History - net.minecraft.client.render.entity.model.BipedEntityModel
26.3
Names
Fields
Constructors
Methods
void (T, float, float): setupSwimAnimation, setupSwimAnimation, method_1_9025, setLimbAngles
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
gzo
net.minecraft.client.model.HumanoidModel
net.minecraft.class_572
net.minecraft.client.render.entity.model.BipedEntityModel
Fields
ModelPart: h, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: head, head, field_3398, head
ModelPart: i, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: hat, hat, field_3394, hat
ModelPart: j, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: body, body, field_3391, body
ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: rightArm, rightArm, field_3401, rightArm
ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: leftArm, leftArm, field_27433, leftArm
ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: rightLeg, rightLeg, field_3392, rightLeg
ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
ModelPart: leftLeg, leftLeg, field_3397, leftLeg
float: c, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_
float: OVERLAY_SCALE, OVERLAY_SCALE, field_32505, field_32505
float: d, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_
float: HAT_OVERLAY_SCALE, HAT_OVERLAY_SCALE, field_32506, field_32506
float: r, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_
float: SPYGLASS_ARM_ROT_Y, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET
float: s, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_
float: SPYGLASS_ARM_ROT_X, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET
float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
float: SPYGLASS_ARM_CROUCH_ROT_X, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET
float: f, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_
float: TOOT_HORN_XROT_BASE, TOOT_HORN_XROT_BASE, field_39069, field_39069
float: g, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_
float: TOOT_HORN_YROT_BASE, TOOT_HORN_YROT_BASE, field_39070, field_39070
float: e, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_
float: LEGGINGS_OVERLAY_SCALE, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513
float: q, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, DUCK_WALK_ROTATION, f_268560_
float: DUCK_WALK_ROTATION, DUCK_WALK_ROTATION, field_42512, field_42512
float: u, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_
float: HIGHEST_SHIELD_BLOCKING_ANGLE, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576
float: v, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_
float: LOWEST_SHIELD_BLOCKING_ANGLE, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577
float: w, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_
float: HORIZONTAL_SHIELD_MOVEMENT_LIMIT, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724
ModelTransformer: b, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, BABY_TRANSFORMER, f_347176_
ModelTransformer: BABY_TRANSFORMER, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER
Map<EquipmentSlot, Set<String>>: ADULT_ARMOR_PARTS_PER_SLOT, ADULT_ARMOR_PARTS_PER_SLOT, field_1_1791, PARTS_BY_SLOT_ADULT
Map<EquipmentSlot, Set<String>>: BABY_ARMOR_PARTS_PER_SLOT, BABY_ARMOR_PARTS_PER_SLOT, field_1_1792, PARTS_BY_SLOT_BABY
Constructors
Methods
float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, quadraticArmUpdate, m_102833_
float (float): quadraticArmUpdate, quadraticArmUpdate, method_2807, getArmRollProgress
void (boolean): a, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, getArm, m_102851_
ModelPart (Arm): getArm, getArm, method_2808, getArm
ModelPart (): a, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_
ModelPart (): getHead, getHead, method_2838, getHead
ModelData (Dilation, float): a, createMesh, method_32011, getModelData, m_haavisse, getModelData, m_170681_
ModelData (Dilation, float): createMesh, createMesh, method_32011, getModelData
void (ModelPart, boolean): a, poseBlockingArm, method_54131, positionBlockingArm, m_qnozhsax, positionBlockingArm, m_307799_
void (ModelPart, boolean): poseBlockingArm, poseBlockingArm, method_54131, positionBlockingArm
void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, updateAnimation, m_102844_
void (T): setupAnim, setupAnim, method_17087, setAngles
EquipmentModelData<ModelData> (Dilation, Dilation): a, createArmorMeshSet, method_72854, createEquipmentModelData, m_agqxosoy, m_415849_
EquipmentModelData<ModelData> (Dilation, Dilation): createArmorMeshSet, createArmorMeshSet, method_72854, createAdultEquipmentModelData
EquipmentModelData<ModelData> (Function<Dilation, ModelData>, Dilation, Dilation): a, createArmorMeshSet, method_72853, createEquipmentModelData, m_irrxkyip, m_419623_
ModelData (Dilation): a, createBaseArmorMesh, method_72851, createEquipmentModelData, m_vjccwsyn, m_vjccwsyn, m_417368_
ModelData (Dilation): createBaseArmorMesh, createBaseArmorMesh, method_72851, createEquipmentModelData
void (BipedEntityRenderState, Arm, MatrixStack): a, translateToHand, method_72852, setArmAngle, m_sgcquurs, setArmAngle, m_6002_
void (BipedEntityRenderState, Arm, MatrixStack): translateToHand, translateToHand, method_72852, setArmAngle
void (T): c, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_
void (T): poseRightArm, poseRightArm, method_30154, positionRightArm
void (T): d, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_
void (T): poseLeftArm, poseLeftArm, method_30155, positionLeftArm
void (T): b, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_
void (T): setupAttackAnimation, setupAttackAnimation, method_29353, animateArms
EquipmentModelData<ModelData> (Dilation, Dilation, ModelTransform): createBabyArmorMeshSet, createBabyArmorMeshSet, method_1_2199, createBabyEquipmentModelData
EquipmentModelData<ModelData> (Function<Dilation, ModelData>, Map<EquipmentSlot, Set<String>>, Dilation, Dilation): createArmorMeshSet, createArmorMeshSet, method_72853, createEquipmentModelData
ModelData (Dilation, ModelTransform): createBabyArmorMesh, createBabyArmorMesh, method_1_2198, getModelData
1.21.11
Names
gvy
gzo
Fields
ModelPart: o, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: h, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: p, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: i, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: q, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: j, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: r, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: s, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: t, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: u, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
float: j, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_
float: c, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_
float: k, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_
float: d, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_
float: b, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_
float: r, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_
float: c, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_
float: s, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_
float: d, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
float: m, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_
float: f, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_
float: n, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_
float: g, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_
float: l, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_
float: e, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_
float: a, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, DUCK_WALK_ROTATION, f_268560_
float: q, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, DUCK_WALK_ROTATION, f_268560_
float: e, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_
float: u, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_
float: f, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_
float: v, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_
float: g, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_
float: w, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_
ModelTransformer: i, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, BABY_TRANSFORMER, f_347176_
ModelTransformer: b, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, BABY_TRANSFORMER, f_347176_
Constructors
Methods
ModelPart (): f, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_
ModelPart (): a, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_
void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, updateAnimation, m_6251_
void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, updateAnimation, m_102844_
void (T, BipedEntityModel$ArmPose): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_
void (T, BipedEntityModel$ArmPose): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_
void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_
EquipmentModelData<ModelData> (Dilation, Dilation): b, createArmorMeshSet, method_72854, createEquipmentModelData, m_agqxosoy, m_415849_
EquipmentModelData<ModelData> (Dilation, Dilation): a, createArmorMeshSet, method_72854, createEquipmentModelData, m_agqxosoy, m_415849_
void (T): c, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_
void (T): d, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_
void (T): b, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
gnx
gvy
Fields
Constructors
Methods
void (BipedEntityModel<T>): a, copyPropertiesTo, method_64254, copyTransforms, m_dffrctaa, m_102872_
void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
void (boolean): a, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
ModelPart (): b, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_
ModelPart (): f, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_
void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, setArmAngle, m_6002_
void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, setAngles, m_6973_
void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, updateAnimation, m_6251_
EquipmentModelData<ModelData> (Dilation, Dilation): b, createArmorMeshSet, method_72854, createEquipmentModelData, m_agqxosoy, m_415849_
EquipmentModelData<ModelData> (Function<Dilation, ModelData>, Dilation, Dilation): a, createArmorMeshSet, method_72853, createEquipmentModelData, m_irrxkyip, m_419623_
ModelData (Dilation): a, createBaseArmorMesh, method_72851, createEquipmentModelData, m_vjccwsyn, m_vjccwsyn, m_417368_
void (BipedEntityRenderState, Arm, MatrixStack): a, translateToHand, method_72852, setArmAngle, m_sgcquurs, setArmAngle, m_6002_
1.21.8
Names
gnw
gnx
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
gib
gnw
Fields
ModelTransformer: i, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, f_347176_
ModelTransformer: i, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, BABY_TRANSFORMER, f_347176_
Constructors
Methods
1.21.5
Names
gcp
gib
Fields
Constructors
Methods
1.21.4
Names
gbz
gcp
Fields
Constructors
Methods
BipedEntityModel$ArmPose (T, Arm): a, getArmPose, method_62081, getArmPose, m_vbgpstji, m_352087_
1.21.3
Names
fvx
gbz
Fields
ModelPart: k, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: o, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: l, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: p, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: m, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: q, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: n, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: r, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: o, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: s, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: p, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: t, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: q, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
ModelPart: u, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
BipedEntityModel$ArmPose: r, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_
BipedEntityModel$ArmPose: s, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_
float: u, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_
boolean: t, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_
float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_
float: j, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_
float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_
float: k, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_
float: w, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_
float: c, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_
float: x, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
float: d, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
float: i, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_
float: m, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_
float: j, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_
float: n, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_
float: h, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_
float: l, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_
float: y, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_
float: e, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_
float: z, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_
float: f, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_
float: A, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_
float: g, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_
ModelTransformer: i, BABY_TRANSFORMER, field_52918, BABY_TRANSFORMER, f_yygkcbxu, f_347176_
Constructors
Methods
void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, animateModel, m_6839_
float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, lerpAngle, m_102835_
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, copyBipedStateTo, m_dffrctaa, setAttributes, m_102872_
void (BipedEntityModel<T>): a, copyPropertiesTo, method_64254, copyTransforms, m_dffrctaa, m_102872_
ModelPart (): d, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_
ModelPart (): b, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_
Arm (T): c, getAttackArm, method_2806, getPreferredArm, m_xuycevty, getPreferredArm, m_102856_
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, getHeadParts, m_5607_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, getBodyParts, m_5608_
void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, setAngles, m_6973_
void (T): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_
void (T): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_
void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_
BipedEntityModel$ArmPose (T, Arm): a, getArmPose, method_62081, getArmPose, m_vbgpstji, m_352087_
void (T): a, setupAnim, method_17087, setAngles, m_tjglsoqm, setAngles, m_6973_
void (T, BipedEntityModel$ArmPose): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_
void (T, BipedEntityModel$ArmPose): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_
void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
fup
fvx
Fields
Constructors
Methods
void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
1.20.6
Names
fkk
fup
Fields
Constructors
Methods
void (ModelPart, boolean): a, poseBlockingArm, method_54131, positionBlockingArm, m_qnozhsax, m_307799_
void (ModelPart, boolean): a, poseBlockingArm, method_54131, positionBlockingArm, m_qnozhsax, positionBlockingArm, m_307799_
1.20.4
Names
ffq
fkk
Fields
float: y, HIGHEST_SHIELD_BLOCKING_ANGLE, field_46576, field_46576, f_kdpwsklf, f_302316_
float: z, LOWEST_SHIELD_BLOCKING_ANGLE, field_46577, field_46577, f_mnxksofh, f_303337_
float: A, HORIZONTAL_SHIELD_MOVEMENT_LIMIT, field_46724, field_46724, f_vrnntpnb, f_302399_
Constructors
Methods
void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
void (ModelPart, boolean): a, poseBlockingArm, method_54131, positionBlockingArm, m_qnozhsax, m_307799_
1.20.2
Names
fbs
ffq
Fields
Constructors
Methods
void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
1.20.1
Names
faf
fbs
Fields
float: h, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, f_268570_
float: h, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, LEGGINGS_OVERLAY_SCALE, f_268570_
float: a, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, f_268560_
float: a, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, DUCK_WALK_ROTATION, f_268560_
Constructors
Methods
1.19.4
Names
evw
faf
Fields
ModelPart: j, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: k, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: k, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: l, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: l, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: m, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: m, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: n, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: n, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: o, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: o, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: p, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: p, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
ModelPart: q, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
BipedEntityModel$ArmPose: q, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_
BipedEntityModel$ArmPose: r, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_
BipedEntityModel$ArmPose: r, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_
BipedEntityModel$ArmPose: s, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_
float: t, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_
float: u, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_
boolean: s, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_
boolean: t, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_
float: a, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_
float: b, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_
float: b, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_
float: w, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_
float: v, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
float: x, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_
float: i, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_
float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_
float: j, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_
float: h, LEGGINGS_OVERLAY_SCALE, field_42513, field_42513, f_psayohrg, f_268570_
float: a, DUCK_WALK_ROTATION, field_42512, field_42512, f_leouxbke, f_268560_
Constructors
Methods
void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
1.19.3
Names
erw
evw
Fields
float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, f_233401_
float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, HORN_TOOT_ARM_PITCH_OFFSET, f_233401_
float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, f_233402_
float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, HORN_TOOT_ARM_YAW_OFFSET, f_233402_
Constructors
Methods
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, setAttributes, m_102872_
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, copyBipedStateTo, m_dffrctaa, setAttributes, m_102872_
void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
void (boolean): c_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
1.19.2
Names
Fields
float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, f_iabaivxb, f_233401_
float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, f_233401_
float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, f_hasdobvf, f_233402_
float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, f_233402_
Constructors
Methods
1.19.1
Names
eqn
erw
Fields
Constructors
Methods
1.19
Names
ejv
eqn
Fields
ModelPart: h, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: j, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: i, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: k, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: j, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: l, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: m, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: n, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: o, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
ModelPart: p, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
BipedEntityModel$ArmPose: o, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_
BipedEntityModel$ArmPose: q, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_
BipedEntityModel$ArmPose: p, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_
BipedEntityModel$ArmPose: r, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_
float: r, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_
float: t, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_
boolean: q, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_
boolean: s, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_
float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, f_zxelcali, f_170673_
float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, OVERLAY_SCALE, f_170673_
float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, f_hmvevuap, f_170674_
float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, HELMET_OVERLAY_SCALE, f_170674_
float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
float: v, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
float: h, TOOT_HORN_XROT_BASE, field_39069, field_39069, f_iabaivxb, f_iabaivxb, f_233401_
float: i, TOOT_HORN_YROT_BASE, field_39070, field_39070, f_hasdobvf, f_hasdobvf, f_233402_
Constructors
Methods
float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, m_csaulwkf, m_102833_
float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, quadraticArmUpdate, m_102833_
1.18.2
Names
eio
ejv
net.minecraft.client.render.entity.model.BipedEntityModel
Fields
ModelPart: h, head, field_3398, head, f_mamlcftt, f_102808_
ModelPart: h, head, field_3398, head, f_mamlcftt, head, f_102808_
ModelPart: i, hat, field_3394, hat, f_bewxdfvx, f_102809_
ModelPart: i, hat, field_3394, hat, f_bewxdfvx, hat, f_102809_
ModelPart: j, body, field_3391, body, f_bddmodjw, f_102810_
ModelPart: j, body, field_3391, body, f_bddmodjw, body, f_102810_
ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, f_102811_
ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, f_102811_
ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, f_102812_
ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, leftArm, f_102812_
ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, f_102813_
ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, f_102813_
ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, f_102814_
ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, f_102814_
BipedEntityModel$ArmPose: o, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, f_102815_
BipedEntityModel$ArmPose: o, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, f_102815_
BipedEntityModel$ArmPose: p, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, f_102816_
BipedEntityModel$ArmPose: p, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, f_102816_
float: r, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, f_102818_
float: r, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, leaningPitch, f_102818_
boolean: q, crouching, field_3400, sneaking, f_zqxqpshf, f_102817_
boolean: q, crouching, field_3400, sneaking, f_zqxqpshf, sneaking, f_102817_
float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, f_170673_
float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, f_zxelcali, f_170673_
float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, f_170674_
float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, f_hmvevuap, f_170674_
float: a, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, f_170671_
float: a, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, SPYGLASS_ARM_YAW_OFFSET, f_170671_
float: b, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, f_170672_
float: b, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, SPYGLASS_ARM_PITCH_OFFSET, f_170672_
float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, f_170675_
float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_170675_
Constructors
Methods
void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, m_6839_
void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, animateModel, m_6839_
float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, m_102835_
float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, lerpAngle, m_102835_
float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, m_102833_
float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, m_csaulwkf, m_102833_
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, m_102872_
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, setAttributes, m_102872_
void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, m_8009_
void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, m_8009_
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, m_102851_
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, getArm, m_102851_
ModelPart (): d, getHead, method_2838, getHead, m_tvddqfuh, m_5585_
ModelPart (): d, getHead, method_2838, getHead, m_tvddqfuh, getHead, m_5585_
Arm (T): c, getAttackArm, method_2806, getPreferredArm, m_xuycevty, m_102856_
Arm (T): c, getAttackArm, method_2806, getPreferredArm, m_xuycevty, getPreferredArm, m_102856_
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, m_5607_
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, getHeadParts, m_5607_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, m_5608_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, getBodyParts, m_5608_
void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, m_6973_
void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, setAngles, m_6973_
void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, m_6002_
void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, setArmAngle, m_6002_
void (T): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, m_102875_
void (T): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, positionRightArm, m_102875_
void (T): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, m_102878_
void (T): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, positionLeftArm, m_102878_
void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, m_7884_
void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, animateArms, m_7884_
ModelData (Dilation, float): a, createMesh, method_32011, getModelData, m_haavisse, m_170681_
ModelData (Dilation, float): a, createMesh, method_32011, getModelData, m_haavisse, getModelData, m_170681_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
egl
eio
Fields
Constructors
Methods
1.17.1
Names
egk
egl
Fields
float: a, SPYGLASS_ARM_ROT_Y, field_32503, field_32503, f_wmytgtok, f_170671_
float: a, SPYGLASS_ARM_ROT_Y, field_32503, SPYGLASS_ARM_YAW_OFFSET, f_wmytgtok, f_170671_
float: b, SPYGLASS_ARM_ROT_X, field_32504, field_32504, f_ayttzuvy, f_170672_
float: b, SPYGLASS_ARM_ROT_X, field_32504, SPYGLASS_ARM_PITCH_OFFSET, f_ayttzuvy, f_170672_
float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, field_32507, f_glutbozs, f_170675_
float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, SPYGLASS_SNEAKING_ARM_PITCH_OFFSET, f_glutbozs, f_170675_
Constructors
Methods
1.17
Names
dum
egk
net.minecraft.client.renderer.entity.model.BipedModel
net.minecraft.src.C_3829_
Fields
ModelPart: f, head, field_3398, head, f_mamlcftt, field_78116_c, bipedHead
ModelPart: h, head, field_3398, head, f_mamlcftt, f_102808_
ModelPart: g, hat, field_3394, hat, f_bewxdfvx, field_178720_f, bipedHeadwear
ModelPart: i, hat, field_3394, hat, f_bewxdfvx, f_102809_
ModelPart: h, body, field_3391, body, f_bddmodjw, field_78115_e, bipedBody
ModelPart: j, body, field_3391, body, f_bddmodjw, f_102810_
ModelPart: i, rightArm, field_3401, rightArm, f_dkajadgi, field_178723_h, bipedRightArm
ModelPart: k, rightArm, field_3401, rightArm, f_dkajadgi, f_102811_
ModelPart: j, leftArm, field_3390, leftArm, f_fdqjjkrf, field_178724_i, bipedLeftArm
ModelPart: l, leftArm, field_27433, leftArm, f_fdqjjkrf, f_102812_
ModelPart: k, rightLeg, field_3392, rightLeg, f_plditlix, field_178721_j, bipedRightLeg
ModelPart: m, rightLeg, field_3392, rightLeg, f_plditlix, f_102813_
ModelPart: l, leftLeg, field_3397, leftLeg, f_fmihablz, field_178722_k, bipedLeftLeg
ModelPart: n, leftLeg, field_3397, leftLeg, f_fmihablz, f_102814_
BipedEntityModel$ArmPose: m, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, field_187075_l, leftArmPose
BipedEntityModel$ArmPose: o, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, f_102815_
BipedEntityModel$ArmPose: n, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, field_187076_m, rightArmPose
BipedEntityModel$ArmPose: p, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, f_102816_
float: p, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, field_205061_a, swimAnimation
float: r, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, f_102818_
boolean: o, crouching, field_3400, sneaking, f_zqxqpshf, field_228270_o_, isSneak
boolean: q, crouching, field_3400, sneaking, f_zqxqpshf, f_102817_
float: f, OVERLAY_SCALE, field_32505, field_32505, f_zxelcali, f_170673_
float: g, HAT_OVERLAY_SCALE, field_32506, field_32506, f_hmvevuap, f_170674_
float: a, SPYGLASS_ARM_ROT_Y, field_32503, field_32503, f_wmytgtok, f_170671_
float: b, SPYGLASS_ARM_ROT_X, field_32504, field_32504, f_ayttzuvy, f_170672_
float: t, SPYGLASS_ARM_CROUCH_ROT_X, field_32507, field_32507, f_glutbozs, f_170675_
Constructors
(float)
(float, float, int, int)
(Function<Identifier, RenderLayer>, float, float, int, int)
(ModelPart, Function<Identifier, RenderLayer>)
Methods
void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, func_212843_a_, setLivingAnimations
void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, m_6839_
float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, func_205060_a, rotLerpRad
float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, m_102835_
float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, func_203068_a, getArmAngleSq
float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, m_102833_
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, func_217148_a, setModelAttributes
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, m_102872_
void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, func_178719_a, setVisible
void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, m_8009_
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, func_187074_a, getArmForSide
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, m_102851_
ModelPart (): c, getHead, method_2838, getHead, m_tvddqfuh, func_205072_a, getModelHead
ModelPart (): d, getHead, method_2838, getHead, m_tvddqfuh, m_5585_
Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, func_217147_a, getMainHand
Arm (T): c, getAttackArm, method_2806, getPreferredArm, m_xuycevty, m_102856_
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, func_225602_a_, getHeadParts
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, m_5607_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, func_225600_b_, getBodyParts
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, m_5608_
void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, func_225597_a_, setRotationAngles
void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, m_6973_
void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, func_225599_a_, translateHand
void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, m_6002_
void (T): b, poseRightArm, method_30154, method_30154, m_aqpswksn, func_241654_b_, func_241654_b_
void (T): a, poseRightArm, method_30154, positionRightArm, m_aqpswksn, m_102875_
void (T): c, poseLeftArm, method_30155, method_30155, m_oisayoxb, func_241655_c_, func_241655_c_
void (T): b, poseLeftArm, method_30155, positionLeftArm, m_oisayoxb, m_102878_
void (T, float): a, setupAttackAnimation, method_29353, method_29353, m_ghwhcerd, func_230486_a_, func_230486_a_
void (T, float): a, setupAttackAnimation, method_29353, animateArms, m_ghwhcerd, m_7884_
ModelData (Dilation, float): a, createMesh, method_32011, getModelData, m_haavisse, m_170681_
1.16.5
Names
Fields
ModelPart: g, hat, field_3394, helmet, f_bewxdfvx, field_178720_f, bipedHeadwear
ModelPart: g, hat, field_3394, hat, f_bewxdfvx, field_178720_f, bipedHeadwear
ModelPart: h, body, field_3391, torso, f_bddmodjw, field_78115_e, bipedBody
ModelPart: h, body, field_3391, body, f_bddmodjw, field_78115_e, bipedBody
Constructors
Methods
1.16.4
Names
due
dum
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
dwf
due
Fields
boolean: o, crouching, field_3400, isSneaking, f_zqxqpshf, field_228270_o_, isSneak
boolean: o, crouching, field_3400, sneaking, f_zqxqpshf, field_228270_o_, isSneak
Constructors
Methods
1.16.1
Names
dlj
dwf
Fields
float: p, swimAmount, field_3396, f_vjfuzcgd, field_205061_a, swimAnimation
float: p, swimAmount, field_3396, leaningPitch, f_vjfuzcgd, field_205061_a, swimAnimation
float: a, itemUseTicks, field_3393, itemUsedTime, f_dcabnlts, field_217149_a, remainingItemUseTime
Constructors
Methods
float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, func_203068_a, getArmAngleSq
float (float): a, quadraticArmUpdate, method_2807, method_2807, m_csaulwkf, func_203068_a, getArmAngleSq
void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, func_178719_a, setVisible
void (boolean): d_, setAllVisible, method_2805, setVisible, m_hjujknmv, func_178719_a, setVisible
void (T): b, poseRightArm, method_30154, method_30154, m_aqpswksn, func_241654_b_, func_241654_b_
void (T): c, poseLeftArm, method_30155, method_30155, m_oisayoxb, func_241655_c_, func_241655_c_
void (T, float): a, setupAttackAnimation, method_29353, method_29353, m_ghwhcerd, func_230486_a_, func_230486_a_
1.15.2
Names
dlg
dlj
Fields
Constructors
Methods
1.15.1
Names
Fields
boolean: o, crouching, field_3400, isSneaking, f_zqxqpshf, field_228270_o_, field_228270_o_
boolean: o, crouching, field_3400, isSneaking, f_zqxqpshf, field_228270_o_, isSneak
Constructors
Methods
float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, func_205060_a, func_205060_a
float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, func_205060_a, rotLerpRad
float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, func_203068_a, func_203068_a
float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, func_203068_a, getArmAngleSq
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, func_217148_a, func_217148_a
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, func_217148_a, setModelAttributes
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, func_187074_a, func_187074_a
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, func_187074_a, getArmForSide
ModelPart (): c, getHead, method_2838, getHead, m_tvddqfuh, func_205072_a, func_205072_a
ModelPart (): c, getHead, method_2838, getHead, m_tvddqfuh, func_205072_a, getModelHead
Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, func_217147_a, func_217147_a
Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, func_217147_a, getMainHand
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, func_225602_a_, func_225602_a_
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, func_225602_a_, getHeadParts
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, func_225600_b_, func_225600_b_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, func_225600_b_, getBodyParts
void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, func_225597_a_, func_225597_a_
void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, func_225597_a_, setRotationAngles
void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, func_225599_a_, func_225599_a_
void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, func_225599_a_, translateHand
1.15
Names
dhp
dlg
Fields
ModelPart: f, head, field_3398, head, f_mamlcftt, head, field_78116_c, bipedHead
ModelPart: f, head, field_3398, head, f_mamlcftt, field_78116_c, bipedHead
ModelPart: g, hat, field_3394, helmet, f_bewxdfvx, hat, field_178720_f, bipedHeadwear
ModelPart: g, hat, field_3394, helmet, f_bewxdfvx, field_178720_f, bipedHeadwear
ModelPart: h, body, field_3391, torso, f_bddmodjw, body, field_78115_e, bipedBody
ModelPart: h, body, field_3391, torso, f_bddmodjw, field_78115_e, bipedBody
ModelPart: i, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, field_178723_h, bipedRightArm
ModelPart: i, rightArm, field_3401, rightArm, f_dkajadgi, field_178723_h, bipedRightArm
ModelPart: j, leftArm, field_3390, leftArm, f_fdqjjkrf, leftArm, field_178724_i, bipedLeftArm
ModelPart: j, leftArm, field_3390, leftArm, f_fdqjjkrf, field_178724_i, bipedLeftArm
ModelPart: k, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, field_178721_j, bipedRightLeg
ModelPart: k, rightLeg, field_3392, rightLeg, f_plditlix, field_178721_j, bipedRightLeg
ModelPart: l, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, field_178722_k, bipedLeftLeg
ModelPart: l, leftLeg, field_3397, leftLeg, f_fmihablz, field_178722_k, bipedLeftLeg
BipedEntityModel$ArmPose: m, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, field_187075_l, leftArmPose
BipedEntityModel$ArmPose: m, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, field_187075_l, leftArmPose
BipedEntityModel$ArmPose: n, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, field_187076_m, rightArmPose
BipedEntityModel$ArmPose: n, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, field_187076_m, rightArmPose
boolean: o, sneaking, field_3400, isSneaking, f_lcmnunxr, sneaking, field_78117_n, isSneak
float: p, swimAmount, field_3396, f_vjfuzcgd, swimAmount, field_205061_a, swimAnimation
float: p, swimAmount, field_3396, f_vjfuzcgd, field_205061_a, swimAnimation
float: a, itemUseTicks, field_3393, f_dcabnlts, f_28643819, field_217149_a, remainingItemUseTime
float: a, itemUseTicks, field_3393, itemUsedTime, f_dcabnlts, field_217149_a, remainingItemUseTime
boolean: o, crouching, field_3400, isSneaking, f_zqxqpshf, field_228270_o_, field_228270_o_
Constructors
()
(Function<Identifier, RenderLayer>, float, float, int, int)
Methods
void (T, float, float, float, float, float, float): b, render, method_17088, render, m_fsndrpzd, render, func_78088_a, render
void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, prepare, func_212843_a_, setLivingAnimations
void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, func_212843_a_, setLivingAnimations
void (T, float, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_zffqckkk, setup, func_212844_a_, setRotationAngles
float (float, float, float): a, rotlerpRad, method_2804, m_btwnrkwk, lerpAngle, func_205060_a, func_205060_a
float (float, float, float): a, rotlerpRad, method_2804, lerpAngle, m_btwnrkwk, func_205060_a, func_205060_a
float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, m_72680994, func_203068_a, func_203068_a
float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, func_203068_a, func_203068_a
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, m_64619982, func_217148_a, func_217148_a
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, func_217148_a, func_217148_a
void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, func_178719_a, setVisible
void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, func_178719_a, setVisible
void (float, Arm): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, translateArm, func_187073_a, postRenderArm
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, getArmModel, func_187074_a, getArmForSide
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, func_187074_a, func_187074_a
ModelPart (): a, getHead, method_2838, getHead, m_tvddqfuh, m_31005909, func_205072_a, func_205072_a
ModelPart (): c, getHead, method_2838, getHead, m_tvddqfuh, func_205072_a, func_205072_a
Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, getMainArm, func_217147_a, func_217147_a
Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, func_217147_a, func_217147_a
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_itwhosyg, func_225602_a_, func_225602_a_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_gsjdrlut, func_225600_b_, func_225600_b_
void (T, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_pboegvwg, func_225597_a_, func_225597_a_
void (Arm, MatrixStack): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, func_225599_a_, func_225599_a_
1.14.4
Names
dfb
dhp
net.minecraft.client.model.HumanoidModel
net.minecraft.unmapped.C_kbsahqug
Fields
Cuboid: f, field_3398, head, head, field_78116_c, bipedHead
ModelPart: f, head, field_3398, head, f_mamlcftt, head, field_78116_c, bipedHead
Cuboid: g, field_3394, headwear, hat, field_178720_f, bipedHeadwear
ModelPart: g, hat, field_3394, helmet, f_bewxdfvx, hat, field_178720_f, bipedHeadwear
Cuboid: h, field_3391, body, body, field_78115_e, bipedBody
ModelPart: h, body, field_3391, torso, f_bddmodjw, body, field_78115_e, bipedBody
Cuboid: i, field_3401, rightArm, rightArm, field_178723_h, bipedRightArm
ModelPart: i, rightArm, field_3401, rightArm, f_dkajadgi, rightArm, field_178723_h, bipedRightArm
Cuboid: j, field_3390, leftArm, leftArm, field_178724_i, bipedLeftArm
ModelPart: j, leftArm, field_3390, leftArm, f_fdqjjkrf, leftArm, field_178724_i, bipedLeftArm
Cuboid: k, field_3392, rightLeg, rightLeg, field_178721_j, bipedRightLeg
ModelPart: k, rightLeg, field_3392, rightLeg, f_plditlix, rightLeg, field_178721_j, bipedRightLeg
Cuboid: l, field_3397, leftLeg, leftLeg, field_178722_k, bipedLeftLeg
ModelPart: l, leftLeg, field_3397, leftLeg, f_fmihablz, leftLeg, field_178722_k, bipedLeftLeg
BipedEntityModel$ArmPose: m, field_3399, leftArmPose, leftArmPose, field_187075_l, leftArmPose
BipedEntityModel$ArmPose: m, leftArmPose, field_3399, leftArmPose, f_flqbcsdo, leftArmPose, field_187075_l, leftArmPose
BipedEntityModel$ArmPose: n, field_3395, rightArmPose, rightArmPose, field_187076_m, rightArmPose
BipedEntityModel$ArmPose: n, rightArmPose, field_3395, rightArmPose, f_ixhfqgvf, rightArmPose, field_187076_m, rightArmPose
boolean: o, field_3400, isSneaking, sneaking, field_78117_n, isSneak
boolean: o, sneaking, field_3400, isSneaking, f_lcmnunxr, sneaking, field_78117_n, isSneak
float: p, field_3396, field_3396, swimAmount, field_205061_a, swimAnimation
float: p, swimAmount, field_3396, f_vjfuzcgd, swimAmount, field_205061_a, swimAnimation
float: a, field_3393, field_3393, f_28643819, field_217149_a, remainingItemUseTime
float: a, itemUseTicks, field_3393, f_dcabnlts, f_28643819, field_217149_a, remainingItemUseTime
Constructors
Methods
void (T, float, float, float, float, float, float): b, method_17088, method_17088, render, func_78088_a, render
void (T, float, float, float, float, float, float): b, render, method_17088, render, m_fsndrpzd, render, func_78088_a, render
void (T, float, float, float): a, method_17086, method_17086, prepare, func_212843_a_, setLivingAnimations
void (T, float, float, float): a, prepareMobModel, method_17086, animateModel, m_vjgvtess, prepare, func_212843_a_, setLivingAnimations
void (T, float, float, float, float, float, float): a, method_17087, method_17087, setup, func_212844_a_, setRotationAngles
void (T, float, float, float, float, float, float): a, setupAnim, method_17087, setAngles, m_zffqckkk, setup, func_212844_a_, setRotationAngles
float (float, float, float): a, method_2804, method_2804, lerpAngle, func_205060_a, func_205060_a
float (float, float, float): a, rotlerpRad, method_2804, m_btwnrkwk, lerpAngle, func_205060_a, func_205060_a
float (float): a, method_2807, method_2807, m_72680994, func_203068_a, func_203068_a
float (float): a, quadraticArmUpdate, method_2807, m_csaulwkf, m_72680994, func_203068_a, func_203068_a
void (BipedEntityModel<T>): a, method_2818, setAttributes, m_64619982, func_217148_a, func_217148_a
void (BipedEntityModel<T>): a, copyPropertiesTo, method_2818, setAttributes, m_dffrctaa, m_64619982, func_217148_a, func_217148_a
void (boolean): b_, method_2805, setVisible, setVisible, func_178719_a, setVisible
void (boolean): b_, setAllVisible, method_2805, setVisible, m_hjujknmv, setVisible, func_178719_a, setVisible
void (float, Arm): a, method_2803, setArmAngle, translateArm, func_187073_a, postRenderArm
void (float, Arm): a, translateToHand, method_2803, setArmAngle, m_fmlfevbe, translateArm, func_187073_a, postRenderArm
Cuboid (Arm): a, method_2808, getArm, getArmModel, func_187074_a, getArmForSide
ModelPart (Arm): a, getArm, method_2808, getArm, m_jpaerwos, getArmModel, func_187074_a, getArmForSide
Cuboid (): a, method_2838, getHead, m_31005909, func_205072_a, func_205072_a
ModelPart (): a, getHead, method_2838, getHead, m_tvddqfuh, m_31005909, func_205072_a, func_205072_a
Arm (T): a, method_2806, getPreferredArm, getMainArm, func_217147_a, func_217147_a
Arm (T): a, getAttackArm, method_2806, getPreferredArm, m_xuycevty, getMainArm, func_217147_a, func_217147_a
1.14.3
Names
dex
dfb
net.minecraft.client.render.entity.model.BipedEntityModel
Fields
ModelPart: f, field_3398, head, field_78116_c, bipedHead
Cuboid: f, field_3398, head, head, field_78116_c, bipedHead
ModelPart: g, field_3394, hat, field_178720_f, bipedHeadwear
Cuboid: g, field_3394, headwear, hat, field_178720_f, bipedHeadwear
ModelPart: h, field_3391, body, field_78115_e, bipedBody
Cuboid: h, field_3391, body, body, field_78115_e, bipedBody
ModelPart: i, field_3401, rightArm, field_178723_h, bipedRightArm
Cuboid: i, field_3401, rightArm, rightArm, field_178723_h, bipedRightArm
ModelPart: j, field_3390, leftArm, field_178724_i, bipedLeftArm
Cuboid: j, field_3390, leftArm, leftArm, field_178724_i, bipedLeftArm
ModelPart: k, field_3392, rightLeg, field_178721_j, bipedRightLeg
Cuboid: k, field_3392, rightLeg, rightLeg, field_178721_j, bipedRightLeg
ModelPart: l, field_3397, leftLeg, field_178722_k, bipedLeftLeg
Cuboid: l, field_3397, leftLeg, leftLeg, field_178722_k, bipedLeftLeg
HumanoidModel$ArmPose: m, field_3399, leftArmPose, field_187075_l, leftArmPose
BipedEntityModel$ArmPose: m, field_3399, leftArmPose, leftArmPose, field_187075_l, leftArmPose
HumanoidModel$ArmPose: n, field_3395, rightArmPose, field_187076_m, rightArmPose
BipedEntityModel$ArmPose: n, field_3395, rightArmPose, rightArmPose, field_187076_m, rightArmPose
boolean: o, field_3400, sneaking, field_78117_n, isSneak
boolean: o, field_3400, isSneaking, sneaking, field_78117_n, isSneak
float: p, field_3396, swimAmount, field_205061_a, field_205061_a
float: p, field_3396, field_3396, swimAmount, field_205061_a, swimAnimation
float: a, field_3393, f_28643819, field_217149_a, field_217149_a
float: a, field_3393, field_3393, f_28643819, field_217149_a, remainingItemUseTime
Constructors
Methods
void (T, float, float, float, float, float, float): b, method_17088, render, func_78088_a, render
void (T, float, float, float, float, float, float): b, method_17088, method_17088, render, func_78088_a, render
void (T, float, float, float): a, method_17086, prepare, func_212843_a_, setLivingAnimations
void (T, float, float, float): a, method_17086, method_17086, prepare, func_212843_a_, setLivingAnimations
void (T, float, float, float, float, float, float): a, method_17087, setup, func_212844_a_, setRotationAngles
void (T, float, float, float, float, float, float): a, method_17087, method_17087, setup, func_212844_a_, setRotationAngles
float (float, float, float): a, method_2804, lerpAngle, func_205060_a, func_205060_a
float (float, float, float): a, method_2804, method_2804, lerpAngle, func_205060_a, func_205060_a
float (float): a, method_2807, m_72680994, func_203068_a, func_203068_a
float (float): a, method_2807, method_2807, m_72680994, func_203068_a, func_203068_a
void (HumanoidModel<T>): a, method_2818, m_64619982, func_217148_a, func_217148_a
void (BipedEntityModel<T>): a, method_2818, setAttributes, m_64619982, func_217148_a, func_217148_a
void (boolean): b_, method_2805, setVisible, func_178719_a, setVisible
void (boolean): b_, method_2805, setVisible, setVisible, func_178719_a, setVisible
void (float, Arm): a, method_2803, translateArm, func_187073_a, postRenderArm
void (float, Arm): a, method_2803, setArmAngle, translateArm, func_187073_a, postRenderArm
ModelPart (Arm): a, method_2808, getArmModel, func_187074_a, getArmForSide
Cuboid (Arm): a, method_2808, getArm, getArmModel, func_187074_a, getArmForSide
ModelPart (): a, method_2838, m_31005909, func_205072_a, func_205072_a
Cuboid (): a, method_2838, getHead, m_31005909, func_205072_a, func_205072_a
Arm (T): a, method_2806, getMainArm, func_217147_a, func_217147_a
Arm (T): a, method_2806, getPreferredArm, getMainArm, func_217147_a, func_217147_a
1.14.2
Names
Fields
ModelPart: f, field_3398, head, field_78116_c, field_78116_c
ModelPart: f, field_3398, head, field_78116_c, bipedHead
ModelPart: g, field_3394, hat, field_178720_f, field_178720_f
ModelPart: g, field_3394, hat, field_178720_f, bipedHeadwear
ModelPart: h, field_3391, body, field_78115_e, field_78115_e
ModelPart: h, field_3391, body, field_78115_e, bipedBody
ModelPart: i, field_3401, rightArm, field_178723_h, field_178723_h
ModelPart: i, field_3401, rightArm, field_178723_h, bipedRightArm
ModelPart: j, field_3390, leftArm, field_178724_i, field_178724_i
ModelPart: j, field_3390, leftArm, field_178724_i, bipedLeftArm
ModelPart: k, field_3392, rightLeg, field_178721_j, field_178721_j
ModelPart: k, field_3392, rightLeg, field_178721_j, bipedRightLeg
ModelPart: l, field_3397, leftLeg, field_178722_k, field_178722_k
ModelPart: l, field_3397, leftLeg, field_178722_k, bipedLeftLeg
HumanoidModel$ArmPose: m, field_3399, leftArmPose, field_187075_l, field_187075_l
HumanoidModel$ArmPose: m, field_3399, leftArmPose, field_187075_l, leftArmPose
HumanoidModel$ArmPose: n, field_3395, rightArmPose, field_187076_m, field_187076_m
HumanoidModel$ArmPose: n, field_3395, rightArmPose, field_187076_m, rightArmPose
boolean: o, field_3400, sneaking, field_78117_n, field_78117_n
boolean: o, field_3400, sneaking, field_78117_n, isSneak
Constructors
Methods
void (T, float, float, float): a, method_17086, prepare, func_212843_a_, func_212843_a_
void (T, float, float, float): a, method_17086, prepare, func_212843_a_, setLivingAnimations
void (T, float, float, float, float, float, float): a, method_17087, setup, func_212844_a_, func_212844_a_
void (T, float, float, float, float, float, float): a, method_17087, setup, func_212844_a_, setRotationAngles
1.14.1
Names
dev
dex
Fields
Constructors
Methods
1.14
Names
dev
net.minecraft.class_572
net.minecraft.client.render.model.entity.HumanoidModel
net.minecraft.client.renderer.entity.model.BipedModel
net.minecraft.client.renderer.entity.model.BipedModel
Fields
ModelPart: f, field_3398, head, field_78116_c, field_78116_c
ModelPart: g, field_3394, hat, field_178720_f, field_178720_f
ModelPart: h, field_3391, body, field_78115_e, field_78115_e
ModelPart: i, field_3401, rightArm, field_178723_h, field_178723_h
ModelPart: j, field_3390, leftArm, field_178724_i, field_178724_i
ModelPart: k, field_3392, rightLeg, field_178721_j, field_178721_j
ModelPart: l, field_3397, leftLeg, field_178722_k, field_178722_k
HumanoidModel$ArmPose: m, field_3399, leftArmPose, field_187075_l, field_187075_l
HumanoidModel$ArmPose: n, field_3395, rightArmPose, field_187076_m, field_187076_m
boolean: o, field_3400, sneaking, field_78117_n, field_78117_n
float: p, field_3396, swimAmount, field_205061_a, field_205061_a
float: a, field_3393, f_28643819, field_217149_a, field_217149_a
Constructors
()
(float)
(float, float, int, int)
Methods
void (T, float, float, float, float, float, float): b, method_17088, render, func_78088_a, render
void (T, float, float, float): a, method_17086, prepare, func_212843_a_, func_212843_a_
void (T, float, float, float, float, float, float): a, method_17087, setup, func_212844_a_, func_212844_a_
float (float, float, float): a, method_2804, lerpAngle, func_205060_a, func_205060_a
float (float): a, method_2807, m_72680994, func_203068_a, func_203068_a
void (HumanoidModel<T>): a, method_2818, m_64619982, func_217148_a, func_217148_a
void (boolean): b_, method_2805, setVisible, func_178719_a, setVisible
void (float, Arm): a, method_2803, translateArm, func_187073_a, postRenderArm
ModelPart (Arm): a, method_2808, getArmModel, func_187074_a, getArmForSide
ModelPart (): a, method_2838, m_31005909, func_205072_a, func_205072_a
Arm (T): a, method_2806, getMainArm, func_217147_a, func_217147_a