History - net.minecraft.client.gl.GlGpuBufferAllocator

26.3

Names

com.mojang.blaze3d.opengl.GlTransientMemory

com.mojang.renderpearl.backend.opengl.GlTransientMemory

com.mojang.blaze3d.opengl.GlTransientMemory

com.mojang.renderpearl.backend.opengl.GlTransientMemory

Fields

GlDeviceInfo: heuristics, heuristics, field_1_10524, field_1_10524

Constructors

Methods

26.2

Names

com.mojang.blaze3d.opengl.GlTransientMemory

com.mojang.blaze3d.opengl.GlTransientMemory

net.minecraft.class_1_1014

net.minecraft.client.gl.GlGpuBufferAllocator

Fields

long: BLOCK_SIZE, BLOCK_SIZE, field_1_6941, BLOCK_SIZE

long: MAX_CPU_ALIGNMENT, MAX_CPU_ALIGNMENT, field_1_6942, MAX_HOST_MEMORY_ALIGNMENT

long: MAX_GPU_ALIGNMENT, MAX_GPU_ALIGNMENT, field_1_6943, MAX_GPU_BUFFER_ALIGNMENT

GlCommandEncoderBackend: encoder, encoder, field_1_7072, commandEncoder

GlBufferManager: dsa, dsa, field_1_6947, bufferManager

GpuBufferManager: bufferStorage, bufferStorage, field_1_6944, gpuBufferManager

DebugLabelManager: debugLabels, debugLabels, field_1_6946, debugLabelManager

Arena<Long>: cpuBlockAllocator, cpuBlockAllocator, field_1_6945, memoryArena

Constructors

(GlBackend, GlCommandEncoderBackend)

Methods

void (): close, close

ByteBuffer (long, long, long, long): allocateCpu, allocateCpu, method_1_6150, allocateByteBuffer

void (): rotate, rotate, method_1_6167, start