History - net.minecraft.block.LeverBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<LeverBlock>: CODEC, CODEC, field_46387, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<LeverBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos): ownSignal, ownSignal, method_1_5240, getWeakRedstonePower

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

eel

net.minecraft.world.level.block.LeverBlock

net.minecraft.class_2401

net.minecraft.block.LeverBlock

Fields

BooleanProperty: b, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, f_54622_

BooleanProperty: POWERED, POWERED, field_11265, POWERED

com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_eehxwxgv, CODEC, f_302745_

com.mojang.serialization.MapCodec<LeverBlock>: CODEC, CODEC, field_46387, CODEC

Function<BlockState, VoxelShape>: d, shapes, field_55776, shapeFunction, f_wqejvzey, shapeGetter, f_382579_

Function<BlockState, VoxelShape>: shapes, shapes, field_55776, shapeFunction

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, spawnParticles, m_54657_

void (BlockState, WorldAccess, BlockPos, float): makeParticle, makeParticle, method_10308, spawnParticles

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, getDirectSignal, method_9603, getStrongRedstonePower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): isSignalSource, isSignalSource, method_9506, emitsRedstonePower

void (BlockState, World, BlockPos): c, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

void (BlockState, World, BlockPos): updateNeighbours, updateNeighbours, method_10309, updateNeighbors

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<LeverBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<LeverBlock> (): codec, codec, method_53969, getCodec

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse

void (BlockState, World, BlockPos, PlayerEntity): b, pull, method_21846, togglePower, m_rryaawcw, toggle, m_54676_

void (BlockState, World, BlockPos, PlayerEntity): pull, pull, method_21846, togglePower

void (PlayerEntity, WorldAccess, BlockPos, BlockState): a, playSound, method_60283, playClickSound, m_cilpunoe, playToggleSound, m_338946_

void (PlayerEntity, WorldAccess, BlockPos, BlockState): playSound, playSound, method_60283, playClickSound

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, onExplosionHit, method_55124, onExploded

Function<BlockState, VoxelShape> (): b, makeShapes, method_66447, createShapeFunction, m_kosbrcps, createShapeGetter, m_387260_

Function<BlockState, VoxelShape> (): makeShapes, makeShapes, method_66447, createShapeFunction

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced

1.21.11

Names

dzq

eel

Fields

Constructors

Methods

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dut

dzq

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

void (BlockState, World, BlockPos): c, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dsh

dut

Fields

Constructors

Methods

1.21.5

Names

doc

dsh

Fields

VoxelShape: f, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_WALL_SHAPE, f_54623_

VoxelShape: g, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_WALL_SHAPE, f_54624_

VoxelShape: h, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_WALL_SHAPE, f_54625_

VoxelShape: i, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_WALL_SHAPE, f_54626_

VoxelShape: j, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_Z_AXIS_SHAPE, f_54627_

VoxelShape: k, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_X_AXIS_SHAPE, f_54628_

VoxelShape: l, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_Z_AXIS_SHAPE, f_54629_

VoxelShape: m, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_X_AXIS_SHAPE, f_54630_

int: c, DEPTH, field_31184, field_31184, f_odxziinh, DEPTH, f_153653_

int: d, WIDTH, field_31185, field_31185, f_vurawrwz, WIDTH, f_153654_

int: e, HEIGHT, field_31186, field_31186, f_wjirtlhh, HEIGHT, f_153655_

Function<BlockState, VoxelShape>: d, shapes, field_55776, shapeFunction, f_wqejvzey, shapeGetter, f_382579_

Constructors

Methods

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

Function<BlockState, VoxelShape> (): b, makeShapes, method_66447, createShapeFunction, m_kosbrcps, createShapeGetter, m_387260_

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

1.21.4

Names

dpb

doc

Fields

Constructors

Methods

1.21.3

Names

dkl

dpb

Fields

Constructors

Methods

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

djo

dkl

Fields

Constructors

Methods

void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

BlockState (BlockState, World, BlockPos): d, pull, method_21846, togglePower, m_rryaawcw, togglePower, m_54676_

void (BlockState, World, BlockPos, PlayerEntity): b, pull, method_21846, togglePower, m_rryaawcw, toggle, m_54676_

void (PlayerEntity, WorldAccess, BlockPos, BlockState): a, playSound, method_60283, playClickSound, m_cilpunoe, playToggleSound, m_338946_

1.20.6

Names

dbc

djo

Fields

com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_eehxwxgv, f_302745_

com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_eehxwxgv, CODEC, f_302745_

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

1.20.4

Names

cxf

dbc

Fields

BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, f_54622_

BooleanProperty: b, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, f_54622_

VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_WALL_SHAPE, f_54623_

VoxelShape: f, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_WALL_SHAPE, f_54623_

VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_WALL_SHAPE, f_54624_

VoxelShape: g, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_WALL_SHAPE, f_54624_

VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_WALL_SHAPE, f_54625_

VoxelShape: h, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_WALL_SHAPE, f_54625_

VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_WALL_SHAPE, f_54626_

VoxelShape: i, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_WALL_SHAPE, f_54626_

VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_Z_AXIS_SHAPE, f_54627_

VoxelShape: j, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_Z_AXIS_SHAPE, f_54627_

VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_X_AXIS_SHAPE, f_54628_

VoxelShape: k, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_X_AXIS_SHAPE, f_54628_

VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_Z_AXIS_SHAPE, f_54629_

VoxelShape: l, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_Z_AXIS_SHAPE, f_54629_

VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_X_AXIS_SHAPE, f_54630_

VoxelShape: m, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_X_AXIS_SHAPE, f_54630_

int: b, DEPTH, field_31184, field_31184, f_odxziinh, DEPTH, f_153653_

int: c, DEPTH, field_31184, field_31184, f_odxziinh, DEPTH, f_153653_

int: c, WIDTH, field_31185, field_31185, f_vurawrwz, WIDTH, f_153654_

int: d, WIDTH, field_31185, field_31185, f_vurawrwz, WIDTH, f_153654_

int: d, HEIGHT, field_31186, field_31186, f_wjirtlhh, HEIGHT, f_153655_

int: e, HEIGHT, field_31186, field_31186, f_wjirtlhh, HEIGHT, f_153655_

com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_eehxwxgv, f_302745_

Constructors

Methods

com.mojang.serialization.MapCodec<LeverBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_

1.20.2

Names

ctx

cxf

Fields

Constructors

Methods

1.20.1

Names

ctp

ctx

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

1.19.4

Names

cqz

ctp

Fields

Constructors

Methods

1.19.3

Names

cnw

cqz

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmz

cnw

Fields

Constructors

Methods

1.19

Names

chr

cmz

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

1.18.2

Names

cgz

chr

net.minecraft.block.LeverBlock

Fields

BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, f_54622_

BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, f_54622_

VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, f_54623_

VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_WALL_SHAPE, f_54623_

VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, f_54624_

VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_WALL_SHAPE, f_54624_

VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, f_54625_

VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_WALL_SHAPE, f_54625_

VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, f_54626_

VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_WALL_SHAPE, f_54626_

VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, f_54627_

VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_Z_AXIS_SHAPE, f_54627_

VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, f_54628_

VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_X_AXIS_SHAPE, f_54628_

VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, f_54629_

VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_Z_AXIS_SHAPE, f_54629_

VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, f_54630_

VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_X_AXIS_SHAPE, f_54630_

int: b, DEPTH, field_31184, field_31184, f_odxziinh, f_153653_

int: b, DEPTH, field_31184, field_31184, f_odxziinh, DEPTH, f_153653_

int: c, WIDTH, field_31185, field_31185, f_vurawrwz, f_153654_

int: c, WIDTH, field_31185, field_31185, f_vurawrwz, WIDTH, f_153654_

int: d, HEIGHT, field_31186, field_31186, f_wjirtlhh, f_153655_

int: d, HEIGHT, field_31186, field_31186, f_wjirtlhh, HEIGHT, f_153655_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, m_54657_

void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, spawnParticles, m_54657_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, m_54680_

void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

BlockState (BlockState, World, BlockPos): d, pull, method_21846, togglePower, m_rryaawcw, m_54676_

BlockState (BlockState, World, BlockPos): d, pull, method_21846, togglePower, m_rryaawcw, togglePower, m_54676_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdq

cgz

Fields

Constructors

Methods

1.17.1

Names

cdp

cdq

Fields

Constructors

Methods

1.17

Names

bya

cdp

net.minecraft.block.LeverBlock

net.minecraft.src.C_1831_

Fields

BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, field_176359_b, POWERED

BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, f_54622_

VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, field_185692_c, LEVER_NORTH_AABB

VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, f_54623_

VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, field_185693_d, LEVER_SOUTH_AABB

VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, f_54624_

VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, field_185694_e, LEVER_WEST_AABB

VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, f_54625_

VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, field_185695_f, LEVER_EAST_AABB

VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, f_54626_

VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, field_209348_r, FLOOR_Z_SHAPE

VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, f_54627_

VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, field_209349_s, FLOOR_X_SHAPE

VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, f_54628_

VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, field_209350_t, CEILING_Z_SHAPE

VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, f_54629_

VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, field_209351_u, CEILING_X_SHAPE

VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, f_54630_

int: b, DEPTH, field_31184, field_31184, f_odxziinh, f_153653_

int: c, WIDTH, field_31185, field_31185, f_vurawrwz, f_153654_

int: d, HEIGHT, field_31186, field_31186, f_wjirtlhh, f_153655_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, func_196379_a, addParticles

void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, m_54657_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, func_196378_d, updateNeighbors

void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, m_54680_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

BlockState (BlockState, World, BlockPos): d, pull, method_21846, method_21846, m_rryaawcw, func_226939_d_, setPowered

BlockState (BlockState, World, BlockPos): d, pull, method_21846, togglePower, m_rryaawcw, m_54676_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bxx

bya

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bzd

bxx

Fields

Constructors

Methods

1.16.1

Names

bsn

bzd

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

BlockState (BlockState, World, BlockPos): d, pull, method_21846, m_rryaawcw, func_226939_d_, setPowered

BlockState (BlockState, World, BlockPos): d, pull, method_21846, method_21846, m_rryaawcw, func_226939_d_, setPowered

1.15.2

Names

bsk

bsn

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

BlockState (BlockState, World, BlockPos): d, pull, method_21846, m_rryaawcw, func_226939_d_, func_226939_d_

BlockState (BlockState, World, BlockPos): d, pull, method_21846, m_rryaawcw, func_226939_d_, setPowered

1.15

Names

bpz

bsk

Fields

BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, field_176359_b, POWERED

BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, field_176359_b, POWERED

VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB

VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, field_185692_c, LEVER_NORTH_AABB

VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB

VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, field_185693_d, LEVER_SOUTH_AABB

VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB

VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, field_185694_e, LEVER_WEST_AABB

VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB

VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, field_185695_f, LEVER_EAST_AABB

VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE

VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, field_209348_r, FLOOR_Z_SHAPE

VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE

VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, field_209349_s, FLOOR_X_SHAPE

VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE

VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, field_209350_t, CEILING_Z_SHAPE

VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE

VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, field_209351_u, CEILING_X_SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (BlockState, IWorld, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, spawnParticle, func_196379_a, addParticles

void (BlockState, IWorld, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, func_196379_a, addParticles

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, func_196378_d, updateNeighbors

void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, func_196378_d, updateNeighbors

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

BlockState (BlockState, World, BlockPos): d, pull, method_21846, m_rryaawcw, func_226939_d_, func_226939_d_

1.14.4

Names

bpu

bpz

net.minecraft.world.level.block.LeverBlock

net.minecraft.unmapped.C_hcykfprw

Fields

BooleanProperty: a, field_11265, POWERED, POWERED, field_176359_b, POWERED

BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, field_176359_b, POWERED

VoxelShape: b, field_11267, NORTH_WALL_SHAPE, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB

VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB

VoxelShape: c, field_11263, SOUTH_WALL_SHAPE, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB

VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB

VoxelShape: d, field_11260, WEST_WALL_SHAPE, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB

VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB

VoxelShape: e, field_11262, EAST_WALL_SHAPE, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB

VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB

VoxelShape: f, field_11264, FLOOR_Z_AXIS_SHAPE, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE

VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE

VoxelShape: g, field_11261, FLOOR_X_AXIS_SHAPE, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE

VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE

VoxelShape: h, field_11268, CEILING_Z_AXIS_SHAPE, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE

VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE

VoxelShape: i, field_11266, CEILING_X_AXIS_SHAPE, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE

VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (BlockState, IWorld, BlockPos, float): a, method_10308, spawnParticles, spawnParticle, func_196379_a, addParticles

void (BlockState, IWorld, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, spawnParticle, func_196379_a, addParticles

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

void (BlockState, World, BlockPos): d, method_10309, updateNeighbors, updateNeighbors, func_196378_d, updateNeighbors

void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, func_196378_d, updateNeighbors

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

1.14.3

Names

bpq

bpu

net.minecraft.block.LeverBlock

Fields

BooleanProperty: a, field_11265, POWERED, field_176359_b, POWERED

BooleanProperty: a, field_11265, POWERED, POWERED, field_176359_b, POWERED

VoxelShape: b, field_11267, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB

VoxelShape: b, field_11267, NORTH_WALL_SHAPE, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB

VoxelShape: c, field_11263, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB

VoxelShape: c, field_11263, SOUTH_WALL_SHAPE, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB

VoxelShape: d, field_11260, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB

VoxelShape: d, field_11260, WEST_WALL_SHAPE, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB

VoxelShape: e, field_11262, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB

VoxelShape: e, field_11262, EAST_WALL_SHAPE, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB

VoxelShape: f, field_11264, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE

VoxelShape: f, field_11264, FLOOR_Z_AXIS_SHAPE, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE

VoxelShape: g, field_11261, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE

VoxelShape: g, field_11261, FLOOR_X_AXIS_SHAPE, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE

VoxelShape: h, field_11268, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE

VoxelShape: h, field_11268, CEILING_Z_AXIS_SHAPE, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE

VoxelShape: i, field_11266, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE

VoxelShape: i, field_11266, CEILING_X_AXIS_SHAPE, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

void (BlockState, WorldAccess, BlockPos, float): a, method_10308, spawnParticle, func_196379_a, addParticles

void (BlockState, IWorld, BlockPos, float): a, method_10308, spawnParticles, spawnParticle, func_196379_a, addParticles

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

void (BlockState, World, BlockPos): d, method_10309, updateNeighbors, func_196378_d, updateNeighbors

void (BlockState, World, BlockPos): d, method_10309, updateNeighbors, updateNeighbors, func_196378_d, updateNeighbors

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

1.14.2

Names

Fields

BooleanProperty: a, field_11265, POWERED, field_176359_b, field_176359_b

BooleanProperty: a, field_11265, POWERED, field_176359_b, POWERED

VoxelShape: b, field_11267, NORTH_SHAPE, field_185692_c, field_185692_c

VoxelShape: b, field_11267, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB

VoxelShape: c, field_11263, SOUTH_SHAPE, field_185693_d, field_185693_d

VoxelShape: c, field_11263, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB

VoxelShape: d, field_11260, WEST_SHAPE, field_185694_e, field_185694_e

VoxelShape: d, field_11260, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB

VoxelShape: e, field_11262, EAST_SHAPE, field_185695_f, field_185695_f

VoxelShape: e, field_11262, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB

VoxelShape: f, field_11264, FLOOR_SHAPE_Z, field_209348_r, field_209348_r

VoxelShape: f, field_11264, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE

VoxelShape: g, field_11261, FLOOR_SHAPE_X, field_209349_s, field_209349_s

VoxelShape: g, field_11261, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE

VoxelShape: h, field_11268, CEILING_SHAPE_Z, field_209350_t, field_209350_t

VoxelShape: h, field_11268, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE

VoxelShape: i, field_11266, CEILING_SHAPE_X, field_209351_u, field_209351_u

VoxelShape: i, field_11266, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

1.14.1

Names

bpp

bpq

Fields

Constructors

Methods

1.14

Names

bpp

net.minecraft.class_2401

net.minecraft.block.LeverBlock

net.minecraft.block.LeverBlock

net.minecraft.block.LeverBlock

Fields

BooleanProperty: a, field_11265, POWERED, field_176359_b, field_176359_b

VoxelShape: b, field_11267, NORTH_SHAPE, field_185692_c, field_185692_c

VoxelShape: c, field_11263, SOUTH_SHAPE, field_185693_d, field_185693_d

VoxelShape: d, field_11260, WEST_SHAPE, field_185694_e, field_185694_e

VoxelShape: e, field_11262, EAST_SHAPE, field_185695_f, field_185695_f

VoxelShape: f, field_11264, FLOOR_SHAPE_Z, field_209348_r, field_209348_r

VoxelShape: g, field_11261, FLOOR_SHAPE_X, field_209349_s, field_209349_s

VoxelShape: h, field_11268, CEILING_SHAPE_Z, field_209350_t, field_209350_t

VoxelShape: i, field_11266, CEILING_SHAPE_X, field_209351_u, field_209351_u

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

void (BlockState, WorldAccess, BlockPos, float): a, method_10308, spawnParticle, func_196379_a, addParticles

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

void (BlockState, World, BlockPos): d, method_10309, updateNeighbors, func_196378_d, updateNeighbors

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick