History - net.minecraft.entity.living.player.PlayerInventory
1.7.10
Names
yx
net.minecraft.class_987
net.minecraft.entity.living.player.PlayerInventory
net.minecraft.entity.player.InventoryPlayer
Fields
ItemStack[]: a, field_3964, items, mainInventory
ItemStack[]: b, field_3965, armor, armorInventory
int: c, field_3966, selectedSlot, currentItem
PlayerEntity: d, field_3967, player, player
ItemStack: g, field_3970, cursorItem, itemStack
boolean: e, field_3968, dirty, inventoryChanged
ItemStack: f, field_3969, prevSelectedItem, currentItemStack
Constructors
Methods
ItemStack (): h, method_3142, getSelectedItem, getCurrentItem
int (): i, method_3144, getHotbarSize, getHotbarSize
int (Item): c, method_8424, getSlot, getInventorySlotContainItem
int (ItemStack): d, method_3138, getSlotWithSpace, storeItemStack
int (): j, method_3146, getEmptySlot, getFirstEmptyStack
int (Item, int): a, method_8421, removeAll, clearInventory
int (ItemStack): e, method_3140, addItemStack, storePartialItemStack
void (): k, method_3147, tick, decrementAnimations
boolean (Item): a, method_8420, removeOne, consumeInventoryItem
boolean (Item): b, method_8423, contains, hasItem
boolean (ItemStack): a, method_3129, addItem, addItemStackToInventory
ItemStack (int, int): a, method_2382, removeItem, decrStackSize
ItemStack (int): a_, method_2386, removeItemQuietly, getStackInSlotOnClosing
void (int, ItemStack): a, method_2383, setItem, setInventorySlotContents
float (Block): a, method_3125, getMiningSpeed, getStrVsBlock
NbtList (NbtList): a, method_3126, writeNbt, writeToNBT
void (NbtList): b, method_3131, readNbt, readFromNBT
int (): a, method_2388, getSize, getSizeInventory
ItemStack (int): a, method_2381, getItem, getStackInSlot
String (): b, method_2385, getInventoryName, getInventoryName
boolean (): k_, method_5339, hasCustomName, isCustomInventoryName
int (): d, method_2389, getMaxStackSize, getInventoryStackLimit
boolean (Block): b, method_3130, canMineBlock, func_146025_b
ItemStack (int): d, method_3141, getArmor, armorItemInSlot
int (): l, method_3148, getArmorProtection, getTotalArmorValue
void (float): a, method_6316, damageArmor, damageArmor
void (): m, method_3149, dropAll, dropAllItems
void (): e, method_543, markDirty, markDirty
void (ItemStack): b, method_3133, setCursorItem, setItemStack
ItemStack (): o, method_3150, getCursorItem, getItemStack
boolean (PlayerEntity): a, method_2384, isValid, isUseableByPlayer
boolean (ItemStack): c, method_3136, contains, hasItemStack
void (): f, method_2390, onOpen, openChest
void (): l_, method_2387, onClose, closeChest
boolean (int, ItemStack): b, method_5338, isItemAllowed, isItemValidForSlot
void (PlayerInventory): b, method_3132, copy, copyInventory
int (Item, int): c, method_8425, getSlot, getInventorySlotContainItemAndDamage
void (Item, int, boolean, boolean): a, method_8422, selectSlot, setCurrentItem
void (int): c, method_3134, scrollInHotbar, changeCurrentItem
void (Item, int): b, method_3128, creativePickItem, func_70439_a