History - net.minecraft.client.gl.VertexArray$Default

26.3

Names

com.mojang.blaze3d.opengl.VertexArrayCache$Emulated

com.mojang.renderpearl.backend.opengl.VertexArray$Emulated

com.mojang.blaze3d.opengl.VertexArrayCache$Emulated

com.mojang.renderpearl.backend.opengl.VertexArray$Emulated

net.minecraft.client.gl.VertexBufferManager$DefaultVertexBufferManager

net.minecraft.client.gl.VertexArray$Default

Fields

Map<List<VertexFormat>, VertexBufferManager$AllocatedBuffer>: cache, cache, field_57889, cache

DebugLabelManager: debugLabels, debugLabels, field_57890, labeler

int[]: bufferStride, bufferStride, field_1_9423, vertexStrides

int[]: bufferDivisor, bufferDivisor, field_1_9421, vertexStepRates

int[]: bufferIndex, bufferIndex, field_1_9422, attribSlots

int[]: channelCount, channelCount, field_1_9424, attribFormatChannelCounts

int[]: glType, glType, field_1_9426, attribFormatTypes

boolean[]: isInteger, isInteger, field_1_9427, attribFormatsAreIntegers

boolean[]: isNormalized, isNormalized, field_1_9428, attribFormatsNormalized

int[]: elementOffset, elementOffset, field_1_9425, attribOffsets

Constructors

(DebugLabelManager)

(GlShaderProgram, BackendRenderPipeline$Layout)

Methods

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer

void (VertexFormat[], boolean, GpuBufferSlice[]): setupCombinedAttributes, setupCombinedAttributes, method_68430, setupBuffer

void (GpuBufferSlice[]): bind, bind, method_68428, setupBuffer

26.2

Names

Fields

Constructors

Methods

void (VertexFormat, GlGpuBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer

void (VertexFormat, boolean): setupCombinedAttributes, setupCombinedAttributes, method_68430, setupBuffer

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer

void (VertexFormat[], boolean, GpuBufferSlice[]): setupCombinedAttributes, setupCombinedAttributes, method_68430, setupBuffer

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

fxp$a

com.mojang.blaze3d.opengl.VertexArrayCache$Emulated

net.minecraft.class_10869$class_10870

net.minecraft.client.gl.VertexBufferManager$DefaultVertexBufferManager

Fields

Map<VertexFormat, VertexBufferManager$AllocatedBuffer>: a, cache, field_57889, cache, f_dhokcvqe, f_380333_

Map<VertexFormat, VertexBufferManager$AllocatedBuffer>: cache, cache, field_57889, cache

DebugLabelManager: b, debugLabels, field_57890, labeler, f_xmxrmaax, f_382250_

DebugLabelManager: debugLabels, debugLabels, field_57890, labeler

Constructors

Methods

void (VertexFormat, GlGpuBuffer): a, bindVertexArray, method_68428, setupBuffer, m_axvrbzsh, m_384628_

void (VertexFormat, GlGpuBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer

void (VertexFormat, boolean): a, setupCombinedAttributes, method_68430, setupBuffer, m_gunmcsvo, m_387023_

void (VertexFormat, boolean): setupCombinedAttributes, setupCombinedAttributes, method_68430, setupBuffer

1.21.11

Names

fsg$a

fxp$a

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

fmn$a

fsg$a

Fields

Constructors

Methods

1.21.8

Names

fmm$a

fmn$a

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

fjn$a

fmm$a

net.minecraft.client.gl.BufferManager$DefaultBufferManager

net.minecraft.client.gl.VertexBufferManager$DefaultVertexBufferManager

Fields

Constructors

Methods

1.21.5

Names

fjn$a

com.mojang.blaze3d.opengl.VertexArrayCache$Emulated

net.minecraft.class_10869$class_10870

net.minecraft.client.gl.BufferManager$DefaultBufferManager

net.minecraft.unmapped.C_bkxluznn$C_qoyghlvm

net.minecraft.src.C_378917_$C_379172_

Fields

Map<VertexFormat, BufferManager$AllocatedBuffer>: a, cache, field_57889, cache, f_dhokcvqe, f_380333_

DebugLabelManager: b, debugLabels, field_57890, labeler, f_xmxrmaax, f_382250_

Constructors

(DebugLabelManager)

Methods

void (VertexFormat, GlGpuBuffer): a, bindVertexArray, method_68428, setupBuffer, m_axvrbzsh, m_384628_

void (VertexFormat, boolean): a, setupCombinedAttributes, method_68430, setupBuffer, m_gunmcsvo, m_387023_