History - net.minecraft.structure.StrongholdGenerator$LeftTurn
26.3
Names
Fields
Constructors
Methods
void (StructurePiece, StructurePiecesHolder, Random): addChildren, addChildren, method_14918, fillOpenings
StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): createPiece, createPiece, method_14859, create
void (StructurePiece, StructurePiecesCollector, Random): addChildren, addChildren, method_14918, fillOpenings
StrongholdGenerator$LeftTurn (StructurePiecesCollector, Random, int, int, int, Direction, int): createPiece, createPiece, method_14859, create
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
fig$d
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$LeftTurn
net.minecraft.class_3421$class_3425
net.minecraft.structure.StrongholdGenerator$LeftTurn
Fields
Constructors
Methods
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_214092_
void (StructurePiece, StructurePiecesHolder, Random): addChildren, addChildren, method_14918, fillOpenings
StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, create, m_229575_
StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): createPiece, createPiece, method_14859, create
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_213694_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): postProcess, postProcess, method_14931, generate
1.21.11
Names
fdf$d
fig$d
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
exq$d
fdf$d
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
evf$d
exq$d
Fields
Constructors
Methods
1.21.5
Names
eqf$d
evf$d
Fields
Constructors
Methods
1.21.4
Names
erc$d
eqf$d
Fields
Constructors
Methods
1.21.3
Names
emj$d
erc$d
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eld$d
emj$d
Fields
Constructors
Methods
1.20.6
Names
ebx$d
eld$d
Fields
Constructors
Methods
1.20.4
Names
dxs$d
ebx$d
Fields
Constructors
Methods
1.20.2
Names
duk$d
dxs$d
Fields
Constructors
Methods
1.20.1
Names
dtz$d
duk$d
Fields
Constructors
Methods
1.19.4
Names
dqz$d
dtz$d
Fields
Constructors
Methods
1.19.3
Names
dnl$d
dqz$d
Fields
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_213275_
net.minecraft.src.C_213268_$C_213275_
Fields
Constructors
Methods
1.19.1
Names
dmo$d
dnl$d
Fields
Constructors
Methods
1.19
Names
dfj$d
dmo$d
net.minecraft.world.level.levelgen.structure.StrongholdPieces$LeftTurn
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$LeftTurn
net.minecraft.src.C_2562_$C_2569_
net.minecraft.src.C_213275_
Fields
Constructors
(int, Random, BlockBox, Direction)
(int, Random, BlockBox, Direction)
Methods
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_
StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, create, m_163316_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_214092_
StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, create, m_229575_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_213694_
1.18.2
Names
dfb$d
dfj$d
net.minecraft.structure.StrongholdGenerator$LeftTurn
Fields
Constructors
Methods
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_
StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, m_163316_
StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, create, m_163316_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
dbk$d
dfb$d
Fields
Constructors
Methods
boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_
1.17.1
Names
dbj$d
dbk$d
Fields
Constructors
Methods
1.17
Names
crs$d
dbj$d
net.minecraft.world.gen.feature.structure.StrongholdPieces$LeftTurn
net.minecraft.src.C_2562_$C_2569_
Fields
Constructors
(StructureManager, NbtCompound)
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, func_175867_a, createPiece
boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_
boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_
StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, m_163316_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
crp$d
crs$d
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, method_14859, m_zkylndwq, func_175867_a, createPiece
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, func_175867_a, createPiece
1.16.2
Names
ctw$d
crp$d
Fields
Constructors
Methods
1.16.1
Names
clr$d
ctw$d
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, m_zkylndwq, func_175867_a, createPiece
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, method_14859, m_zkylndwq, func_175867_a, createPiece
boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create
boolean (ServerWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_
1.15.2
Names
clo$d
clr$d
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_
boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create
1.15
Names
cis$d
clo$d
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent
boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, m_zkylndwq, of, func_175867_a, createPiece
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, m_zkylndwq, func_175867_a, createPiece
boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_
1.14.4
Names
cin$d
cis$d
net.minecraft.world.level.levelgen.structure.StrongholdPieces$LeftTurn
net.minecraft.unmapped.C_zxumomxn$C_lgqguqgi
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts
boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14859, method_14859, of, func_175867_a, createPiece
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, m_zkylndwq, of, func_175867_a, createPiece
1.14.3
Names
cij$d
cin$d
net.minecraft.structure.StrongholdGenerator$LeftTurn
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts
StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14859, of, func_175867_a, createPiece
StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14859, method_14859, of, func_175867_a, createPiece
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cih$d
cij$d
Fields
Constructors
Methods
1.14
Names
bwx$d
cih$d
net.minecraft.class_11$class_18
net.minecraft.class_3421$class_3425
Fields
Constructors
()
(int, Random, StructureBox, Direction)
(int, Random, StructureBox, Direction)
(StructureManager, NbtCompound)
Methods
void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent
StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_28, of, func_175867_a, createPiece
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts
StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14859, of, func_175867_a, createPiece
1.13.2
Names
bww$d
bwx$d
net.minecraft.unmapped.C_55815768$C_41748653
net.minecraft.class_11$class_18
net.minecraft.world.gen.feature.structure.StrongholdPieces$LeftTurn
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent
StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, m_41559183, of, func_175867_a
StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_28, of, func_175867_a, createPiece
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts
1.13.1
Names
bwo$d
bww$d
Fields
Constructors
Methods
1.13
Names
bwo$d
net.minecraft.unmapped.C_55815768$C_41748653
net.minecraft.world.gen.structure.StrongholdPieces$LeftTurn
net.minecraft.world.gen.feature.structure.StrongholdPieces$LeftTurn
Fields
Constructors
()
(int, Random, StructureBox, Direction)
Methods
void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a
StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, m_41559183, of, func_175867_a
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a