History - net.minecraft.block.FireBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<FireBlock>: CODEC, CODEC, field_46352, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<FireBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ecv

net.minecraft.world.level.block.FireBlock

net.minecraft.class_2358

net.minecraft.block.FireBlock

Fields

IntProperty: d, AGE, field_11092, AGE, f_svelzwuv, AGE, f_53408_

IntProperty: AGE, AGE, field_11092, AGE

BooleanProperty: e, NORTH, field_11096, NORTH, f_mwpvhcwj, NORTH, f_53409_

BooleanProperty: NORTH, NORTH, field_11096, NORTH

BooleanProperty: f, EAST, field_11094, EAST, f_iaontxon, EAST, f_53410_

BooleanProperty: EAST, EAST, field_11094, EAST

BooleanProperty: g, SOUTH, field_11089, SOUTH, f_gqdwyhky, SOUTH, f_53411_

BooleanProperty: SOUTH, SOUTH, field_11089, SOUTH

BooleanProperty: h, WEST, field_11088, WEST, f_jwxrxajt, WEST, f_53412_

BooleanProperty: WEST, WEST, field_11088, WEST

BooleanProperty: i, UP, field_11093, UP, f_srslweeg, UP, f_53413_

BooleanProperty: UP, UP, field_11093, UP

Map<Direction, BooleanProperty>: D, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, DIRECTION_PROPERTIES, f_53414_

Map<Direction, BooleanProperty>: PROPERTY_BY_DIRECTION, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: ab, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: burnOdds, burnOdds, field_11091, spreadChances

int: c, MAX_AGE, field_31093, field_31093, f_wbptisiq, MAX_AGE, f_153264_

int: MAX_AGE, MAX_AGE, field_31093, field_31093

int: W, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: BURN_INSTANT, BURN_INSTANT, field_31089, field_31089

int: X, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: BURN_EASY, BURN_EASY, field_31090, field_31090

int: Y, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: BURN_MEDIUM, BURN_MEDIUM, field_31091, field_31091

int: Z, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

int: BURN_HARD, BURN_HARD, field_31092, field_31092

int: S, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: IGNITE_INSTANT, IGNITE_INSTANT, field_31085, field_31085

int: T, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: IGNITE_EASY, IGNITE_EASY, field_31086, field_31086

int: U, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: IGNITE_MEDIUM, IGNITE_MEDIUM, field_31087, field_31087

int: V, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

int: IGNITE_HARD, IGNITE_HARD, field_31088, field_31088

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: aa, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: igniteOdds, igniteOdds, field_11095, burnChances

com.mojang.serialization.MapCodec<FireBlock>: b, CODEC, field_46352, CODEC, f_puannqbh, CODEC, f_303491_

com.mojang.serialization.MapCodec<FireBlock>: CODEC, CODEC, field_46352, CODEC

Function<BlockState, VoxelShape>: R, shapes, field_55760, shapeFunction, f_kabhoriw, shapeGetter, f_379505_

Function<BlockState, VoxelShape>: shapes, shapes, field_55760, shapeFunction

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockView, BlockPos): b, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, getStateForPosition, m_53470_

BlockState (BlockView, BlockPos): getStateForPlacement, getStateForPlacement, method_10198, getStateForPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt

boolean (World, BlockPos): a, isNearRain, method_10192, isRainingAround, m_fwrilbhn, isRainingAround, m_53428_

boolean (World, BlockPos): isNearRain, isNearRain, method_10192, isRainingAround

boolean (BlockView, BlockPos): d, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, areBlocksAroundFlammable, m_53485_

boolean (BlockView, BlockPos): isValidFireLocation, isValidFireLocation, method_10193, areBlocksAroundFlammable

boolean (BlockState): g, canBurn, method_10195, isFlammable, m_vsetrugb, isFlammable, m_7599_

boolean (BlockState): canBurn, canBurn, method_10195, isFlammable

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): onPlace, onPlace, method_9615, onBlockAdded

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

void (Block, int, int): a, setFlammable, method_10189, registerFlammableBlock, m_abchxolg, registerFlammableBlock, m_53444_

void (Block, int, int): setFlammable, setFlammable, method_10189, registerFlammableBlock

void (): b, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, registerDefaultFlammables, m_53484_

void (): bootStrap, bootStrap, method_10199, registerDefaultFlammables

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick

int (BlockState): p, getBurnOdds, method_10190, getSpreadChance, m_mvglfnpv, getSpreadChance, m_221164_

int (BlockState): getBurnOdds, getBurnOdds, method_10190, getSpreadChance

int (BlockState): r, getIgniteOdds, method_10191, getBurnChance, m_tmuiemru, getBurnChance, m_221166_

int (BlockState): getIgniteOdds, getIgniteOdds, method_10191, getBurnChance

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, trySpreadingFire, m_221150_

void (World, BlockPos, int, Random, int): checkBurnOut, checkBurnOut, method_10196, trySpreadingFire

int (WorldView, BlockPos): a, getIgniteOdds, method_10194, getBurnChance, m_wswbseas, getBurnChances, m_221156_

int (WorldView, BlockPos): getIgniteOdds, getIgniteOdds, method_10194, getBurnChance

int (Random): a, getFireTickDelay, method_26155, getFireTickDelay, m_akvpjafv, getFireTickDelay, m_221148_

int (Random): getFireTickDelay, getFireTickDelay, method_26155, getFireTickDelay

com.mojang.serialization.MapCodec<FireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<FireBlock> (): codec, codec, method_53969, getCodec

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

BlockState (WorldView, BlockPos, int): a, getStateWithAge, method_24855, getStateWithAge, m_hpnacxxx, getStateWithAge, m_53437_

BlockState (WorldView, BlockPos, int): getStateWithAge, getStateWithAge, method_24855, getStateWithAge

Function<BlockState, VoxelShape> (): q, makeShapes, method_66432, createShapeFunction, m_nkbvpypl, createShapeGetter, m_387383_

Function<BlockState, VoxelShape> (): makeShapes, makeShapes, method_66432, createShapeFunction

1.21.11

Names

dya

ecv

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dtc

dya

Fields

Constructors

Methods

int (BlockState): o, getBurnOdds, method_10190, getSpreadChance, m_mvglfnpv, getSpreadChance, m_221164_

int (BlockState): p, getBurnOdds, method_10190, getSpreadChance, m_mvglfnpv, getSpreadChance, m_221164_

int (BlockState): q, getIgniteOdds, method_10191, getBurnChance, m_tmuiemru, getBurnChance, m_221166_

int (BlockState): r, getIgniteOdds, method_10191, getBurnChance, m_tmuiemru, getBurnChance, m_221166_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dqq

dtc

Fields

Constructors

Methods

1.21.5

Names

dmo

dqq

Fields

IntProperty: e, AGE, field_11092, AGE, f_svelzwuv, AGE, f_53408_

IntProperty: d, AGE, field_11092, AGE, f_svelzwuv, AGE, f_53408_

BooleanProperty: f, NORTH, field_11096, NORTH, f_mwpvhcwj, NORTH, f_53409_

BooleanProperty: e, NORTH, field_11096, NORTH, f_mwpvhcwj, NORTH, f_53409_

BooleanProperty: g, EAST, field_11094, EAST, f_iaontxon, EAST, f_53410_

BooleanProperty: f, EAST, field_11094, EAST, f_iaontxon, EAST, f_53410_

BooleanProperty: h, SOUTH, field_11089, SOUTH, f_gqdwyhky, SOUTH, f_53411_

BooleanProperty: g, SOUTH, field_11089, SOUTH, f_gqdwyhky, SOUTH, f_53411_

BooleanProperty: i, WEST, field_11088, WEST, f_jwxrxajt, WEST, f_53412_

BooleanProperty: h, WEST, field_11088, WEST, f_jwxrxajt, WEST, f_53412_

BooleanProperty: j, UP, field_11093, UP, f_srslweeg, UP, f_53413_

BooleanProperty: i, UP, field_11093, UP, f_srslweeg, UP, f_53413_

Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, DIRECTION_PROPERTIES, f_53414_

Map<Direction, BooleanProperty>: D, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, DIRECTION_PROPERTIES, f_53414_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: R, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: ab, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

VoxelShape: l, UP_AABB, field_26653, UP_SHAPE, f_sqmqgoyb, UP_SHAPE, f_53415_

VoxelShape: m, WEST_AABB, field_26654, WEST_SHAPE, f_krpxfgto, WEST_SHAPE, f_53416_

VoxelShape: n, EAST_AABB, field_26655, EAST_SHAPE, f_isgnsdwi, EAST_SHAPE, f_53417_

VoxelShape: o, NORTH_AABB, field_26656, NORTH_SHAPE, f_endlwine, NORTH_SHAPE, f_53418_

VoxelShape: G, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, SOUTH_SHAPE, f_53419_

Map<BlockState, VoxelShape>: H, shapesCache, field_26658, shapesByState, f_lwlfetlw, shapesByState, f_53420_

int: d, MAX_AGE, field_31093, field_31093, f_wbptisiq, MAX_AGE, f_153264_

int: c, MAX_AGE, field_31093, field_31093, f_wbptisiq, MAX_AGE, f_153264_

int: M, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: W, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: N, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: X, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: O, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: Y, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: P, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

int: Z, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

int: I, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: S, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: J, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: T, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: K, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: U, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: L, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

int: V, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: Q, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: aa, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

com.mojang.serialization.MapCodec<FireBlock>: c, CODEC, field_46352, CODEC, f_puannqbh, CODEC, f_303491_

com.mojang.serialization.MapCodec<FireBlock>: b, CODEC, field_46352, CODEC, f_puannqbh, CODEC, f_303491_

Function<BlockState, VoxelShape>: R, shapes, field_55760, shapeFunction, f_kabhoriw, shapeGetter, f_379505_

Constructors

Methods

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

VoxelShape (BlockState): o, calculateShape, method_31016, getShapeForState, m_vlncxipt, getShapeForState, m_53490_

int (BlockState): q, getBurnOdds, method_10190, getSpreadChance, m_mvglfnpv, getSpreadChance, m_221164_

int (BlockState): o, getBurnOdds, method_10190, getSpreadChance, m_mvglfnpv, getSpreadChance, m_221164_

int (BlockState): r, getIgniteOdds, method_10191, getBurnChance, m_tmuiemru, getBurnChance, m_221166_

int (BlockState): q, getIgniteOdds, method_10191, getBurnChance, m_tmuiemru, getBurnChance, m_221166_

Function<BlockState, VoxelShape> (): q, makeShapes, method_66432, createShapeFunction, m_nkbvpypl, createShapeGetter, m_387383_

1.21.4

Names

dnn

dmo

Fields

Constructors

Methods

1.21.3

Names

diy

dnn

Fields

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: Q, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: R, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

VoxelShape: F, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, SOUTH_SHAPE, f_53419_

VoxelShape: G, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, SOUTH_SHAPE, f_53419_

Map<BlockState, VoxelShape>: G, shapesCache, field_26658, shapesByState, f_lwlfetlw, shapesByState, f_53420_

Map<BlockState, VoxelShape>: H, shapesCache, field_26658, shapesByState, f_lwlfetlw, shapesByState, f_53420_

int: L, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: M, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: M, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: N, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: N, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: O, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: O, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

int: P, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

int: H, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: I, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: I, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: J, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: J, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: K, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: K, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

int: L, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: P, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: Q, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_vsetrugb, isFlammable, m_7599_

boolean (BlockState): g, canBurn, method_10195, isFlammable, m_vsetrugb, isFlammable, m_7599_

BlockState (WorldAccess, BlockPos, int): a, getStateWithAge, method_24855, getStateWithAge, m_hpnacxxx, getStateWithAge, m_53437_

VoxelShape (BlockState): m, calculateShape, method_31016, getShapeForState, m_vlncxipt, getShapeForState, m_53490_

VoxelShape (BlockState): o, calculateShape, method_31016, getShapeForState, m_vlncxipt, getShapeForState, m_53490_

int (BlockState): n, getBurnOdds, method_10190, getSpreadChance, m_mvglfnpv, getSpreadChance, m_221164_

int (BlockState): q, getBurnOdds, method_10190, getSpreadChance, m_mvglfnpv, getSpreadChance, m_221164_

int (BlockState): o, getIgniteOdds, method_10191, getBurnChance, m_tmuiemru, getBurnChance, m_221166_

int (BlockState): r, getIgniteOdds, method_10191, getBurnChance, m_tmuiemru, getBurnChance, m_221166_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (WorldView, BlockPos, int): a, getStateWithAge, method_24855, getStateWithAge, m_hpnacxxx, getStateWithAge, m_53437_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dib

diy

Fields

Constructors

Methods

1.20.6

Names

czq

dib

Fields

com.mojang.serialization.MapCodec<FireBlock>: c, CODEC, field_46352, CODEC, f_puannqbh, f_303491_

com.mojang.serialization.MapCodec<FireBlock>: c, CODEC, field_46352, CODEC, f_puannqbh, CODEC, f_303491_

Constructors

Methods

VoxelShape (BlockState): h, calculateShape, method_31016, getShapeForState, m_vlncxipt, getShapeForState, m_53490_

VoxelShape (BlockState): m, calculateShape, method_31016, getShapeForState, m_vlncxipt, getShapeForState, m_53490_

1.20.4

Names

cvr

czq

Fields

IntProperty: d, AGE, field_11092, AGE, f_svelzwuv, AGE, f_53408_

IntProperty: e, AGE, field_11092, AGE, f_svelzwuv, AGE, f_53408_

BooleanProperty: e, NORTH, field_11096, NORTH, f_mwpvhcwj, NORTH, f_53409_

BooleanProperty: f, NORTH, field_11096, NORTH, f_mwpvhcwj, NORTH, f_53409_

BooleanProperty: f, EAST, field_11094, EAST, f_iaontxon, EAST, f_53410_

BooleanProperty: g, EAST, field_11094, EAST, f_iaontxon, EAST, f_53410_

BooleanProperty: g, SOUTH, field_11089, SOUTH, f_gqdwyhky, SOUTH, f_53411_

BooleanProperty: h, SOUTH, field_11089, SOUTH, f_gqdwyhky, SOUTH, f_53411_

BooleanProperty: h, WEST, field_11088, WEST, f_jwxrxajt, WEST, f_53412_

BooleanProperty: i, WEST, field_11088, WEST, f_jwxrxajt, WEST, f_53412_

BooleanProperty: i, UP, field_11093, UP, f_srslweeg, UP, f_53413_

BooleanProperty: j, UP, field_11093, UP, f_srslweeg, UP, f_53413_

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, DIRECTION_PROPERTIES, f_53414_

Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, DIRECTION_PROPERTIES, f_53414_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: O, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: Q, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

VoxelShape: k, UP_AABB, field_26653, UP_SHAPE, f_sqmqgoyb, UP_SHAPE, f_53415_

VoxelShape: l, UP_AABB, field_26653, UP_SHAPE, f_sqmqgoyb, UP_SHAPE, f_53415_

VoxelShape: l, WEST_AABB, field_26654, WEST_SHAPE, f_krpxfgto, WEST_SHAPE, f_53416_

VoxelShape: m, WEST_AABB, field_26654, WEST_SHAPE, f_krpxfgto, WEST_SHAPE, f_53416_

VoxelShape: m, EAST_AABB, field_26655, EAST_SHAPE, f_isgnsdwi, EAST_SHAPE, f_53417_

VoxelShape: n, EAST_AABB, field_26655, EAST_SHAPE, f_isgnsdwi, EAST_SHAPE, f_53417_

VoxelShape: n, NORTH_AABB, field_26656, NORTH_SHAPE, f_endlwine, NORTH_SHAPE, f_53418_

VoxelShape: o, NORTH_AABB, field_26656, NORTH_SHAPE, f_endlwine, NORTH_SHAPE, f_53418_

VoxelShape: D, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, SOUTH_SHAPE, f_53419_

VoxelShape: F, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, SOUTH_SHAPE, f_53419_

Map<BlockState, VoxelShape>: E, shapesCache, field_26658, shapesByState, f_lwlfetlw, shapesByState, f_53420_

Map<BlockState, VoxelShape>: G, shapesCache, field_26658, shapesByState, f_lwlfetlw, shapesByState, f_53420_

int: c, MAX_AGE, field_31093, field_31093, f_wbptisiq, MAX_AGE, f_153264_

int: d, MAX_AGE, field_31093, field_31093, f_wbptisiq, MAX_AGE, f_153264_

int: J, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: L, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: K, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: M, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: L, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: N, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: M, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

int: O, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

int: F, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: H, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: G, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: I, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: H, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: J, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: I, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

int: K, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: N, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: P, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

com.mojang.serialization.MapCodec<FireBlock>: c, CODEC, field_46352, CODEC, f_puannqbh, f_303491_

Constructors

Methods

void (): a, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, registerDefaultFlammables, m_53484_

void (): b, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, registerDefaultFlammables, m_53484_

com.mojang.serialization.MapCodec<FireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

csj

cvr

Fields

Constructors

Methods

1.20.1

Names

csb

csj

Fields

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: P, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: O, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

VoxelShape: E, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, SOUTH_SHAPE, f_53419_

VoxelShape: D, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, SOUTH_SHAPE, f_53419_

Map<BlockState, VoxelShape>: F, shapesCache, field_26658, shapesByState, f_lwlfetlw, shapesByState, f_53420_

Map<BlockState, VoxelShape>: E, shapesCache, field_26658, shapesByState, f_lwlfetlw, shapesByState, f_53420_

int: K, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: J, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: L, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: K, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: M, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: L, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: N, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

int: M, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

int: G, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: F, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: H, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: G, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: I, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: H, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: J, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

int: I, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: O, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: N, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

Constructors

Methods

void (): b, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, registerDefaultFlammables, m_53484_

void (): a, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, registerDefaultFlammables, m_53484_

1.19.4

Names

cpl

csb

Fields

Constructors

Methods

1.19.3

Names

cmi

cpl

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cll

cmi

Fields

Constructors

Methods

1.19

Names

cge

cll

Fields

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: O, flameOdds, field_11095, burnChances, f_ppunwgvp, burnChances, f_53421_

int: G, FLAME_INSTANT, field_31085, field_31085, f_emnlawrv, FLAME_INSTANT, f_153256_

int: H, FLAME_EASY, field_31086, field_31086, f_ikqktcwy, FLAME_EASY, f_153257_

int: I, FLAME_MEDIUM, field_31087, field_31087, f_wdqvsmnd, FLAME_MEDIUM, f_153258_

int: J, FLAME_HARD, field_31088, field_31088, f_wsgzayft, FLAME_HARD, f_153259_

int: G, IGNITE_INSTANT, field_31085, field_31085, f_csooizba, IGNITE_INSTANT, f_221143_

int: H, IGNITE_EASY, field_31086, field_31086, f_ooajyaij, IGNITE_EASY, f_221144_

int: I, IGNITE_MEDIUM, field_31087, field_31087, f_xqmgdwic, IGNITE_MEDIUM, f_221145_

int: J, IGNITE_HARD, field_31088, field_31088, f_iqiemzab, IGNITE_HARD, f_221146_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: O, igniteOdds, field_11095, burnChances, f_lkjukwrn, burnChances, f_221147_

Constructors

Methods

int (BlockState): n, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, getSpreadChance, m_53492_

int (BlockState): o, getFlameOdds, method_10191, getBurnChance, m_oktxontc, getBurnChance, m_53494_

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, trySpreadingFire, m_53431_

int (WorldView, BlockPos): a, getFireOdds, method_10194, getBurnChance, m_rmnaftfx, getBurnChance, m_53441_

void (): c, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, registerDefaultFlammables, m_53484_

void (): b, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, registerDefaultFlammables, m_53484_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

int (Random): a, getFireTickDelay, method_26155, getFireTickDelay, m_akvpjafv, getFireTickDelay, m_53468_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

int (BlockState): n, getBurnOdds, method_10190, getSpreadChance, m_mvglfnpv, getSpreadChance, m_221164_

int (BlockState): o, getIgniteOdds, method_10191, getBurnChance, m_tmuiemru, getBurnChance, m_221166_

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, trySpreadingFire, m_221150_

int (WorldView, BlockPos): a, getIgniteOdds, method_10194, getBurnChance, m_wswbseas, getBurnChances, m_221156_

int (Random): a, getFireTickDelay, method_26155, getFireTickDelay, m_akvpjafv, getFireTickDelay, m_221148_

1.18.2

Names

cfm

cge

net.minecraft.block.FireBlock

Fields

IntProperty: d, AGE, field_11092, AGE, f_svelzwuv, f_53408_

IntProperty: d, AGE, field_11092, AGE, f_svelzwuv, AGE, f_53408_

BooleanProperty: e, NORTH, field_11096, NORTH, f_mwpvhcwj, f_53409_

BooleanProperty: e, NORTH, field_11096, NORTH, f_mwpvhcwj, NORTH, f_53409_

BooleanProperty: f, EAST, field_11094, EAST, f_iaontxon, f_53410_

BooleanProperty: f, EAST, field_11094, EAST, f_iaontxon, EAST, f_53410_

BooleanProperty: g, SOUTH, field_11089, SOUTH, f_gqdwyhky, f_53411_

BooleanProperty: g, SOUTH, field_11089, SOUTH, f_gqdwyhky, SOUTH, f_53411_

BooleanProperty: h, WEST, field_11088, WEST, f_jwxrxajt, f_53412_

BooleanProperty: h, WEST, field_11088, WEST, f_jwxrxajt, WEST, f_53412_

BooleanProperty: i, UP, field_11093, UP, f_srslweeg, f_53413_

BooleanProperty: i, UP, field_11093, UP, f_srslweeg, UP, f_53413_

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, f_53414_

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, DIRECTION_PROPERTIES, f_53414_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: P, flameOdds, field_11095, burnChances, f_ppunwgvp, f_53421_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: O, flameOdds, field_11095, burnChances, f_ppunwgvp, burnChances, f_53421_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: Q, burnOdds, field_11091, spreadChances, f_yzlrjreh, f_53422_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: P, burnOdds, field_11091, spreadChances, f_yzlrjreh, spreadChances, f_53422_

VoxelShape: k, UP_AABB, field_26653, UP_SHAPE, f_sqmqgoyb, f_53415_

VoxelShape: k, UP_AABB, field_26653, UP_SHAPE, f_sqmqgoyb, UP_SHAPE, f_53415_

VoxelShape: l, WEST_AABB, field_26654, WEST_SHAPE, f_krpxfgto, f_53416_

VoxelShape: l, WEST_AABB, field_26654, WEST_SHAPE, f_krpxfgto, WEST_SHAPE, f_53416_

VoxelShape: m, EAST_AABB, field_26655, EAST_SHAPE, f_isgnsdwi, f_53417_

VoxelShape: m, EAST_AABB, field_26655, EAST_SHAPE, f_isgnsdwi, EAST_SHAPE, f_53417_

VoxelShape: n, NORTH_AABB, field_26656, NORTH_SHAPE, f_endlwine, f_53418_

VoxelShape: n, NORTH_AABB, field_26656, NORTH_SHAPE, f_endlwine, NORTH_SHAPE, f_53418_

VoxelShape: F, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, f_53419_

VoxelShape: E, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, SOUTH_SHAPE, f_53419_

Map<BlockState, VoxelShape>: G, shapesCache, field_26658, shapesByState, f_lwlfetlw, f_53420_

Map<BlockState, VoxelShape>: F, shapesCache, field_26658, shapesByState, f_lwlfetlw, shapesByState, f_53420_

int: c, MAX_AGE, field_31093, field_31093, f_wbptisiq, f_153264_

int: c, MAX_AGE, field_31093, field_31093, f_wbptisiq, MAX_AGE, f_153264_

int: H, FLAME_INSTANT, field_31085, field_31085, f_emnlawrv, f_153256_

int: G, FLAME_INSTANT, field_31085, field_31085, f_emnlawrv, FLAME_INSTANT, f_153256_

int: I, FLAME_EASY, field_31086, field_31086, f_ikqktcwy, f_153257_

int: H, FLAME_EASY, field_31086, field_31086, f_ikqktcwy, FLAME_EASY, f_153257_

int: J, FLAME_MEDIUM, field_31087, field_31087, f_wdqvsmnd, f_153258_

int: I, FLAME_MEDIUM, field_31087, field_31087, f_wdqvsmnd, FLAME_MEDIUM, f_153258_

int: K, FLAME_HARD, field_31088, field_31088, f_wsgzayft, f_153259_

int: J, FLAME_HARD, field_31088, field_31088, f_wsgzayft, FLAME_HARD, f_153259_

int: L, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, f_153260_

int: K, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, BURN_INSTANT, f_153260_

int: M, BURN_EASY, field_31090, field_31090, f_rsvukdbh, f_153261_

int: L, BURN_EASY, field_31090, field_31090, f_rsvukdbh, BURN_EASY, f_153261_

int: N, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, f_153262_

int: M, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, BURN_MEDIUM, f_153262_

int: O, BURN_HARD, field_31092, field_31092, f_jtmytify, f_153263_

int: N, BURN_HARD, field_31092, field_31092, f_jtmytify, BURN_HARD, f_153263_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockView, BlockPos): b, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, m_53470_

BlockState (BlockView, BlockPos): b, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, getStateForPosition, m_53470_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

boolean (World, BlockPos): a, isNearRain, method_10192, isRainingAround, m_fwrilbhn, m_53428_

boolean (World, BlockPos): a, isNearRain, method_10192, isRainingAround, m_fwrilbhn, isRainingAround, m_53428_

int (BlockState): n, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, m_53492_

int (BlockState): n, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, getSpreadChance, m_53492_

int (BlockState): o, getFlameOdds, method_10191, getBurnChance, m_oktxontc, m_53494_

int (BlockState): o, getFlameOdds, method_10191, getBurnChance, m_oktxontc, getBurnChance, m_53494_

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, m_53431_

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, trySpreadingFire, m_53431_

boolean (BlockView, BlockPos): d, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, m_53485_

boolean (BlockView, BlockPos): d, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, areBlocksAroundFlammable, m_53485_

int (WorldView, BlockPos): a, getFireOdds, method_10194, getBurnChance, m_rmnaftfx, m_53441_

int (WorldView, BlockPos): a, getFireOdds, method_10194, getBurnChance, m_rmnaftfx, getBurnChance, m_53441_

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_vsetrugb, m_7599_

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_vsetrugb, isFlammable, m_7599_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (Block, int, int): a, setFlammable, method_10189, registerFlammableBlock, m_abchxolg, m_53444_

void (Block, int, int): a, setFlammable, method_10189, registerFlammableBlock, m_abchxolg, registerFlammableBlock, m_53444_

void (): c, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, m_53484_

void (): c, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, registerDefaultFlammables, m_53484_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

BlockState (WorldAccess, BlockPos, int): a, getStateWithAge, method_24855, getStateWithAge, m_hpnacxxx, m_53437_

BlockState (WorldAccess, BlockPos, int): a, getStateWithAge, method_24855, getStateWithAge, m_hpnacxxx, getStateWithAge, m_53437_

int (Random): a, getFireTickDelay, method_26155, getFireTickDelay, m_akvpjafv, m_53468_

int (Random): a, getFireTickDelay, method_26155, getFireTickDelay, m_akvpjafv, getFireTickDelay, m_53468_

VoxelShape (BlockState): h, calculateShape, method_31016, getShapeForState, m_vlncxipt, m_53490_

VoxelShape (BlockState): h, calculateShape, method_31016, getShapeForState, m_vlncxipt, getShapeForState, m_53490_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

ccd

cfm

Fields

Constructors

Methods

1.17.1

Names

ccc

ccd

Fields

Constructors

Methods

1.17

Names

bws

ccc

net.minecraft.block.FireBlock

net.minecraft.src.C_1790_

Fields

IntProperty: b, AGE, field_11092, AGE, f_svelzwuv, field_176543_a, AGE

IntProperty: d, AGE, field_11092, AGE, f_svelzwuv, f_53408_

BooleanProperty: c, NORTH, field_11096, NORTH, f_mwpvhcwj, field_176545_N, NORTH

BooleanProperty: e, NORTH, field_11096, NORTH, f_mwpvhcwj, f_53409_

BooleanProperty: d, EAST, field_11094, EAST, f_iaontxon, field_176546_O, EAST

BooleanProperty: f, EAST, field_11094, EAST, f_iaontxon, f_53410_

BooleanProperty: e, SOUTH, field_11089, SOUTH, f_gqdwyhky, field_176541_P, SOUTH

BooleanProperty: g, SOUTH, field_11089, SOUTH, f_gqdwyhky, f_53411_

BooleanProperty: f, WEST, field_11088, WEST, f_jwxrxajt, field_176539_Q, WEST

BooleanProperty: h, WEST, field_11088, WEST, f_jwxrxajt, f_53412_

BooleanProperty: g, UP, field_11093, UP, f_srslweeg, field_176542_R, UP

BooleanProperty: i, UP, field_11093, UP, f_srslweeg, f_53413_

Map<Direction, BooleanProperty>: h, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, field_196449_B, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, f_53414_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: r, flameOdds, field_11095, burnChances, f_ppunwgvp, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: P, flameOdds, field_11095, burnChances, f_ppunwgvp, f_53421_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: s, burnOdds, field_11091, spreadChances, f_yzlrjreh, field_149848_b, flammabilities

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: Q, burnOdds, field_11091, spreadChances, f_yzlrjreh, f_53422_

VoxelShape: i, UP_AABB, field_26653, field_26653, f_sqmqgoyb, field_242667_i, FIRE_SHAPE_UP

VoxelShape: k, UP_AABB, field_26653, UP_SHAPE, f_sqmqgoyb, f_53415_

VoxelShape: j, WEST_AABB, field_26654, field_26654, f_krpxfgto, field_242668_j, FIRE_SHAPE_WEST

VoxelShape: l, WEST_AABB, field_26654, WEST_SHAPE, f_krpxfgto, f_53416_

VoxelShape: k, EAST_AABB, field_26655, field_26655, f_isgnsdwi, field_242669_k, FIRE_SHAPE_EAST

VoxelShape: m, EAST_AABB, field_26655, EAST_SHAPE, f_isgnsdwi, f_53417_

VoxelShape: o, NORTH_AABB, field_26656, field_26656, f_endlwine, field_242670_o, FIRE_SHAPE_NORTH

VoxelShape: n, NORTH_AABB, field_26656, NORTH_SHAPE, f_endlwine, f_53418_

VoxelShape: p, SOUTH_AABB, field_26657, field_26657, f_zgfzayyx, field_242671_p, FIRE_SHAPE_SOUTH

VoxelShape: F, SOUTH_AABB, field_26657, SOUTH_SHAPE, f_zgfzayyx, f_53419_

Map<BlockState, VoxelShape>: q, shapesCache, field_26658, field_26658, f_lwlfetlw, field_242672_q, stateToShapeMap

Map<BlockState, VoxelShape>: G, shapesCache, field_26658, shapesByState, f_lwlfetlw, f_53420_

int: c, MAX_AGE, field_31093, field_31093, f_wbptisiq, f_153264_

int: H, FLAME_INSTANT, field_31085, field_31085, f_emnlawrv, f_153256_

int: I, FLAME_EASY, field_31086, field_31086, f_ikqktcwy, f_153257_

int: J, FLAME_MEDIUM, field_31087, field_31087, f_wdqvsmnd, f_153258_

int: K, FLAME_HARD, field_31088, field_31088, f_wsgzayft, f_153259_

int: L, BURN_INSTANT, field_31089, field_31089, f_eqafjjjm, f_153260_

int: M, BURN_EASY, field_31090, field_31090, f_rsvukdbh, f_153261_

int: N, BURN_MEDIUM, field_31091, field_31091, f_qmrmxpke, f_153262_

int: O, BURN_HARD, field_31092, field_31092, f_jtmytify, f_153263_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (BlockView, BlockPos): b, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, func_196448_a, getStateForPlacement

BlockState (BlockView, BlockPos): b, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, m_53470_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

boolean (World, BlockPos): a, isNearRain, method_10192, isRainingAround, m_fwrilbhn, func_176537_d, canDie

boolean (World, BlockPos): a, isNearRain, method_10192, isRainingAround, m_fwrilbhn, m_53428_

int (BlockState): l, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, func_220274_q, getFlammability

int (BlockState): n, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, m_53492_

int (BlockState): m, getFlameOdds, method_10191, getBurnChance, m_oktxontc, func_220275_r, getFireSpreadSpeed

int (BlockState): o, getFlameOdds, method_10191, getBurnChance, m_oktxontc, m_53494_

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, func_176536_a, catchOnFire

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, m_53431_

boolean (BlockView, BlockPos): e, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, func_196447_a, areNeighborsFlammable

boolean (BlockView, BlockPos): d, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, m_53485_

int (WorldView, BlockPos): a, getFireOdds, method_10194, getBurnChance, m_rmnaftfx, func_176538_m, getNeighborEncouragement

int (WorldView, BlockPos): a, getFireOdds, method_10194, getBurnChance, m_rmnaftfx, m_53441_

boolean (BlockState): e, canBurn, method_10195, isFlammable, m_vsetrugb, func_196446_i, canBurn

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_vsetrugb, m_7599_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (Block, int, int): a, setFlammable, method_10189, registerFlammableBlock, m_abchxolg, func_180686_a, setFireInfo

void (Block, int, int): a, setFlammable, method_10189, registerFlammableBlock, m_abchxolg, m_53444_

void (): c, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, func_149843_e, init

void (): c, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, m_53484_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

BlockState (WorldAccess, BlockPos, int): a, getStateWithAge, method_24855, method_24855, m_hpnacxxx, func_235494_a_, getFireWithAge

BlockState (WorldAccess, BlockPos, int): a, getStateWithAge, method_24855, getStateWithAge, m_hpnacxxx, m_53437_

int (Random): a, getFireTickDelay, method_26155, method_26155, m_akvpjafv, func_235495_a_, getTickCooldown

int (Random): a, getFireTickDelay, method_26155, getFireTickDelay, m_akvpjafv, m_53468_

VoxelShape (BlockState): h, calculateShape, method_31016, method_31016, m_vlncxipt, func_242673_h, getShapeForState

VoxelShape (BlockState): h, calculateShape, method_31016, getShapeForState, m_vlncxipt, m_53490_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bwp

bws

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bxv

bwp

Fields

IntProperty: g, AGE, field_11092, AGE, f_svelzwuv, field_176543_a, AGE

IntProperty: b, AGE, field_11092, AGE, f_svelzwuv, field_176543_a, AGE

BooleanProperty: h, NORTH, field_11096, NORTH, f_mwpvhcwj, field_176545_N, NORTH

BooleanProperty: c, NORTH, field_11096, NORTH, f_mwpvhcwj, field_176545_N, NORTH

BooleanProperty: i, EAST, field_11094, EAST, f_iaontxon, field_176546_O, EAST

BooleanProperty: d, EAST, field_11094, EAST, f_iaontxon, field_176546_O, EAST

BooleanProperty: j, SOUTH, field_11089, SOUTH, f_gqdwyhky, field_176541_P, SOUTH

BooleanProperty: e, SOUTH, field_11089, SOUTH, f_gqdwyhky, field_176541_P, SOUTH

BooleanProperty: k, WEST, field_11088, WEST, f_jwxrxajt, field_176539_Q, WEST

BooleanProperty: f, WEST, field_11088, WEST, f_jwxrxajt, field_176539_Q, WEST

BooleanProperty: o, UP, field_11093, UP, f_srslweeg, field_176542_R, UP

BooleanProperty: g, UP, field_11093, UP, f_srslweeg, field_176542_R, UP

Map<Direction, BooleanProperty>: p, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, field_196449_B, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: h, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, field_196449_B, FACING_TO_PROPERTY_MAP

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: q, flameOdds, field_11095, burnChances, f_ppunwgvp, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: r, flameOdds, field_11095, burnChances, f_ppunwgvp, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: r, burnOdds, field_11091, spreadChances, f_yzlrjreh, field_149848_b, flammabilities

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: s, burnOdds, field_11091, spreadChances, f_yzlrjreh, field_149848_b, flammabilities

VoxelShape: i, UP_AABB, field_26653, field_26653, f_sqmqgoyb, field_242667_i, FIRE_SHAPE_UP

VoxelShape: j, WEST_AABB, field_26654, field_26654, f_krpxfgto, field_242668_j, FIRE_SHAPE_WEST

VoxelShape: k, EAST_AABB, field_26655, field_26655, f_isgnsdwi, field_242669_k, FIRE_SHAPE_EAST

VoxelShape: o, NORTH_AABB, field_26656, field_26656, f_endlwine, field_242670_o, FIRE_SHAPE_NORTH

VoxelShape: p, SOUTH_AABB, field_26657, field_26657, f_zgfzayyx, field_242671_p, FIRE_SHAPE_SOUTH

Map<BlockState, VoxelShape>: q, shapesCache, field_26658, field_26658, f_lwlfetlw, field_242672_q, stateToShapeMap

Constructors

Methods

int (BlockState): h, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, func_220274_q, getFlammability

int (BlockState): l, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, func_220274_q, getFlammability

int (BlockState): l, getFlameOdds, method_10191, getBurnChance, m_oktxontc, func_220275_r, getFireSpreadSpeed

int (BlockState): m, getFlameOdds, method_10191, getBurnChance, m_oktxontc, func_220275_r, getFireSpreadSpeed

VoxelShape (BlockState): h, calculateShape, method_31016, method_31016, m_vlncxipt, func_242673_h, getShapeForState

1.16.1

Names

brj

bxv

Fields

IntProperty: a, AGE, field_11092, AGE, f_svelzwuv, field_176543_a, AGE

IntProperty: g, AGE, field_11092, AGE, f_svelzwuv, field_176543_a, AGE

BooleanProperty: b, NORTH, field_11096, NORTH, f_mwpvhcwj, field_176545_N, NORTH

BooleanProperty: h, NORTH, field_11096, NORTH, f_mwpvhcwj, field_176545_N, NORTH

BooleanProperty: c, EAST, field_11094, EAST, f_iaontxon, field_176546_O, EAST

BooleanProperty: i, EAST, field_11094, EAST, f_iaontxon, field_176546_O, EAST

BooleanProperty: d, SOUTH, field_11089, SOUTH, f_gqdwyhky, field_176541_P, SOUTH

BooleanProperty: j, SOUTH, field_11089, SOUTH, f_gqdwyhky, field_176541_P, SOUTH

BooleanProperty: e, WEST, field_11088, WEST, f_jwxrxajt, field_176539_Q, WEST

BooleanProperty: k, WEST, field_11088, WEST, f_jwxrxajt, field_176539_Q, WEST

BooleanProperty: f, UP, field_11093, UP, f_srslweeg, field_176542_R, UP

BooleanProperty: o, UP, field_11093, UP, f_srslweeg, field_176542_R, UP

Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, field_196449_B, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: p, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, field_196449_B, FACING_TO_PROPERTY_MAP

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, flameOdds, field_11095, burnChances, f_ppunwgvp, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: q, flameOdds, field_11095, burnChances, f_ppunwgvp, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, burnOdds, field_11091, spreadChances, f_yzlrjreh, field_149848_b, flammabilities

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: r, burnOdds, field_11091, spreadChances, f_yzlrjreh, field_149848_b, flammabilities

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockView, BlockPos): a, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, func_196448_a, getStateForPlacement

BlockState (BlockView, BlockPos): b, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, func_196448_a, getStateForPlacement

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate

int (BlockState): i, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, func_220274_q, func_220274_q

int (BlockState): h, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, func_220274_q, getFlammability

int (BlockState): r, getFlameOdds, method_10191, getBurnChance, m_oktxontc, func_220275_r, func_220275_r

int (BlockState): l, getFlameOdds, method_10191, getBurnChance, m_oktxontc, func_220275_r, getFireSpreadSpeed

boolean (BlockView, BlockPos): b, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, func_196447_a, areNeighborsFlammable

boolean (BlockView, BlockPos): e, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, func_196447_a, areNeighborsFlammable

boolean (BlockState): h, canBurn, method_10195, isFlammable, m_hsqdikqc, func_196446_i, canBurn

boolean (BlockState): e, canBurn, method_10195, isFlammable, m_vsetrugb, func_196446_i, canBurn

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

BlockState (WorldAccess, BlockPos, int): a, getStateWithAge, method_24855, method_24855, m_hpnacxxx, func_235494_a_, getFireWithAge

int (Random): a, getFireTickDelay, method_26155, method_26155, m_akvpjafv, func_235495_a_, getTickCooldown

1.15.2

Names

brg

brj

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

1.15

Names

bow

brg

Fields

IntProperty: a, AGE, field_11092, AGE, f_svelzwuv, AGE, field_176543_a, AGE

IntProperty: a, AGE, field_11092, AGE, f_svelzwuv, field_176543_a, AGE

BooleanProperty: b, NORTH, field_11096, NORTH, f_mwpvhcwj, NORTH, field_176545_N, NORTH

BooleanProperty: b, NORTH, field_11096, NORTH, f_mwpvhcwj, field_176545_N, NORTH

BooleanProperty: c, EAST, field_11094, EAST, f_iaontxon, EAST, field_176546_O, EAST

BooleanProperty: c, EAST, field_11094, EAST, f_iaontxon, field_176546_O, EAST

BooleanProperty: d, SOUTH, field_11089, SOUTH, f_gqdwyhky, SOUTH, field_176541_P, SOUTH

BooleanProperty: d, SOUTH, field_11089, SOUTH, f_gqdwyhky, field_176541_P, SOUTH

BooleanProperty: e, WEST, field_11088, WEST, f_jwxrxajt, WEST, field_176539_Q, WEST

BooleanProperty: e, WEST, field_11088, WEST, f_jwxrxajt, field_176539_Q, WEST

BooleanProperty: f, UP, field_11093, UP, f_srslweeg, UP, field_176542_R, UP

BooleanProperty: f, UP, field_11093, UP, f_srslweeg, field_176542_R, UP

Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, PROPERTIES_BY_DIRECTION, field_196449_B, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, field_196449_B, FACING_TO_PROPERTY_MAP

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, flameOdds, field_11095, burnChances, f_ppunwgvp, flammability, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, flameOdds, field_11095, burnChances, f_ppunwgvp, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, burnOdds, field_11091, spreadChances, f_yzlrjreh, burnChance, field_149848_b, flammabilities

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, burnOdds, field_11091, spreadChances, f_yzlrjreh, field_149848_b, flammabilities

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (BlockView, BlockPos): a, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, getPlacementState, func_196448_a, getStateForPlacement

BlockState (BlockView, BlockPos): a, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, func_196448_a, getStateForPlacement

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate

int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

boolean (World, BlockPos): a, isNearRain, method_10192, isRainingAround, m_fwrilbhn, shouldExtinguish, func_176537_d, canDie

boolean (World, BlockPos): a, isNearRain, method_10192, isRainingAround, m_fwrilbhn, func_176537_d, canDie

int (BlockState): q, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, getBurnChance, func_220274_q, func_220274_q

int (BlockState): i, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, func_220274_q, func_220274_q

int (BlockState): r, getFlameOdds, method_10191, getBurnChance, m_oktxontc, getFlammability, func_220275_r, func_220275_r

int (BlockState): r, getFlameOdds, method_10191, getBurnChance, m_oktxontc, func_220275_r, func_220275_r

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, burnNeighbor, func_176536_a, catchOnFire

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, func_176536_a, catchOnFire

boolean (BlockView, BlockPos): b, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, isFlammable, func_196447_a, areNeighborsFlammable

boolean (BlockView, BlockPos): b, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, func_196447_a, areNeighborsFlammable

int (CollisionView, BlockPos): a, getFireOdds, method_10194, getBurnChance, m_rmnaftfx, getSpreadChance, func_176538_m, getNeighborEncouragement

int (WorldView, BlockPos): a, getFireOdds, method_10194, getBurnChance, m_rmnaftfx, func_176538_m, getNeighborEncouragement

boolean (BlockState): j, canBurn, method_10195, isFlammable, m_hsqdikqc, canBurn, func_196446_i, canBurn

boolean (BlockState): h, canBurn, method_10195, isFlammable, m_hsqdikqc, func_196446_i, canBurn

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (Block, int, int): a, setFlammable, method_10189, registerFlammableBlock, m_abchxolg, setFlammable, func_180686_a, setFireInfo

void (Block, int, int): a, setFlammable, method_10189, registerFlammableBlock, m_abchxolg, func_180686_a, setFireInfo

void (): d, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, init, func_149843_e, init

void (): c, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, func_149843_e, init

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

1.14.4

Names

bor

bow

net.minecraft.world.level.block.FireBlock

net.minecraft.unmapped.C_dwizkkyd

Fields

IntProperty: a, field_11092, AGE, AGE, field_176543_a, AGE

IntProperty: a, AGE, field_11092, AGE, f_svelzwuv, AGE, field_176543_a, AGE

BooleanProperty: b, field_11096, NORTH, NORTH, field_176545_N, NORTH

BooleanProperty: b, NORTH, field_11096, NORTH, f_mwpvhcwj, NORTH, field_176545_N, NORTH

BooleanProperty: c, field_11094, EAST, EAST, field_176546_O, EAST

BooleanProperty: c, EAST, field_11094, EAST, f_iaontxon, EAST, field_176546_O, EAST

BooleanProperty: d, field_11089, SOUTH, SOUTH, field_176541_P, SOUTH

BooleanProperty: d, SOUTH, field_11089, SOUTH, f_gqdwyhky, SOUTH, field_176541_P, SOUTH

BooleanProperty: e, field_11088, WEST, WEST, field_176539_Q, WEST

BooleanProperty: e, WEST, field_11088, WEST, f_jwxrxajt, WEST, field_176539_Q, WEST

BooleanProperty: f, field_11093, UP, UP, field_176542_R, UP

BooleanProperty: f, UP, field_11093, UP, f_srslweeg, UP, field_176542_R, UP

Map<Direction, BooleanProperty>: g, field_11090, DIRECTION_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196449_B, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11090, DIRECTION_PROPERTIES, f_celowrja, PROPERTIES_BY_DIRECTION, field_196449_B, FACING_TO_PROPERTY_MAP

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, field_11095, burnChances, flammability, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, flameOdds, field_11095, burnChances, f_ppunwgvp, flammability, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, field_11091, spreadChances, burnChance, field_149848_b, flammabilities

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, burnOdds, field_11091, spreadChances, f_yzlrjreh, burnChance, field_149848_b, flammabilities

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockView, BlockPos): a, method_10198, getStateForPosition, getPlacementState, func_196448_a, getStateForPlacement

BlockState (BlockView, BlockPos): a, getStateForPlacement, method_10198, getStateForPosition, m_wuxtsubw, getPlacementState, func_196448_a, getStateForPlacement

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate

int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

boolean (World, BlockPos): a, method_10192, isRainingAround, shouldExtinguish, func_176537_d, canDie

boolean (World, BlockPos): a, isNearRain, method_10192, isRainingAround, m_fwrilbhn, shouldExtinguish, func_176537_d, canDie

int (BlockState): q, method_10190, getSpreadChance, getBurnChance, func_220274_q, func_220274_q

int (BlockState): q, getBurnOdd, method_10190, getSpreadChance, m_uzryhygz, getBurnChance, func_220274_q, func_220274_q

int (BlockState): r, method_10191, getBurnChance, getFlammability, func_220275_r, func_220275_r

int (BlockState): r, getFlameOdds, method_10191, getBurnChance, m_oktxontc, getFlammability, func_220275_r, func_220275_r

void (World, BlockPos, int, Random, int): a, method_10196, trySpreadingFire, burnNeighbor, func_176536_a, catchOnFire

void (World, BlockPos, int, Random, int): a, checkBurnOut, method_10196, trySpreadingFire, m_ocnocwfu, burnNeighbor, func_176536_a, catchOnFire

boolean (BlockView, BlockPos): b, method_10193, areBlocksAroundFlammable, isFlammable, func_196447_a, areNeighborsFlammable

boolean (BlockView, BlockPos): b, isValidFireLocation, method_10193, areBlocksAroundFlammable, m_xndzdxxk, isFlammable, func_196447_a, areNeighborsFlammable

int (ViewableWorld, BlockPos): a, method_10194, getBurnChance, getSpreadChance, func_176538_m, getNeighborEncouragement

int (CollisionView, BlockPos): a, getFireOdds, method_10194, getBurnChance, m_rmnaftfx, getSpreadChance, func_176538_m, getNeighborEncouragement

boolean (BlockState): j, method_10195, isFlammable, canBurn, func_196446_i, canBurn

boolean (BlockState): j, canBurn, method_10195, isFlammable, m_hsqdikqc, canBurn, func_196446_i, canBurn

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (Block, int, int): a, method_10189, registerFlammableBlock, setFlammable, func_180686_a, setFireInfo

void (Block, int, int): a, setFlammable, method_10189, registerFlammableBlock, m_abchxolg, setFlammable, func_180686_a, setFireInfo

void (): d, method_10199, registerDefaultFlammables, init, func_149843_e, init

void (): d, bootStrap, method_10199, registerDefaultFlammables, m_wfhplran, init, func_149843_e, init

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

1.14.3

Names

bon

bor

net.minecraft.block.FireBlock

Fields

IntegerProperty: a, field_11092, AGE, field_176543_a, AGE

IntProperty: a, field_11092, AGE, AGE, field_176543_a, AGE

BooleanProperty: b, field_11096, NORTH, field_176545_N, NORTH

BooleanProperty: b, field_11096, NORTH, NORTH, field_176545_N, NORTH

BooleanProperty: c, field_11094, EAST, field_176546_O, EAST

BooleanProperty: c, field_11094, EAST, EAST, field_176546_O, EAST

BooleanProperty: d, field_11089, SOUTH, field_176541_P, SOUTH

BooleanProperty: d, field_11089, SOUTH, SOUTH, field_176541_P, SOUTH

BooleanProperty: e, field_11088, WEST, field_176539_Q, WEST

BooleanProperty: e, field_11088, WEST, WEST, field_176539_Q, WEST

BooleanProperty: f, field_11093, UP, field_176542_R, UP

BooleanProperty: f, field_11093, UP, UP, field_176542_R, UP

Map<Direction, BooleanProperty>: g, field_11090, PROPERTIES_BY_DIRECTION, field_196449_B, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: g, field_11090, DIRECTION_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196449_B, FACING_TO_PROPERTY_MAP

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, field_11095, flammability, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, field_11095, burnChances, flammability, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, field_11091, burnChance, field_149848_b, flammabilities

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, field_11091, spreadChances, burnChance, field_149848_b, flammabilities

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockView, BlockPos): a, method_10198, getPlacementState, func_196448_a, getStateForPlacement

BlockState (BlockView, BlockPos): a, method_10198, getStateForPosition, getPlacementState, func_196448_a, getStateForPlacement

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate

int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

boolean (World, BlockPos): a, method_10192, shouldExtinguish, func_176537_d, canDie

boolean (World, BlockPos): a, method_10192, isRainingAround, shouldExtinguish, func_176537_d, canDie

int (BlockState): q, method_10190, getBurnChance, func_220274_q, func_220274_q

int (BlockState): q, method_10190, getSpreadChance, getBurnChance, func_220274_q, func_220274_q

int (BlockState): r, method_10191, getFlammability, func_220275_r, func_220275_r

int (BlockState): r, method_10191, getBurnChance, getFlammability, func_220275_r, func_220275_r

void (World, BlockPos, int, Random, int): a, method_10196, burnNeighbor, func_176536_a, catchOnFire

void (World, BlockPos, int, Random, int): a, method_10196, trySpreadingFire, burnNeighbor, func_176536_a, catchOnFire

boolean (BlockView, BlockPos): b, method_10193, isFlammable, func_196447_a, areNeighborsFlammable

boolean (BlockView, BlockPos): b, method_10193, areBlocksAroundFlammable, isFlammable, func_196447_a, areNeighborsFlammable

int (WorldView, BlockPos): a, method_10194, getSpreadChance, func_176538_m, getNeighborEncouragement

int (ViewableWorld, BlockPos): a, method_10194, getBurnChance, getSpreadChance, func_176538_m, getNeighborEncouragement

boolean (BlockState): j, method_10195, canBurn, func_196446_i, canBurn

boolean (BlockState): j, method_10195, isFlammable, canBurn, func_196446_i, canBurn

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (Block, int, int): a, method_10189, setFlammable, func_180686_a, setFireInfo

void (Block, int, int): a, method_10189, registerFlammableBlock, setFlammable, func_180686_a, setFireInfo

void (): d, method_10199, init, func_149843_e, init

void (): d, method_10199, registerDefaultFlammables, init, func_149843_e, init

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

1.14.2

Names

Fields

IntegerProperty: a, field_11092, AGE, field_176543_a, field_176543_a

IntegerProperty: a, field_11092, AGE, field_176543_a, AGE

BooleanProperty: b, field_11096, NORTH, field_176545_N, field_176545_N

BooleanProperty: b, field_11096, NORTH, field_176545_N, NORTH

BooleanProperty: c, field_11094, EAST, field_176546_O, field_176546_O

BooleanProperty: c, field_11094, EAST, field_176546_O, EAST

BooleanProperty: d, field_11089, SOUTH, field_176541_P, field_176541_P

BooleanProperty: d, field_11089, SOUTH, field_176541_P, SOUTH

BooleanProperty: e, field_11088, WEST, field_176539_Q, field_176539_Q

BooleanProperty: e, field_11088, WEST, field_176539_Q, WEST

BooleanProperty: f, field_11093, UP, field_176542_R, field_176542_R

BooleanProperty: f, field_11093, UP, field_176542_R, UP

Map<Direction, BooleanProperty>: g, field_11090, PROPERTIES_BY_DIRECTION, field_196449_B, field_196449_B

Map<Direction, BooleanProperty>: g, field_11090, PROPERTIES_BY_DIRECTION, field_196449_B, FACING_TO_PROPERTY_MAP

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, field_11095, flammability, field_149849_a, field_149849_a

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, field_11095, flammability, field_149849_a, encouragements

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, field_11091, burnChance, field_149848_b, field_149848_b

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, field_11091, burnChance, field_149848_b, flammabilities

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

1.14.1

Names

bom

bon

Fields

Constructors

Methods

1.14

Names

bom

net.minecraft.class_2358

net.minecraft.block.FireBlock

net.minecraft.block.FireBlock

net.minecraft.block.FireBlock

Fields

IntegerProperty: a, field_11092, AGE, field_176543_a, field_176543_a

BooleanProperty: b, field_11096, NORTH, field_176545_N, field_176545_N

BooleanProperty: c, field_11094, EAST, field_176546_O, field_176546_O

BooleanProperty: d, field_11089, SOUTH, field_176541_P, field_176541_P

BooleanProperty: e, field_11088, WEST, field_176539_Q, field_176539_Q

BooleanProperty: f, field_11093, UP, field_176542_R, field_176542_R

Map<Direction, BooleanProperty>: g, field_11090, PROPERTIES_BY_DIRECTION, field_196449_B, field_196449_B

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: h, field_11095, flammability, field_149849_a, field_149849_a

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: i, field_11091, burnChance, field_149848_b, field_149848_b

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockView, BlockPos): a, method_10198, getPlacementState, func_196448_a, getStateForPlacement

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

boolean (World, BlockPos): a, method_10192, shouldExtinguish, func_176537_d, canDie

int (BlockState): q, method_10190, getBurnChance, func_220274_q, func_220274_q

int (BlockState): r, method_10191, getFlammability, func_220275_r, func_220275_r

void (World, BlockPos, int, Random, int): a, method_10196, burnNeighbor, func_176536_a, catchOnFire

boolean (BlockView, BlockPos): b, method_10193, isFlammable, func_196447_a, areNeighborsFlammable

int (WorldView, BlockPos): a, method_10194, getSpreadChance, func_176538_m, getNeighborEncouragement

boolean (BlockState): j, method_10195, canBurn, func_196446_i, canBurn

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (Block, int, int): a, method_10189, setFlammable, func_180686_a, setFireInfo

void (): d, method_10199, init, func_149843_e, init

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick