History - net.minecraft.entity.living.mob.MobEntity

1.13.2

Names

net.minecraft.unmapped.C_21461336

net.minecraft.class_871

Fields

DataAttribute<Byte>: a, f_44872261, MOB_FLAGS, field_184654_a

DataAttribute<Byte>: a, field_14555, MOB_FLAGS, field_184654_a, AI_FLAGS

int: a_, f_98621781, ambientSoundDelay, field_70757_a

int: a_, field_3291, ambientSoundDelay, field_70757_a, livingSoundTime

int: b_, f_32355641, xpDrop, field_70728_aV

int: b_, field_3305, xpDrop, field_70728_aV, experienceValue

LookControl: f, f_92026411, lookControl, field_70749_g

LookControl: f, field_3360, lookControl, field_70749_g, lookHelper

MovementControl: g, f_55835071, movementControl, field_70765_h

MovementControl: g, field_3361, movementControl, field_70765_h, moveHelper

JumpControl: h, f_80358215, jumpControl, field_70767_i

JumpControl: h, field_3362, jumpControl, field_70767_i, jumpHelper

BodyControl: b, f_39419350, bodyControl, field_70762_j

BodyControl: b, field_3363, bodyControl, field_70762_j, bodyHelper

PathNavigation: bx, f_52594320, entityNavigation, field_70699_by

PathNavigation: bx, field_3354, entityNavigation, field_70699_by, navigator

GoalSelector: by, f_80895924, goalSelector, field_70714_bg

GoalSelector: by, field_3336, goalSelector, field_70714_bg, tasks

GoalSelector: bz, f_75574172, targetSelector, field_70715_bh

GoalSelector: bz, field_3337, targetSelector, field_70715_bh, targetTasks

LivingEntity: c, f_00732161, attackTarget, field_70696_bz

LivingEntity: c, field_6802, attackTarget, field_70696_bz, attackTarget

MobVisibilityCache: bC, f_82459010, mobVisibilityCache, field_70723_bA

MobVisibilityCache: bC, field_3323, mobVisibilityCache, field_70723_bA, senses

DefaultedList<ItemStack>: bD, f_09212926, itemsInHands, field_184656_bv

DefaultedList<ItemStack>: bD, field_15467, itemsInHands, field_184656_bv, inventoryHands

float[]: bA, f_16896432, handDropChances, field_82174_bp

float[]: bA, field_5339, handDropChances, field_82174_bp, inventoryHandsDropChances

DefaultedList<ItemStack>: bE, f_33047738, armor, field_184657_bw

DefaultedList<ItemStack>: bE, field_15468, armor, field_184657_bw, inventoryArmor

float[]: bB, f_83749717, armorDropChances, field_184655_bs

float[]: bB, field_14559, armorDropChances, field_184655_bs, inventoryArmorDropChances

boolean: bF, f_42714427, canPickupLoot, field_82172_bs

boolean: bF, field_5342, canPickupLoot, field_82172_bs, canPickUpLoot

boolean: bG, f_76845856, persistent, field_82179_bU

boolean: bG, field_5337, persistent, field_82179_bU, persistenceRequired

Map<PathBlockingType, Float>: bH, f_89137216, pathfindingPenalties, field_184658_bz

Map<PathBlockingType, Float>: bH, field_14556, pathfindingPenalties, field_184658_bz, mapPathPriority

Identifier: bI, f_63134208, lootTable, field_184659_bA

Identifier: bI, field_14557, lootTable, field_184659_bA, deathLootTable

long: bJ, f_96128877, lootTableSeed, field_184653_bB

long: bJ, field_14558, lootTableSeed, field_184653_bB, deathLootTableSeed

boolean: bK, f_72567210, leashed, field_110169_bv

boolean: bK, field_6803, leashed, field_110169_bv, isLeashed

Entity: bL, f_01248542, leashHolder, field_110168_bw

Entity: bL, field_6804, leashHolder, field_110168_bw, leashHolder

NbtCompound: bM, f_07026822, leashNbt, field_110170_bx

NbtCompound: bM, field_6805, leashNbt, field_110170_bx, leashNBTTag

Constructors

Methods

void (): n, m_21202670, initGoals, func_184651_r

void (): n, method_13087, initGoals, func_184651_r, initEntityAI

void (): bZ, m_64422344, initAttributes, func_110147_ax

void (): bZ, method_6129, initAttributes, func_110147_ax, registerAttributes

PathNavigation (World): b, m_52611065, createNavigation, func_175447_b

PathNavigation (World): b, method_10986, createNavigation, func_175447_b, createNavigator

float (PathBlockingType): a, m_99065208, getPathfindingPenalty, func_184643_a

float (PathBlockingType): a, method_13075, getPathfindingPenalty, func_184643_a, getPathPriority

void (PathBlockingType, float): a, m_96341243, setPathfindingPenalty, func_184644_a

void (PathBlockingType, float): a, method_13076, setPathfindingPenalty, func_184644_a, setPathPriority

BodyControl (): o, m_15359149, createBodyControl, func_184650_s

BodyControl (): o, method_13088, createBodyControl, func_184650_s, createBodyHelper

LookControl (): p, m_80179678, getLookControl, func_70671_ap

LookControl (): p, method_2613, getLookControl, func_70671_ap, getLookHelper

MovementControl (): r, m_87995679, getMovementControl, func_70605_aq

MovementControl (): r, method_2614, getMovementControl, func_70605_aq, getMoveHelper

JumpControl (): s, m_73371863, getJumpControl, func_70683_ar

JumpControl (): s, method_2615, getJumpControl, func_70683_ar, getJumpHelper

PathNavigation (): t, m_35626357, getNavigation, func_70661_as

PathNavigation (): t, method_2616, getNavigation, func_70661_as, getNavigator

MobVisibilityCache (): u, m_45378891, getMobVisibilityCache, func_70635_at

MobVisibilityCache (): u, method_2617, getMobVisibilityCache, func_70635_at, getEntitySenses

LivingEntity (): v, m_88061487, getAttackTarget, func_70638_az

LivingEntity (): v, method_2623, getAttackTarget, func_70638_az, getAttackTarget

void (LivingEntity): e, m_75605778, setAttackTarget, func_70624_b

void (LivingEntity): e, method_6165, setAttackTarget, func_70624_b, setAttackTarget

boolean (Class<? extends LivingEntity>): b, m_33497769, canAttack, func_70686_a

boolean (Class<? extends LivingEntity>): b, method_2579, canAttack, func_70686_a, canAttackClass

void (): x, m_58350462, onEatingGrass, func_70615_aA

void (): x, method_2588, onEatingGrass, func_70615_aA, eatGrassBonus

void (): x_, m_19615596, registerSyncedData, func_70088_a

void (): x_, method_2484, registerSyncedData, func_70088_a, registerData

int (): z, m_71326729, getAmbientSoundInterval, func_70627_aG

int (): z, method_2594, getAmbientSoundInterval, func_70627_aG, getTalkInterval

void (): A, m_45199528, playAmbientSound, func_70642_aH

void (): A, method_2595, playAmbientSound, func_70642_aH, playAmbientSound

void (): W, m_13230383, baseTick, func_70030_z

void (): W, method_2564, baseTick, func_70030_z, baseTick

void (DamageSource): c, m_72476398, playHurtSound, func_184581_c

void (DamageSource): c, method_13051, playHurtSound, func_184581_c, playHurtSound

void (): l, m_56573371, resetAmbientSoundDelay, func_175456_n

void (): l, method_13085, resetAmbientSoundDelay, func_175456_n, applyEntityAI

int (PlayerEntity): b, m_58781969, getXpDrop, func_70693_a

int (PlayerEntity): b, method_2585, getXpDrop, func_70693_a, getExperiencePoints

void (): B, m_08117540, animateSpawn, func_70656_aK

void (): B, method_2598, animateSpawn, func_70656_aK, spawnExplosionParticle

void (): R_, m_24884718, tick, func_70071_h_

void (): R_, method_2558, tick, func_70071_h_, tick

float (float, float): e, m_98066391, bodyMovement, func_110146_f

float (float, float): e, method_6140, bodyMovement, func_110146_f, updateDistance

SoundEvent (): D, m_96971201, getAmbientSound, func_184639_G

SoundEvent (): D, method_2603, getAmbientSound, func_184639_G, getAmbientSound

Item (): F, m_54895347, getDropItem, func_146068_u

Item (): F, method_8375, getDropItem, func_146068_u, getDropItem

void (boolean, int): b, m_88345579, dropItems, func_70628_a

void (boolean, int): b, method_2587, dropItems, func_70628_a, dropFewItems

void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b

void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeAdditional

void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readAdditional

Identifier (): G, m_61071011, getDefaultLootTable, func_184647_J

Identifier (): G, method_13074, getDefaultLootTable, func_184647_J, getLootTable

void (boolean, int, DamageSource): a, m_91664248, dropItemsFromLootTable, func_184610_a

void (boolean, int, DamageSource): a, method_13044, dropItemsFromLootTable, func_184610_a, dropLoot

void (float): r, m_43092861, setForwardsSpeed, func_191989_p

void (float): r, method_15061, setForwardsSpeed, func_191989_p, setMoveForward

void (float): s, m_38945318, setVerticalSpeed, func_70657_f

void (float): s, method_2659, setVerticalSpeed, func_70657_f, setMoveVertical

void (float): t, m_99461372, setSidewaysSpeed, func_184646_p

void (float): t, method_13086, setSidewaysSpeed, func_184646_p, setMoveStrafing

void (float): o, m_92709275, setSpeed, func_70659_e

void (float): o, method_2656, setSpeed, func_70659_e, setAIMoveSpeed

void (): k, m_11642923, mobTick, func_70636_d

void (): k, method_2651, mobTick, func_70636_d, livingTick

void (ItemEntity): a, m_67607617, updateInventory, func_175445_a

void (ItemEntity): a, method_10984, updateInventory, func_175445_a, updateEquipmentIfNeeded

boolean (ItemStack): d, m_01064397, canHoldItem, func_175448_a

boolean (ItemStack): d, method_10985, canHoldItem, func_175448_a, canEquipItem

boolean (): H, m_78239271, canDespawn, func_70692_ba

boolean (): H, method_2631, canDespawn, func_70692_ba, canDespawn

void (): I, m_78825932, checkDespawn, func_70623_bb

void (): I, method_2632, checkDespawn, func_70623_bb, checkDespawn

void (): cM, m_86516838, serverTickAi, func_70626_be

void (): cM, method_2635, serverTickAi, func_70626_be, updateEntityActionState

void (): J, m_60264081, mobAiTick, func_70619_bc

void (): J, method_2633, mobAiTick, func_70619_bc, updateAITasks

int (): K, m_98286531, getLookPitchSpeed, func_70646_bf

int (): K, method_2636, getLookPitchSpeed, func_70646_bf, getVerticalFaceSpeed

int (): L, m_07381962, getMaxHeadRotation, func_184649_cE

int (): L, method_13081, getMaxHeadRotation, func_184649_cE, getHorizontalFaceSpeed

void (Entity, float, float): a, m_81849137, lookAt, func_70625_a

void (Entity, float, float): a, method_2583, lookAt, func_70625_a, faceEntity

float (float, float, float): c, m_26037654, changeAngle, func_70663_b

float (float, float, float): c, method_2624, changeAngle, func_70663_b, updateRotation

boolean (): M, m_90165543, m_90165543, func_70058_J

boolean (): M, method_2469, m_90165543, func_70058_J, isNotColliding

int (): dg, m_70209095, getLimitPerChunk, func_70641_bl

int (): dg, method_2639, getLimitPerChunk, func_70641_bl, getMaxSpawnedInChunk

int (): bn, m_82622806, getSafeFallDistance, func_82143_as

int (): bn, method_4448, getSafeFallDistance, func_82143_as, getMaxFallHeight

Iterable<ItemStack> (): aS, m_39309954, getItemsInHands, func_184214_aD

Iterable<ItemStack> (): aS, method_12977, getItemsInHands, func_184214_aD, getHeldEquipment

Iterable<ItemStack> (): aT, m_68061280, getArmor, func_184193_aE

Iterable<ItemStack> (): aT, method_12978, getArmor, func_184193_aE, getArmorInventoryList

ItemStack (EquipmentSlot): b, m_92665564, getEquipment, func_184582_a

ItemStack (EquipmentSlot): b, method_13043, getEquipment, func_184582_a, getItemStackFromSlot

void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a

void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot

void (boolean, int): a, m_43249362, dropEquipment, func_82160_b

void (boolean, int): a, method_4472, dropEquipment, func_82160_b, dropEquipment

void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a

void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

EquipmentSlot (ItemStack): e, m_62900763, getEquipmentSlot, func_184640_d

EquipmentSlot (ItemStack): e, method_13083, getEquipmentSlot, func_184640_d, getSlotForItemStack

Item (EquipmentSlot, int): a, m_27430590, getEquipmentForSlot, func_184636_a

Item (EquipmentSlot, int): a, method_13078, getEquipmentForSlot, func_184636_a, getArmorByChance

void (LocalDifficulty): b, m_28886945, enchantEquipment, func_180483_b

void (LocalDifficulty): b, method_10987, enchantEquipment, func_180483_b, setEnchantmentBasedOnDifficulty

boolean (): dh, m_70121192, canBeControlledByRider, func_82171_bF

boolean (): dh, method_4476, canBeControlledByRider, func_82171_bF, canBeSteered

void (): di, m_75861225, setPersistent, func_110163_bv

void (): di, method_6164, setPersistent, func_110163_bv, enablePersistence

void (EquipmentSlot, float): a, m_56136513, setInventoryDropChances, func_184642_a

void (EquipmentSlot, float): a, method_13077, setInventoryDropChances, func_184642_a, setDropChance

boolean (): dj, m_63570247, canPickupLoot, func_98052_bS

boolean (): dj, method_5395, canPickupLoot, func_98052_bS, canPickUpLoot

void (boolean): p, m_01075931, setCanPickupLoot, func_98053_h

void (boolean): p, method_5399, setCanPickupLoot, func_98053_h, setCanPickUpLoot

boolean (): dk, m_83571244, isPersistent, func_104002_bU

boolean (): dk, method_5396, isPersistent, func_104002_bU, isNoDespawnRequired

boolean (PlayerEntity, InteractionHand): b, m_18370723, interact, func_184230_a

boolean (PlayerEntity, InteractionHand): b, method_6100, interact, func_184230_a, processInitialInteract

boolean (PlayerEntity, InteractionHand): a, m_80294462, interactMob, func_184645_a

boolean (PlayerEntity, InteractionHand): a, method_13079, interactMob, func_184645_a, processInteract

void (): dl, m_91679438, updateLeashStatus, func_110159_bB

void (): dl, method_6159, updateLeashStatus, func_110159_bB, updateLeashedState

void (boolean, boolean): a, m_16558386, detachLeash, func_110160_i

void (boolean, boolean): a, method_6157, detachLeash, func_110160_i, clearLeashed

boolean (PlayerEntity): a, m_46361309, isTameable, func_184652_a

boolean (PlayerEntity): a, method_2537, isTameable, func_184652_a, canBeLeashedTo

boolean (): dm, m_58665741, isLeashed, func_110167_bD

boolean (): dm, method_6161, isLeashed, func_110167_bD, getLeashed

Entity (): dn, m_94425742, getLeashHolder, func_110166_bE

Entity (): dn, method_6162, getLeashHolder, func_110166_bE, getLeashHolder

void (Entity, boolean): b, m_24715293, attachLeash, func_110162_b

void (Entity, boolean): b, method_6158, attachLeash, func_110162_b, setLeashHolder

boolean (Entity, boolean): a, m_06696913, startRiding, func_184205_a

boolean (Entity, boolean): a, method_12975, startRiding, func_184205_a, startRiding

void (): dr, m_96526108, readLeashNbt, func_110165_bF

void (): dr, method_6163, readLeashNbt, func_110165_bF, recreateLeash

boolean (int, ItemStack): c, m_36252398, replaceItem, func_174820_d

boolean (int, ItemStack): c, method_10956, replaceItem, func_174820_d, replaceItemInInventory

boolean (): bT, m_15193571, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (): bT, method_13003, isLogicalSideForUpdatingMovement, func_184186_bw, canPassengerSteer

boolean (EquipmentSlot, ItemStack): b, m_80861047, isValidSlotForItem, func_184648_b

boolean (EquipmentSlot, ItemStack): b, method_13080, isValidSlotForItem, func_184648_b, isItemStackInSlot

boolean (): cP, m_08790626, isLocallyControlled, func_70613_aW

boolean (): cP, method_2609, isLocallyControlled, func_70613_aW, isServerWorld

void (boolean): q, m_42239683, setNoAi, func_94061_f

void (boolean): q, method_5398, setNoAi, func_94061_f, setNoAI

void (boolean): r, m_90110678, setLeftHanded, func_184641_n

void (boolean): r, method_13084, setLeftHanded, func_184641_n, setLeftHanded

boolean (): do, m_27954631, isNoAi, func_175446_cd

boolean (): do, method_5393, isNoAi, func_175446_cd, isAIDisabled

boolean (): dp, m_78682467, isLeftHanded, func_184638_cS

boolean (): dp, method_13082, isLeftHanded, func_184638_cS, isLeftHanded

Arm (): cS, m_82780045, getMainArm, func_184591_cq

Arm (): cS, method_13060, getMainArm, func_184591_cq, getPrimaryHand

void (byte): a, m_48967522, doEvent, func_70103_a

void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate

float (): N, m_96386587, getShadowScale, func_70603_bj

float (): N, method_2638, getShadowScale, func_70603_bj, getRenderSizeModifier

boolean (ItemStack, ItemStack, EquipmentSlot): a, m_94005745, prefersNewEquipment, func_208003_a

boolean (ItemStack, ItemStack, EquipmentSlot): a, method_15651, prefersNewEquipment, func_208003_a, shouldExchangeEquipment

boolean (WorldView): a, m_72296573, isUnobstructed, func_205019_a

boolean (WorldView): a, method_15653, isUnobstructed, func_205019_a, isNotColliding

boolean (int): c, m_47978575, isAboveLimitPerChunk, func_204209_c

boolean (int): c, method_15654, isAboveLimitPerChunk, func_204209_c, func_204209_c

EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a

EntityData (LocalDifficulty, EntityData, NbtCompound): a, method_6156, initialize, func_204210_a, onInitialSpawn

boolean (Entity): B, m_08818154, tryDamage, func_70652_k

boolean (Entity): B, method_2671, tryDamage, func_70652_k, attackEntityAsMob

boolean (): dq, m_42696621, isAffectedByDaylight, func_204609_dp

boolean (): dq, method_15656, isAffectedByDaylight, func_204609_dp, isInDaylight

void (Tag<Fluid>): c, m_74407200, m_74407200, func_180466_bG

void (Tag<Fluid>): c, method_15645, m_74407200, func_180466_bG, handleFluidJump

boolean (WorldAccess, boolean): a, m_07818064, canSpawn, func_205020_a

boolean (WorldAccess, boolean): a, method_15652, canSpawn, func_205020_a, canSpawn

float (EquipmentSlot): c, m_77872251, m_77872251, func_205712_c

float (EquipmentSlot): c, method_15655, m_77872251, func_205712_c, getDropChance

1.13.1

Names

aey

afb

Fields

Constructors

Methods

boolean (): M, m_36557022, m_36557022, func_70601_bi

boolean (): N, m_90165543, m_90165543, func_70058_J

boolean (): M, m_90165543, m_90165543, func_70058_J

int (): dh, m_70209095, getLimitPerChunk, func_70641_bl

int (): dg, m_70209095, getLimitPerChunk, func_70641_bl

boolean (): di, m_70121192, canBeControlledByRider, func_82171_bF

boolean (): dh, m_70121192, canBeControlledByRider, func_82171_bF

void (): dj, m_75861225, setPersistent, func_110163_bv

void (): di, m_75861225, setPersistent, func_110163_bv

boolean (): dk, m_63570247, canPickupLoot, func_98052_bS

boolean (): dj, m_63570247, canPickupLoot, func_98052_bS

boolean (): dl, m_83571244, isPersistent, func_104002_bU

boolean (): dk, m_83571244, isPersistent, func_104002_bU

void (): dm, m_91679438, updateLeashStatus, func_110159_bB

void (): dl, m_91679438, updateLeashStatus, func_110159_bB

boolean (): dn, m_58665741, isLeashed, func_110167_bD

boolean (): dm, m_58665741, isLeashed, func_110167_bD

Entity (): do, m_94425742, getLeashHolder, func_110166_bE

Entity (): dn, m_94425742, getLeashHolder, func_110166_bE

void (): ds, m_96526108, readLeashNbt, func_110165_bF

void (): dr, m_96526108, readLeashNbt, func_110165_bF

boolean (): dp, m_27954631, isNoAi, func_175446_cd

boolean (): do, m_27954631, isNoAi, func_175446_cd

boolean (): dq, m_78682467, isLeftHanded, func_184638_cS

boolean (): dp, m_78682467, isLeftHanded, func_184638_cS

float (): dg, m_96386587, getShadowScale, func_70603_bj

float (): N, m_96386587, getShadowScale, func_70603_bj

boolean (WorldAccess): a, m_73413713, m_73413713, func_205020_a

double (EquipmentSlot): c, m_77872251, m_77872251, func_205712_c

boolean (): dr, m_42696621, isAffectedByDaylight, func_204609_dp

boolean (): dq, m_42696621, isAffectedByDaylight, func_204609_dp

boolean (WorldAccess, boolean): a, m_07818064, canSpawn, func_205020_a

float (EquipmentSlot): c, m_77872251, m_77872251, func_205712_c

1.13

Names

vq

aey

net.minecraft.class_871

net.minecraft.unmapped.C_21461336

Fields

DataAttribute<Byte>: a, field_14555, MOB_FLAGS, field_184654_a, AI_FLAGS

DataAttribute<Byte>: a, f_44872261, MOB_FLAGS, field_184654_a

int: a_, field_3291, ambientSoundDelay, field_70757_a, livingSoundTime

int: a_, f_98621781, ambientSoundDelay, field_70757_a

int: b_, field_3305, xpDrop, field_70728_aV, experienceValue

int: b_, f_32355641, xpDrop, field_70728_aV

LookControl: b, field_3360, lookControl, field_70749_g, lookHelper

LookControl: f, f_92026411, lookControl, field_70749_g

MovementControl: f, field_3361, movementControl, field_70765_h, moveHelper

MovementControl: g, f_55835071, movementControl, field_70765_h

JumpControl: g, field_3362, jumpControl, field_70767_i, jumpHelper

JumpControl: h, f_80358215, jumpControl, field_70767_i

BodyControl: c, field_3363, bodyControl, field_70762_j, bodyHelper

BodyControl: b, f_39419350, bodyControl, field_70762_j

PathNavigation: h, field_3354, entityNavigation, field_70699_by, navigator

PathNavigation: bx, f_52594320, entityNavigation, field_70699_by

GoalSelector: br, field_3336, goalSelector, field_70714_bg, tasks

GoalSelector: by, f_80895924, goalSelector, field_70714_bg

GoalSelector: bs, field_3337, targetSelector, field_70715_bh, targetTasks

GoalSelector: bz, f_75574172, targetSelector, field_70715_bh

LivingEntity: bv, field_6802, attackTarget, field_70696_bz, attackTarget

LivingEntity: c, f_00732161, attackTarget, field_70696_bz

MobVisibilityCache: bw, field_3323, mobVisibilityCache, field_70723_bA, senses

MobVisibilityCache: bC, f_82459010, mobVisibilityCache, field_70723_bA

DefaultedList<ItemStack>: bx, field_15467, itemsInHands, field_184656_bv, inventoryHands

DefaultedList<ItemStack>: bD, f_09212926, itemsInHands, field_184656_bv

float[]: bt, field_5339, handDropChances, field_82174_bp, inventoryHandsDropChances

float[]: bA, f_16896432, handDropChances, field_82174_bp

DefaultedList<ItemStack>: by, field_15468, armor, field_184657_bw, inventoryArmor

DefaultedList<ItemStack>: bE, f_33047738, armor, field_184657_bw

float[]: bu, field_14559, armorDropChances, field_184655_bs, inventoryArmorDropChances

float[]: bB, f_83749717, armorDropChances, field_184655_bs

boolean: bz, field_5342, canPickupLoot, field_82172_bs, canPickUpLoot

boolean: bF, f_42714427, canPickupLoot, field_82172_bs

boolean: bA, field_5337, persistent, field_82179_bU, persistenceRequired

boolean: bG, f_76845856, persistent, field_82179_bU

Map<PathBlockingType, Float>: bB, field_14556, pathfindingPenalties, field_184658_bz, mapPathPriority

Map<PathBlockingType, Float>: bH, f_89137216, pathfindingPenalties, field_184658_bz

Identifier: bC, field_14557, lootTable, field_184659_bA, deathLootTable

Identifier: bI, f_63134208, lootTable, field_184659_bA

long: bD, field_14558, lootTableSeed, field_184653_bB, deathLootTableSeed

long: bJ, f_96128877, lootTableSeed, field_184653_bB

boolean: bE, field_6803, leashed, field_110169_bv, isLeashed

boolean: bK, f_72567210, leashed, field_110169_bv

Entity: bF, field_6804, leashHolder, field_110168_bw, leashHolder

Entity: bL, f_01248542, leashHolder, field_110168_bw

NbtCompound: bG, field_6805, leashNbt, field_110170_bx, leashNBTTag

NbtCompound: bM, f_07026822, leashNbt, field_110170_bx

Constructors

(World)

(EntityType<?>, World)

Methods

void (): r, method_13087, initGoals, func_184651_r, initEntityAI

void (): n, m_21202670, initGoals, func_184651_r

void (): bM, method_6129, initAttributes, func_110147_ax, applyEntityAttributes

void (): bZ, m_64422344, initAttributes, func_110147_ax

PathNavigation (World): b, method_10986, createNavigation, func_175447_b, createNavigator

PathNavigation (World): b, m_52611065, createNavigation, func_175447_b

float (PathBlockingType): a, method_13075, getPathfindingPenalty, func_184643_a, getPathPriority

float (PathBlockingType): a, m_99065208, getPathfindingPenalty, func_184643_a

void (PathBlockingType, float): a, method_13076, setPathfindingPenalty, func_184644_a, setPathPriority

void (PathBlockingType, float): a, m_96341243, setPathfindingPenalty, func_184644_a

BodyControl (): s, method_13088, createBodyControl, func_184650_s, createBodyHelper

BodyControl (): o, m_15359149, createBodyControl, func_184650_s

LookControl (): t, method_2613, getLookControl, func_70671_ap, getLookHelper

LookControl (): p, m_80179678, getLookControl, func_70671_ap

MovementControl (): u, method_2614, getMovementControl, func_70605_aq, getMoveHelper

MovementControl (): r, m_87995679, getMovementControl, func_70605_aq

JumpControl (): w, method_2615, getJumpControl, func_70683_ar, getJumpHelper

JumpControl (): s, m_73371863, getJumpControl, func_70683_ar

PathNavigation (): x, method_2616, getNavigation, func_70661_as, getNavigator

PathNavigation (): t, m_35626357, getNavigation, func_70661_as

MobVisibilityCache (): y, method_2617, getMobVisibilityCache, func_70635_at, getEntitySenses

MobVisibilityCache (): u, m_45378891, getMobVisibilityCache, func_70635_at

LivingEntity (): z, method_2623, getAttackTarget, func_70638_az, getAttackTarget

LivingEntity (): v, m_88061487, getAttackTarget, func_70638_az

void (LivingEntity): d, method_6165, setAttackTarget, func_70624_b, setAttackTarget

void (LivingEntity): e, m_75605778, setAttackTarget, func_70624_b

boolean (Class<? extends LivingEntity>): d, method_2579, canAttack, func_70686_a, canAttackClass

boolean (Class<? extends LivingEntity>): b, m_33497769, canAttack, func_70686_a

void (): A, method_2588, onEatingGrass, func_70615_aA, eatGrassBonus

void (): x, m_58350462, onEatingGrass, func_70615_aA

void (): i, method_2484, registerSyncedData, func_70088_a, entityInit

void (): x_, m_19615596, registerSyncedData, func_70088_a

int (): C, method_2594, getAmbientSoundInterval, func_70627_aG, getTalkInterval

int (): z, m_71326729, getAmbientSoundInterval, func_70627_aG

void (): D, method_2595, playAmbientSound, func_70642_aH, playLivingSound

void (): A, m_45199528, playAmbientSound, func_70642_aH

void (): Y, method_2564, baseTick, func_70030_z, onEntityUpdate

void (): W, m_13230383, baseTick, func_70030_z

void (DamageSource): c, method_13051, playHurtSound, func_184581_c, playHurtSound

void (DamageSource): c, m_72476398, playHurtSound, func_184581_c

void (): p, method_13085, resetAmbientSoundDelay, func_175456_n, applyEntityAI

void (): l, m_56573371, resetAmbientSoundDelay, func_175456_n

int (PlayerEntity): b, method_2585, getXpDrop, func_70693_a, getExperiencePoints

int (PlayerEntity): b, m_58781969, getXpDrop, func_70693_a

void (): E, method_2598, animateSpawn, func_70656_aK, spawnExplosionParticle

void (): B, m_08117540, animateSpawn, func_70656_aK

void (): B_, method_2558, tick, func_70071_h_, onUpdate

void (): R_, m_24884718, tick, func_70071_h_

float (float, float): g, method_6140, bodyMovement, func_110146_f, updateDistance

float (float, float): e, m_98066391, bodyMovement, func_110146_f

SoundEvent (): F, method_2603, getAmbientSound, func_184639_G, getAmbientSound

SoundEvent (): D, m_96971201, getAmbientSound, func_184639_G

Item (): H, method_8375, getDropItem, func_146068_u, getDropItem

Item (): F, m_54895347, getDropItem, func_146068_u

void (boolean, int): b, method_2587, dropItems, func_70628_a, dropFewItems

void (boolean, int): b, m_88345579, dropItems, func_70628_a

void (DataFixerUpper, Class<?>): a, method_13950, registerSchema, func_189752_a, registerFixesMob

void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT

void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT

void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a

Identifier (): J, method_13074, getDefaultLootTable, func_184647_J, getLootTable

Identifier (): G, m_61071011, getDefaultLootTable, func_184647_J

void (boolean, int, DamageSource): a, method_13044, dropItemsFromLootTable, func_184610_a, dropLoot

void (boolean, int, DamageSource): a, m_91664248, dropItemsFromLootTable, func_184610_a

void (float): n, method_15061, setForwardsSpeed, func_191989_p, setMoveForward

void (float): r, m_43092861, setForwardsSpeed, func_191989_p

void (float): o, method_2659, setVerticalSpeed, func_70657_f, setMoveVertical

void (float): s, m_38945318, setVerticalSpeed, func_70657_f

void (float): p, method_13086, setSidewaysSpeed, func_184646_p, setMoveStrafing

void (float): t, m_99461372, setSidewaysSpeed, func_184646_p

void (float): k, method_2656, setSpeed, func_70659_e, setAIMoveSpeed

void (float): o, m_92709275, setSpeed, func_70659_e

void (): n, method_2651, mobTick, func_70636_d, onLivingUpdate

void (): k, m_11642923, mobTick, func_70636_d

void (ItemEntity): a, method_10984, updateInventory, func_175445_a, updateEquipmentIfNeeded

