History - net.minecraft.client.render.vertex.Tesselator

1.7.10

Names

bmh

net.minecraft.class_533

net.minecraft.client.render.vertex.Tesselator

net.minecraft.client.renderer.Tessellator

Fields

ByteBuffer: b, field_1948, byteBuffer, byteBuffer

IntBuffer: c, field_1949, intBuffer, intBuffer

FloatBuffer: d, field_1950, floatBuffer, floatBuffer

ShortBuffer: e, field_1951, shortBuffer, shortBuffer

int[]: f, field_1952, vertexBuffer, rawBuffer

int: g, field_1953, vertexCount, vertexCount

double: h, field_1954, u, textureU

double: i, field_1955, v, textureV

int: j, field_1956, brightness, brightness

int: k, field_1957, color, color

boolean: l, field_1958, colored, hasColor

boolean: m, field_1959, textured, hasTexture

boolean: n, field_1960, hasBrightness, hasBrightness

boolean: o, field_1961, hasNormals, hasNormals

int: p, field_1962, index, rawBufferIndex

int: q, field_1963, nextVertexCount, addedVertices

boolean: r, field_1964, uncolored, isColorDisabled

int: s, field_1965, drawMode, drawMode

double: t, field_1966, offsetX, xOffset

double: u, field_1967, offsetY, yOffset

double: v, field_1968, offsetZ, zOffset

int: w, field_1969, normals, normal

Tesselator: a, field_1945, INSTANCE, instance

boolean: x, field_1970, tesselating, isDrawing

int: y, field_1944, size, bufferSize

Constructors

(int)

Methods

int (): a, method_1396, end, draw

TesselatorState (float, float, float): a, method_6903, buildState, getVertexState

void (TesselatorState): a, method_6904, setState, setVertexState

void (): d, method_1412, clear, reset

void (): b, method_1405, begin, startDrawingQuads

void (int): a, method_1408, begin, startDrawing

void (double, double): a, method_1397, texture, setTextureUV

void (int): b, method_1411, brightness, setBrightness

void (float, float, float): b, method_1400, color, setColorOpaque_F

void (float, float, float, float): a, method_1401, color, setColorRGBA_F

void (int, int, int): a, method_1403, color, setColorOpaque

void (int, int, int, int): a, method_1404, color, setColorRGBA

void (byte, byte, byte): a, method_6902, color, func_154352_a

void (double, double, double, double, double): a, method_1399, vertex, addVertexWithUV

void (double, double, double): a, method_1398, vertex, addVertex

void (int): c, method_1413, color, setColorOpaque_I

void (int, int): a, method_1402, color, setColorRGBA_I

void (): c, method_1409, uncolored, disableColor

void (float, float, float): c, method_1407, normal, setNormal

void (double, double, double): b, method_1406, offset, setTranslation

void (float, float, float): d, method_1410, addOffset, addTranslation