History - net.minecraft.fluid.FlowableFluid
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
fkz
net.minecraft.world.level.material.FlowingFluid
net.minecraft.class_3609
net.minecraft.fluid.FlowableFluid
Fields
BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, FALLING, f_75947_
BooleanProperty: FALLING, FALLING, field_15902, FALLING
IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, LEVEL, f_75948_
IntProperty: LEVEL, LEVEL, field_15900, LEVEL
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<FlowableFluid$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, OCCLUSION_CACHE, f_75949_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<FlowableFluid$NeighborGroup>>: OCCLUSION_CACHE, OCCLUSION_CACHE, field_15901, field_15901
Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_ksswwgef, shapeCache, f_75950_
Map<FluidState, VoxelShape>: shapes, shapes, field_17587, shapeCache
int: e, CACHE_SIZE, field_31726, CACHE_SIZE, f_weewhugx, OCCLUSION_CACHE_SIZE, f_164507_
int: CACHE_SIZE, CACHE_SIZE, field_31726, CACHE_SIZE
Constructors
Methods
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, appendProperties, m_7180_
void (StateManager$Builder<Fluid, FluidState>): createFluidStateDefinition, createFluidStateDefinition, method_15775, appendProperties
boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_vpoeivwu, isEmptyOrThis, m_76094_
boolean (FluidState): affectsFlow, affectsFlow, method_15748, isEmptyOrThis
Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, getFlowing, m_5615_
Fluid (): getFlowing, getFlowing, method_15750, getFlowing
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, getFlowing, m_75953_
FluidState (int, boolean): getFlowing, getFlowing, method_15728, getFlowing
Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, getStill, m_5613_
Fluid (): getSource, getSource, method_15751, getStill
FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, getStill, m_76068_
FluidState (boolean): getSource, getSource, method_15729, getStill
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, isMatchingAndStill, m_76096_
boolean (FluidState): isSourceBlockOfThisType, isSourceBlockOfThisType, method_15752, isMatchingAndStill
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, getBlockStateLevel, m_76092_
int (FluidState): getLegacyLevel, getLegacyLevel, method_15741, getBlockStateLevel
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getVelocity, m_7000_
Vec3d (BlockView, BlockPos, FluidState): getFlow, getFlow, method_15782, getVelocity
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_innettlj, preventsFlow, m_75990_
boolean (BlockView, BlockPos, Direction): isSolidFace, isSolidFace, method_15749, isFlowBlocked
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, receivesNeighborFlow, m_76061_
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): canPassThroughWall, canPassThroughWall, method_15732, receivesFlow
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, flow, m_6364_
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): spreadTo, spreadTo, method_15745, flow
void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, beforeBreakingBlock, m_7456_
void (WorldAccess, BlockPos, BlockState): beforeDestroyingBlock, beforeDestroyingBlock, method_15730, beforeBreakingBlock
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, canFlowThrough, m_75963_
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): canPassThrough, canPassThrough, method_15746, canFlowThrough
int (WorldView): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_kgmkgxcd, getFlowSpeed, m_6719_
int (WorldView): getSlopeFindDistance, getSlopeFindDistance, method_15733, getMaxFlowDistance
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_piqgrpvh, neighboringSourceCount, m_76019_
int (WorldView, BlockPos): sourceNeighborCount, sourceNeighborCount, method_15740, countNeighboringSources
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, canFill, m_75972_
boolean (BlockView, BlockPos, BlockState, Fluid): canHoldFluid, canHoldFluid, method_15754, canFill
int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, getLevelDecreasePerBlock, m_6713_
int (WorldView): getDropOff, getDropOff, method_15739, getLevelDecreasePerBlock
int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, getNextTickDelay, m_6886_
int (World, BlockPos, FluidState, FluidState): getSpreadDelay, getSpreadDelay, method_15753, getNextTickDelay
boolean (FluidState, BlockView, BlockPos): d, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, isFluidAboveEqual, m_76088_
boolean (FluidState, BlockView, BlockPos): hasSameAbove, hasSameAbove, method_17774, isFluidAboveEqual
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, m_6098_
float (FluidState, BlockView, BlockPos): getHeight, getHeight, method_15788, getHeight
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, m_7999_
VoxelShape (FluidState, BlockView, BlockPos): getShape, getShape, method_17775, getShape
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, getHeight, m_7427_
float (FluidState): getOwnHeight, getOwnHeight, method_20784, getHeight
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, getLevel, m_7430_
int (FluidState): getAmount, getAmount, method_15779, getLevel
void (ServerWorld, BlockPos, BlockState, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_
void (ServerWorld, BlockPos, BlockState, FluidState): spread, spread, method_15725, tryFlow
void (ServerWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, flowToSides, m_76014_
void (ServerWorld, BlockPos, FluidState, BlockState): spreadToSides, spreadToSides, method_15744, flowToSides
FluidState (ServerWorld, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_
FluidState (ServerWorld, BlockPos, BlockState): getNewLiquid, getNewLiquid, method_15727, getUpdatedState
boolean (ServerWorld): a, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_
boolean (ServerWorld): canConvertToSource, canConvertToSource, method_15737, isInfinite
int (WorldView, BlockPos, int, Direction, BlockState, FlowableFluid$SpreadCache): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_elhudbgf, getFlowSpeedBetween, m_76026_
int (WorldView, BlockPos, int, Direction, BlockState, FlowableFluid$SpreadCache): getSlopeDistance, getSlopeDistance, method_15742, getMinFlowDownDistance
boolean (BlockView, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, canFlowDownTo, m_75956_
boolean (BlockView, BlockPos, BlockState, BlockPos, BlockState): isWaterHole, isWaterHole, method_15736, canFlowDownTo
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_epmjwigk, canFlowThroughImpl, m_355541_
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): canMaybePassThrough, canMaybePassThrough, method_61813, canFlowThrough
Map<Direction, FluidState> (ServerWorld, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_
Map<Direction, FluidState> (ServerWorld, BlockPos, BlockState): getSpread, getSpread, method_15726, getSpread
boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_vogtmsni, isFillable, m_356294_
boolean (BlockState): canHoldAnyFluid, canHoldAnyFluid, method_61814, canFill
boolean (BlockView, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_bzifeyxn, canFillImpl, m_355704_
boolean (BlockView, BlockPos, BlockState, Fluid): canHoldSpecificFluid, canHoldSpecificFluid, method_61815, canFillWithFluid
void (ServerWorld, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
void (ServerWorld, BlockPos, BlockState, FluidState): tick, tick, method_15778, onScheduledTick
1.21.11
Names
ffy
fkz
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
faj
ffy
Fields
int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, OCCLUSION_CACHE_SIZE, f_164507_
int: e, CACHE_SIZE, field_31726, CACHE_SIZE, f_weewhugx, OCCLUSION_CACHE_SIZE, f_164507_
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
exy
faj
Fields
Constructors
Methods
1.21.5
Names
esy
exy
Fields
Constructors
Methods
boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, isFluidAboveEqual, m_76088_
boolean (FluidState, BlockView, BlockPos): d, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, isFluidAboveEqual, m_76088_
1.21.4
Names
etv
esy
Fields
Constructors
Methods
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, receivesFlow, m_76061_
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, receivesNeighborFlow, m_76061_
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_epmjwigk, m_epmjwigk, m_355541_
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_epmjwigk, canFlowThroughImpl, m_355541_
boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_vogtmsni, m_vogtmsni, m_356294_
boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_vogtmsni, isFillable, m_356294_
boolean (BlockView, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_bzifeyxn, m_bzifeyxn, m_355704_
boolean (BlockView, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_bzifeyxn, canFillImpl, m_355704_
1.21.3
Names
epc
etv
Fields
Constructors
Methods
void (World, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_hpatzdqg, getCacheKey, m_76058_
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_elhudbgf, getFlowSpeedBetween, m_76026_
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, canFlowDownTo, m_75956_
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, canFlow, m_75977_
void (World, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_
void (World, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, flowToSides, m_76014_
FluidState (World, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_
boolean (World): a, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_
Map<Direction, FluidState> (World, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_
void (ServerWorld, BlockPos, BlockState, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_
void (ServerWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, flowToSides, m_76014_
FluidState (ServerWorld, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_
boolean (ServerWorld): a, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_
int (WorldView, BlockPos, int, Direction, BlockState, FlowableFluid$SpreadCache): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_elhudbgf, getFlowSpeedBetween, m_76026_
boolean (BlockView, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, canFlowDownTo, m_75956_
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_epmjwigk, m_epmjwigk, m_355541_
Map<Direction, FluidState> (ServerWorld, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_
boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_vogtmsni, m_vogtmsni, m_356294_
boolean (BlockView, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_bzifeyxn, m_bzifeyxn, m_355704_
void (ServerWorld, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
env
epc
Fields
Constructors
Methods
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_elhudbgf, getFlowSpeedBetween, m_76026_
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_elhudbgf, getFlowSpeedBetween, m_76026_
int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, getFlowSpeed, m_6719_
int (WorldView): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_kgmkgxcd, getFlowSpeed, m_6719_
1.20.6
Names
eep
env
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_75949_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, OCCLUSION_CACHE, f_75949_
int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_164507_
int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, OCCLUSION_CACHE_SIZE, f_164507_
Constructors
Methods
1.20.4
Names
eak
eep
Fields
Constructors
Methods
1.20.2
Names
dxc
eak
Fields
Constructors
Methods
1.20.1
Names
dwh
dxc
Fields
Constructors
Methods
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, getCacheKey, m_76058_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_hpatzdqg, getCacheKey, m_76058_
1.19.4
Names
dth
dwh
Fields
Constructors
Methods
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_76058_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, getCacheKey, m_76058_
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_innettlj, m_innettlj, m_75990_
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_innettlj, preventsFlow, m_75990_
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_elhudbgf, m_elhudbgf, m_76026_
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_elhudbgf, getFlowSpeedBetween, m_76026_
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, m_yyzlptcq, m_75956_
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, canFlowDownTo, m_75956_
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_piqgrpvh, m_piqgrpvh, m_76019_
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_piqgrpvh, neighboringSourceCount, m_76019_
void (World, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, m_hyyevjfk, m_76014_
void (World, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, flowToSides, m_76014_
1.19.3
Names
dpt
dth
Fields
Constructors
Methods
void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_
boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
void (World, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, m_innettlj, m_75990_
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_innettlj, m_innettlj, m_75990_
void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, m_hyyevjfk, m_76014_
FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, m_elhudbgf, m_76026_
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_elhudbgf, m_elhudbgf, m_76026_
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, m_yyzlptcq, m_75956_
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_yyzlptcq, m_yyzlptcq, m_75956_
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, m_piqgrpvh, m_76019_
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_piqgrpvh, m_piqgrpvh, m_76019_
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_
void (World, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_
void (World, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_hyyevjfk, m_hyyevjfk, m_76014_
FluidState (World, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_
boolean (World): a, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_
Map<Direction, FluidState> (World, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_
1.19.2
Names
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_daihqheh, f_75949_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_75949_
int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_weewhugx, f_164507_
int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_164507_
Constructors
Methods
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_hpatzdqg, m_76058_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_76058_
1.19.1
Names
dow
dpt
Fields
Constructors
Methods
1.19
Names
div
dow
Fields
Constructors
Methods
1.18.2
Names
dht
div
net.minecraft.fluid.FlowableFluid
Fields
BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, f_75947_
BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, FALLING, f_75947_
IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, f_75948_
IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, LEVEL, f_75948_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_75949_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_daihqheh, f_75949_
Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_ksswwgef, f_75950_
Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_ksswwgef, shapeCache, f_75950_
int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_164507_
int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_weewhugx, f_164507_
Constructors
Methods
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, m_7180_
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, appendProperties, m_7180_
boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_vpoeivwu, m_76094_
boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_vpoeivwu, isEmptyOrThis, m_76094_
void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, m_76010_
void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, tryFlow, m_76010_
Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, m_5615_
Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, getFlowing, m_5615_
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, m_75953_
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, getFlowing, m_75953_
Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, m_5613_
Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, getStill, m_5613_
FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, m_76068_
FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, getStill, m_76068_
boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, m_6760_
boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, isInfinite, m_6760_
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, m_76096_
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, isMatchingAndStill, m_76096_
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, m_6292_
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, m_76092_
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, getBlockStateLevel, m_76092_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_76058_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_hpatzdqg, m_76058_
