History - net.minecraft.block.BubbleColumnBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<BubbleColumnBlock>: CODEC, CODEC, field_46291, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<BubbleColumnBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

dzx

net.minecraft.world.level.block.BubbleColumnBlock

net.minecraft.class_2258

net.minecraft.block.BubbleColumnBlock

Fields

BooleanProperty: b, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, f_50956_

BooleanProperty: DRAG_DOWN, DRAG_DOWN, field_10680, DRAG

int: c, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, SCHEDULED_TICK_DELAY, f_152700_

int: CHECK_PERIOD, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY

com.mojang.serialization.MapCodec<BubbleColumnBlock>: a, CODEC, field_46291, CODEC, f_fijeffly, CODEC, f_302438_

com.mojang.serialization.MapCodec<BubbleColumnBlock>: CODEC, CODEC, field_46291, CODEC

Constructors

Methods

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

FluidState (BlockState): getFluidState, getFluidState, method_9545, getFluidState

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

BlockRenderType (BlockState): getRenderShape, getRenderShape, method_9604, getRenderType

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

void (WorldAccess, BlockPos, BlockState): b, updateColumn, method_34268, update, m_fydgtfwy, update, m_152707_

void (WorldAccess, BlockPos, BlockState, BlockState): a, updateColumn, method_34267, update, m_ylxsjlxs, update, m_152702_

boolean (BlockState): p, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_

BlockState (BlockState): r, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_

Optional<SoundEvent> (): au_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): getPickupSound, getPickupSound, method_32351, getBucketFillSound

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<BubbleColumnBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<BubbleColumnBlock> (): codec, codec, method_53969, getCodec

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

ItemStack (LivingEntity, WorldAccess, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_

ItemStack (LivingEntity, WorldAccess, BlockPos, BlockState): pickupBlock, pickupBlock, method_9700, tryDrainFluid

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision

void (Block, WorldAccess, BlockPos, BlockState): updateColumn, updateColumn, method_34268, update

void (Block, WorldAccess, BlockPos, BlockState, BlockState): updateColumn, updateColumn, method_34267, update

boolean (Block, BlockState): canOccupy, canOccupy, method_9658, isStillWater

BlockState (Block, BlockState, BlockState): getColumnState, getColumnState, method_34269, getBubbleState

1.21.11

Names

dvc

dzx

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

1.21.9

Names

dqg

dvc

Fields

Constructors

Methods

boolean (BlockState): o, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_

boolean (BlockState): p, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_

BlockState (BlockState): q, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_

BlockState (BlockState): r, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_

Optional<SoundEvent> (): as_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): au_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dnv

dqg

Fields

Constructors

Methods

Optional<SoundEvent> (): ap_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): as_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.21.5

Names

dju

dnv

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

Optional<SoundEvent> (): as_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): ap_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

ItemStack (PlayerEntity, WorldAccess, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

ItemStack (LivingEntity, WorldAccess, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_

1.21.4

Names

dkt

dju

Fields

Constructors

Methods

Optional<SoundEvent> (): at_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): as_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.21.3

Names

dge

dkt

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState): m, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_

boolean (BlockState): o, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_

BlockState (BlockState): n, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_

BlockState (BlockState): q, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_

Optional<SoundEvent> (): aw_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): at_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dfh

dge

Fields

Constructors

Methods

Optional<SoundEvent> (): ar_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): aw_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.20.6

Names

cww

dfh

Fields

com.mojang.serialization.MapCodec<BubbleColumnBlock>: a, CODEC, field_46291, CODEC, f_fijeffly, f_302438_

com.mojang.serialization.MapCodec<BubbleColumnBlock>: a, CODEC, field_46291, CODEC, f_fijeffly, CODEC, f_302438_

Constructors

Methods

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_

boolean (BlockState): m, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_

Optional<SoundEvent> (): au_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): ar_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.20.4

Names

cta

cww

Fields

BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, f_50956_

BooleanProperty: b, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, f_50956_

int: b, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, SCHEDULED_TICK_DELAY, f_152700_

int: c, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, SCHEDULED_TICK_DELAY, f_152700_

com.mojang.serialization.MapCodec<BubbleColumnBlock>: a, CODEC, field_46291, CODEC, f_fijeffly, f_302438_

Constructors

Methods

Optional<SoundEvent> (): aq_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): au_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

com.mojang.serialization.MapCodec<BubbleColumnBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

cps

cta

Fields

Constructors

Methods

ItemStack (WorldAccess, BlockPos, BlockState): c, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_

Optional<SoundEvent> (): am_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): aq_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

ItemStack (PlayerEntity, WorldAccess, BlockPos, BlockState): a, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_

1.20.1

Names

cpm

cps

Fields

Constructors

Methods

Optional<SoundEvent> (): an_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): am_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.19.4

Names

cmx

cpm

Fields

Constructors

Methods

Optional<SoundEvent> (): aa_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): an_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.19.3

Names

cjx

cmx

Fields

Constructors

Methods

Optional<SoundEvent> (): X_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): aa_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cja

cjx

Fields

Constructors

Methods

Optional<SoundEvent> (): Y_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): X_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.19

Names

cdu

cja

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, isStillWater, m_152715_

boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, canBeBubbleColumn, m_152715_

Optional<SoundEvent> (): X_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

Optional<SoundEvent> (): Y_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

1.18.2

Names

cdc

cdu

net.minecraft.block.BubbleColumnBlock

Fields

BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, f_50956_

BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, f_50956_

int: b, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, f_152700_

int: b, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, SCHEDULED_TICK_DELAY, f_152700_

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

void (WorldAccess, BlockPos, BlockState): b, updateColumn, method_34268, update, m_fydgtfwy, m_152707_

void (WorldAccess, BlockPos, BlockState): b, updateColumn, method_34268, update, m_fydgtfwy, update, m_152707_

void (WorldAccess, BlockPos, BlockState, BlockState): a, updateColumn, method_34267, update, m_ylxsjlxs, m_152702_

void (WorldAccess, BlockPos, BlockState, BlockState): a, updateColumn, method_34267, update, m_ylxsjlxs, update, m_152702_

boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, m_152715_

boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, isStillWater, m_152715_

BlockState (BlockState): n, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, m_152717_

BlockState (BlockState): n, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, getBubbleState, m_152717_

ItemStack (WorldAccess, BlockPos, BlockState): c, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, m_142598_

ItemStack (WorldAccess, BlockPos, BlockState): c, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, tryDrainFluid, m_142598_

Optional<SoundEvent> (): W_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, m_142298_

Optional<SoundEvent> (): X_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, getBucketFillSound, m_142298_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzt

cdc

Fields

Constructors

Methods

Optional<SoundEvent> (): V_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, m_142298_

Optional<SoundEvent> (): W_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, m_142298_

1.17.1

Names

bzs

bzt

Fields

Constructors

Methods

1.17

Names

bus

bzs

net.minecraft.block.BubbleColumnBlock

net.minecraft.src.C_1713_

Fields

BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, field_203160_a, DRAG

BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, f_50956_

int: b, CHECK_PERIOD, field_31038, SCHEDULED_TICK_DELAY, f_jarlnoge, f_152700_

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_

void (WorldAccess, BlockPos, boolean): a, growColumn, method_9657, update, m_fthffdoe, func_203159_a, placeBubbleColumn

boolean (WorldAccess, BlockPos): a, canExistIn, method_9658, isStillWater, m_agslpkrg, func_208072_b, canHoldBubbleColumn

boolean (BlockView, BlockPos): a, getDrag, method_9656, calculateDrag, m_iuoytzew, func_203157_b, getDrag

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

Fluid (WorldAccess, BlockPos, BlockState): b, takeLiquid, method_9700, tryDrainFluid, m_lsputhem, func_204508_a, pickupFluid

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

void (WorldAccess, BlockPos, BlockState): b, updateColumn, method_34268, update, m_fydgtfwy, m_152707_

void (WorldAccess, BlockPos, BlockState, BlockState): a, updateColumn, method_34267, update, m_ylxsjlxs, m_152702_

boolean (BlockState): h, canExistIn, method_9658, isStillWater, m_agslpkrg, m_152715_

BlockState (BlockState): n, getColumnState, method_34269, getBubbleState, m_qcbqlkgz, m_152717_

ItemStack (WorldAccess, BlockPos, BlockState): c, pickupBlock, method_9700, tryDrainFluid, m_rdqcopzd, m_142598_

Optional<SoundEvent> (): V_, getPickupSound, method_32351, getBucketFillSound, m_nyaebcye, m_142298_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bup

bus

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvv

bup

Fields

Constructors

Methods

1.16.1

Names

bpl

bvv

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState

int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType

BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

1.15.2

Names

bpi

bpl

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

1.15

Names

bmz

bpi

Fields

BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, field_203160_a, DRAG

BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, field_203160_a, DRAG

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState

void (IWorld, BlockPos, boolean): a, growColumn, method_9657, update, m_fthffdoe, growColumn, func_203159_a, placeBubbleColumn

void (IWorld, BlockPos, boolean): a, growColumn, method_9657, update, m_fthffdoe, func_203159_a, placeBubbleColumn

boolean (IWorld, BlockPos): a, canExistIn, method_9658, isStillWater, m_agslpkrg, canExistIn, func_208072_b, canHoldBubbleColumn

boolean (IWorld, BlockPos): a, canExistIn, method_9658, isStillWater, m_agslpkrg, func_208072_b, canHoldBubbleColumn

boolean (BlockView, BlockPos): a, getDrag, method_9656, calculateDrag, m_iuoytzew, getDrag, func_203157_b, getDrag

boolean (BlockView, BlockPos): a, getDrag, method_9656, calculateDrag, m_iuoytzew, func_203157_b, getDrag

int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate

int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

Fluid (IWorld, BlockPos, BlockState): b, takeLiquid, method_9700, tryDrainFluid, m_lsputhem, takeLiquid, func_204508_a, pickupFluid

