History - net.minecraft.structure.StrongholdGenerator

26.3

Names

Fields

Constructors

Methods

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): findAndCreatePieceFactory, findAndCreatePieceFactory, method_14847, createPiece

StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): generatePieceFromSmallDoor, generatePieceFromSmallDoor, method_14851, pickPiece

StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): generateAndAddPiece, generateAndAddPiece, method_14854, pieceGenerator

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesCollector, Random, int, int, int, Direction, int): findAndCreatePieceFactory, findAndCreatePieceFactory, method_14847, createPiece

StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesCollector, Random, int, int, int, Direction, int): generatePieceFromSmallDoor, generatePieceFromSmallDoor, method_14851, pickPiece

StructurePiece (StrongholdGenerator$Start, StructurePiecesCollector, Random, int, int, int, Direction, int): generateAndAddPiece, generateAndAddPiece, method_14854, pieceGenerator

26.2

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Fields

Constructors

Methods

26.1.2

Names

Fields

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Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

fig

net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces

net.minecraft.class_3421

net.minecraft.structure.StrongholdGenerator

Fields

StrongholdGenerator$PieceData[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, ALL_PIECES, f_229409_

StrongholdGenerator$PieceData[]: STRONGHOLD_PIECE_WEIGHTS, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES

List<StrongholdGenerator$PieceData>: h, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, possiblePieces, f_229410_

List<StrongholdGenerator$PieceData>: currentPieces, currentPieces, field_15267, possiblePieces

Class<? extends StrongholdGenerator$Piece>: i, imposedPiece, field_15266, activePieceType, f_fhubyvrj, activePieceType, f_229411_

Class<? extends StrongholdGenerator$Piece>: imposedPiece, imposedPiece, field_15266, activePieceType

int: j, totalWeight, field_15264, totalWeight, f_vrtwwwyj, totalWeight, f_229412_

int: totalWeight, totalWeight, field_15264, totalWeight

StrongholdGenerator$StoneBrickRandomizer: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, STONE_BRICK_RANDOMIZER, f_229413_

StrongholdGenerator$StoneBrickRandomizer: SMOOTH_STONE_SELECTOR, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER

int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, SMALL_DOOR_WIDTH, f_229404_

int: SMALL_DOOR_WIDTH, SMALL_DOOR_WIDTH, field_31624, field_31624

int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, SMALL_DOOR_HEIGHT, f_229405_

int: SMALL_DOOR_HEIGHT, SMALL_DOOR_HEIGHT, field_31625, field_31625

int: d, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, MAX_GENERATION_DEPTH, f_229406_

int: MAX_DEPTH, MAX_DEPTH, field_31626, field_31626

int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, LOWEST_Y_POSITION, f_229407_

int: LOWEST_Y_POSITION, LOWEST_Y_POSITION, field_31627, field_31627

boolean: f, CHECK_AIR, field_31628, field_31628, f_kplqfusj, CHECK_AIR, f_229408_

boolean: CHECK_AIR, CHECK_AIR, field_31628, field_31628

int: a, MAGIC_START_Y, field_36417, field_36417, f_nywscwvr, MAGIC_START_Y, f_229403_

int: MAGIC_START_Y, MAGIC_START_Y, field_36417, field_36417

Constructors

Methods

void (): a, resetPieces, method_14855, init, m_locuhpxo, init, m_229416_

void (): resetPieces, resetPieces, method_14855, init

boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, checkRemainingPieces, m_229435_

boolean (): updatePieceWeight, updatePieceWeight, method_14852, checkRemainingPieces

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, createPiece, m_229426_

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): findAndCreatePieceFactory, findAndCreatePieceFactory, method_14847, createPiece

StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, pickPiece, m_229417_

StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): generatePieceFromSmallDoor, generatePieceFromSmallDoor, method_14851, pickPiece

StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, pieceGenerator, m_229436_

StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): generateAndAddPiece, generateAndAddPiece, method_14854, pieceGenerator

1.21.11

Names

fdf

fig

Fields

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Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

exq

fdf

Fields

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1.21.8

Names

Fields

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1.21.7

Names

Fields

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1.21.6

Names

evf

exq

Fields

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1.21.5

Names

eqf

evf

Fields

Constructors

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1.21.4

Names

erc

eqf

Fields

Constructors

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1.21.3

Names

emj

erc

Fields

Constructors

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1.21.1

Names

Fields

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1.21

Names

eld

emj

Fields

Constructors

Methods

1.20.6

Names

ebx

eld

Fields

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1.20.4

Names

dxs

ebx

Fields

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1.20.2

Names

duk

dxs

Fields

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1.20.1

Names

dtz

duk

Fields

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Methods

1.19.4

Names

dqz

dtz

Fields

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1.19.3

Names

dnl

dqz

Fields

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Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

dmo

dnl

Fields

Constructors

Methods

1.19

Names

dfj

dmo

net.minecraft.world.level.levelgen.structure.StrongholdPieces

net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces

net.minecraft.src.C_2562_

net.minecraft.src.C_213268_

Fields

StrongholdGenerator$PieceData[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, ALL_PIECES, f_72851_

StrongholdGenerator$PieceData[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, ALL_PIECES, f_229409_

List<StrongholdGenerator$PieceData>: h, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, possiblePieces, f_72852_

List<StrongholdGenerator$PieceData>: h, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, possiblePieces, f_229410_

Class<? extends StrongholdGenerator$Piece>: i, imposedPiece, field_15266, activePieceType, f_fhubyvrj, activePieceType, f_72853_

Class<? extends StrongholdGenerator$Piece>: i, imposedPiece, field_15266, activePieceType, f_fhubyvrj, activePieceType, f_229411_

int: j, totalWeight, field_15264, totalWeight, f_vrtwwwyj, totalWeight, f_72854_

int: j, totalWeight, field_15264, totalWeight, f_vrtwwwyj, totalWeight, f_229412_

StrongholdGenerator$StoneBrickRandomizer: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, STONE_BRICK_RANDOMIZER, f_72855_

StrongholdGenerator$StoneBrickRandomizer: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, STONE_BRICK_RANDOMIZER, f_229413_

int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, f_obsgtipu, f_163218_

int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, SMALL_DOOR_WIDTH, f_229404_

int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, f_wlhzcxiu, f_163219_

int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, SMALL_DOOR_HEIGHT, f_229405_

int: d, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, f_jcnjmckg, f_163220_

int: d, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, MAX_GENERATION_DEPTH, f_229406_

int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, f_rywlahon, f_163221_

int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, LOWEST_Y_POSITION, f_229407_

boolean: f, CHECK_AIR, field_31628, field_31628, f_kplqfusj, f_kplqfusj, f_163222_

boolean: f, CHECK_AIR, field_31628, field_31628, f_kplqfusj, CHECK_AIR, f_229408_

int: a, MAGIC_START_Y, field_36417, field_36417, f_nywscwvr, f_nywscwvr, f_204944_

int: a, MAGIC_START_Y, field_36417, field_36417, f_nywscwvr, MAGIC_START_Y, f_229403_

Constructors

Methods

void (): a, resetPieces, method_14855, init, m_locuhpxo, init, m_72857_

void (): a, resetPieces, method_14855, init, m_locuhpxo, init, m_229416_

boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, checkRemainingPieces, m_72888_

boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, checkRemainingPieces, m_229435_

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, createPiece, m_163233_

StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, pickPiece, m_163224_

StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, pieceGenerator, m_163242_

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, createPiece, m_229426_

StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, pickPiece, m_229417_

StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, pieceGenerator, m_229436_

1.18.2

Names

dfb

dfj

net.minecraft.structure.StrongholdGenerator

Fields

StrongholdGenerator$PieceData[]: f, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, f_72851_

StrongholdGenerator$PieceData[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, ALL_PIECES, f_72851_

List<StrongholdGenerator$PieceData>: g, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, f_72852_

List<StrongholdGenerator$PieceData>: h, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, possiblePieces, f_72852_

Class<? extends StrongholdGenerator$Piece>: h, imposedPiece, field_15266, activePieceType, f_fhubyvrj, f_72853_

Class<? extends StrongholdGenerator$Piece>: i, imposedPiece, field_15266, activePieceType, f_fhubyvrj, activePieceType, f_72853_

int: i, totalWeight, field_15264, totalWeight, f_vrtwwwyj, f_72854_

int: j, totalWeight, field_15264, totalWeight, f_vrtwwwyj, totalWeight, f_72854_

StrongholdGenerator$StoneBrickRandomizer: j, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, f_72855_

StrongholdGenerator$StoneBrickRandomizer: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, STONE_BRICK_RANDOMIZER, f_72855_

int: a, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, f_163218_

int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, f_obsgtipu, f_163218_

int: b, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, f_163219_

int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, f_wlhzcxiu, f_163219_

int: c, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, f_163220_

int: d, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, f_jcnjmckg, f_163220_

int: d, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, f_163221_

int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, f_rywlahon, f_163221_

boolean: e, CHECK_AIR, field_31628, field_31628, f_kplqfusj, f_163222_

boolean: f, CHECK_AIR, field_31628, field_31628, f_kplqfusj, f_kplqfusj, f_163222_

int: a, MAGIC_START_Y, field_36417, field_36417, f_nywscwvr, f_nywscwvr, f_204944_

Constructors

Methods

void (): a, resetPieces, method_14855, init, m_locuhpxo, m_72857_

void (): a, resetPieces, method_14855, init, m_locuhpxo, init, m_72857_

boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, m_72888_

boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, checkRemainingPieces, m_72888_

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, m_163233_

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, createPiece, m_163233_

StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, m_163224_

StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, pickPiece, m_163224_

StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, m_163242_

StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, pieceGenerator, m_163242_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

dbk

dfb

Fields

Constructors

Methods

1.17.1

Names

dbj

dbk

Fields

Constructors

Methods

1.17

Names

crs

dbj

net.minecraft.world.gen.feature.structure.StrongholdPieces

net.minecraft.src.C_2562_

Fields

StrongholdGenerator$PieceData[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, field_75205_b, PIECE_WEIGHTS

StrongholdGenerator$PieceData[]: f, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, f_72851_

List<StrongholdGenerator$PieceData>: b, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, field_75206_c, structurePieceList

List<StrongholdGenerator$PieceData>: g, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, f_72852_

Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, activePieceType, f_fhubyvrj, field_75203_d, strongComponentType

Class<? extends StrongholdGenerator$Piece>: h, imposedPiece, field_15266, activePieceType, f_fhubyvrj, f_72853_

int: d, totalWeight, field_15264, totalWeight, f_vrtwwwyj, field_75207_a, totalWeight

int: i, totalWeight, field_15264, totalWeight, f_vrtwwwyj, f_72854_

StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, field_75204_e, STRONGHOLD_STONES

StrongholdGenerator$StoneBrickRandomizer: j, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, f_72855_

int: a, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, f_163218_

int: b, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, f_163219_

int: c, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, f_163220_

int: d, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, f_163221_

boolean: e, CHECK_AIR, field_31628, field_31628, f_kplqfusj, f_163222_

Constructors

()

Methods

void (): a, resetPieces, method_14855, init, m_locuhpxo, func_75198_a, prepareStructurePieces

void (): a, resetPieces, method_14855, init, m_locuhpxo, m_72857_

boolean (): c, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, func_75202_c, canAddStructurePieces

boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, m_72888_

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, func_175953_c, generateAndAddPiece

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, m_163233_

StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, m_163224_

StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, m_163242_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

crp

crs

Fields

Constructors

Methods

1.16.3

Names

Fields

StrongholdGenerator$PieceSetting[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECE_SETTINGS, f_zqrktxca, field_75205_b, PIECE_WEIGHTS

StrongholdGenerator$PieceData[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, field_75205_b, PIECE_WEIGHTS

List<StrongholdGenerator$PieceSetting>: b, currentPieces, field_15267, possiblePieceSettings, f_mjfiqvxr, field_75206_c, structurePieceList

List<StrongholdGenerator$PieceData>: b, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, field_75206_c, structurePieceList

int: d, totalWeight, field_15264, field_15264, f_vrtwwwyj, field_75207_a, totalWeight

int: d, totalWeight, field_15264, totalWeight, f_vrtwwwyj, field_75207_a, totalWeight

Constructors

Methods

boolean (): c, updatePieceWeight, method_14852, method_14852, m_dszdahrg, func_75202_c, canAddStructurePieces

boolean (): c, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, func_75202_c, canAddStructurePieces

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, method_14847, m_raibdczr, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, method_14851, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, method_14854, m_ogggysmx, func_175953_c, generateAndAddPiece

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, func_175953_c, generateAndAddPiece

1.16.2

Names

ctw

crp

Fields

Constructors

Methods

1.16.1

Names

clr

ctw

Fields

StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, f_zqrktxca, field_75205_b, PIECE_WEIGHTS

StrongholdGenerator$PieceSetting[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECE_SETTINGS, f_zqrktxca, field_75205_b, PIECE_WEIGHTS

List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, f_mjfiqvxr, field_75206_c, structurePieceList

List<StrongholdGenerator$PieceSetting>: b, currentPieces, field_15267, possiblePieceSettings, f_mjfiqvxr, field_75206_c, structurePieceList

Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, f_fhubyvrj, field_75203_d, strongComponentType

Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, activePieceType, f_fhubyvrj, field_75203_d, strongComponentType

int: d, totalWeight, field_15264, f_vrtwwwyj, field_75207_a, totalWeight

int: d, totalWeight, field_15264, field_15264, f_vrtwwwyj, field_75207_a, totalWeight

StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, f_fzgysexx, field_75204_e, STRONGHOLD_STONES

StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, field_75204_e, STRONGHOLD_STONES

Constructors

Methods

void (): a, resetPieces, method_14855, m_locuhpxo, func_75198_a, prepareStructurePieces

void (): a, resetPieces, method_14855, init, m_locuhpxo, func_75198_a, prepareStructurePieces

boolean (): c, updatePieceWeight, method_14852, m_dszdahrg, func_75202_c, canAddStructurePieces

boolean (): c, updatePieceWeight, method_14852, method_14852, m_dszdahrg, func_75202_c, canAddStructurePieces

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, m_raibdczr, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, method_14847, m_raibdczr, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, method_14851, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, m_ogggysmx, func_175953_c, generateAndAddPiece

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, method_14854, m_ogggysmx, func_175953_c, generateAndAddPiece

1.15.2

Names

clo

clr

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

cis

clo

Fields

StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, f_zqrktxca, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS

StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, f_zqrktxca, field_75205_b, PIECE_WEIGHTS

List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, f_mjfiqvxr, currentWeights, field_75206_c, structurePieceList

List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, f_mjfiqvxr, field_75206_c, structurePieceList

Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, f_fhubyvrj, forcedPiece, field_75203_d, strongComponentType

Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, f_fhubyvrj, field_75203_d, strongComponentType

int: d, totalWeight, field_15264, f_vrtwwwyj, totalWeight, field_75207_a, totalWeight

int: d, totalWeight, field_15264, f_vrtwwwyj, field_75207_a, totalWeight

StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, f_fzgysexx, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES

StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, f_fzgysexx, field_75204_e, STRONGHOLD_STONES

Constructors

Methods

void (): a, resetPieces, method_14855, m_locuhpxo, resetWeights, func_75198_a, prepareStructurePieces

void (): a, resetPieces, method_14855, m_locuhpxo, func_75198_a, prepareStructurePieces

boolean (): c, updatePieceWeight, method_14852, m_dszdahrg, updateTotalWeight, func_75202_c, canAddStructurePieces

boolean (): c, updatePieceWeight, method_14852, m_dszdahrg, func_75202_c, canAddStructurePieces

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, m_raibdczr, createPiece, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, m_raibdczr, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, m_hmnewzcp, generateNextPiece, func_175955_b, generatePieceFromSmallDoor

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, m_ogggysmx, tryGenerateNextPiece, func_175953_c, generateAndAddPiece

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, m_ogggysmx, func_175953_c, generateAndAddPiece

1.14.4

Names

cin

cis

net.minecraft.world.level.levelgen.structure.StrongholdPieces

net.minecraft.unmapped.C_zxumomxn

Fields

StrongholdGenerator$class_3427[]: a, field_15265, field_15265, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS

StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, f_zqrktxca, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS

List<StrongholdGenerator$class_3427>: b, field_15267, field_15267, currentWeights, field_75206_c, structurePieceList

List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, f_mjfiqvxr, currentWeights, field_75206_c, structurePieceList

Class<? extends StrongholdGenerator$Piece>: c, field_15266, field_15266, forcedPiece, field_75203_d, strongComponentType

Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, f_fhubyvrj, forcedPiece, field_75203_d, strongComponentType

int: d, field_15264, field_15264, totalWeight, field_75207_a, totalWeight

int: d, totalWeight, field_15264, f_vrtwwwyj, totalWeight, field_75207_a, totalWeight

StrongholdGenerator$StoneBrickRandomizer: e, field_15263, field_15263, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES

StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, f_fzgysexx, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES

Constructors

Methods

void (): a, method_14855, method_14855, resetWeights, func_75198_a, prepareStructurePieces

void (): a, resetPieces, method_14855, m_locuhpxo, resetWeights, func_75198_a, prepareStructurePieces

boolean (): c, method_14852, method_14852, updateTotalWeight, func_75202_c, canAddStructurePieces

boolean (): c, updatePieceWeight, method_14852, m_dszdahrg, updateTotalWeight, func_75202_c, canAddStructurePieces

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, method_14847, createPiece, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, m_raibdczr, createPiece, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, method_14851, generateNextPiece, func_175955_b, generatePieceFromSmallDoor

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, m_hmnewzcp, generateNextPiece, func_175955_b, generatePieceFromSmallDoor

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, method_14854, tryGenerateNextPiece, func_175953_c, generateAndAddPiece

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, m_ogggysmx, tryGenerateNextPiece, func_175953_c, generateAndAddPiece

1.14.3

Names

cij

cin

net.minecraft.structure.StrongholdGenerator

Fields

StrongholdPieces$StrongholdPieceWeight[]: a, field_15265, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS

StrongholdGenerator$class_3427[]: a, field_15265, field_15265, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS

List<StrongholdPieces$StrongholdPieceWeight>: b, field_15267, currentWeights, field_75206_c, structurePieceList

List<StrongholdGenerator$class_3427>: b, field_15267, field_15267, currentWeights, field_75206_c, structurePieceList

Class<? extends StrongholdPieces$StrongholdPiece>: c, field_15266, forcedPiece, field_75203_d, strongComponentType

Class<? extends StrongholdGenerator$Piece>: c, field_15266, field_15266, forcedPiece, field_75203_d, strongComponentType

int: d, field_15264, totalWeight, field_75207_a, totalWeight

int: d, field_15264, field_15264, totalWeight, field_75207_a, totalWeight

StrongholdPieces$StoneBrickPicker: e, field_15263, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES

StrongholdGenerator$StoneBrickRandomizer: e, field_15263, field_15263, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES

Constructors

Methods

void (): a, method_14855, resetWeights, func_75198_a, prepareStructurePieces

void (): a, method_14855, method_14855, resetWeights, func_75198_a, prepareStructurePieces

boolean (): c, method_14852, updateTotalWeight, func_75202_c, canAddStructurePieces

boolean (): c, method_14852, method_14852, updateTotalWeight, func_75202_c, canAddStructurePieces

StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, createPiece, func_175954_a, findAndCreatePieceFactory

StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, method_14847, createPiece, func_175954_a, findAndCreatePieceFactory

StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, generateNextPiece, func_175955_b, generatePieceFromSmallDoor

StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, method_14851, generateNextPiece, func_175955_b, generatePieceFromSmallDoor

StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, tryGenerateNextPiece, func_175953_c, generateAndAddPiece

StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, method_14854, tryGenerateNextPiece, func_175953_c, generateAndAddPiece

1.14.2

Names

Fields

StrongholdPieces$StrongholdPieceWeight[]: a, field_15265, PIECE_WEIGHTS, field_75205_b, field_75205_b

StrongholdPieces$StrongholdPieceWeight[]: a, field_15265, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS

List<StrongholdPieces$StrongholdPieceWeight>: b, field_15267, currentWeights, field_75206_c, field_75206_c

List<StrongholdPieces$StrongholdPieceWeight>: b, field_15267, currentWeights, field_75206_c, structurePieceList

Class<? extends StrongholdPieces$StrongholdPiece>: c, field_15266, forcedPiece, field_75203_d, field_75203_d

Class<? extends StrongholdPieces$StrongholdPiece>: c, field_15266, forcedPiece, field_75203_d, strongComponentType

int: d, field_15264, totalWeight, field_75207_a, field_75207_a

int: d, field_15264, totalWeight, field_75207_a, totalWeight

StrongholdPieces$StoneBrickPicker: e, field_15263, STONE_BRICK_PICKER, field_75204_e, field_75204_e

StrongholdPieces$StoneBrickPicker: e, field_15263, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES

Constructors

Methods

1.14.1

Names

cih

cij

Fields

Constructors

Methods

1.14

Names

bwx

cih

net.minecraft.class_11

net.minecraft.class_3421

Fields

StrongholdPieces$StrongholdPieceWeight[]: a, field_22, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS

StrongholdPieces$StrongholdPieceWeight[]: a, field_15265, PIECE_WEIGHTS, field_75205_b, field_75205_b

List<StrongholdPieces$StrongholdPieceWeight>: b, field_23, currentWeights, field_75206_c, structurePieceList

List<StrongholdPieces$StrongholdPieceWeight>: b, field_15267, currentWeights, field_75206_c, field_75206_c

Class<? extends StrongholdPieces$StrongholdPiece>: c, field_24, forcedPiece, field_75203_d, strongComponentType

Class<? extends StrongholdPieces$StrongholdPiece>: c, field_15266, forcedPiece, field_75203_d, field_75203_d

int: d, field_21, totalWeight, field_75207_a, totalWeight

int: d, field_15264, totalWeight, field_75207_a, field_75207_a

StrongholdPieces$StoneBrickPicker: e, field_25, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES

StrongholdPieces$StoneBrickPicker: e, field_15263, STONE_BRICK_PICKER, field_75204_e, field_75204_e

Constructors

Methods

void (): a, method_5512, register, func_143046_a, registerStrongholdPieces

void (): b, method_17, resetWeights, func_75198_a, prepareStructurePieces

void (): a, method_14855, resetWeights, func_75198_a, prepareStructurePieces

boolean (): d, method_23, updateTotalWeight, func_75202_c, canAddStructurePieces

boolean (): c, method_14852, updateTotalWeight, func_75202_c, canAddStructurePieces

StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_20, createPiece, func_175954_a, findAndCreatePieceFactory

StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_22, generateNextPiece, func_175955_b, generatePieceFromSmallDoor

StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_24, tryGenerateNextPiece, func_175953_c, generateAndAddPiece

StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, createPiece, func_175954_a, findAndCreatePieceFactory

StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, generateNextPiece, func_175955_b, generatePieceFromSmallDoor

StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, tryGenerateNextPiece, func_175953_c, generateAndAddPiece

1.13.2

Names

bww

bwx

net.minecraft.unmapped.C_55815768

net.minecraft.class_11

net.minecraft.world.gen.feature.structure.StrongholdPieces

Fields

StrongholdPieces$StrongholdPieceWeight[]: a, f_82265402, PIECE_WEIGHTS, field_75205_b

StrongholdPieces$StrongholdPieceWeight[]: a, field_22, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS

List<StrongholdPieces$StrongholdPieceWeight>: b, f_02657317, currentWeights, field_75206_c

List<StrongholdPieces$StrongholdPieceWeight>: b, field_23, currentWeights, field_75206_c, structurePieceList

Class<? extends StrongholdPieces$StrongholdPiece>: c, f_24664845, forcedPiece, field_75203_d

Class<? extends StrongholdPieces$StrongholdPiece>: c, field_24, forcedPiece, field_75203_d, strongComponentType

int: d, f_98067347, totalWeight, field_75207_a

int: d, field_21, totalWeight, field_75207_a, totalWeight

StrongholdPieces$StoneBrickPicker: e, f_26876982, STONE_BRICK_PICKER, field_75204_e

StrongholdPieces$StoneBrickPicker: e, field_25, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES

Constructors

Methods

void (): a, m_91685932, register, func_143046_a

void (): a, method_5512, register, func_143046_a, registerStrongholdPieces

void (): b, m_52503747, resetWeights, func_75198_a

void (): b, method_17, resetWeights, func_75198_a, prepareStructurePieces

boolean (): d, m_44300709, updateTotalWeight, func_75202_c

boolean (): d, method_23, updateTotalWeight, func_75202_c, canAddStructurePieces

StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, m_86421610, createPiece, func_175954_a

StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_20, createPiece, func_175954_a, findAndCreatePieceFactory

StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, m_76371286, generateNextPiece, func_175955_b

StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_22, generateNextPiece, func_175955_b, generatePieceFromSmallDoor

StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, m_54558713, tryGenerateNextPiece, func_175953_c

StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_24, tryGenerateNextPiece, func_175953_c, generateAndAddPiece

1.13.1

Names

bwo

bww

Fields

Constructors

Methods

1.13

Names

bwo

net.minecraft.unmapped.C_55815768

net.minecraft.world.gen.structure.StrongholdPieces

net.minecraft.world.gen.feature.structure.StrongholdPieces

Fields

StrongholdPieces$StrongholdPieceWeight[]: a, f_82265402, PIECE_WEIGHTS, field_75205_b

List<StrongholdPieces$StrongholdPieceWeight>: b, f_02657317, currentWeights, field_75206_c

Class<? extends StrongholdPieces$StrongholdPiece>: c, f_24664845, forcedPiece, field_75203_d

int: d, f_98067347, totalWeight, field_75207_a

StrongholdPieces$StoneBrickPicker: e, f_26876982, STONE_BRICK_PICKER, field_75204_e

Constructors

Methods

void (): a, m_91685932, register, func_143046_a

void (): b, m_52503747, resetWeights, func_75198_a

boolean (): d, m_44300709, updateTotalWeight, func_75202_c

StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, m_86421610, createPiece, func_175954_a

StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, m_76371286, generateNextPiece, func_175955_b

StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, m_54558713, tryGenerateNextPiece, func_175953_c