History - net.minecraft.block.BubbleColumnBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<BubbleColumnBlock>: CODEC, CODEC, field_46291, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<BubbleColumnBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
dzx
net.minecraft.world.level.block.BubbleColumnBlock
net.minecraft.class_2258
net.minecraft.block.BubbleColumnBlock
Fields
BooleanProperty: b, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, f_50956_
BooleanProperty: DRAG_DOWN, DRAG_DOWN, field_10680, DRAG
int: c, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, SCHEDULED_TICK_DELAY, f_152700_
int: CHECK_PERIOD, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY
com.mojang.serialization.MapCodec<BubbleColumnBlock>: a, CODEC, field_46291, CODEC, f_fijeffly, CODEC, f_302438_
com.mojang.serialization.MapCodec<BubbleColumnBlock>: CODEC, CODEC, field_46291, CODEC
Constructors
Methods
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
FluidState (BlockState): getFluidState, getFluidState, method_9545, getFluidState
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_
boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
BlockRenderType (BlockState): getRenderShape, getRenderShape, method_9604, getRenderType
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
void (WorldAccess, BlockPos, BlockState): b, updateColumn, method_34268, update, m_fydgtfwy, update, m_152707_
void (WorldAccess, BlockPos, BlockState, BlockState): a, updateColumn, method_34267, update, m_ylxsjlxs, update, m_152702_
boolean (BlockState): p, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_
BlockState (BlockState): r, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_
Optional<SoundEvent> (): au_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): getPickupSound, getPickupSound, method_32351, getBucketFillSound
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<BubbleColumnBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<BubbleColumnBlock> (): codec, codec, method_53969, getCodec
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate
ItemStack (LivingEntity, WorldAccess, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_
ItemStack (LivingEntity, WorldAccess, BlockPos, BlockState): pickupBlock, pickupBlock, method_9700, tryDrainFluid
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision
void (Block, WorldAccess, BlockPos, BlockState): updateColumn, updateColumn, method_34268, update
void (Block, WorldAccess, BlockPos, BlockState, BlockState): updateColumn, updateColumn, method_34267, update
boolean (Block, BlockState): canOccupy, canOccupy, method_9658, isStillWater
BlockState (Block, BlockState, BlockState): getColumnState, getColumnState, method_34269, getBubbleState
1.21.11
Names
dvc
dzx
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
1.21.9
Names
dqg
dvc
Fields
Constructors
Methods
boolean (BlockState): o, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_
boolean (BlockState): p, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_
BlockState (BlockState): q, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_
BlockState (BlockState): r, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_
Optional<SoundEvent> (): as_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): au_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dnv
dqg
Fields
Constructors
Methods
Optional<SoundEvent> (): ap_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): as_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.21.5
Names
dju
dnv
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_
Optional<SoundEvent> (): as_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): ap_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
ItemStack (PlayerEntity, WorldAccess, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
ItemStack (LivingEntity, WorldAccess, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_
1.21.4
Names
dkt
dju
Fields
Constructors
Methods
Optional<SoundEvent> (): at_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): as_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.21.3
Names
dge
dkt
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (BlockState): m, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_
boolean (BlockState): o, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_
BlockState (BlockState): n, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_
BlockState (BlockState): q, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_
Optional<SoundEvent> (): aw_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): at_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dfh
dge
Fields
Constructors
Methods
Optional<SoundEvent> (): ar_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): aw_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.20.6
Names
cww
dfh
Fields
com.mojang.serialization.MapCodec<BubbleColumnBlock>: a, CODEC, field_46291, CODEC, f_fijeffly, f_302438_
com.mojang.serialization.MapCodec<BubbleColumnBlock>: a, CODEC, field_46291, CODEC, f_fijeffly, CODEC, f_302438_
Constructors
Methods
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_
boolean (BlockState): m, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_
Optional<SoundEvent> (): au_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): ar_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.20.4
Names
cta
cww
Fields
BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, f_50956_
BooleanProperty: b, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, f_50956_
int: b, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, SCHEDULED_TICK_DELAY, f_152700_
int: c, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, SCHEDULED_TICK_DELAY, f_152700_
com.mojang.serialization.MapCodec<BubbleColumnBlock>: a, CODEC, field_46291, CODEC, f_fijeffly, f_302438_
Constructors
Methods
Optional<SoundEvent> (): aq_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): au_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
com.mojang.serialization.MapCodec<BubbleColumnBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
cps
cta
Fields
Constructors
Methods
ItemStack (WorldAccess, BlockPos, BlockState): c, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_
Optional<SoundEvent> (): am_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): aq_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
ItemStack (PlayerEntity, WorldAccess, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_
1.20.1
Names
cpm
cps
Fields
Constructors
Methods
Optional<SoundEvent> (): an_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): am_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.19.4
Names
cmx
cpm
Fields
Constructors
Methods
Optional<SoundEvent> (): aa_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): an_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.19.3
Names
cjx
cmx
Fields
Constructors
Methods
Optional<SoundEvent> (): X_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): aa_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cja
cjx
Fields
Constructors
Methods
Optional<SoundEvent> (): Y_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): X_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.19
Names
cdu
cja
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, isStillWater, m_152715_
boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_
Optional<SoundEvent> (): X_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
Optional<SoundEvent> (): Y_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
1.18.2
Names
cdc
cdu
net.minecraft.block.BubbleColumnBlock
Fields
BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, f_50956_
BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, f_50956_
int: b, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, f_152700_
int: b, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, SCHEDULED_TICK_DELAY, f_152700_
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
void (WorldAccess, BlockPos, BlockState): b, updateColumn, method_34268, update, m_fydgtfwy, m_152707_
void (WorldAccess, BlockPos, BlockState): b, updateColumn, method_34268, update, m_fydgtfwy, update, m_152707_
void (WorldAccess, BlockPos, BlockState, BlockState): a, updateColumn, method_34267, update, m_ylxsjlxs, m_152702_
void (WorldAccess, BlockPos, BlockState, BlockState): a, updateColumn, method_34267, update, m_ylxsjlxs, update, m_152702_
boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, m_152715_
boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, isStillWater, m_152715_
BlockState (BlockState): n, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, m_152717_
BlockState (BlockState): n, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_
ItemStack (WorldAccess, BlockPos, BlockState): c, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, m_142598_
ItemStack (WorldAccess, BlockPos, BlockState): c, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_
Optional<SoundEvent> (): W_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, m_142298_
Optional<SoundEvent> (): X_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzt
cdc
Fields
Constructors
Methods
Optional<SoundEvent> (): V_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, m_142298_
Optional<SoundEvent> (): W_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, m_142298_
1.17.1
Names
bzs
bzt
Fields
Constructors
Methods
1.17
Names
bus
bzs
net.minecraft.block.BubbleColumnBlock
net.minecraft.src.C_1713_
Fields
BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, field_203160_a, DRAG
BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, f_50956_
int: b, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, f_152700_
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_
void (WorldAccess, BlockPos, boolean): a, growColumn, method_9657, update, m_fthffdoe, func_203159_a, placeBubbleColumn
boolean (WorldAccess, BlockPos): a, canExistIn, method_9658, isStillWater, m_agslpkrg, func_208072_b, canHoldBubbleColumn
boolean (BlockView, BlockPos): a, getDrag, method_9656, calculateDrag, m_iuoytzew, func_203157_b, getDrag
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
Fluid (WorldAccess, BlockPos, BlockState): b, takeLiquid, method_9700, tryDrainFluid, m_lsputhem, func_204508_a, pickupFluid
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
void (WorldAccess, BlockPos, BlockState): b, updateColumn, method_34268, update, m_fydgtfwy, m_152707_
void (WorldAccess, BlockPos, BlockState, BlockState): a, updateColumn, method_34267, update, m_ylxsjlxs, m_152702_
boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, m_152715_
BlockState (BlockState): n, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, m_152717_
ItemStack (WorldAccess, BlockPos, BlockState): c, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, m_142598_
Optional<SoundEvent> (): V_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, m_142298_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bup
bus
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bvv
bup
Fields
Constructors
Methods
1.16.1
Names
bpl
bvv
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState
int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType
BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
1.15.2
Names
bpi
bpl
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
1.15
Names
bmz
bpi
Fields
BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, field_203160_a, DRAG
BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, field_203160_a, DRAG
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState
void (IWorld, BlockPos, boolean): a, growColumn, method_9657, update, m_fthffdoe, growColumn, func_203159_a, placeBubbleColumn
void (IWorld, BlockPos, boolean): a, growColumn, method_9657, update, m_fthffdoe, func_203159_a, placeBubbleColumn
boolean (IWorld, BlockPos): a, canExistIn, method_9658, isStillWater, m_agslpkrg, canExistIn, func_208072_b, canHoldBubbleColumn
boolean (IWorld, BlockPos): a, canExistIn, method_9658, isStillWater, m_agslpkrg, func_208072_b, canHoldBubbleColumn
boolean (BlockView, BlockPos): a, getDrag, method_9656, calculateDrag, m_iuoytzew, getDrag, func_203157_b, getDrag
boolean (BlockView, BlockPos): a, getDrag, method_9656, calculateDrag, m_iuoytzew, func_203157_b, getDrag
int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate
int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
Fluid (IWorld, BlockPos, BlockState): b, takeLiquid, method_9700, tryDrainFluid, m_lsputhem, takeLiquid, func_204508_a, pickupFluid
Fluid (IWorld, BlockPos, BlockState): b, takeLiquid, method_9700, tryDrainFluid, m_lsputhem, func_204508_a, pickupFluid
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
1.14.4
Names
bmu
bmz
net.minecraft.world.level.block.BubbleColumnBlock
net.minecraft.unmapped.C_eopzqcts
Fields
BooleanProperty: a, field_10680, DRAG, DRAG, field_203160_a, DRAG
BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, field_203160_a, DRAG
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState
void (IWorld, BlockPos, boolean): a, method_9657, update, growColumn, func_203159_a, placeBubbleColumn
void (IWorld, BlockPos, boolean): a, growColumn, method_9657, update, m_fthffdoe, growColumn, func_203159_a, placeBubbleColumn
boolean (IWorld, BlockPos): a, method_9658, isStillWater, canExistIn, func_208072_b, canHoldBubbleColumn
boolean (IWorld, BlockPos): a, canExistIn, method_9658, isStillWater, m_agslpkrg, canExistIn, func_208072_b, canHoldBubbleColumn
boolean (BlockView, BlockPos): a, method_9656, calculateDrag, getDrag, func_203157_b, getDrag
boolean (BlockView, BlockPos): a, getDrag, method_9656, calculateDrag, m_iuoytzew, getDrag, func_203157_b, getDrag
int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate
int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
Fluid (IWorld, BlockPos, BlockState): b, method_9700, tryDrainFluid, takeLiquid, func_204508_a, pickupFluid
Fluid (IWorld, BlockPos, BlockState): b, takeLiquid, method_9700, tryDrainFluid, m_lsputhem, takeLiquid, func_204508_a, pickupFluid
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
1.14.3
Names
bmq
bmu
net.minecraft.block.BubbleColumnBlock
Fields
BooleanProperty: a, field_10680, DRAG, field_203160_a, DRAG
BooleanProperty: a, field_10680, DRAG, DRAG, field_203160_a, DRAG
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState
FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState
void (WorldAccess, BlockPos, boolean): a, method_9657, growColumn, func_203159_a, placeBubbleColumn
void (IWorld, BlockPos, boolean): a, method_9657, update, growColumn, func_203159_a, placeBubbleColumn
boolean (WorldAccess, BlockPos): a, method_9658, canExistIn, func_208072_b, canHoldBubbleColumn
boolean (IWorld, BlockPos): a, method_9658, isStillWater, canExistIn, func_208072_b, canHoldBubbleColumn
boolean (BlockView, BlockPos): a, method_9656, getDrag, func_203157_b, getDrag
boolean (BlockView, BlockPos): a, method_9656, calculateDrag, getDrag, func_203157_b, getDrag
int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate
int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType
BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
Fluid (WorldAccess, BlockPos, BlockState): b, method_9700, takeLiquid, func_204508_a, pickupFluid
Fluid (IWorld, BlockPos, BlockState): b, method_9700, tryDrainFluid, takeLiquid, func_204508_a, pickupFluid
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
1.14.2
Names
Fields
BooleanProperty: a, field_10680, DRAG, field_203160_a, field_203160_a
BooleanProperty: a, field_10680, DRAG, field_203160_a, DRAG
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
1.14.1
Names
bmp
bmq
Fields
Constructors
Methods
1.14
Names
bmp
net.minecraft.class_2258
net.minecraft.block.BubbleColumnBlock
net.minecraft.block.BubbleColumnBlock
net.minecraft.block.BubbleColumnBlock
Fields
BooleanProperty: a, field_10680, DRAG, field_203160_a, field_203160_a
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState
void (WorldAccess, BlockPos, boolean): a, method_9657, growColumn, func_203159_a, placeBubbleColumn
boolean (WorldAccess, BlockPos): a, method_9658, canExistIn, func_208072_b, canHoldBubbleColumn
boolean (BlockView, BlockPos): a, method_9656, getDrag, func_203157_b, getDrag
int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
Fluid (WorldAccess, BlockPos, BlockState): b, method_9700, takeLiquid, func_204508_a, pickupFluid
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick