History - net.minecraft.structure.StrongholdGenerator
26.3
Names
Fields
Constructors
Methods
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): findAndCreatePieceFactory, findAndCreatePieceFactory, method_14847, createPiece
StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): generatePieceFromSmallDoor, generatePieceFromSmallDoor, method_14851, pickPiece
StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): generateAndAddPiece, generateAndAddPiece, method_14854, pieceGenerator
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesCollector, Random, int, int, int, Direction, int): findAndCreatePieceFactory, findAndCreatePieceFactory, method_14847, createPiece
StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesCollector, Random, int, int, int, Direction, int): generatePieceFromSmallDoor, generatePieceFromSmallDoor, method_14851, pickPiece
StructurePiece (StrongholdGenerator$Start, StructurePiecesCollector, Random, int, int, int, Direction, int): generateAndAddPiece, generateAndAddPiece, method_14854, pieceGenerator
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
fig
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces
net.minecraft.class_3421
net.minecraft.structure.StrongholdGenerator
Fields
StrongholdGenerator$PieceData[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, ALL_PIECES, f_229409_
StrongholdGenerator$PieceData[]: STRONGHOLD_PIECE_WEIGHTS, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES
List<StrongholdGenerator$PieceData>: h, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, possiblePieces, f_229410_
List<StrongholdGenerator$PieceData>: currentPieces, currentPieces, field_15267, possiblePieces
Class<? extends StrongholdGenerator$Piece>: i, imposedPiece, field_15266, activePieceType, f_fhubyvrj, activePieceType, f_229411_
Class<? extends StrongholdGenerator$Piece>: imposedPiece, imposedPiece, field_15266, activePieceType
int: j, totalWeight, field_15264, totalWeight, f_vrtwwwyj, totalWeight, f_229412_
int: totalWeight, totalWeight, field_15264, totalWeight
StrongholdGenerator$StoneBrickRandomizer: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, STONE_BRICK_RANDOMIZER, f_229413_
StrongholdGenerator$StoneBrickRandomizer: SMOOTH_STONE_SELECTOR, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER
int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, SMALL_DOOR_WIDTH, f_229404_
int: SMALL_DOOR_WIDTH, SMALL_DOOR_WIDTH, field_31624, field_31624
int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, SMALL_DOOR_HEIGHT, f_229405_
int: SMALL_DOOR_HEIGHT, SMALL_DOOR_HEIGHT, field_31625, field_31625
int: d, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, MAX_GENERATION_DEPTH, f_229406_
int: MAX_DEPTH, MAX_DEPTH, field_31626, field_31626
int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, LOWEST_Y_POSITION, f_229407_
int: LOWEST_Y_POSITION, LOWEST_Y_POSITION, field_31627, field_31627
boolean: f, CHECK_AIR, field_31628, field_31628, f_kplqfusj, CHECK_AIR, f_229408_
boolean: CHECK_AIR, CHECK_AIR, field_31628, field_31628
int: a, MAGIC_START_Y, field_36417, field_36417, f_nywscwvr, MAGIC_START_Y, f_229403_
int: MAGIC_START_Y, MAGIC_START_Y, field_36417, field_36417
Constructors
Methods
void (): a, resetPieces, method_14855, init, m_locuhpxo, init, m_229416_
void (): resetPieces, resetPieces, method_14855, init
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, checkRemainingPieces, m_229435_
boolean (): updatePieceWeight, updatePieceWeight, method_14852, checkRemainingPieces
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, createPiece, m_229426_
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): findAndCreatePieceFactory, findAndCreatePieceFactory, method_14847, createPiece
StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, pickPiece, m_229417_
StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): generatePieceFromSmallDoor, generatePieceFromSmallDoor, method_14851, pickPiece
StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, pieceGenerator, m_229436_
StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): generateAndAddPiece, generateAndAddPiece, method_14854, pieceGenerator
1.21.11
Names
fdf
fig
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
exq
fdf
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
evf
exq
Fields
Constructors
Methods
1.21.5
Names
eqf
evf
Fields
Constructors
Methods
1.21.4
Names
erc
eqf
Fields
Constructors
Methods
1.21.3
Names
emj
erc
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eld
emj
Fields
Constructors
Methods
1.20.6
Names
ebx
eld
Fields
Constructors
Methods
1.20.4
Names
dxs
ebx
Fields
Constructors
Methods
1.20.2
Names
duk
dxs
Fields
Constructors
Methods
1.20.1
Names
dtz
duk
Fields
Constructors
Methods
1.19.4
Names
dqz
dtz
Fields
Constructors
Methods
1.19.3
Names
dnl
dqz
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dmo
dnl
Fields
Constructors
Methods
1.19
Names
dfj
dmo
net.minecraft.world.level.levelgen.structure.StrongholdPieces
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces
net.minecraft.src.C_2562_
net.minecraft.src.C_213268_
Fields
StrongholdGenerator$PieceData[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, ALL_PIECES, f_72851_
StrongholdGenerator$PieceData[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, ALL_PIECES, f_229409_
List<StrongholdGenerator$PieceData>: h, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, possiblePieces, f_72852_
List<StrongholdGenerator$PieceData>: h, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, possiblePieces, f_229410_
Class<? extends StrongholdGenerator$Piece>: i, imposedPiece, field_15266, activePieceType, f_fhubyvrj, activePieceType, f_72853_
Class<? extends StrongholdGenerator$Piece>: i, imposedPiece, field_15266, activePieceType, f_fhubyvrj, activePieceType, f_229411_
int: j, totalWeight, field_15264, totalWeight, f_vrtwwwyj, totalWeight, f_72854_
int: j, totalWeight, field_15264, totalWeight, f_vrtwwwyj, totalWeight, f_229412_
StrongholdGenerator$StoneBrickRandomizer: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, STONE_BRICK_RANDOMIZER, f_72855_
StrongholdGenerator$StoneBrickRandomizer: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, STONE_BRICK_RANDOMIZER, f_229413_
int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, f_obsgtipu, f_163218_
int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, SMALL_DOOR_WIDTH, f_229404_
int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, f_wlhzcxiu, f_163219_
int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, SMALL_DOOR_HEIGHT, f_229405_
int: d, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, f_jcnjmckg, f_163220_
int: d, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, MAX_GENERATION_DEPTH, f_229406_
int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, f_rywlahon, f_163221_
int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, LOWEST_Y_POSITION, f_229407_
boolean: f, CHECK_AIR, field_31628, field_31628, f_kplqfusj, f_kplqfusj, f_163222_
boolean: f, CHECK_AIR, field_31628, field_31628, f_kplqfusj, CHECK_AIR, f_229408_
int: a, MAGIC_START_Y, field_36417, field_36417, f_nywscwvr, f_nywscwvr, f_204944_
int: a, MAGIC_START_Y, field_36417, field_36417, f_nywscwvr, MAGIC_START_Y, f_229403_
Constructors
Methods
void (): a, resetPieces, method_14855, init, m_locuhpxo, init, m_72857_
void (): a, resetPieces, method_14855, init, m_locuhpxo, init, m_229416_
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, checkRemainingPieces, m_72888_
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, checkRemainingPieces, m_229435_
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, createPiece, m_163233_
StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, pickPiece, m_163224_
StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, pieceGenerator, m_163242_
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, createPiece, m_229426_
StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, pickPiece, m_229417_
StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, pieceGenerator, m_229436_
1.18.2
Names
dfb
dfj
net.minecraft.structure.StrongholdGenerator
Fields
StrongholdGenerator$PieceData[]: f, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, f_72851_
StrongholdGenerator$PieceData[]: g, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, ALL_PIECES, f_72851_
List<StrongholdGenerator$PieceData>: g, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, f_72852_
List<StrongholdGenerator$PieceData>: h, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, possiblePieces, f_72852_
Class<? extends StrongholdGenerator$Piece>: h, imposedPiece, field_15266, activePieceType, f_fhubyvrj, f_72853_
