History - net.minecraft.util.math.Box
1.7.10
Names
azt
net.minecraft.class_231
net.minecraft.util.math.Box
net.minecraft.util.AxisAlignedBB
Fields
double: a, field_582, minX, minX
double: b, field_583, minY, minY
double: c, field_584, minZ, minZ
double: d, field_585, maxX, maxX
double: e, field_586, maxY, maxY
double: f, field_587, maxZ, maxZ
Constructors
(double, double, double, double, double, double)
Methods
Box (double, double, double, double, double, double): a, method_581, of, getBoundingBox
Box (double, double, double, double, double, double): b, method_588, set, setBounds
Box (double, double, double): a, method_580, expanded, addCoord
Box (double, double, double): b, method_587, grown, expand
Box (Box): a, method_5556, union, union
Box (double, double, double): c, method_592, moved, getOffsetBoundingBox
double (Box, double): a, method_583, intersectX, calculateXOffset
double (Box, double): b, method_589, intersectY, calculateYOffset
double (Box, double): c, method_594, intersectZ, calculateZOffset
boolean (Box): b, method_582, intersects, intersectsWith
Box (double, double, double): d, method_596, move, offset
boolean (Vec3d): a, method_584, contains, isVecInside
double (): a, method_586, getAverageSideLength, getAverageEdgeLength
Box (double, double, double): e, method_598, contract, contract
Box (): b, method_591, copy, copy
HitResult (Vec3d, Vec3d): a, method_585, clip, calculateIntercept
boolean (Vec3d): b, method_590, containsYZ, isVecInYZ
boolean (Vec3d): c, method_595, containsXZ, isVecInXZ
boolean (Vec3d): d, method_597, containsXY, isVecInXY
void (Box): d, method_593, set, setBB