History - net.minecraft.client.render.RenderLayer$MultiPhaseParameters

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

gxz$b

hgk$b

Fields

Constructors

Methods

1.21.8

Names

gxy$b

gxz$b

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

gry$b

gxy$b

Fields

Constructors

Methods

1.21.5

Names

gmj$b

gry$b

Fields

RenderPhase$Transparency: c, transparencyState, field_21407, transparency, f_xjpvdtpw, transparency, f_110577_

RenderPhase$DepthTest: d, depthTestState, field_21411, depthTest, f_ahqghcwc, depthTest, f_110581_

RenderPhase$Cull: e, cullState, field_21412, cull, f_ldkxfgjk, cull, f_110582_

RenderPhase$Lightmap: f, lightmapState, field_21413, lightmap, f_mprlrimm, lightmap, f_110583_

RenderPhase$Overlay: g, overlayState, field_21414, overlay, f_zltibsec, overlay, f_110584_

RenderPhase$Layering: h, layeringState, field_21416, layering, f_ishluadz, layering, f_110586_

RenderPhase$Target: i, outputState, field_21417, target, f_hhctjprg, target, f_110587_

RenderPhase$Target: b, outputState, field_57931, target, f_hhctjprg, f_110587_

RenderPhase$Texturing: j, texturingState, field_21418, texturing, f_qonlkpdj, texturing, f_110588_

RenderPhase$WriteMaskState: k, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, writeMaskState, f_110589_

RenderPhase$LineWidth: l, lineState, field_21420, lineWidth, f_zudcbgdn, lineWidth, f_110590_

com.google.common.collect.ImmutableList<RenderPhase>: o, states, field_21422, phases, f_rlqotuxj, phases, f_110592_

com.google.common.collect.ImmutableList<RenderPhase>: d, states, field_21422, phases, f_rlqotuxj, phases, f_110592_

RenderLayer$OutlineMode: n, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_

RenderLayer$OutlineMode: c, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_

RenderPhase$ShaderProgram: b, shaderState, field_29461, program, f_gssuzofl, shader, f_173274_

RenderPhase$ColorLogic: m, colorLogicState, field_44825, colorLogic, f_pnttscew, colorLogic, f_285566_

Constructors

(RenderPhase$TextureBase, RenderPhase$ShaderProgram, RenderPhase$Transparency, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderPhase$ColorLogic, RenderLayer$OutlineMode)

(RenderPhase$TextureBase, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$LineWidth, RenderLayer$OutlineMode)

Methods

1.21.4

Names

glv$b

gmj$b

Fields

Constructors

Methods

1.21.3

Names

gfh$b

glv$b

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gdy$b

gfh$b

Fields

Constructors

Methods

1.20.6

Names

ftp$b

gdy$b

Fields

Constructors

Methods

1.20.4

Names

fom$b

ftp$b

Fields

Constructors

Methods

1.20.2

Names

fkf$b

fom$b

Fields

Constructors

Methods

1.20.1

Names

fio$b

fkf$b

Fields

com.google.common.collect.ImmutableList<RenderPhase>: n, states, field_21422, phases, f_rlqotuxj, phases, f_110592_

com.google.common.collect.ImmutableList<RenderPhase>: o, states, field_21422, phases, f_rlqotuxj, phases, f_110592_

RenderLayer$OutlineMode: m, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_

RenderLayer$OutlineMode: n, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_

RenderPhase$ColorLogic: m, colorLogicState, field_44825, colorLogic, f_pnttscew, colorLogic, f_285566_

Constructors

(RenderPhase$TextureBase, RenderPhase$ShaderProgram, RenderPhase$Transparency, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderLayer$OutlineMode)

(RenderPhase$TextureBase, RenderPhase$ShaderProgram, RenderPhase$Transparency, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderPhase$ColorLogic, RenderLayer$OutlineMode)

Methods

1.19.4

Names

fed$b

fio$b

Fields

Constructors

Methods

1.19.3

Names

faa$b

fed$b

Fields

RenderPhase$Shader: b, shaderState, field_29461, shader, f_gssuzofl, shader, f_173274_

RenderPhase$ShaderProgram: b, shaderState, field_29461, program, f_gssuzofl, shader, f_173274_

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_4172_

net.minecraft.src.C_4168_$C_4172_

Fields

Constructors

Methods

1.19.1

Names

eyc$b

faa$b

Fields

Constructors

Methods

1.19

Names

era$b

eyc$b

net.minecraft.src.C_4168_$C_4172_

net.minecraft.src.C_4172_

Fields

Constructors

Methods

1.18.2

Names

ept$b

era$b

net.minecraft.client.render.RenderLayer$MultiPhaseParameters

Fields

RenderPhase$Transparency: c, transparencyState, field_21407, transparency, f_xjpvdtpw, f_110577_

RenderPhase$Transparency: c, transparencyState, field_21407, transparency, f_xjpvdtpw, transparency, f_110577_

RenderPhase$DepthTest: d, depthTestState, field_21411, depthTest, f_ahqghcwc, f_110581_

RenderPhase$DepthTest: d, depthTestState, field_21411, depthTest, f_ahqghcwc, depthTest, f_110581_

RenderPhase$Cull: e, cullState, field_21412, cull, f_ldkxfgjk, f_110582_

RenderPhase$Cull: e, cullState, field_21412, cull, f_ldkxfgjk, cull, f_110582_

RenderPhase$Lightmap: f, lightmapState, field_21413, lightmap, f_mprlrimm, f_110583_

RenderPhase$Lightmap: f, lightmapState, field_21413, lightmap, f_mprlrimm, lightmap, f_110583_

RenderPhase$Overlay: g, overlayState, field_21414, overlay, f_zltibsec, f_110584_

RenderPhase$Overlay: g, overlayState, field_21414, overlay, f_zltibsec, overlay, f_110584_

RenderPhase$Layering: h, layeringState, field_21416, layering, f_ishluadz, f_110586_

RenderPhase$Layering: h, layeringState, field_21416, layering, f_ishluadz, layering, f_110586_

RenderPhase$Target: i, outputState, field_21417, target, f_hhctjprg, f_110587_

RenderPhase$Target: i, outputState, field_21417, target, f_hhctjprg, target, f_110587_

RenderPhase$Texturing: j, texturingState, field_21418, texturing, f_qonlkpdj, f_110588_

RenderPhase$Texturing: j, texturingState, field_21418, texturing, f_qonlkpdj, texturing, f_110588_

RenderPhase$WriteMaskState: k, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, f_110589_

RenderPhase$WriteMaskState: k, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, writeMaskState, f_110589_

RenderPhase$LineWidth: l, lineState, field_21420, lineWidth, f_zudcbgdn, f_110590_

RenderPhase$LineWidth: l, lineState, field_21420, lineWidth, f_zudcbgdn, lineWidth, f_110590_

com.google.common.collect.ImmutableList<RenderPhase>: n, states, field_21422, phases, f_rlqotuxj, f_110592_

com.google.common.collect.ImmutableList<RenderPhase>: n, states, field_21422, phases, f_rlqotuxj, phases, f_110592_

RenderLayer$OutlineMode: m, outlineProperty, field_21852, outlineMode, f_iqeydlqj, f_110591_

RenderLayer$OutlineMode: m, outlineProperty, field_21852, outlineMode, f_iqeydlqj, outlineMode, f_110591_

RenderPhase$TextureBase: a, textureState, field_21406, texture, f_dydjlbjf, f_110576_

RenderPhase$TextureBase: a, textureState, field_21406, texture, f_dydjlbjf, texture, f_110576_

RenderPhase$Shader: b, shaderState, field_29461, shader, f_gssuzofl, f_173274_

RenderPhase$Shader: b, shaderState, field_29461, shader, f_gssuzofl, shader, f_173274_

Constructors

Methods

RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, m_110628_

RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, builder, m_110628_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

enq$b

ept$b

Fields

Constructors

Methods

1.17.1

Names

enp$b

enq$b

Fields

Constructors

Methods

1.17

Names

eao$b

enp$b

net.minecraft.client.renderer.RenderType$State

net.minecraft.src.C_4168_$C_4172_

Fields

RenderPhase$Texture: a, textureState, field_21406, texture, f_dydjlbjf, field_228677_a_, texture

RenderPhase$Transparency: b, transparencyState, field_21407, transparency, f_xjpvdtpw, field_228678_b_, transparency

RenderPhase$Transparency: c, transparencyState, field_21407, transparency, f_xjpvdtpw, f_110577_

RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21408, diffuseLighting, f_wfofapnf, field_228679_c_, diffuseLighting

RenderPhase$ShadeModel: d, shadeModelState, field_21409, shadeModel, f_qybztisx, field_228680_d_, shadowModel

RenderPhase$Alpha: e, alphaState, field_21410, alpha, f_bsbryimp, field_228681_e_, alpha

RenderPhase$DepthTest: f, depthTestState, field_21411, depthTest, f_ahqghcwc, field_228682_f_, depthTest

RenderPhase$DepthTest: d, depthTestState, field_21411, depthTest, f_ahqghcwc, f_110581_

RenderPhase$Cull: g, cullState, field_21412, cull, f_ldkxfgjk, field_228683_g_, cull

RenderPhase$Cull: e, cullState, field_21412, cull, f_ldkxfgjk, f_110582_

RenderPhase$Lightmap: h, lightmapState, field_21413, lightmap, f_mprlrimm, field_228684_h_, lightmap

RenderPhase$Lightmap: f, lightmapState, field_21413, lightmap, f_mprlrimm, f_110583_

RenderPhase$Overlay: i, overlayState, field_21414, overlay, f_zltibsec, field_228685_i_, overlay

RenderPhase$Overlay: g, overlayState, field_21414, overlay, f_zltibsec, f_110584_

RenderPhase$Fog: j, fogState, field_21415, fog, f_wjoubmiu, field_228686_j_, fog

RenderPhase$Layering: k, layeringState, field_21416, layering, f_ishluadz, field_228687_k_, layer

RenderPhase$Layering: h, layeringState, field_21416, layering, f_ishluadz, f_110586_

RenderPhase$Target: l, outputState, field_21417, target, f_hhctjprg, field_228688_l_, target

RenderPhase$Target: i, outputState, field_21417, target, f_hhctjprg, f_110587_

RenderPhase$Texturing: m, texturingState, field_21418, texturing, f_qonlkpdj, field_228689_m_, texturing

RenderPhase$Texturing: j, texturingState, field_21418, texturing, f_qonlkpdj, f_110588_

RenderPhase$WriteMaskState: n, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, field_228690_n_, writeMask

RenderPhase$WriteMaskState: k, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, f_110589_

RenderPhase$LineWidth: o, lineState, field_21420, lineWidth, f_zudcbgdn, field_228691_o_, line

RenderPhase$LineWidth: l, lineState, field_21420, lineWidth, f_zudcbgdn, f_110590_

com.google.common.collect.ImmutableList<RenderPhase>: q, states, field_21422, phases, f_rlqotuxj, field_228693_q_, renderStates

com.google.common.collect.ImmutableList<RenderPhase>: n, states, field_21422, phases, f_rlqotuxj, f_110592_

RenderLayer$OutlineMode: p, outlineProperty, field_21852, outlineMode, f_iqeydlqj, field_230171_p_, outlineState

RenderLayer$OutlineMode: m, outlineProperty, field_21852, outlineMode, f_iqeydlqj, f_110591_

RenderPhase$TextureBase: a, textureState, field_21406, texture, f_dydjlbjf, f_110576_

RenderPhase$Shader: b, shaderState, field_29461, shader, f_gssuzofl, f_173274_

Constructors

(RenderPhase$Texture, RenderPhase$Transparency, RenderPhase$DiffuseLighting, RenderPhase$ShadeModel, RenderPhase$Alpha, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Fog, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderLayer$OutlineMode)

(RenderPhase$TextureBase, RenderPhase$Shader, RenderPhase$Transparency, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderLayer$OutlineMode)

Methods

RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, func_228694_a_, getBuilder

RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, m_110628_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eag$b

eao$b

Fields

RenderLayer$OutlineMode: p, outlineProperty, field_21852, outlineMode, f_iqeydlqj, field_230171_p_, field_230171_p_

RenderLayer$OutlineMode: p, outlineProperty, field_21852, outlineMode, f_iqeydlqj, field_230171_p_, outlineState

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ech$b

eag$b

Fields

Constructors

Methods

1.16.1

Names

drb$b

ech$b

Fields

Constructors

Methods

1.15.2

Names

dqy$b

drb$b

Fields

boolean: p, affectsOutline, field_21421, textured, f_cvxxuyrw, field_228692_p_, outline

RenderLayer$OutlineMode: p, outlineProperty, field_21852, outlineMode, f_iqeydlqj, field_230171_p_, field_230171_p_

Constructors

(RenderPhase$Texture, RenderPhase$Transparency, RenderPhase$DiffuseLighting, RenderPhase$ShadeModel, RenderPhase$Alpha, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Fog, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, boolean)

(RenderPhase$Texture, RenderPhase$Transparency, RenderPhase$DiffuseLighting, RenderPhase$ShadeModel, RenderPhase$Alpha, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Fog, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, RenderLayer$OutlineMode)

Methods

1.15.1

Names

Fields

RenderPhase$Texture: a, textureState, field_21406, texture, f_dydjlbjf, field_228677_a_, field_228677_a_

RenderPhase$Texture: a, textureState, field_21406, texture, f_dydjlbjf, field_228677_a_, texture

RenderPhase$Transparency: b, transparencyState, field_21407, transparency, f_xjpvdtpw, field_228678_b_, field_228678_b_

RenderPhase$Transparency: b, transparencyState, field_21407, transparency, f_xjpvdtpw, field_228678_b_, transparency

RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21408, diffuseLighting, f_wfofapnf, field_228679_c_, field_228679_c_

RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21408, diffuseLighting, f_wfofapnf, field_228679_c_, diffuseLighting

RenderPhase$ShadeModel: d, shadeModelState, field_21409, shadeModel, f_qybztisx, field_228680_d_, field_228680_d_

RenderPhase$ShadeModel: d, shadeModelState, field_21409, shadeModel, f_qybztisx, field_228680_d_, shadowModel

RenderPhase$Alpha: e, alphaState, field_21410, alpha, f_bsbryimp, field_228681_e_, field_228681_e_

RenderPhase$Alpha: e, alphaState, field_21410, alpha, f_bsbryimp, field_228681_e_, alpha

RenderPhase$DepthTest: f, depthTestState, field_21411, depthTest, f_ahqghcwc, field_228682_f_, field_228682_f_

RenderPhase$DepthTest: f, depthTestState, field_21411, depthTest, f_ahqghcwc, field_228682_f_, depthTest

RenderPhase$Cull: g, cullState, field_21412, cull, f_ldkxfgjk, field_228683_g_, field_228683_g_

RenderPhase$Cull: g, cullState, field_21412, cull, f_ldkxfgjk, field_228683_g_, cull

RenderPhase$Lightmap: h, lightmapState, field_21413, lightmap, f_mprlrimm, field_228684_h_, field_228684_h_

RenderPhase$Lightmap: h, lightmapState, field_21413, lightmap, f_mprlrimm, field_228684_h_, lightmap

RenderPhase$Overlay: i, overlayState, field_21414, overlay, f_zltibsec, field_228685_i_, field_228685_i_

RenderPhase$Overlay: i, overlayState, field_21414, overlay, f_zltibsec, field_228685_i_, overlay

RenderPhase$Fog: j, fogState, field_21415, fog, f_wjoubmiu, field_228686_j_, field_228686_j_

RenderPhase$Fog: j, fogState, field_21415, fog, f_wjoubmiu, field_228686_j_, fog

RenderPhase$Layering: k, layeringState, field_21416, layering, f_ishluadz, field_228687_k_, field_228687_k_

RenderPhase$Layering: k, layeringState, field_21416, layering, f_ishluadz, field_228687_k_, layer

RenderPhase$Target: l, outputState, field_21417, target, f_hhctjprg, field_228688_l_, field_228688_l_

RenderPhase$Target: l, outputState, field_21417, target, f_hhctjprg, field_228688_l_, target

RenderPhase$Texturing: m, texturingState, field_21418, texturing, f_qonlkpdj, field_228689_m_, field_228689_m_

RenderPhase$Texturing: m, texturingState, field_21418, texturing, f_qonlkpdj, field_228689_m_, texturing

RenderPhase$WriteMaskState: n, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, field_228690_n_, field_228690_n_

RenderPhase$WriteMaskState: n, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, field_228690_n_, writeMask

RenderPhase$LineWidth: o, lineState, field_21420, lineWidth, f_zudcbgdn, field_228691_o_, field_228691_o_

RenderPhase$LineWidth: o, lineState, field_21420, lineWidth, f_zudcbgdn, field_228691_o_, line

boolean: p, affectsOutline, field_21421, textured, f_cvxxuyrw, field_228692_p_, field_228692_p_

boolean: p, affectsOutline, field_21421, textured, f_cvxxuyrw, field_228692_p_, outline

com.google.common.collect.ImmutableList<RenderPhase>: q, states, field_21422, phases, f_rlqotuxj, field_228693_q_, field_228693_q_

com.google.common.collect.ImmutableList<RenderPhase>: q, states, field_21422, phases, f_rlqotuxj, field_228693_q_, renderStates

Constructors

Methods

RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, func_228694_a_, func_228694_a_

RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, func_228694_a_, getBuilder

1.15

Names

dqy$b

net.minecraft.client.renderer.RenderType$CompositeState

net.minecraft.class_1921$class_4688

net.minecraft.client.render.RenderLayer$MultiPhaseParameters

net.minecraft.unmapped.C_tizlwnnv$C_rympudia

net.minecraft.client.renderer.RenderType$State

net.minecraft.client.renderer.RenderType$State

Fields

RenderPhase$Texture: a, textureState, field_21406, texture, f_dydjlbjf, field_228677_a_, field_228677_a_

RenderPhase$Transparency: b, transparencyState, field_21407, transparency, f_xjpvdtpw, field_228678_b_, field_228678_b_

RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21408, diffuseLighting, f_wfofapnf, field_228679_c_, field_228679_c_

RenderPhase$ShadeModel: d, shadeModelState, field_21409, shadeModel, f_qybztisx, field_228680_d_, field_228680_d_

RenderPhase$Alpha: e, alphaState, field_21410, alpha, f_bsbryimp, field_228681_e_, field_228681_e_

RenderPhase$DepthTest: f, depthTestState, field_21411, depthTest, f_ahqghcwc, field_228682_f_, field_228682_f_

RenderPhase$Cull: g, cullState, field_21412, cull, f_ldkxfgjk, field_228683_g_, field_228683_g_

RenderPhase$Lightmap: h, lightmapState, field_21413, lightmap, f_mprlrimm, field_228684_h_, field_228684_h_

RenderPhase$Overlay: i, overlayState, field_21414, overlay, f_zltibsec, field_228685_i_, field_228685_i_

RenderPhase$Fog: j, fogState, field_21415, fog, f_wjoubmiu, field_228686_j_, field_228686_j_

RenderPhase$Layering: k, layeringState, field_21416, layering, f_ishluadz, field_228687_k_, field_228687_k_

RenderPhase$Target: l, outputState, field_21417, target, f_hhctjprg, field_228688_l_, field_228688_l_

RenderPhase$Texturing: m, texturingState, field_21418, texturing, f_qonlkpdj, field_228689_m_, field_228689_m_

RenderPhase$WriteMaskState: n, writeMaskState, field_21419, writeMaskState, f_xqgftxqt, field_228690_n_, field_228690_n_

RenderPhase$LineWidth: o, lineState, field_21420, lineWidth, f_zudcbgdn, field_228691_o_, field_228691_o_

boolean: p, affectsOutline, field_21421, textured, f_cvxxuyrw, field_228692_p_, field_228692_p_

com.google.common.collect.ImmutableList<RenderPhase>: q, states, field_21422, phases, f_rlqotuxj, field_228693_q_, field_228693_q_

Constructors

(RenderPhase$Texture, RenderPhase$Transparency, RenderPhase$DiffuseLighting, RenderPhase$ShadeModel, RenderPhase$Alpha, RenderPhase$DepthTest, RenderPhase$Cull, RenderPhase$Lightmap, RenderPhase$Overlay, RenderPhase$Fog, RenderPhase$Layering, RenderPhase$Target, RenderPhase$Texturing, RenderPhase$WriteMaskState, RenderPhase$LineWidth, boolean)

Methods

RenderLayer$MultiPhaseParameters$Builder (): a, builder, method_23598, builder, m_bpkykzvd, func_228694_a_, func_228694_a_