History - net.minecraft.block.CauldronBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<CauldronBlock>: CODEC, CODEC, field_46305, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<CauldronBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
ean
net.minecraft.world.level.block.CauldronBlock
net.minecraft.class_5546
net.minecraft.block.CauldronBlock
Fields
float: e, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_
float: RAIN_FILL_CHANCE, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE
float: f, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_
float: POWDER_SNOW_FILL_CHANCE, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE
com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_
com.mojang.serialization.MapCodec<CauldronBlock>: CODEC, CODEC, field_46305, CODEC
Constructors
Methods
boolean (BlockState): d, isFull, method_32766, isFull, m_grbdcizg, isFull, m_142596_
boolean (BlockState): isFull, isFull, method_32766, isFull
void (BlockState, World, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_eapglecc, precipitationTick, m_141997_
void (BlockState, World, BlockPos, Biome$Precipitation): handlePrecipitation, handlePrecipitation, method_9504, precipitationTick
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_vjsflahz, canBeFilledByDripstone, m_142087_
boolean (Fluid): canReceiveStalactiteDrip, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone
void (BlockState, World, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_aivvnrla, fillFromDripstone, m_142310_
void (BlockState, World, BlockPos, Fluid): receiveStalactiteDrip, receiveStalactiteDrip, method_32764, fillFromDripstone
boolean (World, Biome$Precipitation): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, canFillWithPrecipitation, m_182450_
boolean (World, Biome$Precipitation): shouldHandlePrecipitation, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation
com.mojang.serialization.MapCodec<CauldronBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<CauldronBlock> (): codec, codec, method_53969, getCodec
1.21.11
Names
dvs
ean
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dqw
dvs
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dol
dqw
Fields
float: d, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_
float: e, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_
float: e, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_
float: f, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_
com.mojang.serialization.MapCodec<CauldronBlock>: c, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_
com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_
Constructors
Methods
1.21.5
Names
dkj
dol
Fields
float: e, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_
float: d, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_
float: f, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_
float: e, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_
com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_
com.mojang.serialization.MapCodec<CauldronBlock>: c, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_
Constructors
Methods
1.21.4
Names
dli
dkj
Fields
Constructors
Methods
1.21.3
Names
dgt
dli
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dfw
dgt
Fields
Constructors
Methods
1.20.6
Names
cxl
dfw
Fields
com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, f_303385_
com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, CODEC, f_303385_
Constructors
Methods
1.20.4
Names
ctp
cxl
Fields
float: c, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_
float: e, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_
float: d, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_
float: f, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_
com.mojang.serialization.MapCodec<CauldronBlock>: d, CODEC, field_46305, CODEC, f_abhpjfbg, f_303385_
Constructors
Methods
com.mojang.serialization.MapCodec<CauldronBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
cqh
ctp
Fields
Constructors
Methods
1.20.1
Names
cqa
cqh
net.minecraft.block.CauldronBlock
net.minecraft.block.cauldron.CauldronBlock
Fields
Constructors
Methods
boolean (BlockState): c, isFull, method_32766, isFull, m_grbdcizg, isFull, m_142596_
boolean (BlockState): d, isFull, method_32766, isFull, m_grbdcizg, isFull, m_142596_
1.19.4
Names
cnl
cqa
Fields
Constructors
Methods
1.19.3
Names
ckl
cnl
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cjo
ckl
Fields
Constructors
Methods
1.19
Names
cei
cjo
Fields
Constructors
Methods
1.18.2
Names
cdq
cei
net.minecraft.block.CauldronBlock
Fields
float: c, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, f_182448_
float: c, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, FILL_WITH_RAIN_CHANCE, f_182448_
float: d, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, f_182449_
float: d, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, FILL_WITH_SNOW_CHANCE, f_182449_
Constructors
Methods
boolean (BlockState): c, isFull, method_32766, isFull, m_grbdcizg, m_142596_
boolean (BlockState): c, isFull, method_32766, isFull, m_grbdcizg, isFull, m_142596_
void (BlockState, World, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_eapglecc, m_141997_
void (BlockState, World, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_eapglecc, precipitationTick, m_141997_
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_vjsflahz, m_142087_
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_vjsflahz, canBeFilledByDripstone, m_142087_
void (BlockState, World, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_aivvnrla, m_142310_
void (BlockState, World, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_aivvnrla, fillFromDripstone, m_142310_
boolean (World, Biome$Precipitation): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, m_182450_
boolean (World, Biome$Precipitation): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, canFillWithPrecipitation, m_182450_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cah
cdq
Fields
Constructors
Methods
1.17.1
Names
cag
cah
Fields
float: c, RAIN_FILL_CHANCE, field_34027, FILL_WITH_RAIN_CHANCE, f_rkkxqgtp, f_182448_
float: d, POWDER_SNOW_FILL_CHANCE, field_34028, FILL_WITH_SNOW_CHANCE, f_mhftrnlc, f_182449_
Constructors
Methods
boolean (World): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, m_152932_
boolean (World, Biome$Precipitation): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, m_182450_
1.17
Names
bvc
cag
net.minecraft.class_2275
net.minecraft.class_5546
net.minecraft.block.CauldronBlock
net.minecraft.src.C_1725_
Fields
IntProperty: a, LEVEL, field_10745, LEVEL, f_qlkdrxok, field_176591_a, LEVEL
VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, f_brryfyyo, field_196403_b, INSIDE
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_ymnrhxgg, field_220269_b, SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, m_jdegzotw, func_199600_g, getRaytraceShape
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
void (World, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, m_txsxulpz, func_176590_a, setWaterLevel
void (World, BlockPos): c, handleRain, method_9504, rainTick, m_wuctrpwm, func_176224_k, fillWithRain
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_upxjoscw, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_wtutwlcg, func_180641_l, getComparatorInputOverride
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
boolean (BlockState): c, isFull, method_32766, isFull, m_grbdcizg, m_142596_
boolean (World): a, shouldHandlePrecipitation, method_31636, canFillWithPrecipitation, m_mvzwzigt, m_152932_
void (BlockState, World, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_eapglecc, m_141997_
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_vjsflahz, m_142087_
void (BlockState, World, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_aivvnrla, m_142310_
1.16.5
Names
Fields
VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, f_brryfyyo, field_196403_b, INSIDE
VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, f_brryfyyo, field_196403_b, INSIDE
Constructors
Methods
1.16.4
Names
buz
bvc
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwf
buz
Fields
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, m_jdegzotw, func_199600_g, getRaytraceShape
VoxelShape (BlockState, BlockView, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, m_jdegzotw, func_199600_g, getRaytraceShape
1.16.1
Names
bpv
bwf
Fields
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, m_mejwmswu, func_199600_g, getRaytraceShape
VoxelShape (BlockState, BlockView, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, m_jdegzotw, func_199600_g, getRaytraceShape
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_xstqflyp, func_149740_M, hasComparatorInputOverride
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_upxjoscw, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_tteckpqx, func_180641_l, getComparatorInputOverride
int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_wtutwlcg, func_180641_l, getComparatorInputOverride
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
1.15.2
Names
bps
bpv
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
1.15
Names
bnj
bps
Fields
IntProperty: a, LEVEL, field_10745, LEVEL, f_qlkdrxok, LEVEL, field_176591_a, LEVEL
IntProperty: a, LEVEL, field_10745, LEVEL, f_qlkdrxok, field_176591_a, LEVEL
VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, f_brryfyyo, INSIDE_SHAPE, field_196403_b, INSIDE
VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, f_brryfyyo, field_196403_b, INSIDE
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_ymnrhxgg, SHAPE, field_220269_b, SHAPE
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_ymnrhxgg, field_220269_b, SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
boolean (BlockState): f, canOcclude, method_9601, isOpaque, m_dixhmkcn, hasAmbientOcclusion, func_200124_e, isSolid
VoxelShape (BlockState, BlockView, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, m_mejwmswu, getInteractionShape, func_199600_g, getRaytraceShape
VoxelShape (BlockState, BlockView, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, m_mejwmswu, func_199600_g, getRaytraceShape
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (World, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, m_txsxulpz, setLevel, func_176590_a, setWaterLevel
void (World, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, m_txsxulpz, func_176590_a, setWaterLevel
void (World, BlockPos): c, handleRain, method_9504, rainTick, m_wuctrpwm, randomPrecipitationTick, func_176224_k, fillWithRain
void (World, BlockPos): c, handleRain, method_9504, rainTick, m_wuctrpwm, func_176224_k, fillWithRain
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_xstqflyp, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_xstqflyp, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_tteckpqx, getAnalogSignal, func_180641_l, getComparatorInputOverride
