History - com.mojang.blaze3d.pipeline.RenderPipeline$Snippet

26.3

Names

com.mojang.renderpearl.api.pipeline.RenderPipeline$Snippet

com.mojang.renderpearl.api.pipeline.RenderPipeline$Snippet

net.minecraft.class_1_1257$class_1_1259

com.mojang.blaze3d.pipeline.RenderPipeline$Snippet

Fields

Map<ShaderType, Identifier>: shaders, shaders, comp_1_1429, shaders

Optional<Defines>: shaderDefines, shaderDefines, comp_1_1301, shaderDefines

Optional<List<BindGroupLayout>>: bindGroupLayouts, bindGroupLayouts, comp_1_1295, bindGroupLayouts

ColorTargetState[]: colorTargetStates, colorTargetStates, comp_1_1296, colorTargetStates

int: activeColorTargetStateCount, activeColorTargetStateCount, comp_1_1294, activeColorTargetStateCount

Optional<DepthStencilState>: depthStencilState, depthStencilState, comp_1_1298, depthStencilState

Optional<PolygonMode>: polygonMode, polygonMode, comp_1_1300, polygonMode

Optional<Boolean>: cull, cull, comp_1_1297, cull

VertexFormat[]: vertexFormatPerBuffer, vertexFormatPerBuffer, comp_1_1303, vertexFormatPerBuffer

Optional<DrawMode>: vertexFormatMode, vertexFormatMode, comp_1_1302, vertexFormatMode

int: pushConstantSize, pushConstantSize, comp_1_1503, pushConstantSize

Constructors

(Map<ShaderType, Identifier>, Optional<Defines>, Optional<List<BindGroupLayout>>, ColorTargetState[], int, Optional<DepthStencilState>, Optional<PolygonMode>, Optional<Boolean>, VertexFormat[], Optional<DrawMode>, int)

Methods

Map<ShaderType, Identifier> (): shaders, shaders, comp_1_1429, shaders

Optional<Defines> (): shaderDefines, shaderDefines, comp_1_1301, shaderDefines

Optional<List<BindGroupLayout>> (): bindGroupLayouts, bindGroupLayouts, comp_1_1295, bindGroupLayouts

ColorTargetState[] (): colorTargetStates, colorTargetStates, comp_1_1296, colorTargetStates

int (): activeColorTargetStateCount, activeColorTargetStateCount, comp_1_1294, activeColorTargetStateCount

Optional<DepthStencilState> (): depthStencilState, depthStencilState, comp_1_1298, depthStencilState

Optional<PolygonMode> (): polygonMode, polygonMode, comp_1_1300, polygonMode

Optional<Boolean> (): cull, cull, comp_1_1297, cull

VertexFormat[] (): vertexFormatPerBuffer, vertexFormatPerBuffer, comp_1_1303, vertexFormatPerBuffer

Optional<DrawMode> (): vertexFormatMode, vertexFormatMode, comp_1_1302, vertexFormatMode

int (): pushConstantSize, pushConstantSize, comp_1_1503, pushConstantSize