History - net.minecraft.block.CauldronBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<CauldronBlock>: CODEC, CODEC, field_46305, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<CauldronBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ean

net.minecraft.world.level.block.CauldronBlock

net.minecraft.class_5546

net.minecraft.block.CauldronBlock

Fields

float: e, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_

float: RAIN_FILL_CHANCE, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE

float: f, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_

float: POWDER_SNOW_FILL_CHANCE, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE

com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_

com.mojang.serialization.MapCodec<CauldronBlock>: CODEC, CODEC, field_46305, CODEC

Constructors

Methods

boolean (BlockState): d, isFull, method_32766, isFull, m_grbdcizg, isFull, m_142596_

boolean (BlockState): isFull, isFull, method_32766, isFull

void (BlockState, World, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_eapglecc, precipitationTick, m_141997_

void (BlockState, World, BlockPos, Biome$Precipitation): handlePrecipitation, handlePrecipitation, method_9504, precipitationTick

boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_vjsflahz, canBeFilledByDripstone, m_142087_

boolean (Fluid): canReceiveStalactiteDrip, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone

void (BlockState, World, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_aivvnrla, fillFromDripstone, m_142310_

void (BlockState, World, BlockPos, Fluid): receiveStalactiteDrip, receiveStalactiteDrip, method_32764, fillFromDripstone

boolean (World, Biome$Precipitation): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, canFillWithPrecipitation, m_182450_

boolean (World, Biome$Precipitation): shouldHandlePrecipitation, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation

com.mojang.serialization.MapCodec<CauldronBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<CauldronBlock> (): codec, codec, method_53969, getCodec

1.21.11

Names

dvs

ean

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dqw

dvs

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dol

dqw

Fields

float: d, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_

float: e, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_

float: e, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_

float: f, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_

com.mojang.serialization.MapCodec<CauldronBlock>: c, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_

com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_

Constructors

Methods

1.21.5

Names

dkj

dol

Fields

float: e, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_

float: d, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_

float: f, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_

float: e, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_

com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_

com.mojang.serialization.MapCodec<CauldronBlock>: c, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_

Constructors

Methods

1.21.4

Names

dli

dkj

Fields

Constructors

Methods

1.21.3

Names

dgt

dli

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dfw

dgt

Fields

Constructors

Methods

1.20.6

Names

cxl

dfw

Fields

com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, f_303385_

com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_

Constructors

Methods

1.20.4

Names

ctp

cxl

Fields

float: c, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_

float: e, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_

float: d, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_

float: f, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_

com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, f_303385_

Constructors

Methods

com.mojang.serialization.MapCodec<CauldronBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

cqh

ctp

Fields

Constructors

Methods

1.20.1

Names

cqa

cqh

net.minecraft.block.CauldronBlock

net.minecraft.block.cauldron.CauldronBlock

Fields

Constructors

Methods

boolean (BlockState): c, isFull, method_32766, isFull, m_grbdcizg, isFull, m_142596_

boolean (BlockState): d, isFull, method_32766, isFull, m_grbdcizg, isFull, m_142596_

1.19.4

Names

cnl

cqa

Fields

Constructors

Methods

1.19.3

Names

ckl

cnl

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cjo

ckl

Fields

Constructors

Methods

1.19

Names

cei

cjo

Fields

Constructors

Methods

1.18.2

Names

cdq

cei

net.minecraft.block.CauldronBlock

Fields

float: c, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, f_182448_

float: c, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_

float: d, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, f_182449_

float: d, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_

Constructors

Methods

boolean (BlockState): c, isFull, method_32766, isFull, m_grbdcizg, m_142596_

boolean (BlockState): c, isFull, method_32766, isFull, m_grbdcizg, isFull, m_142596_

void (BlockState, World, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_eapglecc, m_141997_

void (BlockState, World, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_eapglecc, precipitationTick, m_141997_

boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_vjsflahz, m_142087_

boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_vjsflahz, canBeFilledByDripstone, m_142087_

void (BlockState, World, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_aivvnrla, m_142310_

void (BlockState, World, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_aivvnrla, fillFromDripstone, m_142310_

boolean (World, Biome$Precipitation): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, m_182450_

boolean (World, Biome$Precipitation): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, canFillWithPrecipitation, m_182450_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cah

cdq

Fields

Constructors

Methods

1.17.1

Names

cag

cah

Fields

float: c, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, f_182448_

float: d, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, f_182449_

Constructors

Methods

boolean (World): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, m_152932_

boolean (World, Biome$Precipitation): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, m_182450_

1.17

Names

bvc

cag

net.minecraft.class_2275

net.minecraft.class_5546

net.minecraft.block.CauldronBlock

net.minecraft.src.C_1725_

Fields

IntProperty: a, LEVEL, field_10745, LEVEL, f_qlkdrxok, field_176591_a, LEVEL

VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, f_brryfyyo, field_196403_b, INSIDE

VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_ymnrhxgg, field_220269_b, SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, m_jdegzotw, func_199600_g, getRaytraceShape

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (World, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, m_txsxulpz, func_176590_a, setWaterLevel

void (World, BlockPos): c, handleRain, method_9504, rainTick, m_wuctrpwm, func_176224_k, fillWithRain

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_upxjoscw, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_wtutwlcg, func_180641_l, getComparatorInputOverride

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

boolean (BlockState): c, isFull, method_32766, isFull, m_grbdcizg, m_142596_

boolean (World): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, m_152932_

void (BlockState, World, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_eapglecc, m_141997_

boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_vjsflahz, m_142087_

void (BlockState, World, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_aivvnrla, m_142310_

1.16.5

Names

Fields

VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, f_brryfyyo, field_196403_b, INSIDE

VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, f_brryfyyo, field_196403_b, INSIDE

Constructors

Methods

1.16.4

Names

buz

bvc

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bwf

buz

Fields

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, m_jdegzotw, func_199600_g, getRaytraceShape

VoxelShape (BlockState, BlockView, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, m_jdegzotw, func_199600_g, getRaytraceShape

1.16.1

Names

bpv

bwf

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, m_mejwmswu, func_199600_g, getRaytraceShape

VoxelShape (BlockState, BlockView, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, m_jdegzotw, func_199600_g, getRaytraceShape

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_xstqflyp, func_149740_M, hasComparatorInputOverride

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_upxjoscw, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_tteckpqx, func_180641_l, getComparatorInputOverride

int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_wtutwlcg, func_180641_l, getComparatorInputOverride

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

1.15.2

Names

bps

bpv

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

1.15

Names

bnj

bps

Fields

IntProperty: a, LEVEL, field_10745, LEVEL, f_qlkdrxok, LEVEL, field_176591_a, LEVEL

IntProperty: a, LEVEL, field_10745, LEVEL, f_qlkdrxok, field_176591_a, LEVEL

VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, f_brryfyyo, INSIDE_SHAPE, field_196403_b, INSIDE

VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, f_brryfyyo, field_196403_b, INSIDE

VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_ymnrhxgg, SHAPE, field_220269_b, SHAPE

VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_ymnrhxgg, field_220269_b, SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

boolean (BlockState): f, canOcclude, method_9601, isOpaque, m_dixhmkcn, hasAmbientOcclusion, func_200124_e, isSolid

VoxelShape (BlockState, BlockView, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, m_mejwmswu, getInteractionShape, func_199600_g, getRaytraceShape

VoxelShape (BlockState, BlockView, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, m_mejwmswu, func_199600_g, getRaytraceShape

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (World, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, m_txsxulpz, setLevel, func_176590_a, setWaterLevel

void (World, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, m_txsxulpz, func_176590_a, setWaterLevel

void (World, BlockPos): c, handleRain, method_9504, rainTick, m_wuctrpwm, randomPrecipitationTick, func_176224_k, fillWithRain

void (World, BlockPos): c, handleRain, method_9504, rainTick, m_wuctrpwm, func_176224_k, fillWithRain

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_xstqflyp, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_xstqflyp, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_tteckpqx, getAnalogSignal, func_180641_l, getComparatorInputOverride

int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_tteckpqx, func_180641_l, getComparatorInputOverride

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

1.14.4

Names

bne

bnj

net.minecraft.world.level.block.CauldronBlock

net.minecraft.unmapped.C_vlqpfmkq

Fields

IntProperty: a, field_10745, LEVEL, LEVEL, field_176591_a, LEVEL

IntProperty: a, LEVEL, field_10745, LEVEL, f_qlkdrxok, LEVEL, field_176591_a, LEVEL

VoxelShape: c, field_10747, RAY_TRACE_SHAPE, INSIDE_SHAPE, field_196403_b, INSIDE

VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, f_brryfyyo, INSIDE_SHAPE, field_196403_b, INSIDE

VoxelShape: b, field_10746, OUTLINE_SHAPE, SHAPE, field_220269_b, SHAPE

VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_ymnrhxgg, SHAPE, field_220269_b, SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

boolean (BlockState): f, method_9601, isOpaque, hasAmbientOcclusion, func_200124_e, isSolid

boolean (BlockState): f, canOcclude, method_9601, isOpaque, m_dixhmkcn, hasAmbientOcclusion, func_200124_e, isSolid

VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, getInteractionShape, func_199600_g, getRaytraceShape

VoxelShape (BlockState, BlockView, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, m_mejwmswu, getInteractionShape, func_199600_g, getRaytraceShape

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (World, BlockPos, BlockState, int): a, method_9726, setLevel, setLevel, func_176590_a, setWaterLevel

void (World, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, m_txsxulpz, setLevel, func_176590_a, setWaterLevel

void (World, BlockPos): c, method_9504, onRainTick, randomPrecipitationTick, func_176224_k, fillWithRain

void (World, BlockPos): c, handleRain, method_9504, rainTick, m_wuctrpwm, randomPrecipitationTick, func_176224_k, fillWithRain

boolean (BlockState): b, method_9498, hasComparatorOutput, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_xstqflyp, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, getAnalogSignal, func_180641_l, getComparatorInputOverride

int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_tteckpqx, getAnalogSignal, func_180641_l, getComparatorInputOverride

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

1.14.3

Names

bna

bne

net.minecraft.block.CauldronBlock

Fields

IntegerProperty: a, field_10745, LEVEL, field_176591_a, LEVEL

IntProperty: a, field_10745, LEVEL, LEVEL, field_176591_a, LEVEL

VoxelShape: c, field_10747, INSIDE_SHAPE, field_196403_b, INSIDE

VoxelShape: c, field_10747, RAY_TRACE_SHAPE, INSIDE_SHAPE, field_196403_b, INSIDE

VoxelShape: b, field_10746, SHAPE, field_220269_b, field_220269_b

VoxelShape: b, field_10746, OUTLINE_SHAPE, SHAPE, field_220269_b, SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

boolean (BlockState): f, method_9601, hasAmbientOcclusion, func_200124_e, isSolid

boolean (BlockState): f, method_9601, isOpaque, hasAmbientOcclusion, func_200124_e, isSolid

VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getInteractionShape, func_199600_g, getRaytraceShape

VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, getInteractionShape, func_199600_g, getRaytraceShape

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

void (World, BlockPos, BlockState, int): a, method_9726, setLevel, func_176590_a, setWaterLevel

void (World, BlockPos, BlockState, int): a, method_9726, setLevel, setLevel, func_176590_a, setWaterLevel

void (World, BlockPos): c, method_9504, randomPrecipitationTick, func_176224_k, fillWithRain

void (World, BlockPos): c, method_9504, onRainTick, randomPrecipitationTick, func_176224_k, fillWithRain

boolean (BlockState): b, method_9498, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

boolean (BlockState): b, method_9498, hasComparatorOutput, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): a, method_9572, getAnalogSignal, func_180641_l, getComparatorInputOverride

int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, getAnalogSignal, func_180641_l, getComparatorInputOverride

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

1.14.2

Names

Fields

IntegerProperty: a, field_10745, LEVEL, field_176591_a, field_176591_a

IntegerProperty: a, field_10745, LEVEL, field_176591_a, LEVEL

VoxelShape: c, field_10747, INSIDE_SHAPE, field_196403_b, field_196403_b

VoxelShape: c, field_10747, INSIDE_SHAPE, field_196403_b, INSIDE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

1.14.1

Names

bmz

bna

Fields

Constructors

Methods

1.14

Names

bmz

net.minecraft.class_2275

net.minecraft.block.CauldronBlock

net.minecraft.block.CauldronBlock

net.minecraft.block.CauldronBlock

Fields

IntegerProperty: a, field_10745, LEVEL, field_176591_a, field_176591_a

VoxelShape: c, field_10747, INSIDE_SHAPE, field_196403_b, field_196403_b

VoxelShape: b, field_10746, SHAPE, field_220269_b, field_220269_b

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

boolean (BlockState): f, method_9601, hasAmbientOcclusion, func_200124_e, isSolid

VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getInteractionShape, func_199600_g, getRaytraceShape

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

void (World, BlockPos, BlockState, int): a, method_9726, setLevel, func_176590_a, setWaterLevel

void (World, BlockPos): c, method_9504, randomPrecipitationTick, func_176224_k, fillWithRain

boolean (BlockState): b, method_9498, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): a, method_9572, getAnalogSignal, func_180641_l, getComparatorInputOverride

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement