History - net.minecraft.client.render.RenderLayer$MultiPhaseParameters
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
gxz$b
hgk$b
Fields
Constructors
Methods
1.21.8
Names
gxy$b
gxz$b
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
gry$b
gxy$b
Fields
Constructors
Methods
1.21.5
Names
gmj$b
gry$b
Fields
RenderPhase$Transparency: c, transparencyState, field_21407, transparency, f_xjpvdtpw, transparency, f_110577_
RenderPhase$DepthTest: d, depthTestState, field_21411, depthTest, f_ahqghcwc, depthTest, f_110581_
RenderPhase$Cull: e, cullState, field_21412, cull, f_ldkxfgjk, cull, f_110582_
RenderPhase$Lightmap: f, lightmapState, field_21413, lightmap, f_mprlrimm, lightmap, f_110583_
RenderPhase$Overlay: g, overlayState, field_21414, overlay, f_zltibsec, overlay, f_110584_
RenderPhase$Layering: h, layeringState, field_21416, layering, f_ishluadz, layering, f_110586_
RenderPhase$Target: i, outputState, field_21417, target, f_hhctjprg, target, f_110587_
RenderPhase$Target: b, outputState, field_57931, target, f_hhctjprg, f_110587_
RenderPhase$Texturing: j, texturingState, field_21418, texturing, f_qonlkpdj, texturing, f_110588_
RenderPhase$WriteMaskState: k, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, writeMaskState, f_110589_
RenderPhase$LineWidth: l, lineState, field_21420, lineWidth, f_zudcbgdn, lineWidth, f_110590_
com.google.common.collect.ImmutableList<RenderPhase>: o, states, field_21422, phases, f_rlqotuxj, phases, f_110592_
com.google.common.collect.ImmutableList<RenderPhase>: d, states, field_21422, phases, f_rlqotuxj, phases, f_110592_
RenderLayer$OutlineMode: n, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_
RenderLayer$OutlineMode: c, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_
RenderPhase$ShaderProgram: b, shaderState, field_29461, program, f_gssuzofl, shader, f_173274_
RenderPhase$ColorLogic: m, colorLogicState, field_44825, colorLogic, f_pnttscew, colorLogic, f_285566_
Constructors
(RenderPhase$TextureBase, RenderPhase$ShaderProgram, RenderPhase$Transparency, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderPhase$ColorLogic, RenderLayer$OutlineMode)
(RenderPhase$TextureBase, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$LineWidth, RenderLayer$OutlineMode)
Methods
1.21.4
Names
glv$b
gmj$b
Fields
Constructors
Methods
1.21.3
Names
gfh$b
glv$b
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gdy$b
gfh$b
Fields
Constructors
Methods
1.20.6
Names
ftp$b
gdy$b
Fields
Constructors
Methods
1.20.4
Names
fom$b
ftp$b
Fields
Constructors
Methods
1.20.2
Names
fkf$b
fom$b
Fields
Constructors
Methods
1.20.1
Names
fio$b
fkf$b
Fields
com.google.common.collect.ImmutableList<RenderPhase>: n, states, field_21422, phases, f_rlqotuxj, phases, f_110592_
com.google.common.collect.ImmutableList<RenderPhase>: o, states, field_21422, phases, f_rlqotuxj, phases, f_110592_
RenderLayer$OutlineMode: m, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_
RenderLayer$OutlineMode: n, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_
RenderPhase$ColorLogic: m, colorLogicState, field_44825, colorLogic, f_pnttscew, colorLogic, f_285566_
Constructors
(RenderPhase$TextureBase, RenderPhase$ShaderProgram, RenderPhase$Transparency, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderLayer$OutlineMode)
(RenderPhase$TextureBase, RenderPhase$ShaderProgram, RenderPhase$Transparency, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderPhase$ColorLogic, RenderLayer$OutlineMode)
Methods
1.19.4
Names
fed$b
fio$b
Fields
Constructors
Methods
1.19.3
Names
faa$b
fed$b
Fields
RenderPhase$Shader: b, shaderState, field_29461, shader, f_gssuzofl, shader, f_173274_
RenderPhase$ShaderProgram: b, shaderState, field_29461, program, f_gssuzofl, shader, f_173274_
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_4172_
net.minecraft.src.C_4168_$C_4172_
Fields
Constructors
Methods
1.19.1
Names
eyc$b
faa$b
Fields
Constructors
Methods
1.19
Names
era$b
eyc$b
net.minecraft.src.C_4168_$C_4172_
net.minecraft.src.C_4172_
Fields
Constructors
Methods
1.18.2
Names
ept$b
era$b
net.minecraft.client.render.RenderLayer$MultiPhaseParameters
Fields
RenderPhase$Transparency: c, transparencyState, field_21407, transparency, f_xjpvdtpw, f_110577_
RenderPhase$Transparency: c, transparencyState, field_21407, transparency, f_xjpvdtpw, transparency, f_110577_
RenderPhase$DepthTest: d, depthTestState, field_21411, depthTest, f_ahqghcwc, f_110581_
RenderPhase$DepthTest: d, depthTestState, field_21411, depthTest, f_ahqghcwc, depthTest, f_110581_
RenderPhase$Cull: e, cullState, field_21412, cull, f_ldkxfgjk, f_110582_
RenderPhase$Cull: e, cullState, field_21412, cull, f_ldkxfgjk, cull, f_110582_
RenderPhase$Lightmap: f, lightmapState, field_21413, lightmap, f_mprlrimm, f_110583_
RenderPhase$Lightmap: f, lightmapState, field_21413, lightmap, f_mprlrimm, lightmap, f_110583_
RenderPhase$Overlay: g, overlayState, field_21414, overlay, f_zltibsec, f_110584_
RenderPhase$Overlay: g, overlayState, field_21414, overlay, f_zltibsec, overlay, f_110584_
RenderPhase$Layering: h, layeringState, field_21416, layering, f_ishluadz, f_110586_
RenderPhase$Layering: h, layeringState, field_21416, layering, f_ishluadz, layering, f_110586_
RenderPhase$Target: i, outputState, field_21417, target, f_hhctjprg, f_110587_
RenderPhase$Target: i, outputState, field_21417, target, f_hhctjprg, target, f_110587_
RenderPhase$Texturing: j, texturingState, field_21418, texturing, f_qonlkpdj, f_110588_
RenderPhase$Texturing: j, texturingState, field_21418, texturing, f_qonlkpdj, texturing, f_110588_
RenderPhase$WriteMaskState: k, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, f_110589_
RenderPhase$WriteMaskState: k, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, writeMaskState, f_110589_
RenderPhase$LineWidth: l, lineState, field_21420, lineWidth, f_zudcbgdn, f_110590_
RenderPhase$LineWidth: l, lineState, field_21420, lineWidth, f_zudcbgdn, lineWidth, f_110590_
com.google.common.collect.ImmutableList<RenderPhase>: n, states, field_21422, phases, f_rlqotuxj, f_110592_
com.google.common.collect.ImmutableList<RenderPhase>: n, states, field_21422, phases, f_rlqotuxj, phases, f_110592_
RenderLayer$OutlineMode: m, outlineProperty, field_21852, outlineMode, f_iqeydlqj, f_110591_
RenderLayer$OutlineMode: m, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_
RenderPhase$TextureBase: a, textureState, field_21406, texture, f_dydjlbjf, f_110576_
RenderPhase$TextureBase: a, textureState, field_21406, texture, f_dydjlbjf, texture, f_110576_
RenderPhase$Shader: b, shaderState, field_29461, shader, f_gssuzofl, f_173274_
RenderPhase$Shader: b, shaderState, field_29461, shader, f_gssuzofl, shader, f_173274_
Constructors
Methods
RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, m_110628_
RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, builder, m_110628_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
enq$b
ept$b
Fields
Constructors
Methods
1.17.1
Names
enp$b
enq$b
Fields
Constructors
Methods
1.17
Names
eao$b
enp$b
net.minecraft.client.renderer.RenderType$State
net.minecraft.src.C_4168_$C_4172_
Fields
RenderPhase$Texture: a, textureState, field_21406, texture, f_dydjlbjf, field_228677_a_, texture
