History - net.minecraft.client.render.block.entity.SkullRenderer

1.13.2

Names

cwh

cwi

net.minecraft.unmapped.C_29751036

net.minecraft.class_1359

Fields

SkullRenderer: c, f_94471882, INSTANCE, field_147536_b

SkullRenderer: c, field_5224, INSTANCE, field_147536_b, instance

Map<FloorSkullBlock$Type, Model>: d, f_82849007, MODELS, field_199358_e

Map<FloorSkullBlock$Type, Model>: d, field_20865, MODELS, field_199358_e, MODELS

Map<FloorSkullBlock$Type, Identifier>: e, f_44854209, TEXTURES, field_199357_d

Map<FloorSkullBlock$Type, Identifier>: e, field_20866, TEXTURES, field_199357_d, SKINS

Constructors

Methods

void (BlockEntityRenderDispatcher): a, m_15765218, init, func_147497_a

void (BlockEntityRenderDispatcher): a, method_1632, init, func_147497_a, setRendererDispatcher

void (SkullBlockEntity, double, double, double, float, int): a, m_22782332, render, func_199341_a

void (SkullBlockEntity, double, double, double, float, int): a, method_19336, render, func_199341_a, render

void (float, float, float, Direction, float, FloorSkullBlock$Type, GameProfile, int, float): a, m_95502655, render, func_199355_a

void (float, float, float, Direction, float, FloorSkullBlock$Type, GameProfile, int, float): a, method_10108, render, func_199355_a, render

Identifier (FloorSkullBlock$Type, GameProfile): a, m_41711530, getTexture, func_199356_a

Identifier (FloorSkullBlock$Type, GameProfile): a, method_19335, getTexture, func_199356_a, func_199356_a

1.13.1

Names

cvx

cwh

Fields

SkullRenderer: a, f_94471882, INSTANCE, field_147536_b

SkullRenderer: c, f_94471882, INSTANCE, field_147536_b

Constructors

Methods

1.13

Names

bxg

cvx

net.minecraft.class_1359

net.minecraft.unmapped.C_29751036

Fields

Identifier: d, field_6595, SKELETON_LOCATION, field_147537_c, SKELETON_TEXTURES

Identifier: e, field_6596, WITHER_SKELETON_LOCATION, field_147534_d, WITHER_SKELETON_TEXTURES

Identifier: f, field_6597, ZOMBIE_LOCATION, field_147535_e, ZOMBIE_TEXTURES

Identifier: g, field_6598, CREEPER_LOCATION, field_147532_f, CREEPER_TEXTURES

Identifier: h, field_13597, DRAGON_LOCATION, field_188191_h, DRAGON_TEXTURES

DragonSkullModel: i, field_13598, dragonModel, field_188192_i, dragonHead

SkullRenderer: a, field_5224, INSTANCE, field_147536_b, instance

SkullRenderer: a, f_94471882, INSTANCE, field_147536_b

SkullModel: j, field_5225, model, field_178467_h, skeletonHead

SkullModel: k, field_11017, humanoidModel, field_178468_i, humanoidHead

Map<FloorSkullBlock$Type, Model>: d, f_82849007, MODELS, field_199358_e

Map<FloorSkullBlock$Type, Identifier>: e, f_44854209, TEXTURES, field_199357_d

Constructors

Methods

void (SkullBlockEntity, double, double, double, float, int, float): a, method_4364, render, func_192841_a, render

void (BlockEntityRenderDispatcher): a, method_1632, init, func_147497_a, setRendererDispatcher

void (BlockEntityRenderDispatcher): a, m_15765218, init, func_147497_a

void (float, float, float, Direction, float, int, GameProfile, int, float): a, method_10108, render, func_188190_a, renderSkull

void (SkullBlockEntity, double, double, double, float, int): a, m_22782332, render, func_199341_a

void (float, float, float, Direction, float, FloorSkullBlock$Type, GameProfile, int, float): a, m_95502655, render, func_199355_a

Identifier (FloorSkullBlock$Type, GameProfile): a, m_41711530, getTexture, func_199356_a

1.12.2

Names

bxg

net.minecraft.class_1359

net.minecraft.client.render.block.entity.SkullRenderer

net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer

net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer

Fields

Identifier: d, field_6595, SKELETON_LOCATION, field_147537_c, SKELETON_TEXTURES

Identifier: e, field_6596, WITHER_SKELETON_LOCATION, field_147534_d, WITHER_SKELETON_TEXTURES

Identifier: f, field_6597, ZOMBIE_LOCATION, field_147535_e, ZOMBIE_TEXTURES

Identifier: g, field_6598, CREEPER_LOCATION, field_147532_f, CREEPER_TEXTURES

Identifier: h, field_13597, DRAGON_LOCATION, field_188191_h, DRAGON_TEXTURES

DragonSkullModel: i, field_13598, dragonModel, field_188192_i, dragonHead

SkullRenderer: a, field_5224, INSTANCE, field_147536_b, instance

SkullModel: j, field_5225, model, field_178467_h, skeletonHead

SkullModel: k, field_11017, humanoidModel, field_178468_i, humanoidHead

Constructors

()

Methods

void (SkullBlockEntity, double, double, double, float, int, float): a, method_4364, render, func_192841_a, render

void (BlockEntityRenderDispatcher): a, method_1632, init, func_147497_a, setRendererDispatcher

void (float, float, float, Direction, float, int, GameProfile, int, float): a, method_10108, render, func_188190_a, renderSkull