History - net.minecraft.client.render.platform.GLX
1.13.2
Names
dhp
dhq
net.minecraft.unmapped.C_16155876
net.minecraft.class_629
Fields
boolean: a, f_68339652, isNvidia, field_153197_d
boolean: a, field_8373, isNvidia, field_153197_d, nvidia
boolean: b, f_38578382, isAmd, field_181063_b
boolean: b, field_11413, isAmd, field_181063_b, ati
int: c, f_84571442, GL_FRAMEBUFFER, field_153198_e
int: c, field_8374, GL_FRAMEBUFFER, field_153198_e, GL_FRAMEBUFFER
int: d, f_50936782, GL_RENDERBUFFER, field_153199_f
int: d, field_8375, GL_RENDERBUFFER, field_153199_f, GL_RENDERBUFFER
int: e, f_03042584, GL_COLOR_ATTACHMENT0, field_153200_g
int: e, field_8376, GL_COLOR_ATTACHMENT0, field_153200_g, GL_COLOR_ATTACHMENT0
int: f, f_16625824, GL_DEPTH_ATTACHMENT, field_153201_h
int: f, field_8377, GL_DEPTH_ATTACHMENT, field_153201_h, GL_DEPTH_ATTACHMENT
int: g, f_41422453, GL_FRAMEBUFFER_COMPLETE, field_153202_i
int: g, field_8378, GL_FRAMEBUFFER_COMPLETE, field_153202_i, GL_FRAMEBUFFER_COMPLETE
int: h, f_09605935, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_153203_j
int: h, field_8379, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_153203_j, GL_FB_INCOMPLETE_ATTACHMENT
int: i, f_62634645, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_153204_k
int: i, field_8380, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_153204_k, GL_FB_INCOMPLETE_MISS_ATTACH
int: j, f_64457826, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_153205_l
int: j, field_8381, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_153205_l, GL_FB_INCOMPLETE_DRAW_BUFFER
int: k, f_63883116, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_153206_m
int: k, field_8382, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_153206_m, GL_FB_INCOMPLETE_READ_BUFFER
GLX$FboMode: T, f_09722316, fboMode, field_153212_w
GLX$FboMode: T, field_13709, fboMode, field_153212_w, framebufferType
boolean: l, f_55116004, useFramebufferObjects, field_148823_f
boolean: l, field_8383, useFramebufferObjects, field_148823_f, framebufferSupported
boolean: U, f_75653700, hasShaders, field_153213_x
boolean: U, field_8393, hasShaders, field_153213_x, shadersAvailable
boolean: V, f_22452601, useShaderArb, field_153214_y
boolean: V, field_8394, useShaderArb, field_153214_y, arbShaders
int: m, f_50374961, GL_LINK_STATUS, field_153207_o
int: m, field_8384, GL_LINK_STATUS, field_153207_o, GL_LINK_STATUS
int: n, f_21886706, GL_COMPILE_STATUS, field_153208_p
int: n, field_8385, GL_COMPILE_STATUS, field_153208_p, GL_COMPILE_STATUS
int: o, f_24382046, GL_VERTEX_SHADER, field_153209_q
int: o, field_8386, GL_VERTEX_SHADER, field_153209_q, GL_VERTEX_SHADER
int: p, f_93171234, GL_FRAGMENT_SHADER, field_153210_r
int: p, field_8387, GL_FRAGMENT_SHADER, field_153210_r, GL_FRAGMENT_SHADER
boolean: W, f_30590823, useMultitextureArb, field_153215_z
boolean: W, field_2302, useMultitextureArb, field_153215_z, arbMultitexture
int: q, f_46745136, GL_TEXTURE0, field_77478_a
int: q, field_2300, GL_TEXTURE0, field_77478_a, GL_TEXTURE0
int: r, f_37399854, GL_TEXTURE1, field_77476_b
int: r, field_2301, GL_TEXTURE1, field_77476_b, GL_TEXTURE1
int: s, f_13326673, GL_TEXTURE2, field_176096_r
int: s, field_11414, GL_TEXTURE2, field_176096_r, GL_TEXTURE2
boolean: X, f_44106662, useTextureEnvCombineArb, field_176088_V
boolean: X, field_11410, useTextureEnvCombineArb, field_176088_V, arbTextureEnvCombine
int: t, f_35825039, GL_COMBINE, field_176095_s
int: t, field_11415, GL_COMBINE, field_176095_s, GL_COMBINE
int: u, f_39956884, GL_INTERPOLATE, field_176094_t
int: u, field_11416, GL_INTERPOLATE, field_176094_t, GL_INTERPOLATE
int: v, f_41698755, GL_PRIMARY_COLOR, field_176093_u
int: v, field_11417, GL_PRIMARY_COLOR, field_176093_u, GL_PRIMARY_COLOR
int: w, f_69878237, GL_CONSTANT, field_176092_v
int: w, field_11418, GL_CONSTANT, field_176092_v, GL_CONSTANT
int: x, f_43770440, GL_PREVIOUS, field_176091_w
int: x, field_11419, GL_PREVIOUS, field_176091_w, GL_PREVIOUS
int: y, f_75576345, GL_COMBINE_RGB, field_176099_x
int: y, field_11420, GL_COMBINE_RGB, field_176099_x, GL_COMBINE_RGB
int: z, f_00025418, GL_SOURCE0_RGB, field_176098_y
int: z, field_11421, GL_SOURCE0_RGB, field_176098_y, GL_SOURCE0_RGB
int: A, f_12273186, GL_SOURCE1_RGB, field_176097_z
int: A, field_11395, GL_SOURCE1_RGB, field_176097_z, GL_SOURCE1_RGB
int: B, f_74966178, GL_SOURCE2_RGB, field_176080_A
int: B, field_11396, GL_SOURCE2_RGB, field_176080_A, GL_SOURCE2_RGB
int: C, f_46896304, GL_OPERAND0_RGB, field_176081_B
int: C, field_11397, GL_OPERAND0_RGB, field_176081_B, GL_OPERAND0_RGB
int: D, f_04149705, GL_OPERAND1_RGB, field_176082_C
int: D, field_11398, GL_OPERAND1_RGB, field_176082_C, GL_OPERAND1_RGB
int: E, f_12473910, GL_OPERAND2_RGB, field_176076_D
int: E, field_11399, GL_OPERAND2_RGB, field_176076_D, GL_OPERAND2_RGB
int: F, f_79691753, GL_COMBINE_ALPHA, field_176077_E
int: F, field_11400, GL_COMBINE_ALPHA, field_176077_E, GL_COMBINE_ALPHA
int: G, f_83994298, GL_SOURCE0_ALPHA, field_176078_F
int: G, field_11401, GL_SOURCE0_ALPHA, field_176078_F, GL_SOURCE0_ALPHA
int: H, f_16628742, GL_SOURCE1_ALPHA, field_176079_G
int: H, field_11402, GL_SOURCE1_ALPHA, field_176079_G, GL_SOURCE1_ALPHA
int: I, f_45894534, GL_SOURCE2_ALPHA, field_176084_H
int: I, field_11403, GL_SOURCE2_ALPHA, field_176084_H, GL_SOURCE2_ALPHA
int: J, f_41745420, GL_OPERAND0_ALPHA, field_176085_I
int: J, field_11404, GL_OPERAND0_ALPHA, field_176085_I, GL_OPERAND0_ALPHA
int: K, f_01509021, GL_OPERAND1_ALPHA, field_176086_J
int: K, field_11405, GL_OPERAND1_ALPHA, field_176086_J, GL_OPERAND1_ALPHA
int: L, f_68227817, GL_OPERAND2_ALPHA, field_176087_K
int: L, field_11406, GL_OPERAND2_ALPHA, field_176087_K, GL_OPERAND2_ALPHA
boolean: Y, f_64149766, separateBlend, field_148828_i
boolean: Y, field_8370, separateBlend, field_148828_i, openGL14
boolean: M, f_59447524, useSeparateBlendExt, field_153211_u
boolean: M, field_8390, useSeparateBlendExt, field_153211_u, extBlendFuncSeparate
boolean: N, f_75497010, openGl21, field_148827_a
boolean: N, field_8372, openGl21, field_148827_a, openGL21
boolean: O, f_87214299, usePostProcess, field_148824_g
boolean: O, field_8391, usePostProcess, field_148824_g, shadersSupported
String: Z, f_22958938, glCapsInfo, field_153196_B
String: Z, field_8371, glCapsInfo, field_153196_B, logText
String: aa, f_07301156, cpuInfo, field_183030_aa
String: aa, field_11411, cpuInfo, field_183030_aa, cpu
boolean: P, f_53377012, useVbos, field_176083_O
boolean: P, field_11407, useVbos, field_176083_O, vboSupported
boolean: Q, f_18973486, useVbosAmd, field_181062_Q
boolean: Q, field_11408, useVbosAmd, field_181062_Q, vboSupportedAti
boolean: ab, f_37748831, useVboArb, field_176090_Y
boolean: ab, field_11412, useVboArb, field_176090_Y, arbVbo
int: R, f_85492075, GL_ARRAY_BUFFER, field_176089_P
int: R, field_11409, GL_ARRAY_BUFFER, field_176089_P, GL_ARRAY_BUFFER
int: S, f_62013195, GL_STATIC_DRAW, field_148826_e
int: S, field_8389, GL_STATIC_DRAW, field_148826_e, GL_STATIC_DRAW
Map<Integer, String>: ac, f_20141605, ERRORS, field_195919_ac
Map<Integer, String>: ac, field_21150, ERRORS, field_195919_ac, MAP_ERROR_MESSAGES
Constructors
Methods
void (): a, m_66278306, init, func_77474_a
void (): a, method_1761, init, func_77474_a, init
boolean (): b, m_91786967, isNextGen, func_153193_b
boolean (): b, method_7289, isNextGen, func_153193_b, areShadersSupported
String (): c, m_74083370, getGlCapsInfo, func_153172_c
String (): c, method_7297, getGlCapsInfo, func_153172_c, getLogText
int (int, int): a, m_98613920, getProgram, func_153175_a
int (int, int): a, method_7281, getProgram, func_153175_a, glGetProgrami
void (int, int): b, m_06657464, attachShader, func_153178_b
void (int, int): b, method_7291, attachShader, func_153178_b, glAttachShader
void (int): a, m_86610591, deleteShader, func_153180_a
void (int): a, method_7280, deleteShader, func_153180_a, glDeleteShader
int (int): b, m_39660090, createShader, func_153195_b
int (int): b, method_7290, createShader, func_153195_b, glCreateShader
void (int): c, m_27566855, compileShader, func_153170_c
void (int): c, method_7298, compileShader, func_153170_c, glCompileShader
int (int, int): c, m_06157692, getShader, func_153157_c
int (int, int): c, method_7299, getShader, func_153157_c, glGetShaderi
String (int, int): d, m_09056701, getShaderInfoLog, func_153158_d
String (int, int): d, method_7306, getShaderInfoLog, func_153158_d, glGetShaderInfoLog
String (int, int): e, m_64368201, getProgramInfoLog, func_153166_e
String (int, int): e, method_7311, getProgramInfoLog, func_153166_e, glGetProgramInfoLog
void (int): d, m_32370353, useProgram, func_153161_d
void (int): d, method_7305, useProgram, func_153161_d, glUseProgram
int (): d, m_32447993, createProgram, func_153183_d
int (): d, method_7304, createProgram, func_153183_d, glCreateProgram
void (int): e, m_58839507, deleteProgram, func_153187_e
void (int): e, method_7310, deleteProgram, func_153187_e, glDeleteProgram
void (int): f, m_18067281, linkProgram, func_153179_f
void (int): f, method_7313, linkProgram, func_153179_f, glLinkProgram
int (int, CharSequence): b, m_07132556, getUniformLocation, func_153194_a
int (int, CharSequence): b, method_7284, getUniformLocation, func_153194_a, glGetUniformLocation
void (int, IntBuffer): a, m_47156040, uniform1, func_153181_a
void (int, IntBuffer): a, method_7287, uniform1, func_153181_a, glUniform1iv
void (int, int): f, m_90655435, uniform1i, func_153163_f
void (int, int): f, method_7314, uniform1i, func_153163_f, glUniform1i
