History - net.minecraft.client.window.GlWindowBackend

26.3

Names

com.mojang.blaze3d.opengl.GlBackend

com.mojang.renderpearl.backend.opengl.GlBackend

com.mojang.blaze3d.opengl.GlBackend

com.mojang.renderpearl.backend.opengl.GlBackend

Fields

boolean: libraryLoaded, libraryLoaded, field_1_9089, loaded

WindowException: libraryLoadFailure, libraryLoadFailure, field_1_9088, error

Constructors

Methods

void (): setWindowHints, setWindowHints, method_1_2671, setHints

void (LoggingGlfwErrorCallback$Error): handleWindowCreationErrors, handleWindowCreationErrors, method_1_2670, reportError

GpuDevice (long, ShaderSourceGetter, DebugOptions, Runnable): createDevice, createDevice, method_1_2669, createDevice

void (): loadLibrary, loadLibrary, method_1_8637, loadGraphics

void (): unloadLibrary, unloadLibrary, method_1_8638, unloadGraphics

long (String, int, int, long): createWindow, createWindow, method_1_9788, createWindow

GpuDevice (DebugOptions): createDevice, createDevice, method_1_2669, createDevice

26.2

Names

net.minecraft.client.window.OpenGlWindowBackend

net.minecraft.client.window.GlWindowBackend

Fields

Constructors

Methods

GpuDevice (long, ShaderSourceGetter, DebugOptions): createDevice, createDevice, method_1_2669, createDevice

GpuDevice (long, ShaderSourceGetter, DebugOptions, Runnable): createDevice, createDevice, method_1_2669, createDevice

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

com.mojang.blaze3d.opengl.GlBackend

com.mojang.blaze3d.opengl.GlBackend

net.minecraft.class_1_9

net.minecraft.client.window.OpenGlWindowBackend

Fields

int: VERSION_MAJOR, VERSION_MAJOR, field_1_29, GL_MAJOR_VERSION

int: VERSION_MINOR, VERSION_MINOR, field_1_30, GL_MINOR_VERSION

Constructors

()

Methods

String (): getName, getName, method_1_405, getName

void (): setWindowHints, setWindowHints, method_1_2671, setHints

void (LoggingGlfwErrorCallback$Error): handleWindowCreationErrors, handleWindowCreationErrors, method_1_2670, reportError

GpuDevice (long, ShaderSourceGetter, DebugOptions): createDevice, createDevice, method_1_2669, createDevice