History - net.minecraft.structure.NetherFortressGenerator$CorridorRightTurn

1.18.2

Names

dep$j

dey$j

net.minecraft.structure.NetherFortressGenerator$CorridorRightTurn

Fields

boolean: d, isNeedingChest, field_14497, containsChest, f_apbyqrpu, f_71815_

boolean: d, isNeedingChest, field_14497, containsChest, f_apbyqrpu, containsChest, f_71815_

int: a, WIDTH, field_31586, SIZE_X, f_ogqlahou, f_162796_

int: a, WIDTH, field_31586, SIZE_X, f_ogqlahou, SIZE_X, f_162796_

int: b, HEIGHT, field_31587, SIZE_Y, f_sgqaescy, f_162797_

int: b, HEIGHT, field_31587, SIZE_Y, f_sgqaescy, SIZE_Y, f_162797_

int: c, DEPTH, field_31588, SIZE_Z, f_nwepplow, f_162798_

int: c, DEPTH, field_31588, SIZE_Z, f_nwepplow, SIZE_Z, f_162798_

Constructors

Methods

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_

NetherFortressGenerator$CorridorRightTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14805, create, m_liproqpp, m_162809_

NetherFortressGenerator$CorridorRightTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14805, create, m_liproqpp, create, m_162809_

void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_183620_

void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, writeNbt, m_183620_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

daz$j

dep$j

Fields

Constructors

(ServerWorld, NbtCompound)

(NbtCompound)

Methods

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_

void (ServerWorld, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_142347_

void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_183620_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_

1.17.1

Names

day$j

daz$j

Fields

Constructors

Methods

1.17

Names

cri$j

day$j

net.minecraft.world.gen.feature.structure.FortressPieces$Corridor2

net.minecraft.src.C_2503_$C_2514_

Fields

boolean: a, isNeedingChest, field_14497, containsChest, f_apbyqrpu, field_111020_b, chest

boolean: d, isNeedingChest, field_14497, containsChest, f_apbyqrpu, f_71815_

int: a, WIDTH, field_31586, SIZE_X, f_ogqlahou, f_162796_

int: b, HEIGHT, field_31587, SIZE_Y, f_sgqaescy, f_162797_

int: c, DEPTH, field_31588, SIZE_Z, f_nwepplow, f_162798_

Constructors

(StructureManager, NbtCompound)

(ServerWorld, NbtCompound)

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent

void (NbtCompound): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, func_143011_b, readAdditional

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14805, create, m_liproqpp, func_175876_a, createPiece

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_

void (ServerWorld, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_142347_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_

NetherFortressGenerator$CorridorRightTurn (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14805, create, m_liproqpp, m_162809_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

crf$j

cri$j

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14805, method_14805, m_liproqpp, func_175876_a, createPiece

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14805, create, m_liproqpp, func_175876_a, createPiece

1.16.2

Names

ctl$j

crf$j

Fields

Constructors

Methods

1.16.1

Names

clj$j

ctl$j

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14805, m_liproqpp, func_175876_a, createPiece

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14805, method_14805, m_liproqpp, func_175876_a, createPiece

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create

boolean (ServerWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_

1.15.2

Names

clg$j

clj$j

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create

1.15

Names

cik$j

clg$j

Fields

boolean: a, isNeedingChest, field_14497, containsChest, f_apbyqrpu, hasLootChest, field_111020_b, chest

boolean: a, isNeedingChest, field_14497, containsChest, f_apbyqrpu, field_111020_b, chest

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent

boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, writeNbt, func_143011_b, readAdditional

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, func_143011_b, readAdditional

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14805, m_liproqpp, of, func_175876_a, createPiece

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14805, m_liproqpp, func_175876_a, createPiece

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_

1.14.4

Names

cif$j

cik$j

net.minecraft.world.level.levelgen.structure.NetherBridgePieces$CastleSmallCorridorRightTurnPiece

net.minecraft.unmapped.C_boornbjw$C_alvcskfu

Fields

boolean: a, field_14497, containsChest, hasLootChest, field_111020_b, chest

boolean: a, isNeedingChest, field_14497, containsChest, f_apbyqrpu, hasLootChest, field_111020_b, chest

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts

boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts

void (CompoundTag): a, method_14943, toNbt, writeNbt, func_143011_b, readAdditional

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, writeNbt, func_143011_b, readAdditional

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14805, method_14805, of, func_175876_a, createPiece

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14805, m_liproqpp, of, func_175876_a, createPiece

1.14.3

Names

cib$j

cif$j

net.minecraft.structure.NetherFortressGenerator$CorridorRightTurn

Fields

boolean: a, field_14497, hasLootChest, field_111020_b, chest

boolean: a, field_14497, containsChest, hasLootChest, field_111020_b, chest

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts

void (NbtCompound): a, method_14943, writeNbt, func_143011_b, readAdditional

void (CompoundTag): a, method_14943, toNbt, writeNbt, func_143011_b, readAdditional

FortressPieces$SmallCorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14805, of, func_175876_a, createPiece

NetherFortressGenerator$CorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14805, method_14805, of, func_175876_a, createPiece

1.14.2

Names

Fields

boolean: a, field_14497, hasLootChest, field_111020_b, field_111020_b

boolean: a, field_14497, hasLootChest, field_111020_b, chest

Constructors

Methods

1.14.1

Names

chz$j

cib$j

Fields

Constructors

Methods

1.14

Names

bwr$j

chz$j

net.minecraft.class_1261$class_1271

net.minecraft.class_3390$class_3400

Fields

boolean: a, field_6233, hasLootChest, field_111020_b, chest

boolean: a, field_14497, hasLootChest, field_111020_b, field_111020_b

Constructors

()

(int, Random, StructureBox, Direction)

(int, Random, StructureBox, Direction)

(StructureManager, NbtCompound)

Methods

void (NbtCompound, StructureManager): a, method_5530, readNbt, func_143011_b, readAdditional

void (NbtCompound): a, method_5528, writeNbt, func_143012_a, writeAdditional

void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent

FortressPieces$SmallCorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_4068, of, func_175876_a, createPiece

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts

void (NbtCompound): a, method_14943, writeNbt, func_143011_b, readAdditional

FortressPieces$SmallCorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14805, of, func_175876_a, createPiece

1.13.2

Names

bwq$j

bwr$j

net.minecraft.unmapped.C_20686865$C_03359528

net.minecraft.class_1261$class_1271

net.minecraft.world.gen.feature.structure.FortressPieces$Corridor2

Fields

boolean: a, f_73983604, hasLootChest, field_111020_b

boolean: a, field_6233, hasLootChest, field_111020_b, chest

Constructors

Methods

void (NbtCompound, StructureManager): a, m_45494737, readNbt, func_143011_b

void (NbtCompound, StructureManager): a, method_5530, readNbt, func_143011_b, readAdditional

void (NbtCompound): a, m_36880336, writeNbt, func_143012_a

void (NbtCompound): a, method_5528, writeNbt, func_143012_a, writeAdditional

void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a

void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent

FortressPieces$SmallCorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, m_26058873, of, func_175876_a

FortressPieces$SmallCorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_4068, of, func_175876_a, createPiece

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts

1.13.1

Names

bwi$j

bwq$j

Fields

Constructors

Methods

1.13

Names

bwi$j

net.minecraft.unmapped.C_20686865$C_03359528

net.minecraft.world.gen.structure.FortressPieces$SmallCorridorRightTurn

net.minecraft.world.gen.feature.structure.FortressPieces$Corridor2

Fields

boolean: a, f_73983604, hasLootChest, field_111020_b

Constructors

()

(int, Random, StructureBox, Direction)

Methods

void (NbtCompound, StructureManager): a, m_45494737, readNbt, func_143011_b

void (NbtCompound): a, m_36880336, writeNbt, func_143012_a

void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a

FortressPieces$SmallCorridorRightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, m_26058873, of, func_175876_a

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a