History - net.minecraft.client.render.block.entity.SkullRenderer
1.13.2
Names
cwh
cwi
net.minecraft.unmapped.C_29751036
net.minecraft.class_1359
Fields
SkullRenderer: c, f_94471882, INSTANCE, field_147536_b
SkullRenderer: c, field_5224, INSTANCE, field_147536_b, instance
Map<FloorSkullBlock$Type, Model>: d, f_82849007, MODELS, field_199358_e
Map<FloorSkullBlock$Type, Model>: d, field_20865, MODELS, field_199358_e, MODELS
Map<FloorSkullBlock$Type, Identifier>: e, f_44854209, TEXTURES, field_199357_d
Map<FloorSkullBlock$Type, Identifier>: e, field_20866, TEXTURES, field_199357_d, SKINS
Constructors
Methods
void (BlockEntityRenderDispatcher): a, m_15765218, init, func_147497_a
void (BlockEntityRenderDispatcher): a, method_1632, init, func_147497_a, setRendererDispatcher
void (SkullBlockEntity, double, double, double, float, int): a, m_22782332, render, func_199341_a
void (SkullBlockEntity, double, double, double, float, int): a, method_19336, render, func_199341_a, render
void (float, float, float, Direction, float, FloorSkullBlock$Type, GameProfile, int, float): a, m_95502655, render, func_199355_a
void (float, float, float, Direction, float, FloorSkullBlock$Type, GameProfile, int, float): a, method_10108, render, func_199355_a, render
Identifier (FloorSkullBlock$Type, GameProfile): a, m_41711530, getTexture, func_199356_a
Identifier (FloorSkullBlock$Type, GameProfile): a, method_19335, getTexture, func_199356_a, func_199356_a
1.13.1
Names
cvx
cwh
Fields
SkullRenderer: a, f_94471882, INSTANCE, field_147536_b
SkullRenderer: c, f_94471882, INSTANCE, field_147536_b
Constructors
Methods
1.13
Names
bxg
cvx
net.minecraft.class_1359
net.minecraft.unmapped.C_29751036
Fields
Identifier: d, field_6595, SKELETON_LOCATION, field_147537_c, SKELETON_TEXTURES
Identifier: e, field_6596, WITHER_SKELETON_LOCATION, field_147534_d, WITHER_SKELETON_TEXTURES
Identifier: f, field_6597, ZOMBIE_LOCATION, field_147535_e, ZOMBIE_TEXTURES
Identifier: g, field_6598, CREEPER_LOCATION, field_147532_f, CREEPER_TEXTURES
Identifier: h, field_13597, DRAGON_LOCATION, field_188191_h, DRAGON_TEXTURES
DragonSkullModel: i, field_13598, dragonModel, field_188192_i, dragonHead
SkullRenderer: a, field_5224, INSTANCE, field_147536_b, instance
SkullRenderer: a, f_94471882, INSTANCE, field_147536_b
SkullModel: j, field_5225, model, field_178467_h, skeletonHead
SkullModel: k, field_11017, humanoidModel, field_178468_i, humanoidHead
Map<FloorSkullBlock$Type, Model>: d, f_82849007, MODELS, field_199358_e
Map<FloorSkullBlock$Type, Identifier>: e, f_44854209, TEXTURES, field_199357_d
Constructors
Methods
void (SkullBlockEntity, double, double, double, float, int, float): a, method_4364, render, func_192841_a, render
void (BlockEntityRenderDispatcher): a, method_1632, init, func_147497_a, setRendererDispatcher
void (BlockEntityRenderDispatcher): a, m_15765218, init, func_147497_a
void (float, float, float, Direction, float, int, GameProfile, int, float): a, method_10108, render, func_188190_a, renderSkull
void (SkullBlockEntity, double, double, double, float, int): a, m_22782332, render, func_199341_a
void (float, float, float, Direction, float, FloorSkullBlock$Type, GameProfile, int, float): a, m_95502655, render, func_199355_a
Identifier (FloorSkullBlock$Type, GameProfile): a, m_41711530, getTexture, func_199356_a
1.12.2
Names
bxg
net.minecraft.class_1359
net.minecraft.client.render.block.entity.SkullRenderer
net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer
net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer
Fields
Identifier: d, field_6595, SKELETON_LOCATION, field_147537_c, SKELETON_TEXTURES
Identifier: e, field_6596, WITHER_SKELETON_LOCATION, field_147534_d, WITHER_SKELETON_TEXTURES
Identifier: f, field_6597, ZOMBIE_LOCATION, field_147535_e, ZOMBIE_TEXTURES
Identifier: g, field_6598, CREEPER_LOCATION, field_147532_f, CREEPER_TEXTURES
Identifier: h, field_13597, DRAGON_LOCATION, field_188191_h, DRAGON_TEXTURES
DragonSkullModel: i, field_13598, dragonModel, field_188192_i, dragonHead
SkullRenderer: a, field_5224, INSTANCE, field_147536_b, instance
SkullModel: j, field_5225, model, field_178467_h, skeletonHead
SkullModel: k, field_11017, humanoidModel, field_178468_i, humanoidHead
Constructors
()
Methods
void (SkullBlockEntity, double, double, double, float, int, float): a, method_4364, render, func_192841_a, render
void (BlockEntityRenderDispatcher): a, method_1632, init, func_147497_a, setRendererDispatcher
void (float, float, float, Direction, float, int, GameProfile, int, float): a, method_10108, render, func_188190_a, renderSkull