History - net.minecraft.loot.context.LootContext$Builder
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
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Methods
26.1
Names
fnz$b
net.minecraft.world.level.storage.loot.LootContext$Builder
net.minecraft.class_47$class_48
net.minecraft.loot.context.LootContext$Builder
Fields
Random: b, random, field_934, random, f_cphcdszg, random, f_78958_
Random: random, random, field_934, random
LootWorldContext: a, params, field_44882, worldContext, f_cfeuvpzt, parameters, f_78956_
LootWorldContext: params, params, field_44882, worldContext
Constructors
Methods
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_lmjmflya, withRandomSeed, m_78965_
LootContext$Builder (long): withOptionalRandomSeed, withOptionalRandomSeed, method_304, random
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, getWorld, m_78962_
ServerWorld (): getLevel, getLevel, method_313, getWorld
LootContext (Optional<Identifier>): a, create, method_309, build, m_hoabyrky, build, m_287259_
LootContext (Optional<Identifier>): create, create, method_309, build
LootContext$Builder (Random): a, withOptionalRandomSource, method_60568, random, m_dyvbihcy, random, m_339164_
LootContext$Builder (Random): withOptionalRandomSource, withOptionalRandomSource, method_60568, random
1.21.11
Names
fiy$b
fnz$b
Fields
Constructors
Methods
1.21.10
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Fields
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Methods
1.21.9
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fdj$a
fiy$b
Fields
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1.21.8
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Methods
1.21.7
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Methods
1.21.6
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fat$a
fdj$a
Fields
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1.21.5
Names
evs$a
fat$a
Fields
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Methods
1.21.4
Names
ewp$a
evs$a
Fields
Constructors
Methods
1.21.3
Names
err$a
ewp$a
Fields
LootContextParameterSet: a, params, field_44882, parameters, f_cfeuvpzt, parameters, f_78956_
LootWorldContext: a, params, field_44882, worldContext, f_cfeuvpzt, parameters, f_78956_
Constructors
Methods
LootContext$Builder (Random): a, withOptionalRandomSource, method_60568, random, m_dyvbihcy, m_dyvbihcy, m_339164_
LootContext$Builder (Random): a, withOptionalRandomSource, method_60568, random, m_dyvbihcy, random, m_339164_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eqk$a
err$a
Fields
Constructors
Methods
LootContext$Builder (Random): a, withOptionalRandomSource, method_60568, random, m_dyvbihcy, m_dyvbihcy, m_339164_
1.20.6
Names
egw$a
eqk$a
Fields
Constructors
Methods
1.20.4
Names
ecq$a
egw$a
Fields
Constructors
Methods
1.20.2
Names
dzk$a
ecq$a
Fields
Constructors
Methods
LootContext (Identifier): a, create, method_309, build, m_hoabyrky, build, m_287259_
LootContext (Optional<Identifier>): a, create, method_309, build, m_hoabyrky, build, m_287259_
1.20.1
Names
dyr$a
dzk$a
Fields
float: e, luck, field_931, luck, f_xjqzhihc, luck, f_78959_
Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, parameters, f_78956_
Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, drops, f_78957_
ServerWorld: a, level, field_930, world, f_cfbqpvot, world, f_78955_
Random: d, random, field_934, random, f_cphcdszg, random, f_78958_
Random: b, random, field_934, random, f_cphcdszg, random, f_78958_
LootContextParameterSet: a, params, field_44882, parameters, f_cfeuvpzt, parameters, f_78956_
Constructors
Methods
LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, luck, m_78963_
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, random, m_78965_
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_lmjmflya, withRandomSeed, m_78965_
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, parameter, m_78972_
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, optionalParameter, m_78984_
LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, putDrop, m_78979_
<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, get, m_78970_
<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, getNullable, m_78982_
LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, build, m_78975_
LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, random, m_230911_
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_scwsdwyh, random, m_230908_
LootContext (Identifier): a, create, method_309, build, m_hoabyrky, build, m_287259_
1.19.4
Names
dvr$a
dyr$a
Fields
Constructors
Methods
1.19.3
Names
dsd$a
dvr$a
Fields
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_2813_
net.minecraft.src.C_2811_$C_2813_
Fields
Constructors
Methods
1.19.1
Names
drg$a
dsd$a
Fields
Constructors
Methods
1.19
Names
dlc$a
drg$a
net.minecraft.src.C_2811_$C_2813_
net.minecraft.src.C_2813_
Fields
Random: d, random, field_934, random, f_cphcdszg, random, f_78958_
Random: d, random, field_934, random, f_cphcdszg, random, f_78958_
Constructors
Methods
LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, random, m_78977_
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, random, m_78967_
LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, random, m_230911_
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_scwsdwyh, random, m_230908_
1.18.2
Names
dka$a
dlc$a
net.minecraft.loot.context.LootContext$Builder
Fields
float: e, luck, field_931, luck, f_xjqzhihc, f_78959_
float: e, luck, field_931, luck, f_xjqzhihc, luck, f_78959_
Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, f_78956_
Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, parameters, f_78956_
Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, f_78957_
Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, drops, f_78957_
Random: d, random, field_934, random, f_cphcdszg, f_78958_
Random: d, random, field_934, random, f_cphcdszg, random, f_78958_
ServerWorld: a, level, field_930, world, f_cfbqpvot, f_78955_
ServerWorld: a, level, field_930, world, f_cfbqpvot, world, f_78955_
Constructors
Methods
LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, m_78963_
LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, luck, m_78963_
LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, m_78977_
LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, random, m_78977_
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, m_78965_
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, random, m_78965_
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, m_78967_
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, random, m_78967_
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, m_78972_
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, parameter, m_78972_
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, m_78984_
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, optionalParameter, m_78984_
LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, m_78979_
LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, putDrop, m_78979_
<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, m_78970_
<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, get, m_78970_
<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, m_78982_
<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, getNullable, m_78982_
LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, m_78975_
LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, build, m_78975_
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, m_78962_
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, getWorld, m_78962_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
dip$a
dka$a
Fields
Constructors
Methods
1.17.1
Names
Fields
Constructors
Methods
1.17
Names
cyv$a
dip$a
net.minecraft.loot.LootContext$Builder
net.minecraft.src.C_2811_$C_2813_
Fields
float: e, luck, field_931, luck, f_xjqzhihc, field_186475_b, luck
float: e, luck, field_931, luck, f_xjqzhihc, f_78959_
Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, field_216025_b, lootParameters
Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, f_78956_
Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, field_216026_c, field_216026_c
Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, f_78957_
Random: d, random, field_934, random, f_cphcdszg, field_216027_d, rand
Random: d, random, field_934, random, f_cphcdszg, f_78958_
ServerWorld: a, level, field_930, world, f_cfbqpvot, field_186474_a, world
ServerWorld: a, level, field_930, world, f_cfbqpvot, f_78955_
Constructors
Methods
LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, func_186469_a, withLuck
LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, m_78963_
LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, func_216023_a, withRandom
LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, m_78977_
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, func_216016_a, withSeed
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, m_78965_
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, func_216020_a, withSeededRandom
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, m_78967_
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, m_78972_
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, func_216021_b, withNullableParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, m_78984_
LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, func_216017_a, withDynamicDrop
LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, m_78979_
<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, func_216024_a, assertPresent
<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, m_78970_
<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, func_216019_b, get
<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, m_78982_
LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, func_216022_a, build
LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, m_78975_
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, func_216018_a, getWorld
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, m_78962_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cys$a
cyv$a
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
dat$a
cys$a
Fields
Constructors
Methods
1.16.1
Names
crx$a
dat$a
net.minecraft.world.storage.loot.LootContext$Builder
net.minecraft.loot.LootContext$Builder
net.minecraft.world.storage.loot.LootContext$Builder
net.minecraft.loot.LootContext$Builder
Fields
Constructors
Methods
LootContext$Builder (float): a, withLuck, method_303, setLuck, m_gznhlrdw, func_186469_a, withLuck
LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, func_186469_a, withLuck
LootContext$Builder (Random): a, withRandom, method_311, setRandom, m_jssgfdkg, func_216023_a, withRandom
LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, func_216023_a, withRandom
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, m_ywgglqaj, func_216016_a, withSeed
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, func_216016_a, withSeed
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, m_ovbmgfzl, func_216020_a, withSeededRandom
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, func_216020_a, withSeededRandom
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, put, m_nspvjgkk, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, putNullable, m_nxeldkfu, func_216021_b, withNullableParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, func_216021_b, withNullableParameter
1.15.2
Names
cru$a
crx$a
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, func_216018_a, func_216018_a
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, func_216018_a, getWorld
1.15
Names
coy$a
cru$a
Fields
float: e, luck, field_931, luck, f_xjqzhihc, luck, field_186475_b, luck
float: e, luck, field_931, luck, f_xjqzhihc, field_186475_b, luck
Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, parameters, field_216025_b, lootParameters
Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, field_216025_b, lootParameters
Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, dynamicDrops, field_216026_c, field_216026_c
Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, field_216026_c, field_216026_c
Random: d, random, field_934, random, f_cphcdszg, random, field_216027_d, rand
Random: d, random, field_934, random, f_cphcdszg, field_216027_d, rand
ServerWorld: a, level, field_930, world, f_cfbqpvot, world, field_186474_a, world
ServerWorld: a, level, field_930, world, f_cfbqpvot, field_186474_a, world
Constructors
Methods
LootContext$Builder (float): a, withLuck, method_303, setLuck, m_gznhlrdw, setLuck, func_186469_a, withLuck
LootContext$Builder (float): a, withLuck, method_303, setLuck, m_gznhlrdw, func_186469_a, withLuck
LootContext$Builder (Random): a, withRandom, method_311, setRandom, m_jssgfdkg, setRandom, func_216023_a, withRandom
LootContext$Builder (Random): a, withRandom, method_311, setRandom, m_jssgfdkg, func_216023_a, withRandom
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, m_ywgglqaj, setOptionalRandomSeed, func_216016_a, withSeed
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, m_ywgglqaj, func_216016_a, withSeed
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, m_ovbmgfzl, setOptionalRandomSeed, func_216020_a, withSeededRandom
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, m_ovbmgfzl, func_216020_a, withSeededRandom
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, put, m_nspvjgkk, setParameter, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, put, m_nspvjgkk, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, putNullable, m_nxeldkfu, setOptionalParameter, func_216021_b, withNullableParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, putNullable, m_nxeldkfu, func_216021_b, withNullableParameter
LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, setDynamicDrop, func_216017_a, withDynamicDrop
LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, func_216017_a, withDynamicDrop
<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, getParameter, func_216024_a, assertPresent
<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, func_216024_a, assertPresent
<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, getOptionalParameter, func_216019_b, get
<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, func_216019_b, get
LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, build, func_216022_a, build
LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, func_216022_a, build
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, getWorld, func_216018_a, func_216018_a
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, func_216018_a, func_216018_a
1.14.4
Names
cos$a
coy$a
net.minecraft.world.level.storage.loot.LootContext$Builder
net.minecraft.world.loot.context.LootContext$Builder
net.minecraft.loot.context.LootContext$Builder
net.minecraft.unmapped.C_iakykpgh$C_xdyltqvb
Fields
float: e, field_931, luck, luck, field_186475_b, luck
float: e, luck, field_931, luck, f_xjqzhihc, luck, field_186475_b, luck
ServerWorld: a, field_930, world, world, field_186474_a, world
Map<LootContextParameter<?>, Object>: b, field_932, parameters, parameters, field_216025_b, lootParameters
Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, parameters, field_216025_b, lootParameters
Map<Identifier, LootContext$Dropper>: c, field_933, drops, dynamicDrops, field_216026_c, field_216026_c
Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, dynamicDrops, field_216026_c, field_216026_c
Random: d, field_934, random, random, field_216027_d, rand
Random: d, random, field_934, random, f_cphcdszg, random, field_216027_d, rand
ServerWorld: a, level, field_930, world, f_cfbqpvot, world, field_186474_a, world
Constructors
Methods
LootContext$Builder (float): a, method_303, setLuck, setLuck, func_186469_a, withLuck
LootContext$Builder (float): a, withLuck, method_303, setLuck, m_gznhlrdw, setLuck, func_186469_a, withLuck
LootContext$Builder (Random): a, method_311, setRandom, setRandom, func_216023_a, withRandom
LootContext$Builder (Random): a, withRandom, method_311, setRandom, m_jssgfdkg, setRandom, func_216023_a, withRandom
LootContext$Builder (long): a, method_304, setRandom, setOptionalRandomSeed, func_216016_a, withSeed
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, m_ywgglqaj, setOptionalRandomSeed, func_216016_a, withSeed
LootContext$Builder (long, Random): a, method_310, setRandom, setOptionalRandomSeed, func_216020_a, withSeededRandom
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, m_ovbmgfzl, setOptionalRandomSeed, func_216020_a, withSeededRandom
<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, put, setParameter, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, put, m_nspvjgkk, setParameter, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, putNullable, setOptionalParameter, func_216021_b, withNullableParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, putNullable, m_nxeldkfu, setOptionalParameter, func_216021_b, withNullableParameter
LootContext$Builder (Identifier, LootContext$Dropper): a, method_307, putDrop, setDynamicDrop, func_216017_a, withDynamicDrop
LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, setDynamicDrop, func_216017_a, withDynamicDrop
ServerWorld (): a, method_313, getWorld, getWorld, func_216018_a, getWorld
<T> T (LootContextParameter<T>): a, method_308, get, getParameter, func_216024_a, assertPresent
<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, getParameter, func_216024_a, assertPresent
<T> T (LootContextParameter<T>): b, method_305, getNullable, getOptionalParameter, func_216019_b, get
<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, getOptionalParameter, func_216019_b, get
LootContext (LootContextType): a, method_309, build, build, func_216022_a, build
LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, build, func_216022_a, build
ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, getWorld, func_216018_a, func_216018_a
1.14.3
Names
coo$a
cos$a
net.minecraft.world.loot.context.LootContext$Builder
Fields
float: e, field_931, luck, field_186475_b, luck
float: e, field_931, luck, luck, field_186475_b, luck
ServerWorld: a, field_930, world, field_186474_a, world
ServerWorld: a, field_930, world, world, field_186474_a, world
Map<LootContextParameter<?>, Object>: b, field_932, parameters, field_216025_b, field_216025_b
Map<LootContextParameter<?>, Object>: b, field_932, parameters, parameters, field_216025_b, lootParameters
Map<Identifier, LootContext$DynamicDrop>: c, field_933, dynamicDrops, field_216026_c, field_216026_c
Map<Identifier, LootContext$Dropper>: c, field_933, drops, dynamicDrops, field_216026_c, field_216026_c
Random: d, field_934, random, field_216027_d, rand
Random: d, field_934, random, random, field_216027_d, rand
Constructors
Methods
LootContext$Builder (float): a, method_303, setLuck, func_186469_a, withLuck
LootContext$Builder (float): a, method_303, setLuck, setLuck, func_186469_a, withLuck
LootContext$Builder (Random): a, method_311, setRandom, func_216023_a, withRandom
LootContext$Builder (Random): a, method_311, setRandom, setRandom, func_216023_a, withRandom
LootContext$Builder (long): a, method_304, setOptionalRandomSeed, func_216016_a, withSeed
LootContext$Builder (long): a, method_304, setRandom, setOptionalRandomSeed, func_216016_a, withSeed
LootContext$Builder (long, Random): a, method_310, setOptionalRandomSeed, func_216020_a, withSeededRandom
LootContext$Builder (long, Random): a, method_310, setRandom, setOptionalRandomSeed, func_216020_a, withSeededRandom
<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, setParameter, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, put, setParameter, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, setOptionalParameter, func_216021_b, withNullableParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, putNullable, setOptionalParameter, func_216021_b, withNullableParameter
LootContext$Builder (Identifier, LootContext$DynamicDrop): a, method_307, setDynamicDrop, func_216017_a, withDynamicDrop
LootContext$Builder (Identifier, LootContext$Dropper): a, method_307, putDrop, setDynamicDrop, func_216017_a, withDynamicDrop
ServerWorld (): a, method_313, getWorld, func_216018_a, getWorld
ServerWorld (): a, method_313, getWorld, getWorld, func_216018_a, getWorld
<T> T (LootContextParameter<T>): a, method_308, getParameter, func_216024_a, assertPresent
<T> T (LootContextParameter<T>): a, method_308, get, getParameter, func_216024_a, assertPresent
<T> T (LootContextParameter<T>): b, method_305, getOptionalParameter, func_216019_b, get
<T> T (LootContextParameter<T>): b, method_305, getNullable, getOptionalParameter, func_216019_b, get
LootContext (LootContextParameterSet): a, method_309, build, func_216022_a, build
LootContext (LootContextType): a, method_309, build, build, func_216022_a, build
1.14.2
Names
Fields
float: e, field_931, luck, field_186475_b, field_186475_b
float: e, field_931, luck, field_186475_b, luck
ServerWorld: a, field_930, world, field_186474_a, field_186474_a
ServerWorld: a, field_930, world, field_186474_a, world
Random: d, field_934, random, field_216027_d, field_216027_d
Random: d, field_934, random, field_216027_d, rand
Constructors
Methods
LootContext$Builder (Random): a, method_311, setRandom, func_216023_a, func_216023_a
LootContext$Builder (Random): a, method_311, setRandom, func_216023_a, withRandom
LootContext$Builder (long): a, method_304, setOptionalRandomSeed, func_216016_a, func_216016_a
LootContext$Builder (long): a, method_304, setOptionalRandomSeed, func_216016_a, withSeed
LootContext$Builder (long, Random): a, method_310, setOptionalRandomSeed, func_216020_a, func_216020_a
LootContext$Builder (long, Random): a, method_310, setOptionalRandomSeed, func_216020_a, withSeededRandom
<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, setParameter, func_216015_a, func_216015_a
<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, setParameter, func_216015_a, withParameter
<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, setOptionalParameter, func_216021_b, func_216021_b
<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, setOptionalParameter, func_216021_b, withNullableParameter
LootContext$Builder (Identifier, LootContext$DynamicDrop): a, method_307, setDynamicDrop, func_216017_a, func_216017_a
LootContext$Builder (Identifier, LootContext$DynamicDrop): a, method_307, setDynamicDrop, func_216017_a, withDynamicDrop
ServerWorld (): a, method_313, getWorld, func_216018_a, func_216018_a
ServerWorld (): a, method_313, getWorld, func_216018_a, getWorld
<T> T (LootContextParameter<T>): a, method_308, getParameter, func_216024_a, func_216024_a
<T> T (LootContextParameter<T>): a, method_308, getParameter, func_216024_a, assertPresent
<T> T (LootContextParameter<T>): b, method_305, getOptionalParameter, func_216019_b, func_216019_b
<T> T (LootContextParameter<T>): b, method_305, getOptionalParameter, func_216019_b, get
LootContext (LootContextParameterSet): a, method_309, build, func_216022_a, func_216022_a
LootContext (LootContextParameterSet): a, method_309, build, func_216022_a, build
1.14.1
Names
col$a
coo$a
Fields
Constructors
Methods
1.14
Names
ccr$a
col$a
net.minecraft.class_2782$class_2783
net.minecraft.class_47$class_48
Fields
ServerWorld: a, field_13196, world, field_186474_a, world
float: b, field_13197, luck, field_186475_b, luck
float: e, field_931, luck, field_186475_b, field_186475_b
Entity: c, field_13198, thisEntity, field_186476_c, lootedEntity
PlayerEntity: d, field_13199, killerPlayer, field_186477_d, player
DamageSource: e, field_13200, damageSource, field_186478_e, damageSource
BlockPos: f, field_19795, pos, field_204314_f, pos
ServerWorld: a, field_930, world, field_186474_a, field_186474_a
Map<LootContextParameter<?>, Object>: b, field_932, parameters, field_216025_b, field_216025_b
Map<Identifier, LootContext$DynamicDrop>: c, field_933, dynamicDrops, field_216026_c, field_216026_c
Random: d, field_934, random, field_216027_d, field_216027_d
Constructors
Methods
LootContext$Builder (float): a, method_11995, setLuck, func_186469_a, withLuck
LootContext$Builder (float): a, method_303, setLuck, func_186469_a, withLuck
LootContext$Builder (Entity): a, method_11997, setThisEntity, func_186472_a, withLootedEntity
LootContext$Builder (PlayerEntity): a, method_11998, setKillerPlayer, func_186470_a, withPlayer
LootContext$Builder (DamageSource): a, method_11996, setDamageSource, func_186473_a, withDamageSource
LootContext (): a, method_11994, build, func_186471_a, build
LootContext$Builder (BlockPos): a, method_17981, setPos, func_204313_a, withPosition
LootContext$Builder (Random): a, method_311, setRandom, func_216023_a, func_216023_a
LootContext$Builder (long): a, method_304, setOptionalRandomSeed, func_216016_a, func_216016_a
LootContext$Builder (long, Random): a, method_310, setOptionalRandomSeed, func_216020_a, func_216020_a
<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, setParameter, func_216015_a, func_216015_a
<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, setOptionalParameter, func_216021_b, func_216021_b
LootContext$Builder (Identifier, LootContext$DynamicDrop): a, method_307, setDynamicDrop, func_216017_a, func_216017_a
ServerWorld (): a, method_313, getWorld, func_216018_a, func_216018_a
<T> T (LootContextParameter<T>): a, method_308, getParameter, func_216024_a, func_216024_a
<T> T (LootContextParameter<T>): b, method_305, getOptionalParameter, func_216019_b, func_216019_b
LootContext (LootContextParameterSet): a, method_309, build, func_216022_a, func_216022_a
1.13.2
Names
ccq$a
ccr$a
net.minecraft.unmapped.C_80158377$C_06504992
net.minecraft.class_2782$class_2783
Fields
ServerWorld: a, f_64682945, world, field_186474_a
ServerWorld: a, field_13196, world, field_186474_a, world
float: b, f_54488086, luck, field_186475_b
float: b, field_13197, luck, field_186475_b, luck
Entity: c, f_55516779, thisEntity, field_186476_c
Entity: c, field_13198, thisEntity, field_186476_c, lootedEntity
PlayerEntity: d, f_28940980, killerPlayer, field_186477_d
PlayerEntity: d, field_13199, killerPlayer, field_186477_d, player
DamageSource: e, f_17437503, damageSource, field_186478_e
DamageSource: e, field_13200, damageSource, field_186478_e, damageSource
BlockPos: f, f_13741517, pos, field_204314_f
BlockPos: f, field_19795, pos, field_204314_f, pos
Constructors
Methods
LootContext$Builder (float): a, m_01728163, setLuck, func_186469_a
LootContext$Builder (float): a, method_11995, setLuck, func_186469_a, withLuck
LootContext$Builder (Entity): a, m_04560281, setThisEntity, func_186472_a
LootContext$Builder (Entity): a, method_11997, setThisEntity, func_186472_a, withLootedEntity
LootContext$Builder (PlayerEntity): a, m_01526772, setKillerPlayer, func_186470_a
LootContext$Builder (PlayerEntity): a, method_11998, setKillerPlayer, func_186470_a, withPlayer
LootContext$Builder (DamageSource): a, m_76684106, setDamageSource, func_186473_a
LootContext$Builder (DamageSource): a, method_11996, setDamageSource, func_186473_a, withDamageSource
LootContext (): a, m_34641726, build, func_186471_a
LootContext (): a, method_11994, build, func_186471_a, build
LootContext$Builder (BlockPos): a, m_47357383, setPos, func_204313_a
LootContext$Builder (BlockPos): a, method_17981, setPos, func_204313_a, withPosition
1.13.1
Names
ccg$a
ccq$a
Fields
Constructors
Methods
1.13
Names
bft$a
ccg$a
net.minecraft.class_2782$class_2783
net.minecraft.unmapped.C_80158377$C_06504992
Fields
ServerWorld: a, field_13196, world, field_186474_a, world
ServerWorld: a, f_64682945, world, field_186474_a
float: b, field_13197, luck, field_186475_b, luck
float: b, f_54488086, luck, field_186475_b
Entity: c, field_13198, thisEntity, field_186476_c, lootedEntity
Entity: c, f_55516779, thisEntity, field_186476_c
PlayerEntity: d, field_13199, killerPlayer, field_186477_d, player
PlayerEntity: d, f_28940980, killerPlayer, field_186477_d
DamageSource: e, field_13200, damageSource, field_186478_e, damageSource
DamageSource: e, f_17437503, damageSource, field_186478_e
BlockPos: f, f_13741517, pos, field_204314_f
Constructors
Methods
LootContext$Builder (float): a, method_11995, setLuck, func_186469_a, withLuck
LootContext$Builder (float): a, m_01728163, setLuck, func_186469_a
LootContext$Builder (Entity): a, method_11997, setThisEntity, func_186472_a, withLootedEntity
LootContext$Builder (Entity): a, m_04560281, setThisEntity, func_186472_a
LootContext$Builder (PlayerEntity): a, method_11998, setKillerPlayer, func_186470_a, withPlayer
LootContext$Builder (PlayerEntity): a, m_01526772, setKillerPlayer, func_186470_a
LootContext$Builder (DamageSource): a, method_11996, setDamageSource, func_186473_a, withDamageSource
LootContext$Builder (DamageSource): a, m_76684106, setDamageSource, func_186473_a
LootContext (): a, method_11994, build, func_186471_a, build
LootContext (): a, m_34641726, build, func_186471_a
LootContext$Builder (BlockPos): a, m_47357383, setPos, func_204313_a
1.12.2
Names
bft$a
net.minecraft.class_2782$class_2783
net.minecraft.world.gen.loot.LootContext$Builder
net.minecraft.world.storage.loot.LootContext$Builder
net.minecraft.world.storage.loot.LootContext$Builder
Fields
ServerWorld: a, field_13196, world, field_186474_a, world
float: b, field_13197, luck, field_186475_b, luck
Entity: c, field_13198, thisEntity, field_186476_c, lootedEntity
PlayerEntity: d, field_13199, killerPlayer, field_186477_d, player
DamageSource: e, field_13200, damageSource, field_186478_e, damageSource
Constructors
Methods
LootContext$Builder (float): a, method_11995, setLuck, func_186469_a, withLuck
LootContext$Builder (Entity): a, method_11997, setThisEntity, func_186472_a, withLootedEntity
LootContext$Builder (PlayerEntity): a, method_11998, setKillerPlayer, func_186470_a, withPlayer
LootContext$Builder (DamageSource): a, method_11996, setDamageSource, func_186473_a, withDamageSource
LootContext (): a, method_11994, build, func_186471_a, build