History - net.minecraft.client.render.vertex.Tesselator
1.7.10
Names
bmh
net.minecraft.class_533
net.minecraft.client.render.vertex.Tesselator
net.minecraft.client.renderer.Tessellator
Fields
ByteBuffer: b, field_1948, byteBuffer, byteBuffer
IntBuffer: c, field_1949, intBuffer, intBuffer
FloatBuffer: d, field_1950, floatBuffer, floatBuffer
ShortBuffer: e, field_1951, shortBuffer, shortBuffer
int[]: f, field_1952, vertexBuffer, rawBuffer
int: g, field_1953, vertexCount, vertexCount
double: h, field_1954, u, textureU
double: i, field_1955, v, textureV
int: j, field_1956, brightness, brightness
int: k, field_1957, color, color
boolean: l, field_1958, colored, hasColor
boolean: m, field_1959, textured, hasTexture
boolean: n, field_1960, hasBrightness, hasBrightness
boolean: o, field_1961, hasNormals, hasNormals
int: p, field_1962, index, rawBufferIndex
int: q, field_1963, nextVertexCount, addedVertices
boolean: r, field_1964, uncolored, isColorDisabled
int: s, field_1965, drawMode, drawMode
double: t, field_1966, offsetX, xOffset
double: u, field_1967, offsetY, yOffset
double: v, field_1968, offsetZ, zOffset
int: w, field_1969, normals, normal
Tesselator: a, field_1945, INSTANCE, instance
boolean: x, field_1970, tesselating, isDrawing
int: y, field_1944, size, bufferSize
Constructors
(int)
Methods
int (): a, method_1396, end, draw
TesselatorState (float, float, float): a, method_6903, buildState, getVertexState
void (TesselatorState): a, method_6904, setState, setVertexState
void (): d, method_1412, clear, reset
void (): b, method_1405, begin, startDrawingQuads
void (int): a, method_1408, begin, startDrawing
void (double, double): a, method_1397, texture, setTextureUV
void (int): b, method_1411, brightness, setBrightness
void (float, float, float): b, method_1400, color, setColorOpaque_F
void (float, float, float, float): a, method_1401, color, setColorRGBA_F
void (int, int, int): a, method_1403, color, setColorOpaque
void (int, int, int, int): a, method_1404, color, setColorRGBA
void (byte, byte, byte): a, method_6902, color, func_154352_a
void (double, double, double, double, double): a, method_1399, vertex, addVertexWithUV
void (double, double, double): a, method_1398, vertex, addVertex
void (int): c, method_1413, color, setColorOpaque_I
void (int, int): a, method_1402, color, setColorRGBA_I
void (): c, method_1409, uncolored, disableColor
void (float, float, float): c, method_1407, normal, setNormal
void (double, double, double): b, method_1406, offset, setTranslation
void (float, float, float): d, method_1410, addOffset, addTranslation