History - net.minecraft.util.math.Box

1.7.10

Names

azt

net.minecraft.class_231

net.minecraft.util.math.Box

net.minecraft.util.AxisAlignedBB

Fields

double: a, field_582, minX, minX

double: b, field_583, minY, minY

double: c, field_584, minZ, minZ

double: d, field_585, maxX, maxX

double: e, field_586, maxY, maxY

double: f, field_587, maxZ, maxZ

Constructors

(double, double, double, double, double, double)

Methods

Box (double, double, double, double, double, double): a, method_581, of, getBoundingBox

Box (double, double, double, double, double, double): b, method_588, set, setBounds

Box (double, double, double): a, method_580, expanded, addCoord

Box (double, double, double): b, method_587, grown, expand

Box (Box): a, method_5556, union, union

Box (double, double, double): c, method_592, moved, getOffsetBoundingBox

double (Box, double): a, method_583, intersectX, calculateXOffset

double (Box, double): b, method_589, intersectY, calculateYOffset

double (Box, double): c, method_594, intersectZ, calculateZOffset

boolean (Box): b, method_582, intersects, intersectsWith

Box (double, double, double): d, method_596, move, offset

boolean (Vec3d): a, method_584, contains, isVecInside

double (): a, method_586, getAverageSideLength, getAverageEdgeLength

Box (double, double, double): e, method_598, contract, contract

Box (): b, method_591, copy, copy

HitResult (Vec3d, Vec3d): a, method_585, clip, calculateIntercept

boolean (Vec3d): b, method_590, containsYZ, isVecInYZ

boolean (Vec3d): c, method_595, containsXZ, isVecInXZ

boolean (Vec3d): d, method_597, containsXY, isVecInXY

void (Box): d, method_593, set, setBB