History - net.minecraft.client.render.model.BakedQuadFactory

1.21.11

Names

hhs

hqi

Fields

int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, VERTEX_INT_SIZE, f_173433_

int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, VERTICES_PER_QUAD, f_173434_

int: d, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, VERTEX_COLOR_INDEX, f_173436_

int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, VERTEX_UV_INDEX, f_173435_

org.joml.Vector3fc: e, NO_RESCALE, field_60149, field_60149, f_dzxhofwh, f_398794_

org.joml.Vector3fc: f, BLOCK_MIDDLE, field_60150, field_60150, f_oeuyxnwz, f_400307_

org.joml.Vector3fc: a, BLOCK_MIDDLE, field_60150, CENTER, f_oeuyxnwz, f_400307_

Constructors

Methods

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, decodeDirection, m_111612_

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, encodeDirection, m_111630_

void (org.joml.Vector3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, rotateVertex, m_252985_

void (org.joml.Vector3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, transformVertex, m_253132_

BakedQuad (org.joml.Vector3fc, org.joml.Vector3fc, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

ModelElementFace$UV (Sprite, ModelElementFace$UV): a, shrinkUVs, method_67920, compactUV, m_lvrgevsf, m_252821_

int[] (ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, Sprite, Direction, float[], AffineTransformation, ModelRotation): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_

float[] (org.joml.Vector3fc, org.joml.Vector3fc): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_

void (int[], int, CubeFace, ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, float[], Sprite, AffineTransformation, ModelRotation): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_

void (int[], int, org.joml.Vector3f, Sprite, float, float): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_

void (org.joml.Vector3f, org.joml.Vector3fc, org.joml.Matrix4fc, org.joml.Vector3fc): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_383891_

float (int[], int): a, xFromData, method_67922, bakeVectorX, m_buzedqkm, m_387188_

float (int[], int): b, yFromData, method_67925, bakeVectorY, m_phpofyum, m_385619_

float (int[], int): c, zFromData, method_67926, bakeVectorZ, m_lehaljrk, m_388432_

org.joml.Vector3f (int[], int): d, vectorFromData, method_67927, bakeVectors, m_hrqabrpb, m_384471_

void (int[], Consumer<org.joml.Vector3f>): a, extractPositions, method_67923, calculatePosition, m_oeysdutp, m_384070_

org.joml.Vector3fc (ModelRotation): a, computeRescale, method_71135, method_71135, m_ejcspzxd, m_403833_

BakedQuad (Baker$Vec3fInterner, org.joml.Vector3fc, org.joml.Vector3fc, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelElementRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

void (int, CubeFace, ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, org.joml.Vector3fc, org.joml.Vector3fc, Sprite, AffineTransformation, ModelElementRotation, org.joml.Vector3fc[], long[], Baker$Vec3fInterner): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_

void (org.joml.Vector3f, org.joml.Vector3fc, org.joml.Matrix4fc): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_383891_

Direction (org.joml.Vector3fc[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, decodeDirection, m_111612_

Direction (org.joml.Vector3f): a, findClosestDirection, method_76653, getDirection, m_cmmfyzqs, m_446541_

void (org.joml.Vector3fc[], long[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, encodeDirection, m_111630_

int (org.joml.Vector3fc[], int, float, float, float): a, findVertex, method_76655, method_76655, m_xltkyivw, m_443637_

void (org.joml.Vector3fc[], int, int): a, swap, method_76656, method_76656, m_tbtfmvom, m_440330_

void (long[], int, int): a, swap, method_76654, method_76654, m_uinorgmn, m_439935_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

gzd

hhs

Fields

Constructors

Methods

1.21.8

Names

gzc

gzd

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

gtb

gzc

Fields

float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, MIN_SCALE, f_111569_

float: e, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, MAX_SCALE, f_111570_

int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, VERTEX_COLOR_INDEX, f_173436_

int: d, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, VERTEX_COLOR_INDEX, f_173436_

org.joml.Vector3fc: e, NO_RESCALE, field_60149, field_60149, f_dzxhofwh, f_398794_

org.joml.Vector3fc: f, BLOCK_MIDDLE, field_60150, field_60150, f_oeuyxnwz, f_400307_

Constructors

Methods

org.joml.Vector3fc (ModelRotation): a, computeRescale, method_71135, method_71135, m_ejcspzxd, m_403833_

1.21.5

Names

gnn

gtb

Fields

Constructors

Methods

float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_

void (int[], int, org.joml.Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_

void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_252821_

ModelElementTexture (ModelElementTexture, Direction, AffineTransformation): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, uvLock, m_111581_

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_

void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_

ModelElementFace$UV (org.joml.Vector3fc, org.joml.Vector3fc, Direction): a, defaultFaceUV, method_67921, setDefaultUV, m_wpavlugq, m_wpavlugq, m_386674_

BakedQuad (org.joml.Vector3fc, org.joml.Vector3fc, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

ModelElementFace$UV (Sprite, ModelElementFace$UV): a, shrinkUVs, method_67920, compactUV, m_lvrgevsf, m_252821_

int[] (ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, Sprite, Direction, float[], AffineTransformation, ModelRotation): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_

float[] (org.joml.Vector3fc, org.joml.Vector3fc): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_

void (int[], int, CubeFace, ModelElementFace$UV, AxisRotation, org.joml.Matrix4fc, float[], Sprite, AffineTransformation, ModelRotation): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_

float (float): a, cornerToCenter, method_67919, setCenterBack, m_ngiprovp, m_385981_

float (float): b, centerToCorner, method_67924, setCenterForward, m_qrarynth, m_385540_

void (int[], int, org.joml.Vector3f, Sprite, float, float): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_

void (org.joml.Vector3f, org.joml.Vector3fc, org.joml.Matrix4fc, org.joml.Vector3fc): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_383891_

float (int[], int): a, xFromData, method_67922, bakeVectorX, m_buzedqkm, m_387188_

float (int[], int): b, yFromData, method_67925, bakeVectorY, m_phpofyum, m_385619_

float (int[], int): c, zFromData, method_67926, bakeVectorZ, m_lehaljrk, m_388432_

org.joml.Vector3f (int[], int): d, vectorFromData, method_67927, bakeVectors, m_hrqabrpb, m_384471_

void (int[], Consumer<org.joml.Vector3f>): a, extractPositions, method_67923, calculatePosition, m_oeysdutp, m_384070_

1.21.4

Names

gmz

gnn

Fields

Constructors

Methods

1.21.3

Names

ggd

gmz

Fields

Constructors

Methods

int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_

void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, int): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_

void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

geu

ggd

Fields

Constructors

Methods

ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, uvLock, m_111581_

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

ModelElementTexture (ModelElementTexture, Direction, AffineTransformation): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, uvLock, m_111581_

1.20.6

Names

ful

geu

Fields

Constructors

Methods

1.20.4

Names

fpi

ful

Fields

Constructors

Methods

1.20.2

Names

fky

fpi

Fields

Constructors

Methods

1.20.1

Names

fjh

fky

Fields

Constructors

Methods

1.19.4

Names

few

fjh

Fields

Constructors

Methods

1.19.3

Names

fat

few

Fields

Constructors

Methods

float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_

void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, rotateVertex, m_111586_

BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, transformVertex, m_111589_

void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_111595_

void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_

void (int[], int, org.joml.Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_

void (org.joml.Vector3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, rotateVertex, m_252985_

void (org.joml.Vector3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, transformVertex, m_253132_

void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_252821_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

eyv

fat

Fields

Constructors

Methods

1.19

Names

ert

eyv

Fields

int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, f_thiplqtd, f_173433_

int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, VERTEX_INT_SIZE, f_173433_

int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, f_twyhrkzj, f_173434_

int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, VERTICES_PER_QUAD, f_173434_

int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, f_ggoaqywa, f_173436_

int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, VERTEX_COLOR_INDEX, f_173436_

int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, f_ifohfilw, f_173435_

int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, VERTEX_UV_INDEX, f_173435_

Constructors

Methods

1.18.2

Names

eqm

ert

net.minecraft.client.render.model.BakedQuadFactory

Fields

float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, f_111569_

float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, MIN_SCALE, f_111569_

float: e, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, f_111570_

float: e, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, MAX_SCALE, f_111570_

int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, f_173433_

int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, f_thiplqtd, f_173433_

int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, f_173434_

int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, f_twyhrkzj, f_173434_

int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, f_173436_

int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, f_ggoaqywa, f_173436_

int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, f_173435_

int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, f_ifohfilw, f_173435_

Constructors

Methods

float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, m_111592_

float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, getPositionMatrix, m_111592_

void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, m_111586_

void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, rotateVertex, m_111586_

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, m_111612_

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, decodeDirection, m_111612_

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, m_111630_

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, encodeDirection, m_111630_

BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, m_111600_

BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, bake, m_111600_

ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, m_111581_

ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, uvLock, m_111581_

int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, m_111573_

int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, packVertexData, m_111573_

void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, m_111620_

void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, packVertexData, m_111620_

void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, m_111589_

void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, transformVertex, m_111589_

void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, m_111595_

void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, transformVertex, m_111595_

void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, m_111614_

void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, packVertexData, m_111614_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

eoj

eqm

Fields

Constructors

Methods

1.17.1

Names

eoi

eoj

Fields

Constructors

Methods

1.17

Names

ebh

eoi

net.minecraft.client.renderer.model.FaceBakery

net.minecraft.src.C_4211_

Fields

float: a, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, field_178418_a, SCALE_ROTATION_22_5

float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, f_111569_

float: b, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, field_178417_b, SCALE_ROTATION_GENERAL

float: e, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, f_111570_

int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_thiplqtd, f_173433_

int: b, VERTEX_COUNT, field_32797, field_32797, f_twyhrkzj, f_173434_

int: f, COLOR_INDEX, field_32799, field_32799, f_ggoaqywa, f_173436_

int: c, UV_INDEX, field_32798, field_32798, f_ifohfilw, f_173435_

Constructors

Methods

float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, func_199337_a, getPositionsDiv16

float[] (Vec3f, Vec3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, m_111592_

void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, func_199336_a, rotatePart

void (Vec3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, m_111586_

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, func_178410_a, getFacingFromVertexData

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, m_111612_

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, func_178408_a, applyFacing

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, m_111630_

BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, func_228824_a_, bakeQuad

BakedQuad (Vec3f, Vec3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, m_111600_

ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, func_228821_a_, updateFaceUV

ModelElementTexture (ModelElementTexture, Direction, AffineTransformation, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, m_111581_

int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, func_228820_a_, makeQuadVertexData

int[] (ModelElementTexture, Sprite, Direction, float[], AffineTransformation, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, m_111573_

void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, func_228827_a_, fillVertexData

void (int[], int, Direction, ModelElementTexture, float[], Sprite, AffineTransformation, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, m_111620_

void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, func_228822_a_, rotateVertex

void (Vec3f, AffineTransformation): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, m_111589_

void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, func_228823_a_, rotateScale

void (Vec3f, Vec3f, Matrix4f, Vec3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, m_111595_

void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_239288_a_, fillVertexData

void (int[], int, Vec3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, m_111614_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eaz

ebh

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

eda

eaz

Fields

Constructors

Methods

void (int[], int, Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_239288_a_, func_239288_a_

void (int[], int, Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_239288_a_, fillVertexData

1.16.1

Names

dru

eda

Fields

Constructors

Methods

int (Direction): a, getShadeValue, method_3457, getLightmapCoordinate, m_ztxbmplk, func_178413_a, getFaceShadeColor

float (Direction): b, getShade, method_3456, getRelativeDirectionalBrightness, m_hxxebnom, func_178412_b, getFaceBrightness

void (int[], int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_228826_a_, storeVertexData

void (int[], int, Vector3f, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_239288_a_, func_239288_a_

1.15.2

Names

drr

dru

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, func_228824_a_, func_228824_a_

BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, func_228824_a_, bakeQuad

ModelElementTexture (ModelElementTexture, Direction, Rotation3, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, func_228821_a_, func_228821_a_

ModelElementTexture (ModelElementTexture, Direction, Rotation3, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, func_228821_a_, updateFaceUV

int[] (ModelElementTexture, Sprite, Direction, float[], Rotation3, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, func_228820_a_, func_228820_a_

int[] (ModelElementTexture, Sprite, Direction, float[], Rotation3, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, func_228820_a_, makeQuadVertexData

void (int[], int, Direction, ModelElementTexture, float[], Sprite, Rotation3, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, func_228827_a_, func_228827_a_

void (int[], int, Direction, ModelElementTexture, float[], Sprite, Rotation3, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, func_228827_a_, fillVertexData

void (int[], int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_228826_a_, func_228826_a_

void (int[], int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_228826_a_, storeVertexData

void (Vector3f, Rotation3): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, func_228822_a_, func_228822_a_

void (Vector3f, Rotation3): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, func_228822_a_, rotateVertex

void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, func_228823_a_, func_228823_a_

void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, func_228823_a_, rotateScale

1.15

Names

doh

drr

Fields

float: a, RESCALE_22_5, field_4260, f_xttuaowm, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5

float: a, RESCALE_22_5, field_4260, MIN_SCALE, f_xttuaowm, field_178418_a, SCALE_ROTATION_22_5

float: b, RESCALE_45, field_4259, f_cltvpiuw, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL

float: b, RESCALE_45, field_4259, MAX_SCALE, f_cltvpiuw, field_178417_b, SCALE_ROTATION_GENERAL

FaceBakery$Rotation[]: c, BY_INDEX, field_4264, f_fvfpngfd, FIXUPS, field_188016_c, UV_ROTATIONS

FaceBakery$Rotation: d, ROT_0, field_4258, f_stqorsav, ROTATE_0, field_188017_d, UV_ROTATION_0

FaceBakery$Rotation: e, ROT_90, field_4261, f_ebzuavcf, ROTATE_90, field_188018_e, UV_ROTATION_270

FaceBakery$Rotation: f, ROT_180, field_4262, f_bzsnrijh, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE

FaceBakery$Rotation: g, ROT_270, field_4263, f_kadedfdc, ROTATE_270, field_188020_g, UV_ROTATION_90

Constructors

Methods

float[] (Vector3f, Vector3f): a, setupShape, method_3459, m_vcnikggm, getShape, func_199337_a, getPositionsDiv16

float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, m_vcnikggm, func_199337_a, getPositionsDiv16

void (int[], int, int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, m_ssqldkxw, fillVertex, func_199333_a, storeVertexData

void (Vector3f, ModelRotation): a, applyElementRotation, method_3463, m_cctcnvlo, applyElementRotation, func_199336_a, rotatePart

void (Vector3f, ModelRotation): a, applyElementRotation, method_3463, rotateVertex, m_cctcnvlo, func_199336_a, rotatePart

void (Vector3f, Vector3f, Quaternion, Vector3f): a, rotateVertexBy, method_3464, m_adxdtilm, rotateVertex, func_199334_a, rotateScale

BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, bakeQuad, method_3468, bake, m_nfycderg, bakeQuad, func_217648_a, func_217648_a

ModelElementTexture (ModelElementTexture, Direction, ModelRotation): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, applyFixup, func_188010_a, applyUVLock

int[] (ModelElementTexture, Sprite, Direction, float[], ModelRotation, ModelRotation, boolean): a, makeVertices, method_3458, m_lgpkkhov, bakeVertices, func_188012_a, makeQuadVertexData

int (Direction): a, getShadeValue, method_3457, m_ztxbmplk, getShadeValue, func_178413_a, getFaceShadeColor

int (Direction): a, getShadeValue, method_3457, getLightmapCoordinate, m_ztxbmplk, func_178413_a, getFaceShadeColor

float (Direction): b, getShade, method_3456, m_hxxebnom, getShade, func_178412_b, getFaceBrightness

float (Direction): b, getShade, method_3456, getRelativeDirectionalBrightness, m_hxxebnom, func_178412_b, getFaceBrightness

void (int[], int, Direction, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, bakeVertex, method_3461, m_mjnucnhu, bakeVertex, func_188015_a, fillVertexData

int (Vector3f, Direction, int, ModelRotation): a, applyModelRotation, method_3455, m_glkjqosm, applyModelRotation, func_199335_a, rotateVertex

Direction (int[]): a, calculateFacing, method_3467, m_prwsdmiy, getFacing, func_178410_a, getFacingFromVertexData

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_prwsdmiy, func_178410_a, getFacingFromVertexData

void (int[], Direction): a, recalculateWinding, method_3462, m_tacltrky, calculateWinding, func_178408_a, applyFacing

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_tacltrky, func_178408_a, applyFacing

void (ModelRotation, Direction, FaceBakery$Rotation): a, register, method_3466, m_hyimkjyv, setupFixup, func_188013_a, addUvRotation

int (ModelRotation, Direction): a, getIndex, method_3465, m_bfnedhmb, calcFixupIndex, func_188014_a, getIndex

BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean, Identifier): a, bakeQuad, method_3468, bake, m_nfycderg, func_228824_a_, func_228824_a_

ModelElementTexture (ModelElementTexture, Direction, Rotation3, Identifier): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, func_228821_a_, func_228821_a_

int[] (ModelElementTexture, Sprite, Direction, float[], Rotation3, ModelRotation, boolean): a, makeVertices, method_3458, packVertexData, m_lgpkkhov, func_228820_a_, func_228820_a_

void (int[], int, Direction, ModelElementTexture, float[], Sprite, Rotation3, ModelRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_mjnucnhu, func_228827_a_, func_228827_a_

void (int[], int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, packVertexData, m_ssqldkxw, func_228826_a_, func_228826_a_

void (Vector3f, Rotation3): a, applyModelRotation, method_3455, transformVertex, m_glkjqosm, func_228822_a_, func_228822_a_

void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_adxdtilm, func_228823_a_, func_228823_a_

1.14.4

Names

dlt

doh

net.minecraft.client.renderer.block.model.FaceBakery

net.minecraft.unmapped.C_mappupwb

Fields

float: a, field_4260, field_4260, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5

float: a, RESCALE_22_5, field_4260, f_xttuaowm, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5

float: b, field_4259, field_4259, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL

float: b, RESCALE_45, field_4259, f_cltvpiuw, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL

BakedQuadFactory$class_797[]: c, field_4264, field_4264, FIXUPS, field_188016_c, UV_ROTATIONS

FaceBakery$Rotation[]: c, BY_INDEX, field_4264, f_fvfpngfd, FIXUPS, field_188016_c, UV_ROTATIONS

BakedQuadFactory$class_797: d, field_4258, field_4258, ROTATE_0, field_188017_d, UV_ROTATION_0

FaceBakery$Rotation: d, ROT_0, field_4258, f_stqorsav, ROTATE_0, field_188017_d, UV_ROTATION_0

BakedQuadFactory$class_797: e, field_4261, field_4261, ROTATE_90, field_188018_e, UV_ROTATION_270

FaceBakery$Rotation: e, ROT_90, field_4261, f_ebzuavcf, ROTATE_90, field_188018_e, UV_ROTATION_270

BakedQuadFactory$class_797: f, field_4262, field_4262, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE

FaceBakery$Rotation: f, ROT_180, field_4262, f_bzsnrijh, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE

BakedQuadFactory$class_797: g, field_4263, field_4263, ROTATE_270, field_188020_g, UV_ROTATION_90

FaceBakery$Rotation: g, ROT_270, field_4263, f_kadedfdc, ROTATE_270, field_188020_g, UV_ROTATION_90

Constructors

Methods

float[] (Vector3f, Vector3f): a, method_3459, method_3459, getShape, func_199337_a, getPositionsDiv16

float[] (Vector3f, Vector3f): a, setupShape, method_3459, m_vcnikggm, getShape, func_199337_a, getPositionsDiv16

void (int[], int, int, Vector3f, int, Sprite, ModelElementTexture): a, method_3460, method_3460, fillVertex, func_199333_a, storeVertexData

void (int[], int, int, Vector3f, int, Sprite, ModelElementTexture): a, fillVertex, method_3460, m_ssqldkxw, fillVertex, func_199333_a, storeVertexData

void (Vector3f, ModelRotation): a, method_3463, method_3463, applyElementRotation, func_199336_a, rotatePart

void (Vector3f, ModelRotation): a, applyElementRotation, method_3463, m_cctcnvlo, applyElementRotation, func_199336_a, rotatePart

void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_3464, method_3464, rotateVertex, func_199334_a, rotateScale

void (Vector3f, Vector3f, Quaternion, Vector3f): a, rotateVertexBy, method_3464, m_adxdtilm, rotateVertex, func_199334_a, rotateScale

BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, method_3468, bake, bakeQuad, func_217648_a, func_217648_a

BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, bakeQuad, method_3468, bake, m_nfycderg, bakeQuad, func_217648_a, func_217648_a

ModelElementTexture (ModelElementTexture, Direction, ModelRotation): a, method_3454, uvLock, applyFixup, func_188010_a, applyUVLock

ModelElementTexture (ModelElementTexture, Direction, ModelRotation): a, recomputeUVs, method_3454, uvLock, m_ppfazspq, applyFixup, func_188010_a, applyUVLock

int[] (ModelElementTexture, Sprite, Direction, float[], ModelRotation, ModelRotation, boolean): a, method_3458, method_3458, bakeVertices, func_188012_a, makeQuadVertexData

int[] (ModelElementTexture, Sprite, Direction, float[], ModelRotation, ModelRotation, boolean): a, makeVertices, method_3458, m_lgpkkhov, bakeVertices, func_188012_a, makeQuadVertexData

int (Direction): a, method_3457, method_3457, getShadeValue, func_178413_a, getFaceShadeColor

int (Direction): a, getShadeValue, method_3457, m_ztxbmplk, getShadeValue, func_178413_a, getFaceShadeColor

float (Direction): b, method_3456, method_3456, getShade, func_178412_b, getFaceBrightness

float (Direction): b, getShade, method_3456, m_hxxebnom, getShade, func_178412_b, getFaceBrightness

void (int[], int, Direction, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, method_3461, method_3461, bakeVertex, func_188015_a, fillVertexData

void (int[], int, Direction, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, bakeVertex, method_3461, m_mjnucnhu, bakeVertex, func_188015_a, fillVertexData

int (Vector3f, Direction, int, ModelRotation): a, method_3455, method_3455, applyModelRotation, func_199335_a, rotateVertex

int (Vector3f, Direction, int, ModelRotation): a, applyModelRotation, method_3455, m_glkjqosm, applyModelRotation, func_199335_a, rotateVertex

Direction (int[]): a, method_3467, method_3467, getFacing, func_178410_a, getFacingFromVertexData

Direction (int[]): a, calculateFacing, method_3467, m_prwsdmiy, getFacing, func_178410_a, getFacingFromVertexData

void (int[], Direction): a, method_3462, method_3462, calculateWinding, func_178408_a, applyFacing

void (int[], Direction): a, recalculateWinding, method_3462, m_tacltrky, calculateWinding, func_178408_a, applyFacing

void (ModelRotation, Direction, BakedQuadFactory$class_797): a, method_3466, method_3466, setupFixup, func_188013_a, addUvRotation

void (ModelRotation, Direction, FaceBakery$Rotation): a, register, method_3466, m_hyimkjyv, setupFixup, func_188013_a, addUvRotation

int (ModelRotation, Direction): a, method_3465, method_3465, calcFixupIndex, func_188014_a, getIndex

int (ModelRotation, Direction): a, getIndex, method_3465, m_bfnedhmb, calcFixupIndex, func_188014_a, getIndex

1.14.3

Names

dlp

dlt

net.minecraft.client.render.model.BakedQuadFactory

Fields

float: a, field_4260, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5

float: a, field_4260, field_4260, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5

float: b, field_4259, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL

float: b, field_4259, field_4259, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL

FaceBakery$CoordinateFixup[]: c, field_4264, FIXUPS, field_188016_c, UV_ROTATIONS

BakedQuadFactory$class_797[]: c, field_4264, field_4264, FIXUPS, field_188016_c, UV_ROTATIONS

FaceBakery$CoordinateFixup: d, field_4258, ROTATE_0, field_188017_d, UV_ROTATION_0

BakedQuadFactory$class_797: d, field_4258, field_4258, ROTATE_0, field_188017_d, UV_ROTATION_0

FaceBakery$CoordinateFixup: e, field_4261, ROTATE_90, field_188018_e, UV_ROTATION_270

BakedQuadFactory$class_797: e, field_4261, field_4261, ROTATE_90, field_188018_e, UV_ROTATION_270

FaceBakery$CoordinateFixup: f, field_4262, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE

BakedQuadFactory$class_797: f, field_4262, field_4262, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE

FaceBakery$CoordinateFixup: g, field_4263, ROTATE_270, field_188020_g, UV_ROTATION_90

BakedQuadFactory$class_797: g, field_4263, field_4263, ROTATE_270, field_188020_g, UV_ROTATION_90

Constructors

Methods

float[] (Vector3f, Vector3f): a, method_3459, getShape, func_199337_a, getPositionsDiv16

float[] (Vector3f, Vector3f): a, method_3459, method_3459, getShape, func_199337_a, getPositionsDiv16

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, method_3460, fillVertex, func_199333_a, storeVertexData

void (int[], int, int, Vector3f, int, Sprite, ModelElementTexture): a, method_3460, method_3460, fillVertex, func_199333_a, storeVertexData

void (Vector3f, BlockElementRotation): a, method_3463, applyElementRotation, func_199336_a, rotatePart

void (Vector3f, ModelRotation): a, method_3463, method_3463, applyElementRotation, func_199336_a, rotatePart

void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_3464, rotateVertex, func_199334_a, rotateScale

void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_3464, method_3464, rotateVertex, func_199334_a, rotateScale

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, method_3468, bakeQuad, func_217648_a, func_217648_a

BakedQuad (Vector3f, Vector3f, ModelElementFace, Sprite, Direction, ModelBakeSettings, ModelRotation, boolean): a, method_3468, bake, bakeQuad, func_217648_a, func_217648_a

BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, method_3454, applyFixup, func_188010_a, applyUVLock

ModelElementTexture (ModelElementTexture, Direction, ModelRotation): a, method_3454, uvLock, applyFixup, func_188010_a, applyUVLock

int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, method_3458, bakeVertices, func_188012_a, makeQuadVertexData

int[] (ModelElementTexture, Sprite, Direction, float[], ModelRotation, ModelRotation, boolean): a, method_3458, method_3458, bakeVertices, func_188012_a, makeQuadVertexData

int (Direction): a, method_3457, getShadeValue, func_178413_a, getFaceShadeColor

int (Direction): a, method_3457, method_3457, getShadeValue, func_178413_a, getFaceShadeColor

float (Direction): b, method_3456, getShade, func_178412_b, getFaceBrightness

float (Direction): b, method_3456, method_3456, getShade, func_178412_b, getFaceBrightness

void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, method_3461, bakeVertex, func_188015_a, fillVertexData

void (int[], int, Direction, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, method_3461, method_3461, bakeVertex, func_188015_a, fillVertexData

int (Vector3f, Direction, int, ModelRotation): a, method_3455, applyModelRotation, func_199335_a, rotateVertex

int (Vector3f, Direction, int, ModelRotation): a, method_3455, method_3455, applyModelRotation, func_199335_a, rotateVertex

Direction (int[]): a, method_3467, getFacing, func_178410_a, getFacingFromVertexData

Direction (int[]): a, method_3467, method_3467, getFacing, func_178410_a, getFacingFromVertexData

void (int[], Direction): a, method_3462, calculateWinding, func_178408_a, applyFacing

void (int[], Direction): a, method_3462, method_3462, calculateWinding, func_178408_a, applyFacing

void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, method_3466, setupFixup, func_188013_a, addUvRotation

void (ModelRotation, Direction, BakedQuadFactory$class_797): a, method_3466, method_3466, setupFixup, func_188013_a, addUvRotation

int (ModelRotation, Direction): a, method_3465, calcFixupIndex, func_188014_a, getIndex

int (ModelRotation, Direction): a, method_3465, method_3465, calcFixupIndex, func_188014_a, getIndex

1.14.2

Names

Fields

float: a, field_4260, SCALE_22_5_DEGREES, field_178418_a, field_178418_a

float: a, field_4260, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5

float: b, field_4259, SCALE_45_DEGREES, field_178417_b, field_178417_b

float: b, field_4259, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL

FaceBakery$CoordinateFixup[]: c, field_4264, FIXUPS, field_188016_c, field_188016_c

FaceBakery$CoordinateFixup[]: c, field_4264, FIXUPS, field_188016_c, UV_ROTATIONS

FaceBakery$CoordinateFixup: d, field_4258, ROTATE_0, field_188017_d, field_188017_d

FaceBakery$CoordinateFixup: d, field_4258, ROTATE_0, field_188017_d, UV_ROTATION_0

FaceBakery$CoordinateFixup: e, field_4261, ROTATE_90, field_188018_e, field_188018_e

FaceBakery$CoordinateFixup: e, field_4261, ROTATE_90, field_188018_e, UV_ROTATION_270

FaceBakery$CoordinateFixup: f, field_4262, ROTATE_180, field_188019_f, field_188019_f

FaceBakery$CoordinateFixup: f, field_4262, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE

FaceBakery$CoordinateFixup: g, field_4263, ROTATE_270, field_188020_g, field_188020_g

FaceBakery$CoordinateFixup: g, field_4263, ROTATE_270, field_188020_g, UV_ROTATION_90

Constructors

Methods

1.14.1

Names

dln

dlp

Fields

Constructors

Methods

1.14

Names

cvf

dln

net.minecraft.class_4233

net.minecraft.class_796

Fields

float: a, field_20799, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5

float: a, field_4260, SCALE_22_5_DEGREES, field_178418_a, field_178418_a

float: b, field_20800, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL

float: b, field_4259, SCALE_45_DEGREES, field_178417_b, field_178417_b

FaceBakery$CoordinateFixup[]: c, field_20801, FIXUPS, field_188016_c, UV_ROTATIONS

FaceBakery$CoordinateFixup[]: c, field_4264, FIXUPS, field_188016_c, field_188016_c

FaceBakery$CoordinateFixup: d, field_20802, ROTATE_0, field_188017_d, UV_ROTATION_0

FaceBakery$CoordinateFixup: d, field_4258, ROTATE_0, field_188017_d, field_188017_d

FaceBakery$CoordinateFixup: e, field_20803, ROTATE_90, field_188018_e, UV_ROTATION_270

FaceBakery$CoordinateFixup: e, field_4261, ROTATE_90, field_188018_e, field_188018_e

FaceBakery$CoordinateFixup: f, field_20804, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE

FaceBakery$CoordinateFixup: f, field_4262, ROTATE_180, field_188019_f, field_188019_f

FaceBakery$CoordinateFixup: g, field_20805, ROTATE_270, field_188020_g, UV_ROTATION_90

FaceBakery$CoordinateFixup: g, field_4263, ROTATE_270, field_188020_g, field_188020_g

Constructors

Methods

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelRotation, BlockElementRotation, boolean, boolean): a, method_19242, bakeQuad, func_199332_a, makeQuad

BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, method_19237, applyFixup, func_188010_a, applyUVLock

int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, method_19236, bakeVertices, func_188012_a, makeQuadVertexData

int (Direction): a, method_19245, getShadeValue, func_178413_a, getFaceShadeColor

float (Direction): b, method_19250, getShade, func_178412_b, getFaceBrightness

float[] (Vector3f, Vector3f): a, method_19241, getShape, func_199337_a, getPositionsDiv16

float[] (Vector3f, Vector3f): a, method_3459, getShape, func_199337_a, getPositionsDiv16

void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, method_19248, bakeVertex, func_188015_a, fillVertexData

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, method_19247, fillVertex, func_199333_a, storeVertexData

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, method_3460, fillVertex, func_199333_a, storeVertexData

void (Vector3f, BlockElementRotation): a, method_19240, applyElementRotation, func_199336_a, rotatePart

void (Vector3f, BlockElementRotation): a, method_3463, applyElementRotation, func_199336_a, rotatePart

int (Vector3f, Direction, int, ModelRotation): a, method_19244, applyModelRotation, func_199335_a, rotateVertex

void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_19243, rotateVertex, func_199334_a, rotateScale

void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_3464, rotateVertex, func_199334_a, rotateScale

Direction (int[]): a, method_19246, getFacing, func_178410_a, getFacingFromVertexData

void (int[], Direction): a, method_19249, calculateWinding, func_178408_a, applyFacing

void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, method_19239, setupFixup, func_188013_a, addUvRotation

int (ModelRotation, Direction): a, method_19238, calcFixupIndex, func_188014_a, getIndex

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, method_3468, bakeQuad, func_217648_a, func_217648_a

BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, method_3454, applyFixup, func_188010_a, applyUVLock

int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, method_3458, bakeVertices, func_188012_a, makeQuadVertexData

int (Direction): a, method_3457, getShadeValue, func_178413_a, getFaceShadeColor

float (Direction): b, method_3456, getShade, func_178412_b, getFaceBrightness

void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, method_3461, bakeVertex, func_188015_a, fillVertexData

int (Vector3f, Direction, int, ModelRotation): a, method_3455, applyModelRotation, func_199335_a, rotateVertex

Direction (int[]): a, method_3467, getFacing, func_178410_a, getFacingFromVertexData

void (int[], Direction): a, method_3462, calculateWinding, func_178408_a, applyFacing

void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, method_3466, setupFixup, func_188013_a, addUvRotation

int (ModelRotation, Direction): a, method_3465, calcFixupIndex, func_188014_a, getIndex

1.13.2

Names

cve

cvf

net.minecraft.unmapped.C_48507627

net.minecraft.class_4233

net.minecraft.client.renderer.model.FaceBakery

Fields

float: a, f_43932331, SCALE_22_5_DEGREES, field_178418_a

float: a, field_20799, SCALE_22_5_DEGREES, field_178418_a, SCALE_ROTATION_22_5

float: b, f_47404624, SCALE_45_DEGREES, field_178417_b

float: b, field_20800, SCALE_45_DEGREES, field_178417_b, SCALE_ROTATION_GENERAL

FaceBakery$CoordinateFixup[]: c, f_41098597, FIXUPS, field_188016_c

FaceBakery$CoordinateFixup[]: c, field_20801, FIXUPS, field_188016_c, UV_ROTATIONS

FaceBakery$CoordinateFixup: d, f_05944548, ROTATE_0, field_188017_d

FaceBakery$CoordinateFixup: d, field_20802, ROTATE_0, field_188017_d, UV_ROTATION_0

FaceBakery$CoordinateFixup: e, f_45909462, ROTATE_90, field_188018_e

FaceBakery$CoordinateFixup: e, field_20803, ROTATE_90, field_188018_e, UV_ROTATION_270

FaceBakery$CoordinateFixup: f, f_49622740, ROTATE_180, field_188019_f

FaceBakery$CoordinateFixup: f, field_20804, ROTATE_180, field_188019_f, UV_ROTATION_INVERSE

FaceBakery$CoordinateFixup: g, f_03305698, ROTATE_270, field_188020_g

FaceBakery$CoordinateFixup: g, field_20805, ROTATE_270, field_188020_g, UV_ROTATION_90

Constructors

Methods

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelRotation, BlockElementRotation, boolean, boolean): a, m_30248643, bakeQuad, func_199332_a

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelRotation, BlockElementRotation, boolean, boolean): a, method_19242, bakeQuad, func_199332_a, makeQuad

BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, m_96554775, applyFixup, func_188010_a

BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, method_19237, applyFixup, func_188010_a, applyUVLock

int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, m_75811006, bakeVertices, func_188012_a

int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, method_19236, bakeVertices, func_188012_a, makeQuadVertexData

int (Direction): a, m_76286383, getShadeValue, func_178413_a

int (Direction): a, method_19245, getShadeValue, func_178413_a, getFaceShadeColor

float (Direction): b, m_19224938, getShade, func_178412_b

float (Direction): b, method_19250, getShade, func_178412_b, getFaceBrightness

float[] (Vector3f, Vector3f): a, m_63256195, getShape, func_199337_a

float[] (Vector3f, Vector3f): a, method_19241, getShape, func_199337_a, getPositionsDiv16

void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, m_38108943, bakeVertex, func_188015_a

void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, method_19248, bakeVertex, func_188015_a, fillVertexData

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, m_16345427, fillVertex, func_199333_a

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, method_19247, fillVertex, func_199333_a, storeVertexData

void (Vector3f, BlockElementRotation): a, m_67787237, applyElementRotation, func_199336_a

void (Vector3f, BlockElementRotation): a, method_19240, applyElementRotation, func_199336_a, rotatePart

int (Vector3f, Direction, int, ModelRotation): a, m_87354122, applyModelRotation, func_199335_a

int (Vector3f, Direction, int, ModelRotation): a, method_19244, applyModelRotation, func_199335_a, rotateVertex

void (Vector3f, Vector3f, Quaternion, Vector3f): a, m_66169879, rotateVertex, func_199334_a

void (Vector3f, Vector3f, Quaternion, Vector3f): a, method_19243, rotateVertex, func_199334_a, rotateScale

Direction (int[]): a, m_94691354, getFacing, func_178410_a

Direction (int[]): a, method_19246, getFacing, func_178410_a, getFacingFromVertexData

void (int[], Direction): a, m_69475764, calculateWinding, func_178408_a

void (int[], Direction): a, method_19249, calculateWinding, func_178408_a, applyFacing

void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, m_85931291, setupFixup, func_188013_a

void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, method_19239, setupFixup, func_188013_a, addUvRotation

int (ModelRotation, Direction): a, m_11203924, calcFixupIndex, func_188014_a

int (ModelRotation, Direction): a, method_19238, calcFixupIndex, func_188014_a, getIndex

1.13.1

Names

cve

net.minecraft.unmapped.C_48507627

net.minecraft.client.render.model.block.FaceBakery

net.minecraft.client.renderer.model.FaceBakery

Fields

float: a, f_43932331, SCALE_22_5_DEGREES, field_178418_a

float: b, f_47404624, SCALE_45_DEGREES, field_178417_b

FaceBakery$CoordinateFixup[]: c, f_41098597, FIXUPS, field_188016_c

FaceBakery$CoordinateFixup: d, f_05944548, ROTATE_0, field_188017_d

FaceBakery$CoordinateFixup: e, f_45909462, ROTATE_90, field_188018_e

FaceBakery$CoordinateFixup: f, f_49622740, ROTATE_180, field_188019_f

FaceBakery$CoordinateFixup: g, f_03305698, ROTATE_270, field_188020_g

Constructors

()

Methods

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelRotation, BlockElementRotation, boolean, boolean): a, m_30248643, bakeQuad, func_199332_a

BlockElementTexture (BlockElementTexture, Direction, ModelRotation): a, m_96554775, applyFixup, func_188010_a

int[] (BlockElementTexture, TextureAtlasSprite, Direction, float[], ModelRotation, BlockElementRotation, boolean): a, m_75811006, bakeVertices, func_188012_a

int (Direction): a, m_76286383, getShadeValue, func_178413_a

float (Direction): b, m_19224938, getShade, func_178412_b

float[] (Vector3f, Vector3f): a, m_63256195, getShape, func_199337_a

void (int[], int, Direction, BlockElementTexture, float[], TextureAtlasSprite, ModelRotation, BlockElementRotation, boolean): a, m_38108943, bakeVertex, func_188015_a

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockElementTexture): a, m_16345427, fillVertex, func_199333_a

void (Vector3f, BlockElementRotation): a, m_67787237, applyElementRotation, func_199336_a

int (Vector3f, Direction, int, ModelRotation): a, m_87354122, applyModelRotation, func_199335_a

void (Vector3f, Vector3f, Quaternion, Vector3f): a, m_66169879, rotateVertex, func_199334_a

Direction (int[]): a, m_94691354, getFacing, func_178410_a

void (int[], Direction): a, m_69475764, calculateWinding, func_178408_a

void (ModelRotation, Direction, FaceBakery$CoordinateFixup): a, m_85931291, setupFixup, func_188013_a

int (ModelRotation, Direction): a, m_11203924, calcFixupIndex, func_188014_a