void (int, FloatBuffer): a, m_41368976, uniform1, func_153168_a
void (int, FloatBuffer): a, method_7286, uniform1, func_153168_a, glUniform1fv
void (int, IntBuffer): b, m_09134034, uniform2, func_153182_b
void (int, IntBuffer): b, method_7295, uniform2, func_153182_b, glUniform2iv
void (int, FloatBuffer): b, m_32458465, uniform2, func_153177_b
void (int, FloatBuffer): b, method_7294, uniform2, func_153177_b, glUniform2fv
void (int, IntBuffer): c, m_10828704, uniform3, func_153192_c
void (int, IntBuffer): c, method_7302, uniform3, func_153192_c, glUniform3iv
void (int, FloatBuffer): c, m_27698517, uniform3, func_153191_c
void (int, FloatBuffer): c, method_7301, uniform3, func_153191_c, glUniform3fv
void (int, IntBuffer): d, m_89966470, uniform4, func_153162_d
void (int, IntBuffer): d, method_7308, uniform4, func_153162_d, glUniform4iv
void (int, FloatBuffer): d, m_12446621, uniform4, func_153159_d
void (int, FloatBuffer): d, method_7307, uniform4, func_153159_d, glUniform4fv
void (int, boolean, FloatBuffer): a, m_59008517, uniformMatrix2, func_153173_a
void (int, boolean, FloatBuffer): a, method_7288, uniformMatrix2, func_153173_a, glUniformMatrix2fv
void (int, boolean, FloatBuffer): b, m_65649825, uniformMatrix3, func_153189_b
void (int, boolean, FloatBuffer): b, method_7296, uniformMatrix3, func_153189_b, glUniformMatrix3fv
void (int, boolean, FloatBuffer): c, m_11600096, uniformMatrix4, func_153160_c
void (int, boolean, FloatBuffer): c, method_7303, uniformMatrix4, func_153160_c, glUniformMatrix4fv
int (int, CharSequence): c, m_85340215, getAttribLocation, func_153164_b
int (int, CharSequence): c, method_7293, getAttribLocation, func_153164_b, glGetAttribLocation
int (): e, m_25207629, genBuffers, func_176073_e
int (): e, method_10474, genBuffers, func_176073_e, glGenBuffers
void (int, int): g, m_87322491, bindBuffer, func_176072_g
void (int, int): g, method_10477, bindBuffer, func_176072_g, glBindBuffer
void (int, ByteBuffer, int): a, m_95198299, bufferData, func_176071_a
void (int, ByteBuffer, int): a, method_10473, bufferData, func_176071_a, glBufferData
void (int): g, m_04941104, deleteBuffers, func_176074_g
void (int): g, method_10476, deleteBuffers, func_176074_g, glDeleteBuffers
boolean (): f, m_14995630, useVbo, func_176075_f
boolean (): f, method_10475, useVbo, func_176075_f, useVbo
void (int, int): h, m_06725793, bindFramebuffer, func_153171_g
void (int, int): h, method_7317, bindFramebuffer, func_153171_g, glBindFramebuffer
void (int, int): i, m_99919886, bindRenderbuffer, func_153176_h
void (int, int): i, method_7319, bindRenderbuffer, func_153176_h, glBindRenderbuffer
void (int): h, m_68927372, deleteRenderbuffers, func_153184_g
void (int): h, method_7316, deleteRenderbuffers, func_153184_g, glDeleteRenderbuffers
void (int): i, m_34336064, deleteFramebuffers, func_153174_h
void (int): i, method_7318, deleteFramebuffers, func_153174_h, glDeleteFramebuffers
int (): g, m_25440982, genFramebuffers, func_153165_e
int (): g, method_7309, genFramebuffers, func_153165_e, glGenFramebuffers
int (): h, m_15601432, genRenderbuffers, func_153185_f
int (): h, method_7312, genRenderbuffers, func_153185_f, glGenRenderbuffers
void (int, int, int, int): a, m_24921241, renderbufferStorage, func_153186_a
void (int, int, int, int): a, method_7282, renderbufferStorage, func_153186_a, glRenderbufferStorage
void (int, int, int, int): b, m_01372162, framebufferRenderbuffer, func_153190_b
void (int, int, int, int): b, method_7292, framebufferRenderbuffer, func_153190_b, glFramebufferRenderbuffer
int (int): j, m_05519344, checkFramebufferStatus, func_153167_i
int (int): j, method_7320, checkFramebufferStatus, func_153167_i, glCheckFramebufferStatus
void (int, int, int, int, int): a, m_06264030, framebufferTexture2D, func_153188_a
void (int, int, int, int, int): a, method_7283, framebufferTexture2D, func_153188_a, glFramebufferTexture2D
void (int): k, m_30612862, activeTexture, func_77473_a
void (int): k, method_1762, activeTexture, func_77473_a, glActiveTexture
void (int): l, m_13601716, clientActiveTexture, func_77472_b
void (int): l, method_1764, clientActiveTexture, func_77472_b, glClientActiveTexture
void (int, float, float): a, m_37892106, multiTexCoord2f, func_77475_a
void (int, float, float): a, method_1763, multiTexCoord2f, func_77475_a, glMultiTexCoord2f
void (int, int, int, int): c, m_16089536, blendFuncSeparate, func_148821_a
void (int, int, int, int): c, method_7300, blendFuncSeparate, func_148821_a, glBlendFuncSeparate
boolean (): j, m_16091954, useFbo, func_148822_b
boolean (): j, method_7315, useFbo, func_148822_b, isFramebufferEnabled
String (): k, m_24812603, getCpuInfo, func_183029_j
String (): k, method_10478, getCpuInfo, func_183029_j, getCpu
void (int): m, m_13816451, renderCrosshair, func_188785_m
void (int): m, method_12554, renderCrosshair, func_188785_m, renderDirections
void (int, CharSequence): a, m_85724239, shaderSource, func_195918_a
void (int, CharSequence): a, method_19687, shaderSource, func_195918_a, glShaderSource
void (int, boolean, boolean, boolean): a, m_93520169, renderCrosshair, func_203094_a
void (int, boolean, boolean, boolean): a, method_19688, renderCrosshair, func_203094_a, renderDirections
String (int): n, m_17255296, getError, func_195917_n
String (int): n, method_19690, getError, func_195917_n, getErrorMessage
1.13.1
Names
dhh
dhp
Fields
Constructors
Methods
1.13
Names
cii
dhh
net.minecraft.class_629
net.minecraft.unmapped.C_16155876
Fields
org.apache.logging.log4j.Logger: T, field_13708, LOGGER, field_188787_T, LOGGER
boolean: a, field_8373, isNvidia, field_153197_d, nvidia
boolean: a, f_68339652, isNvidia, field_153197_d
boolean: b, field_11413, isAmd, field_181063_b, ati
boolean: b, f_38578382, isAmd, field_181063_b
int: c, field_8374, GL_FRAMEBUFFER, field_153198_e, GL_FRAMEBUFFER
int: c, f_84571442, GL_FRAMEBUFFER, field_153198_e
int: d, field_8375, GL_RENDERBUFFER, field_153199_f, GL_RENDERBUFFER
int: d, f_50936782, GL_RENDERBUFFER, field_153199_f
int: e, field_8376, GL_COLOR_ATTACHMENT0, field_153200_g, GL_COLOR_ATTACHMENT0
int: e, f_03042584, GL_COLOR_ATTACHMENT0, field_153200_g
int: f, field_8377, GL_DEPTH_ATTACHMENT, field_153201_h, GL_DEPTH_ATTACHMENT
int: f, f_16625824, GL_DEPTH_ATTACHMENT, field_153201_h
int: g, field_8378, GL_FRAMEBUFFER_COMPLETE, field_153202_i, GL_FRAMEBUFFER_COMPLETE
int: g, f_41422453, GL_FRAMEBUFFER_COMPLETE, field_153202_i
int: h, field_8379, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_153203_j, GL_FB_INCOMPLETE_ATTACHMENT
int: h, f_09605935, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_153203_j
int: i, field_8380, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_153204_k, GL_FB_INCOMPLETE_MISS_ATTACH
int: i, f_62634645, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_153204_k
int: j, field_8381, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_153205_l, GL_FB_INCOMPLETE_DRAW_BUFFER
int: j, f_64457826, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_153205_l
int: k, field_8382, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_153206_m, GL_FB_INCOMPLETE_READ_BUFFER
int: k, f_63883116, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_153206_m
GLX$FboMode: U, field_13709, fboMode, field_153212_w, framebufferType
GLX$FboMode: T, f_09722316, fboMode, field_153212_w
boolean: l, field_8383, useFramebufferObjects, field_148823_f, framebufferSupported
boolean: l, f_55116004, useFramebufferObjects, field_148823_f
boolean: V, field_8393, hasShaders, field_153213_x, shadersAvailable
boolean: U, f_75653700, hasShaders, field_153213_x
boolean: W, field_8394, useShaderArb, field_153214_y, arbShaders
boolean: V, f_22452601, useShaderArb, field_153214_y
int: m, field_8384, GL_LINK_STATUS, field_153207_o, GL_LINK_STATUS
int: m, f_50374961, GL_LINK_STATUS, field_153207_o
int: n, field_8385, GL_COMPILE_STATUS, field_153208_p, GL_COMPILE_STATUS
int: n, f_21886706, GL_COMPILE_STATUS, field_153208_p
int: o, field_8386, GL_VERTEX_SHADER, field_153209_q, GL_VERTEX_SHADER
int: o, f_24382046, GL_VERTEX_SHADER, field_153209_q
int: p, field_8387, GL_FRAGMENT_SHADER, field_153210_r, GL_FRAGMENT_SHADER
int: p, f_93171234, GL_FRAGMENT_SHADER, field_153210_r
boolean: X, field_2302, useMultitextureArb, field_153215_z, arbMultitexture
boolean: W, f_30590823, useMultitextureArb, field_153215_z
int: q, field_2300, GL_TEXTURE0, field_77478_a, defaultTexUnit
int: q, f_46745136, GL_TEXTURE0, field_77478_a
int: r, field_2301, GL_TEXTURE1, field_77476_b, lightmapTexUnit
int: r, f_37399854, GL_TEXTURE1, field_77476_b
int: s, field_11414, GL_TEXTURE2, field_176096_r, GL_TEXTURE2
int: s, f_13326673, GL_TEXTURE2, field_176096_r
boolean: Y, field_11410, useTextureEnvCombineArb, field_176088_V, arbTextureEnvCombine
boolean: X, f_44106662, useTextureEnvCombineArb, field_176088_V
int: t, field_11415, GL_COMBINE, field_176095_s, GL_COMBINE
int: t, f_35825039, GL_COMBINE, field_176095_s
int: u, field_11416, GL_INTERPOLATE, field_176094_t, GL_INTERPOLATE
int: u, f_39956884, GL_INTERPOLATE, field_176094_t
int: v, field_11417, GL_PRIMARY_COLOR, field_176093_u, GL_PRIMARY_COLOR
int: v, f_41698755, GL_PRIMARY_COLOR, field_176093_u
int: w, field_11418, GL_CONSTANT, field_176092_v, GL_CONSTANT
int: w, f_69878237, GL_CONSTANT, field_176092_v
int: x, field_11419, GL_PREVIOUS, field_176091_w, GL_PREVIOUS
int: x, f_43770440, GL_PREVIOUS, field_176091_w
int: y, field_11420, GL_COMBINE_RGB, field_176099_x, GL_COMBINE_RGB
int: y, f_75576345, GL_COMBINE_RGB, field_176099_x
int: z, field_11421, GL_SOURCE0_RGB, field_176098_y, GL_SOURCE0_RGB
int: z, f_00025418, GL_SOURCE0_RGB, field_176098_y
int: A, field_11395, GL_SOURCE1_RGB, field_176097_z, GL_SOURCE1_RGB
int: A, f_12273186, GL_SOURCE1_RGB, field_176097_z
int: B, field_11396, GL_SOURCE2_RGB, field_176080_A, GL_SOURCE2_RGB
int: B, f_74966178, GL_SOURCE2_RGB, field_176080_A
int: C, field_11397, GL_OPERAND0_RGB, field_176081_B, GL_OPERAND0_RGB
int: C, f_46896304, GL_OPERAND0_RGB, field_176081_B
int: D, field_11398, GL_OPERAND1_RGB, field_176082_C, GL_OPERAND1_RGB
int: D, f_04149705, GL_OPERAND1_RGB, field_176082_C
int: E, field_11399, GL_OPERAND2_RGB, field_176076_D, GL_OPERAND2_RGB
int: E, f_12473910, GL_OPERAND2_RGB, field_176076_D
int: F, field_11400, GL_COMBINE_ALPHA, field_176077_E, GL_COMBINE_ALPHA
int: F, f_79691753, GL_COMBINE_ALPHA, field_176077_E
int: G, field_11401, GL_SOURCE0_ALPHA, field_176078_F, GL_SOURCE0_ALPHA
int: G, f_83994298, GL_SOURCE0_ALPHA, field_176078_F
int: H, field_11402, GL_SOURCE1_ALPHA, field_176079_G, GL_SOURCE1_ALPHA
int: H, f_16628742, GL_SOURCE1_ALPHA, field_176079_G
int: I, field_11403, GL_SOURCE2_ALPHA, field_176084_H, GL_SOURCE2_ALPHA
int: I, f_45894534, GL_SOURCE2_ALPHA, field_176084_H
int: J, field_11404, GL_OPERAND0_ALPHA, field_176085_I, GL_OPERAND0_ALPHA
int: J, f_41745420, GL_OPERAND0_ALPHA, field_176085_I
int: K, field_11405, GL_OPERAND1_ALPHA, field_176086_J, GL_OPERAND1_ALPHA
int: K, f_01509021, GL_OPERAND1_ALPHA, field_176086_J
int: L, field_11406, GL_OPERAND2_ALPHA, field_176087_K, GL_OPERAND2_ALPHA
int: L, f_68227817, GL_OPERAND2_ALPHA, field_176087_K
boolean: Z, field_8370, separateBlend, field_148828_i, openGL14
boolean: Y, f_64149766, separateBlend, field_148828_i
boolean: M, field_8390, useSeparateBlendExt, field_153211_u, extBlendFuncSeparate
boolean: M, f_59447524, useSeparateBlendExt, field_153211_u
boolean: N, field_8372, openGl21, field_148827_a, openGL21
boolean: N, f_75497010, openGl21, field_148827_a
boolean: O, field_8391, usePostProcess, field_148824_g, shadersSupported
boolean: O, f_87214299, usePostProcess, field_148824_g
String: aa, field_8371, glCapsInfo, field_153196_B, logText
String: Z, f_22958938, glCapsInfo, field_153196_B
String: ab, field_11411, cpuInfo, field_183030_aa, cpu
String: aa, f_07301156, cpuInfo, field_183030_aa
boolean: P, field_11407, useVbos, field_176083_O, vboSupported
boolean: P, f_53377012, useVbos, field_176083_O
boolean: Q, field_11408, useVbosAmd, field_181062_Q, vboSupportedAti
boolean: Q, f_18973486, useVbosAmd, field_181062_Q
boolean: ac, field_11412, useVboArb, field_176090_Y, arbVbo
boolean: ab, f_37748831, useVboArb, field_176090_Y
int: R, field_11409, GL_ARRAY_BUFFER, field_176089_P, GL_ARRAY_BUFFER
int: R, f_85492075, GL_ARRAY_BUFFER, field_176089_P
int: S, field_8389, GL_STATIC_DRAW, field_148826_e, GL_STATIC_DRAW
int: S, f_62013195, GL_STATIC_DRAW, field_148826_e
Map<Integer, String>: ac, f_20141605, ERRORS, field_195919_ac
Constructors
Methods
void (): a, method_1761, init, func_77474_a, initializeTextures
void (): a, m_66278306, init, func_77474_a
boolean (): b, method_7289, isNextGen, func_153193_b, areShadersSupported
boolean (): b, m_91786967, isNextGen, func_153193_b
String (): c, method_7297, getGlCapsInfo, func_153172_c, getLogText
String (): c, m_74083370, getGlCapsInfo, func_153172_c
int (int, int): a, method_7281, getProgram, func_153175_a, glGetProgrami
int (int, int): a, m_98613920, getProgram, func_153175_a
void (int, int): b, method_7291, attachShader, func_153178_b, glAttachShader
void (int, int): b, m_06657464, attachShader, func_153178_b
void (int): a, method_7280, deleteShader, func_153180_a, glDeleteShader
void (int): a, m_86610591, deleteShader, func_153180_a
int (int): b, method_7290, createShader, func_153195_b, glCreateShader
int (int): b, m_39660090, createShader, func_153195_b
void (int, ByteBuffer): a, method_7285, shaderSource, func_153169_a, glShaderSource
void (int): c, method_7298, compileShader, func_153170_c, glCompileShader
void (int): c, m_27566855, compileShader, func_153170_c
int (int, int): c, method_7299, getShader, func_153157_c, glGetShaderi
int (int, int): c, m_06157692, getShader, func_153157_c
String (int, int): d, method_7306, getShaderInfoLog, func_153158_d, glGetShaderInfoLog
String (int, int): d, m_09056701, getShaderInfoLog, func_153158_d
String (int, int): e, method_7311, getProgramInfoLog, func_153166_e, glGetProgramInfoLog
String (int, int): e, m_64368201, getProgramInfoLog, func_153166_e
void (int): d, method_7305, useProgram, func_153161_d, glUseProgram
void (int): d, m_32370353, useProgram, func_153161_d
int (): d, method_7304, createProgram, func_153183_d, glCreateProgram
int (): d, m_32447993, createProgram, func_153183_d
void (int): e, method_7310, deleteProgram, func_153187_e, glDeleteProgram
void (int): e, m_58839507, deleteProgram, func_153187_e
void (int): f, method_7313, linkProgram, func_153179_f, glLinkProgram
void (int): f, m_18067281, linkProgram, func_153179_f
int (int, CharSequence): a, method_7284, getUniformLocation, func_153194_a, glGetUniformLocation
int (int, CharSequence): b, m_07132556, getUniformLocation, func_153194_a
void (int, IntBuffer): a, method_7287, uniform1, func_153181_a, glUniform1
void (int, IntBuffer): a, m_47156040, uniform1, func_153181_a
void (int, int): f, method_7314, uniform1i, func_153163_f, glUniform1i
void (int, int): f, m_90655435, uniform1i, func_153163_f
void (int, FloatBuffer): a, method_7286, uniform1, func_153168_a, glUniform1
void (int, FloatBuffer): a, m_41368976, uniform1, func_153168_a
void (int, IntBuffer): b, method_7295, uniform2, func_153182_b, glUniform2
void (int, IntBuffer): b, m_09134034, uniform2, func_153182_b
void (int, FloatBuffer): b, method_7294, uniform2, func_153177_b, glUniform2
void (int, FloatBuffer): b, m_32458465, uniform2, func_153177_b
void (int, IntBuffer): c, method_7302, uniform3, func_153192_c, glUniform3
void (int, IntBuffer): c, m_10828704, uniform3, func_153192_c
void (int, FloatBuffer): c, method_7301, uniform3, func_153191_c, glUniform3
void (int, FloatBuffer): c, m_27698517, uniform3, func_153191_c
void (int, IntBuffer): d, method_7308, uniform4, func_153162_d, glUniform4
void (int, IntBuffer): d, m_89966470, uniform4, func_153162_d
void (int, FloatBuffer): d, method_7307, uniform4, func_153159_d, glUniform4
void (int, FloatBuffer): d, m_12446621, uniform4, func_153159_d
void (int, boolean, FloatBuffer): a, method_7288, uniformMatrix2, func_153173_a, glUniformMatrix2
void (int, boolean, FloatBuffer): a, m_59008517, uniformMatrix2, func_153173_a
void (int, boolean, FloatBuffer): b, method_7296, uniformMatrix3, func_153189_b, glUniformMatrix3
void (int, boolean, FloatBuffer): b, m_65649825, uniformMatrix3, func_153189_b
void (int, boolean, FloatBuffer): c, method_7303, uniformMatrix4, func_153160_c, glUniformMatrix4
void (int, boolean, FloatBuffer): c, m_11600096, uniformMatrix4, func_153160_c
int (int, CharSequence): b, method_7293, getAttribLocation, func_153164_b, glGetAttribLocation
int (int, CharSequence): c, m_85340215, getAttribLocation, func_153164_b
int (): e, method_10474, genBuffers, func_176073_e, glGenBuffers
int (): e, m_25207629, genBuffers, func_176073_e
void (int, int): g, method_10477, bindBuffer, func_176072_g, glBindBuffer
void (int, int): g, m_87322491, bindBuffer, func_176072_g
void (int, ByteBuffer, int): a, method_10473, bufferData, func_176071_a, glBufferData
void (int, ByteBuffer, int): a, m_95198299, bufferData, func_176071_a
void (int): g, method_10476, deleteBuffers, func_176074_g, glDeleteBuffers
void (int): g, m_04941104, deleteBuffers, func_176074_g
boolean (): f, method_10475, useVbo, func_176075_f, useVbo
boolean (): f, m_14995630, useVbo, func_176075_f
void (int, int): h, method_7317, bindFramebuffer, func_153171_g, glBindFramebuffer
void (int, int): h, m_06725793, bindFramebuffer, func_153171_g
void (int, int): i, method_7319, bindRenderbuffer, func_153176_h, glBindRenderbuffer
void (int, int): i, m_99919886, bindRenderbuffer, func_153176_h
void (int): h, method_7316, deleteRenderbuffers, func_153184_g, glDeleteRenderbuffers
void (int): h, m_68927372, deleteRenderbuffers, func_153184_g
void (int): i, method_7318, deleteFramebuffers, func_153174_h, glDeleteFramebuffers
void (int): i, m_34336064, deleteFramebuffers, func_153174_h
int (): g, method_7309, genFramebuffers, func_153165_e, glGenFramebuffers
int (): g, m_25440982, genFramebuffers, func_153165_e
int (): h, method_7312, genRenderbuffers, func_153185_f, glGenRenderbuffers
int (): h, m_15601432, genRenderbuffers, func_153185_f
void (int, int, int, int): a, method_7282, renderbufferStorage, func_153186_a, glRenderbufferStorage
void (int, int, int, int): a, m_24921241, renderbufferStorage, func_153186_a
void (int, int, int, int): b, method_7292, framebufferRenderbuffer, func_153190_b, glFramebufferRenderbuffer
void (int, int, int, int): b, m_01372162, framebufferRenderbuffer, func_153190_b
int (int): j, method_7320, checkFramebufferStatus, func_153167_i, glCheckFramebufferStatus
int (int): j, m_05519344, checkFramebufferStatus, func_153167_i
void (int, int, int, int, int): a, method_7283, framebufferTexture2D, func_153188_a, glFramebufferTexture2D
void (int, int, int, int, int): a, m_06264030, framebufferTexture2D, func_153188_a
void (int): k, method_1762, activeTexture, func_77473_a, setActiveTexture
void (int): k, m_30612862, activeTexture, func_77473_a
void (int): l, method_1764, clientActiveTexture, func_77472_b, setClientActiveTexture
void (int): l, m_13601716, clientActiveTexture, func_77472_b
void (int, float, float): a, method_1763, multiTexCoord2f, func_77475_a, setLightmapTextureCoords
void (int, float, float): a, m_37892106, multiTexCoord2f, func_77475_a
void (int, int, int, int): c, method_7300, blendFuncSeparate, func_148821_a, glBlendFunc
void (int, int, int, int): c, m_16089536, blendFuncSeparate, func_148821_a
boolean (): j, method_7315, useFbo, func_148822_b, isFramebufferEnabled
boolean (): j, m_16091954, useFbo, func_148822_b
String (): k, method_10478, getCpuInfo, func_183029_j, getCpu
String (): k, m_24812603, getCpuInfo, func_183029_j
void (int): m, method_12554, renderCrosshair, func_188785_m, renderDirections
void (int): m, m_13816451, renderCrosshair, func_188785_m
void (File): a, method_12553, openFolder, func_188786_a, openFile
void (int, CharSequence): a, m_85724239, shaderSource, func_195918_a
void (int, boolean, boolean, boolean): a, m_93520169, renderCrosshair, func_203094_a
String (int): n, m_17255296, getError, func_195917_n
1.12.2
Names
cii
net.minecraft.class_629
net.minecraft.client.render.platform.GLX
net.minecraft.client.renderer.OpenGlHelper
net.minecraft.client.renderer.OpenGlHelper
Fields
org.apache.logging.log4j.Logger: T, field_13708, LOGGER, field_188787_T, LOGGER
boolean: a, field_8373, isNvidia, field_153197_d, nvidia
boolean: b, field_11413, isAmd, field_181063_b, ati
int: c, field_8374, GL_FRAMEBUFFER, field_153198_e, GL_FRAMEBUFFER
int: d, field_8375, GL_RENDERBUFFER, field_153199_f, GL_RENDERBUFFER
int: e, field_8376, GL_COLOR_ATTACHMENT0, field_153200_g, GL_COLOR_ATTACHMENT0
int: f, field_8377, GL_DEPTH_ATTACHMENT, field_153201_h, GL_DEPTH_ATTACHMENT
int: g, field_8378, GL_FRAMEBUFFER_COMPLETE, field_153202_i, GL_FRAMEBUFFER_COMPLETE
int: h, field_8379, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_153203_j, GL_FB_INCOMPLETE_ATTACHMENT
int: i, field_8380, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_153204_k, GL_FB_INCOMPLETE_MISS_ATTACH
int: j, field_8381, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_153205_l, GL_FB_INCOMPLETE_DRAW_BUFFER
int: k, field_8382, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_153206_m, GL_FB_INCOMPLETE_READ_BUFFER
GLX$FboMode: U, field_13709, fboMode, field_153212_w, framebufferType
boolean: l, field_8383, useFramebufferObjects, field_148823_f, framebufferSupported
boolean: V, field_8393, hasShaders, field_153213_x, shadersAvailable
boolean: W, field_8394, useShaderArb, field_153214_y, arbShaders
int: m, field_8384, GL_LINK_STATUS, field_153207_o, GL_LINK_STATUS
int: n, field_8385, GL_COMPILE_STATUS, field_153208_p, GL_COMPILE_STATUS
int: o, field_8386, GL_VERTEX_SHADER, field_153209_q, GL_VERTEX_SHADER
int: p, field_8387, GL_FRAGMENT_SHADER, field_153210_r, GL_FRAGMENT_SHADER
boolean: X, field_2302, useMultitextureArb, field_153215_z, arbMultitexture
int: q, field_2300, GL_TEXTURE0, field_77478_a, defaultTexUnit
int: r, field_2301, GL_TEXTURE1, field_77476_b, lightmapTexUnit
int: s, field_11414, GL_TEXTURE2, field_176096_r, GL_TEXTURE2
boolean: Y, field_11410, useTextureEnvCombineArb, field_176088_V, arbTextureEnvCombine
int: t, field_11415, GL_COMBINE, field_176095_s, GL_COMBINE
int: u, field_11416, GL_INTERPOLATE, field_176094_t, GL_INTERPOLATE
int: v, field_11417, GL_PRIMARY_COLOR, field_176093_u, GL_PRIMARY_COLOR
int: w, field_11418, GL_CONSTANT, field_176092_v, GL_CONSTANT
int: x, field_11419, GL_PREVIOUS, field_176091_w, GL_PREVIOUS
int: y, field_11420, GL_COMBINE_RGB, field_176099_x, GL_COMBINE_RGB
int: z, field_11421, GL_SOURCE0_RGB, field_176098_y, GL_SOURCE0_RGB
int: A, field_11395, GL_SOURCE1_RGB, field_176097_z, GL_SOURCE1_RGB
int: B, field_11396, GL_SOURCE2_RGB, field_176080_A, GL_SOURCE2_RGB
int: C, field_11397, GL_OPERAND0_RGB, field_176081_B, GL_OPERAND0_RGB
int: D, field_11398, GL_OPERAND1_RGB, field_176082_C, GL_OPERAND1_RGB
int: E, field_11399, GL_OPERAND2_RGB, field_176076_D, GL_OPERAND2_RGB
int: F, field_11400, GL_COMBINE_ALPHA, field_176077_E, GL_COMBINE_ALPHA
int: G, field_11401, GL_SOURCE0_ALPHA, field_176078_F, GL_SOURCE0_ALPHA
int: H, field_11402, GL_SOURCE1_ALPHA, field_176079_G, GL_SOURCE1_ALPHA
int: I, field_11403, GL_SOURCE2_ALPHA, field_176084_H, GL_SOURCE2_ALPHA
int: J, field_11404, GL_OPERAND0_ALPHA, field_176085_I, GL_OPERAND0_ALPHA
int: K, field_11405, GL_OPERAND1_ALPHA, field_176086_J, GL_OPERAND1_ALPHA
int: L, field_11406, GL_OPERAND2_ALPHA, field_176087_K, GL_OPERAND2_ALPHA
boolean: Z, field_8370, separateBlend, field_148828_i, openGL14
boolean: M, field_8390, useSeparateBlendExt, field_153211_u, extBlendFuncSeparate
boolean: N, field_8372, openGl21, field_148827_a, openGL21
boolean: O, field_8391, usePostProcess, field_148824_g, shadersSupported
String: aa, field_8371, glCapsInfo, field_153196_B, logText
String: ab, field_11411, cpuInfo, field_183030_aa, cpu
boolean: P, field_11407, useVbos, field_176083_O, vboSupported
boolean: Q, field_11408, useVbosAmd, field_181062_Q, vboSupportedAti
boolean: ac, field_11412, useVboArb, field_176090_Y, arbVbo
int: R, field_11409, GL_ARRAY_BUFFER, field_176089_P, GL_ARRAY_BUFFER
int: S, field_8389, GL_STATIC_DRAW, field_148826_e, GL_STATIC_DRAW
Constructors
Methods
void (): a, method_1761, init, func_77474_a, initializeTextures
boolean (): b, method_7289, isNextGen, func_153193_b, areShadersSupported
String (): c, method_7297, getGlCapsInfo, func_153172_c, getLogText
int (int, int): a, method_7281, getProgram, func_153175_a, glGetProgrami
void (int, int): b, method_7291, attachShader, func_153178_b, glAttachShader
void (int): a, method_7280, deleteShader, func_153180_a, glDeleteShader
int (int): b, method_7290, createShader, func_153195_b, glCreateShader
void (int, ByteBuffer): a, method_7285, shaderSource, func_153169_a, glShaderSource
void (int): c, method_7298, compileShader, func_153170_c, glCompileShader
int (int, int): c, method_7299, getShader, func_153157_c, glGetShaderi
String (int, int): d, method_7306, getShaderInfoLog, func_153158_d, glGetShaderInfoLog
String (int, int): e, method_7311, getProgramInfoLog, func_153166_e, glGetProgramInfoLog
void (int): d, method_7305, useProgram, func_153161_d, glUseProgram
int (): d, method_7304, createProgram, func_153183_d, glCreateProgram
void (int): e, method_7310, deleteProgram, func_153187_e, glDeleteProgram
void (int): f, method_7313, linkProgram, func_153179_f, glLinkProgram
int (int, CharSequence): a, method_7284, getUniformLocation, func_153194_a, glGetUniformLocation
void (int, IntBuffer): a, method_7287, uniform1, func_153181_a, glUniform1
void (int, int): f, method_7314, uniform1i, func_153163_f, glUniform1i
void (int, FloatBuffer): a, method_7286, uniform1, func_153168_a, glUniform1
void (int, IntBuffer): b, method_7295, uniform2, func_153182_b, glUniform2
void (int, FloatBuffer): b, method_7294, uniform2, func_153177_b, glUniform2
void (int, IntBuffer): c, method_7302, uniform3, func_153192_c, glUniform3
void (int, FloatBuffer): c, method_7301, uniform3, func_153191_c, glUniform3
void (int, IntBuffer): d, method_7308, uniform4, func_153162_d, glUniform4
void (int, FloatBuffer): d, method_7307, uniform4, func_153159_d, glUniform4
void (int, boolean, FloatBuffer): a, method_7288, uniformMatrix2, func_153173_a, glUniformMatrix2
void (int, boolean, FloatBuffer): b, method_7296, uniformMatrix3, func_153189_b, glUniformMatrix3
void (int, boolean, FloatBuffer): c, method_7303, uniformMatrix4, func_153160_c, glUniformMatrix4
int (int, CharSequence): b, method_7293, getAttribLocation, func_153164_b, glGetAttribLocation
int (): e, method_10474, genBuffers, func_176073_e, glGenBuffers
void (int, int): g, method_10477, bindBuffer, func_176072_g, glBindBuffer
void (int, ByteBuffer, int): a, method_10473, bufferData, func_176071_a, glBufferData
void (int): g, method_10476, deleteBuffers, func_176074_g, glDeleteBuffers
boolean (): f, method_10475, useVbo, func_176075_f, useVbo
void (int, int): h, method_7317, bindFramebuffer, func_153171_g, glBindFramebuffer
void (int, int): i, method_7319, bindRenderbuffer, func_153176_h, glBindRenderbuffer
void (int): h, method_7316, deleteRenderbuffers, func_153184_g, glDeleteRenderbuffers
void (int): i, method_7318, deleteFramebuffers, func_153174_h, glDeleteFramebuffers
int (): g, method_7309, genFramebuffers, func_153165_e, glGenFramebuffers
int (): h, method_7312, genRenderbuffers, func_153185_f, glGenRenderbuffers
void (int, int, int, int): a, method_7282, renderbufferStorage, func_153186_a, glRenderbufferStorage
void (int, int, int, int): b, method_7292, framebufferRenderbuffer, func_153190_b, glFramebufferRenderbuffer
int (int): j, method_7320, checkFramebufferStatus, func_153167_i, glCheckFramebufferStatus
void (int, int, int, int, int): a, method_7283, framebufferTexture2D, func_153188_a, glFramebufferTexture2D
void (int): k, method_1762, activeTexture, func_77473_a, setActiveTexture
void (int): l, method_1764, clientActiveTexture, func_77472_b, setClientActiveTexture
void (int, float, float): a, method_1763, multiTexCoord2f, func_77475_a, setLightmapTextureCoords
void (int, int, int, int): c, method_7300, blendFuncSeparate, func_148821_a, glBlendFunc
boolean (): j, method_7315, useFbo, func_148822_b, isFramebufferEnabled
String (): k, method_10478, getCpuInfo, func_183029_j, getCpu
void (int): m, method_12554, renderCrosshair, func_188785_m, renderDirections
void (File): a, method_12553, openFolder, func_188786_a, openFile