History - net.minecraft.entity.ai.pathing.GroundPathNavigation

1.13.2

Names

net.minecraft.unmapped.C_85232361

net.minecraft.class_2620

Fields

boolean: p, f_21693770, avoidSunLight, field_179694_f

boolean: p, field_11966, avoidSunLight, field_179694_f, shouldAvoidSun

Constructors

Methods

PathFinder (): a, m_83185087, createPathFinder, func_179679_a

PathFinder (): a, method_11037, createPathFinder, func_179679_a, getPathFinder

boolean (): b, m_84015580, canUpdatePath, func_75485_k

boolean (): b, method_2794, canUpdatePath, func_75485_k, canNavigate

Vec3d (): c, m_87007695, getTempPos, func_75502_i

Vec3d (): c, method_2792, getTempPos, func_75502_i, getEntityPosition

Path (BlockPos): b, m_20759641, findPath, func_179680_a

Path (BlockPos): b, method_13108, findPath, func_179680_a, getPathToPos

Path (Entity): a, m_93155785, findPath, func_75494_a

Path (Entity): a, method_13109, findPath, func_75494_a, getPathToEntityLiving

int (): u, m_35458046, getSurfaceY, func_179687_p

int (): u, method_11036, getSurfaceY, func_179687_p, getPathablePosY

void (): E_, m_94710294, trimPath, func_75487_m

void (): E_, method_2796, trimPath, func_75487_m, trimPath

boolean (Vec3d, Vec3d, int, int, int): a, m_89375867, canMoveDirectly, func_75493_a

boolean (Vec3d, Vec3d, int, int, int): a, method_2777, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints

boolean (int, int, int, int, int, int, Vec3d, double, double): a, m_63399210, canWalkOn, func_179683_a

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_13106, canWalkOn, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): b, m_05864407, canWalkAbove, func_179692_b

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_11028, canWalkAbove, func_179692_b, isPositionClear

void (boolean): a, m_40744277, setCanOpenDoors, func_179688_b

void (boolean): a, method_11029, setCanOpenDoors, func_179688_b, setBreakDoors

void (boolean): b, m_34524283, setCanPassThroughDoors, func_179691_c

void (boolean): b, method_11030, setCanPassThroughDoors, func_179691_c, setEnterDoors

boolean (): g, m_14088971, canPassThroughDoors, func_179686_g

boolean (): g, method_11034, canPassThroughDoors, func_179686_g, getEnterDoors

void (boolean): c, m_28493211, setAvoidSunLight, func_179685_e

void (boolean): c, method_11033, setAvoidSunLight, func_179685_e, setAvoidSun

1.13.1

Names

ais

aiv

Fields

Constructors

Methods

1.13

Names

zd

ais

net.minecraft.class_2620

net.minecraft.unmapped.C_85232361

Fields

boolean: i, field_11966, avoidSunLight, field_179694_f, shouldAvoidSun

boolean: p, f_21693770, avoidSunLight, field_179694_f

Constructors

Methods

PathFinder (): a, method_11037, createPathFinder, func_179679_a, getPathFinder

PathFinder (): a, m_83185087, createPathFinder, func_179679_a

boolean (): b, method_2794, canUpdatePath, func_75485_k, canNavigate

boolean (): b, m_84015580, canUpdatePath, func_75485_k

Vec3d (): c, method_2792, getTempPos, func_75502_i, getEntityPosition

Vec3d (): c, m_87007695, getTempPos, func_75502_i

Path (BlockPos): b, method_13108, findPath, func_179680_a, getPathToPos

Path (BlockPos): b, m_20759641, findPath, func_179680_a

Path (Entity): a, method_13109, findPath, func_75494_a, getPathToEntityLiving

Path (Entity): a, m_93155785, findPath, func_75494_a

int (): s, method_11036, getSurfaceY, func_179687_p, getPathablePosY

int (): u, m_35458046, getSurfaceY, func_179687_p

void (): q_, method_2796, trimPath, func_75487_m, removeSunnyPath

void (): E_, m_94710294, trimPath, func_75487_m

boolean (Vec3d, Vec3d, int, int, int): a, method_2777, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints

boolean (Vec3d, Vec3d, int, int, int): a, m_89375867, canMoveDirectly, func_75493_a

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_13106, canWalkOn, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): a, m_63399210, canWalkOn, func_179683_a

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_11028, canWalkAbove, func_179692_b, isPositionClear

boolean (int, int, int, int, int, int, Vec3d, double, double): b, m_05864407, canWalkAbove, func_179692_b

void (boolean): a, method_11029, setCanOpenDoors, func_179688_b, setBreakDoors

void (boolean): a, m_40744277, setCanOpenDoors, func_179688_b

void (boolean): b, method_11030, setCanPassThroughDoors, func_179691_c, setEnterDoors

void (boolean): b, m_34524283, setCanPassThroughDoors, func_179691_c

boolean (): g, method_11034, canPassThroughDoors, func_179686_g, getEnterDoors

boolean (): g, m_14088971, canPassThroughDoors, func_179686_g

void (boolean): c, method_11031, setCanFloat, func_179693_d, setCanSwim

boolean (): h, method_11035, canFloat, func_179684_h, getCanSwim

void (boolean): d, method_11033, setAvoidSunLight, func_179685_e, setAvoidSun

void (boolean): c, m_28493211, setAvoidSunLight, func_179685_e

1.12.2

Names

zd

net.minecraft.class_2620

net.minecraft.entity.ai.pathing.GroundPathNavigation

net.minecraft.pathfinding.PathNavigateGround

net.minecraft.pathfinding.PathNavigateGround

Fields

boolean: i, field_11966, avoidSunLight, field_179694_f, shouldAvoidSun

Constructors

(MobEntity, World)

Methods

PathFinder (): a, method_11037, createPathFinder, func_179679_a, getPathFinder

boolean (): b, method_2794, canUpdatePath, func_75485_k, canNavigate

Vec3d (): c, method_2792, getTempPos, func_75502_i, getEntityPosition

Path (BlockPos): b, method_13108, findPath, func_179680_a, getPathToPos

Path (Entity): a, method_13109, findPath, func_75494_a, getPathToEntityLiving

int (): s, method_11036, getSurfaceY, func_179687_p, getPathablePosY

void (): q_, method_2796, trimPath, func_75487_m, removeSunnyPath

boolean (Vec3d, Vec3d, int, int, int): a, method_2777, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_13106, canWalkOn, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_11028, canWalkAbove, func_179692_b, isPositionClear

void (boolean): a, method_11029, setCanOpenDoors, func_179688_b, setBreakDoors

void (boolean): b, method_11030, setCanPassThroughDoors, func_179691_c, setEnterDoors

boolean (): g, method_11034, canPassThroughDoors, func_179686_g, getEnterDoors

void (boolean): c, method_11031, setCanFloat, func_179693_d, setCanSwim

boolean (): h, method_11035, canFloat, func_179684_h, getCanSwim

void (boolean): d, method_11033, setAvoidSunLight, func_179685_e, setAvoidSun