Class<? extends StrongholdGenerator$Piece>: i, imposedPiece, field_15266, activePieceType, f_fhubyvrj, activePieceType, f_72853_
int: i, totalWeight, field_15264, totalWeight, f_vrtwwwyj, f_72854_
int: j, totalWeight, field_15264, totalWeight, f_vrtwwwyj, totalWeight, f_72854_
StrongholdGenerator$StoneBrickRandomizer: j, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, f_72855_
StrongholdGenerator$StoneBrickRandomizer: k, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, STONE_BRICK_RANDOMIZER, f_72855_
int: a, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, f_163218_
int: b, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, f_obsgtipu, f_163218_
int: b, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, f_163219_
int: c, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, f_wlhzcxiu, f_163219_
int: c, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, f_163220_
int: d, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, f_jcnjmckg, f_163220_
int: d, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, f_163221_
int: e, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, f_rywlahon, f_163221_
boolean: e, CHECK_AIR, field_31628, field_31628, f_kplqfusj, f_163222_
boolean: f, CHECK_AIR, field_31628, field_31628, f_kplqfusj, f_kplqfusj, f_163222_
int: a, MAGIC_START_Y, field_36417, field_36417, f_nywscwvr, f_nywscwvr, f_204944_
Constructors
Methods
void (): a, resetPieces, method_14855, init, m_locuhpxo, m_72857_
void (): a, resetPieces, method_14855, init, m_locuhpxo, init, m_72857_
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, m_72888_
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, checkRemainingPieces, m_72888_
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, m_163233_
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, createPiece, m_163233_
StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, m_163224_
StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, pickPiece, m_163224_
StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, m_163242_
StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, pieceGenerator, m_163242_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
dbk
dfb
Fields
Constructors
Methods
1.17.1
Names
dbj
dbk
Fields
Constructors
Methods
1.17
Names
crs
dbj
net.minecraft.world.gen.feature.structure.StrongholdPieces
net.minecraft.src.C_2562_
Fields
StrongholdGenerator$PieceData[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, field_75205_b, PIECE_WEIGHTS
StrongholdGenerator$PieceData[]: f, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, f_72851_
List<StrongholdGenerator$PieceData>: b, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, field_75206_c, structurePieceList
List<StrongholdGenerator$PieceData>: g, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, f_72852_
Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, activePieceType, f_fhubyvrj, field_75203_d, strongComponentType
Class<? extends StrongholdGenerator$Piece>: h, imposedPiece, field_15266, activePieceType, f_fhubyvrj, f_72853_
int: d, totalWeight, field_15264, totalWeight, f_vrtwwwyj, field_75207_a, totalWeight
int: i, totalWeight, field_15264, totalWeight, f_vrtwwwyj, f_72854_
StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, field_75204_e, STRONGHOLD_STONES
StrongholdGenerator$StoneBrickRandomizer: j, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, f_72855_
int: a, SMALL_DOOR_WIDTH, field_31624, field_31624, f_obsgtipu, f_163218_
int: b, SMALL_DOOR_HEIGHT, field_31625, field_31625, f_wlhzcxiu, f_163219_
int: c, MAX_DEPTH, field_31626, field_31626, f_jcnjmckg, f_163220_
int: d, LOWEST_Y_POSITION, field_31627, field_31627, f_rywlahon, f_163221_
boolean: e, CHECK_AIR, field_31628, field_31628, f_kplqfusj, f_163222_
Constructors
()
Methods
void (): a, resetPieces, method_14855, init, m_locuhpxo, func_75198_a, prepareStructurePieces
void (): a, resetPieces, method_14855, init, m_locuhpxo, m_72857_
boolean (): c, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, func_75202_c, canAddStructurePieces
boolean (): b, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, m_72888_
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, func_175953_c, generateAndAddPiece
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, StructurePiecesHolder, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, m_163233_
StrongholdGenerator$Piece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): a, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, m_163224_
StructurePiece (StrongholdGenerator$Start, StructurePiecesHolder, Random, int, int, int, Direction, int): b, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, m_163242_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
crp
crs
Fields
Constructors
Methods
1.16.3
Names
Fields
StrongholdGenerator$PieceSetting[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECE_SETTINGS, f_zqrktxca, field_75205_b, PIECE_WEIGHTS
StrongholdGenerator$PieceData[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECES, f_zqrktxca, field_75205_b, PIECE_WEIGHTS
List<StrongholdGenerator$PieceSetting>: b, currentPieces, field_15267, possiblePieceSettings, f_mjfiqvxr, field_75206_c, structurePieceList
List<StrongholdGenerator$PieceData>: b, currentPieces, field_15267, possiblePieces, f_mjfiqvxr, field_75206_c, structurePieceList
int: d, totalWeight, field_15264, field_15264, f_vrtwwwyj, field_75207_a, totalWeight
int: d, totalWeight, field_15264, totalWeight, f_vrtwwwyj, field_75207_a, totalWeight
Constructors
Methods
boolean (): c, updatePieceWeight, method_14852, method_14852, m_dszdahrg, func_75202_c, canAddStructurePieces
boolean (): c, updatePieceWeight, method_14852, checkRemainingPieces, m_dszdahrg, func_75202_c, canAddStructurePieces
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, method_14847, m_raibdczr, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, createPiece, m_raibdczr, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, method_14851, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, pickPiece, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, method_14854, m_ogggysmx, func_175953_c, generateAndAddPiece
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, pieceGenerator, m_ogggysmx, func_175953_c, generateAndAddPiece
1.16.2
Names
ctw
crp
Fields
Constructors
Methods
1.16.1
Names
clr
ctw
Fields
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, f_zqrktxca, field_75205_b, PIECE_WEIGHTS
StrongholdGenerator$PieceSetting[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, ALL_PIECE_SETTINGS, f_zqrktxca, field_75205_b, PIECE_WEIGHTS
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, f_mjfiqvxr, field_75206_c, structurePieceList
List<StrongholdGenerator$PieceSetting>: b, currentPieces, field_15267, possiblePieceSettings, f_mjfiqvxr, field_75206_c, structurePieceList
Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, f_fhubyvrj, field_75203_d, strongComponentType
Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, activePieceType, f_fhubyvrj, field_75203_d, strongComponentType
int: d, totalWeight, field_15264, f_vrtwwwyj, field_75207_a, totalWeight
int: d, totalWeight, field_15264, field_15264, f_vrtwwwyj, field_75207_a, totalWeight
StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, f_fzgysexx, field_75204_e, STRONGHOLD_STONES
StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, STONE_BRICK_RANDOMIZER, f_fzgysexx, field_75204_e, STRONGHOLD_STONES
Constructors
Methods
void (): a, resetPieces, method_14855, m_locuhpxo, func_75198_a, prepareStructurePieces
void (): a, resetPieces, method_14855, init, m_locuhpxo, func_75198_a, prepareStructurePieces
boolean (): c, updatePieceWeight, method_14852, m_dszdahrg, func_75202_c, canAddStructurePieces
boolean (): c, updatePieceWeight, method_14852, method_14852, m_dszdahrg, func_75202_c, canAddStructurePieces
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, m_raibdczr, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, method_14847, m_raibdczr, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, method_14851, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, m_ogggysmx, func_175953_c, generateAndAddPiece
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, method_14854, m_ogggysmx, func_175953_c, generateAndAddPiece
1.15.2
Names
clo
clr
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
cis
clo
Fields
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, f_zqrktxca, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, f_zqrktxca, field_75205_b, PIECE_WEIGHTS
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, f_mjfiqvxr, currentWeights, field_75206_c, structurePieceList
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, f_mjfiqvxr, field_75206_c, structurePieceList
Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, f_fhubyvrj, forcedPiece, field_75203_d, strongComponentType
Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, f_fhubyvrj, field_75203_d, strongComponentType
int: d, totalWeight, field_15264, f_vrtwwwyj, totalWeight, field_75207_a, totalWeight
int: d, totalWeight, field_15264, f_vrtwwwyj, field_75207_a, totalWeight
StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, f_fzgysexx, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES
StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, f_fzgysexx, field_75204_e, STRONGHOLD_STONES
Constructors
Methods
void (): a, resetPieces, method_14855, m_locuhpxo, resetWeights, func_75198_a, prepareStructurePieces
void (): a, resetPieces, method_14855, m_locuhpxo, func_75198_a, prepareStructurePieces
boolean (): c, updatePieceWeight, method_14852, m_dszdahrg, updateTotalWeight, func_75202_c, canAddStructurePieces
boolean (): c, updatePieceWeight, method_14852, m_dszdahrg, func_75202_c, canAddStructurePieces
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, m_raibdczr, createPiece, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, m_raibdczr, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, m_hmnewzcp, generateNextPiece, func_175955_b, generatePieceFromSmallDoor
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, m_hmnewzcp, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, m_ogggysmx, tryGenerateNextPiece, func_175953_c, generateAndAddPiece
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, m_ogggysmx, func_175953_c, generateAndAddPiece
1.14.4
Names
cin
cis
net.minecraft.world.level.levelgen.structure.StrongholdPieces
net.minecraft.unmapped.C_zxumomxn
Fields
StrongholdGenerator$class_3427[]: a, field_15265, field_15265, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS
StrongholdPieces$PieceWeight[]: a, STRONGHOLD_PIECE_WEIGHTS, field_15265, f_zqrktxca, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS
List<StrongholdGenerator$class_3427>: b, field_15267, field_15267, currentWeights, field_75206_c, structurePieceList
List<StrongholdPieces$PieceWeight>: b, currentPieces, field_15267, f_mjfiqvxr, currentWeights, field_75206_c, structurePieceList
Class<? extends StrongholdGenerator$Piece>: c, field_15266, field_15266, forcedPiece, field_75203_d, strongComponentType
Class<? extends StrongholdGenerator$Piece>: c, imposedPiece, field_15266, f_fhubyvrj, forcedPiece, field_75203_d, strongComponentType
int: d, field_15264, field_15264, totalWeight, field_75207_a, totalWeight
int: d, totalWeight, field_15264, f_vrtwwwyj, totalWeight, field_75207_a, totalWeight
StrongholdGenerator$StoneBrickRandomizer: e, field_15263, field_15263, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES
StrongholdGenerator$StoneBrickRandomizer: e, SMOOTH_STONE_SELECTOR, field_15263, f_fzgysexx, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES
Constructors
Methods
void (): a, method_14855, method_14855, resetWeights, func_75198_a, prepareStructurePieces
void (): a, resetPieces, method_14855, m_locuhpxo, resetWeights, func_75198_a, prepareStructurePieces
boolean (): c, method_14852, method_14852, updateTotalWeight, func_75202_c, canAddStructurePieces
boolean (): c, updatePieceWeight, method_14852, m_dszdahrg, updateTotalWeight, func_75202_c, canAddStructurePieces
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, method_14847, createPiece, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, findAndCreatePieceFactory, method_14847, m_raibdczr, createPiece, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, method_14851, generateNextPiece, func_175955_b, generatePieceFromSmallDoor
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, generatePieceFromSmallDoor, method_14851, m_hmnewzcp, generateNextPiece, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, method_14854, tryGenerateNextPiece, func_175953_c, generateAndAddPiece
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, generateAndAddPiece, method_14854, m_ogggysmx, tryGenerateNextPiece, func_175953_c, generateAndAddPiece
1.14.3
Names
cij
cin
net.minecraft.structure.StrongholdGenerator
Fields
StrongholdPieces$StrongholdPieceWeight[]: a, field_15265, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS
StrongholdGenerator$class_3427[]: a, field_15265, field_15265, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS
List<StrongholdPieces$StrongholdPieceWeight>: b, field_15267, currentWeights, field_75206_c, structurePieceList
List<StrongholdGenerator$class_3427>: b, field_15267, field_15267, currentWeights, field_75206_c, structurePieceList
Class<? extends StrongholdPieces$StrongholdPiece>: c, field_15266, forcedPiece, field_75203_d, strongComponentType
Class<? extends StrongholdGenerator$Piece>: c, field_15266, field_15266, forcedPiece, field_75203_d, strongComponentType
int: d, field_15264, totalWeight, field_75207_a, totalWeight
int: d, field_15264, field_15264, totalWeight, field_75207_a, totalWeight
StrongholdPieces$StoneBrickPicker: e, field_15263, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES
StrongholdGenerator$StoneBrickRandomizer: e, field_15263, field_15263, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES
Constructors
Methods
void (): a, method_14855, resetWeights, func_75198_a, prepareStructurePieces
void (): a, method_14855, method_14855, resetWeights, func_75198_a, prepareStructurePieces
boolean (): c, method_14852, updateTotalWeight, func_75202_c, canAddStructurePieces
boolean (): c, method_14852, method_14852, updateTotalWeight, func_75202_c, canAddStructurePieces
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, createPiece, func_175954_a, findAndCreatePieceFactory
StrongholdGenerator$Piece (Class<? extends StrongholdGenerator$Piece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, method_14847, createPiece, func_175954_a, findAndCreatePieceFactory
StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, generateNextPiece, func_175955_b, generatePieceFromSmallDoor
StrongholdGenerator$Piece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, method_14851, generateNextPiece, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, tryGenerateNextPiece, func_175953_c, generateAndAddPiece
StructurePiece (StrongholdGenerator$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, method_14854, tryGenerateNextPiece, func_175953_c, generateAndAddPiece
1.14.2
Names
Fields
StrongholdPieces$StrongholdPieceWeight[]: a, field_15265, PIECE_WEIGHTS, field_75205_b, field_75205_b
StrongholdPieces$StrongholdPieceWeight[]: a, field_15265, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS
List<StrongholdPieces$StrongholdPieceWeight>: b, field_15267, currentWeights, field_75206_c, field_75206_c
List<StrongholdPieces$StrongholdPieceWeight>: b, field_15267, currentWeights, field_75206_c, structurePieceList
Class<? extends StrongholdPieces$StrongholdPiece>: c, field_15266, forcedPiece, field_75203_d, field_75203_d
Class<? extends StrongholdPieces$StrongholdPiece>: c, field_15266, forcedPiece, field_75203_d, strongComponentType
int: d, field_15264, totalWeight, field_75207_a, field_75207_a
int: d, field_15264, totalWeight, field_75207_a, totalWeight
StrongholdPieces$StoneBrickPicker: e, field_15263, STONE_BRICK_PICKER, field_75204_e, field_75204_e
StrongholdPieces$StoneBrickPicker: e, field_15263, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES
Constructors
Methods
1.14.1
Names
cih
cij
Fields
Constructors
Methods
1.14
Names
bwx
cih
net.minecraft.class_11
net.minecraft.class_3421
Fields
StrongholdPieces$StrongholdPieceWeight[]: a, field_22, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS
StrongholdPieces$StrongholdPieceWeight[]: a, field_15265, PIECE_WEIGHTS, field_75205_b, field_75205_b
List<StrongholdPieces$StrongholdPieceWeight>: b, field_23, currentWeights, field_75206_c, structurePieceList
List<StrongholdPieces$StrongholdPieceWeight>: b, field_15267, currentWeights, field_75206_c, field_75206_c
Class<? extends StrongholdPieces$StrongholdPiece>: c, field_24, forcedPiece, field_75203_d, strongComponentType
Class<? extends StrongholdPieces$StrongholdPiece>: c, field_15266, forcedPiece, field_75203_d, field_75203_d
int: d, field_21, totalWeight, field_75207_a, totalWeight
int: d, field_15264, totalWeight, field_75207_a, field_75207_a
StrongholdPieces$StoneBrickPicker: e, field_25, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES
StrongholdPieces$StoneBrickPicker: e, field_15263, STONE_BRICK_PICKER, field_75204_e, field_75204_e
Constructors
Methods
void (): a, method_5512, register, func_143046_a, registerStrongholdPieces
void (): b, method_17, resetWeights, func_75198_a, prepareStructurePieces
void (): a, method_14855, resetWeights, func_75198_a, prepareStructurePieces
boolean (): d, method_23, updateTotalWeight, func_75202_c, canAddStructurePieces
boolean (): c, method_14852, updateTotalWeight, func_75202_c, canAddStructurePieces
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_20, createPiece, func_175954_a, findAndCreatePieceFactory
StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_22, generateNextPiece, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_24, tryGenerateNextPiece, func_175953_c, generateAndAddPiece
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14847, createPiece, func_175954_a, findAndCreatePieceFactory
StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_14851, generateNextPiece, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_14854, tryGenerateNextPiece, func_175953_c, generateAndAddPiece
1.13.2
Names
bww
bwx
net.minecraft.unmapped.C_55815768
net.minecraft.class_11
net.minecraft.world.gen.feature.structure.StrongholdPieces
Fields
StrongholdPieces$StrongholdPieceWeight[]: a, f_82265402, PIECE_WEIGHTS, field_75205_b
StrongholdPieces$StrongholdPieceWeight[]: a, field_22, PIECE_WEIGHTS, field_75205_b, PIECE_WEIGHTS
List<StrongholdPieces$StrongholdPieceWeight>: b, f_02657317, currentWeights, field_75206_c
List<StrongholdPieces$StrongholdPieceWeight>: b, field_23, currentWeights, field_75206_c, structurePieceList
Class<? extends StrongholdPieces$StrongholdPiece>: c, f_24664845, forcedPiece, field_75203_d
Class<? extends StrongholdPieces$StrongholdPiece>: c, field_24, forcedPiece, field_75203_d, strongComponentType
int: d, f_98067347, totalWeight, field_75207_a
int: d, field_21, totalWeight, field_75207_a, totalWeight
StrongholdPieces$StoneBrickPicker: e, f_26876982, STONE_BRICK_PICKER, field_75204_e
StrongholdPieces$StoneBrickPicker: e, field_25, STONE_BRICK_PICKER, field_75204_e, STRONGHOLD_STONES
Constructors
Methods
void (): a, m_91685932, register, func_143046_a
void (): a, method_5512, register, func_143046_a, registerStrongholdPieces
void (): b, m_52503747, resetWeights, func_75198_a
void (): b, method_17, resetWeights, func_75198_a, prepareStructurePieces
boolean (): d, m_44300709, updateTotalWeight, func_75202_c
boolean (): d, method_23, updateTotalWeight, func_75202_c, canAddStructurePieces
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, m_86421610, createPiece, func_175954_a
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, method_20, createPiece, func_175954_a, findAndCreatePieceFactory
StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, m_76371286, generateNextPiece, func_175955_b
StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, method_22, generateNextPiece, func_175955_b, generatePieceFromSmallDoor
StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, m_54558713, tryGenerateNextPiece, func_175953_c
StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, method_24, tryGenerateNextPiece, func_175953_c, generateAndAddPiece
1.13.1
Names
bwo
bww
Fields
Constructors
Methods
1.13
Names
bwo
net.minecraft.unmapped.C_55815768
net.minecraft.world.gen.structure.StrongholdPieces
net.minecraft.world.gen.feature.structure.StrongholdPieces
Fields
StrongholdPieces$StrongholdPieceWeight[]: a, f_82265402, PIECE_WEIGHTS, field_75205_b
List<StrongholdPieces$StrongholdPieceWeight>: b, f_02657317, currentWeights, field_75206_c
Class<? extends StrongholdPieces$StrongholdPiece>: c, f_24664845, forcedPiece, field_75203_d
int: d, f_98067347, totalWeight, field_75207_a
StrongholdPieces$StoneBrickPicker: e, f_26876982, STONE_BRICK_PICKER, field_75204_e
Constructors
Methods
void (): a, m_91685932, register, func_143046_a
void (): b, m_52503747, resetWeights, func_75198_a
boolean (): d, m_44300709, updateTotalWeight, func_75202_c
StrongholdPieces$StrongholdPiece (Class<? extends StrongholdPieces$StrongholdPiece>, List<StructurePiece>, Random, int, int, int, Direction, int): a, m_86421610, createPiece, func_175954_a
StrongholdPieces$StrongholdPiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): b, m_76371286, generateNextPiece, func_175955_b
StructurePiece (StrongholdPieces$Start, List<StructurePiece>, Random, int, int, int, Direction, int): c, m_54558713, tryGenerateNextPiece, func_175953_c