History - net.minecraft.block.FarmlandBlock

1.13.2

Names

bep

beq

net.minecraft.unmapped.C_57199446

net.minecraft.class_134

Fields

IntegerProperty: a, f_77842943, MOISTURE, field_176531_a

IntegerProperty: a, field_18317, MOISTURE, field_176531_a, MOISTURE

VoxelShape: b, f_04761339, SHAPE, field_196432_b

VoxelShape: b, field_18318, SHAPE, field_196432_b, SHAPE

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

void (World, BlockPos, Entity, float): a, m_35613877, onFallenOn, func_180658_a

void (World, BlockPos, Entity, float): a, method_8647, onFallenOn, func_180658_a, onFallenUpon

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a

boolean (BlockState, WorldView, BlockPos): a, method_16570, canBePlaced, func_196260_a, isValidPosition

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

int (BlockState, BlockView, BlockPos): j, m_76486297, getOpacity, func_200011_d

int (BlockState, BlockView, BlockPos): j, method_16597, getOpacity, func_200011_d, getOpacity

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick

void (BlockState, World, BlockPos): b, m_44648354, setDirt, func_199610_d

void (BlockState, World, BlockPos): b, method_16675, setDirt, func_199610_d, turnToDirt

boolean (BlockView, BlockPos): a, m_63360794, isUnderCrop, func_176529_d

boolean (BlockView, BlockPos): a, method_16673, isUnderCrop, func_176529_d, hasCrops

boolean (WorldView, BlockPos): a, m_50862810, isNearWater, func_176530_e

boolean (WorldView, BlockPos): a, method_16674, isNearWater, func_176530_e, hasWater

ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a

ItemLike (BlockState, World, BlockPos, int): a, method_16568, getDropItem, func_199769_a, getItemDropped

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement

1.13.1

Names

beh

bep

Fields

Constructors

(Block$Properties)

(Block$Properties)

Methods

1.13

Names

aqn

beh

net.minecraft.class_134

net.minecraft.unmapped.C_57199446

Fields

IntegerProperty: a, field_9400, MOISTURE, field_176531_a, MOISTURE

Box: b, field_12663, SHAPE, field_185665_b, FARMLAND_AABB

Box: c, field_15757, SHAPE_ABOVE, field_194405_c, field_194405_c

IntegerProperty: a, f_77842943, MOISTURE, field_176531_a

VoxelShape: b, f_04761339, SHAPE, field_196432_b

Constructors

()

(Block$Properties)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos, Entity, float): a, method_8647, onFallenOn, func_180658_a, onFallenUpon

void (World, BlockPos, Entity, float): a, m_35613877, onFallenOn, func_180658_a

void (World, BlockPos): b, method_13706, setDirt, func_190970_b, turnToDirt

boolean (World, BlockPos): c, method_8769, isUnderCrop, func_176529_d, hasCrops

boolean (World, BlockPos): d, method_8770, isNearWater, func_176530_e, hasWater

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

int (BlockState, BlockView, BlockPos): j, m_76486297, getOpacity, func_200011_d

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos): b, m_44648354, setDirt, func_199610_d

boolean (BlockView, BlockPos): a, m_63360794, isUnderCrop, func_176529_d

boolean (WorldView, BlockPos): a, m_50862810, isNearWater, func_176530_e

ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

1.12.2

Names

aqn

net.minecraft.class_134

net.minecraft.block.FarmlandBlock

net.minecraft.block.BlockFarmland

net.minecraft.block.BlockFarmland

Fields

IntegerProperty: a, field_9400, MOISTURE, field_176531_a, MOISTURE

Box: b, field_12663, SHAPE, field_185665_b, FARMLAND_AABB

Box: c, field_15757, SHAPE_ABOVE, field_194405_c, field_194405_c

Constructors

()

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos, Entity, float): a, method_8647, onFallenOn, func_180658_a, onFallenUpon

void (World, BlockPos): b, method_13706, setDirt, func_190970_b, turnToDirt

boolean (World, BlockPos): c, method_8769, isUnderCrop, func_176529_d, hasCrops

boolean (World, BlockPos): d, method_8770, isNearWater, func_176530_e, hasWater

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered