History - net.minecraft.fluid.FlowableFluid

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

fkz

net.minecraft.world.level.material.FlowingFluid

net.minecraft.class_3609

net.minecraft.fluid.FlowableFluid

Fields

BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, FALLING, f_75947_

BooleanProperty: FALLING, FALLING, field_15902, FALLING

IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, LEVEL, f_75948_

IntProperty: LEVEL, LEVEL, field_15900, LEVEL

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<FlowableFluid$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, OCCLUSION_CACHE, f_75949_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<FlowableFluid$NeighborGroup>>: OCCLUSION_CACHE, OCCLUSION_CACHE, field_15901, field_15901

Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_ksswwgef, shapeCache, f_75950_

Map<FluidState, VoxelShape>: shapes, shapes, field_17587, shapeCache

int: e, CACHE_SIZE, field_31726, CACHE_SIZE, f_weewhugx, OCCLUSION_CACHE_SIZE, f_164507_

int: CACHE_SIZE, CACHE_SIZE, field_31726, CACHE_SIZE

Constructors

Methods

void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, appendProperties, m_7180_

void (StateManager$Builder<Fluid, FluidState>): createFluidStateDefinition, createFluidStateDefinition, method_15775, appendProperties

boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_vpoeivwu, isEmptyOrThis, m_76094_

boolean (FluidState): affectsFlow, affectsFlow, method_15748, isEmptyOrThis

Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, getFlowing, m_5615_

Fluid (): getFlowing, getFlowing, method_15750, getFlowing

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, getFlowing, m_75953_

FluidState (int, boolean): getFlowing, getFlowing, method_15728, getFlowing

Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, getStill, m_5613_

Fluid (): getSource, getSource, method_15751, getStill

FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, getStill, m_76068_

FluidState (boolean): getSource, getSource, method_15729, getStill

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, isMatchingAndStill, m_76096_

boolean (FluidState): isSourceBlockOfThisType, isSourceBlockOfThisType, method_15752, isMatchingAndStill

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, getBlockStateLevel, m_76092_

int (FluidState): getLegacyLevel, getLegacyLevel, method_15741, getBlockStateLevel

Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getVelocity, m_7000_

Vec3d (BlockView, BlockPos, FluidState): getFlow, getFlow, method_15782, getVelocity

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_innettlj, preventsFlow, m_75990_

boolean (BlockView, BlockPos, Direction): isSolidFace, isSolidFace, method_15749, isFlowBlocked

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, receivesNeighborFlow, m_76061_

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): canPassThroughWall, canPassThroughWall, method_15732, receivesFlow

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, flow, m_6364_

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): spreadTo, spreadTo, method_15745, flow

void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, beforeBreakingBlock, m_7456_

void (WorldAccess, BlockPos, BlockState): beforeDestroyingBlock, beforeDestroyingBlock, method_15730, beforeBreakingBlock

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, canFlowThrough, m_75963_

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): canPassThrough, canPassThrough, method_15746, canFlowThrough

int (WorldView): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_kgmkgxcd, getFlowSpeed, m_6719_

int (WorldView): getSlopeFindDistance, getSlopeFindDistance, method_15733, getMaxFlowDistance

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_piqgrpvh, neighboringSourceCount, m_76019_

int (WorldView, BlockPos): sourceNeighborCount, sourceNeighborCount, method_15740, countNeighboringSources

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, canFill, m_75972_

boolean (BlockView, BlockPos, BlockState, Fluid): canHoldFluid, canHoldFluid, method_15754, canFill

int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, getLevelDecreasePerBlock, m_6713_

int (WorldView): getDropOff, getDropOff, method_15739, getLevelDecreasePerBlock

int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, getNextTickDelay, m_6886_

int (World, BlockPos, FluidState, FluidState): getSpreadDelay, getSpreadDelay, method_15753, getNextTickDelay

boolean (FluidState, BlockView, BlockPos): d, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, isFluidAboveEqual, m_76088_

boolean (FluidState, BlockView, BlockPos): hasSameAbove, hasSameAbove, method_17774, isFluidAboveEqual

float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, m_6098_

float (FluidState, BlockView, BlockPos): getHeight, getHeight, method_15788, getHeight

VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, m_7999_

VoxelShape (FluidState, BlockView, BlockPos): getShape, getShape, method_17775, getShape

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, getHeight, m_7427_

float (FluidState): getOwnHeight, getOwnHeight, method_20784, getHeight

int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, getLevel, m_7430_

int (FluidState): getAmount, getAmount, method_15779, getLevel

void (ServerWorld, BlockPos, BlockState, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_

void (ServerWorld, BlockPos, BlockState, FluidState): spread, spread, method_15725, tryFlow

void (ServerWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, flowToSides, m_76014_

void (ServerWorld, BlockPos, FluidState, BlockState): spreadToSides, spreadToSides, method_15744, flowToSides

FluidState (ServerWorld, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_

FluidState (ServerWorld, BlockPos, BlockState): getNewLiquid, getNewLiquid, method_15727, getUpdatedState

boolean (ServerWorld): a, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_

boolean (ServerWorld): canConvertToSource, canConvertToSource, method_15737, isInfinite

int (WorldView, BlockPos, int, Direction, BlockState, FlowableFluid$SpreadCache): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_elhudbgf, getFlowSpeedBetween, m_76026_

int (WorldView, BlockPos, int, Direction, BlockState, FlowableFluid$SpreadCache): getSlopeDistance, getSlopeDistance, method_15742, getMinFlowDownDistance

boolean (BlockView, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, canFlowDownTo, m_75956_

boolean (BlockView, BlockPos, BlockState, BlockPos, BlockState): isWaterHole, isWaterHole, method_15736, canFlowDownTo

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_epmjwigk, canFlowThroughImpl, m_355541_

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): canMaybePassThrough, canMaybePassThrough, method_61813, canFlowThrough

Map<Direction, FluidState> (ServerWorld, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_

Map<Direction, FluidState> (ServerWorld, BlockPos, BlockState): getSpread, getSpread, method_15726, getSpread

boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_vogtmsni, isFillable, m_356294_

boolean (BlockState): canHoldAnyFluid, canHoldAnyFluid, method_61814, canFill

boolean (BlockView, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_bzifeyxn, canFillImpl, m_355704_

boolean (BlockView, BlockPos, BlockState, Fluid): canHoldSpecificFluid, canHoldSpecificFluid, method_61815, canFillWithFluid

void (ServerWorld, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_

void (ServerWorld, BlockPos, BlockState, FluidState): tick, tick, method_15778, onScheduledTick

1.21.11

Names

ffy

fkz

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

faj

ffy

Fields

int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, OCCLUSION_CACHE_SIZE, f_164507_

int: e, CACHE_SIZE, field_31726, CACHE_SIZE, f_weewhugx, OCCLUSION_CACHE_SIZE, f_164507_

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

exy

faj

Fields

Constructors

Methods

1.21.5

Names

esy

exy

Fields

Constructors

Methods

boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, isFluidAboveEqual, m_76088_

boolean (FluidState, BlockView, BlockPos): d, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, isFluidAboveEqual, m_76088_

1.21.4

Names

etv

esy

Fields

Constructors

Methods

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, receivesFlow, m_76061_

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, receivesNeighborFlow, m_76061_

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_epmjwigk, m_epmjwigk, m_355541_

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_epmjwigk, canFlowThroughImpl, m_355541_

boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_vogtmsni, m_vogtmsni, m_356294_

boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_vogtmsni, isFillable, m_356294_

boolean (BlockView, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_bzifeyxn, m_bzifeyxn, m_355704_

boolean (BlockView, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_bzifeyxn, canFillImpl, m_355704_

1.21.3

Names

epc

etv

Fields

Constructors

Methods

void (World, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_hpatzdqg, getCacheKey, m_76058_

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_elhudbgf, getFlowSpeedBetween, m_76026_

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, canFlowDownTo, m_75956_

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, canFlow, m_75977_

void (World, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_

void (World, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, flowToSides, m_76014_

FluidState (World, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_

boolean (World): a, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_

Map<Direction, FluidState> (World, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_

void (ServerWorld, BlockPos, BlockState, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_

void (ServerWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, flowToSides, m_76014_

FluidState (ServerWorld, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_

boolean (ServerWorld): a, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_

int (WorldView, BlockPos, int, Direction, BlockState, FlowableFluid$SpreadCache): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_elhudbgf, getFlowSpeedBetween, m_76026_

boolean (BlockView, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, canFlowDownTo, m_75956_

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_epmjwigk, m_epmjwigk, m_355541_

Map<Direction, FluidState> (ServerWorld, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_

boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_vogtmsni, m_vogtmsni, m_356294_

boolean (BlockView, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_bzifeyxn, m_bzifeyxn, m_355704_

void (ServerWorld, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

env

epc

Fields

Constructors

Methods

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_elhudbgf, getFlowSpeedBetween, m_76026_

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_elhudbgf, getFlowSpeedBetween, m_76026_

int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, getFlowSpeed, m_6719_

int (WorldView): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_kgmkgxcd, getFlowSpeed, m_6719_

1.20.6

Names

eep

env

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_75949_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, OCCLUSION_CACHE, f_75949_

int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_164507_

int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, OCCLUSION_CACHE_SIZE, f_164507_

Constructors

Methods

1.20.4

Names

eak

eep

Fields

Constructors

Methods

1.20.2

Names

dxc

eak

Fields

Constructors

Methods

1.20.1

Names

dwh

dxc

Fields

Constructors

Methods

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, getCacheKey, m_76058_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_hpatzdqg, getCacheKey, m_76058_

1.19.4

Names

dth

dwh

Fields

Constructors

Methods

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_76058_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, getCacheKey, m_76058_

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_innettlj, m_innettlj, m_75990_

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_innettlj, preventsFlow, m_75990_

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_elhudbgf, m_elhudbgf, m_76026_

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_elhudbgf, getFlowSpeedBetween, m_76026_

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, m_yyzlptcq, m_75956_

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, canFlowDownTo, m_75956_

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_piqgrpvh, m_piqgrpvh, m_76019_

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_piqgrpvh, neighboringSourceCount, m_76019_

void (World, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, m_hyyevjfk, m_76014_

void (World, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, flowToSides, m_76014_

1.19.3

Names

dpt

dth

Fields

Constructors

Methods

void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_

boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_

void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_

void (World, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, m_innettlj, m_75990_

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_innettlj, m_innettlj, m_75990_

void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, m_hyyevjfk, m_76014_

FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, m_elhudbgf, m_76026_

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_elhudbgf, m_elhudbgf, m_76026_

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, m_yyzlptcq, m_75956_

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, m_yyzlptcq, m_75956_

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, m_piqgrpvh, m_76019_

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_piqgrpvh, m_piqgrpvh, m_76019_

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_

void (World, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_

void (World, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, m_hyyevjfk, m_76014_

FluidState (World, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_

boolean (World): a, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_

Map<Direction, FluidState> (World, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_

1.19.2

Names

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_daihqheh, f_75949_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_75949_

int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_weewhugx, f_164507_

int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_164507_

Constructors

Methods

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_hpatzdqg, m_76058_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_76058_

1.19.1

Names

dow

dpt

Fields

Constructors

Methods

1.19

Names

div

dow

Fields

Constructors

Methods

1.18.2

Names

dht

div

net.minecraft.fluid.FlowableFluid

Fields

BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, f_75947_

BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, FALLING, f_75947_

IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, f_75948_

IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, LEVEL, f_75948_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_75949_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_daihqheh, f_75949_

Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_ksswwgef, f_75950_

Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_ksswwgef, shapeCache, f_75950_

int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_164507_

int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_weewhugx, f_164507_

Constructors

Methods

void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, m_7180_

void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, appendProperties, m_7180_

boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_vpoeivwu, m_76094_

boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_vpoeivwu, isEmptyOrThis, m_76094_

void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, m_76010_

void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_

Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, m_5615_

Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, getFlowing, m_5615_

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, m_75953_

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, getFlowing, m_75953_

Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, m_5613_

Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, getStill, m_5613_

FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, m_76068_

FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, getStill, m_76068_

boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, m_6760_

boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, m_76096_

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, isMatchingAndStill, m_76096_

void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, m_6292_

void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, m_76092_

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, getBlockStateLevel, m_76092_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_76058_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_hpatzdqg, m_76058_

Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, m_7000_

Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getVelocity, m_7000_

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, m_75990_

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, m_innettlj, m_75990_

void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, m_76014_

void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, m_hyyevjfk, m_76014_

FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, m_76035_

FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, m_76061_

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, receivesFlow, m_76061_

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, m_6364_

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, flow, m_6364_

void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, m_7456_

void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, beforeBreakingBlock, m_7456_

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, m_76026_

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, m_elhudbgf, m_76026_

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, m_75956_

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, m_yyzlptcq, m_75956_

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, m_75963_

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, canFlowThrough, m_75963_

int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, m_6719_

int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, getFlowSpeed, m_6719_

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, m_76019_

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, m_piqgrpvh, m_76019_

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, m_76079_

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, m_75972_

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, canFill, m_75972_

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, m_75977_

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, canFlow, m_75977_

int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, m_6713_

int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, getLevelDecreasePerBlock, m_6713_

int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, m_6886_

int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, getNextTickDelay, m_6886_

boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, m_76088_

boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, isFluidAboveEqual, m_76088_

float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, m_6098_

float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, m_6098_

VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, m_7999_

VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, m_7999_

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, m_7427_

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, getHeight, m_7427_

int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, m_7430_

int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, getLevel, m_7430_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

deq

dht

Fields

Constructors

Methods

boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_vpoeivwu, m_76094_

boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_vpoeivwu, m_76094_

1.17.1

Names

Fields

Constructors

Methods

1.17

Names

cuv

deq

net.minecraft.fluid.FlowingFluid

net.minecraft.src.C_2688_

Fields

BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, field_207209_a, FALLING

BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, f_75947_

IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, field_207210_b, LEVEL_1_8

IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, f_75948_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, field_212756_e, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_75949_

Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, f_ksswwgef, field_215669_f, field_215669_f

Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_ksswwgef, f_75950_

int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_164507_

Constructors

Methods

void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, func_207184_a, fillStateContainer

void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, m_7180_

boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_vpoeivwu, func_212189_g, isSameOrEmpty

boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_vpoeivwu, m_76094_

void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, func_205575_a, flowAround

void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, m_76010_

Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, func_210197_e, getFlowingFluid

Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, m_5615_

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, func_207207_a, getFlowingFluidState

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, m_75953_

Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, func_210198_f, getStillFluid

Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, m_5613_

FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, func_207204_a, getStillFluidState

FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, m_76068_

boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, func_205579_d, canSourcesMultiply

boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, m_6760_

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, func_211758_g, isSameAs

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, m_76096_

void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, func_207191_a, tick

void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, m_6292_

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, func_207205_e, getLevelFromState

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, m_76092_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, func_212752_a, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_76058_

Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, func_215663_a, getFlow

Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, m_7000_

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, func_205573_a, causesDownwardCurrent

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, m_75990_

void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, func_207937_a, func_207937_a

void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, m_76014_

FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, func_205576_a, calculateCorrectFlowingState

FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, m_76035_

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, func_212751_a, doesSideHaveHoles

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, m_76061_

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, func_205574_a, flowInto

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, m_6364_

void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, func_205580_a, beforeReplacingBlock

void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, m_7456_

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, func_205571_a, func_205571_a

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, m_76026_

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, m_75956_

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, func_211760_a, func_211760_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, m_75963_

int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, func_185698_b, getSlopeFindDistance

int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, m_6719_

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, func_207936_a, getNumHorizontallyAdjacentSources

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, m_76019_

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, func_205572_b, func_205572_b

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, m_76079_

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, m_75972_

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, func_205570_b, canFlow

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, m_75977_

int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, func_204528_b, getLevelDecreasePerBlock

int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, m_6713_

int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, func_215667_a, func_215667_a

int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, m_6886_

boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, func_215666_c, isFullHeight

boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, m_76088_

float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, func_215662_a, getActualHeight

float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, m_6098_

VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, func_215664_b, func_215664_b

VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, m_7999_

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, func_223407_a, getHeight

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, m_7427_

int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, m_7430_

1.16.5

Names

Fields

Constructors

Methods

int (FluidState): e, getLegacyLevel, method_15741, method_15741, m_hjsfccmf, func_207205_e, getLevelFromState

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, func_207205_e, getLevelFromState

1.16.4

Names

cus

cuv

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cwy

cus

Fields

Constructors

Methods

1.16.1

Names

coh

cwy

net.minecraft.fluid.BaseFluid

net.minecraft.fluid.FlowableFluid

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, f_daihqheh, field_212756_e, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, field_212756_e, field_212756_e

Constructors

Methods

boolean (FluidState): g, affectsFlow, method_15748, m_vpoeivwu, func_212189_g, isSameOrEmpty

boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_vpoeivwu, func_212189_g, isSameOrEmpty

int (FluidState): e, getLegacyLevel, method_15741, m_hjsfccmf, func_207205_e, getLevelFromState

int (FluidState): e, getLegacyLevel, method_15741, method_15741, m_hjsfccmf, func_207205_e, getLevelFromState

short (BlockPos, BlockPos): a, getCacheKey, method_15747, m_hpatzdqg, func_212752_a, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, func_212752_a, func_212752_a

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, m_innettlj, func_205573_a, causesDownwardCurrent

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, func_205573_a, causesDownwardCurrent

void (IWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, m_hyyevjfk, func_207937_a, func_207937_a

void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, func_207937_a, func_207937_a

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, m_elhudbgf, func_205571_a, func_205571_a

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, func_205571_a, func_205571_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, m_yyzlptcq, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, func_211759_a, func_211759_a

int (WorldView): b, getSlopeFindDistance, method_15733, m_kgmkgxcd, func_185698_b, getSlopeFindDistance

int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, func_185698_b, getSlopeFindDistance

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, m_piqgrpvh, func_207936_a, getNumHorizontallyAdjacentSources

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, func_207936_a, getNumHorizontallyAdjacentSources

1.15.2

Names

coe

coh

Fields

Constructors

Methods

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, m_flkcyrdx, func_211758_g, isSameAs

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, func_211758_g, isSameAs

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, m_akhvnkfl, func_211760_a, func_211760_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, func_211760_a, func_211760_a

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, m_lcoiqlct, func_205572_b, func_205572_b

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, func_205572_b, func_205572_b

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, m_rjtwfflw, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, func_211761_a, isBlocked

1.15.1

Names

Fields

Constructors

Methods

void (IWorld, BlockPos, FluidState): a, spread, method_15725, method_15725, m_gnukxuqv, func_205575_a, flowAround

void (IWorld, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, func_205575_a, flowAround

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, m_tvbaomon, func_205570_b, canFlow

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, func_205570_b, canFlow

float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, func_223407_a, getHeight

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, func_223407_a, getHeight

1.15

Names

cli

coe

Fields

BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, FALLING, field_207209_a, FALLING

BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, field_207209_a, FALLING

IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, LEVEL, field_207210_b, LEVEL_1_8

IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, field_207210_b, LEVEL_1_8

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, f_daihqheh, OCCLUSION_CACHE, field_212756_e, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, f_daihqheh, field_212756_e, field_212756_e

Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, f_ksswwgef, f_80406769, field_215669_f, field_215669_f

Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, f_ksswwgef, field_215669_f, field_215669_f

Constructors

Methods

void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, buildStateDefinition, func_207184_a, fillStateContainer

void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, func_207184_a, fillStateContainer

boolean (FluidState): g, affectsFlow, method_15748, m_vpoeivwu, canFlowInto, func_212189_g, isSameOrEmpty

boolean (FluidState): g, affectsFlow, method_15748, m_vpoeivwu, func_212189_g, isSameOrEmpty

void (IWorld, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, spread, func_205575_a, flowAround

void (IWorld, BlockPos, FluidState): a, spread, method_15725, method_15725, m_gnukxuqv, func_205575_a, flowAround

Fluid (): e, getFlowing, method_15750, getFlowing, m_jfpcbsiz, asFlowing, func_210197_e, getFlowingFluid

Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, func_210197_e, getFlowingFluid

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, asFlowing, func_207207_a, getFlowingFluidState

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, func_207207_a, getFlowingFluidState

Fluid (): f, getSource, method_15751, getStill, m_easmhmhd, asSource, func_210198_f, getStillFluid

Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, func_210198_f, getStillFluid

FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, asSource, func_207204_a, getStillFluidState

FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, func_207204_a, getStillFluidState

boolean (): g, canConvertToSource, method_15737, isInfinite, m_qipgcscg, canConvertToSource, func_205579_d, canSourcesMultiply

boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, func_205579_d, canSourcesMultiply

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, isSourceOfThisType, func_211758_g, isSameAs

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, m_flkcyrdx, func_211758_g, isSameAs

void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, tick, func_207191_a, tick

void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, func_207191_a, tick

int (FluidState): e, getLegacyLevel, method_15741, m_hjsfccmf, getLegacyLevel, func_207205_e, getLevelFromState

int (FluidState): e, getLegacyLevel, method_15741, m_hjsfccmf, func_207205_e, getLevelFromState

short (BlockPos, BlockPos): a, getCacheKey, method_15747, m_hpatzdqg, getCacheKey, func_212752_a, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, m_hpatzdqg, func_212752_a, func_212752_a

Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getFlow, func_215663_a, getFlow

Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, func_215663_a, getFlow

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, m_innettlj, isSolidFace, func_205573_a, causesDownwardCurrent

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, m_innettlj, func_205573_a, causesDownwardCurrent

void (IWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, m_hyyevjfk, spreadToSides, func_207937_a, func_207937_a

void (IWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, m_hyyevjfk, func_207937_a, func_207937_a

FluidState (CollisionView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getSpreadFluid, func_205576_a, calculateCorrectFlowingState

FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, func_205576_a, calculateCorrectFlowingState

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, canFlowInto, func_212751_a, doesSideHaveHoles

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, func_212751_a, doesSideHaveHoles

void (IWorld, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, spreadTo, func_205574_a, flowInto

void (IWorld, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, func_205574_a, flowInto

void (IWorld, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, beforeBreakBlock, func_205580_a, beforeReplacingBlock

void (IWorld, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, func_205580_a, beforeReplacingBlock

int (CollisionView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, m_elhudbgf, findDistanceToSlope, func_205571_a, func_205571_a

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, m_elhudbgf, func_205571_a, func_205571_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, m_yyzlptcq, canFlowDownInto, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, m_yyzlptcq, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, canFlowThrough, func_211760_a, func_211760_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, m_akhvnkfl, func_211760_a, func_211760_a

int (CollisionView): b, getSlopeFindDistance, method_15733, m_kgmkgxcd, getSlopeFindDistance, func_185698_b, getSlopeFindDistance

int (WorldView): b, getSlopeFindDistance, method_15733, m_kgmkgxcd, func_185698_b, getSlopeFindDistance

int (CollisionView, BlockPos): a, sourceNeighborCount, method_15740, m_piqgrpvh, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources

int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, m_piqgrpvh, func_207936_a, getNumHorizontallyAdjacentSources

Map<Direction, FluidState> (CollisionView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, func_205572_b, func_205572_b

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, m_lcoiqlct, func_205572_b, func_205572_b

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, canHoldFluid, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, m_rjtwfflw, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, canSpreadTo, func_205570_b, canFlow

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, m_tvbaomon, func_205570_b, canFlow

int (CollisionView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, getLevelDrop, func_204528_b, getLevelDecreasePerBlock

int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, func_204528_b, getLevelDecreasePerBlock

int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, getSpreadDelay, func_215667_a, func_215667_a

int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, func_215667_a, func_215667_a

boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, m_50081546, func_215666_c, isFullHeight

boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, func_215666_c, isFullHeight

float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, func_215662_a, getActualHeight

float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, func_215662_a, getActualHeight

VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, func_215664_b, func_215664_b

VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, func_215664_b, func_215664_b

float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, m_78356736, func_223407_a, getHeight

float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, func_223407_a, getHeight

1.14.4

Names

cld

cli

net.minecraft.world.level.material.FlowingFluid

net.minecraft.unmapped.C_vneqepda

Fields

BooleanProperty: a, field_15902, FALLING, FALLING, field_207209_a, FALLING

BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, FALLING, field_207209_a, FALLING

IntProperty: b, field_15900, LEVEL, LEVEL, field_207210_b, LEVEL_1_8

IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, LEVEL, field_207210_b, LEVEL_1_8

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, field_15901, field_15901, OCCLUSION_CACHE, field_212756_e, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, f_daihqheh, OCCLUSION_CACHE, field_212756_e, field_212756_e

Map<FluidState, VoxelShape>: f, field_17587, shapeCache, f_80406769, field_215669_f, field_215669_f

Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, f_ksswwgef, f_80406769, field_215669_f, field_215669_f

Constructors

Methods

void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, buildStateDefinition, func_207184_a, fillStateContainer

void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, buildStateDefinition, func_207184_a, fillStateContainer

boolean (FluidState): g, method_15748, method_15748, canFlowInto, func_212189_g, isSameOrEmpty

boolean (FluidState): g, affectsFlow, method_15748, m_vpoeivwu, canFlowInto, func_212189_g, isSameOrEmpty

void (IWorld, BlockPos, FluidState): a, method_15725, method_15725, spread, func_205575_a, flowAround

void (IWorld, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, spread, func_205575_a, flowAround

Fluid (): e, method_15750, getFlowing, asFlowing, func_210197_e, getFlowingFluid

Fluid (): e, getFlowing, method_15750, getFlowing, m_jfpcbsiz, asFlowing, func_210197_e, getFlowingFluid

FluidState (int, boolean): a, method_15728, getFlowing, asFlowing, func_207207_a, getFlowingFluidState

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, asFlowing, func_207207_a, getFlowingFluidState

Fluid (): f, method_15751, getStill, asSource, func_210198_f, getStillFluid

Fluid (): f, getSource, method_15751, getStill, m_easmhmhd, asSource, func_210198_f, getStillFluid

FluidState (boolean): a, method_15729, getStill, asSource, func_207204_a, getStillFluidState

FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, asSource, func_207204_a, getStillFluidState

boolean (): g, method_15737, isInfinite, canConvertToSource, func_205579_d, canSourcesMultiply

boolean (): g, canConvertToSource, method_15737, isInfinite, m_qipgcscg, canConvertToSource, func_205579_d, canSourcesMultiply

boolean (FluidState): h, method_15752, method_15752, isSourceOfThisType, func_211758_g, isSameAs

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, isSourceOfThisType, func_211758_g, isSameAs

void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, tick, func_207191_a, tick

void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, tick, func_207191_a, tick

int (FluidState): e, method_15741, method_15741, getLegacyLevel, func_207205_e, getLevelFromState

int (FluidState): e, getLegacyLevel, method_15741, m_hjsfccmf, getLegacyLevel, func_207205_e, getLevelFromState

short (BlockPos, BlockPos): a, method_15747, method_15747, getCacheKey, func_212752_a, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, m_hpatzdqg, getCacheKey, func_212752_a, func_212752_a

Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, getFlow, func_215663_a, getFlow

Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getFlow, func_215663_a, getFlow

boolean (BlockView, BlockPos, Direction): a, method_15749, method_15749, isSolidFace, func_205573_a, causesDownwardCurrent

boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, m_innettlj, isSolidFace, func_205573_a, causesDownwardCurrent

void (IWorld, BlockPos, FluidState, BlockState): a, method_15744, method_15744, spreadToSides, func_207937_a, func_207937_a

void (IWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, m_hyyevjfk, spreadToSides, func_207937_a, func_207937_a

FluidState (ViewableWorld, BlockPos, BlockState): a, method_15727, getUpdatedState, getSpreadFluid, func_205576_a, calculateCorrectFlowingState

FluidState (CollisionView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getSpreadFluid, func_205576_a, calculateCorrectFlowingState

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, receivesFlow, canFlowInto, func_212751_a, doesSideHaveHoles

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, canFlowInto, func_212751_a, doesSideHaveHoles

void (IWorld, BlockPos, BlockState, Direction, FluidState): a, method_15745, flow, spreadTo, func_205574_a, flowInto

void (IWorld, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, spreadTo, func_205574_a, flowInto

void (IWorld, BlockPos, BlockState): a, method_15730, beforeBreakingBlock, beforeBreakBlock, func_205580_a, beforeReplacingBlock

void (IWorld, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, beforeBreakBlock, func_205580_a, beforeReplacingBlock

int (ViewableWorld, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, findDistanceToSlope, func_205571_a, func_205571_a

int (CollisionView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, m_elhudbgf, findDistanceToSlope, func_205571_a, func_205571_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, method_15736, canFlowDownInto, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, m_yyzlptcq, canFlowDownInto, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, method_15746, canFlowThrough, func_211760_a, func_211760_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, canFlowThrough, func_211760_a, func_211760_a

int (ViewableWorld): b, method_15733, method_15733, getSlopeFindDistance, func_185698_b, getSlopeFindDistance

int (CollisionView): b, getSlopeFindDistance, method_15733, m_kgmkgxcd, getSlopeFindDistance, func_185698_b, getSlopeFindDistance

int (ViewableWorld, BlockPos): a, method_15740, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources

int (CollisionView, BlockPos): a, sourceNeighborCount, method_15740, m_piqgrpvh, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources

Map<Direction, FluidState> (ViewableWorld, BlockPos, BlockState): b, method_15726, method_15726, getSpread, func_205572_b, func_205572_b

Map<Direction, FluidState> (CollisionView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, func_205572_b, func_205572_b

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, method_15754, canHoldFluid, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, canHoldFluid, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, method_15738, canSpreadTo, func_205570_b, canFlow

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, canSpreadTo, func_205570_b, canFlow

int (ViewableWorld): c, method_15739, getLevelDecreasePerBlock, getLevelDrop, func_204528_b, getLevelDecreasePerBlock

int (CollisionView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, getLevelDrop, func_204528_b, getLevelDecreasePerBlock

int (World, BlockPos, FluidState, FluidState): a, method_15753, getNextTickDelay, getSpreadDelay, func_215667_a, func_215667_a

int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, getSpreadDelay, func_215667_a, func_215667_a

boolean (FluidState, BlockView, BlockPos): c, method_17774, isFluidAboveEqual, m_50081546, func_215666_c, isFullHeight

boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, m_50081546, func_215666_c, isFullHeight

float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, getHeight, func_215662_a, getActualHeight

float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, func_215662_a, getActualHeight

VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, getShape, func_215664_b, func_215664_b

VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, func_215664_b, func_215664_b

float (FluidState): a, method_20784, method_20784, m_78356736, func_223407_a, getHeight

float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, m_78356736, func_223407_a, getHeight

1.14.3

Names

ckz

cld

net.minecraft.fluid.BaseFluid

Fields

BooleanProperty: a, field_15902, FALLING, field_207209_a, FALLING

BooleanProperty: a, field_15902, FALLING, FALLING, field_207209_a, FALLING

IntegerProperty: b, field_15900, LEVEL, field_207210_b, LEVEL_1_8

IntProperty: b, field_15900, LEVEL, LEVEL, field_207210_b, LEVEL_1_8

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, field_15901, OCCLUSION_CACHE, field_212756_e, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, field_15901, field_15901, OCCLUSION_CACHE, field_212756_e, field_212756_e

Map<FluidState, VoxelShape>: f, field_17587, f_80406769, field_215669_f, field_215669_f

Map<FluidState, VoxelShape>: f, field_17587, shapeCache, f_80406769, field_215669_f, field_215669_f

Constructors

Methods

void (StateDefinition$Builder<Fluid, FluidState>): a, method_15775, buildStateDefinition, func_207184_a, fillStateContainer

void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, buildStateDefinition, func_207184_a, fillStateContainer

boolean (FluidState): f, method_15748, canFlowInto, func_212189_g, isSameOrEmpty

boolean (FluidState): g, method_15748, method_15748, canFlowInto, func_212189_g, isSameOrEmpty

void (WorldAccess, BlockPos, FluidState): a, method_15725, spread, func_205575_a, flowAround

void (IWorld, BlockPos, FluidState): a, method_15725, method_15725, spread, func_205575_a, flowAround

Fluid (): e, method_15750, asFlowing, func_210197_e, getFlowingFluid

Fluid (): e, method_15750, getFlowing, asFlowing, func_210197_e, getFlowingFluid

FluidState (int, boolean): a, method_15728, asFlowing, func_207207_a, getFlowingFluidState

FluidState (int, boolean): a, method_15728, getFlowing, asFlowing, func_207207_a, getFlowingFluidState

Fluid (): f, method_15751, asSource, func_210198_f, getStillFluid

Fluid (): f, method_15751, getStill, asSource, func_210198_f, getStillFluid

FluidState (boolean): a, method_15729, asSource, func_207204_a, getStillFluidState

FluidState (boolean): a, method_15729, getStill, asSource, func_207204_a, getStillFluidState

boolean (): g, method_15737, canConvertToSource, func_205579_d, canSourcesMultiply

boolean (): g, method_15737, isInfinite, canConvertToSource, func_205579_d, canSourcesMultiply

boolean (FluidState): g, method_15752, isSourceOfThisType, func_211758_g, isSameAs

boolean (FluidState): h, method_15752, method_15752, isSourceOfThisType, func_211758_g, isSameAs

void (World, BlockPos, FluidState): a, method_15778, tick, func_207191_a, tick

void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, tick, func_207191_a, tick

int (FluidState): d, method_15741, getLegacyLevel, func_207205_e, getLevelFromState

int (FluidState): e, method_15741, method_15741, getLegacyLevel, func_207205_e, getLevelFromState

short (BlockPos, BlockPos): a, method_15747, getCacheKey, func_212752_a, func_212752_a

short (BlockPos, BlockPos): a, method_15747, method_15747, getCacheKey, func_212752_a, func_212752_a

Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getFlow, func_215663_a, func_215663_a

Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, getFlow, func_215663_a, getFlow

boolean (BlockView, BlockPos, Direction): a, method_15749, isSolidFace, func_205573_a, causesDownwardCurrent

boolean (BlockView, BlockPos, Direction): a, method_15749, method_15749, isSolidFace, func_205573_a, causesDownwardCurrent

void (WorldAccess, BlockPos, FluidState, BlockState): a, method_15744, spreadToSides, func_207937_a, func_207937_a

void (IWorld, BlockPos, FluidState, BlockState): a, method_15744, method_15744, spreadToSides, func_207937_a, func_207937_a

FluidState (WorldView, BlockPos, BlockState): a, method_15727, getSpreadFluid, func_205576_a, calculateCorrectFlowingState

FluidState (ViewableWorld, BlockPos, BlockState): a, method_15727, getUpdatedState, getSpreadFluid, func_205576_a, calculateCorrectFlowingState

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, canFlowInto, func_212751_a, func_212751_a

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, receivesFlow, canFlowInto, func_212751_a, doesSideHaveHoles

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, method_15745, spreadTo, func_205574_a, flowInto

void (IWorld, BlockPos, BlockState, Direction, FluidState): a, method_15745, flow, spreadTo, func_205574_a, flowInto

void (WorldAccess, BlockPos, BlockState): a, method_15730, beforeBreakBlock, func_205580_a, beforeReplacingBlock

void (IWorld, BlockPos, BlockState): a, method_15730, beforeBreakingBlock, beforeBreakBlock, func_205580_a, beforeReplacingBlock

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, findDistanceToSlope, func_205571_a, func_205571_a

int (ViewableWorld, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, findDistanceToSlope, func_205571_a, func_205571_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, canFlowDownInto, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, method_15736, canFlowDownInto, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, canFlowThrough, func_211760_a, func_211760_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, method_15746, canFlowThrough, func_211760_a, func_211760_a

int (WorldView): b, method_15733, getSlopeFindDistance, func_185698_b, getSlopeFindDistance

int (ViewableWorld): b, method_15733, method_15733, getSlopeFindDistance, func_185698_b, getSlopeFindDistance

int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources

int (ViewableWorld, BlockPos): a, method_15740, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, method_15726, getSpread, func_205572_b, func_205572_b

Map<Direction, FluidState> (ViewableWorld, BlockPos, BlockState): b, method_15726, method_15726, getSpread, func_205572_b, func_205572_b

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, canHoldFluid, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, method_15754, canHoldFluid, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, canSpreadTo, func_205570_b, canFlow

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, method_15738, canSpreadTo, func_205570_b, canFlow

int (WorldView): c, method_15739, getLevelDrop, func_204528_b, getLevelDecreasePerBlock

int (ViewableWorld): c, method_15739, getLevelDecreasePerBlock, getLevelDrop, func_204528_b, getLevelDecreasePerBlock

int (World, BlockPos, FluidState, FluidState): a, method_15753, getSpreadDelay, func_215667_a, func_215667_a

int (World, BlockPos, FluidState, FluidState): a, method_15753, getNextTickDelay, getSpreadDelay, func_215667_a, func_215667_a

boolean (FluidState, BlockView, BlockPos): c, method_17774, m_50081546, func_215666_c, func_215666_c

boolean (FluidState, BlockView, BlockPos): c, method_17774, isFluidAboveEqual, m_50081546, func_215666_c, isFullHeight

float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a, func_215662_a

float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, getHeight, func_215662_a, getActualHeight

VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b, func_215664_b

VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, getShape, func_215664_b, func_215664_b

float (FluidState): a, method_20784, method_20784, m_78356736, func_223407_a, getHeight

1.14.2

Names

Fields

BooleanProperty: a, field_15902, FALLING, field_207209_a, field_207209_a

BooleanProperty: a, field_15902, FALLING, field_207209_a, FALLING

IntegerProperty: b, field_15900, LEVEL, field_207210_b, field_207210_b

IntegerProperty: b, field_15900, LEVEL, field_207210_b, LEVEL_1_8

Constructors

Methods

int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, func_207936_a

int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources

1.14.1

Names

ckx

ckz

Fields

Constructors

Methods

int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources

int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, func_207936_a

1.14

Names

byu

ckx

net.minecraft.class_4022

net.minecraft.class_3609

Fields

BooleanProperty: a, field_19480, FALLING, field_207209_a, FALLING

BooleanProperty: a, field_15902, FALLING, field_207209_a, field_207209_a

IntegerProperty: b, field_19481, LEVEL, field_207210_b, LEVEL_1_8

IntegerProperty: b, field_15900, LEVEL, field_207210_b, field_207210_b

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, field_19482, OCCLUSION_CACHE, field_212756_e, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, field_15901, OCCLUSION_CACHE, field_212756_e, field_212756_e

Map<FluidState, VoxelShape>: f, field_17587, f_80406769, field_215669_f, field_215669_f

Constructors

Methods

void (StateDefinition$Builder<Fluid, FluidState>): a, method_17780, buildStateDefinition, func_207184_a, fillStateContainer

void (StateDefinition$Builder<Fluid, FluidState>): a, method_15775, buildStateDefinition, func_207184_a, fillStateContainer

Vec3d (WorldView, BlockPos, FluidState): a, method_17779, getFlow, func_205564_a, getFlow

boolean (FluidState): g, method_17772, canFlowInto, func_212189_g, isSameOrEmpty

boolean (FluidState): f, method_15748, canFlowInto, func_212189_g, isSameOrEmpty

boolean (BlockView, BlockPos, Direction): a, method_17749, isSolidFace, func_205573_a, causesDownwardCurrent

void (WorldAccess, BlockPos, FluidState): a, method_17753, spread, func_205575_a, flowAround

void (WorldAccess, BlockPos, FluidState): a, method_15725, spread, func_205575_a, flowAround

void (WorldAccess, BlockPos, FluidState, BlockState): a, method_17754, spreadToSides, func_207937_a, func_207937_a

FluidState (WorldView, BlockPos, BlockState): a, method_17758, getSpreadFluid, func_205576_a, calculateCorrectFlowingState

Fluid (): e, method_17768, asFlowing, func_210197_e, getFlowingFluid

Fluid (): e, method_15750, asFlowing, func_210197_e, getFlowingFluid

FluidState (int, boolean): a, method_17744, asFlowing, func_207207_a, getFlowingFluidState

FluidState (int, boolean): a, method_15728, asFlowing, func_207207_a, getFlowingFluidState

Fluid (): f, method_17770, asSource, func_210198_f, getStillFluid

Fluid (): f, method_15751, asSource, func_210198_f, getStillFluid

FluidState (boolean): a, method_17763, asSource, func_207204_a, getStillFluidState

FluidState (boolean): a, method_15729, asSource, func_207204_a, getStillFluidState

boolean (): g, method_17771, canConvertToSource, func_205579_d, canSourcesMultiply

boolean (): g, method_15737, canConvertToSource, func_205579_d, canSourcesMultiply

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, method_17752, spreadTo, func_205574_a, flowInto

void (WorldAccess, BlockPos, BlockState): a, method_17751, beforeBreakBlock, func_205580_a, beforeReplacingBlock

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_17745, canFlowDownInto, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_17746, canFlowThrough, func_211760_a, func_211760_a

boolean (FluidState): h, method_17773, isSourceOfThisType, func_211758_g, isSameAs

boolean (FluidState): g, method_15752, isSourceOfThisType, func_211758_g, isSameAs

int (WorldView): b, method_17764, getSlopeFindDistance, func_185698_b, getSlopeFindDistance

int (WorldView, BlockPos): a, method_17755, findNeighborSources, func_207936_a, func_207936_a

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, method_17766, getSpread, func_205572_b, func_205572_b

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_17747, canHoldFluid, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_17748, canSpreadTo, func_205570_b, canFlow

int (WorldView): c, method_17767, getLevelDrop, func_204528_b, getLevelDecreasePerBlock

int (World, FluidState, FluidState): a, method_17750, getSpreadDelay, func_205578_a, getTickRate

void (World, BlockPos, FluidState): a, method_17776, tick, func_207191_a, tick

void (World, BlockPos, FluidState): a, method_15778, tick, func_207191_a, tick

int (FluidState): e, method_17769, getLegacyLevel, func_207205_e, getLevelFromState

int (FluidState): d, method_15741, getLegacyLevel, func_207205_e, getLevelFromState

float (FluidState): a, method_17782, getHeight, func_207181_a, getHeight

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_17762, canFlowInto, func_212751_a, func_212751_a

short (BlockPos, BlockPos): a, method_17761, getCacheKey, func_212752_a, func_212752_a

short (BlockPos, BlockPos): a, method_15747, getCacheKey, func_212752_a, func_212752_a

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_17757, findDistanceToSlope, func_205571_a, func_205571_a

Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getFlow, func_215663_a, func_215663_a

boolean (BlockView, BlockPos, Direction): a, method_15749, isSolidFace, func_205573_a, causesDownwardCurrent

void (WorldAccess, BlockPos, FluidState, BlockState): a, method_15744, spreadToSides, func_207937_a, func_207937_a

FluidState (WorldView, BlockPos, BlockState): a, method_15727, getSpreadFluid, func_205576_a, calculateCorrectFlowingState

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, canFlowInto, func_212751_a, func_212751_a

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, method_15745, spreadTo, func_205574_a, flowInto

void (WorldAccess, BlockPos, BlockState): a, method_15730, beforeBreakBlock, func_205580_a, beforeReplacingBlock

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, findDistanceToSlope, func_205571_a, func_205571_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, canFlowDownInto, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, canFlowThrough, func_211760_a, func_211760_a

int (WorldView): b, method_15733, getSlopeFindDistance, func_185698_b, getSlopeFindDistance

int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, method_15726, getSpread, func_205572_b, func_205572_b

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, canHoldFluid, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, canSpreadTo, func_205570_b, canFlow

int (WorldView): c, method_15739, getLevelDrop, func_204528_b, getLevelDecreasePerBlock

int (World, BlockPos, FluidState, FluidState): a, method_15753, getSpreadDelay, func_215667_a, func_215667_a

boolean (FluidState, BlockView, BlockPos): c, method_17774, m_50081546, func_215666_c, func_215666_c

float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a, func_215662_a

VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b, func_215664_b

1.13.2

Names

byt

byu

net.minecraft.unmapped.C_59044447

net.minecraft.class_4022

net.minecraft.fluid.FlowingFluid

Fields

BooleanProperty: a, f_66770274, FALLING, field_207209_a

BooleanProperty: a, field_19480, FALLING, field_207209_a, FALLING

IntegerProperty: b, f_67486694, LEVEL, field_207210_b

IntegerProperty: b, field_19481, LEVEL, field_207210_b, LEVEL_1_8

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, f_59643673, OCCLUSION_CACHE, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, field_19482, OCCLUSION_CACHE, field_212756_e, field_212756_e

Constructors

Methods

void (StateDefinition$Builder<Fluid, FluidState>): a, m_36538401, buildStateDefinition, func_207184_a

void (StateDefinition$Builder<Fluid, FluidState>): a, method_17780, buildStateDefinition, func_207184_a, fillStateContainer

Vec3d (WorldView, BlockPos, FluidState): a, m_38499780, getFlow, func_205564_a

Vec3d (WorldView, BlockPos, FluidState): a, method_17779, getFlow, func_205564_a, getFlow

boolean (FluidState): g, m_19467233, canFlowInto, func_212189_g

boolean (FluidState): g, method_17772, canFlowInto, func_212189_g, isSameOrEmpty

boolean (BlockView, BlockPos, Direction): a, m_25234385, isSolidFace, func_205573_a

boolean (BlockView, BlockPos, Direction): a, method_17749, isSolidFace, func_205573_a, causesDownwardCurrent

void (WorldAccess, BlockPos, FluidState): a, m_63678585, spread, func_205575_a

void (WorldAccess, BlockPos, FluidState): a, method_17753, spread, func_205575_a, flowAround

void (WorldAccess, BlockPos, FluidState, BlockState): a, m_43937838, spreadToSides, func_207937_a

void (WorldAccess, BlockPos, FluidState, BlockState): a, method_17754, spreadToSides, func_207937_a, func_207937_a

FluidState (WorldView, BlockPos, BlockState): a, m_96296090, getSpreadFluid, func_205576_a

FluidState (WorldView, BlockPos, BlockState): a, method_17758, getSpreadFluid, func_205576_a, calculateCorrectFlowingState

