History - net.minecraft.client.render.state.FocusedEntityRenderState
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.renderer.state.level.CameraEntityRenderState
net.minecraft.client.renderer.state.level.CameraEntityRenderState
net.minecraft.class_1_344
net.minecraft.client.render.state.FocusedEntityRenderState
Fields
float: hurtTime, hurtTime, field_1_1982, hurtTime
int: hurtDuration, hurtDuration, field_1_1981, maxHurtTime
float: deathTime, deathTime, field_1_1978, deathTime
boolean: isSleeping, isSleeping, field_1_1986, sleeping
boolean: isLiving, isLiving, field_1_1984, focusedOnLivingEntity
boolean: isPlayer, isPlayer, field_1_1985, focusedOnPlayer
boolean: isDeadOrDying, isDeadOrDying, field_1_1983, dead
boolean: doesMobEffectBlockSky, doesMobEffectBlockSky, field_1_1979, visionImpaired
float: hurtDir, hurtDir, field_1_1980, damageTiltYaw
float: backwardsInterpolatedWalkDistance, backwardsInterpolatedWalkDistance, field_1_1976, reverseDistanceMoved
float: bob, bob, field_1_1977, movement
Constructors
()
Methods