History - net.minecraft.block.LeverBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<LeverBlock>: CODEC, CODEC, field_46387, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<LeverBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos): ownSignal, ownSignal, method_1_5240, getWeakRedstonePower
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
eel
net.minecraft.world.level.block.LeverBlock
net.minecraft.class_2401
net.minecraft.block.LeverBlock
Fields
BooleanProperty: b, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, f_54622_
BooleanProperty: POWERED, POWERED, field_11265, POWERED
com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_eehxwxgv, CODEC, f_302745_
com.mojang.serialization.MapCodec<LeverBlock>: CODEC, CODEC, field_46387, CODEC
Function<BlockState, VoxelShape>: d, shapes, field_55776, shapeFunction, f_wqejvzey, shapeGetter, f_382579_
Function<BlockState, VoxelShape>: shapes, shapes, field_55776, shapeFunction
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, spawnParticles, m_54657_
void (BlockState, WorldAccess, BlockPos, float): makeParticle, makeParticle, method_10308, spawnParticles
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_
int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_
int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): isSignalSource, isSignalSource, method_9506, emitsRedstonePower
void (BlockState, World, BlockPos): c, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
void (BlockState, World, BlockPos): updateNeighbours, updateNeighbours, method_10309, updateNeighbors
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<LeverBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<LeverBlock> (): codec, codec, method_53969, getCodec
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse
void (BlockState, World, BlockPos, PlayerEntity): b, pull, method_21846, togglePower, m_rryaawcw, toggle, m_54676_
void (BlockState, World, BlockPos, PlayerEntity): pull, pull, method_21846, togglePower
void (PlayerEntity, WorldAccess, BlockPos, BlockState): a, playSound, method_60283, playClickSound, m_cilpunoe, playToggleSound, m_338946_
void (PlayerEntity, WorldAccess, BlockPos, BlockState): playSound, playSound, method_60283, playClickSound
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, onExplosionHit, method_55124, onExploded
Function<BlockState, VoxelShape> (): b, makeShapes, method_66447, createShapeFunction, m_kosbrcps, createShapeGetter, m_387260_
Function<BlockState, VoxelShape> (): makeShapes, makeShapes, method_66447, createShapeFunction
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced
1.21.11
Names
dzq
eel
Fields
Constructors
Methods
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dut
dzq
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
void (BlockState, World, BlockPos): c, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dsh
dut
Fields
Constructors
Methods
1.21.5
Names
doc
dsh
Fields
VoxelShape: f, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_WALL_SHAPE, f_54623_
VoxelShape: g, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_WALL_SHAPE, f_54624_
VoxelShape: h, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_WALL_SHAPE, f_54625_
VoxelShape: i, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_WALL_SHAPE, f_54626_
VoxelShape: j, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_Z_AXIS_SHAPE, f_54627_
VoxelShape: k, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_X_AXIS_SHAPE, f_54628_
VoxelShape: l, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_Z_AXIS_SHAPE, f_54629_
VoxelShape: m, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_X_AXIS_SHAPE, f_54630_
int: c, DEPTH, field_31184, field_31184, f_odxziinh, DEPTH, f_153653_
int: d, WIDTH, field_31185, field_31185, f_vurawrwz, WIDTH, f_153654_
int: e, HEIGHT, field_31186, field_31186, f_wjirtlhh, HEIGHT, f_153655_
Function<BlockState, VoxelShape>: d, shapes, field_55776, shapeFunction, f_wqejvzey, shapeGetter, f_382579_
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
Function<BlockState, VoxelShape> (): b, makeShapes, method_66447, createShapeFunction, m_kosbrcps, createShapeGetter, m_387260_
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
1.21.4
Names
dpb
doc
Fields
Constructors
Methods
1.21.3
Names
dkl
dpb
Fields
Constructors
Methods
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
djo
dkl
Fields
Constructors
Methods
void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
BlockState (BlockState, World, BlockPos): d, pull, method_21846, togglePower, m_rryaawcw, togglePower, m_54676_
void (BlockState, World, BlockPos, PlayerEntity): b, pull, method_21846, togglePower, m_rryaawcw, toggle, m_54676_
void (PlayerEntity, WorldAccess, BlockPos, BlockState): a, playSound, method_60283, playClickSound, m_cilpunoe, playToggleSound, m_338946_
1.20.6
Names
dbc
djo
Fields
com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_eehxwxgv, f_302745_
com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_eehxwxgv, CODEC, f_302745_
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
1.20.4
Names
cxf
dbc
Fields
BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, f_54622_
BooleanProperty: b, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, f_54622_
VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_WALL_SHAPE, f_54623_
VoxelShape: f, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_WALL_SHAPE, f_54623_
VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_WALL_SHAPE, f_54624_
VoxelShape: g, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_WALL_SHAPE, f_54624_
VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_WALL_SHAPE, f_54625_
VoxelShape: h, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_WALL_SHAPE, f_54625_
VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_WALL_SHAPE, f_54626_
VoxelShape: i, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_WALL_SHAPE, f_54626_
VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_Z_AXIS_SHAPE, f_54627_
VoxelShape: j, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_Z_AXIS_SHAPE, f_54627_
VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_X_AXIS_SHAPE, f_54628_
VoxelShape: k, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_X_AXIS_SHAPE, f_54628_
VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_Z_AXIS_SHAPE, f_54629_
VoxelShape: l, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_Z_AXIS_SHAPE, f_54629_
VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_X_AXIS_SHAPE, f_54630_
VoxelShape: m, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_X_AXIS_SHAPE, f_54630_
int: b, DEPTH, field_31184, field_31184, f_odxziinh, DEPTH, f_153653_
int: c, DEPTH, field_31184, field_31184, f_odxziinh, DEPTH, f_153653_
int: c, WIDTH, field_31185, field_31185, f_vurawrwz, WIDTH, f_153654_
int: d, WIDTH, field_31185, field_31185, f_vurawrwz, WIDTH, f_153654_
int: d, HEIGHT, field_31186, field_31186, f_wjirtlhh, HEIGHT, f_153655_
int: e, HEIGHT, field_31186, field_31186, f_wjirtlhh, HEIGHT, f_153655_
com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_eehxwxgv, f_302745_
Constructors
Methods
com.mojang.serialization.MapCodec<LeverBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_
1.20.2
Names
ctx
cxf
Fields
Constructors
Methods
1.20.1
Names
ctp
ctx
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
1.19.4
Names
cqz
ctp
Fields
Constructors
Methods
1.19.3
Names
cnw
cqz
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmz
cnw
Fields
Constructors
Methods
1.19
Names
chr
cmz
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
1.18.2
Names
cgz
chr
net.minecraft.block.LeverBlock
Fields
BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, f_54622_
BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, f_54622_
VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, f_54623_
VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_WALL_SHAPE, f_54623_
VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, f_54624_
VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_WALL_SHAPE, f_54624_
VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, f_54625_
VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_WALL_SHAPE, f_54625_
VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, f_54626_
VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_WALL_SHAPE, f_54626_
VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, f_54627_
VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_Z_AXIS_SHAPE, f_54627_
VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, f_54628_
VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_X_AXIS_SHAPE, f_54628_
VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, f_54629_
VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_Z_AXIS_SHAPE, f_54629_
VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, f_54630_
VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_X_AXIS_SHAPE, f_54630_
int: b, DEPTH, field_31184, field_31184, f_odxziinh, f_153653_
int: b, DEPTH, field_31184, field_31184, f_odxziinh, DEPTH, f_153653_
int: c, WIDTH, field_31185, field_31185, f_vurawrwz, f_153654_
int: c, WIDTH, field_31185, field_31185, f_vurawrwz, WIDTH, f_153654_
int: d, HEIGHT, field_31186, field_31186, f_wjirtlhh, f_153655_
int: d, HEIGHT, field_31186, field_31186, f_wjirtlhh, HEIGHT, f_153655_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, m_54657_
void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, spawnParticles, m_54657_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_
void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, m_54680_
void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, m_54680_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
BlockState (BlockState, World, BlockPos): d, pull, method_21846, togglePower, m_rryaawcw, m_54676_
BlockState (BlockState, World, BlockPos): d, pull, method_21846, togglePower, m_rryaawcw, togglePower, m_54676_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cdq
cgz
Fields
Constructors
Methods
1.17.1
Names
cdp
cdq
Fields
Constructors
Methods
1.17
Names
bya
cdp
net.minecraft.block.LeverBlock
net.minecraft.src.C_1831_
Fields
BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, field_176359_b, POWERED
BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, f_54622_
VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, field_185692_c, LEVER_NORTH_AABB
VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, f_54623_
VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, field_185693_d, LEVER_SOUTH_AABB
VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, f_54624_
VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, field_185694_e, LEVER_WEST_AABB
VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, f_54625_
VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, field_185695_f, LEVER_EAST_AABB
VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, f_54626_
VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, field_209348_r, FLOOR_Z_SHAPE
VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, f_54627_
VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, field_209349_s, FLOOR_X_SHAPE
VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, f_54628_
VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, field_209350_t, CEILING_Z_SHAPE
VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, f_54629_
VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, field_209351_u, CEILING_X_SHAPE
VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, f_54630_
int: b, DEPTH, field_31184, field_31184, f_odxziinh, f_153653_
int: c, WIDTH, field_31185, field_31185, f_vurawrwz, f_153654_
int: d, HEIGHT, field_31186, field_31186, f_wjirtlhh, f_153655_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, func_196379_a, addParticles
void (BlockState, WorldAccess, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, m_54657_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_
void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, func_196378_d, updateNeighbors
void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, m_54680_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
BlockState (BlockState, World, BlockPos): d, pull, method_21846, method_21846, m_rryaawcw, func_226939_d_, setPowered
BlockState (BlockState, World, BlockPos): d, pull, method_21846, togglePower, m_rryaawcw, m_54676_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bxx
bya
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bzd
bxx
Fields
Constructors
Methods
1.16.1
Names
bsn
bzd
Fields
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
BlockState (BlockState, World, BlockPos): d, pull, method_21846, m_rryaawcw, func_226939_d_, setPowered
BlockState (BlockState, World, BlockPos): d, pull, method_21846, method_21846, m_rryaawcw, func_226939_d_, setPowered
1.15.2
Names
bsk
bsn
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
BlockState (BlockState, World, BlockPos): d, pull, method_21846, m_rryaawcw, func_226939_d_, func_226939_d_
BlockState (BlockState, World, BlockPos): d, pull, method_21846, m_rryaawcw, func_226939_d_, setPowered
1.15
Names
bpz
bsk
Fields
BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, field_176359_b, POWERED
BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, field_176359_b, POWERED
VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB
VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, field_185692_c, LEVER_NORTH_AABB
VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB
VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, field_185693_d, LEVER_SOUTH_AABB
VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB
VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, field_185694_e, LEVER_WEST_AABB
VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB
VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, field_185695_f, LEVER_EAST_AABB
VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE
VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, field_209348_r, FLOOR_Z_SHAPE
VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE
VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, field_209349_s, FLOOR_X_SHAPE
VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE
VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, field_209350_t, CEILING_Z_SHAPE
VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE
VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, field_209351_u, CEILING_X_SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (BlockState, IWorld, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, spawnParticle, func_196379_a, addParticles
void (BlockState, IWorld, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, func_196379_a, addParticles
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower
void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, func_196378_d, updateNeighbors
void (BlockState, World, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, func_196378_d, updateNeighbors
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
BlockState (BlockState, World, BlockPos): d, pull, method_21846, m_rryaawcw, func_226939_d_, func_226939_d_
1.14.4
Names
bpu
bpz
net.minecraft.world.level.block.LeverBlock
net.minecraft.unmapped.C_hcykfprw
Fields
BooleanProperty: a, field_11265, POWERED, POWERED, field_176359_b, POWERED
BooleanProperty: a, POWERED, field_11265, POWERED, f_tyacqxtk, POWERED, field_176359_b, POWERED
VoxelShape: b, field_11267, NORTH_WALL_SHAPE, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB
VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_zdqvqkwk, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB
VoxelShape: c, field_11263, SOUTH_WALL_SHAPE, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB
VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_wzyaggpc, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB
VoxelShape: d, field_11260, WEST_WALL_SHAPE, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB
VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_baovugsn, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB
VoxelShape: e, field_11262, EAST_WALL_SHAPE, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB
VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_ooywwomu, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB
VoxelShape: f, field_11264, FLOOR_Z_AXIS_SHAPE, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE
VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_pbflnhxb, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE
VoxelShape: g, field_11261, FLOOR_X_AXIS_SHAPE, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE
VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_smmjyjuq, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE
VoxelShape: h, field_11268, CEILING_Z_AXIS_SHAPE, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE
VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_oiodeyly, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE
VoxelShape: i, field_11266, CEILING_X_AXIS_SHAPE, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE
VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_pvoiqrfo, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (BlockState, IWorld, BlockPos, float): a, method_10308, spawnParticles, spawnParticle, func_196379_a, addParticles
void (BlockState, IWorld, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_qafqjimt, spawnParticle, func_196379_a, addParticles
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower
boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower
void (BlockState, World, BlockPos): d, method_10309, updateNeighbors, updateNeighbors, func_196378_d, updateNeighbors
void (BlockState, World, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_frzaiydw, updateNeighbors, func_196378_d, updateNeighbors
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
1.14.3
Names
bpq
bpu
net.minecraft.block.LeverBlock
Fields
BooleanProperty: a, field_11265, POWERED, field_176359_b, POWERED
BooleanProperty: a, field_11265, POWERED, POWERED, field_176359_b, POWERED
VoxelShape: b, field_11267, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB
VoxelShape: b, field_11267, NORTH_WALL_SHAPE, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB
VoxelShape: c, field_11263, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB
VoxelShape: c, field_11263, SOUTH_WALL_SHAPE, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB
VoxelShape: d, field_11260, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB
VoxelShape: d, field_11260, WEST_WALL_SHAPE, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB
VoxelShape: e, field_11262, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB
VoxelShape: e, field_11262, EAST_WALL_SHAPE, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB
VoxelShape: f, field_11264, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE
VoxelShape: f, field_11264, FLOOR_Z_AXIS_SHAPE, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE
VoxelShape: g, field_11261, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE
VoxelShape: g, field_11261, FLOOR_X_AXIS_SHAPE, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE
VoxelShape: h, field_11268, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE
VoxelShape: h, field_11268, CEILING_Z_AXIS_SHAPE, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE
VoxelShape: i, field_11266, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE
VoxelShape: i, field_11266, CEILING_X_AXIS_SHAPE, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
void (BlockState, WorldAccess, BlockPos, float): a, method_10308, spawnParticle, func_196379_a, addParticles
void (BlockState, IWorld, BlockPos, float): a, method_10308, spawnParticles, spawnParticle, func_196379_a, addParticles
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower
boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower
void (BlockState, World, BlockPos): d, method_10309, updateNeighbors, func_196378_d, updateNeighbors
void (BlockState, World, BlockPos): d, method_10309, updateNeighbors, updateNeighbors, func_196378_d, updateNeighbors
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
1.14.2
Names
Fields
BooleanProperty: a, field_11265, POWERED, field_176359_b, field_176359_b
BooleanProperty: a, field_11265, POWERED, field_176359_b, POWERED
VoxelShape: b, field_11267, NORTH_SHAPE, field_185692_c, field_185692_c
VoxelShape: b, field_11267, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB
VoxelShape: c, field_11263, SOUTH_SHAPE, field_185693_d, field_185693_d
VoxelShape: c, field_11263, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB
VoxelShape: d, field_11260, WEST_SHAPE, field_185694_e, field_185694_e
VoxelShape: d, field_11260, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB
VoxelShape: e, field_11262, EAST_SHAPE, field_185695_f, field_185695_f
VoxelShape: e, field_11262, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB
VoxelShape: f, field_11264, FLOOR_SHAPE_Z, field_209348_r, field_209348_r
VoxelShape: f, field_11264, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE
VoxelShape: g, field_11261, FLOOR_SHAPE_X, field_209349_s, field_209349_s
VoxelShape: g, field_11261, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE
VoxelShape: h, field_11268, CEILING_SHAPE_Z, field_209350_t, field_209350_t
VoxelShape: h, field_11268, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE
VoxelShape: i, field_11266, CEILING_SHAPE_X, field_209351_u, field_209351_u
VoxelShape: i, field_11266, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
1.14.1
Names
bpp
bpq
Fields
Constructors
Methods
1.14
Names
bpp
net.minecraft.class_2401
net.minecraft.block.LeverBlock
net.minecraft.block.LeverBlock
net.minecraft.block.LeverBlock
Fields
BooleanProperty: a, field_11265, POWERED, field_176359_b, field_176359_b
VoxelShape: b, field_11267, NORTH_SHAPE, field_185692_c, field_185692_c
VoxelShape: c, field_11263, SOUTH_SHAPE, field_185693_d, field_185693_d
VoxelShape: d, field_11260, WEST_SHAPE, field_185694_e, field_185694_e
VoxelShape: e, field_11262, EAST_SHAPE, field_185695_f, field_185695_f
VoxelShape: f, field_11264, FLOOR_SHAPE_Z, field_209348_r, field_209348_r
VoxelShape: g, field_11261, FLOOR_SHAPE_X, field_209349_s, field_209349_s
VoxelShape: h, field_11268, CEILING_SHAPE_Z, field_209350_t, field_209350_t
VoxelShape: i, field_11266, CEILING_SHAPE_X, field_209351_u, field_209351_u
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
void (BlockState, WorldAccess, BlockPos, float): a, method_10308, spawnParticle, func_196379_a, addParticles
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower
boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower
void (BlockState, World, BlockPos): d, method_10309, updateNeighbors, func_196378_d, updateNeighbors
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick