History - net.minecraft.loot.context.LootContext$Builder

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

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Methods

26.1.2

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Fields

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Methods

26.1.1

Names

Fields

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Methods

26.1

Names

fnz$b

net.minecraft.world.level.storage.loot.LootContext$Builder

net.minecraft.class_47$class_48

net.minecraft.loot.context.LootContext$Builder

Fields

Random: b, random, field_934, random, f_cphcdszg, random, f_78958_

Random: random, random, field_934, random

LootWorldContext: a, params, field_44882, worldContext, f_cfeuvpzt, parameters, f_78956_

LootWorldContext: params, params, field_44882, worldContext

Constructors

Methods

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_lmjmflya, withRandomSeed, m_78965_

LootContext$Builder (long): withOptionalRandomSeed, withOptionalRandomSeed, method_304, random

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, getWorld, m_78962_

ServerWorld (): getLevel, getLevel, method_313, getWorld

LootContext (Optional<Identifier>): a, create, method_309, build, m_hoabyrky, build, m_287259_

LootContext (Optional<Identifier>): create, create, method_309, build

LootContext$Builder (Random): a, withOptionalRandomSource, method_60568, random, m_dyvbihcy, random, m_339164_

LootContext$Builder (Random): withOptionalRandomSource, withOptionalRandomSource, method_60568, random

1.21.11

Names

fiy$b

fnz$b

Fields

Constructors

Methods

1.21.10

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Fields

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Methods

1.21.9

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fdj$a

fiy$b

Fields

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Methods

1.21.8

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Methods

1.21.7

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1.21.6

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fat$a

fdj$a

Fields

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1.21.5

Names

evs$a

fat$a

Fields

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Methods

1.21.4

Names

ewp$a

evs$a

Fields

Constructors

Methods

1.21.3

Names

err$a

ewp$a

Fields

LootContextParameterSet: a, params, field_44882, parameters, f_cfeuvpzt, parameters, f_78956_

LootWorldContext: a, params, field_44882, worldContext, f_cfeuvpzt, parameters, f_78956_

Constructors

Methods

LootContext$Builder (Random): a, withOptionalRandomSource, method_60568, random, m_dyvbihcy, m_dyvbihcy, m_339164_

LootContext$Builder (Random): a, withOptionalRandomSource, method_60568, random, m_dyvbihcy, random, m_339164_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

eqk$a

err$a

Fields

Constructors

Methods

LootContext$Builder (Random): a, withOptionalRandomSource, method_60568, random, m_dyvbihcy, m_dyvbihcy, m_339164_

1.20.6

Names

egw$a

eqk$a

Fields

Constructors

Methods

1.20.4

Names

ecq$a

egw$a

Fields

Constructors

Methods

1.20.2

Names

dzk$a

ecq$a

Fields

Constructors

Methods

LootContext (Identifier): a, create, method_309, build, m_hoabyrky, build, m_287259_

LootContext (Optional<Identifier>): a, create, method_309, build, m_hoabyrky, build, m_287259_

1.20.1

Names

dyr$a

dzk$a

Fields

float: e, luck, field_931, luck, f_xjqzhihc, luck, f_78959_

Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, parameters, f_78956_

Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, drops, f_78957_

ServerWorld: a, level, field_930, world, f_cfbqpvot, world, f_78955_

Random: d, random, field_934, random, f_cphcdszg, random, f_78958_

Random: b, random, field_934, random, f_cphcdszg, random, f_78958_

LootContextParameterSet: a, params, field_44882, parameters, f_cfeuvpzt, parameters, f_78956_

Constructors

(ServerWorld)

(LootContextParameterSet)

Methods

LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, luck, m_78963_

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, random, m_78965_

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_lmjmflya, withRandomSeed, m_78965_

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, parameter, m_78972_

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, optionalParameter, m_78984_

LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, putDrop, m_78979_

<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, get, m_78970_

<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, getNullable, m_78982_

LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, build, m_78975_

LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, random, m_230911_

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_scwsdwyh, random, m_230908_

LootContext (Identifier): a, create, method_309, build, m_hoabyrky, build, m_287259_

1.19.4

Names

dvr$a

dyr$a

Fields

Constructors

Methods

1.19.3

Names

dsd$a

dvr$a

Fields

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_2813_

net.minecraft.src.C_2811_$C_2813_

Fields

Constructors

Methods

1.19.1

Names

drg$a

dsd$a

Fields

Constructors

Methods

1.19

Names

dlc$a

drg$a

net.minecraft.src.C_2811_$C_2813_

net.minecraft.src.C_2813_

Fields

Random: d, random, field_934, random, f_cphcdszg, random, f_78958_

Random: d, random, field_934, random, f_cphcdszg, random, f_78958_

Constructors

Methods

LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, random, m_78977_

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, random, m_78967_

LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, random, m_230911_

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_scwsdwyh, random, m_230908_

1.18.2

Names

dka$a

dlc$a

net.minecraft.loot.context.LootContext$Builder

Fields

float: e, luck, field_931, luck, f_xjqzhihc, f_78959_

float: e, luck, field_931, luck, f_xjqzhihc, luck, f_78959_

Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, f_78956_

Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, parameters, f_78956_

Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, f_78957_

Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, drops, f_78957_

Random: d, random, field_934, random, f_cphcdszg, f_78958_

Random: d, random, field_934, random, f_cphcdszg, random, f_78958_

ServerWorld: a, level, field_930, world, f_cfbqpvot, f_78955_

ServerWorld: a, level, field_930, world, f_cfbqpvot, world, f_78955_

Constructors

Methods

LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, m_78963_

LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, luck, m_78963_

LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, m_78977_

LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, random, m_78977_

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, m_78965_

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, random, m_78965_

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, m_78967_

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, random, m_78967_

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, m_78972_

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, parameter, m_78972_

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, m_78984_

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, optionalParameter, m_78984_

LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, m_78979_

LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, putDrop, m_78979_

<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, m_78970_

<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, get, m_78970_

<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, m_78982_

<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, getNullable, m_78982_

LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, m_78975_

LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, build, m_78975_

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, m_78962_

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, getWorld, m_78962_

1.18.1

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Fields

Constructors

Methods

1.18

Names

dip$a

dka$a

Fields

Constructors

Methods

1.17.1

Names

Fields

Constructors

Methods

1.17

Names

cyv$a

dip$a

net.minecraft.loot.LootContext$Builder

net.minecraft.src.C_2811_$C_2813_

Fields

float: e, luck, field_931, luck, f_xjqzhihc, field_186475_b, luck

float: e, luck, field_931, luck, f_xjqzhihc, f_78959_

Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, field_216025_b, lootParameters

Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, f_78956_

Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, field_216026_c, field_216026_c

Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, f_78957_

Random: d, random, field_934, random, f_cphcdszg, field_216027_d, rand

Random: d, random, field_934, random, f_cphcdszg, f_78958_

ServerWorld: a, level, field_930, world, f_cfbqpvot, field_186474_a, world

ServerWorld: a, level, field_930, world, f_cfbqpvot, f_78955_

Constructors

Methods

LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, func_186469_a, withLuck

LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, m_78963_

LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, func_216023_a, withRandom

LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, m_78977_

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, func_216016_a, withSeed

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, m_78965_

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, func_216020_a, withSeededRandom

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, m_78967_

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, m_78972_

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, func_216021_b, withNullableParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, m_78984_

LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, func_216017_a, withDynamicDrop

LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, m_78979_

<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, func_216024_a, assertPresent

<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, m_78970_

<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, func_216019_b, get

<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, m_78982_

LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, func_216022_a, build

LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, m_78975_

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, func_216018_a, getWorld

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, m_78962_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cys$a

cyv$a

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

dat$a

cys$a

Fields

Constructors

Methods

1.16.1

Names

crx$a

dat$a

net.minecraft.world.storage.loot.LootContext$Builder

net.minecraft.loot.LootContext$Builder

net.minecraft.world.storage.loot.LootContext$Builder

net.minecraft.loot.LootContext$Builder

Fields

Constructors

Methods

LootContext$Builder (float): a, withLuck, method_303, setLuck, m_gznhlrdw, func_186469_a, withLuck

LootContext$Builder (float): a, withLuck, method_303, luck, m_gznhlrdw, func_186469_a, withLuck

LootContext$Builder (Random): a, withRandom, method_311, setRandom, m_jssgfdkg, func_216023_a, withRandom

LootContext$Builder (Random): a, withRandom, method_311, random, m_jssgfdkg, func_216023_a, withRandom

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, m_ywgglqaj, func_216016_a, withSeed

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_ywgglqaj, func_216016_a, withSeed

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, m_ovbmgfzl, func_216020_a, withSeededRandom

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_ovbmgfzl, func_216020_a, withSeededRandom

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, put, m_nspvjgkk, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, parameter, m_nspvjgkk, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, putNullable, m_nxeldkfu, func_216021_b, withNullableParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_nxeldkfu, func_216021_b, withNullableParameter

1.15.2

Names

cru$a

crx$a

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, func_216018_a, func_216018_a

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, func_216018_a, getWorld

1.15

Names

coy$a

cru$a

Fields

float: e, luck, field_931, luck, f_xjqzhihc, luck, field_186475_b, luck

float: e, luck, field_931, luck, f_xjqzhihc, field_186475_b, luck

Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, parameters, field_216025_b, lootParameters

Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, field_216025_b, lootParameters

Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, dynamicDrops, field_216026_c, field_216026_c

Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, field_216026_c, field_216026_c

Random: d, random, field_934, random, f_cphcdszg, random, field_216027_d, rand

Random: d, random, field_934, random, f_cphcdszg, field_216027_d, rand

ServerWorld: a, level, field_930, world, f_cfbqpvot, world, field_186474_a, world

ServerWorld: a, level, field_930, world, f_cfbqpvot, field_186474_a, world

Constructors

Methods

LootContext$Builder (float): a, withLuck, method_303, setLuck, m_gznhlrdw, setLuck, func_186469_a, withLuck

LootContext$Builder (float): a, withLuck, method_303, setLuck, m_gznhlrdw, func_186469_a, withLuck

LootContext$Builder (Random): a, withRandom, method_311, setRandom, m_jssgfdkg, setRandom, func_216023_a, withRandom

LootContext$Builder (Random): a, withRandom, method_311, setRandom, m_jssgfdkg, func_216023_a, withRandom

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, m_ywgglqaj, setOptionalRandomSeed, func_216016_a, withSeed

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, m_ywgglqaj, func_216016_a, withSeed

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, m_ovbmgfzl, setOptionalRandomSeed, func_216020_a, withSeededRandom

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, m_ovbmgfzl, func_216020_a, withSeededRandom

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, put, m_nspvjgkk, setParameter, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, put, m_nspvjgkk, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, putNullable, m_nxeldkfu, setOptionalParameter, func_216021_b, withNullableParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, putNullable, m_nxeldkfu, func_216021_b, withNullableParameter

LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, setDynamicDrop, func_216017_a, withDynamicDrop

LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, func_216017_a, withDynamicDrop

<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, getParameter, func_216024_a, assertPresent

<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, func_216024_a, assertPresent

<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, getOptionalParameter, func_216019_b, get

<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, func_216019_b, get

LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, build, func_216022_a, build

LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, func_216022_a, build

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, getWorld, func_216018_a, func_216018_a

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, func_216018_a, func_216018_a

1.14.4

Names

cos$a

coy$a

net.minecraft.world.level.storage.loot.LootContext$Builder

net.minecraft.world.loot.context.LootContext$Builder

net.minecraft.loot.context.LootContext$Builder

net.minecraft.unmapped.C_iakykpgh$C_xdyltqvb

Fields

float: e, field_931, luck, luck, field_186475_b, luck

float: e, luck, field_931, luck, f_xjqzhihc, luck, field_186475_b, luck

ServerWorld: a, field_930, world, world, field_186474_a, world

Map<LootContextParameter<?>, Object>: b, field_932, parameters, parameters, field_216025_b, lootParameters

Map<LootContextParameter<?>, Object>: b, params, field_932, parameters, f_cfeuvpzt, parameters, field_216025_b, lootParameters

Map<Identifier, LootContext$Dropper>: c, field_933, drops, dynamicDrops, field_216026_c, field_216026_c

Map<Identifier, LootContext$Dropper>: c, dynamicDrops, field_933, drops, f_bqzxnckb, dynamicDrops, field_216026_c, field_216026_c

Random: d, field_934, random, random, field_216027_d, rand

Random: d, random, field_934, random, f_cphcdszg, random, field_216027_d, rand

ServerWorld: a, level, field_930, world, f_cfbqpvot, world, field_186474_a, world

Constructors

(ServerWorld)

(ServerWorld)

Methods

LootContext$Builder (float): a, method_303, setLuck, setLuck, func_186469_a, withLuck

LootContext$Builder (float): a, withLuck, method_303, setLuck, m_gznhlrdw, setLuck, func_186469_a, withLuck

LootContext$Builder (Random): a, method_311, setRandom, setRandom, func_216023_a, withRandom

LootContext$Builder (Random): a, withRandom, method_311, setRandom, m_jssgfdkg, setRandom, func_216023_a, withRandom

LootContext$Builder (long): a, method_304, setRandom, setOptionalRandomSeed, func_216016_a, withSeed

LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, m_ywgglqaj, setOptionalRandomSeed, func_216016_a, withSeed

LootContext$Builder (long, Random): a, method_310, setRandom, setOptionalRandomSeed, func_216020_a, withSeededRandom

LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, m_ovbmgfzl, setOptionalRandomSeed, func_216020_a, withSeededRandom

<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, put, setParameter, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): a, withParameter, method_312, put, m_nspvjgkk, setParameter, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, putNullable, setOptionalParameter, func_216021_b, withNullableParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, withOptionalParameter, method_306, putNullable, m_nxeldkfu, setOptionalParameter, func_216021_b, withNullableParameter

LootContext$Builder (Identifier, LootContext$Dropper): a, method_307, putDrop, setDynamicDrop, func_216017_a, withDynamicDrop

LootContext$Builder (Identifier, LootContext$Dropper): a, withDynamicDrop, method_307, putDrop, m_avbccpma, setDynamicDrop, func_216017_a, withDynamicDrop

ServerWorld (): a, method_313, getWorld, getWorld, func_216018_a, getWorld

<T> T (LootContextParameter<T>): a, method_308, get, getParameter, func_216024_a, assertPresent

<T> T (LootContextParameter<T>): a, getParameter, method_308, get, m_qzivilns, getParameter, func_216024_a, assertPresent

<T> T (LootContextParameter<T>): b, method_305, getNullable, getOptionalParameter, func_216019_b, get

<T> T (LootContextParameter<T>): b, getOptionalParameter, method_305, getNullable, m_infnfdqa, getOptionalParameter, func_216019_b, get

LootContext (LootContextType): a, method_309, build, build, func_216022_a, build

LootContext (LootContextType): a, create, method_309, build, m_hoabyrky, build, func_216022_a, build

ServerWorld (): a, getLevel, method_313, getWorld, m_jiwxjvnm, getWorld, func_216018_a, func_216018_a

1.14.3

Names

coo$a

cos$a

net.minecraft.world.loot.context.LootContext$Builder

Fields

float: e, field_931, luck, field_186475_b, luck

float: e, field_931, luck, luck, field_186475_b, luck

ServerWorld: a, field_930, world, field_186474_a, world

ServerWorld: a, field_930, world, world, field_186474_a, world

Map<LootContextParameter<?>, Object>: b, field_932, parameters, field_216025_b, field_216025_b

Map<LootContextParameter<?>, Object>: b, field_932, parameters, parameters, field_216025_b, lootParameters

Map<Identifier, LootContext$DynamicDrop>: c, field_933, dynamicDrops, field_216026_c, field_216026_c

Map<Identifier, LootContext$Dropper>: c, field_933, drops, dynamicDrops, field_216026_c, field_216026_c

Random: d, field_934, random, field_216027_d, rand

Random: d, field_934, random, random, field_216027_d, rand

Constructors

Methods

LootContext$Builder (float): a, method_303, setLuck, func_186469_a, withLuck

LootContext$Builder (float): a, method_303, setLuck, setLuck, func_186469_a, withLuck

LootContext$Builder (Random): a, method_311, setRandom, func_216023_a, withRandom

LootContext$Builder (Random): a, method_311, setRandom, setRandom, func_216023_a, withRandom

LootContext$Builder (long): a, method_304, setOptionalRandomSeed, func_216016_a, withSeed

LootContext$Builder (long): a, method_304, setRandom, setOptionalRandomSeed, func_216016_a, withSeed

LootContext$Builder (long, Random): a, method_310, setOptionalRandomSeed, func_216020_a, withSeededRandom

LootContext$Builder (long, Random): a, method_310, setRandom, setOptionalRandomSeed, func_216020_a, withSeededRandom

<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, setParameter, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, put, setParameter, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, setOptionalParameter, func_216021_b, withNullableParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, putNullable, setOptionalParameter, func_216021_b, withNullableParameter

LootContext$Builder (Identifier, LootContext$DynamicDrop): a, method_307, setDynamicDrop, func_216017_a, withDynamicDrop

LootContext$Builder (Identifier, LootContext$Dropper): a, method_307, putDrop, setDynamicDrop, func_216017_a, withDynamicDrop

ServerWorld (): a, method_313, getWorld, func_216018_a, getWorld

ServerWorld (): a, method_313, getWorld, getWorld, func_216018_a, getWorld

<T> T (LootContextParameter<T>): a, method_308, getParameter, func_216024_a, assertPresent

<T> T (LootContextParameter<T>): a, method_308, get, getParameter, func_216024_a, assertPresent

<T> T (LootContextParameter<T>): b, method_305, getOptionalParameter, func_216019_b, get

<T> T (LootContextParameter<T>): b, method_305, getNullable, getOptionalParameter, func_216019_b, get

LootContext (LootContextParameterSet): a, method_309, build, func_216022_a, build

LootContext (LootContextType): a, method_309, build, build, func_216022_a, build

1.14.2

Names

Fields

float: e, field_931, luck, field_186475_b, field_186475_b

float: e, field_931, luck, field_186475_b, luck

ServerWorld: a, field_930, world, field_186474_a, field_186474_a

ServerWorld: a, field_930, world, field_186474_a, world

Random: d, field_934, random, field_216027_d, field_216027_d

Random: d, field_934, random, field_216027_d, rand

Constructors

Methods

LootContext$Builder (Random): a, method_311, setRandom, func_216023_a, func_216023_a

LootContext$Builder (Random): a, method_311, setRandom, func_216023_a, withRandom

LootContext$Builder (long): a, method_304, setOptionalRandomSeed, func_216016_a, func_216016_a

LootContext$Builder (long): a, method_304, setOptionalRandomSeed, func_216016_a, withSeed

LootContext$Builder (long, Random): a, method_310, setOptionalRandomSeed, func_216020_a, func_216020_a

LootContext$Builder (long, Random): a, method_310, setOptionalRandomSeed, func_216020_a, withSeededRandom

<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, setParameter, func_216015_a, func_216015_a

<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, setParameter, func_216015_a, withParameter

<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, setOptionalParameter, func_216021_b, func_216021_b

<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, setOptionalParameter, func_216021_b, withNullableParameter

LootContext$Builder (Identifier, LootContext$DynamicDrop): a, method_307, setDynamicDrop, func_216017_a, func_216017_a

LootContext$Builder (Identifier, LootContext$DynamicDrop): a, method_307, setDynamicDrop, func_216017_a, withDynamicDrop

ServerWorld (): a, method_313, getWorld, func_216018_a, func_216018_a

ServerWorld (): a, method_313, getWorld, func_216018_a, getWorld

<T> T (LootContextParameter<T>): a, method_308, getParameter, func_216024_a, func_216024_a

<T> T (LootContextParameter<T>): a, method_308, getParameter, func_216024_a, assertPresent

<T> T (LootContextParameter<T>): b, method_305, getOptionalParameter, func_216019_b, func_216019_b

<T> T (LootContextParameter<T>): b, method_305, getOptionalParameter, func_216019_b, get

LootContext (LootContextParameterSet): a, method_309, build, func_216022_a, func_216022_a

LootContext (LootContextParameterSet): a, method_309, build, func_216022_a, build

1.14.1

Names

col$a

coo$a

Fields

Constructors

Methods

1.14

Names

ccr$a

col$a

net.minecraft.class_2782$class_2783

net.minecraft.class_47$class_48

Fields

ServerWorld: a, field_13196, world, field_186474_a, world

float: b, field_13197, luck, field_186475_b, luck

float: e, field_931, luck, field_186475_b, field_186475_b

Entity: c, field_13198, thisEntity, field_186476_c, lootedEntity

PlayerEntity: d, field_13199, killerPlayer, field_186477_d, player

DamageSource: e, field_13200, damageSource, field_186478_e, damageSource

BlockPos: f, field_19795, pos, field_204314_f, pos

ServerWorld: a, field_930, world, field_186474_a, field_186474_a

Map<LootContextParameter<?>, Object>: b, field_932, parameters, field_216025_b, field_216025_b

Map<Identifier, LootContext$DynamicDrop>: c, field_933, dynamicDrops, field_216026_c, field_216026_c

Random: d, field_934, random, field_216027_d, field_216027_d

Constructors

(ServerWorld)

(ServerWorld)

Methods

LootContext$Builder (float): a, method_11995, setLuck, func_186469_a, withLuck

LootContext$Builder (float): a, method_303, setLuck, func_186469_a, withLuck

LootContext$Builder (Entity): a, method_11997, setThisEntity, func_186472_a, withLootedEntity

LootContext$Builder (PlayerEntity): a, method_11998, setKillerPlayer, func_186470_a, withPlayer

LootContext$Builder (DamageSource): a, method_11996, setDamageSource, func_186473_a, withDamageSource

LootContext (): a, method_11994, build, func_186471_a, build

LootContext$Builder (BlockPos): a, method_17981, setPos, func_204313_a, withPosition

LootContext$Builder (Random): a, method_311, setRandom, func_216023_a, func_216023_a

LootContext$Builder (long): a, method_304, setOptionalRandomSeed, func_216016_a, func_216016_a

LootContext$Builder (long, Random): a, method_310, setOptionalRandomSeed, func_216020_a, func_216020_a

<T> LootContext$Builder (LootContextParameter<T>, T): a, method_312, setParameter, func_216015_a, func_216015_a

<T> LootContext$Builder (LootContextParameter<T>, T): b, method_306, setOptionalParameter, func_216021_b, func_216021_b

LootContext$Builder (Identifier, LootContext$DynamicDrop): a, method_307, setDynamicDrop, func_216017_a, func_216017_a

ServerWorld (): a, method_313, getWorld, func_216018_a, func_216018_a

<T> T (LootContextParameter<T>): a, method_308, getParameter, func_216024_a, func_216024_a

<T> T (LootContextParameter<T>): b, method_305, getOptionalParameter, func_216019_b, func_216019_b

LootContext (LootContextParameterSet): a, method_309, build, func_216022_a, func_216022_a

1.13.2

Names

ccq$a

ccr$a

net.minecraft.unmapped.C_80158377$C_06504992

net.minecraft.class_2782$class_2783

Fields

ServerWorld: a, f_64682945, world, field_186474_a

ServerWorld: a, field_13196, world, field_186474_a, world

float: b, f_54488086, luck, field_186475_b

float: b, field_13197, luck, field_186475_b, luck

Entity: c, f_55516779, thisEntity, field_186476_c

Entity: c, field_13198, thisEntity, field_186476_c, lootedEntity

PlayerEntity: d, f_28940980, killerPlayer, field_186477_d

PlayerEntity: d, field_13199, killerPlayer, field_186477_d, player

DamageSource: e, f_17437503, damageSource, field_186478_e

DamageSource: e, field_13200, damageSource, field_186478_e, damageSource

BlockPos: f, f_13741517, pos, field_204314_f

BlockPos: f, field_19795, pos, field_204314_f, pos

Constructors

Methods

LootContext$Builder (float): a, m_01728163, setLuck, func_186469_a

LootContext$Builder (float): a, method_11995, setLuck, func_186469_a, withLuck

LootContext$Builder (Entity): a, m_04560281, setThisEntity, func_186472_a

LootContext$Builder (Entity): a, method_11997, setThisEntity, func_186472_a, withLootedEntity

LootContext$Builder (PlayerEntity): a, m_01526772, setKillerPlayer, func_186470_a

LootContext$Builder (PlayerEntity): a, method_11998, setKillerPlayer, func_186470_a, withPlayer

LootContext$Builder (DamageSource): a, m_76684106, setDamageSource, func_186473_a

LootContext$Builder (DamageSource): a, method_11996, setDamageSource, func_186473_a, withDamageSource

LootContext (): a, m_34641726, build, func_186471_a

LootContext (): a, method_11994, build, func_186471_a, build

LootContext$Builder (BlockPos): a, m_47357383, setPos, func_204313_a

LootContext$Builder (BlockPos): a, method_17981, setPos, func_204313_a, withPosition

1.13.1

Names

ccg$a

ccq$a

Fields

Constructors

Methods

1.13

Names

bft$a

ccg$a

net.minecraft.class_2782$class_2783

net.minecraft.unmapped.C_80158377$C_06504992

Fields

ServerWorld: a, field_13196, world, field_186474_a, world

ServerWorld: a, f_64682945, world, field_186474_a

float: b, field_13197, luck, field_186475_b, luck

float: b, f_54488086, luck, field_186475_b

Entity: c, field_13198, thisEntity, field_186476_c, lootedEntity

Entity: c, f_55516779, thisEntity, field_186476_c

PlayerEntity: d, field_13199, killerPlayer, field_186477_d, player

PlayerEntity: d, f_28940980, killerPlayer, field_186477_d

DamageSource: e, field_13200, damageSource, field_186478_e, damageSource

DamageSource: e, f_17437503, damageSource, field_186478_e

BlockPos: f, f_13741517, pos, field_204314_f

Constructors

Methods

LootContext$Builder (float): a, method_11995, setLuck, func_186469_a, withLuck

LootContext$Builder (float): a, m_01728163, setLuck, func_186469_a

LootContext$Builder (Entity): a, method_11997, setThisEntity, func_186472_a, withLootedEntity

LootContext$Builder (Entity): a, m_04560281, setThisEntity, func_186472_a

LootContext$Builder (PlayerEntity): a, method_11998, setKillerPlayer, func_186470_a, withPlayer

LootContext$Builder (PlayerEntity): a, m_01526772, setKillerPlayer, func_186470_a

LootContext$Builder (DamageSource): a, method_11996, setDamageSource, func_186473_a, withDamageSource

LootContext$Builder (DamageSource): a, m_76684106, setDamageSource, func_186473_a

LootContext (): a, method_11994, build, func_186471_a, build

LootContext (): a, m_34641726, build, func_186471_a

LootContext$Builder (BlockPos): a, m_47357383, setPos, func_204313_a

1.12.2

Names

bft$a

net.minecraft.class_2782$class_2783

net.minecraft.world.gen.loot.LootContext$Builder

net.minecraft.world.storage.loot.LootContext$Builder

net.minecraft.world.storage.loot.LootContext$Builder

Fields

ServerWorld: a, field_13196, world, field_186474_a, world

float: b, field_13197, luck, field_186475_b, luck

Entity: c, field_13198, thisEntity, field_186476_c, lootedEntity

PlayerEntity: d, field_13199, killerPlayer, field_186477_d, player

DamageSource: e, field_13200, damageSource, field_186478_e, damageSource

Constructors

(ServerWorld)

Methods

LootContext$Builder (float): a, method_11995, setLuck, func_186469_a, withLuck

LootContext$Builder (Entity): a, method_11997, setThisEntity, func_186472_a, withLootedEntity

LootContext$Builder (PlayerEntity): a, method_11998, setKillerPlayer, func_186470_a, withPlayer

LootContext$Builder (DamageSource): a, method_11996, setDamageSource, func_186473_a, withDamageSource

LootContext (): a, method_11994, build, func_186471_a, build