History - net.minecraft.client.render.entity.ZombieRenderer

1.7.10

Names

bpf

net.minecraft.class_1357

net.minecraft.client.render.entity.ZombieRenderer

net.minecraft.client.renderer.entity.RenderZombie

Fields

Identifier: o, field_6541, ZOMBIE_PIGMAN_LOCATION, zombiePigmanTextures

Identifier: p, field_6542, ZOMBIE_LOCATION, zombieTextures

Identifier: q, field_6543, ZOMBIE_VILLAGER_LOCATION, zombieVillagerTextures

HumanoidModel: r, field_5219, zombieModel, field_82434_o

ZombieVillagerModel: s, field_5220, zombieVillagerModel, zombieVillagerModel

HumanoidModel: k, field_5215, zombieModel1, field_82437_k

HumanoidModel: l, field_5216, zombieModel2, field_82435_l

HumanoidModel: m, field_5217, zombieVillagerModel2, field_82436_m

HumanoidModel: n, field_5218, zombieVillagerModel3, field_82433_n

int: t, field_5221, modelNumber, field_82431_q

Constructors

()

Methods

void (): d, method_4330, initModels, func_82421_b

int (ZombieEntity, int, float): a, method_4360, bindTexture, shouldRenderPass

void (ZombieEntity, double, double, double, float, float): a, method_4357, render, doRender

Identifier (ZombieEntity): a, method_5816, getTextureLocation, getEntityTexture

void (ZombieEntity, float): a, method_4358, renderMore, renderEquippedItems

void (ZombieEntity): b, method_4356, updateModels, func_82427_a

void (ZombieEntity, float, float, float): a, method_4359, applyRotation, rotateCorpse