History - net.minecraft.entity.ai.pathing.GroundPathNavigation
1.13.2
Names
net.minecraft.unmapped.C_85232361
net.minecraft.class_2620
Fields
boolean: p, f_21693770, avoidSunLight, field_179694_f
boolean: p, field_11966, avoidSunLight, field_179694_f, shouldAvoidSun
Constructors
Methods
PathFinder (): a, m_83185087, createPathFinder, func_179679_a
PathFinder (): a, method_11037, createPathFinder, func_179679_a, getPathFinder
boolean (): b, m_84015580, canUpdatePath, func_75485_k
boolean (): b, method_2794, canUpdatePath, func_75485_k, canNavigate
Vec3d (): c, m_87007695, getTempPos, func_75502_i
Vec3d (): c, method_2792, getTempPos, func_75502_i, getEntityPosition
Path (BlockPos): b, m_20759641, findPath, func_179680_a
Path (BlockPos): b, method_13108, findPath, func_179680_a, getPathToPos
Path (Entity): a, m_93155785, findPath, func_75494_a
Path (Entity): a, method_13109, findPath, func_75494_a, getPathToEntityLiving
int (): u, m_35458046, getSurfaceY, func_179687_p
int (): u, method_11036, getSurfaceY, func_179687_p, getPathablePosY
void (): E_, m_94710294, trimPath, func_75487_m
void (): E_, method_2796, trimPath, func_75487_m, trimPath
boolean (Vec3d, Vec3d, int, int, int): a, m_89375867, canMoveDirectly, func_75493_a
boolean (Vec3d, Vec3d, int, int, int): a, method_2777, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints
boolean (int, int, int, int, int, int, Vec3d, double, double): a, m_63399210, canWalkOn, func_179683_a
boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_13106, canWalkOn, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): b, m_05864407, canWalkAbove, func_179692_b
boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_11028, canWalkAbove, func_179692_b, isPositionClear
void (boolean): a, m_40744277, setCanOpenDoors, func_179688_b
void (boolean): a, method_11029, setCanOpenDoors, func_179688_b, setBreakDoors
void (boolean): b, m_34524283, setCanPassThroughDoors, func_179691_c
void (boolean): b, method_11030, setCanPassThroughDoors, func_179691_c, setEnterDoors
boolean (): g, m_14088971, canPassThroughDoors, func_179686_g
boolean (): g, method_11034, canPassThroughDoors, func_179686_g, getEnterDoors
void (boolean): c, m_28493211, setAvoidSunLight, func_179685_e
void (boolean): c, method_11033, setAvoidSunLight, func_179685_e, setAvoidSun
1.13.1
Names
ais
aiv
Fields
Constructors
Methods
1.13
Names
zd
ais
net.minecraft.class_2620
net.minecraft.unmapped.C_85232361
Fields
boolean: i, field_11966, avoidSunLight, field_179694_f, shouldAvoidSun
boolean: p, f_21693770, avoidSunLight, field_179694_f
Constructors
Methods
PathFinder (): a, method_11037, createPathFinder, func_179679_a, getPathFinder
PathFinder (): a, m_83185087, createPathFinder, func_179679_a
boolean (): b, method_2794, canUpdatePath, func_75485_k, canNavigate
boolean (): b, m_84015580, canUpdatePath, func_75485_k
Vec3d (): c, method_2792, getTempPos, func_75502_i, getEntityPosition
Vec3d (): c, m_87007695, getTempPos, func_75502_i
Path (BlockPos): b, method_13108, findPath, func_179680_a, getPathToPos
Path (BlockPos): b, m_20759641, findPath, func_179680_a
Path (Entity): a, method_13109, findPath, func_75494_a, getPathToEntityLiving
Path (Entity): a, m_93155785, findPath, func_75494_a
int (): s, method_11036, getSurfaceY, func_179687_p, getPathablePosY
int (): u, m_35458046, getSurfaceY, func_179687_p
void (): q_, method_2796, trimPath, func_75487_m, removeSunnyPath
void (): E_, m_94710294, trimPath, func_75487_m
boolean (Vec3d, Vec3d, int, int, int): a, method_2777, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints
boolean (Vec3d, Vec3d, int, int, int): a, m_89375867, canMoveDirectly, func_75493_a
boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_13106, canWalkOn, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): a, m_63399210, canWalkOn, func_179683_a
boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_11028, canWalkAbove, func_179692_b, isPositionClear
boolean (int, int, int, int, int, int, Vec3d, double, double): b, m_05864407, canWalkAbove, func_179692_b
void (boolean): a, method_11029, setCanOpenDoors, func_179688_b, setBreakDoors
void (boolean): a, m_40744277, setCanOpenDoors, func_179688_b
void (boolean): b, method_11030, setCanPassThroughDoors, func_179691_c, setEnterDoors
void (boolean): b, m_34524283, setCanPassThroughDoors, func_179691_c
boolean (): g, method_11034, canPassThroughDoors, func_179686_g, getEnterDoors
boolean (): g, m_14088971, canPassThroughDoors, func_179686_g
void (boolean): c, method_11031, setCanFloat, func_179693_d, setCanSwim
boolean (): h, method_11035, canFloat, func_179684_h, getCanSwim
void (boolean): d, method_11033, setAvoidSunLight, func_179685_e, setAvoidSun
void (boolean): c, m_28493211, setAvoidSunLight, func_179685_e
1.12.2
Names
zd
net.minecraft.class_2620
net.minecraft.entity.ai.pathing.GroundPathNavigation
net.minecraft.pathfinding.PathNavigateGround
net.minecraft.pathfinding.PathNavigateGround
Fields
boolean: i, field_11966, avoidSunLight, field_179694_f, shouldAvoidSun
Constructors
Methods
PathFinder (): a, method_11037, createPathFinder, func_179679_a, getPathFinder
boolean (): b, method_2794, canUpdatePath, func_75485_k, canNavigate
Vec3d (): c, method_2792, getTempPos, func_75502_i, getEntityPosition
Path (BlockPos): b, method_13108, findPath, func_179680_a, getPathToPos
Path (Entity): a, method_13109, findPath, func_75494_a, getPathToEntityLiving
int (): s, method_11036, getSurfaceY, func_179687_p, getPathablePosY
void (): q_, method_2796, trimPath, func_75487_m, removeSunnyPath
boolean (Vec3d, Vec3d, int, int, int): a, method_2777, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints
boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_13106, canWalkOn, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_11028, canWalkAbove, func_179692_b, isPositionClear
void (boolean): a, method_11029, setCanOpenDoors, func_179688_b, setBreakDoors
void (boolean): b, method_11030, setCanPassThroughDoors, func_179691_c, setEnterDoors
boolean (): g, method_11034, canPassThroughDoors, func_179686_g, getEnterDoors
void (boolean): c, method_11031, setCanFloat, func_179693_d, setCanSwim
boolean (): h, method_11035, canFloat, func_179684_h, getCanSwim
void (boolean): d, method_11033, setAvoidSunLight, func_179685_e, setAvoidSun