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, m_7000_
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getVelocity, m_7000_
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, m_75990_
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, m_innettlj, m_75990_
void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, m_76014_
void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, m_hyyevjfk, m_76014_
FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, m_76035_
FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getUpdatedState, m_76035_
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, m_76061_
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, receivesFlow, m_76061_
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, m_6364_
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, flow, m_6364_
void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, m_7456_
void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, beforeBreakingBlock, m_7456_
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, m_76026_
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, m_elhudbgf, m_76026_
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, m_75956_
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, m_yyzlptcq, m_75956_
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, m_75963_
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, canFlowThrough, m_75963_
int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, m_6719_
int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, getFlowSpeed, m_6719_
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, m_76019_
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, m_piqgrpvh, m_76019_
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, m_76079_
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, m_76079_
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, m_75972_
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, canFill, m_75972_
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, m_75977_
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, canFlow, m_75977_
int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, m_6713_
int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, getLevelDecreasePerBlock, m_6713_
int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, m_6886_
int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, getNextTickDelay, m_6886_
boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, m_76088_
boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, isFluidAboveEqual, m_76088_
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, m_6098_
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, m_6098_
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, m_7999_
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, m_7999_
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, m_7427_
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, getHeight, m_7427_
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, m_7430_
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, getLevel, m_7430_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
deq
dht
Fields
Constructors
Methods
boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_vpoeivwu, m_76094_
boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_vpoeivwu, m_76094_
1.17.1
Names
Fields
Constructors
Methods
1.17
Names
cuv
deq
net.minecraft.fluid.FlowingFluid
net.minecraft.src.C_2688_
Fields
BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, field_207209_a, FALLING
BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, f_75947_
IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, field_207210_b, LEVEL_1_8
IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, f_75948_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, field_212756_e, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, f_75949_
Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, f_ksswwgef, field_215669_f, field_215669_f
Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_ksswwgef, f_75950_
int: e, CACHE_SIZE, field_31726, field_31726, f_weewhugx, f_164507_
Constructors
Methods
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, func_207184_a, fillStateContainer
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, m_7180_
boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_vpoeivwu, func_212189_g, isSameOrEmpty
boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_vpoeivwu, m_76094_
void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, func_205575_a, flowAround
void (WorldAccess, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, m_76010_
Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, func_210197_e, getFlowingFluid
Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, m_5615_
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, func_207207_a, getFlowingFluidState
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, m_75953_
Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, func_210198_f, getStillFluid
Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, m_5613_
FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, func_207204_a, getStillFluidState
FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, m_76068_
boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, func_205579_d, canSourcesMultiply
boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, m_6760_
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, func_211758_g, isSameAs
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, m_76096_
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, func_207191_a, tick
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, m_6292_
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, func_207205_e, getLevelFromState
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, m_76092_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, func_212752_a, func_212752_a
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, m_76058_
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, func_215663_a, getFlow
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, m_7000_
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, func_205573_a, causesDownwardCurrent
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, m_75990_
void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, func_207937_a, func_207937_a
void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, m_76014_
FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, func_205576_a, calculateCorrectFlowingState
FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, m_76035_
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, func_212751_a, doesSideHaveHoles
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, m_76061_
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, func_205574_a, flowInto
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, m_6364_
void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, func_205580_a, beforeReplacingBlock
void (WorldAccess, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, m_7456_
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, func_205571_a, func_205571_a
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, m_76026_
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, m_75956_
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, func_211760_a, func_211760_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, m_75963_
int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, func_185698_b, getSlopeFindDistance
int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, m_6719_
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, func_207936_a, getNumHorizontallyAdjacentSources
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, m_76019_
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, func_205572_b, func_205572_b
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, m_76079_
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, m_75972_
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, func_205570_b, canFlow
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, m_75977_
int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, func_204528_b, getLevelDecreasePerBlock
int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, m_6713_
int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, func_215667_a, func_215667_a
int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, m_6886_
boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, func_215666_c, isFullHeight
boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, m_76088_
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, func_215662_a, getActualHeight
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, m_6098_
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, func_215664_b, func_215664_b
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, m_7999_
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, func_223407_a, getHeight
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, m_7427_
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, m_7430_
1.16.5
Names
Fields
Constructors
Methods
int (FluidState): e, getLegacyLevel, method_15741, method_15741, m_hjsfccmf, func_207205_e, getLevelFromState
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_hjsfccmf, func_207205_e, getLevelFromState
1.16.4
Names
cus
cuv
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cwy
cus
Fields
Constructors
Methods
1.16.1
Names
coh
cwy
net.minecraft.fluid.BaseFluid
net.minecraft.fluid.FlowableFluid
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, f_daihqheh, field_212756_e, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, field_15901, f_daihqheh, field_212756_e, field_212756_e
Constructors
Methods
boolean (FluidState): g, affectsFlow, method_15748, m_vpoeivwu, func_212189_g, isSameOrEmpty
boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_vpoeivwu, func_212189_g, isSameOrEmpty
int (FluidState): e, getLegacyLevel, method_15741, m_hjsfccmf, func_207205_e, getLevelFromState
int (FluidState): e, getLegacyLevel, method_15741, method_15741, m_hjsfccmf, func_207205_e, getLevelFromState
short (BlockPos, BlockPos): a, getCacheKey, method_15747, m_hpatzdqg, func_212752_a, func_212752_a
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_hpatzdqg, func_212752_a, func_212752_a
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, m_innettlj, func_205573_a, causesDownwardCurrent
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_innettlj, func_205573_a, causesDownwardCurrent
void (IWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, m_hyyevjfk, func_207937_a, func_207937_a
void (WorldAccess, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_hyyevjfk, func_207937_a, func_207937_a
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, m_elhudbgf, func_205571_a, func_205571_a
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_elhudbgf, func_205571_a, func_205571_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, m_yyzlptcq, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_yyzlptcq, func_211759_a, func_211759_a
int (WorldView): b, getSlopeFindDistance, method_15733, m_kgmkgxcd, func_185698_b, getSlopeFindDistance
int (WorldView): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_kgmkgxcd, func_185698_b, getSlopeFindDistance
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, m_piqgrpvh, func_207936_a, getNumHorizontallyAdjacentSources
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_piqgrpvh, func_207936_a, getNumHorizontallyAdjacentSources
1.15.2
Names
coe
coh
Fields
Constructors
Methods
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, m_flkcyrdx, func_211758_g, isSameAs
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, func_211758_g, isSameAs
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, m_akhvnkfl, func_211760_a, func_211760_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, func_211760_a, func_211760_a
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, m_lcoiqlct, func_205572_b, func_205572_b
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, func_205572_b, func_205572_b
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, m_rjtwfflw, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, func_211761_a, isBlocked
1.15.1
Names
Fields
Constructors
Methods
void (IWorld, BlockPos, FluidState): a, spread, method_15725, method_15725, m_gnukxuqv, func_205575_a, flowAround
void (IWorld, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, func_205575_a, flowAround
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, m_tvbaomon, func_205570_b, canFlow
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, func_205570_b, canFlow
float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, func_223407_a, getHeight
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, func_223407_a, getHeight
1.15
Names
cli
coe
Fields
BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, FALLING, field_207209_a, FALLING
BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, field_207209_a, FALLING
IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, LEVEL, field_207210_b, LEVEL_1_8
IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, field_207210_b, LEVEL_1_8
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, f_daihqheh, OCCLUSION_CACHE, field_212756_e, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, f_daihqheh, field_212756_e, field_212756_e
Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, f_ksswwgef, f_80406769, field_215669_f, field_215669_f
Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, f_ksswwgef, field_215669_f, field_215669_f
Constructors
Methods
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, buildStateDefinition, func_207184_a, fillStateContainer
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, func_207184_a, fillStateContainer
boolean (FluidState): g, affectsFlow, method_15748, m_vpoeivwu, canFlowInto, func_212189_g, isSameOrEmpty
boolean (FluidState): g, affectsFlow, method_15748, m_vpoeivwu, func_212189_g, isSameOrEmpty
void (IWorld, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, spread, func_205575_a, flowAround
void (IWorld, BlockPos, FluidState): a, spread, method_15725, method_15725, m_gnukxuqv, func_205575_a, flowAround
Fluid (): e, getFlowing, method_15750, getFlowing, m_jfpcbsiz, asFlowing, func_210197_e, getFlowingFluid
Fluid (): d, getFlowing, method_15750, getFlowing, m_jfpcbsiz, func_210197_e, getFlowingFluid
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, asFlowing, func_207207_a, getFlowingFluidState
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, func_207207_a, getFlowingFluidState
Fluid (): f, getSource, method_15751, getStill, m_easmhmhd, asSource, func_210198_f, getStillFluid
Fluid (): e, getSource, method_15751, getStill, m_easmhmhd, func_210198_f, getStillFluid
FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, asSource, func_207204_a, getStillFluidState
FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, func_207204_a, getStillFluidState
boolean (): g, canConvertToSource, method_15737, isInfinite, m_qipgcscg, canConvertToSource, func_205579_d, canSourcesMultiply
boolean (): f, canConvertToSource, method_15737, isInfinite, m_qipgcscg, func_205579_d, canSourcesMultiply
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, isSourceOfThisType, func_211758_g, isSameAs
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, m_flkcyrdx, func_211758_g, isSameAs
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, tick, func_207191_a, tick
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, func_207191_a, tick
int (FluidState): e, getLegacyLevel, method_15741, m_hjsfccmf, getLegacyLevel, func_207205_e, getLevelFromState
int (FluidState): e, getLegacyLevel, method_15741, m_hjsfccmf, func_207205_e, getLevelFromState
short (BlockPos, BlockPos): a, getCacheKey, method_15747, m_hpatzdqg, getCacheKey, func_212752_a, func_212752_a
short (BlockPos, BlockPos): a, getCacheKey, method_15747, m_hpatzdqg, func_212752_a, func_212752_a
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getFlow, func_215663_a, getFlow
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, func_215663_a, getFlow
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, m_innettlj, isSolidFace, func_205573_a, causesDownwardCurrent
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, m_innettlj, func_205573_a, causesDownwardCurrent
void (IWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, m_hyyevjfk, spreadToSides, func_207937_a, func_207937_a
void (IWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, m_hyyevjfk, func_207937_a, func_207937_a
FluidState (CollisionView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getSpreadFluid, func_205576_a, calculateCorrectFlowingState
FluidState (WorldView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, func_205576_a, calculateCorrectFlowingState
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, canFlowInto, func_212751_a, doesSideHaveHoles
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, func_212751_a, doesSideHaveHoles
