History - com.mojang.blaze3d.pipeline.RenderPipeline$Snippet
26.3
Names
com.mojang.renderpearl.api.pipeline.RenderPipeline$Snippet
com.mojang.renderpearl.api.pipeline.RenderPipeline$Snippet
net.minecraft.class_1_1257$class_1_1259
com.mojang.blaze3d.pipeline.RenderPipeline$Snippet
Fields
Map<ShaderType, Identifier>: shaders, shaders, comp_1_1429, shaders
Optional<Defines>: shaderDefines, shaderDefines, comp_1_1301, shaderDefines
Optional<List<BindGroupLayout>>: bindGroupLayouts, bindGroupLayouts, comp_1_1295, bindGroupLayouts
ColorTargetState[]: colorTargetStates, colorTargetStates, comp_1_1296, colorTargetStates
int: activeColorTargetStateCount, activeColorTargetStateCount, comp_1_1294, activeColorTargetStateCount
Optional<DepthStencilState>: depthStencilState, depthStencilState, comp_1_1298, depthStencilState
Optional<PolygonMode>: polygonMode, polygonMode, comp_1_1300, polygonMode
Optional<Boolean>: cull, cull, comp_1_1297, cull
VertexFormat[]: vertexFormatPerBuffer, vertexFormatPerBuffer, comp_1_1303, vertexFormatPerBuffer
Optional<DrawMode>: vertexFormatMode, vertexFormatMode, comp_1_1302, vertexFormatMode
int: pushConstantSize, pushConstantSize, comp_1_1503, pushConstantSize
Constructors
(Map<ShaderType, Identifier>, Optional<Defines>, Optional<List<BindGroupLayout>>, ColorTargetState[], int, Optional<DepthStencilState>, Optional<PolygonMode>, Optional<Boolean>, VertexFormat[], Optional<DrawMode>, int)
Methods
Map<ShaderType, Identifier> (): shaders, shaders, comp_1_1429, shaders
Optional<Defines> (): shaderDefines, shaderDefines, comp_1_1301, shaderDefines
Optional<List<BindGroupLayout>> (): bindGroupLayouts, bindGroupLayouts, comp_1_1295, bindGroupLayouts
ColorTargetState[] (): colorTargetStates, colorTargetStates, comp_1_1296, colorTargetStates
int (): activeColorTargetStateCount, activeColorTargetStateCount, comp_1_1294, activeColorTargetStateCount
Optional<DepthStencilState> (): depthStencilState, depthStencilState, comp_1_1298, depthStencilState
Optional<PolygonMode> (): polygonMode, polygonMode, comp_1_1300, polygonMode
Optional<Boolean> (): cull, cull, comp_1_1297, cull
VertexFormat[] (): vertexFormatPerBuffer, vertexFormatPerBuffer, comp_1_1303, vertexFormatPerBuffer
Optional<DrawMode> (): vertexFormatMode, vertexFormatMode, comp_1_1302, vertexFormatMode
int (): pushConstantSize, pushConstantSize, comp_1_1503, pushConstantSize