History - net.minecraft.entity.living.player.PlayerInventory

1.7.10

Names

yx

net.minecraft.class_987

net.minecraft.entity.living.player.PlayerInventory

net.minecraft.entity.player.InventoryPlayer

Fields

ItemStack[]: a, field_3964, items, mainInventory

ItemStack[]: b, field_3965, armor, armorInventory

int: c, field_3966, selectedSlot, currentItem

PlayerEntity: d, field_3967, player, player

ItemStack: g, field_3970, cursorItem, itemStack

boolean: e, field_3968, dirty, inventoryChanged

ItemStack: f, field_3969, prevSelectedItem, currentItemStack

Constructors

(PlayerEntity)

Methods

ItemStack (): h, method_3142, getSelectedItem, getCurrentItem

int (): i, method_3144, getHotbarSize, getHotbarSize

int (Item): c, method_8424, getSlot, getInventorySlotContainItem

int (ItemStack): d, method_3138, getSlotWithSpace, storeItemStack

int (): j, method_3146, getEmptySlot, getFirstEmptyStack

int (Item, int): a, method_8421, removeAll, clearInventory

int (ItemStack): e, method_3140, addItemStack, storePartialItemStack

void (): k, method_3147, tick, decrementAnimations

boolean (Item): a, method_8420, removeOne, consumeInventoryItem

boolean (Item): b, method_8423, contains, hasItem

boolean (ItemStack): a, method_3129, addItem, addItemStackToInventory

ItemStack (int, int): a, method_2382, removeItem, decrStackSize

ItemStack (int): a_, method_2386, removeItemQuietly, getStackInSlotOnClosing

void (int, ItemStack): a, method_2383, setItem, setInventorySlotContents

float (Block): a, method_3125, getMiningSpeed, getStrVsBlock

NbtList (NbtList): a, method_3126, writeNbt, writeToNBT

void (NbtList): b, method_3131, readNbt, readFromNBT

int (): a, method_2388, getSize, getSizeInventory

ItemStack (int): a, method_2381, getItem, getStackInSlot

String (): b, method_2385, getInventoryName, getInventoryName

boolean (): k_, method_5339, hasCustomName, isCustomInventoryName

int (): d, method_2389, getMaxStackSize, getInventoryStackLimit

boolean (Block): b, method_3130, canMineBlock, func_146025_b

ItemStack (int): d, method_3141, getArmor, armorItemInSlot

int (): l, method_3148, getArmorProtection, getTotalArmorValue

void (float): a, method_6316, damageArmor, damageArmor

void (): m, method_3149, dropAll, dropAllItems

void (): e, method_543, markDirty, markDirty

void (ItemStack): b, method_3133, setCursorItem, setItemStack

ItemStack (): o, method_3150, getCursorItem, getItemStack

boolean (PlayerEntity): a, method_2384, isValid, isUseableByPlayer

boolean (ItemStack): c, method_3136, contains, hasItemStack

void (): f, method_2390, onOpen, openChest

void (): l_, method_2387, onClose, closeChest

boolean (int, ItemStack): b, method_5338, isItemAllowed, isItemValidForSlot

void (PlayerInventory): b, method_3132, copy, copyInventory

int (Item, int): c, method_8425, getSlot, getInventorySlotContainItemAndDamage

void (Item, int, boolean, boolean): a, method_8422, selectSlot, setCurrentItem

void (int): c, method_3134, scrollInHotbar, changeCurrentItem

void (Item, int): b, method_3128, creativePickItem, func_70439_a