History - net.minecraft.client.render.entity.ZombieRenderer
1.7.10
Names
bpf
net.minecraft.class_1357
net.minecraft.client.render.entity.ZombieRenderer
net.minecraft.client.renderer.entity.RenderZombie
Fields
Identifier: o, field_6541, ZOMBIE_PIGMAN_LOCATION, zombiePigmanTextures
Identifier: p, field_6542, ZOMBIE_LOCATION, zombieTextures
Identifier: q, field_6543, ZOMBIE_VILLAGER_LOCATION, zombieVillagerTextures
HumanoidModel: r, field_5219, zombieModel, field_82434_o
ZombieVillagerModel: s, field_5220, zombieVillagerModel, zombieVillagerModel
HumanoidModel: k, field_5215, zombieModel1, field_82437_k
HumanoidModel: l, field_5216, zombieModel2, field_82435_l
HumanoidModel: m, field_5217, zombieVillagerModel2, field_82436_m
HumanoidModel: n, field_5218, zombieVillagerModel3, field_82433_n
int: t, field_5221, modelNumber, field_82431_q
Constructors
()
Methods
void (): d, method_4330, initModels, func_82421_b
int (ZombieEntity, int, float): a, method_4360, bindTexture, shouldRenderPass
void (ZombieEntity, double, double, double, float, float): a, method_4357, render, doRender
Identifier (ZombieEntity): a, method_5816, getTextureLocation, getEntityTexture
void (ZombieEntity, float): a, method_4358, renderMore, renderEquippedItems
void (ZombieEntity): b, method_4356, updateModels, func_82427_a
void (ZombieEntity, float, float, float): a, method_4359, applyRotation, rotateCorpse