History - net.minecraft.client.render.command.ItemRenderer$ItemCommand
26.3
Names
Fields
Constructors
Methods
boolean (): hasTranslucency, hasTranslucency, method_1_5283, hasBlendedQuads
26.2
Names
net.minecraft.client.renderer.feature.ItemFeatureRenderer$Submit
net.minecraft.client.renderer.feature.ItemFeatureRenderer$Submit
net.minecraft.class_918$class_11668
net.minecraft.client.render.command.ItemRenderer$ItemCommand
Fields
MatrixStack$Entry: pose, pose, comp_4498, positionMatrix
ItemDisplayContext: displayContext, displayContext, comp_4638, displayContext
int: lightCoords, lightCoords, comp_4500, lightCoords
int: overlayCoords, overlayCoords, comp_4501, overlayCoords
int: outlineColor, outlineColor, comp_4661, outlineColor
int[]: tintLayers, tintLayers, comp_4639, tintLayers
List<BakedQuad>: quads, quads, comp_4640, quads
ItemRenderState$Glint: foilType, foilType, comp_4642, glintType
Constructors
(MatrixStack$Entry, ItemDisplayContext, int, int, int, int[], List<BakedQuad>, ItemRenderState$Glint)
Methods
boolean (): hasTranslucency, hasTranslucency, method_1_5283, hasBlendedQuads
float (): distanceToCameraSq, distanceToCameraSq, method_1_5158, getDistance
RenderCommandType<ItemRenderer$ItemCommand> (): featureType, featureType, method_1_5269, getType
MatrixStack$Entry (): pose, pose, comp_4498, positionMatrix
ItemDisplayContext (): displayContext, displayContext, comp_4638, displayContext
int (): lightCoords, lightCoords, comp_4500, lightCoords
int (): overlayCoords, overlayCoords, comp_4501, overlayCoords
int (): outlineColor, outlineColor, comp_4661, outlineColor
int[] (): tintLayers, tintLayers, comp_4639, tintLayers
List<BakedQuad> (): quads, quads, comp_4640, quads
ItemRenderState$Glint (): foilType, foilType, comp_4642, glintType