History - net.minecraft.structure.StrongholdGenerator$LeftTurn

26.3

Names

Fields

Constructors

Methods

void (StructurePiece, StructurePiecesHolder, Random): addChildren, addChildren, method_14918, fillOpenings

StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): createPiece, createPiece, method_14859, create

void (StructurePiece, StructurePiecesCollector, Random): addChildren, addChildren, method_14918, fillOpenings

StrongholdGenerator$LeftTurn (StructurePiecesCollector, Random, int, int, int, Direction, int): createPiece, createPiece, method_14859, create

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

fig$d

net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$LeftTurn

net.minecraft.class_3421$class_3425

net.minecraft.structure.StrongholdGenerator$LeftTurn

Fields

Constructors

Methods

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_214092_

void (StructurePiece, StructurePiecesHolder, Random): addChildren, addChildren, method_14918, fillOpenings

StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, create, m_229575_

StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): createPiece, createPiece, method_14859, create

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_213694_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): postProcess, postProcess, method_14931, generate

1.21.11

Names

fdf$d

fig$d

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

exq$d

fdf$d

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

evf$d

exq$d

Fields

Constructors

Methods

1.21.5

Names

eqf$d

evf$d

Fields

Constructors

Methods

1.21.4

Names

erc$d

eqf$d

Fields

Constructors

Methods

1.21.3

Names

emj$d

erc$d

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

eld$d

emj$d

Fields

Constructors

Methods

1.20.6

Names

ebx$d

eld$d

Fields

Constructors

Methods

1.20.4

Names

dxs$d

ebx$d

Fields

Constructors

Methods

1.20.2

Names

duk$d

dxs$d

Fields

Constructors

Methods

1.20.1

Names

dtz$d

duk$d

Fields

Constructors

Methods

1.19.4

Names

dqz$d

dtz$d

Fields

Constructors

Methods

1.19.3

Names

dnl$d

dqz$d

Fields

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_213275_

net.minecraft.src.C_213268_$C_213275_

Fields

Constructors

Methods

1.19.1

Names

dmo$d

dnl$d

Fields

Constructors

Methods

1.19

Names

dfj$d

dmo$d

net.minecraft.world.level.levelgen.structure.StrongholdPieces$LeftTurn

net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$LeftTurn

net.minecraft.src.C_2562_$C_2569_

net.minecraft.src.C_213275_

Fields

Constructors

(int, Random, BlockBox, Direction)

(int, Random, BlockBox, Direction)

Methods

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_

StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, create, m_163316_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_214092_

StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, create, m_229575_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_213694_

1.18.2

Names

dfb$d

dfj$d

net.minecraft.structure.StrongholdGenerator$LeftTurn

Fields

Constructors

Methods

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_

StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, m_163316_

StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, create, m_163316_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

dbk$d

dfb$d

Fields

Constructors

(ServerWorld, NbtCompound)

(NbtCompound)

Methods

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_

1.17.1

Names

dbj$d

dbk$d

Fields

Constructors

Methods

1.17

Names

crs$d

dbj$d

net.minecraft.world.gen.feature.structure.StrongholdPieces$LeftTurn

net.minecraft.src.C_2562_$C_2569_

Fields

Constructors

(StructureManager, NbtCompound)

(ServerWorld, NbtCompound)

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, func_175867_a, createPiece

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_

StrongholdGenerator$LeftTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, m_163316_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

crp$d

crs$d

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, method_14859, m_zkylndwq, func_175867_a, createPiece

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, create, m_zkylndwq, func_175867_a, createPiece

1.16.2

Names

ctw$d

crp$d

Fields

Constructors

Methods

1.16.1

Names

clr$d

ctw$d

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, m_zkylndwq, func_175867_a, createPiece

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, method_14859, m_zkylndwq, func_175867_a, createPiece

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create

boolean (ServerWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_

1.15.2

Names

clo$d

clr$d

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create

1.15

Names

cis$d

clo$d

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent

boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, m_zkylndwq, of, func_175867_a, createPiece

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, m_zkylndwq, func_175867_a, createPiece

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_

1.14.4

Names

cin$d

cis$d

net.minecraft.world.level.levelgen.structure.StrongholdPieces$LeftTurn

net.minecraft.unmapped.C_zxumomxn$C_lgqguqgi

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts

boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14859, method_14859, of, func_175867_a, createPiece

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14859, m_zkylndwq, of, func_175867_a, createPiece

1.14.3

Names

cij$d

cin$d

net.minecraft.structure.StrongholdGenerator$LeftTurn

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts

StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14859, of, func_175867_a, createPiece

StrongholdGenerator$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14859, method_14859, of, func_175867_a, createPiece

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

cih$d

cij$d

Fields

Constructors

Methods

1.14

Names

bwx$d

cih$d

net.minecraft.class_11$class_18

net.minecraft.class_3421$class_3425

Fields

Constructors

()

(int, Random, StructureBox, Direction)

(int, Random, StructureBox, Direction)

(StructureManager, NbtCompound)

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent

StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_28, of, func_175867_a, createPiece

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts

StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14859, of, func_175867_a, createPiece

1.13.2

Names

bww$d

bwx$d

net.minecraft.unmapped.C_55815768$C_41748653

net.minecraft.class_11$class_18

net.minecraft.world.gen.feature.structure.StrongholdPieces$LeftTurn

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a

void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent

StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, m_41559183, of, func_175867_a

StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_28, of, func_175867_a, createPiece

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts

1.13.1

Names

bwo$d

bww$d

Fields

Constructors

Methods

1.13

Names

bwo$d

net.minecraft.unmapped.C_55815768$C_41748653

net.minecraft.world.gen.structure.StrongholdPieces$LeftTurn

net.minecraft.world.gen.feature.structure.StrongholdPieces$LeftTurn

Fields

Constructors

()

(int, Random, StructureBox, Direction)

Methods

void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a

StrongholdPieces$LeftTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, m_41559183, of, func_175867_a

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a