History - net.minecraft.client.gl.VertexArray$Default
26.3
Names
com.mojang.blaze3d.opengl.VertexArrayCache$Emulated
com.mojang.renderpearl.backend.opengl.VertexArray$Emulated
com.mojang.blaze3d.opengl.VertexArrayCache$Emulated
com.mojang.renderpearl.backend.opengl.VertexArray$Emulated
net.minecraft.client.gl.VertexBufferManager$DefaultVertexBufferManager
net.minecraft.client.gl.VertexArray$Default
Fields
Map<List<VertexFormat>, VertexBufferManager$AllocatedBuffer>: cache, cache, field_57889, cache
DebugLabelManager: debugLabels, debugLabels, field_57890, labeler
int[]: bufferStride, bufferStride, field_1_9423, vertexStrides
int[]: bufferDivisor, bufferDivisor, field_1_9421, vertexStepRates
int[]: bufferIndex, bufferIndex, field_1_9422, attribSlots
int[]: channelCount, channelCount, field_1_9424, attribFormatChannelCounts
int[]: glType, glType, field_1_9426, attribFormatTypes
boolean[]: isInteger, isInteger, field_1_9427, attribFormatsAreIntegers
boolean[]: isNormalized, isNormalized, field_1_9428, attribFormatsNormalized
int[]: elementOffset, elementOffset, field_1_9425, attribOffsets
Constructors
(GlShaderProgram, BackendRenderPipeline$Layout)
Methods
VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer
void (VertexFormat[], boolean, GpuBufferSlice[]): setupCombinedAttributes, setupCombinedAttributes, method_68430, setupBuffer
void (GpuBufferSlice[]): bind, bind, method_68428, setupBuffer
26.2
Names
Fields
Constructors
Methods
void (VertexFormat, GlGpuBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer
void (VertexFormat, boolean): setupCombinedAttributes, setupCombinedAttributes, method_68430, setupBuffer
VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer
void (VertexFormat[], boolean, GpuBufferSlice[]): setupCombinedAttributes, setupCombinedAttributes, method_68430, setupBuffer
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
fxp$a
com.mojang.blaze3d.opengl.VertexArrayCache$Emulated
net.minecraft.class_10869$class_10870
net.minecraft.client.gl.VertexBufferManager$DefaultVertexBufferManager
Fields
Map<VertexFormat, VertexBufferManager$AllocatedBuffer>: a, cache, field_57889, cache, f_dhokcvqe, f_380333_
Map<VertexFormat, VertexBufferManager$AllocatedBuffer>: cache, cache, field_57889, cache
DebugLabelManager: b, debugLabels, field_57890, labeler, f_xmxrmaax, f_382250_
DebugLabelManager: debugLabels, debugLabels, field_57890, labeler
Constructors
Methods
void (VertexFormat, GlGpuBuffer): a, bindVertexArray, method_68428, setupBuffer, m_axvrbzsh, m_384628_
void (VertexFormat, GlGpuBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer
void (VertexFormat, boolean): a, setupCombinedAttributes, method_68430, setupBuffer, m_gunmcsvo, m_387023_
void (VertexFormat, boolean): setupCombinedAttributes, setupCombinedAttributes, method_68430, setupBuffer
1.21.11
Names
fsg$a
fxp$a
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
fmn$a
fsg$a
Fields
Constructors
Methods
1.21.8
Names
fmm$a
fmn$a
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
fjn$a
fmm$a
net.minecraft.client.gl.BufferManager$DefaultBufferManager
net.minecraft.client.gl.VertexBufferManager$DefaultVertexBufferManager
Fields
Constructors
Methods
1.21.5
Names
fjn$a
com.mojang.blaze3d.opengl.VertexArrayCache$Emulated
net.minecraft.class_10869$class_10870
net.minecraft.client.gl.BufferManager$DefaultBufferManager
net.minecraft.unmapped.C_bkxluznn$C_qoyghlvm
net.minecraft.src.C_378917_$C_379172_
Fields
Map<VertexFormat, BufferManager$AllocatedBuffer>: a, cache, field_57889, cache, f_dhokcvqe, f_380333_
DebugLabelManager: b, debugLabels, field_57890, labeler, f_xmxrmaax, f_382250_
Constructors
Methods
void (VertexFormat, GlGpuBuffer): a, bindVertexArray, method_68428, setupBuffer, m_axvrbzsh, m_384628_
void (VertexFormat, boolean): a, setupCombinedAttributes, method_68430, setupBuffer, m_gunmcsvo, m_387023_