Fluid (): e, m_16799273, asFlowing, func_210197_e

Fluid (): e, method_17768, asFlowing, func_210197_e, getFlowingFluid

FluidState (int, boolean): a, m_98671476, asFlowing, func_207207_a

FluidState (int, boolean): a, method_17744, asFlowing, func_207207_a, getFlowingFluidState

Fluid (): f, m_72493015, asSource, func_210198_f

Fluid (): f, method_17770, asSource, func_210198_f, getStillFluid

FluidState (boolean): a, m_64041088, asSource, func_207204_a

FluidState (boolean): a, method_17763, asSource, func_207204_a, getStillFluidState

boolean (): g, m_95810462, canConvertToSource, func_205579_d

boolean (): g, method_17771, canConvertToSource, func_205579_d, canSourcesMultiply

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, m_90899561, spreadTo, func_205574_a

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, method_17752, spreadTo, func_205574_a, flowInto

void (WorldAccess, BlockPos, BlockState): a, m_78914995, beforeBreakBlock, func_205580_a

void (WorldAccess, BlockPos, BlockState): a, method_17751, beforeBreakBlock, func_205580_a, beforeReplacingBlock

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, m_79873752, canFlowDownInto, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_17745, canFlowDownInto, func_211759_a, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, m_94237285, canFlowThrough, func_211760_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_17746, canFlowThrough, func_211760_a, func_211760_a

boolean (FluidState): h, m_28714629, isSourceOfThisType, func_211758_g

boolean (FluidState): h, method_17773, isSourceOfThisType, func_211758_g, isSameAs

int (WorldView): b, m_11029529, getSlopeFindDistance, func_185698_b

int (WorldView): b, method_17764, getSlopeFindDistance, func_185698_b, getSlopeFindDistance

int (WorldView, BlockPos): a, m_03403333, findNeighborSources, func_207936_a

int (WorldView, BlockPos): a, method_17755, findNeighborSources, func_207936_a, func_207936_a

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, m_61967500, getSpread, func_205572_b

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, method_17766, getSpread, func_205572_b, func_205572_b

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_67357718, canHoldFluid, func_211761_a

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_17747, canHoldFluid, func_211761_a, isBlocked

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, m_78015180, canSpreadTo, func_205570_b

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_17748, canSpreadTo, func_205570_b, canFlow

int (WorldView): c, m_04813085, getLevelDrop, func_204528_b

int (WorldView): c, method_17767, getLevelDrop, func_204528_b, getLevelDecreasePerBlock

int (World, FluidState, FluidState): a, m_54372913, getSpreadDelay, func_205578_a

int (World, FluidState, FluidState): a, method_17750, getSpreadDelay, func_205578_a, getTickRate

void (World, BlockPos, FluidState): a, m_81210267, tick, func_207191_a

void (World, BlockPos, FluidState): a, method_17776, tick, func_207191_a, tick

int (FluidState): e, m_60740773, getLegacyLevel, func_207205_e

int (FluidState): e, method_17769, getLegacyLevel, func_207205_e, getLevelFromState

float (FluidState): a, m_76801381, getHeight, func_207181_a

float (FluidState): a, method_17782, getHeight, func_207181_a, getHeight

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, m_28727857, canFlowInto, func_212751_a

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_17762, canFlowInto, func_212751_a, func_212751_a

short (BlockPos, BlockPos): a, m_55347519, getCacheKey, func_212752_a

short (BlockPos, BlockPos): a, method_17761, getCacheKey, func_212752_a, func_212752_a

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, m_26103791, findDistanceToSlope, func_205571_a

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_17757, findDistanceToSlope, func_205571_a, func_205571_a

1.13.1

Names

byl

byt

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, f_59643673, OCCLUSION_CACHE, field_212756_e

Constructors

Methods

boolean (Direction, VoxelShape, VoxelShape): a, m_62382244, m_62382244, func_211762_a

int (WorldView, BlockPos, int, Direction, BlockState): a, m_26103791, findDistanceToSlope, func_205571_a

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, m_28727857, canFlowInto, func_212751_a

short (BlockPos, BlockPos): a, m_55347519, getCacheKey, func_212752_a

int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, m_26103791, findDistanceToSlope, func_205571_a

1.13

Names

byl

net.minecraft.unmapped.C_59044447

net.minecraft.fluid.FlowingFluid

net.minecraft.fluid.FlowingFluid

Fields

BooleanProperty: a, f_66770274, FALLING, field_207209_a

IntegerProperty: b, f_67486694, LEVEL, field_207210_b

Constructors

()

Methods

void (StateDefinition$Builder<Fluid, FluidState>): a, m_36538401, buildStateDefinition, func_207184_a

Vec3d (WorldView, BlockPos, FluidState): a, m_38499780, getFlow, func_205564_a

boolean (FluidState): g, m_19467233, canFlowInto, func_212189_g

boolean (BlockView, BlockPos, Direction): a, m_25234385, isSolidFace, func_205573_a

void (WorldAccess, BlockPos, FluidState): a, m_63678585, spread, func_205575_a

void (WorldAccess, BlockPos, FluidState, BlockState): a, m_43937838, spreadToSides, func_207937_a

FluidState (WorldView, BlockPos, BlockState): a, m_96296090, getSpreadFluid, func_205576_a

boolean (Direction, VoxelShape, VoxelShape): a, m_62382244, m_62382244, func_211762_a

Fluid (): e, m_16799273, asFlowing, func_210197_e

FluidState (int, boolean): a, m_98671476, asFlowing, func_207207_a

Fluid (): f, m_72493015, asSource, func_210198_f

FluidState (boolean): a, m_64041088, asSource, func_207204_a

boolean (): g, m_95810462, canConvertToSource, func_205579_d

void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, m_90899561, spreadTo, func_205574_a

void (WorldAccess, BlockPos, BlockState): a, m_78914995, beforeBreakBlock, func_205580_a

int (WorldView, BlockPos, int, Direction, BlockState): a, m_26103791, findDistanceToSlope, func_205571_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, m_79873752, canFlowDownInto, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, m_94237285, canFlowThrough, func_211760_a

boolean (FluidState): h, m_28714629, isSourceOfThisType, func_211758_g

int (WorldView): b, m_11029529, getSlopeFindDistance, func_185698_b

int (WorldView, BlockPos): a, m_03403333, findNeighborSources, func_207936_a

Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, m_61967500, getSpread, func_205572_b

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_67357718, canHoldFluid, func_211761_a

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, m_78015180, canSpreadTo, func_205570_b

int (WorldView): c, m_04813085, getLevelDrop, func_204528_b

int (World, FluidState, FluidState): a, m_54372913, getSpreadDelay, func_205578_a

void (World, BlockPos, FluidState): a, m_81210267, tick, func_207191_a

int (FluidState): e, m_60740773, getLegacyLevel, func_207205_e

float (FluidState): a, m_76801381, getHeight, func_207181_a