History - net.minecraft.world.gen.structure.StrongholdPieces
1.12.2
Names
bbt
net.minecraft.class_11
net.minecraft.world.gen.structure.StrongholdPieces
net.minecraft.world.gen.structure.StructureStrongholdPieces
net.minecraft.world.gen.structure.StructureStrongholdPieces
Fields
StrongholdPieces$StrongholdPieceWeight[]: b, field_22, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS
List<StrongholdPieces$StrongholdPieceWeight>: c, field_23, currentWeights, field_75206_c, structurePieceList
Class<? extends StrongholdPieces$StrongholdPiece>: d, field_24, forcedPiece, field_75203_d, strongComponentType
int: a, field_21, totalWeight, field_75207_a, totalWeight
StrongholdPieces$StoneBrickPicker: e, field_25, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES
Constructors
Methods
void (): a, method_5512, register, func_143046_a, registerStrongholdPieces
void (): b, method_17, resetWeights, func_75198_a, prepareStructurePieces
boolean (): d, method_23, updateTotalWeight, func_75202_c, canAddStructurePieces
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_20, createPiece, func_175954_a, findAndCreatePieceFactory
StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_22, generateNextPiece, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_24, tryGenerateNextPiece, func_175953_c, generateAndAddPiece