History - net.minecraft.entity.FishingBobberEntity
1.7.10
Names
xe
net.minecraft.class_993
net.minecraft.entity.FishingBobberEntity
net.minecraft.entity.projectile.EntityFishHook
Fields
List: d, field_9113, JUNK_LOOT, JUNK
List: e, field_9114, TREASURE_LOOT, VALUABLES
List: f, field_9115, FISH_LOOT, FISH
int: g, field_4064, blockX, xTile
int: h, field_4065, blockY, yTile
int: i, field_4066, blockZ, zTile
Block: at, field_9109, inBlock, inTile
boolean: au, field_4068, inGround, inGround
int: a, field_4051, shake, shake
PlayerEntity: b, field_4062, thrower, angler
int: av, field_4069, inBlockTicks, ticksInGround
int: aw, field_4070, inAirTicks, ticksInAir
int: ax, field_9110, selfHitTimer, ticksCatchable
int: ay, field_9111, catchTimer, ticksCaughtDelay
int: az, field_9112, fishTravelTimer, ticksCatchableDelay
float: aA, field_9108, fishAngle, fishApproachAngle
Entity: c, field_4063, hookedEntity, caughtEntity
int: aB, field_4053, lerpSteps, fishPosRotationIncrements
double: aC, field_4054, lerpX, fishX
double: aD, field_4055, lerpY, fishY
double: aE, field_4056, lerpZ, fishZ
double: aF, field_4057, lerpYaw, fishYaw
double: aG, field_4058, lerpPitch, fishPitch
double: aH, field_4059, lerpVelocityX, clientMotionX
double: aI, field_4060, lerpVelocityY, clientMotionY
double: aJ, field_4061, lerpVelocityZ, clientMotionZ
Constructors
(World)
(World, double, double, double, PlayerEntity)
Methods
void (): c, method_2484, registerSyncedData, entityInit
void (double, double, double, float, float): c, method_3230, thrown, handleHookCasting
void (): h, method_2558, tick, onUpdate
void (NbtCompound): b, method_2528, writeCustomNbt, writeEntityToNBT
void (NbtCompound): a, method_2498, readCustomNbt, readEntityFromNBT
int (): e, method_3231, retrieve, handleHookRetraction
ItemStack (): f, method_8392, getResult, func_146033_f
void (): B, method_2563, remove, setDead
boolean (double): a, method_2486, shouldRender, isInRangeToRenderDist
void (double, double, double, float, float, int): a, method_2488, lerpPositionAndAngles, setPositionAndRotation2
void (double, double, double): i, method_2556, lerpVelocity, setVelocity
float (): Y, method_2475, getShadowHeightOffset, getShadowSize