int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_tteckpqx, func_180641_l, getComparatorInputOverride
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
1.14.4
Names
bne
bnj
net.minecraft.world.level.block.CauldronBlock
net.minecraft.unmapped.C_vlqpfmkq
Fields
IntProperty: a, field_10745, LEVEL, LEVEL, field_176591_a, LEVEL
IntProperty: a, LEVEL, field_10745, LEVEL, f_qlkdrxok, LEVEL, field_176591_a, LEVEL
VoxelShape: c, field_10747, RAY_TRACE_SHAPE, INSIDE_SHAPE, field_196403_b, INSIDE
VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, f_brryfyyo, INSIDE_SHAPE, field_196403_b, INSIDE
VoxelShape: b, field_10746, OUTLINE_SHAPE, SHAPE, field_220269_b, SHAPE
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_ymnrhxgg, SHAPE, field_220269_b, SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
boolean (BlockState): f, method_9601, isOpaque, hasAmbientOcclusion, func_200124_e, isSolid
boolean (BlockState): f, canOcclude, method_9601, isOpaque, m_dixhmkcn, hasAmbientOcclusion, func_200124_e, isSolid
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, getInteractionShape, func_199600_g, getRaytraceShape
VoxelShape (BlockState, BlockView, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, m_mejwmswu, getInteractionShape, func_199600_g, getRaytraceShape
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (World, BlockPos, BlockState, int): a, method_9726, setLevel, setLevel, func_176590_a, setWaterLevel
void (World, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, m_txsxulpz, setLevel, func_176590_a, setWaterLevel
void (World, BlockPos): c, method_9504, onRainTick, randomPrecipitationTick, func_176224_k, fillWithRain
void (World, BlockPos): c, handleRain, method_9504, rainTick, m_wuctrpwm, randomPrecipitationTick, func_176224_k, fillWithRain
boolean (BlockState): b, method_9498, hasComparatorOutput, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_xstqflyp, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, getAnalogSignal, func_180641_l, getComparatorInputOverride
int (BlockState, World, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_tteckpqx, getAnalogSignal, func_180641_l, getComparatorInputOverride
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
1.14.3
Names
bna
bne
net.minecraft.block.CauldronBlock
Fields
IntegerProperty: a, field_10745, LEVEL, field_176591_a, LEVEL
IntProperty: a, field_10745, LEVEL, LEVEL, field_176591_a, LEVEL
VoxelShape: c, field_10747, INSIDE_SHAPE, field_196403_b, INSIDE
VoxelShape: c, field_10747, RAY_TRACE_SHAPE, INSIDE_SHAPE, field_196403_b, INSIDE
VoxelShape: b, field_10746, SHAPE, field_220269_b, field_220269_b
VoxelShape: b, field_10746, OUTLINE_SHAPE, SHAPE, field_220269_b, SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
boolean (BlockState): f, method_9601, hasAmbientOcclusion, func_200124_e, isSolid
boolean (BlockState): f, method_9601, isOpaque, hasAmbientOcclusion, func_200124_e, isSolid
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getInteractionShape, func_199600_g, getRaytraceShape
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, getInteractionShape, func_199600_g, getRaytraceShape
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
void (World, BlockPos, BlockState, int): a, method_9726, setLevel, func_176590_a, setWaterLevel
void (World, BlockPos, BlockState, int): a, method_9726, setLevel, setLevel, func_176590_a, setWaterLevel
void (World, BlockPos): c, method_9504, randomPrecipitationTick, func_176224_k, fillWithRain
void (World, BlockPos): c, method_9504, onRainTick, randomPrecipitationTick, func_176224_k, fillWithRain
boolean (BlockState): b, method_9498, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
boolean (BlockState): b, method_9498, hasComparatorOutput, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): a, method_9572, getAnalogSignal, func_180641_l, getComparatorInputOverride
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, getAnalogSignal, func_180641_l, getComparatorInputOverride
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
1.14.2
Names
Fields
IntegerProperty: a, field_10745, LEVEL, field_176591_a, field_176591_a
IntegerProperty: a, field_10745, LEVEL, field_176591_a, LEVEL
VoxelShape: c, field_10747, INSIDE_SHAPE, field_196403_b, field_196403_b
VoxelShape: c, field_10747, INSIDE_SHAPE, field_196403_b, INSIDE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
1.14.1
Names
bmz
bna
Fields
Constructors
Methods
1.14
Names
bmz
net.minecraft.class_2275
net.minecraft.block.CauldronBlock
net.minecraft.block.CauldronBlock
net.minecraft.block.CauldronBlock
Fields
IntegerProperty: a, field_10745, LEVEL, field_176591_a, field_176591_a
VoxelShape: c, field_10747, INSIDE_SHAPE, field_196403_b, field_196403_b
VoxelShape: b, field_10746, SHAPE, field_220269_b, field_220269_b
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
boolean (BlockState): f, method_9601, hasAmbientOcclusion, func_200124_e, isSolid
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getInteractionShape, func_199600_g, getRaytraceShape
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
void (World, BlockPos, BlockState, int): a, method_9726, setLevel, func_176590_a, setWaterLevel
void (World, BlockPos): c, method_9504, randomPrecipitationTick, func_176224_k, fillWithRain
boolean (BlockState): b, method_9498, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): a, method_9572, getAnalogSignal, func_180641_l, getComparatorInputOverride
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement