X, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET

float: f, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_

float: TOOT_HORN_XROT_BASE, TOOT_HORN_XROT_BASE, field_39069, field_39069

float: g, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_

float: TOOT_HORN_YROT_BASE, TOOT_HORN_YROT_BASE, field_39070, field_39070

float: e, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_

float: LEGGINGS_OVERLAY_SCALE, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513

float: q, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, DUCK_WALK_ROTATION, f_268560_

float: DUCK_WALK_ROTATION, DUCK_WALK_ROTATION, field_42512, field_42512

float: u, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_

float: HIGHEST_SHIELD_BLOCKING_ANGLE, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576

float: v, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_

float: LOWEST_SHIELD_BLOCKING_ANGLE, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577

float: w, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_

float: HORIZONTAL_SHIELD_MOVEMENT_LIMIT, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724

ModelTransformer: b, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, BABY_TRANSFORMER, f_347176_

ModelTransformer: BABY_TRANSFORMER, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER

Map<EquipmentSlot, Set<String>>: ADULT_ARMOR_PARTS_PER_SLOT, ADULT_ARMOR_PARTS_PER_SLOT, field_1_1791, PARTS_BY_SLOT_ADULT

Map<EquipmentSlot, Set<String>>: BABY_ARMOR_PARTS_PER_SLOT, BABY_ARMOR_PARTS_PER_SLOT, field_1_1792, PARTS_BY_SLOT_BABY

Constructors

Methods

float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, quadraticArmUpdate, m_102833_

float (float): quadraticArmUpdate, quadraticArmUpdate, method_2807, getArmRollProgress

void (boolean): a, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, getArm, m_102851_

ModelPart (Arm): getArm, getArm, method_2808, getArm

ModelPart (): a, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_

ModelPart (): getHead, getHead, method_2838, getHead

ModelData (Dilation, float): a, createMesh, method_32011, getModelData, m_haavisse, getModelData, m_170681_

ModelData (Dilation, float): createMesh, createMesh, method_32011, getModelData

void (ModelPart, boolean): a, poseBlockingArm, method_54131, positionBlockingArm, m_qnozhsax, positionBlockingArm, m_307799_

void (ModelPart, boolean): poseBlockingArm, poseBlockingArm, method_54131, positionBlockingArm

void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, updateAnimation, m_102844_

void (T): setupAnim, setupAnim, method_17087, setAngles

EquipmentModelData<ModelData> (Dilation, Dilation): a, createArmorMeshSet, method_72854, createEquipmentModelData, m_agqxosoy, m_415849_

EquipmentModelData<ModelData> (Dilation, Dilation): createArmorMeshSet, createArmorMeshSet, method_72854, createAdultEquipmentModelData

EquipmentModelData<ModelData> (Function<Dilation, ModelData>, Dilation, Dilation): a, createArmorMeshSet, method_72853, createEquipmentModelData, m_irrxkyip, m_419623_

ModelData (Dilation): a, createBaseArmorMesh, method_72851, createEquipmentModelData, m_vjccwsyn, m_vjccwsyn, m_417368_

ModelData (Dilation): createBaseArmorMesh, createBaseArmorMesh, method_72851, createEquipmentModelData

void (BipedEntityRenderState, Arm, MatrixStack): a, translateToHand, method_72852, setArmAngle, m_sgcquurs, setArmAngle, m_6002_

void (BipedEntityRenderState, Arm, MatrixStack): translateToHand, translateToHand, method_72852, setArmAngle

void (T): c, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_

void (T): poseRightArm, poseRightArm, method_30154, positionRightArm

void (T): d, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_

void (T): poseLeftArm, poseLeftArm, method_30155, positionLeftArm

void (T): b, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_

void (T): setupAttackAnimation, setupAttackAnimation, method_29353, animateArms

EquipmentModelData<ModelData> (Dilation, Dilation, ModelTransform): createBabyArmorMeshSet, createBabyArmorMeshSet, method_1_2199, createBabyEquipmentModelData

EquipmentModelData<ModelData> (Function<Dilation, ModelData>, Map<EquipmentSlot, Set<String>>, Dilation, Dilation): createArmorMeshSet, createArmorMeshSet, method_72853, createEquipmentModelData

ModelData (Dilation, ModelTransform): createBabyArmorMesh, createBabyArmorMesh, method_1_2198, getModelData

1.21.11

Names

gvy

gzo

Fields

ModelPart: o, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: h, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: p, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: i, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: q, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: j, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: r, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: s, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: t, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: u, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

float: j, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_

float: c, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_

float: k, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_

float: d, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_

float: b, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_

float: r, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_

float: c, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_

float: s, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_

float: d, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

float: m, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_

float: f, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_

float: n, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_

float: g, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_

float: l, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_

float: e, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_

float: a, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, DUCK_WALK_ROTATION, f_268560_

float: q, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, DUCK_WALK_ROTATION, f_268560_

float: e, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_

float: u, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_

float: f, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_

float: v, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_

float: g, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_

float: w, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_

ModelTransformer: i, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, BABY_TRANSFORMER, f_347176_

ModelTransformer: b, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, BABY_TRANSFORMER, f_347176_

Constructors

Methods

ModelPart (): f, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_

ModelPart (): a, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_

void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, updateAnimation, m_6251_

void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, updateAnimation, m_102844_

void (T, BipedEntityModel$ArmPose): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_

void (T, BipedEntityModel$ArmPose): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_

void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_

EquipmentModelData<ModelData> (Dilation, Dilation): b, createArmorMeshSet, method_72854, createEquipmentModelData, m_agqxosoy, m_415849_

EquipmentModelData<ModelData> (Dilation, Dilation): a, createArmorMeshSet, method_72854, createEquipmentModelData, m_agqxosoy, m_415849_

void (T): c, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_

void (T): d, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_

void (T): b, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

gnx

gvy

Fields

Constructors

Methods

void (BipedEntityModel<T>): a, copyPropertiesTo, method_64254, copyTransforms, m_dffrctaa, m_102872_

void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

void (boolean): a, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

ModelPart (): b, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_

ModelPart (): f, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_

void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, setArmAngle, m_6002_

void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, setAngles, m_6973_

void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, updateAnimation, m_6251_

EquipmentModelData<ModelData> (Dilation, Dilation): b, createArmorMeshSet, method_72854, createEquipmentModelData, m_agqxosoy, m_415849_

EquipmentModelData<ModelData> (Function<Dilation, ModelData>, Dilation, Dilation): a, createArmorMeshSet, method_72853, createEquipmentModelData, m_irrxkyip, m_419623_

ModelData (Dilation): a, createBaseArmorMesh, method_72851, createEquipmentModelData, m_vjccwsyn, m_vjccwsyn, m_417368_

void (BipedEntityRenderState, Arm, MatrixStack): a, translateToHand, method_72852, setArmAngle, m_sgcquurs, setArmAngle, m_6002_

1.21.8

Names

gnw

gnx

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

gib

gnw

Fields

ModelTransformer: i, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, f_347176_

ModelTransformer: i, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, BABY_TRANSFORMER, f_347176_

Constructors

Methods

1.21.5

Names

gcp

gib

Fields

Constructors

Methods

1.21.4

Names

gbz

gcp

Fields

Constructors

Methods

BipedEntityModel$ArmPose (T, Arm): a, getArmPose, method_62081, getArmPose, m_vbgpstji, m_352087_

1.21.3

Names

fvx

gbz

Fields

ModelPart: k, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: o, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: l, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: p, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: m, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: q, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: n, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: r, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: o, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: s, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: p, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: t, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: q, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

ModelPart: u, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

BipedEntityModel$ArmPose: r, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_

BipedEntityModel$ArmPose: s, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_

float: u, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_

boolean: t, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_

float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_

float: j, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_

float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_

float: k, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_

float: w, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_

float: c, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_

float: x, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

float: d, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

float: i, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_

float: m, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_

float: j, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_

float: n, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_

float: h, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_

float: l, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_

float: y, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_

float: e, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_

float: z, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_

float: f, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_

float: A, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_

float: g, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_

ModelTransformer: i, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, f_347176_

Constructors

Methods

void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, animateModel, m_6839_

float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, lerpAngle, m_102835_

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, copyBipedStateTo, m_dffrctaa, setAttributes, m_102872_

void (BipedEntityModel<T>): a, copyPropertiesTo, method_64254, copyTransforms, m_dffrctaa, m_102872_

ModelPart (): d, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_

ModelPart (): b, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_

Arm (T): c, getAttackArm, method_2806, getPreferredArm, m_xuycevty, getPreferredArm, m_102856_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, getBodyParts, m_5608_

void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, setAngles, m_6973_

void (T): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_

void (T): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_

void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_

BipedEntityModel$ArmPose (T, Arm): a, getArmPose, method_62081, getArmPose, m_vbgpstji, m_352087_

void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, setAngles, m_6973_

void (T, BipedEntityModel$ArmPose): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_

void (T, BipedEntityModel$ArmPose): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_

void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

fup

fvx

Fields

Constructors

Methods

void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

1.20.6

Names

fkk

fup

Fields

Constructors

Methods

void (ModelPart, boolean): a, poseBlockingArm, method_54131, positionBlockingArm, m_qnozhsax, m_307799_

void (ModelPart, boolean): a, poseBlockingArm, method_54131, positionBlockingArm, m_qnozhsax, positionBlockingArm, m_307799_

1.20.4

Names

ffq

fkk

Fields

float: y, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_

float: z, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_

float: A, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_

Constructors

Methods

void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

void (ModelPart, boolean): a, poseBlockingArm, method_54131, positionBlockingArm, m_qnozhsax, m_307799_

1.20.2

Names

fbs

ffq

Fields

Constructors

Methods

void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

1.20.1

Names

faf

fbs

Fields

float: h, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, f_268570_

float: h, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_

float: a, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, f_268560_

float: a, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, DUCK_WALK_ROTATION, f_268560_

Constructors

Methods

1.19.4

Names

evw

faf

Fields

ModelPart: j, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: k, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: k, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: l, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: l, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: m, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: m, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: n, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: n, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: o, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: o, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: p, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: p, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

ModelPart: q, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

BipedEntityModel$ArmPose: q, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_

BipedEntityModel$ArmPose: r, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_

BipedEntityModel$ArmPose: r, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_

BipedEntityModel$ArmPose: s, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_

float: t, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_

float: u, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_

boolean: s, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_

boolean: t, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_

float: a, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_

float: b, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_

float: b, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_

float: w, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_

float: v, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

float: x, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_

float: i, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_

float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_

float: j, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_

float: h, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, f_268570_

float: a, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, f_268560_

Constructors

Methods

void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

1.19.3

Names

erw

evw

Fields

float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, f_233401_

float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_

float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, f_233402_

float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_

Constructors

Methods

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, setAttributes, m_102872_

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, copyBipedStateTo, m_dffrctaa, setAttributes, m_102872_

void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

1.19.2

Names

Fields

float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, f_iabaivxb, f_233401_

float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, f_233401_

float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, f_hasdobvf, f_233402_

float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, f_233402_

Constructors

Methods

1.19.1

Names

eqn

erw

Fields

Constructors

Methods

1.19

Names

ejv

eqn

Fields

ModelPart: h, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: j, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: i, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: k, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: j, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: l, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: m, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: n, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: o, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

ModelPart: p, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

BipedEntityModel$ArmPose: o, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_

BipedEntityModel$ArmPose: q, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_

BipedEntityModel$ArmPose: p, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_

BipedEntityModel$ArmPose: r, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_

float: r, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_

float: t, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_

boolean: q, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_

boolean: s, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_

float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, f_zxelcali, f_170673_

float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_

float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, f_hmvevuap, f_170674_

float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_

float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

float: v, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, f_iabaivxb, f_233401_

float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, f_hasdobvf, f_233402_

Constructors

Methods

float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, m_csaulwkf, m_102833_

float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, quadraticArmUpdate, m_102833_

1.18.2

Names

eio

ejv

net.minecraft.client.render.entity.model.BipedEntityModel

Fields

ModelPart: h, head, field_3398, head, f_mamlcftt, f_102808_

ModelPart: h, head, field_3398, head, f_mamlcftt, head, f_102808_

ModelPart: i, hat, field_3394, hat, f_bewxdfvx, f_102809_

ModelPart: i, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_

ModelPart: j, body, field_3391, body, f_bddmodjw, f_102810_

ModelPart: j, body, field_3391, body, f_bddmodjw, body, f_102810_

ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, f_102811_

ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_

ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, f_102812_

ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_

ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, f_102813_

ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_

ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, f_102814_

ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_

BipedEntityModel$ArmPose: o, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, f_102815_

BipedEntityModel$ArmPose: o, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_

BipedEntityModel$ArmPose: p, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, f_102816_

BipedEntityModel$ArmPose: p, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_

float: r, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, f_102818_

float: r, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_

boolean: q, crouching, field_3400, sneaking, f_zqxqpshf, f_102817_

boolean: q, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_

float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, f_170673_

float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, f_zxelcali, f_170673_

float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, f_170674_

float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, f_hmvevuap, f_170674_

float: a, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, f_170671_

float: a, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_

float: b, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, f_170672_

float: b, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_

float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, f_170675_

float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_

Constructors

Methods

void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, m_6839_

void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, animateModel, m_6839_

float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, m_102835_

float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, lerpAngle, m_102835_

float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, m_102833_

float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, m_csaulwkf, m_102833_

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, m_102872_

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, setAttributes, m_102872_

void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, m_8009_

void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, m_102851_

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, getArm, m_102851_

ModelPart (): d, getHead, method_2838, getHead, m_tvddqfuh, m_5585_

ModelPart (): d, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_

Arm (T): c, getAttackArm, method_2806, getPreferredArm, m_xuycevty, m_102856_

Arm (T): c, getAttackArm, method_2806, getPreferredArm, m_xuycevty, getPreferredArm, m_102856_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, m_5607_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, m_5608_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, getBodyParts, m_5608_

void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, m_6973_

void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, setAngles, m_6973_

void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, m_6002_

void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, setArmAngle, m_6002_

void (T): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, m_102875_

void (T): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_

void (T): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, m_102878_

void (T): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_

void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, m_7884_

void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_

ModelData (Dilation, float): a, createMesh, method_32011, getModelData, m_haavisse, m_170681_

ModelData (Dilation, float): a, createMesh, method_32011, getModelData, m_haavisse, getModelData, m_170681_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

egl

eio

Fields

Constructors

Methods

1.17.1

Names

egk

egl

Fields

float: a, SPYGLASS_ARM_ROT_Y, field_32503, field_32503, f_wmytgtok, f_170671_

float: a, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, f_170671_

float: b, SPYGLASS_ARM_ROT_X, field_32504, field_32504, f_ayttzuvy, f_170672_

float: b, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, f_170672_

float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, field_32507, f_glutbozs, f_170675_

float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, f_170675_

Constructors

Methods

1.17

Names

dum

egk

net.minecraft.client.renderer.entity.model.BipedModel

net.minecraft.src.C_3829_

Fields

ModelPart: f, head, field_3398, head, f_mamlcftt, field_78116_c, bipedHead

ModelPart: h, head, field_3398, head, f_mamlcftt, f_102808_

ModelPart: g, hat, field_3394, hat, f_bewxdfvx, field_178720_f, bipedHeadwear

ModelPart: i, hat, field_3394, hat, f_bewxdfvx, f_102809_

ModelPart: h, body, field_3391, body, f_bddmodjw, field_78115_e, bipedBody

ModelPart: j, body, field_3391, body, f_bddmodjw, f_102810_

ModelPart: i, rightArm, field_3401, rightArm, f_dkajadgi, field_178723_h, bipedRightArm

ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, f_102811_

ModelPart: j, leftArm, field_3390, leftArm, f_fdqjjkrf, field_178724_i, bipedLeftArm

ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, f_102812_

ModelPart: k, rightLeg, field_3392, rightLeg, f_plditlix, field_178721_j, bipedRightLeg

ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, f_102813_

ModelPart: l, leftLeg, field_3397, leftLeg, f_fmihablz, field_178722_k, bipedLeftLeg

ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, f_102814_

BipedEntityModel$ArmPose: m, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, field_187075_l, leftArmPose

BipedEntityModel$ArmPose: o, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, f_102815_

BipedEntityModel$ArmPose: n, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, field_187076_m, rightArmPose

BipedEntityModel$ArmPose: p, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, f_102816_

float: p, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, field_205061_a, swimAnimation

float: r, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, f_102818_

boolean: o, crouching, field_3400, sneaking, f_zqxqpshf, field_228270_o_, isSneak

boolean: q, crouching, field_3400, sneaking, f_zqxqpshf, f_102817_

float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, f_170673_

float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, f_170674_

float: a, SPYGLASS_ARM_ROT_Y, field_32503, field_32503, f_wmytgtok, f_170671_

float: b, SPYGLASS_ARM_ROT_X, field_32504, field_32504, f_ayttzuvy, f_170672_

float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, field_32507, f_glutbozs, f_170675_

Constructors

(float)

(float, float, int, int)

(Function<Identifier, RenderLayer>, float, float, int, int)

(ModelPart)

(ModelPart, Function<Identifier, RenderLayer>)

Methods

void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, func_212843_a_, setLivingAnimations

void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, m_6839_

float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, func_205060_a, rotLerpRad

float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, m_102835_

float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, func_203068_a, getArmAngleSq

float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, m_102833_

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, func_217148_a, setModelAttributes

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, m_102872_

void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, func_178719_a, setVisible

void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, m_8009_

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, func_187074_a, getArmForSide

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, m_102851_

ModelPart (): c, getHead, method_2838, getHead, m_tvddqfuh, func_205072_a, getModelHead

ModelPart (): d, getHead, method_2838, getHead, m_tvddqfuh, m_5585_

Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, func_217147_a, getMainHand

Arm (T): c, getAttackArm, method_2806, getPreferredArm, m_xuycevty, m_102856_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, func_225602_a_, getHeadParts

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, func_225600_b_, getBodyParts

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, m_5608_

void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, func_225597_a_, setRotationAngles

void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, m_6973_

void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, func_225599_a_, translateHand

void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, m_6002_

void (T): b, poseRightArm, method_30154, method_30154, m_aqpswksn, func_241654_b_, func_241654_b_

void (T): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, m_102875_

void (T): c, poseLeftArm, method_30155, method_30155, m_oisayoxb, func_241655_c_, func_241655_c_

void (T): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, m_102878_

void (T, float): a, setupAttackAnimation, method_29353, method_29353, m_ghwhcerd, func_230486_a_, func_230486_a_

void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, m_7884_

ModelData (Dilation, float): a, createMesh, method_32011, getModelData, m_haavisse, m_170681_

1.16.5

Names

Fields

ModelPart: g, hat, field_3394, helmet, f_bewxdfvx, field_178720_f, bipedHeadwear

ModelPart: g, hat, field_3394, hat, f_bewxdfvx, field_178720_f, bipedHeadwear

ModelPart: h, body, field_3391, torso, f_bddmodjw, field_78115_e, bipedBody

ModelPart: h, body, field_3391, body, f_bddmodjw, field_78115_e, bipedBody

Constructors

Methods

1.16.4

Names

due

dum

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

dwf

due

Fields

boolean: o, crouching, field_3400, isSneaking, f_zqxqpshf, field_228270_o_, isSneak

boolean: o, crouching, field_3400, sneaking, f_zqxqpshf, field_228270_o_, isSneak

Constructors

Methods

1.16.1

Names

dlj

dwf

Fields

float: p, swimAmount, field_3396, f_vjfuzcgd, field_205061_a, swimAnimation

float: p, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, field_205061_a, swimAnimation

float: a, itemUseTicks, field_3393, itemUsedTime, f_dcabnlts, field_217149_a, remainingItemUseTime

Constructors

Methods

float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, func_203068_a, getArmAngleSq

float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, func_203068_a, getArmAngleSq

void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, func_178719_a, setVisible

void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, func_178719_a, setVisible

void (T): b, poseRightArm, method_30154, method_30154, m_aqpswksn, func_241654_b_, func_241654_b_

void (T): c, poseLeftArm, method_30155, method_30155, m_oisayoxb, func_241655_c_, func_241655_c_

void (T, float): a, setupAttackAnimation, method_29353, method_29353, m_ghwhcerd, func_230486_a_, func_230486_a_

1.15.2

Names

dlg

dlj

Fields

Constructors

Methods

1.15.1

Names

Fields

boolean: o, crouching, field_3400, isSneaking, f_zqxqpshf, field_228270_o_, field_228270_o_

boolean: o, crouching, field_3400, isSneaking, f_zqxqpshf, field_228270_o_, isSneak

Constructors

Methods

float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, func_205060_a, func_205060_a

float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, func_205060_a, rotLerpRad

float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, func_203068_a, func_203068_a

float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, func_203068_a, getArmAngleSq

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, func_217148_a, func_217148_a

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, func_217148_a, setModelAttributes

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, func_187074_a, func_187074_a

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, func_187074_a, getArmForSide

ModelPart (): c, getHead, method_2838, getHead, m_tvddqfuh, func_205072_a, func_205072_a

ModelPart (): c, getHead, method_2838, getHead, m_tvddqfuh, func_205072_a, getModelHead

Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, func_217147_a, func_217147_a

Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, func_217147_a, getMainHand

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, func_225602_a_, func_225602_a_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, func_225602_a_, getHeadParts

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, func_225600_b_, func_225600_b_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, func_225600_b_, getBodyParts

void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, func_225597_a_, func_225597_a_

void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, func_225597_a_, setRotationAngles

void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, func_225599_a_, func_225599_a_

void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, func_225599_a_, translateHand

1.15

Names

dhp

dlg

Fields

ModelPart: f, head, field_3398, head, f_mamlcftt, head, field_78116_c, bipedHead

ModelPart: f, head, field_3398, head, f_mamlcftt, field_78116_c, bipedHead

ModelPart: g, hat, field_3394, helmet, f_bewxdfvx, hat, field_178720_f, bipedHeadwear

ModelPart: g, hat, field_3394, helmet, f_bewxdfvx, field_178720_f, bipedHeadwear

ModelPart: h, body, field_3391, torso, f_bddmodjw, body, field_78115_e, bipedBody

ModelPart: h, body, field_3391, torso, f_bddmodjw, field_78115_e, bipedBody

ModelPart: i, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, field_178723_h, bipedRightArm

ModelPart: i, rightArm, field_3401, rightArm, f_dkajadgi, field_178723_h, bipedRightArm

ModelPart: j, leftArm, field_3390, leftArm, f_fdqjjkrf, leftArm, field_178724_i, bipedLeftArm

ModelPart: j, leftArm, field_3390, leftArm, f_fdqjjkrf, field_178724_i, bipedLeftArm

ModelPart: k, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, field_178721_j, bipedRightLeg

ModelPart: k, rightLeg, field_3392, rightLeg, f_plditlix, field_178721_j, bipedRightLeg

ModelPart: l, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, field_178722_k, bipedLeftLeg

ModelPart: l, leftLeg, field_3397, leftLeg, f_fmihablz, field_178722_k, bipedLeftLeg

BipedEntityModel$ArmPose: m, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, field_187075_l, leftArmPose

BipedEntityModel$ArmPose: m, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, field_187075_l, leftArmPose

BipedEntityModel$ArmPose: n, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, field_187076_m, rightArmPose

BipedEntityModel$ArmPose: n, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, field_187076_m, rightArmPose

boolean: o, sneaking, field_3400, isSneaking, f_lcmnunxr, sneaking, field_78117_n, isSneak

float: p, swimAmount, field_3396, f_vjfuzcgd, swimAmount, field_205061_a, swimAnimation

float: p, swimAmount, field_3396, f_vjfuzcgd, field_205061_a, swimAnimation

float: a, itemUseTicks, field_3393, f_dcabnlts, f_28643819, field_217149_a, remainingItemUseTime

float: a, itemUseTicks, field_3393, itemUsedTime, f_dcabnlts, field_217149_a, remainingItemUseTime

boolean: o, crouching, field_3400, isSneaking, f_zqxqpshf, field_228270_o_, field_228270_o_

Constructors

()

(Function<Identifier, RenderLayer>, float, float, int, int)

Methods

void (T, float, float, float, float, float, float): b, render, method_17088, render, m_fsndrpzd, render, func_78088_a, render

void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, prepare, func_212843_a_, setLivingAnimations

void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, func_212843_a_, setLivingAnimations

void (T, float, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_zffqckkk, setup, func_212844_a_, setRotationAngles

float (float, float, float): a, rotlerpRad, method_2804, m_btwnrkwk, lerpAngle, func_205060_a, func_205060_a

float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, func_205060_a, func_205060_a

float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, m_72680994, func_203068_a, func_203068_a

float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, func_203068_a, func_203068_a

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, m_64619982, func_217148_a, func_217148_a

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, func_217148_a, func_217148_a

void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, func_178719_a, setVisible

void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, func_178719_a, setVisible

void (float, Arm): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, translateArm, func_187073_a, postRenderArm

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, getArmModel, func_187074_a, getArmForSide

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, func_187074_a, func_187074_a

ModelPart (): a, getHead, method_2838, getHead, m_tvddqfuh, m_31005909, func_205072_a, func_205072_a

ModelPart (): c, getHead, method_2838, getHead, m_tvddqfuh, func_205072_a, func_205072_a

Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, getMainArm, func_217147_a, func_217147_a

Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, func_217147_a, func_217147_a

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, func_225602_a_, func_225602_a_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, func_225600_b_, func_225600_b_

void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, func_225597_a_, func_225597_a_

void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, func_225599_a_, func_225599_a_

1.14.4

Names

dfb

dhp

net.minecraft.client.model.HumanoidModel

net.minecraft.unmapped.C_kbsahqug

Fields

Cuboid: f, field_3398, head, head, field_78116_c, bipedHead

ModelPart: f, head, field_3398, head, f_mamlcftt, head, field_78116_c, bipedHead

Cuboid: g, field_3394, headwear, hat, field_178720_f, bipedHeadwear

ModelPart: g, hat, field_3394, helmet, f_bewxdfvx, hat, field_178720_f, bipedHeadwear

Cuboid: h, field_3391, body, body, field_78115_e, bipedBody

ModelPart: h, body, field_3391, torso, f_bddmodjw, body, field_78115_e, bipedBody

Cuboid: i, field_3401, rightArm, rightArm, field_178723_h, bipedRightArm

ModelPart: i, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, field_178723_h, bipedRightArm

Cuboid: j, field_3390, leftArm, leftArm, field_178724_i, bipedLeftArm

ModelPart: j, leftArm, field_3390, leftArm, f_fdqjjkrf, leftArm, field_178724_i, bipedLeftArm

Cuboid: k, field_3392, rightLeg, rightLeg, field_178721_j, bipedRightLeg

ModelPart: k, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, field_178721_j, bipedRightLeg

Cuboid: l, field_3397, leftLeg, leftLeg, field_178722_k, bipedLeftLeg

ModelPart: l, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, field_178722_k, bipedLeftLeg

BipedEntityModel$ArmPose: m, field_3399, leftArmPose, leftArmPose, field_187075_l, leftArmPose

BipedEntityModel$ArmPose: m, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, field_187075_l, leftArmPose

BipedEntityModel$ArmPose: n, field_3395, rightArmPose, rightArmPose, field_187076_m, rightArmPose

BipedEntityModel$ArmPose: n, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, field_187076_m, rightArmPose

boolean: o, field_3400, isSneaking, sneaking, field_78117_n, isSneak

boolean: o, sneaking, field_3400, isSneaking, f_lcmnunxr, sneaking, field_78117_n, isSneak

float: p, field_3396, field_3396, swimAmount, field_205061_a, swimAnimation

float: p, swimAmount, field_3396, f_vjfuzcgd, swimAmount, field_205061_a, swimAnimation

float: a, field_3393, field_3393, f_28643819, field_217149_a, remainingItemUseTime

float: a, itemUseTicks, field_3393, f_dcabnlts, f_28643819, field_217149_a, remainingItemUseTime

Constructors

Methods

void (T, float, float, float, float, float, float): b, method_17088, method_17088, render, func_78088_a, render

void (T, float, float, float, float, float, float): b, render, method_17088, render, m_fsndrpzd, render, func_78088_a, render

void (T, float, float, float): a, method_17086, method_17086, prepare, func_212843_a_, setLivingAnimations

void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, prepare, func_212843_a_, setLivingAnimations

void (T, float, float, float, float, float, float): a, method_17087, method_17087, setup, func_212844_a_, setRotationAngles

void (T, float, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_zffqckkk, setup, func_212844_a_, setRotationAngles

float (float, float, float): a, method_2804, method_2804, lerpAngle, func_205060_a, func_205060_a

float (float, float, float): a, rotlerpRad, method_2804, m_btwnrkwk, lerpAngle, func_205060_a, func_205060_a

float (float): a, method_2807, method_2807, m_72680994, func_203068_a, func_203068_a

float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, m_72680994, func_203068_a, func_203068_a

void (BipedEntityModel<T>): a, method_2818, setAttributes, m_64619982, func_217148_a, func_217148_a

void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, m_64619982, func_217148_a, func_217148_a

void (boolean): b_, method_2805, setVisible, setVisible, func_178719_a, setVisible

void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, func_178719_a, setVisible

void (float, Arm): a, method_2803, setArmAngle, translateArm, func_187073_a, postRenderArm

void (float, Arm): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, translateArm, func_187073_a, postRenderArm

Cuboid (Arm): a, method_2808, getArm, getArmModel, func_187074_a, getArmForSide

ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, getArmModel, func_187074_a, getArmForSide

Cuboid (): a, method_2838, getHead, m_31005909, func_205072_a, func_205072_a

ModelPart (): a, getHead, method_2838, getHead, m_tvddqfuh, m_31005909, func_205072_a, func_205072_a

Arm (T): a, method_2806, getPreferredArm, getMainArm, func_217147_a, func_217147_a

Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, getMainArm, func_217147_a, func_217147_a

1.14.3

Names

dex

dfb

net.minecraft.client.render.entity.model.BipedEntityModel

Fields

ModelPart: f, field_3398, head, field_78116_c, bipedHead

Cuboid: f, field_3398, head, head, field_78116_c, bipedHead

ModelPart: g, field_3394, hat, field_178720_f, bipedHeadwear

Cuboid: g, field_3394, headwear, hat, field_178720_f, bipedHeadwear

ModelPart: h, field_3391, body, field_78115_e, bipedBody

Cuboid: h, field_3391, body, body, field_78115_e, bipedBody

ModelPart: i, field_3401, rightArm, field_178723_h, bipedRightArm

Cuboid: i, field_3401, rightArm, rightArm, field_178723_h, bipedRightArm

ModelPart: j, field_3390, leftArm, field_178724_i, bipedLeftArm

Cuboid: j, field_3390, leftArm, leftArm, field_178724_i, bipedLeftArm

ModelPart: k, field_3392, rightLeg, field_178721_j, bipedRightLeg

Cuboid: k, field_3392, rightLeg, rightLeg, field_178721_j, bipedRightLeg

ModelPart: l, field_3397, leftLeg, field_178722_k, bipedLeftLeg

Cuboid: l, field_3397, leftLeg, leftLeg, field_178722_k, bipedLeftLeg

HumanoidModel$ArmPose: m, field_3399, leftArmPose, field_187075_l, leftArmPose

BipedEntityModel$ArmPose: m, field_3399, leftArmPose, leftArmPose, field_187075_l, leftArmPose

HumanoidModel$ArmPose: n, field_3395, rightArmPose, field_187076_m, rightArmPose

BipedEntityModel$ArmPose: n, field_3395, rightArmPose, rightArmPose, field_187076_m, rightArmPose

boolean: o, field_3400, sneaking, field_78117_n, isSneak

boolean: o, field_3400, isSneaking, sneaking, field_78117_n, isSneak

float: p, field_3396, swimAmount, field_205061_a, field_205061_a

float: p, field_3396, field_3396, swimAmount, field_205061_a, swimAnimation

float: a, field_3393, f_28643819, field_217149_a, field_217149_a

float: a, field_3393, field_3393, f_28643819, field_217149_a, remainingItemUseTime

Constructors

Methods

void (T, float, float, float, float, float, float): b, method_17088, render, func_78088_a, render

void (T, float, float, float, float, float, float): b, method_17088, method_17088, render, func_78088_a, render

void (T, float, float, float): a, method_17086, prepare, func_212843_a_, setLivingAnimations

void (T, float, float, float): a, method_17086, method_17086, prepare, func_212843_a_, setLivingAnimations

void (T, float, float, float, float, float, float): a, method_17087, setup, func_212844_a_, setRotationAngles

void (T, float, float, float, float, float, float): a, method_17087, method_17087, setup, func_212844_a_, setRotationAngles

float (float, float, float): a, method_2804, lerpAngle, func_205060_a, func_205060_a

float (float, float, float): a, method_2804, method_2804, lerpAngle, func_205060_a, func_205060_a

float (float): a, method_2807, m_72680994, func_203068_a, func_203068_a

float (float): a, method_2807, method_2807, m_72680994, func_203068_a, func_203068_a

void (HumanoidModel<T>): a, method_2818, m_64619982, func_217148_a, func_217148_a

void (BipedEntityModel<T>): a, method_2818, setAttributes, m_64619982, func_217148_a, func_217148_a

void (boolean): b_, method_2805, setVisible, func_178719_a, setVisible

void (boolean): b_, method_2805, setVisible, setVisible, func_178719_a, setVisible

void (float, Arm): a, method_2803, translateArm, func_187073_a, postRenderArm

void (float, Arm): a, method_2803, setArmAngle, translateArm, func_187073_a, postRenderArm

ModelPart (Arm): a, method_2808, getArmModel, func_187074_a, getArmForSide

Cuboid (Arm): a, method_2808, getArm, getArmModel, func_187074_a, getArmForSide

ModelPart (): a, method_2838, m_31005909, func_205072_a, func_205072_a

Cuboid (): a, method_2838, getHead, m_31005909, func_205072_a, func_205072_a

Arm (T): a, method_2806, getMainArm, func_217147_a, func_217147_a

Arm (T): a, method_2806, getPreferredArm, getMainArm, func_217147_a, func_217147_a

1.14.2

Names

Fields

ModelPart: f, field_3398, head, field_78116_c, field_78116_c

ModelPart: f, field_3398, head, field_78116_c, bipedHead

ModelPart: g, field_3394, hat, field_178720_f, field_178720_f

ModelPart: g, field_3394, hat, field_178720_f, bipedHeadwear

ModelPart: h, field_3391, body, field_78115_e, field_78115_e

ModelPart: h, field_3391, body, field_78115_e, bipedBody

ModelPart: i, field_3401, rightArm, field_178723_h, field_178723_h

ModelPart: i, field_3401, rightArm, field_178723_h, bipedRightArm

ModelPart: j, field_3390, leftArm, field_178724_i, field_178724_i

ModelPart: j, field_3390, leftArm, field_178724_i, bipedLeftArm

ModelPart: k, field_3392, rightLeg, field_178721_j, field_178721_j

ModelPart: k, field_3392, rightLeg, field_178721_j, bipedRightLeg

ModelPart: l, field_3397, leftLeg, field_178722_k, field_178722_k

ModelPart: l, field_3397, leftLeg, field_178722_k, bipedLeftLeg

HumanoidModel$ArmPose: m, field_3399, leftArmPose, field_187075_l, field_187075_l

HumanoidModel$ArmPose: m, field_3399, leftArmPose, field_187075_l, leftArmPose

HumanoidModel$ArmPose: n, field_3395, rightArmPose, field_187076_m, field_187076_m

HumanoidModel$ArmPose: n, field_3395, rightArmPose, field_187076_m, rightArmPose

boolean: o, field_3400, sneaking, field_78117_n, field_78117_n

boolean: o, field_3400, sneaking, field_78117_n, isSneak

Constructors

Methods

void (T, float, float, float): a, method_17086, prepare, func_212843_a_, func_212843_a_

void (T, float, float, float): a, method_17086, prepare, func_212843_a_, setLivingAnimations

void (T, float, float, float, float, float, float): a, method_17087, setup, func_212844_a_, func_212844_a_

void (T, float, float, float, float, float, float): a, method_17087, setup, func_212844_a_, setRotationAngles

1.14.1

Names

dev

dex

Fields

Constructors

Methods

1.14

Names

dev

net.minecraft.class_572

net.minecraft.client.render.model.entity.HumanoidModel

net.minecraft.client.renderer.entity.model.BipedModel

net.minecraft.client.renderer.entity.model.BipedModel

Fields

ModelPart: f, field_3398, head, field_78116_c, field_78116_c

ModelPart: g, field_3394, hat, field_178720_f, field_178720_f

ModelPart: h, field_3391, body, field_78115_e, field_78115_e

ModelPart: i, field_3401, rightArm, field_178723_h, field_178723_h

ModelPart: j, field_3390, leftArm, field_178724_i, field_178724_i

ModelPart: k, field_3392, rightLeg, field_178721_j, field_178721_j

ModelPart: l, field_3397, leftLeg, field_178722_k, field_178722_k

HumanoidModel$ArmPose: m, field_3399, leftArmPose, field_187075_l, field_187075_l

HumanoidModel$ArmPose: n, field_3395, rightArmPose, field_187076_m, field_187076_m

boolean: o, field_3400, sneaking, field_78117_n, field_78117_n

float: p, field_3396, swimAmount, field_205061_a, field_205061_a

float: a, field_3393, f_28643819, field_217149_a, field_217149_a

Constructors

()

(float)

(float, float, int, int)

Methods

void (T, float, float, float, float, float, float): b, method_17088, render, func_78088_a, render

void (T, float, float, float): a, method_17086, prepare, func_212843_a_, func_212843_a_

void (T, float, float, float, float, float, float): a, method_17087, setup, func_212844_a_, func_212844_a_

float (float, float, float): a, method_2804, lerpAngle, func_205060_a, func_205060_a

float (float): a, method_2807, m_72680994, func_203068_a, func_203068_a

void (HumanoidModel<T>): a, method_2818, m_64619982, func_217148_a, func_217148_a

void (boolean): b_, method_2805, setVisible, func_178719_a, setVisible

void (float, Arm): a, method_2803, translateArm, func_187073_a, postRenderArm

ModelPart (Arm): a, method_2808, getArmModel, func_187074_a, getArmForSide

ModelPart (): a, method_2838, m_31005909, func_205072_a, func_205072_a

Arm (T): a, method_2806, getMainArm, func_217147_a, func_217147_a