void (IWorld, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, spreadTo, func_205574_a, flowInto
void (IWorld, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, func_205574_a, flowInto
void (IWorld, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, beforeBreakBlock, func_205580_a, beforeReplacingBlock
void (IWorld, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, func_205580_a, beforeReplacingBlock
int (CollisionView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, m_elhudbgf, findDistanceToSlope, func_205571_a, func_205571_a
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, m_elhudbgf, func_205571_a, func_205571_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, m_yyzlptcq, canFlowDownInto, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, m_yyzlptcq, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, canFlowThrough, func_211760_a, func_211760_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, m_akhvnkfl, func_211760_a, func_211760_a
int (CollisionView): b, getSlopeFindDistance, method_15733, m_kgmkgxcd, getSlopeFindDistance, func_185698_b, getSlopeFindDistance
int (WorldView): b, getSlopeFindDistance, method_15733, m_kgmkgxcd, func_185698_b, getSlopeFindDistance
int (CollisionView, BlockPos): a, sourceNeighborCount, method_15740, m_piqgrpvh, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources
int (WorldView, BlockPos): a, sourceNeighborCount, method_15740, m_piqgrpvh, func_207936_a, getNumHorizontallyAdjacentSources
Map<Direction, FluidState> (CollisionView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, func_205572_b, func_205572_b
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, getSpread, method_15726, m_lcoiqlct, func_205572_b, func_205572_b
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, canHoldFluid, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, m_rjtwfflw, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, canSpreadTo, func_205570_b, canFlow
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, m_tvbaomon, func_205570_b, canFlow
int (CollisionView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, getLevelDrop, func_204528_b, getLevelDecreasePerBlock
int (WorldView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, func_204528_b, getLevelDecreasePerBlock
int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, getSpreadDelay, func_215667_a, func_215667_a
int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, func_215667_a, func_215667_a
boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, m_50081546, func_215666_c, isFullHeight
boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, func_215666_c, isFullHeight
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, func_215662_a, getActualHeight
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, func_215662_a, getActualHeight
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, func_215664_b, func_215664_b
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, func_215664_b, func_215664_b
float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, m_78356736, func_223407_a, getHeight
float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, func_223407_a, getHeight
1.14.4
Names
cld
cli
net.minecraft.world.level.material.FlowingFluid
net.minecraft.unmapped.C_vneqepda
Fields
BooleanProperty: a, field_15902, FALLING, FALLING, field_207209_a, FALLING
BooleanProperty: a, FALLING, field_15902, FALLING, f_bnaahamd, FALLING, field_207209_a, FALLING
IntProperty: b, field_15900, LEVEL, LEVEL, field_207210_b, LEVEL_1_8
IntProperty: b, LEVEL, field_15900, LEVEL, f_aoezexks, LEVEL, field_207210_b, LEVEL_1_8
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, field_15901, field_15901, OCCLUSION_CACHE, field_212756_e, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, OCCLUSION_CACHE, field_15901, f_daihqheh, OCCLUSION_CACHE, field_212756_e, field_212756_e
Map<FluidState, VoxelShape>: f, field_17587, shapeCache, f_80406769, field_215669_f, field_215669_f
Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, f_ksswwgef, f_80406769, field_215669_f, field_215669_f
Constructors
Methods
void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, buildStateDefinition, func_207184_a, fillStateContainer
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, buildStateDefinition, func_207184_a, fillStateContainer
boolean (FluidState): g, method_15748, method_15748, canFlowInto, func_212189_g, isSameOrEmpty
boolean (FluidState): g, affectsFlow, method_15748, m_vpoeivwu, canFlowInto, func_212189_g, isSameOrEmpty
void (IWorld, BlockPos, FluidState): a, method_15725, method_15725, spread, func_205575_a, flowAround
void (IWorld, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_gnukxuqv, spread, func_205575_a, flowAround
Fluid (): e, method_15750, getFlowing, asFlowing, func_210197_e, getFlowingFluid
Fluid (): e, getFlowing, method_15750, getFlowing, m_jfpcbsiz, asFlowing, func_210197_e, getFlowingFluid
FluidState (int, boolean): a, method_15728, getFlowing, asFlowing, func_207207_a, getFlowingFluidState
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_arspckzu, asFlowing, func_207207_a, getFlowingFluidState
Fluid (): f, method_15751, getStill, asSource, func_210198_f, getStillFluid
Fluid (): f, getSource, method_15751, getStill, m_easmhmhd, asSource, func_210198_f, getStillFluid
FluidState (boolean): a, method_15729, getStill, asSource, func_207204_a, getStillFluidState
FluidState (boolean): a, getSource, method_15729, getStill, m_rvnlkcqm, asSource, func_207204_a, getStillFluidState
boolean (): g, method_15737, isInfinite, canConvertToSource, func_205579_d, canSourcesMultiply
boolean (): g, canConvertToSource, method_15737, isInfinite, m_qipgcscg, canConvertToSource, func_205579_d, canSourcesMultiply
boolean (FluidState): h, method_15752, method_15752, isSourceOfThisType, func_211758_g, isSameAs
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_flkcyrdx, isSourceOfThisType, func_211758_g, isSameAs
void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, tick, func_207191_a, tick
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, tick, func_207191_a, tick
int (FluidState): e, method_15741, method_15741, getLegacyLevel, func_207205_e, getLevelFromState
int (FluidState): e, getLegacyLevel, method_15741, m_hjsfccmf, getLegacyLevel, func_207205_e, getLevelFromState
short (BlockPos, BlockPos): a, method_15747, method_15747, getCacheKey, func_212752_a, func_212752_a
short (BlockPos, BlockPos): a, getCacheKey, method_15747, m_hpatzdqg, getCacheKey, func_212752_a, func_212752_a
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, getFlow, func_215663_a, getFlow
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getFlow, func_215663_a, getFlow
boolean (BlockView, BlockPos, Direction): a, method_15749, method_15749, isSolidFace, func_205573_a, causesDownwardCurrent
boolean (BlockView, BlockPos, Direction): a, isSolidFace, method_15749, m_innettlj, isSolidFace, func_205573_a, causesDownwardCurrent
void (IWorld, BlockPos, FluidState, BlockState): a, method_15744, method_15744, spreadToSides, func_207937_a, func_207937_a
void (IWorld, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, m_hyyevjfk, spreadToSides, func_207937_a, func_207937_a
FluidState (ViewableWorld, BlockPos, BlockState): a, method_15727, getUpdatedState, getSpreadFluid, func_205576_a, calculateCorrectFlowingState
FluidState (CollisionView, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_ejtzmuvf, getSpreadFluid, func_205576_a, calculateCorrectFlowingState
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, receivesFlow, canFlowInto, func_212751_a, doesSideHaveHoles
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_ddqoqbni, canFlowInto, func_212751_a, doesSideHaveHoles
void (IWorld, BlockPos, BlockState, Direction, FluidState): a, method_15745, flow, spreadTo, func_205574_a, flowInto
void (IWorld, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_mvvtqxwz, spreadTo, func_205574_a, flowInto
void (IWorld, BlockPos, BlockState): a, method_15730, beforeBreakingBlock, beforeBreakBlock, func_205580_a, beforeReplacingBlock
void (IWorld, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_lshwjkeq, beforeBreakBlock, func_205580_a, beforeReplacingBlock
int (ViewableWorld, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, findDistanceToSlope, func_205571_a, func_205571_a
int (CollisionView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, m_elhudbgf, findDistanceToSlope, func_205571_a, func_205571_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, method_15736, canFlowDownInto, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, m_yyzlptcq, canFlowDownInto, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, method_15746, canFlowThrough, func_211760_a, func_211760_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_akhvnkfl, canFlowThrough, func_211760_a, func_211760_a
int (ViewableWorld): b, method_15733, method_15733, getSlopeFindDistance, func_185698_b, getSlopeFindDistance
int (CollisionView): b, getSlopeFindDistance, method_15733, m_kgmkgxcd, getSlopeFindDistance, func_185698_b, getSlopeFindDistance
int (ViewableWorld, BlockPos): a, method_15740, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources
int (CollisionView, BlockPos): a, sourceNeighborCount, method_15740, m_piqgrpvh, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources
Map<Direction, FluidState> (ViewableWorld, BlockPos, BlockState): b, method_15726, method_15726, getSpread, func_205572_b, func_205572_b
Map<Direction, FluidState> (CollisionView, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_lcoiqlct, getSpread, func_205572_b, func_205572_b
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, method_15754, canHoldFluid, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_rjtwfflw, canHoldFluid, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, method_15738, canSpreadTo, func_205570_b, canFlow
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_tvbaomon, canSpreadTo, func_205570_b, canFlow
int (ViewableWorld): c, method_15739, getLevelDecreasePerBlock, getLevelDrop, func_204528_b, getLevelDecreasePerBlock
int (CollisionView): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_lngltdkk, getLevelDrop, func_204528_b, getLevelDecreasePerBlock
int (World, BlockPos, FluidState, FluidState): a, method_15753, getNextTickDelay, getSpreadDelay, func_215667_a, func_215667_a
int (World, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_isezvdok, getSpreadDelay, func_215667_a, func_215667_a
boolean (FluidState, BlockView, BlockPos): c, method_17774, isFluidAboveEqual, m_50081546, func_215666_c, isFullHeight
boolean (FluidState, BlockView, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_vbpauywo, m_50081546, func_215666_c, isFullHeight
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, getHeight, func_215662_a, getActualHeight
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, func_215662_a, getActualHeight
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, getShape, func_215664_b, func_215664_b
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, func_215664_b, func_215664_b
float (FluidState): a, method_20784, method_20784, m_78356736, func_223407_a, getHeight
float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, m_78356736, func_223407_a, getHeight
1.14.3
Names
ckz
cld
net.minecraft.fluid.BaseFluid
Fields
BooleanProperty: a, field_15902, FALLING, field_207209_a, FALLING
BooleanProperty: a, field_15902, FALLING, FALLING, field_207209_a, FALLING
IntegerProperty: b, field_15900, LEVEL, field_207210_b, LEVEL_1_8
IntProperty: b, field_15900, LEVEL, LEVEL, field_207210_b, LEVEL_1_8
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, field_15901, OCCLUSION_CACHE, field_212756_e, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, field_15901, field_15901, OCCLUSION_CACHE, field_212756_e, field_212756_e
Map<FluidState, VoxelShape>: f, field_17587, f_80406769, field_215669_f, field_215669_f
Map<FluidState, VoxelShape>: f, field_17587, shapeCache, f_80406769, field_215669_f, field_215669_f
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, method_15775, buildStateDefinition, func_207184_a, fillStateContainer
void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, buildStateDefinition, func_207184_a, fillStateContainer
boolean (FluidState): f, method_15748, canFlowInto, func_212189_g, isSameOrEmpty
boolean (FluidState): g, method_15748, method_15748, canFlowInto, func_212189_g, isSameOrEmpty
void (WorldAccess, BlockPos, FluidState): a, method_15725, spread, func_205575_a, flowAround
void (IWorld, BlockPos, FluidState): a, method_15725, method_15725, spread, func_205575_a, flowAround
Fluid (): e, method_15750, asFlowing, func_210197_e, getFlowingFluid
Fluid (): e, method_15750, getFlowing, asFlowing, func_210197_e, getFlowingFluid
FluidState (int, boolean): a, method_15728, asFlowing, func_207207_a, getFlowingFluidState
FluidState (int, boolean): a, method_15728, getFlowing, asFlowing, func_207207_a, getFlowingFluidState
Fluid (): f, method_15751, asSource, func_210198_f, getStillFluid
Fluid (): f, method_15751, getStill, asSource, func_210198_f, getStillFluid
FluidState (boolean): a, method_15729, asSource, func_207204_a, getStillFluidState
FluidState (boolean): a, method_15729, getStill, asSource, func_207204_a, getStillFluidState
boolean (): g, method_15737, canConvertToSource, func_205579_d, canSourcesMultiply
boolean (): g, method_15737, isInfinite, canConvertToSource, func_205579_d, canSourcesMultiply
boolean (FluidState): g, method_15752, isSourceOfThisType, func_211758_g, isSameAs
boolean (FluidState): h, method_15752, method_15752, isSourceOfThisType, func_211758_g, isSameAs
void (World, BlockPos, FluidState): a, method_15778, tick, func_207191_a, tick
void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, tick, func_207191_a, tick
int (FluidState): d, method_15741, getLegacyLevel, func_207205_e, getLevelFromState
int (FluidState): e, method_15741, method_15741, getLegacyLevel, func_207205_e, getLevelFromState
short (BlockPos, BlockPos): a, method_15747, getCacheKey, func_212752_a, func_212752_a
short (BlockPos, BlockPos): a, method_15747, method_15747, getCacheKey, func_212752_a, func_212752_a
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getFlow, func_215663_a, func_215663_a
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, getFlow, func_215663_a, getFlow
boolean (BlockView, BlockPos, Direction): a, method_15749, isSolidFace, func_205573_a, causesDownwardCurrent
boolean (BlockView, BlockPos, Direction): a, method_15749, method_15749, isSolidFace, func_205573_a, causesDownwardCurrent
void (WorldAccess, BlockPos, FluidState, BlockState): a, method_15744, spreadToSides, func_207937_a, func_207937_a
void (IWorld, BlockPos, FluidState, BlockState): a, method_15744, method_15744, spreadToSides, func_207937_a, func_207937_a
FluidState (WorldView, BlockPos, BlockState): a, method_15727, getSpreadFluid, func_205576_a, calculateCorrectFlowingState
FluidState (ViewableWorld, BlockPos, BlockState): a, method_15727, getUpdatedState, getSpreadFluid, func_205576_a, calculateCorrectFlowingState
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, canFlowInto, func_212751_a, func_212751_a
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, receivesFlow, canFlowInto, func_212751_a, doesSideHaveHoles
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, method_15745, spreadTo, func_205574_a, flowInto
void (IWorld, BlockPos, BlockState, Direction, FluidState): a, method_15745, flow, spreadTo, func_205574_a, flowInto
void (WorldAccess, BlockPos, BlockState): a, method_15730, beforeBreakBlock, func_205580_a, beforeReplacingBlock
void (IWorld, BlockPos, BlockState): a, method_15730, beforeBreakingBlock, beforeBreakBlock, func_205580_a, beforeReplacingBlock
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, findDistanceToSlope, func_205571_a, func_205571_a
int (ViewableWorld, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, findDistanceToSlope, func_205571_a, func_205571_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, canFlowDownInto, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, method_15736, canFlowDownInto, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, canFlowThrough, func_211760_a, func_211760_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, method_15746, canFlowThrough, func_211760_a, func_211760_a
int (WorldView): b, method_15733, getSlopeFindDistance, func_185698_b, getSlopeFindDistance
int (ViewableWorld): b, method_15733, method_15733, getSlopeFindDistance, func_185698_b, getSlopeFindDistance
int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources
int (ViewableWorld, BlockPos): a, method_15740, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, method_15726, getSpread, func_205572_b, func_205572_b
Map<Direction, FluidState> (ViewableWorld, BlockPos, BlockState): b, method_15726, method_15726, getSpread, func_205572_b, func_205572_b
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, canHoldFluid, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, method_15754, canHoldFluid, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, canSpreadTo, func_205570_b, canFlow
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, method_15738, canSpreadTo, func_205570_b, canFlow
int (WorldView): c, method_15739, getLevelDrop, func_204528_b, getLevelDecreasePerBlock
int (ViewableWorld): c, method_15739, getLevelDecreasePerBlock, getLevelDrop, func_204528_b, getLevelDecreasePerBlock
int (World, BlockPos, FluidState, FluidState): a, method_15753, getSpreadDelay, func_215667_a, func_215667_a
int (World, BlockPos, FluidState, FluidState): a, method_15753, getNextTickDelay, getSpreadDelay, func_215667_a, func_215667_a
boolean (FluidState, BlockView, BlockPos): c, method_17774, m_50081546, func_215666_c, func_215666_c
boolean (FluidState, BlockView, BlockPos): c, method_17774, isFluidAboveEqual, m_50081546, func_215666_c, isFullHeight
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a, func_215662_a
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, getHeight, func_215662_a, getActualHeight
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b, func_215664_b
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, getShape, func_215664_b, func_215664_b
float (FluidState): a, method_20784, method_20784, m_78356736, func_223407_a, getHeight
1.14.2
Names
Fields
BooleanProperty: a, field_15902, FALLING, field_207209_a, field_207209_a
BooleanProperty: a, field_15902, FALLING, field_207209_a, FALLING
IntegerProperty: b, field_15900, LEVEL, field_207210_b, field_207210_b
IntegerProperty: b, field_15900, LEVEL, field_207210_b, LEVEL_1_8
Constructors
Methods
int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, func_207936_a
int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources
1.14.1
Names
ckx
ckz
Fields
Constructors
Methods
int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources
int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, func_207936_a
1.14
Names
byu
ckx
net.minecraft.class_4022
net.minecraft.class_3609
Fields
BooleanProperty: a, field_19480, FALLING, field_207209_a, FALLING
BooleanProperty: a, field_15902, FALLING, field_207209_a, field_207209_a
IntegerProperty: b, field_19481, LEVEL, field_207210_b, LEVEL_1_8
IntegerProperty: b, field_15900, LEVEL, field_207210_b, field_207210_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, field_19482, OCCLUSION_CACHE, field_212756_e, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, field_15901, OCCLUSION_CACHE, field_212756_e, field_212756_e
Map<FluidState, VoxelShape>: f, field_17587, f_80406769, field_215669_f, field_215669_f
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, method_17780, buildStateDefinition, func_207184_a, fillStateContainer
void (StateDefinition$Builder<Fluid, FluidState>): a, method_15775, buildStateDefinition, func_207184_a, fillStateContainer
Vec3d (WorldView, BlockPos, FluidState): a, method_17779, getFlow, func_205564_a, getFlow
boolean (FluidState): g, method_17772, canFlowInto, func_212189_g, isSameOrEmpty
boolean (FluidState): f, method_15748, canFlowInto, func_212189_g, isSameOrEmpty
boolean (BlockView, BlockPos, Direction): a, method_17749, isSolidFace, func_205573_a, causesDownwardCurrent
void (WorldAccess, BlockPos, FluidState): a, method_17753, spread, func_205575_a, flowAround
void (WorldAccess, BlockPos, FluidState): a, method_15725, spread, func_205575_a, flowAround
void (WorldAccess, BlockPos, FluidState, BlockState): a, method_17754, spreadToSides, func_207937_a, func_207937_a
FluidState (WorldView, BlockPos, BlockState): a, method_17758, getSpreadFluid, func_205576_a, calculateCorrectFlowingState
Fluid (): e, method_17768, asFlowing, func_210197_e, getFlowingFluid
Fluid (): e, method_15750, asFlowing, func_210197_e, getFlowingFluid
FluidState (int, boolean): a, method_17744, asFlowing, func_207207_a, getFlowingFluidState
FluidState (int, boolean): a, method_15728, asFlowing, func_207207_a, getFlowingFluidState
Fluid (): f, method_17770, asSource, func_210198_f, getStillFluid
Fluid (): f, method_15751, asSource, func_210198_f, getStillFluid
FluidState (boolean): a, method_17763, asSource, func_207204_a, getStillFluidState
FluidState (boolean): a, method_15729, asSource, func_207204_a, getStillFluidState
boolean (): g, method_17771, canConvertToSource, func_205579_d, canSourcesMultiply
boolean (): g, method_15737, canConvertToSource, func_205579_d, canSourcesMultiply
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, method_17752, spreadTo, func_205574_a, flowInto
void (WorldAccess, BlockPos, BlockState): a, method_17751, beforeBreakBlock, func_205580_a, beforeReplacingBlock
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_17745, canFlowDownInto, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_17746, canFlowThrough, func_211760_a, func_211760_a
boolean (FluidState): h, method_17773, isSourceOfThisType, func_211758_g, isSameAs
boolean (FluidState): g, method_15752, isSourceOfThisType, func_211758_g, isSameAs
int (WorldView): b, method_17764, getSlopeFindDistance, func_185698_b, getSlopeFindDistance
int (WorldView, BlockPos): a, method_17755, findNeighborSources, func_207936_a, func_207936_a
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, method_17766, getSpread, func_205572_b, func_205572_b
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_17747, canHoldFluid, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_17748, canSpreadTo, func_205570_b, canFlow
int (WorldView): c, method_17767, getLevelDrop, func_204528_b, getLevelDecreasePerBlock
int (World, FluidState, FluidState): a, method_17750, getSpreadDelay, func_205578_a, getTickRate
void (World, BlockPos, FluidState): a, method_17776, tick, func_207191_a, tick
void (World, BlockPos, FluidState): a, method_15778, tick, func_207191_a, tick
int (FluidState): e, method_17769, getLegacyLevel, func_207205_e, getLevelFromState
int (FluidState): d, method_15741, getLegacyLevel, func_207205_e, getLevelFromState
float (FluidState): a, method_17782, getHeight, func_207181_a, getHeight
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_17762, canFlowInto, func_212751_a, func_212751_a
short (BlockPos, BlockPos): a, method_17761, getCacheKey, func_212752_a, func_212752_a
short (BlockPos, BlockPos): a, method_15747, getCacheKey, func_212752_a, func_212752_a
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_17757, findDistanceToSlope, func_205571_a, func_205571_a
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getFlow, func_215663_a, func_215663_a
boolean (BlockView, BlockPos, Direction): a, method_15749, isSolidFace, func_205573_a, causesDownwardCurrent
void (WorldAccess, BlockPos, FluidState, BlockState): a, method_15744, spreadToSides, func_207937_a, func_207937_a
FluidState (WorldView, BlockPos, BlockState): a, method_15727, getSpreadFluid, func_205576_a, calculateCorrectFlowingState
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, canFlowInto, func_212751_a, func_212751_a
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, method_15745, spreadTo, func_205574_a, flowInto
void (WorldAccess, BlockPos, BlockState): a, method_15730, beforeBreakBlock, func_205580_a, beforeReplacingBlock
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, findDistanceToSlope, func_205571_a, func_205571_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, canFlowDownInto, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, canFlowThrough, func_211760_a, func_211760_a
int (WorldView): b, method_15733, getSlopeFindDistance, func_185698_b, getSlopeFindDistance
int (WorldView, BlockPos): a, method_15740, findNeighborSources, func_207936_a, getNumHorizontallyAdjacentSources
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, method_15726, getSpread, func_205572_b, func_205572_b
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, canHoldFluid, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, canSpreadTo, func_205570_b, canFlow
int (WorldView): c, method_15739, getLevelDrop, func_204528_b, getLevelDecreasePerBlock
int (World, BlockPos, FluidState, FluidState): a, method_15753, getSpreadDelay, func_215667_a, func_215667_a
boolean (FluidState, BlockView, BlockPos): c, method_17774, m_50081546, func_215666_c, func_215666_c
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a, func_215662_a
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b, func_215664_b
1.13.2
Names
byt
byu
net.minecraft.unmapped.C_59044447
net.minecraft.class_4022
net.minecraft.fluid.FlowingFluid
Fields
BooleanProperty: a, f_66770274, FALLING, field_207209_a
BooleanProperty: a, field_19480, FALLING, field_207209_a, FALLING
IntegerProperty: b, f_67486694, LEVEL, field_207210_b
IntegerProperty: b, field_19481, LEVEL, field_207210_b, LEVEL_1_8
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, f_59643673, OCCLUSION_CACHE, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, field_19482, OCCLUSION_CACHE, field_212756_e, field_212756_e
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, m_36538401, buildStateDefinition, func_207184_a
void (StateDefinition$Builder<Fluid, FluidState>): a, method_17780, buildStateDefinition, func_207184_a, fillStateContainer
Vec3d (WorldView, BlockPos, FluidState): a, m_38499780, getFlow, func_205564_a
Vec3d (WorldView, BlockPos, FluidState): a, method_17779, getFlow, func_205564_a, getFlow
boolean (FluidState): g, m_19467233, canFlowInto, func_212189_g
boolean (FluidState): g, method_17772, canFlowInto, func_212189_g, isSameOrEmpty
boolean (BlockView, BlockPos, Direction): a, m_25234385, isSolidFace, func_205573_a
boolean (BlockView, BlockPos, Direction): a, method_17749, isSolidFace, func_205573_a, causesDownwardCurrent
void (WorldAccess, BlockPos, FluidState): a, m_63678585, spread, func_205575_a
void (WorldAccess, BlockPos, FluidState): a, method_17753, spread, func_205575_a, flowAround
void (WorldAccess, BlockPos, FluidState, BlockState): a, m_43937838, spreadToSides, func_207937_a
void (WorldAccess, BlockPos, FluidState, BlockState): a, method_17754, spreadToSides, func_207937_a, func_207937_a
FluidState (WorldView, BlockPos, BlockState): a, m_96296090, getSpreadFluid, func_205576_a
FluidState (WorldView, BlockPos, BlockState): a, method_17758, getSpreadFluid, func_205576_a, calculateCorrectFlowingState
Fluid (): e, m_16799273, asFlowing, func_210197_e
Fluid (): e, method_17768, asFlowing, func_210197_e, getFlowingFluid
FluidState (int, boolean): a, m_98671476, asFlowing, func_207207_a
FluidState (int, boolean): a, method_17744, asFlowing, func_207207_a, getFlowingFluidState
Fluid (): f, m_72493015, asSource, func_210198_f
Fluid (): f, method_17770, asSource, func_210198_f, getStillFluid
FluidState (boolean): a, m_64041088, asSource, func_207204_a
FluidState (boolean): a, method_17763, asSource, func_207204_a, getStillFluidState
boolean (): g, m_95810462, canConvertToSource, func_205579_d
boolean (): g, method_17771, canConvertToSource, func_205579_d, canSourcesMultiply
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, m_90899561, spreadTo, func_205574_a
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, method_17752, spreadTo, func_205574_a, flowInto
void (WorldAccess, BlockPos, BlockState): a, m_78914995, beforeBreakBlock, func_205580_a
void (WorldAccess, BlockPos, BlockState): a, method_17751, beforeBreakBlock, func_205580_a, beforeReplacingBlock
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, m_79873752, canFlowDownInto, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_17745, canFlowDownInto, func_211759_a, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, m_94237285, canFlowThrough, func_211760_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_17746, canFlowThrough, func_211760_a, func_211760_a
boolean (FluidState): h, m_28714629, isSourceOfThisType, func_211758_g
boolean (FluidState): h, method_17773, isSourceOfThisType, func_211758_g, isSameAs
int (WorldView): b, m_11029529, getSlopeFindDistance, func_185698_b
int (WorldView): b, method_17764, getSlopeFindDistance, func_185698_b, getSlopeFindDistance
int (WorldView, BlockPos): a, m_03403333, findNeighborSources, func_207936_a
int (WorldView, BlockPos): a, method_17755, findNeighborSources, func_207936_a, func_207936_a
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, m_61967500, getSpread, func_205572_b
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, method_17766, getSpread, func_205572_b, func_205572_b
boolean (BlockView, BlockPos, BlockState, Fluid): a, m_67357718, canHoldFluid, func_211761_a
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_17747, canHoldFluid, func_211761_a, isBlocked
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, m_78015180, canSpreadTo, func_205570_b
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_17748, canSpreadTo, func_205570_b, canFlow
int (WorldView): c, m_04813085, getLevelDrop, func_204528_b
int (WorldView): c, method_17767, getLevelDrop, func_204528_b, getLevelDecreasePerBlock
int (World, FluidState, FluidState): a, m_54372913, getSpreadDelay, func_205578_a
int (World, FluidState, FluidState): a, method_17750, getSpreadDelay, func_205578_a, getTickRate
void (World, BlockPos, FluidState): a, m_81210267, tick, func_207191_a
void (World, BlockPos, FluidState): a, method_17776, tick, func_207191_a, tick
int (FluidState): e, m_60740773, getLegacyLevel, func_207205_e
int (FluidState): e, method_17769, getLegacyLevel, func_207205_e, getLevelFromState
float (FluidState): a, m_76801381, getHeight, func_207181_a
float (FluidState): a, method_17782, getHeight, func_207181_a, getHeight
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, m_28727857, canFlowInto, func_212751_a
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_17762, canFlowInto, func_212751_a, func_212751_a
short (BlockPos, BlockPos): a, m_55347519, getCacheKey, func_212752_a
short (BlockPos, BlockPos): a, method_17761, getCacheKey, func_212752_a, func_212752_a
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, m_26103791, findDistanceToSlope, func_205571_a
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_17757, findDistanceToSlope, func_205571_a, func_205571_a
1.13.1
Names
byl
byt
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>: e, f_59643673, OCCLUSION_CACHE, field_212756_e
Constructors
Methods
boolean (Direction, VoxelShape, VoxelShape): a, m_62382244, m_62382244, func_211762_a
int (WorldView, BlockPos, int, Direction, BlockState): a, m_26103791, findDistanceToSlope, func_205571_a
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, m_28727857, canFlowInto, func_212751_a
short (BlockPos, BlockPos): a, m_55347519, getCacheKey, func_212752_a
int (WorldView, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, m_26103791, findDistanceToSlope, func_205571_a
1.13
Names
byl
net.minecraft.unmapped.C_59044447
net.minecraft.fluid.FlowingFluid
net.minecraft.fluid.FlowingFluid
Fields
BooleanProperty: a, f_66770274, FALLING, field_207209_a
IntegerProperty: b, f_67486694, LEVEL, field_207210_b
Constructors
()
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, m_36538401, buildStateDefinition, func_207184_a
Vec3d (WorldView, BlockPos, FluidState): a, m_38499780, getFlow, func_205564_a
boolean (FluidState): g, m_19467233, canFlowInto, func_212189_g
boolean (BlockView, BlockPos, Direction): a, m_25234385, isSolidFace, func_205573_a
void (WorldAccess, BlockPos, FluidState): a, m_63678585, spread, func_205575_a
void (WorldAccess, BlockPos, FluidState, BlockState): a, m_43937838, spreadToSides, func_207937_a
FluidState (WorldView, BlockPos, BlockState): a, m_96296090, getSpreadFluid, func_205576_a
boolean (Direction, VoxelShape, VoxelShape): a, m_62382244, m_62382244, func_211762_a
Fluid (): e, m_16799273, asFlowing, func_210197_e
FluidState (int, boolean): a, m_98671476, asFlowing, func_207207_a
Fluid (): f, m_72493015, asSource, func_210198_f
FluidState (boolean): a, m_64041088, asSource, func_207204_a
boolean (): g, m_95810462, canConvertToSource, func_205579_d
void (WorldAccess, BlockPos, BlockState, Direction, FluidState): a, m_90899561, spreadTo, func_205574_a
void (WorldAccess, BlockPos, BlockState): a, m_78914995, beforeBreakBlock, func_205580_a
int (WorldView, BlockPos, int, Direction, BlockState): a, m_26103791, findDistanceToSlope, func_205571_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, m_79873752, canFlowDownInto, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, m_94237285, canFlowThrough, func_211760_a
boolean (FluidState): h, m_28714629, isSourceOfThisType, func_211758_g
int (WorldView): b, m_11029529, getSlopeFindDistance, func_185698_b
int (WorldView, BlockPos): a, m_03403333, findNeighborSources, func_207936_a
Map<Direction, FluidState> (WorldView, BlockPos, BlockState): b, m_61967500, getSpread, func_205572_b
boolean (BlockView, BlockPos, BlockState, Fluid): a, m_67357718, canHoldFluid, func_211761_a
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, m_78015180, canSpreadTo, func_205570_b
int (WorldView): c, m_04813085, getLevelDrop, func_204528_b
int (World, FluidState, FluidState): a, m_54372913, getSpreadDelay, func_205578_a
void (World, BlockPos, FluidState): a, m_81210267, tick, func_207191_a
int (FluidState): e, m_60740773, getLegacyLevel, func_207205_e
float (FluidState): a, m_76801381, getHeight, func_207181_a