History - net.minecraft.client.gl.GlGpuBufferAllocator
26.3
Names
com.mojang.blaze3d.opengl.GlTransientMemory
com.mojang.renderpearl.backend.opengl.GlTransientMemory
com.mojang.blaze3d.opengl.GlTransientMemory
com.mojang.renderpearl.backend.opengl.GlTransientMemory
Fields
GlDeviceInfo: heuristics, heuristics, field_1_10524, field_1_10524
Constructors
Methods
26.2
Names
com.mojang.blaze3d.opengl.GlTransientMemory
com.mojang.blaze3d.opengl.GlTransientMemory
net.minecraft.class_1_1014
net.minecraft.client.gl.GlGpuBufferAllocator
Fields
long: BLOCK_SIZE, BLOCK_SIZE, field_1_6941, BLOCK_SIZE
long: MAX_CPU_ALIGNMENT, MAX_CPU_ALIGNMENT, field_1_6942, MAX_HOST_MEMORY_ALIGNMENT
long: MAX_GPU_ALIGNMENT, MAX_GPU_ALIGNMENT, field_1_6943, MAX_GPU_BUFFER_ALIGNMENT
GlCommandEncoderBackend: encoder, encoder, field_1_7072, commandEncoder
GlBufferManager: dsa, dsa, field_1_6947, bufferManager
GpuBufferManager: bufferStorage, bufferStorage, field_1_6944, gpuBufferManager
DebugLabelManager: debugLabels, debugLabels, field_1_6946, debugLabelManager
Arena<Long>: cpuBlockAllocator, cpuBlockAllocator, field_1_6945, memoryArena
Constructors
(GlBackend, GlCommandEncoderBackend)
Methods
void (): close, close
ByteBuffer (long, long, long, long): allocateCpu, allocateCpu, method_1_6150, allocateByteBuffer
void (): rotate, rotate, method_1_6167, start