History - net.minecraft.client.render.model.BakedQuadFactory
1.21.11
Names
hhs
hqi
Fields
int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, VERTEX_INT_SIZE, f_173433_
int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, VERTICES_PER_QUAD, f_173434_
int: d, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, VERTEX_COLOR_INDEX, f_173436_
int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, VERTEX_UV_INDEX, f_173435_
org.joml.Vector3fc: e, NO_RESCALE, field_60149, field_60149, f_dzxhofwh, f_398794_
org.joml.Vector3fc: f, BLOCK_MIDDLE, field_60150, field_60150, f_oeuyxnwz, f_400307_
org.joml.Vector3fc: a, BLOCK_MIDDLE, field_60150, CENTER, f_oeuyxnwz, f_400307_
Constructors
Methods
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, decodeDirection, m_111612_
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, encodeDirection, m_111630_
void (org.joml.Vector3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, rotateVertex, m_252985_
void (org.joml.Vector3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, transformVertex, m_253132_
BakedQuad (org.joml.Vector3fc, org.joml.Vector3fc, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
ModelElementFace$UV (Sprite, ModelElementFace$UV): a, shrinkUVs, method_67920, compactUV, m_lvrgevsf, m_252821_
int[] (ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, Sprite, Direction, float[], AffineTransformation, ModelRotation): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_
float[] (org.joml.Vector3fc, org.joml.Vector3fc): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_
void (int[], int, CubeFace, ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, float[], Sprite, AffineTransformation, ModelRotation): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_
void (int[], int, org.joml.Vector3f, Sprite, float, float): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_
void (org.joml.Vector3f, org.joml.Vector3fc, org.joml.Matrix4fc, org.joml.Vector3fc): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_383891_
float (int[], int): a, xFromData, method_67922, bakeVectorX, m_buzedqkm, m_387188_
float (int[], int): b, yFromData, method_67925, bakeVectorY, m_phpofyum, m_385619_
float (int[], int): c, zFromData, method_67926, bakeVectorZ, m_lehaljrk, m_388432_
org.joml.Vector3f (int[], int): d, vectorFromData, method_67927, bakeVectors, m_hrqabrpb, m_384471_
void (int[], Consumer<org.joml.Vector3f>): a, extractPositions, method_67923, calculatePosition, m_oeysdutp, m_384070_
org.joml.Vector3fc (ModelRotation): a, computeRescale, method_71135, method_71135, m_ejcspzxd, m_403833_
BakedQuad (Baker$Vec3fInterner, org.joml.Vector3fc, org.joml.Vector3fc, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelElementRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
void (int, CubeFace, ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, org.joml.Vector3fc, org.joml.Vector3fc, Sprite, AffineTransformation, ModelElementRotation, org.joml.Vector3fc[], long[], Baker$Vec3fInterner): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_
void (org.joml.Vector3f, org.joml.Vector3fc, org.joml.Matrix4fc): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_383891_
Direction (org.joml.Vector3fc[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, decodeDirection, m_111612_
Direction (org.joml.Vector3f): a, findClosestDirection, method_76653, getDirection, m_cmmfyzqs, m_446541_
void (org.joml.Vector3fc[], long[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, encodeDirection, m_111630_
int (org.joml.Vector3fc[], int, float, float, float): a, findVertex, method_76655, method_76655, m_xltkyivw, m_443637_
void (org.joml.Vector3fc[], int, int): a, swap, method_76656, method_76656, m_tbtfmvom, m_440330_
void (long[], int, int): a, swap, method_76654, method_76654, m_uinorgmn, m_439935_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
gzd
hhs
Fields
Constructors
Methods
1.21.8
Names
gzc
gzd
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
gtb
gzc
Fields
float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, MIN_SCALE, f_111569_
float: e, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, MAX_SCALE, f_111570_
int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, VERTEX_COLOR_INDEX, f_173436_
int: d, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, VERTEX_COLOR_INDEX, f_173436_
org.joml.Vector3fc: e, NO_RESCALE, field_60149, field_60149, f_dzxhofwh, f_398794_
org.joml.Vector3fc: f, BLOCK_MIDDLE, field_60150, field_60150, f_oeuyxnwz, f_400307_
Constructors
Methods
org.joml.Vector3fc (ModelRotation): a, computeRescale, method_71135, method_71135, m_ejcspzxd, m_403833_
1.21.5
Names
gnn
gtb
Fields
Constructors
Methods
float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_
void (int[], int, org.joml.Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_
void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_252821_
ModelElementTexture (ModelElementTexture, Direction, AffineTransformation): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, uvLock, m_111581_
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_
void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_
ModelElementFace$UV (org.joml.Vector3fc, org.joml.Vector3fc, Direction): a, defaultFaceUV, method_67921, setDefaultUV, m_wpavlugq, m_wpavlugq, m_386674_
BakedQuad (org.joml.Vector3fc, org.joml.Vector3fc, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
ModelElementFace$UV (Sprite, ModelElementFace$UV): a, shrinkUVs, method_67920, compactUV, m_lvrgevsf, m_252821_
int[] (ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, Sprite, Direction, float[], AffineTransformation, ModelRotation): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_
float[] (org.joml.Vector3fc, org.joml.Vector3fc): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_
void (int[], int, CubeFace, ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, float[], Sprite, AffineTransformation, ModelRotation): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_
float (float): a, cornerToCenter, method_67919, setCenterBack, m_ngiprovp, m_385981_
float (float): b, centerToCorner, method_67924, setCenterForward, m_qrarynth, m_385540_
void (int[], int, org.joml.Vector3f, Sprite, float, float): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_
void (org.joml.Vector3f, org.joml.Vector3fc, org.joml.Matrix4fc, org.joml.Vector3fc): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_383891_
float (int[], int): a, xFromData, method_67922, bakeVectorX, m_buzedqkm, m_387188_
float (int[], int): b, yFromData, method_67925, bakeVectorY, m_phpofyum, m_385619_
float (int[], int): c, zFromData, method_67926, bakeVectorZ, m_lehaljrk, m_388432_
org.joml.Vector3f (int[], int): d, vectorFromData, method_67927, bakeVectors, m_hrqabrpb, m_384471_
void (int[], Consumer<org.joml.Vector3f>): a, extractPositions, method_67923, calculatePosition, m_oeysdutp, m_384070_
1.21.4
Names
gmz
gnn
Fields
Constructors
Methods
1.21.3
Names
ggd
gmz
Fields
Constructors
Methods
int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_
void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_
void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
geu
ggd
Fields
Constructors
Methods
ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, uvLock, m_111581_
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
ModelElementTexture (ModelElementTexture, Direction, AffineTransformation): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, uvLock, m_111581_
1.20.6
Names
ful
geu
Fields
Constructors
Methods
1.20.4
Names
fpi
ful
Fields
Constructors
Methods
1.20.2
Names
fky
fpi
Fields
Constructors
Methods
1.20.1
Names
fjh
fky
Fields
Constructors
Methods
1.19.4
Names
few
fjh
Fields
Constructors
Methods
1.19.3
Names
fat
few
Fields
Constructors
Methods
float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_
void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, rotateVertex, m_111586_
BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, transformVertex, m_111589_
void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_111595_
void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_
void (int[], int, org.joml.Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_
void (org.joml.Vector3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, rotateVertex, m_252985_
void (org.joml.Vector3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, transformVertex, m_253132_
void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_252821_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eyv
fat
Fields
Constructors
Methods
1.19
Names
ert
eyv
Fields
int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, f_thiplqtd, f_173433_
int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, VERTEX_INT_SIZE, f_173433_
int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, f_twyhrkzj, f_173434_
int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, VERTICES_PER_QUAD, f_173434_
int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, f_ggoaqywa, f_173436_
int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, VERTEX_COLOR_INDEX, f_173436_
int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, f_ifohfilw, f_173435_
int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, VERTEX_UV_INDEX, f_173435_
Constructors
Methods
1.18.2
Names
eqm
ert
net.minecraft.client.render.model.BakedQuadFactory
Fields
float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, f_111569_
float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, MIN_SCALE, f_111569_
float: e, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, f_111570_
float: e, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, MAX_SCALE, f_111570_
int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, f_173433_
int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, f_thiplqtd, f_173433_
int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, f_173434_
int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, f_twyhrkzj, f_173434_
int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, f_173436_
int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, f_ggoaqywa, f_173436_
int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, f_173435_
int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, f_ifohfilw, f_173435_
Constructors
Methods
float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, m_111592_
float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_
void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, m_111586_
void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, rotateVertex, m_111586_
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, m_111612_
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, decodeDirection, m_111612_
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, m_111630_
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, encodeDirection, m_111630_
BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, m_111600_
BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_
ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, m_111581_
ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, uvLock, m_111581_
int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, m_111573_
int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_
void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, m_111620_
void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_
void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, m_111589_
void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, transformVertex, m_111589_
void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, m_111595_
void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_111595_
void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, m_111614_
void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
eoj
eqm
Fields
Constructors
Methods
1.17.1
Names
eoi
eoj
Fields
Constructors
Methods
1.17
Names
ebh
eoi
net.minecraft.client.renderer.model.FaceBakery
net.minecraft.src.C_4211_
Fields
float: a, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, field_178418_a, SCALE_ROTATION_22_5
float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, f_111569_
float: b, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, field_178417_b, SCALE_ROTATION_GENERAL
float: e, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, f_111570_
int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, f_173433_
int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, f_173434_
int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, f_173436_
int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, f_173435_
Constructors
Methods
float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, func_199337_a, getPositionsDiv16
float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, m_111592_
void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, func_199336_a, rotatePart
void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, m_111586_
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, func_178410_a, getFacingFromVertexData
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, m_111612_
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, func_178408_a, applyFacing
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, m_111630_
BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, func_228824_a_, bakeQuad
BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, m_111600_
ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, func_228821_a_, updateFaceUV
ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, m_111581_
int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, func_228820_a_, makeQuadVertexData
int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, m_111573_
void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, func_228827_a_, fillVertexData
void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, m_111620_
void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, func_228822_a_, rotateVertex
void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, m_111589_
void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, func_228823_a_, rotateScale
void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, m_111595_
void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_239288_a_, fillVertexData
void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, m_111614_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eaz
ebh
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
eda
eaz
Fields
Constructors
Methods
void (int[], int, Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_239288_a_, func_239288_a_
void (int[], int, Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_239288_a_, fillVertexData
1.16.1
Names
dru
eda
Fields
Constructors
Methods
int (Direction): a, getShadeValue, method_3457, getLightmapCoordinate, m_ztxbmplk, func_178413_a, getFaceShadeColor
float (Direction): b, getShade, method_3456, getRelativeDirectionalBrightness, m_hxxebnom, func_178412_b, getFaceBrightness
void (int[], int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_228826_a_, storeVertexData
void (int[], int, Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_239288_a_, func_239288_a_
1.15.2
Names
drr
dru
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, func_228824_a_, func_228824_a_
BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, func_228824_a_, bakeQuad
ModelElementTexture (ModelElementTexture, Direction, Rotation3, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, func_228821_a_, func_228821_a_
ModelElementTexture (ModelElementTexture, Direction, Rotation3, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, func_228821_a_, updateFaceUV
int[] (ModelElementTexture, Sprite, Direction, float[], Rotation3, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, func_228820_a_, func_228820_a_
int[] (ModelElementTexture, Sprite, Direction, float[], Rotation3, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, func_228820_a_, makeQuadVertexData
void (int[], int, Direction, ModelElementTexture, float[], Sprite, Rotation3, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, func_228827_a_, func_228827_a_
void (int[], int, Direction, ModelElementTexture, float[], Sprite, Rotation3, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, func_228827_a_, fillVertexData
void (int[], int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_228826_a_, func_228826_a_
void (int[], int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_228826_a_, storeVertexData
void (Vector3f, Rotation3): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, func_228822_a_, func_228822_a_
void (Vector3f, Rotation3): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, func_228822_a_, rotateVertex
void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, func_228823_a_, func_228823_a_
void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, func_228823_a_, rotateScale
1.15
Names
doh
drr
Fields
float: a, RESCALE_22_5, field_4260, f_xttuaowm, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5
float: a, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, field_178418_a, SCALE_ROTATION_22_5
float: b, RESCALE_45, field_4259, f_cltvpiuw, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL
float: b, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, field_178417_b, SCALE_ROTATION_GENERAL
FaceBakery$Rotation[]: c, BY_INDEX, field_4264, f_fvfpngfd, FIXUPS, field_188016_c, UV_ROTATIONS
FaceBakery$Rotation: d, ROT_0, field_4258, f_stqorsav, ROTATE_0, field_188017_d, UV_ROTATION_0
FaceBakery$Rotation: e, ROT_90, field_4261, f_ebzuavcf, ROTATE_90, field_188018_e, UV_ROTATION_270
FaceBakery$Rotation: f, ROT_180, field_4262, f_bzsnrijh, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE
FaceBakery$Rotation: g, ROT_270, field_4263, f_kadedfdc, ROTATE_270, field_188020_g, UV_ROTATION_90
Constructors
Methods
float[] (Vector3f, Vector3f): a, setupShape, method_3459, m_vcnikggm, getShape, func_199337_a, getPositionsDiv16
float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, func_199337_a, getPositionsDiv16
void (int[], int, int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, m_ssqldkxw, fillVertex, func_199333_a, storeVertexData
void (Vector3f, ModelRotation): a, applyElementRotation, method_3463, m_cctcnvlo, applyElementRotation, func_199336_a, rotatePart
void (Vector3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, func_199336_a, rotatePart
void (Vector3f, Vector3f, Quaternion, Vector3f): a, rotateVertexBy, method_3464, m_adxdtilm, rotateVertex, func_199334_a, rotateScale
BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, bakeQuad, method_3468, bake, m_nfycderg, bakeQuad, func_217648_a, func_217648_a
ModelElementTexture (ModelElementTexture, Direction, ModelRotation): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, applyFixup, func_188010_a, applyUVLock
int[] (ModelElementTexture, Sprite, Direction, float[], ModelRotation, ModelRotation, boolean): a, makeVertices, method_3458, m_lgpkkhov, bakeVertices, func_188012_a, makeQuadVertexData
int (Direction): a, getShadeValue, method_3457, m_ztxbmplk, getShadeValue, func_178413_a, getFaceShadeColor
int (Direction): a, getShadeValue, method_3457, getLightmapCoordinate, m_ztxbmplk, func_178413_a, getFaceShadeColor
float (Direction): b, getShade, method_3456, m_hxxebnom, getShade, func_178412_b, getFaceBrightness
float (Direction): b, getShade, method_3456, getRelativeDirectionalBrightness, m_hxxebnom, func_178412_b, getFaceBrightness
void (int[], int, Direction, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, bakeVertex, method_3461, m_mjnucnhu, bakeVertex, func_188015_a, fillVertexData
int (Vector3f, Direction, int, ModelRotation): a, applyModelRotation, method_3455, m_glkjqosm, applyModelRotation, func_199335_a, rotateVertex
Direction (int[]): a, calculateFacing, method_3467, m_prwsdmiy, getFacing, func_178410_a, getFacingFromVertexData
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, func_178410_a, getFacingFromVertexData
void (int[], Direction): a, recalculateWinding, method_3462, m_tacltrky, calculateWinding, func_178408_a, applyFacing
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, func_178408_a, applyFacing
void (ModelRotation, Direction, FaceBakery$Rotation): a, register, method_3466, m_hyimkjyv, setupFixup, func_188013_a, addUvRotation
int (ModelRotation, Direction): a, getIndex, method_3465, m_bfnedhmb, calcFixupIndex, func_188014_a, getIndex
BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, func_228824_a_, func_228824_a_
ModelElementTexture (ModelElementTexture, Direction, Rotation3, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, func_228821_a_, func_228821_a_
int[] (ModelElementTexture, Sprite, Direction, float[], Rotation3, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, func_228820_a_, func_228820_a_
void (int[], int, Direction, ModelElementTexture, float[], Sprite, Rotation3, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, func_228827_a_, func_228827_a_
void (int[], int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_228826_a_, func_228826_a_
void (Vector3f, Rotation3): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, func_228822_a_, func_228822_a_
void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, func_228823_a_, func_228823_a_
1.14.4
Names
dlt
doh
net.minecraft.client.renderer.block.model.FaceBakery
net.minecraft.unmapped.C_mappupwb
Fields
float: a, field_4260, field_4260, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5
float: a, RESCALE_22_5, field_4260, f_xttuaowm, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5
float: b, field_4259, field_4259, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL
float: b, RESCALE_45, field_4259, f_cltvpiuw, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL
BakedQuadFactory$class_797[]: c, field_4264, field_4264, FIXUPS, field_188016_c, UV_ROTATIONS
FaceBakery$Rotation[]: c, BY_INDEX, field_4264, f_fvfpngfd, FIXUPS, field_188016_c, UV_ROTATIONS
BakedQuadFactory$class_797: d, field_4258, field_4258, ROTATE_0, field_188017_d, UV_ROTATION_0
FaceBakery$Rotation: d, ROT_0, field_4258, f_stqorsav, ROTATE_0, field_188017_d, UV_ROTATION_0
BakedQuadFactory$class_797: e, field_4261, field_4261, ROTATE_90, field_188018_e, UV_ROTATION_270
FaceBakery$Rotation: e, ROT_90, field_4261, f_ebzuavcf, ROTATE_90, field_188018_e, UV_ROTATION_270
BakedQuadFactory$class_797: f, field_4262, field_4262, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE
FaceBakery$Rotation: f, ROT_180, field_4262, f_bzsnrijh, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE
BakedQuadFactory$class_797: g, field_4263, field_4263, ROTATE_270, field_188020_g, UV_ROTATION_90
FaceBakery$Rotation: g, ROT_270, field_4263, f_kadedfdc, ROTATE_270, field_188020_g, UV_ROTATION_90
Constructors
Methods
float[] (Vector3f, Vector3f): a, method_3459, method_3459, getShape, func_199337_a, getPositionsDiv16
float[] (Vector3f, Vector3f): a, setupShape, method_3459, m_vcnikggm, getShape, func_199337_a, getPositionsDiv16
void (int[], int, int, Vector3f, int, Sprite, ModelElementTexture): a, method_3460, method_3460, fillVertex, func_199333_a, storeVertexData
void (int[], int, int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, m_ssqldkxw, fillVertex, func_199333_a, storeVertexData
void (Vector3f, ModelRotation): a, method_3463, method_3463, applyElementRotation, func_199336_a, rotatePart
void (Vector3f, ModelRotation): a, applyElementRotation, method_3463, m_cctcnvlo, applyElementRotation, func_199336_a, rotatePart
void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_3464, method_3464, rotateVertex, func_199334_a, rotateScale
void (Vector3f, Vector3f, Quaternion, Vector3f): a, rotateVertexBy, method_3464, m_adxdtilm, rotateVertex, func_199334_a, rotateScale
BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, method_3468, bake, bakeQuad, func_217648_a, func_217648_a
BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, bakeQuad, method_3468, bake, m_nfycderg, bakeQuad, func_217648_a, func_217648_a
ModelElementTexture (ModelElementTexture, Direction, ModelRotation): a, method_3454, uvLock, applyFixup, func_188010_a, applyUVLock
ModelElementTexture (ModelElementTexture, Direction, ModelRotation): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, applyFixup, func_188010_a, applyUVLock
int[] (ModelElementTexture, Sprite, Direction, float[], ModelRotation, ModelRotation, boolean): a, method_3458, method_3458, bakeVertices, func_188012_a, makeQuadVertexData
int[] (ModelElementTexture, Sprite, Direction, float[], ModelRotation, ModelRotation, boolean): a, makeVertices, method_3458, m_lgpkkhov, bakeVertices, func_188012_a, makeQuadVertexData
int (Direction): a, method_3457, method_3457, getShadeValue, func_178413_a, getFaceShadeColor
int (Direction): a, getShadeValue, method_3457, m_ztxbmplk, getShadeValue, func_178413_a, getFaceShadeColor
float (Direction): b, method_3456, method_3456, getShade, func_178412_b, getFaceBrightness
float (Direction): b, getShade, method_3456, m_hxxebnom, getShade, func_178412_b, getFaceBrightness
void (int[], int, Direction, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, method_3461, method_3461, bakeVertex, func_188015_a, fillVertexData
void (int[], int, Direction, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, bakeVertex, method_3461, m_mjnucnhu, bakeVertex, func_188015_a, fillVertexData
int (Vector3f, Direction, int, ModelRotation): a, method_3455, method_3455, applyModelRotation, func_199335_a, rotateVertex
int (Vector3f, Direction, int, ModelRotation): a, applyModelRotation, method_3455, m_glkjqosm, applyModelRotation, func_199335_a, rotateVertex
Direction (int[]): a, method_3467, method_3467, getFacing, func_178410_a, getFacingFromVertexData
Direction (int[]): a, calculateFacing, method_3467, m_prwsdmiy, getFacing, func_178410_a, getFacingFromVertexData
void (int[], Direction): a, method_3462, method_3462, calculateWinding, func_178408_a, applyFacing
void (int[], Direction): a, recalculateWinding, method_3462, m_tacltrky, calculateWinding, func_178408_a, applyFacing
void (ModelRotation, Direction, BakedQuadFactory$class_797): a, method_3466, method_3466, setupFixup, func_188013_a, addUvRotation
void (ModelRotation, Direction, FaceBakery$Rotation): a, register, method_3466, m_hyimkjyv, setupFixup, func_188013_a, addUvRotation
int (ModelRotation, Direction): a, method_3465, method_3465, calcFixupIndex, func_188014_a, getIndex
int (ModelRotation, Direction): a, getIndex, method_3465, m_bfnedhmb, calcFixupIndex, func_188014_a, getIndex
1.14.3
Names
dlp
dlt
net.minecraft.client.render.model.BakedQuadFactory
Fields
float: a, field_4260, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5
float: a, field_4260, field_4260, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5
float: b, field_4259, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL
float: b, field_4259, field_4259, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL
FaceBakery$CoordinateFixup[]: c, field_4264, FIXUPS, field_188016_c, UV_ROTATIONS
BakedQuadFactory$class_797[]: c, field_4264, field_4264, FIXUPS, field_188016_c, UV_ROTATIONS
FaceBakery$CoordinateFixup: d, field_4258, ROTATE_0, field_188017_d, UV_ROTATION_0
BakedQuadFactory$class_797: d, field_4258, field_4258, ROTATE_0, field_188017_d, UV_ROTATION_0
FaceBakery$CoordinateFixup: e, field_4261, ROTATE_90, field_188018_e, UV_ROTATION_270
BakedQuadFactory$class_797: e, field_4261, field_4261, ROTATE_90, field_188018_e, UV_ROTATION_270
FaceBakery$CoordinateFixup: f, field_4262, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE
BakedQuadFactory$class_797: f, field_4262, field_4262, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE
FaceBakery$CoordinateFixup: g, field_4263, ROTATE_270, field_188020_g, UV_ROTATION_90
BakedQuadFactory$class_797: g, field_4263, field_4263, ROTATE_270, field_188020_g, UV_ROTATION_90
Constructors
Methods
float[] (Vector3f, Vector3f): a, method_3459, getShape, func_199337_a, getPositionsDiv16
float[] (Vector3f, Vector3f): a, method_3459, method_3459, getShape, func_199337_a, getPositionsDiv16
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, method_3460, fillVertex, func_199333_a, storeVertexData
void (int[], int, int, Vector3f, int, Sprite, ModelElementTexture): a, method_3460, method_3460, fillVertex, func_199333_a, storeVertexData
void (Vector3f, BlockElementRotation): a, method_3463, applyElementRotation, func_199336_a, rotatePart
void (Vector3f, ModelRotation): a, method_3463, method_3463, applyElementRotation, func_199336_a, rotatePart
void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_3464, rotateVertex, func_199334_a, rotateScale
void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_3464, method_3464, rotateVertex, func_199334_a, rotateScale
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, method_3468, bakeQuad, func_217648_a, func_217648_a
BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, method_3468, bake, bakeQuad, func_217648_a, func_217648_a
BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, method_3454, applyFixup, func_188010_a, applyUVLock
ModelElementTexture (ModelElementTexture, Direction, ModelRotation): a, method_3454, uvLock, applyFixup, func_188010_a, applyUVLock
int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, method_3458, bakeVertices, func_188012_a, makeQuadVertexData
int[] (ModelElementTexture, Sprite, Direction, float[], ModelRotation, ModelRotation, boolean): a, method_3458, method_3458, bakeVertices, func_188012_a, makeQuadVertexData
int (Direction): a, method_3457, getShadeValue, func_178413_a, getFaceShadeColor
int (Direction): a, method_3457, method_3457, getShadeValue, func_178413_a, getFaceShadeColor
float (Direction): b, method_3456, getShade, func_178412_b, getFaceBrightness
float (Direction): b, method_3456, method_3456, getShade, func_178412_b, getFaceBrightness
void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, method_3461, bakeVertex, func_188015_a, fillVertexData
void (int[], int, Direction, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, method_3461, method_3461, bakeVertex, func_188015_a, fillVertexData
int (Vector3f, Direction, int, ModelRotation): a, method_3455, applyModelRotation, func_199335_a, rotateVertex
int (Vector3f, Direction, int, ModelRotation): a, method_3455, method_3455, applyModelRotation, func_199335_a, rotateVertex
Direction (int[]): a, method_3467, getFacing, func_178410_a, getFacingFromVertexData
Direction (int[]): a, method_3467, method_3467, getFacing, func_178410_a, getFacingFromVertexData
void (int[], Direction): a, method_3462, calculateWinding, func_178408_a, applyFacing
void (int[], Direction): a, method_3462, method_3462, calculateWinding, func_178408_a, applyFacing
void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, method_3466, setupFixup, func_188013_a, addUvRotation
void (ModelRotation, Direction, BakedQuadFactory$class_797): a, method_3466, method_3466, setupFixup, func_188013_a, addUvRotation
int (ModelRotation, Direction): a, method_3465, calcFixupIndex, func_188014_a, getIndex
int (ModelRotation, Direction): a, method_3465, method_3465, calcFixupIndex, func_188014_a, getIndex
1.14.2
Names
Fields
float: a, field_4260, SCALE_22_5_DEGREES, field_178418_a, field_178418_a
float: a, field_4260, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5
float: b, field_4259, SCALE_45_DEGREES, field_178417_b, field_178417_b
float: b, field_4259, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL
FaceBakery$CoordinateFixup[]: c, field_4264, FIXUPS, field_188016_c, field_188016_c
FaceBakery$CoordinateFixup[]: c, field_4264, FIXUPS, field_188016_c, UV_ROTATIONS
FaceBakery$CoordinateFixup: d, field_4258, ROTATE_0, field_188017_d, field_188017_d
FaceBakery$CoordinateFixup: d, field_4258, ROTATE_0, field_188017_d, UV_ROTATION_0
FaceBakery$CoordinateFixup: e, field_4261, ROTATE_90, field_188018_e, field_188018_e
FaceBakery$CoordinateFixup: e, field_4261, ROTATE_90, field_188018_e, UV_ROTATION_270
FaceBakery$CoordinateFixup: f, field_4262, ROTATE_180, field_188019_f, field_188019_f
FaceBakery$CoordinateFixup: f, field_4262, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE
FaceBakery$CoordinateFixup: g, field_4263, ROTATE_270, field_188020_g, field_188020_g
FaceBakery$CoordinateFixup: g, field_4263, ROTATE_270, field_188020_g, UV_ROTATION_90
Constructors
Methods
1.14.1
Names
dln
dlp
Fields
Constructors
Methods
1.14
Names
cvf
dln
net.minecraft.class_4233
net.minecraft.class_796
Fields
float: a, field_20799, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5
float: a, field_4260, SCALE_22_5_DEGREES, field_178418_a, field_178418_a
float: b, field_20800, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL
float: b, field_4259, SCALE_45_DEGREES, field_178417_b, field_178417_b
FaceBakery$CoordinateFixup[]: c, field_20801, FIXUPS, field_188016_c, UV_ROTATIONS
FaceBakery$CoordinateFixup[]: c, field_4264, FIXUPS, field_188016_c, field_188016_c
FaceBakery$CoordinateFixup: d, field_20802, ROTATE_0, field_188017_d, UV_ROTATION_0
FaceBakery$CoordinateFixup: d, field_4258, ROTATE_0, field_188017_d, field_188017_d
FaceBakery$CoordinateFixup: e, field_20803, ROTATE_90, field_188018_e, UV_ROTATION_270
FaceBakery$CoordinateFixup: e, field_4261, ROTATE_90, field_188018_e, field_188018_e
FaceBakery$CoordinateFixup: f, field_20804, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE
FaceBakery$CoordinateFixup: f, field_4262, ROTATE_180, field_188019_f, field_188019_f
FaceBakery$CoordinateFixup: g, field_20805, ROTATE_270, field_188020_g, UV_ROTATION_90
FaceBakery$CoordinateFixup: g, field_4263, ROTATE_270, field_188020_g, field_188020_g
Constructors
Methods
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelRotation, BlockElementRotation, boolean, boolean): a, method_19242, bakeQuad, func_199332_a, makeQuad
BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, method_19237, applyFixup, func_188010_a, applyUVLock
int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, method_19236, bakeVertices, func_188012_a, makeQuadVertexData
int (Direction): a, method_19245, getShadeValue, func_178413_a, getFaceShadeColor
float (Direction): b, method_19250, getShade, func_178412_b, getFaceBrightness
float[] (Vector3f, Vector3f): a, method_19241, getShape, func_199337_a, getPositionsDiv16
float[] (Vector3f, Vector3f): a, method_3459, getShape, func_199337_a, getPositionsDiv16
void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, method_19248, bakeVertex, func_188015_a, fillVertexData
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, method_19247, fillVertex, func_199333_a, storeVertexData
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, method_3460, fillVertex, func_199333_a, storeVertexData
void (Vector3f, BlockElementRotation): a, method_19240, applyElementRotation, func_199336_a, rotatePart
void (Vector3f, BlockElementRotation): a, method_3463, applyElementRotation, func_199336_a, rotatePart
int (Vector3f, Direction, int, ModelRotation): a, method_19244, applyModelRotation, func_199335_a, rotateVertex
void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_19243, rotateVertex, func_199334_a, rotateScale
void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_3464, rotateVertex, func_199334_a, rotateScale
Direction (int[]): a, method_19246, getFacing, func_178410_a, getFacingFromVertexData
void (int[], Direction): a, method_19249, calculateWinding, func_178408_a, applyFacing
void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, method_19239, setupFixup, func_188013_a, addUvRotation
int (ModelRotation, Direction): a, method_19238, calcFixupIndex, func_188014_a, getIndex
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, method_3468, bakeQuad, func_217648_a, func_217648_a
BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, method_3454, applyFixup, func_188010_a, applyUVLock
int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, method_3458, bakeVertices, func_188012_a, makeQuadVertexData
int (Direction): a, method_3457, getShadeValue, func_178413_a, getFaceShadeColor
float (Direction): b, method_3456, getShade, func_178412_b, getFaceBrightness
void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, method_3461, bakeVertex, func_188015_a, fillVertexData
int (Vector3f, Direction, int, ModelRotation): a, method_3455, applyModelRotation, func_199335_a, rotateVertex
Direction (int[]): a, method_3467, getFacing, func_178410_a, getFacingFromVertexData
void (int[], Direction): a, method_3462, calculateWinding, func_178408_a, applyFacing
void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, method_3466, setupFixup, func_188013_a, addUvRotation
int (ModelRotation, Direction): a, method_3465, calcFixupIndex, func_188014_a, getIndex
1.13.2
Names
cve
cvf
net.minecraft.unmapped.C_48507627
net.minecraft.class_4233
net.minecraft.client.renderer.model.FaceBakery
Fields
float: a, f_43932331, SCALE_22_5_DEGREES, field_178418_a
float: a, field_20799, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5
float: b, f_47404624, SCALE_45_DEGREES, field_178417_b
float: b, field_20800, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL
FaceBakery$CoordinateFixup[]: c, f_41098597, FIXUPS, field_188016_c
FaceBakery$CoordinateFixup[]: c, field_20801, FIXUPS, field_188016_c, UV_ROTATIONS
FaceBakery$CoordinateFixup: d, f_05944548, ROTATE_0, field_188017_d
FaceBakery$CoordinateFixup: d, field_20802, ROTATE_0, field_188017_d, UV_ROTATION_0
FaceBakery$CoordinateFixup: e, f_45909462, ROTATE_90, field_188018_e
FaceBakery$CoordinateFixup: e, field_20803, ROTATE_90, field_188018_e, UV_ROTATION_270
FaceBakery$CoordinateFixup: f, f_49622740, ROTATE_180, field_188019_f
FaceBakery$CoordinateFixup: f, field_20804, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE
FaceBakery$CoordinateFixup: g, f_03305698, ROTATE_270, field_188020_g
FaceBakery$CoordinateFixup: g, field_20805, ROTATE_270, field_188020_g, UV_ROTATION_90
Constructors
Methods
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelRotation, BlockElementRotation, boolean, boolean): a, m_30248643, bakeQuad, func_199332_a
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelRotation, BlockElementRotation, boolean, boolean): a, method_19242, bakeQuad, func_199332_a, makeQuad
BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, m_96554775, applyFixup, func_188010_a
BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, method_19237, applyFixup, func_188010_a, applyUVLock
int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, m_75811006, bakeVertices, func_188012_a
int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, method_19236, bakeVertices, func_188012_a, makeQuadVertexData
int (Direction): a, m_76286383, getShadeValue, func_178413_a
int (Direction): a, method_19245, getShadeValue, func_178413_a, getFaceShadeColor
float (Direction): b, m_19224938, getShade, func_178412_b
float (Direction): b, method_19250, getShade, func_178412_b, getFaceBrightness
float[] (Vector3f, Vector3f): a, m_63256195, getShape, func_199337_a
float[] (Vector3f, Vector3f): a, method_19241, getShape, func_199337_a, getPositionsDiv16
void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, m_38108943, bakeVertex, func_188015_a
void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, method_19248, bakeVertex, func_188015_a, fillVertexData
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, m_16345427, fillVertex, func_199333_a
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, method_19247, fillVertex, func_199333_a, storeVertexData
void (Vector3f, BlockElementRotation): a, m_67787237, applyElementRotation, func_199336_a
void (Vector3f, BlockElementRotation): a, method_19240, applyElementRotation, func_199336_a, rotatePart
int (Vector3f, Direction, int, ModelRotation): a, m_87354122, applyModelRotation, func_199335_a
int (Vector3f, Direction, int, ModelRotation): a, method_19244, applyModelRotation, func_199335_a, rotateVertex
void (Vector3f, Vector3f, Quaternion, Vector3f): a, m_66169879, rotateVertex, func_199334_a
void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_19243, rotateVertex, func_199334_a, rotateScale
Direction (int[]): a, m_94691354, getFacing, func_178410_a
Direction (int[]): a, method_19246, getFacing, func_178410_a, getFacingFromVertexData
void (int[], Direction): a, m_69475764, calculateWinding, func_178408_a
void (int[], Direction): a, method_19249, calculateWinding, func_178408_a, applyFacing
void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, m_85931291, setupFixup, func_188013_a
void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, method_19239, setupFixup, func_188013_a, addUvRotation
int (ModelRotation, Direction): a, m_11203924, calcFixupIndex, func_188014_a
int (ModelRotation, Direction): a, method_19238, calcFixupIndex, func_188014_a, getIndex
1.13.1
Names
cve
net.minecraft.unmapped.C_48507627
net.minecraft.client.render.model.block.FaceBakery
net.minecraft.client.renderer.model.FaceBakery
Fields
float: a, f_43932331, SCALE_22_5_DEGREES, field_178418_a
float: b, f_47404624, SCALE_45_DEGREES, field_178417_b
FaceBakery$CoordinateFixup[]: c, f_41098597, FIXUPS, field_188016_c
FaceBakery$CoordinateFixup: d, f_05944548, ROTATE_0, field_188017_d
FaceBakery$CoordinateFixup: e, f_45909462, ROTATE_90, field_188018_e
FaceBakery$CoordinateFixup: f, f_49622740, ROTATE_180, field_188019_f
FaceBakery$CoordinateFixup: g, f_03305698, ROTATE_270, field_188020_g
Constructors
()
Methods
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelRotation, BlockElementRotation, boolean, boolean): a, m_30248643, bakeQuad, func_199332_a
BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, m_96554775, applyFixup, func_188010_a
int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, m_75811006, bakeVertices, func_188012_a
int (Direction): a, m_76286383, getShadeValue, func_178413_a
float (Direction): b, m_19224938, getShade, func_178412_b
float[] (Vector3f, Vector3f): a, m_63256195, getShape, func_199337_a
void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, m_38108943, bakeVertex, func_188015_a
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, m_16345427, fillVertex, func_199333_a
void (Vector3f, BlockElementRotation): a, m_67787237, applyElementRotation, func_199336_a
int (Vector3f, Direction, int, ModelRotation): a, m_87354122, applyModelRotation, func_199335_a
void (Vector3f, Vector3f, Quaternion, Vector3f): a, m_66169879, rotateVertex, func_199334_a
Direction (int[]): a, m_94691354, getFacing, func_178410_a
void (int[], Direction): a, m_69475764, calculateWinding, func_178408_a
void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, m_85931291, setupFixup, func_188013_a
int (ModelRotation, Direction): a, m_11203924, calcFixupIndex, func_188014_a