RenderPhase$Transparency: b, transparencyState, field_21407, transparency, f_xjpvdtpw, field_228678_b_, transparency
RenderPhase$Transparency: c, transparencyState, field_21407, transparency, f_xjpvdtpw, f_110577_
RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21408, diffuseLighting, f_wfofapnf, field_228679_c_, diffuseLighting
RenderPhase$ShadeModel: d, shadeModelState, field_21409, shadeModel, f_qybztisx, field_228680_d_, shadowModel
RenderPhase$Alpha: e, alphaState, field_21410, alpha, f_bsbryimp, field_228681_e_, alpha
RenderPhase$DepthTest: f, depthTestState, field_21411, depthTest, f_ahqghcwc, field_228682_f_, depthTest
RenderPhase$DepthTest: d, depthTestState, field_21411, depthTest, f_ahqghcwc, f_110581_
RenderPhase$Cull: g, cullState, field_21412, cull, f_ldkxfgjk, field_228683_g_, cull
RenderPhase$Cull: e, cullState, field_21412, cull, f_ldkxfgjk, f_110582_
RenderPhase$Lightmap: h, lightmapState, field_21413, lightmap, f_mprlrimm, field_228684_h_, lightmap
RenderPhase$Lightmap: f, lightmapState, field_21413, lightmap, f_mprlrimm, f_110583_
RenderPhase$Overlay: i, overlayState, field_21414, overlay, f_zltibsec, field_228685_i_, overlay
RenderPhase$Overlay: g, overlayState, field_21414, overlay, f_zltibsec, f_110584_
RenderPhase$Fog: j, fogState, field_21415, fog, f_wjoubmiu, field_228686_j_, fog
RenderPhase$Layering: k, layeringState, field_21416, layering, f_ishluadz, field_228687_k_, layer
RenderPhase$Layering: h, layeringState, field_21416, layering, f_ishluadz, f_110586_
RenderPhase$Target: l, outputState, field_21417, target, f_hhctjprg, field_228688_l_, target
RenderPhase$Target: i, outputState, field_21417, target, f_hhctjprg, f_110587_
RenderPhase$Texturing: m, texturingState, field_21418, texturing, f_qonlkpdj, field_228689_m_, texturing
RenderPhase$Texturing: j, texturingState, field_21418, texturing, f_qonlkpdj, f_110588_
RenderPhase$WriteMaskState: n, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, field_228690_n_, writeMask
RenderPhase$WriteMaskState: k, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, f_110589_
RenderPhase$LineWidth: o, lineState, field_21420, lineWidth, f_zudcbgdn, field_228691_o_, line
RenderPhase$LineWidth: l, lineState, field_21420, lineWidth, f_zudcbgdn, f_110590_
com.google.common.collect.ImmutableList<RenderPhase>: q, states, field_21422, phases, f_rlqotuxj, field_228693_q_, renderStates
com.google.common.collect.ImmutableList<RenderPhase>: n, states, field_21422, phases, f_rlqotuxj, f_110592_
RenderLayer$OutlineMode: p, outlineProperty, field_21852, outlineMode, f_iqeydlqj, field_230171_p_, outlineState
RenderLayer$OutlineMode: m, outlineProperty, field_21852, outlineMode, f_iqeydlqj, f_110591_
RenderPhase$TextureBase: a, textureState, field_21406, texture, f_dydjlbjf, f_110576_
RenderPhase$Shader: b, shaderState, field_29461, shader, f_gssuzofl, f_173274_
Constructors
(RenderPhase$Texture, RenderPhase$Transparency, RenderPhase$DiffuseLighting, RenderPhase$ShadeModel, RenderPhase$Alpha, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Fog, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderLayer$OutlineMode)
(RenderPhase$TextureBase, RenderPhase$Shader, RenderPhase$Transparency, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderLayer$OutlineMode)
Methods
RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, func_228694_a_, getBuilder
RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, m_110628_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eag$b
eao$b
Fields
RenderLayer$OutlineMode: p, outlineProperty, field_21852, outlineMode, f_iqeydlqj, field_230171_p_, field_230171_p_
RenderLayer$OutlineMode: p, outlineProperty, field_21852, outlineMode, f_iqeydlqj, field_230171_p_, outlineState
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ech$b
eag$b
Fields
Constructors
Methods
1.16.1
Names
drb$b
ech$b
Fields
Constructors
Methods
1.15.2
Names
dqy$b
drb$b
Fields
boolean: p, affectsOutline, field_21421, textured, f_cvxxuyrw, field_228692_p_, outline
RenderLayer$OutlineMode: p, outlineProperty, field_21852, outlineMode, f_iqeydlqj, field_230171_p_, field_230171_p_
Constructors
(RenderPhase$Texture, RenderPhase$Transparency, RenderPhase$DiffuseLighting, RenderPhase$ShadeModel, RenderPhase$Alpha, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Fog, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, boolean)
(RenderPhase$Texture, RenderPhase$Transparency, RenderPhase$DiffuseLighting, RenderPhase$ShadeModel, RenderPhase$Alpha, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Fog, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderLayer$OutlineMode)
Methods
1.15.1
Names
Fields
RenderPhase$Texture: a, textureState, field_21406, texture, f_dydjlbjf, field_228677_a_, field_228677_a_
RenderPhase$Texture: a, textureState, field_21406, texture, f_dydjlbjf, field_228677_a_, texture
RenderPhase$Transparency: b, transparencyState, field_21407, transparency, f_xjpvdtpw, field_228678_b_, field_228678_b_
RenderPhase$Transparency: b, transparencyState, field_21407, transparency, f_xjpvdtpw, field_228678_b_, transparency
RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21408, diffuseLighting, f_wfofapnf, field_228679_c_, field_228679_c_
RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21408, diffuseLighting, f_wfofapnf, field_228679_c_, diffuseLighting
RenderPhase$ShadeModel: d, shadeModelState, field_21409, shadeModel, f_qybztisx, field_228680_d_, field_228680_d_
RenderPhase$ShadeModel: d, shadeModelState, field_21409, shadeModel, f_qybztisx, field_228680_d_, shadowModel
RenderPhase$Alpha: e, alphaState, field_21410, alpha, f_bsbryimp, field_228681_e_, field_228681_e_
RenderPhase$Alpha: e, alphaState, field_21410, alpha, f_bsbryimp, field_228681_e_, alpha
RenderPhase$DepthTest: f, depthTestState, field_21411, depthTest, f_ahqghcwc, field_228682_f_, field_228682_f_
RenderPhase$DepthTest: f, depthTestState, field_21411, depthTest, f_ahqghcwc, field_228682_f_, depthTest
RenderPhase$Cull: g, cullState, field_21412, cull, f_ldkxfgjk, field_228683_g_, field_228683_g_
RenderPhase$Cull: g, cullState, field_21412, cull, f_ldkxfgjk, field_228683_g_, cull
RenderPhase$Lightmap: h, lightmapState, field_21413, lightmap, f_mprlrimm, field_228684_h_, field_228684_h_
RenderPhase$Lightmap: h, lightmapState, field_21413, lightmap, f_mprlrimm, field_228684_h_, lightmap
RenderPhase$Overlay: i, overlayState, field_21414, overlay, f_zltibsec, field_228685_i_, field_228685_i_
RenderPhase$Overlay: i, overlayState, field_21414, overlay, f_zltibsec, field_228685_i_, overlay
RenderPhase$Fog: j, fogState, field_21415, fog, f_wjoubmiu, field_228686_j_, field_228686_j_
RenderPhase$Fog: j, fogState, field_21415, fog, f_wjoubmiu, field_228686_j_, fog
RenderPhase$Layering: k, layeringState, field_21416, layering, f_ishluadz, field_228687_k_, field_228687_k_
RenderPhase$Layering: k, layeringState, field_21416, layering, f_ishluadz, field_228687_k_, layer
RenderPhase$Target: l, outputState, field_21417, target, f_hhctjprg, field_228688_l_, field_228688_l_
RenderPhase$Target: l, outputState, field_21417, target, f_hhctjprg, field_228688_l_, target
RenderPhase$Texturing: m, texturingState, field_21418, texturing, f_qonlkpdj, field_228689_m_, field_228689_m_
RenderPhase$Texturing: m, texturingState, field_21418, texturing, f_qonlkpdj, field_228689_m_, texturing
RenderPhase$WriteMaskState: n, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, field_228690_n_, field_228690_n_
RenderPhase$WriteMaskState: n, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, field_228690_n_, writeMask
RenderPhase$LineWidth: o, lineState, field_21420, lineWidth, f_zudcbgdn, field_228691_o_, field_228691_o_
RenderPhase$LineWidth: o, lineState, field_21420, lineWidth, f_zudcbgdn, field_228691_o_, line
boolean: p, affectsOutline, field_21421, textured, f_cvxxuyrw, field_228692_p_, field_228692_p_
boolean: p, affectsOutline, field_21421, textured, f_cvxxuyrw, field_228692_p_, outline
com.google.common.collect.ImmutableList<RenderPhase>: q, states, field_21422, phases, f_rlqotuxj, field_228693_q_, field_228693_q_
com.google.common.collect.ImmutableList<RenderPhase>: q, states, field_21422, phases, f_rlqotuxj, field_228693_q_, renderStates
Constructors
Methods
RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, func_228694_a_, func_228694_a_
RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, func_228694_a_, getBuilder
1.15
Names
dqy$b
net.minecraft.client.renderer.RenderType$CompositeState
net.minecraft.class_1921$class_4688
net.minecraft.client.render.RenderLayer$MultiPhaseParameters
net.minecraft.unmapped.C_tizlwnnv$C_rympudia
net.minecraft.client.renderer.RenderType$State
net.minecraft.client.renderer.RenderType$State
Fields
RenderPhase$Texture: a, textureState, field_21406, texture, f_dydjlbjf, field_228677_a_, field_228677_a_
RenderPhase$Transparency: b, transparencyState, field_21407, transparency, f_xjpvdtpw, field_228678_b_, field_228678_b_
RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21408, diffuseLighting, f_wfofapnf, field_228679_c_, field_228679_c_
RenderPhase$ShadeModel: d, shadeModelState, field_21409, shadeModel, f_qybztisx, field_228680_d_, field_228680_d_
RenderPhase$Alpha: e, alphaState, field_21410, alpha, f_bsbryimp, field_228681_e_, field_228681_e_
RenderPhase$DepthTest: f, depthTestState, field_21411, depthTest, f_ahqghcwc, field_228682_f_, field_228682_f_
RenderPhase$Cull: g, cullState, field_21412, cull, f_ldkxfgjk, field_228683_g_, field_228683_g_
RenderPhase$Lightmap: h, lightmapState, field_21413, lightmap, f_mprlrimm, field_228684_h_, field_228684_h_
RenderPhase$Overlay: i, overlayState, field_21414, overlay, f_zltibsec, field_228685_i_, field_228685_i_
RenderPhase$Fog: j, fogState, field_21415, fog, f_wjoubmiu, field_228686_j_, field_228686_j_
RenderPhase$Layering: k, layeringState, field_21416, layering, f_ishluadz, field_228687_k_, field_228687_k_
RenderPhase$Target: l, outputState, field_21417, target, f_hhctjprg, field_228688_l_, field_228688_l_
RenderPhase$Texturing: m, texturingState, field_21418, texturing, f_qonlkpdj, field_228689_m_, field_228689_m_
RenderPhase$WriteMaskState: n, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, field_228690_n_, field_228690_n_
RenderPhase$LineWidth: o, lineState, field_21420, lineWidth, f_zudcbgdn, field_228691_o_, field_228691_o_
boolean: p, affectsOutline, field_21421, textured, f_cvxxuyrw, field_228692_p_, field_228692_p_
com.google.common.collect.ImmutableList<RenderPhase>: q, states, field_21422, phases, f_rlqotuxj, field_228693_q_, field_228693_q_
Constructors
(RenderPhase$Texture, RenderPhase$Transparency, RenderPhase$DiffuseLighting, RenderPhase$ShadeModel, RenderPhase$Alpha, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Fog, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, boolean)
Methods
RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, func_228694_a_, func_228694_a_