void (ItemEntity): a, m_67607617, updateInventory, func_175445_a

boolean (ItemStack): c, method_10985, canHoldItem, func_175448_a, canEquipItem

boolean (ItemStack): d, m_01064397, canHoldItem, func_175448_a

boolean (): K, method_2631, canDespawn, func_70692_ba, canDespawn

boolean (): H, m_78239271, canDespawn, func_70692_ba

void (): L, method_2632, checkDespawn, func_70623_bb, despawnEntity

void (): I, m_78825932, checkDespawn, func_70623_bb

void (): cA, method_2635, serverTickAi, func_70626_be, updateEntityActionState

void (): cM, m_86516838, serverTickAi, func_70626_be

void (): M, method_2633, mobAiTick, func_70619_bc, updateAITasks

void (): J, m_60264081, mobAiTick, func_70619_bc

int (): N, method_2636, getLookPitchSpeed, func_70646_bf, getVerticalFaceSpeed

int (): K, m_98286531, getLookPitchSpeed, func_70646_bf

int (): O, method_13081, getMaxHeadRotation, func_184649_cE, getHorizontalFaceSpeed

int (): L, m_07381962, getMaxHeadRotation, func_184649_cE

void (Entity, float, float): a, method_2583, lookAt, func_70625_a, faceEntity

void (Entity, float, float): a, m_81849137, lookAt, func_70625_a

float (float, float, float): b, method_2624, changeAngle, func_70663_b, updateRotation

float (float, float, float): c, m_26037654, changeAngle, func_70663_b

boolean (): P, method_2637, canSpawn, func_70601_bi, getCanSpawnHere

boolean (): M, m_36557022, m_36557022, func_70601_bi

boolean (): Q, method_2469, isUnobstructed, func_70058_J, isNotColliding

boolean (): N, m_90165543, m_90165543, func_70058_J

int (): cU, method_2639, getLimitPerChunk, func_70641_bl, getMaxSpawnedInChunk

int (): dh, m_70209095, getLimitPerChunk, func_70641_bl

int (): bg, method_4448, getSafeFallDistance, func_82143_as, getMaxFallHeight

int (): bn, m_82622806, getSafeFallDistance, func_82143_as

Iterable<ItemStack> (): aO, method_12977, getItemsInHands, func_184214_aD, getHeldEquipment

Iterable<ItemStack> (): aS, m_39309954, getItemsInHands, func_184214_aD

Iterable<ItemStack> (): aP, method_12978, getArmor, func_184193_aE, getArmorInventoryList

Iterable<ItemStack> (): aT, m_68061280, getArmor, func_184193_aE

ItemStack (EquipmentSlot): b, method_13043, getEquipment, func_184582_a, getItemStackFromSlot

ItemStack (EquipmentSlot): b, m_92665564, getEquipment, func_184582_a

void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot

void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a

void (boolean, int): a, method_4472, dropEquipment, func_82160_b, dropEquipment

void (boolean, int): a, m_43249362, dropEquipment, func_82160_b

void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a

EquipmentSlot (ItemStack): d, method_13083, getEquipmentSlot, func_184640_d, getSlotForItemStack

EquipmentSlot (ItemStack): e, m_62900763, getEquipmentSlot, func_184640_d

Item (EquipmentSlot, int): a, method_13078, getEquipmentForSlot, func_184636_a, getArmorByChance

Item (EquipmentSlot, int): a, m_27430590, getEquipmentForSlot, func_184636_a

void (LocalDifficulty): b, method_10987, enchantEquipment, func_180483_b, setEnchantmentBasedOnDifficulty

void (LocalDifficulty): b, m_28886945, enchantEquipment, func_180483_b

EntityData (LocalDifficulty, EntityData): a, method_6156, initialize, func_180482_a, onInitialSpawn

boolean (): cV, method_4476, canBeControlledByRider, func_82171_bF, canBeSteered

boolean (): di, m_70121192, canBeControlledByRider, func_82171_bF

void (): cW, method_6164, setPersistent, func_110163_bv, enablePersistence

void (): dj, m_75861225, setPersistent, func_110163_bv

void (EquipmentSlot, float): a, method_13077, setInventoryDropChances, func_184642_a, setDropChance

void (EquipmentSlot, float): a, m_56136513, setInventoryDropChances, func_184642_a

boolean (): cX, method_5395, canPickupLoot, func_98052_bS, canPickUpLoot

boolean (): dk, m_63570247, canPickupLoot, func_98052_bS

void (boolean): m, method_5399, setCanPickupLoot, func_98053_h, setCanPickUpLoot

void (boolean): p, m_01075931, setCanPickupLoot, func_98053_h

boolean (): cY, method_5396, isPersistent, func_104002_bU, isNoDespawnRequired

boolean (): dl, m_83571244, isPersistent, func_104002_bU

boolean (PlayerEntity, InteractionHand): b, method_6100, interact, func_184230_a, processInitialInteract

boolean (PlayerEntity, InteractionHand): b, m_18370723, interact, func_184230_a

boolean (PlayerEntity, InteractionHand): a, method_13079, interactMob, func_184645_a, processInteract

boolean (PlayerEntity, InteractionHand): a, m_80294462, interactMob, func_184645_a

void (): cZ, method_6159, updateLeashStatus, func_110159_bB, updateLeashedState

void (): dm, m_91679438, updateLeashStatus, func_110159_bB

void (boolean, boolean): a, method_6157, detachLeash, func_110160_i, clearLeashed

void (boolean, boolean): a, m_16558386, detachLeash, func_110160_i

boolean (PlayerEntity): a, method_2537, isTameable, func_184652_a, canBeLeashedTo

boolean (PlayerEntity): a, m_46361309, isTameable, func_184652_a

boolean (): da, method_6161, isLeashed, func_110167_bD, getLeashed

boolean (): dn, m_58665741, isLeashed, func_110167_bD

Entity (): db, method_6162, getLeashHolder, func_110166_bE, getLeashHolder

Entity (): do, m_94425742, getLeashHolder, func_110166_bE

void (Entity, boolean): b, method_6158, attachLeash, func_110162_b, setLeashHolder

void (Entity, boolean): b, m_24715293, attachLeash, func_110162_b

boolean (Entity, boolean): a, method_12975, startRiding, func_184205_a, startRiding

boolean (Entity, boolean): a, m_06696913, startRiding, func_184205_a

void (): de, method_6163, readLeashNbt, func_110165_bF, recreateLeash

void (): ds, m_96526108, readLeashNbt, func_110165_bF

boolean (int, ItemStack): c, method_10956, replaceItem, func_174820_d, replaceItemInInventory

boolean (int, ItemStack): c, m_36252398, replaceItem, func_174820_d

boolean (): bI, method_13003, isLogicalSideForUpdatingMovement, func_184186_bw, canPassengerSteer

boolean (): bT, m_15193571, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (EquipmentSlot, ItemStack): b, method_13080, isValidSlotForItem, func_184648_b, isItemStackInSlot

boolean (EquipmentSlot, ItemStack): b, m_80861047, isValidSlotForItem, func_184648_b

boolean (): cC, method_2609, isLocallyControlled, func_70613_aW, isServerWorld

boolean (): cP, m_08790626, isLocallyControlled, func_70613_aW

void (boolean): n, method_5398, setNoAi, func_94061_f, setNoAI

void (boolean): q, m_42239683, setNoAi, func_94061_f

void (boolean): o, method_13084, setLeftHanded, func_184641_n, setLeftHanded

void (boolean): r, m_90110678, setLeftHanded, func_184641_n

boolean (): dc, method_5393, isNoAi, func_175446_cd, isAIDisabled

boolean (): dp, m_27954631, isNoAi, func_175446_cd

boolean (): dd, method_13082, isLeftHanded, func_184638_cS, isLeftHanded

boolean (): dq, m_78682467, isLeftHanded, func_184638_cS

Arm (): cF, method_13060, getMainArm, func_184591_cq, getPrimaryHand

Arm (): cS, m_82780045, getMainArm, func_184591_cq

void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate

void (byte): a, m_48967522, doEvent, func_70103_a

float (): R, method_2638, getShadowScale, func_70603_bj, getRenderSizeModifier

float (): dg, m_96386587, getShadowScale, func_70603_bj

boolean (ItemStack, ItemStack, EquipmentSlot): a, m_94005745, prefersNewEquipment, func_208003_a

boolean (WorldAccess): a, m_73413713, m_73413713, func_205020_a

boolean (WorldView): a, m_72296573, isUnobstructed, func_205019_a

boolean (int): c, m_47978575, isAboveLimitPerChunk, func_204209_c

double (EquipmentSlot): c, m_77872251, m_77872251, func_205712_c

EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a

boolean (Entity): B, m_08818154, tryDamage, func_70652_k

boolean (): dr, m_42696621, isAffectedByDaylight, func_204609_dp

void (Tag<Fluid>): c, m_74407200, m_74407200, func_180466_bG

1.12.2

Names

vq

net.minecraft.class_871

net.minecraft.entity.living.mob.MobEntity

net.minecraft.entity.EntityLiving

net.minecraft.entity.EntityLiving

Fields

DataAttribute<Byte>: a, field_14555, MOB_FLAGS, field_184654_a, AI_FLAGS

int: a_, field_3291, ambientSoundDelay, field_70757_a, livingSoundTime

int: b_, field_3305, xpDrop, field_70728_aV, experienceValue

LookControl: b, field_3360, lookControl, field_70749_g, lookHelper

MovementControl: f, field_3361, movementControl, field_70765_h, moveHelper

JumpControl: g, field_3362, jumpControl, field_70767_i, jumpHelper

BodyControl: c, field_3363, bodyControl, field_70762_j, bodyHelper

PathNavigation: h, field_3354, entityNavigation, field_70699_by, navigator

GoalSelector: br, field_3336, goalSelector, field_70714_bg, tasks

GoalSelector: bs, field_3337, targetSelector, field_70715_bh, targetTasks

LivingEntity: bv, field_6802, attackTarget, field_70696_bz, attackTarget

MobVisibilityCache: bw, field_3323, mobVisibilityCache, field_70723_bA, senses

DefaultedList<ItemStack>: bx, field_15467, itemsInHands, field_184656_bv, inventoryHands

float[]: bt, field_5339, handDropChances, field_82174_bp, inventoryHandsDropChances

DefaultedList<ItemStack>: by, field_15468, armor, field_184657_bw, inventoryArmor

float[]: bu, field_14559, armorDropChances, field_184655_bs, inventoryArmorDropChances

boolean: bz, field_5342, canPickupLoot, field_82172_bs, canPickUpLoot

boolean: bA, field_5337, persistent, field_82179_bU, persistenceRequired

Map<PathBlockingType, Float>: bB, field_14556, pathfindingPenalties, field_184658_bz, mapPathPriority

Identifier: bC, field_14557, lootTable, field_184659_bA, deathLootTable

long: bD, field_14558, lootTableSeed, field_184653_bB, deathLootTableSeed

boolean: bE, field_6803, leashed, field_110169_bv, isLeashed

Entity: bF, field_6804, leashHolder, field_110168_bw, leashHolder

NbtCompound: bG, field_6805, leashNbt, field_110170_bx, leashNBTTag

Constructors

(World)

Methods

void (): r, method_13087, initGoals, func_184651_r, initEntityAI

void (): bM, method_6129, initAttributes, func_110147_ax, applyEntityAttributes

PathNavigation (World): b, method_10986, createNavigation, func_175447_b, createNavigator

float (PathBlockingType): a, method_13075, getPathfindingPenalty, func_184643_a, getPathPriority

void (PathBlockingType, float): a, method_13076, setPathfindingPenalty, func_184644_a, setPathPriority

BodyControl (): s, method_13088, createBodyControl, func_184650_s, createBodyHelper

LookControl (): t, method_2613, getLookControl, func_70671_ap, getLookHelper

MovementControl (): u, method_2614, getMovementControl, func_70605_aq, getMoveHelper

JumpControl (): w, method_2615, getJumpControl, func_70683_ar, getJumpHelper

PathNavigation (): x, method_2616, getNavigation, func_70661_as, getNavigator

MobVisibilityCache (): y, method_2617, getMobVisibilityCache, func_70635_at, getEntitySenses

LivingEntity (): z, method_2623, getAttackTarget, func_70638_az, getAttackTarget

void (LivingEntity): d, method_6165, setAttackTarget, func_70624_b, setAttackTarget

boolean (Class<? extends LivingEntity>): d, method_2579, canAttack, func_70686_a, canAttackClass

void (): A, method_2588, onEatingGrass, func_70615_aA, eatGrassBonus

void (): i, method_2484, registerSyncedData, func_70088_a, entityInit

int (): C, method_2594, getAmbientSoundInterval, func_70627_aG, getTalkInterval

void (): D, method_2595, playAmbientSound, func_70642_aH, playLivingSound

void (): Y, method_2564, baseTick, func_70030_z, onEntityUpdate

void (DamageSource): c, method_13051, playHurtSound, func_184581_c, playHurtSound

void (): p, method_13085, resetAmbientSoundDelay, func_175456_n, applyEntityAI

int (PlayerEntity): b, method_2585, getXpDrop, func_70693_a, getExperiencePoints

void (): E, method_2598, animateSpawn, func_70656_aK, spawnExplosionParticle

void (): B_, method_2558, tick, func_70071_h_, onUpdate

float (float, float): g, method_6140, bodyMovement, func_110146_f, updateDistance

SoundEvent (): F, method_2603, getAmbientSound, func_184639_G, getAmbientSound

Item (): H, method_8375, getDropItem, func_146068_u, getDropItem

void (boolean, int): b, method_2587, dropItems, func_70628_a, dropFewItems

void (DataFixerUpper, Class<?>): a, method_13950, registerSchema, func_189752_a, registerFixesMob

void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT

Identifier (): J, method_13074, getDefaultLootTable, func_184647_J, getLootTable

void (boolean, int, DamageSource): a, method_13044, dropItemsFromLootTable, func_184610_a, dropLoot

void (float): n, method_15061, setForwardsSpeed, func_191989_p, setMoveForward

void (float): o, method_2659, setVerticalSpeed, func_70657_f, setMoveVertical

void (float): p, method_13086, setSidewaysSpeed, func_184646_p, setMoveStrafing

void (float): k, method_2656, setSpeed, func_70659_e, setAIMoveSpeed

void (): n, method_2651, mobTick, func_70636_d, onLivingUpdate

void (ItemEntity): a, method_10984, updateInventory, func_175445_a, updateEquipmentIfNeeded

boolean (ItemStack): c, method_10985, canHoldItem, func_175448_a, canEquipItem

boolean (): K, method_2631, canDespawn, func_70692_ba, canDespawn

void (): L, method_2632, checkDespawn, func_70623_bb, despawnEntity

void (): cA, method_2635, serverTickAi, func_70626_be, updateEntityActionState

void (): M, method_2633, mobAiTick, func_70619_bc, updateAITasks

int (): N, method_2636, getLookPitchSpeed, func_70646_bf, getVerticalFaceSpeed

int (): O, method_13081, getMaxHeadRotation, func_184649_cE, getHorizontalFaceSpeed

void (Entity, float, float): a, method_2583, lookAt, func_70625_a, faceEntity

float (float, float, float): b, method_2624, changeAngle, func_70663_b, updateRotation

boolean (): P, method_2637, canSpawn, func_70601_bi, getCanSpawnHere

boolean (): Q, method_2469, isUnobstructed, func_70058_J, isNotColliding

int (): cU, method_2639, getLimitPerChunk, func_70641_bl, getMaxSpawnedInChunk

int (): bg, method_4448, getSafeFallDistance, func_82143_as, getMaxFallHeight

Iterable<ItemStack> (): aO, method_12977, getItemsInHands, func_184214_aD, getHeldEquipment

Iterable<ItemStack> (): aP, method_12978, getArmor, func_184193_aE, getArmorInventoryList

ItemStack (EquipmentSlot): b, method_13043, getEquipment, func_184582_a, getItemStackFromSlot

void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot

void (boolean, int): a, method_4472, dropEquipment, func_82160_b, dropEquipment

void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

EquipmentSlot (ItemStack): d, method_13083, getEquipmentSlot, func_184640_d, getSlotForItemStack

Item (EquipmentSlot, int): a, method_13078, getEquipmentForSlot, func_184636_a, getArmorByChance

void (LocalDifficulty): b, method_10987, enchantEquipment, func_180483_b, setEnchantmentBasedOnDifficulty

EntityData (LocalDifficulty, EntityData): a, method_6156, initialize, func_180482_a, onInitialSpawn

boolean (): cV, method_4476, canBeControlledByRider, func_82171_bF, canBeSteered

void (): cW, method_6164, setPersistent, func_110163_bv, enablePersistence

void (EquipmentSlot, float): a, method_13077, setInventoryDropChances, func_184642_a, setDropChance

boolean (): cX, method_5395, canPickupLoot, func_98052_bS, canPickUpLoot

void (boolean): m, method_5399, setCanPickupLoot, func_98053_h, setCanPickUpLoot

boolean (): cY, method_5396, isPersistent, func_104002_bU, isNoDespawnRequired

boolean (PlayerEntity, InteractionHand): b, method_6100, interact, func_184230_a, processInitialInteract

boolean (PlayerEntity, InteractionHand): a, method_13079, interactMob, func_184645_a, processInteract

void (): cZ, method_6159, updateLeashStatus, func_110159_bB, updateLeashedState

void (boolean, boolean): a, method_6157, detachLeash, func_110160_i, clearLeashed

boolean (PlayerEntity): a, method_2537, isTameable, func_184652_a, canBeLeashedTo

boolean (): da, method_6161, isLeashed, func_110167_bD, getLeashed

Entity (): db, method_6162, getLeashHolder, func_110166_bE, getLeashHolder

void (Entity, boolean): b, method_6158, attachLeash, func_110162_b, setLeashHolder

boolean (Entity, boolean): a, method_12975, startRiding, func_184205_a, startRiding

void (): de, method_6163, readLeashNbt, func_110165_bF, recreateLeash

boolean (int, ItemStack): c, method_10956, replaceItem, func_174820_d, replaceItemInInventory

boolean (): bI, method_13003, isLogicalSideForUpdatingMovement, func_184186_bw, canPassengerSteer

boolean (EquipmentSlot, ItemStack): b, method_13080, isValidSlotForItem, func_184648_b, isItemStackInSlot

boolean (): cC, method_2609, isLocallyControlled, func_70613_aW, isServerWorld

void (boolean): n, method_5398, setNoAi, func_94061_f, setNoAI

void (boolean): o, method_13084, setLeftHanded, func_184641_n, setLeftHanded

boolean (): dc, method_5393, isNoAi, func_175446_cd, isAIDisabled

boolean (): dd, method_13082, isLeftHanded, func_184638_cS, isLeftHanded

Arm (): cF, method_13060, getMainArm, func_184591_cq, getPrimaryHand

void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate

float (): R, method_2638, getShadowScale, func_70603_bj, getRenderSizeModifier