Fluid (IWorld, BlockPos, BlockState): b, takeLiquid, method_9700, tryDrainFluid, m_lsputhem, func_204508_a, pickupFluid

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

1.14.4

Names

bmu

bmz

net.minecraft.world.level.block.BubbleColumnBlock

net.minecraft.unmapped.C_eopzqcts

Fields

BooleanProperty: a, field_10680, DRAG, DRAG, field_203160_a, DRAG

BooleanProperty: a, DRAG_DOWN, field_10680, DRAG, f_oylcoxnk, DRAG, field_203160_a, DRAG

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState

void (IWorld, BlockPos, boolean): a, method_9657, update, growColumn, func_203159_a, placeBubbleColumn

void (IWorld, BlockPos, boolean): a, growColumn, method_9657, update, m_fthffdoe, growColumn, func_203159_a, placeBubbleColumn

boolean (IWorld, BlockPos): a, method_9658, isStillWater, canExistIn, func_208072_b, canHoldBubbleColumn

boolean (IWorld, BlockPos): a, canExistIn, method_9658, isStillWater, m_agslpkrg, canExistIn, func_208072_b, canHoldBubbleColumn

boolean (BlockView, BlockPos): a, method_9656, calculateDrag, getDrag, func_203157_b, getDrag

boolean (BlockView, BlockPos): a, getDrag, method_9656, calculateDrag, m_iuoytzew, getDrag, func_203157_b, getDrag

int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate

int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

Fluid (IWorld, BlockPos, BlockState): b, method_9700, tryDrainFluid, takeLiquid, func_204508_a, pickupFluid

Fluid (IWorld, BlockPos, BlockState): b, takeLiquid, method_9700, tryDrainFluid, m_lsputhem, takeLiquid, func_204508_a, pickupFluid

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

1.14.3

Names

bmq

bmu

net.minecraft.block.BubbleColumnBlock

Fields

BooleanProperty: a, field_10680, DRAG, field_203160_a, DRAG

BooleanProperty: a, field_10680, DRAG, DRAG, field_203160_a, DRAG

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState

FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState

void (WorldAccess, BlockPos, boolean): a, method_9657, growColumn, func_203159_a, placeBubbleColumn

void (IWorld, BlockPos, boolean): a, method_9657, update, growColumn, func_203159_a, placeBubbleColumn

boolean (WorldAccess, BlockPos): a, method_9658, canExistIn, func_208072_b, canHoldBubbleColumn

boolean (IWorld, BlockPos): a, method_9658, isStillWater, canExistIn, func_208072_b, canHoldBubbleColumn

boolean (BlockView, BlockPos): a, method_9656, getDrag, func_203157_b, getDrag

boolean (BlockView, BlockPos): a, method_9656, calculateDrag, getDrag, func_203157_b, getDrag

int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate

int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType

BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

Fluid (WorldAccess, BlockPos, BlockState): b, method_9700, takeLiquid, func_204508_a, pickupFluid

Fluid (IWorld, BlockPos, BlockState): b, method_9700, tryDrainFluid, takeLiquid, func_204508_a, pickupFluid

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

1.14.2

Names

Fields

BooleanProperty: a, field_10680, DRAG, field_203160_a, field_203160_a

BooleanProperty: a, field_10680, DRAG, field_203160_a, DRAG

Constructors

Methods

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

1.14.1

Names

bmp

bmq

Fields

Constructors

Methods

1.14

Names

bmp

net.minecraft.class_2258

net.minecraft.block.BubbleColumnBlock

net.minecraft.block.BubbleColumnBlock

net.minecraft.block.BubbleColumnBlock

Fields

BooleanProperty: a, field_10680, DRAG, field_203160_a, field_203160_a

Constructors

(Block$Properties)

Methods

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState

void (WorldAccess, BlockPos, boolean): a, method_9657, growColumn, func_203159_a, placeBubbleColumn

boolean (WorldAccess, BlockPos): a, method_9658, canExistIn, func_208072_b, canHoldBubbleColumn

boolean (BlockView, BlockPos): a, method_9656, getDrag, func_203157_b, getDrag

int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

Fluid (WorldAccess, BlockPos, BlockState): b, method_9700, takeLiquid, func_204508_a, pickupFluid

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick