History - net.minecraft.structure.StructurePiece
26.3
Names
Fields
Constructors
Methods
void (StructurePiece, StructurePiecesHolder, Random): addChildren, addChildren, method_14918, fillOpenings
void (StructurePiece, StructurePiecesCollector, Random): addChildren, addChildren, method_14918, fillOpenings
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
ffs
net.minecraft.world.level.levelgen.structure.StructurePiece
net.minecraft.class_3443
net.minecraft.structure.StructurePiece
Fields
BlockBox: f, boundingBox, field_15315, boundingBox, f_szghkttt, boundingBox, f_73383_
BlockBox: boundingBox, boundingBox, field_15315, boundingBox
BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, mirror, f_73378_
BlockMirror: mirror, mirror, field_15310, mirror
BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, rotation, f_73379_
BlockRotation: rotation, rotation, field_15313, rotation
int: g, genDepth, field_15316, chainLength, f_xbmxhcdw, generationDepth, f_73384_
int: genDepth, genDepth, field_15316, chainLength
Set<Block>: h, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
Set<Block>: SHAPE_CHECK_BLOCKS, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING
BlockState: e, CAVE_AIR, field_15314, AIR, f_wcsdhfub, AIR, f_73382_
BlockState: CAVE_AIR, CAVE_AIR, field_15314, AIR
Direction: a, orientation, field_15312, facing, f_ughfxnho, facing, f_73377_
Direction: orientation, orientation, field_15312, facing
StructurePieceType: d, type, field_16712, type, f_myujeoof, type, f_73380_
StructurePieceType: type, type, field_16712, type
Constructors
Methods
BlockBox (): f, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, getBoundingBox, m_73547_
BlockBox (): getBoundingBox, getBoundingBox, method_14935, getBoundingBox
int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, getGenerationDepth, m_73548_
int (): getGenDepth, getGenDepth, method_14923, getChainLength
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_38702, firstIntersecting, m_knajzxsb, firstIntersecting, m_192648_
StructurePiece (List<StructurePiece>, BlockBox): findCollisionPiece, findCollisionPiece, method_38702, firstIntersecting
int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, applyXTransform, m_73392_
int (int, int): getWorldX, getWorldX, method_14928, applyXTransform
int (int): b, getWorldY, method_14924, applyYTransform, m_evwdankp, applyYTransform, m_73544_
int (int): getWorldY, getWorldY, method_14924, applyYTransform
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, applyZTransform, m_73525_
int (int, int): getWorldZ, getWorldZ, method_14941, applyZTransform
void (int, int, int): a, move, method_14922, translate, m_nrczduea, translate, m_6324_
void (int, int, int): move, move, method_14922, translate
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, intersectsChunk, m_73411_
boolean (ChunkPos, int): isCloseToChunk, isCloseToChunk, method_16654, intersectsChunk
BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, getBlockAt, m_73398_
BlockState (BlockView, int, int, int, BlockBox): getBlock, getBlock, method_14929, getBlockAt
boolean (WorldView, int, int, int, BlockBox): b, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, isUnderSeaLevel, m_73414_
boolean (WorldView, int, int, int, BlockBox): isInterior, isInterior, method_14939, isUnderSeaLevel
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, orientateChest, m_73407_
BlockState (BlockView, BlockPos, BlockState): reorient, reorient, method_14916, orientateChest
Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, m_73549_
Direction (): getOrientation, getOrientation, method_14934, getFacing
void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, setOrientation, m_73519_
void (Direction): setOrientation, setOrientation, method_14926, setOrientation
BlockRotation (): a, getRotation, method_16888, getRotation, m_newxsddo, getRotation, m_6830_
BlockRotation (): getRotation, getRotation, method_16888, getRotation
StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, getType, m_210000_
StructurePieceType (): getType, getType, method_16653, getType
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, addBlock, m_73434_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): placeBlock, placeBlock, method_14917, addBlock
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill, m_difgodag, fill, m_73535_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): generateAirBox, generateAirBox, method_14942, fill
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, fillWithOutline, m_73441_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): generateBox, generateBox, method_14940, fillWithOutline
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, fillHalfEllipsoid, m_73453_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): generateUpperHalfSphere, generateUpperHalfSphere, method_14919, fillHalfEllipsoid
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, fillDownwards, m_73528_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): fillColumnDown, fillColumnDown, method_14936, fillDownwards
BlockBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_pdvbbgft, createBox, m_163541_
BlockBox (int, int, int, Direction, int, int, int): makeBoundingBox, makeBoundingBox, method_35454, createBox
BlockPos (): h, getLocatorPosition, method_35458, getCenter, m_jyctiurm, getCenter, m_142171_
BlockPos (): getLocatorPosition, getLocatorPosition, method_35458, getCenter
BlockPos$Mutable (int, int, int): b, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, offsetPos, m_163582_
BlockPos$Mutable (int, int, int): getWorldPos, getWorldPos, method_33781, offsetPos
boolean (WorldView, int, int, int, BlockBox): a, canBeReplaced, method_33780, canAddBlock, m_zfrdclgq, canAddBlock, m_142085_
boolean (WorldView, int, int, int, BlockBox): canBeReplaced, canBeReplaced, method_33780, canAddBlock
void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_aueznisa, fillWithOutline, m_163558_
void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): generateBox, generateBox, method_35455, fillWithOutline
boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_dyrokdzd, canReplace, m_163572_
boolean (BlockState): isReplaceableByStructures, isReplaceableByStructures, method_33881, canReplace
BlockMirror (): j, getMirror, method_35460, getMirror, m_orkybnyc, getMirror, m_163587_
BlockMirror (): getMirror, getMirror, method_35460, getMirror
NbtCompound (StructureContext): a, createTag, method_14946, toNbt, m_vgzsotjb, toNbt, m_192644_
NbtCompound (StructureContext): createTag, createTag, method_14946, toNbt
void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, writeNbt, m_183620_
void (StructureContext, NbtCompound): addAdditionalSaveData, addAdditionalSaveData, method_14943, writeNbt
BlockBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_ipyahbus, getEncompassingBoundingBox, m_192651_
BlockBox (Stream<StructurePiece>): createBoundingBox, createBoundingBox, method_38703, boundingBox
Direction (Random): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, getRandomHorizontalDirection, m_226760_
Direction (Random): getRandomHorizontalDirection, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_214092_
void (StructurePiece, StructurePiecesHolder, Random): addChildren, addChildren, method_14918, fillOpenings
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_213694_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): postProcess, postProcess, method_14931, generate
void (int): a, setGenDepth, method_41620, setChainLength, m_rqxzlpnk, setGenerationDepth, m_226758_
void (int): setGenDepth, setGenDepth, method_41620, setChainLength
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_oomdoyhh, fillWithOutline, m_226776_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): generateBox, generateBox, method_14938, fillWithOutline
void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_cilmbewm, fillWithOutline, m_226828_
void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): generateBox, generateBox, method_35456, fillWithOutline
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, fillWithOutlineUnderSeaLevel, m_226788_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): generateMaybeBox, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, addBlockWithRandomThreshold, m_226803_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): maybeGenerateBlock, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, RegistryKey<LootTable>): a, createChest, method_14915, addChest, m_osxlnmji, m_osxlnmji, m_213787_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, RegistryKey<LootTable>): createChest, createChest, method_14915, addChest
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, RegistryKey<LootTable>, BlockState): a, createChest, method_14921, addChest, m_imiulckt, m_imiulckt, m_226762_
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, RegistryKey<LootTable>, BlockState): createChest, createChest, method_14921, addChest
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, RegistryKey<LootTable>): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_226819_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, RegistryKey<LootTable>): createDispenser, createDispenser, method_14930, addDispenser
1.21.11
Names
far
ffs
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
evc
far
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
esr
evc
Fields
Constructors
Methods
1.21.5
Names
enr
esr
Fields
BlockMirror: c, mirror, field_15310, mirror, f_nzksmpwc, mirror, f_73378_
BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, mirror, f_73378_
BlockRotation: d, rotation, field_15313, rotation, f_dhcunjyp, rotation, f_73379_
BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, rotation, f_73379_
Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
Set<Block>: h, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
Direction: b, orientation, field_15312, facing, f_ughfxnho, facing, f_73377_
Direction: a, orientation, field_15312, facing, f_ughfxnho, facing, f_73377_
StructurePieceType: h, type, field_16712, type, f_myujeoof, type, f_73380_
StructurePieceType: d, type, field_16712, type, f_myujeoof, type, f_73380_
org.slf4j.Logger: a, LOGGER, field_29327, LOGGER, f_cikpuoin, LOGGER, f_163536_
Constructors
Methods
1.21.4
Names
eoo
enr
Fields
Constructors
Methods
1.21.3
Names
ejv
eoo
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eiq
ejv
Fields
Constructors
Methods
1.20.6
Names
dzk
eiq
Fields
Constructors
Methods
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_kcsqvdml, addChest, m_213787_
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_ecpqrain, addChest, m_226762_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_226819_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, RegistryKey<LootTable>): a, createChest, method_14915, addChest, m_osxlnmji, m_osxlnmji, m_213787_
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, RegistryKey<LootTable>, BlockState): a, createChest, method_14921, addChest, m_imiulckt, m_imiulckt, m_226762_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, RegistryKey<LootTable>): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_226819_
1.20.4
Names
dvm
dzk
Fields
Constructors
Methods
1.20.2
Names
dse
dvm
Fields
Constructors
Methods
1.20.1
Names
drt
dse
Fields
Constructors
Methods
1.19.4
Names
dot
drt
Fields
Constructors
Methods
1.19.3
Names
dlf
dot
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dki
dlf
Fields
Constructors
Methods
1.19
Names
dfn
dki
Fields
BlockBox: A, boundingBox, field_15315, boundingBox, f_szghkttt, boundingBox, f_73383_
BlockBox: f, boundingBox, field_15315, boundingBox, f_szghkttt, boundingBox, f_73383_
int: B, genDepth, field_15316, chainLength, f_xbmxhcdw, chainLength, f_73384_
int: g, genDepth, field_15316, chainLength, f_xbmxhcdw, generationDepth, f_73384_
Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
BlockState: z, CAVE_AIR, field_15314, AIR, f_wcsdhfub, AIR, f_73382_
BlockState: e, CAVE_AIR, field_15314, AIR, f_wcsdhfub, AIR, f_73382_
StructurePieceType: e, type, field_16712, type, f_myujeoof, type, f_73380_
StructurePieceType: h, type, field_16712, type, f_myujeoof, type, f_73380_
Constructors
Methods
int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, getChainLength, m_73548_
int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, getGenerationDepth, m_73548_
int (int): a, getWorldY, method_14924, applyYTransform, m_evwdankp, applyYTransform, m_73544_
int (int): b, getWorldY, method_14924, applyYTransform, m_evwdankp, applyYTransform, m_73544_
Direction (): h, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, m_73549_
Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, m_73549_
BlockRotation (): ad_, getRotation, method_16888, getRotation, m_newxsddo, getRotation, m_6830_
BlockRotation (): a, getRotation, method_16888, getRotation, m_newxsddo, getRotation, m_6830_
StructurePieceType (): j, getType, method_16653, getType, m_dfqzfzqc, getType, m_210000_
StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, getType, m_210000_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): c, placeBlock, method_14917, addBlock, m_hsiszofi, addBlock, m_73434_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, addBlock, m_73434_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, fill, m_73535_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill, m_difgodag, fill, m_73535_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, fillWithOutline, m_73464_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, fillWithOutlineUnderSeaLevel, m_73476_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, addBlockWithRandomThreshold, m_73491_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, fillDownwards, m_73528_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, fillDownwards, m_73528_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, addChest, m_5606_
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, addChest, m_73420_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_73500_
Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, getRandomHorizontalDirection, m_163580_
StructureWeightType (): ae_, getNoiseEffect, method_33882, getWeightType, m_rnldjisv, m_rnldjisv, m_142318_
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_
BlockPos (): af_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, getCenter, m_142171_
BlockPos (): h, getLocatorPosition, method_35458, getCenter, m_jyctiurm, getCenter, m_142171_
BlockPos$Mutable (int, int, int): c, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, offsetPos, m_163582_
BlockPos$Mutable (int, int, int): b, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, offsetPos, m_163582_
void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_pgoybhfz, fillWithOutline, m_163565_
BlockMirror (): i, getMirror, method_35460, getMirror, m_orkybnyc, getMirror, m_163587_
BlockMirror (): j, getMirror, method_35460, getMirror, m_orkybnyc, getMirror, m_163587_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_
Direction (Random): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, getRandomHorizontalDirection, m_226760_
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_214092_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_213694_
void (int): a, setGenDepth, method_41620, setChainLength, m_rqxzlpnk, setGenerationDepth, m_226758_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_oomdoyhh, fillWithOutline, m_226776_
void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_cilmbewm, fillWithOutline, m_226828_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, fillWithOutlineUnderSeaLevel, m_226788_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, addBlockWithRandomThreshold, m_226803_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_kcsqvdml, addChest, m_213787_
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_ecpqrain, addChest, m_226762_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_226819_
1.18.2
Names
dff
dfn
net.minecraft.structure.piece.StructurePiece
Fields
BlockBox: A, boundingBox, field_15315, boundingBox, f_szghkttt, f_73383_
BlockBox: A, boundingBox, field_15315, boundingBox, f_szghkttt, boundingBox, f_73383_
BlockMirror: c, mirror, field_15310, mirror, f_nzksmpwc, f_73378_
BlockMirror: c, mirror, field_15310, mirror, f_nzksmpwc, mirror, f_73378_
BlockRotation: d, rotation, field_15313, rotation, f_dhcunjyp, f_73379_
BlockRotation: d, rotation, field_15313, rotation, f_dhcunjyp, rotation, f_73379_
int: B, genDepth, field_15316, chainLength, f_xbmxhcdw, f_73384_
int: B, genDepth, field_15316, chainLength, f_xbmxhcdw, chainLength, f_73384_
Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, f_73381_
Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
BlockState: z, CAVE_AIR, field_15314, AIR, f_wcsdhfub, f_73382_
BlockState: z, CAVE_AIR, field_15314, AIR, f_wcsdhfub, AIR, f_73382_
Direction: b, orientation, field_15312, facing, f_ughfxnho, f_73377_
Direction: b, orientation, field_15312, facing, f_ughfxnho, facing, f_73377_
StructurePieceType: e, type, field_16712, type, f_myujeoof, f_73380_
StructurePieceType: e, type, field_16712, type, f_myujeoof, type, f_73380_
org.apache.logging.log4j.Logger: a, LOGGER, field_29327, LOGGER, f_cikpuoin, f_163536_
org.slf4j.Logger: a, LOGGER, field_29327, LOGGER, f_cikpuoin, LOGGER, f_163536_
Constructors
Methods
BlockBox (): f, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, m_73547_
BlockBox (): f, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, getBoundingBox, m_73547_
int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, m_73548_
int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, getChainLength, m_73548_
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_38702, firstIntersecting, m_knajzxsb, m_192648_
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_38702, firstIntersecting, m_knajzxsb, firstIntersecting, m_192648_
int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, m_73392_
int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, applyXTransform, m_73392_
int (int): a, getWorldY, method_14924, applyYTransform, m_evwdankp, m_73544_
int (int): a, getWorldY, method_14924, applyYTransform, m_evwdankp, applyYTransform, m_73544_
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, m_73525_
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, applyZTransform, m_73525_
void (int, int, int): a, move, method_14922, translate, m_nrczduea, m_6324_
void (int, int, int): a, move, method_14922, translate, m_nrczduea, translate, m_6324_
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, m_73411_
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, intersectsChunk, m_73411_
BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, m_73398_
BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, getBlockAt, m_73398_
boolean (WorldView, int, int, int, BlockBox): b, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, m_73414_
boolean (WorldView, int, int, int, BlockBox): b, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, isUnderSeaLevel, m_73414_
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, m_73407_
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, orientateChest, m_73407_
Direction (): h, getOrientation, method_14934, getFacing, m_tqwbycjt, m_73549_
Direction (): h, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, m_73549_
void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, m_73519_
void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, setOrientation, m_73519_
BlockRotation (): ab_, getRotation, method_16888, getRotation, m_newxsddo, m_6830_
BlockRotation (): ad_, getRotation, method_16888, getRotation, m_newxsddo, getRotation, m_6830_
StructurePieceType (): j, getType, method_16653, getType, m_dfqzfzqc, m_73550_
StructurePieceType (): j, getType, method_16653, getType, m_dfqzfzqc, getType, m_210000_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): c, placeBlock, method_14917, addBlock, m_hsiszofi, m_73434_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): c, placeBlock, method_14917, addBlock, m_hsiszofi, addBlock, m_73434_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, m_73535_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, fill, m_73535_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, m_73441_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, fillWithOutline, m_73441_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, m_73464_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, fillWithOutline, m_73464_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, m_73476_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, fillWithOutlineUnderSeaLevel, m_73476_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, m_73491_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, addBlockWithRandomThreshold, m_73491_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, m_73453_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, fillHalfEllipsoid, m_73453_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, m_73528_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, fillDownwards, m_73528_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, m_5606_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, addChest, m_5606_
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, m_73420_
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, addChest, m_73420_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, m_73500_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_73500_
BlockBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_pdvbbgft, m_163541_
BlockBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_pdvbbgft, createBox, m_163541_
Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, m_163580_
Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, getRandomHorizontalDirection, m_163580_
StructureWeightType (): ac_, getNoiseEffect, method_33882, getWeightType, m_rnldjisv, m_142318_
StructureWeightType (): ae_, getNoiseEffect, method_33882, getWeightType, m_rnldjisv, m_rnldjisv, m_142318_
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_
BlockPos (): ad_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, m_142171_
BlockPos (): af_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, getCenter, m_142171_
BlockPos$Mutable (int, int, int): c, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, m_163582_
BlockPos$Mutable (int, int, int): c, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, offsetPos, m_163582_
boolean (WorldView, int, int, int, BlockBox): a, canBeReplaced, method_33780, canAddBlock, m_zfrdclgq, m_142085_
boolean (WorldView, int, int, int, BlockBox): a, canBeReplaced, method_33780, canAddBlock, m_zfrdclgq, canAddBlock, m_142085_
void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_aueznisa, m_163558_
void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_aueznisa, fillWithOutline, m_163558_
void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_pgoybhfz, m_163565_
void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_pgoybhfz, fillWithOutline, m_163565_
boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_dyrokdzd, m_163572_
boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_dyrokdzd, canReplace, m_163572_
BlockMirror (): i, getMirror, method_35460, getMirror, m_orkybnyc, m_163587_
BlockMirror (): i, getMirror, method_35460, getMirror, m_orkybnyc, getMirror, m_163587_
NbtCompound (StructureContext): a, createTag, method_14946, toNbt, m_vgzsotjb, m_192644_
NbtCompound (StructureContext): a, createTag, method_14946, toNbt, m_vgzsotjb, toNbt, m_192644_
void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_183620_
void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, writeNbt, m_183620_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_
BlockBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_ipyahbus, m_192651_
BlockBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_ipyahbus, getEncompassingBoundingBox, m_192651_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
dbm
dff
Fields
Constructors
Methods
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_38702, firstIntersecting, m_knajzxsb, m_192648_
BlockRotation (): ac_, getRotation, method_16888, getRotation, m_newxsddo, m_6830_
BlockRotation (): ab_, getRotation, method_16888, getRotation, m_newxsddo, m_6830_
boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_
NbtCompound (ServerWorld): a, createTag, method_14946, toNbt, m_vgzsotjb, m_163549_
void (ServerWorld, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_142347_
StructureWeightType (): ad_, getNoiseEffect, method_33882, method_33882, m_rnldjisv, m_142318_
StructureWeightType (): ac_, getNoiseEffect, method_33882, getWeightType, m_rnldjisv, m_142318_
BlockPos (): ae_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, m_142171_
BlockPos (): ad_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, m_142171_
NbtCompound (StructureContext): a, createTag, method_14946, toNbt, m_vgzsotjb, m_192644_
void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_183620_
void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_
BlockBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_ipyahbus, m_192651_
1.17.1
Names
dbl
dbm
Fields
Constructors
Methods
1.17
Names
cru
dbl
net.minecraft.world.gen.feature.structure.StructurePiece
net.minecraft.src.C_2585_
Fields
BlockBox: n, boundingBox, field_15315, boundingBox, f_szghkttt, field_74887_e, boundingBox
BlockBox: A, boundingBox, field_15315, boundingBox, f_szghkttt, f_73383_
BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, field_186168_b, mirror
BlockMirror: c, mirror, field_15310, mirror, f_nzksmpwc, f_73378_
BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, field_186169_c, rotation
BlockRotation: d, rotation, field_15313, rotation, f_dhcunjyp, f_73379_
int: o, genDepth, field_15316, chainLength, f_xbmxhcdw, field_74886_g, componentType
int: B, genDepth, field_15316, chainLength, f_xbmxhcdw, f_73384_
Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, f_73381_
BlockState: m, CAVE_AIR, field_15314, AIR, f_wcsdhfub, field_202556_l, CAVE_AIR
BlockState: z, CAVE_AIR, field_15314, AIR, f_wcsdhfub, f_73382_
Direction: a, orientation, field_15312, facing, f_ughfxnho, field_74885_f, coordBaseMode
Direction: b, orientation, field_15312, facing, f_ughfxnho, f_73377_
StructurePieceType: d, type, field_16712, type, f_myujeoof, field_214811_d, structurePieceType
StructurePieceType: e, type, field_16712, type, f_myujeoof, f_73380_
org.apache.logging.log4j.Logger: a, LOGGER, field_29327, LOGGER, f_cikpuoin, f_163536_
Constructors
(StructurePieceType, int)
(StructurePieceType, int, BlockBox)
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent
BlockBox (): g, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, func_74874_b, getBoundingBox
BlockBox (): f, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, m_73547_
int (): h, getGenDepth, method_14923, getChainLength, m_vlgyasya, func_74877_c, getComponentType
int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, m_73548_
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, getOverlappingPiece, m_knajzxsb, func_74883_a, findIntersecting
boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, isTouchingLiquid, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox
int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, func_74865_a, getXWithOffset
int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, m_73392_
int (int): d, getWorldY, method_14924, applyYTransform, m_evwdankp, func_74862_a, getYWithOffset
int (int): a, getWorldY, method_14924, applyYTransform, m_evwdankp, m_73544_
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, func_74873_b, getZWithOffset
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, m_73525_
void (int, int, int): a, move, method_14922, translate, m_nrczduea, func_181138_a, offset
void (int, int, int): a, move, method_14922, translate, m_nrczduea, m_6324_
NbtCompound (): f, createTag, method_14946, getTag, m_vgzsotjb, func_143010_b, write
void (NbtCompound): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, func_143011_b, readAdditional
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, func_214810_a, func_214810_a
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, m_73411_
BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, func_175807_a, getBlockStateFromPos
BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, m_73398_
boolean (WorldView, int, int, int, BlockBox): a, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, func_189916_b, getSkyBrightness
boolean (WorldView, int, int, int, BlockBox): b, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, m_73414_
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, func_197528_a, correctFacing
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, m_73407_
Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, func_186165_e, getCoordBaseMode
Direction (): h, getOrientation, method_14934, getFacing, m_tqwbycjt, m_73549_
void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, func_186164_a, setCoordBaseMode
void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, m_73519_
BlockRotation (): ap_, getRotation, method_16888, getRotation, m_newxsddo, func_214809_Y_, getRotation
BlockRotation (): ac_, getRotation, method_16888, getRotation, m_newxsddo, m_6830_
StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, func_214807_k, getStructurePieceType
StructurePieceType (): j, getType, method_16653, getType, m_dfqzfzqc, m_73550_
boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_
boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, func_175811_a, setBlockState
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): c, placeBlock, method_14917, addBlock, m_hsiszofi, m_73434_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, func_74878_a, fillWithAir
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, m_73535_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, func_175804_a, fillWithBlocks
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, m_73441_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, func_74882_a, fillWithRandomizedBlocks
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, m_73464_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, func_189914_a, generateMaybeBox
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, m_73476_
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, func_175809_a, randomlyPlaceBlock
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, m_73491_
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, m_73453_
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, m_73528_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, func_186167_a, generateChest
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, m_5606_
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, func_191080_a, generateChest
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, m_73420_
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, func_189419_a, createDispenser
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, m_73500_
BlockBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_pdvbbgft, m_163541_
Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, m_163580_
NbtCompound (ServerWorld): a, createTag, method_14946, toNbt, m_vgzsotjb, m_163549_
void (ServerWorld, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_142347_
StructureWeightType (): ad_, getNoiseEffect, method_33882, method_33882, m_rnldjisv, m_142318_
void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_
BlockPos (): ae_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, m_142171_
BlockPos$Mutable (int, int, int): c, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, m_163582_
boolean (WorldView, int, int, int, BlockBox): a, canBeReplaced, method_33780, canAddBlock, m_zfrdclgq, m_142085_
void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_aueznisa, m_163558_
void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_pgoybhfz, m_163565_
boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_dyrokdzd, m_163572_
BlockMirror (): i, getMirror, method_35460, getMirror, m_orkybnyc, m_163587_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
crr
cru
Fields
Constructors
Methods
1.16.3
Names
Fields
int: o, genDepth, field_15316, length, f_xbmxhcdw, field_74886_g, componentType
int: o, genDepth, field_15316, chainLength, f_xbmxhcdw, field_74886_g, componentType
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent
int (): h, getGenDepth, method_14923, getLength, m_vlgyasya, func_74877_c, getComponentType
int (): h, getGenDepth, method_14923, getChainLength, m_vlgyasya, func_74877_c, getComponentType
boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, method_14937, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox
boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, isTouchingLiquid, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, method_14916, m_rdxskghh, func_197528_a, correctFacing
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, func_197528_a, correctFacing
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards
1.16.2
Names
cty
crr
Fields
Constructors
Methods
void (WorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, func_74878_a, fillWithAir
void (WorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_zguxaogg, func_74882_a, fillWithRandomizedBlocks
boolean (WorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_ztbniwus, func_186167_a, generateChest
void (WorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, func_175811_a, setBlockState
void (WorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_csexazlq, func_175804_a, fillWithBlocks
void (WorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, func_189914_a, generateMaybeBox
void (WorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, func_175809_a, randomlyPlaceBlock
void (WorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks
void (WorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards
boolean (WorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_uznmvfdd, func_191080_a, generateChest
boolean (WorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, func_189419_a, createDispenser
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, func_175811_a, setBlockState
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, func_74878_a, fillWithAir
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, func_175804_a, fillWithBlocks
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, func_74882_a, fillWithRandomizedBlocks
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, func_189914_a, generateMaybeBox
void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, func_175809_a, randomlyPlaceBlock
void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks
void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, func_186167_a, generateChest
boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, func_191080_a, generateChest
boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, func_189419_a, createDispenser
1.16.1
Names
clu
cty
Fields
int: o, genDepth, field_15316, f_xbmxhcdw, field_74886_g, componentType
int: o, genDepth, field_15316, length, f_xbmxhcdw, field_74886_g, componentType
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent
int (): h, getGenDepth, method_14923, m_vlgyasya, func_74877_c, getComponentType
int (): h, getGenDepth, method_14923, getLength, m_vlgyasya, func_74877_c, getComponentType
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, m_knajzxsb, func_74883_a, findIntersecting
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, getOverlappingPiece, m_knajzxsb, func_74883_a, findIntersecting
boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox
boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, method_14937, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, m_rpeffiql, func_214810_a, func_214810_a
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, func_214810_a, func_214810_a
void (IWorld, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, m_xxupvkku, func_189914_a, generateMaybeBox
void (WorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, func_189914_a, generateMaybeBox
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, func_197528_a, correctFacing
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, method_14916, m_rdxskghh, func_197528_a, correctFacing
BlockRotation (): ad_, getRotation, method_16888, getRotation, m_newxsddo, func_214809_Y_, getRotation
BlockRotation (): ap_, getRotation, method_16888, getRotation, m_newxsddo, func_214809_Y_, getRotation
boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create
boolean (ServerWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_
1.15.2
Names
clr
clu
Fields
Constructors
Methods
1.15.1
Names
Fields
Direction: a, orientation, field_15312, facing, f_ughfxnho, field_74885_f, field_74885_f
Direction: a, orientation, field_15312, facing, f_ughfxnho, field_74885_f, coordBaseMode
Constructors
Methods
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, func_197528_a, func_197528_a
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, func_197528_a, correctFacing
boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_
boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create
1.15
Names
civ
clr
Fields
BlockBox: n, boundingBox, field_15315, boundingBox, f_szghkttt, bounds, field_74887_e, boundingBox
BlockBox: n, boundingBox, field_15315, boundingBox, f_szghkttt, field_74887_e, boundingBox
BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, mirror, field_186168_b, mirror
BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, field_186168_b, mirror
BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, rotation, field_186169_c, rotation
BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, field_186169_c, rotation
int: o, genDepth, field_15316, f_xbmxhcdw, generationDepth, field_74886_g, componentType
int: o, genDepth, field_15316, f_xbmxhcdw, field_74886_g, componentType
Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
BlockState: m, CAVE_AIR, field_15314, AIR, f_wcsdhfub, CAVE_AIR, field_202556_l, CAVE_AIR
BlockState: m, CAVE_AIR, field_15314, AIR, f_wcsdhfub, field_202556_l, CAVE_AIR
Direction: a, orientation, field_15312, facing, f_ughfxnho, facing, field_74885_f, field_74885_f
Direction: a, orientation, field_15312, facing, f_ughfxnho, field_74885_f, field_74885_f
StructurePieceType: d, type, field_16712, type, f_myujeoof, f_33663776, field_214811_d, structurePieceType
StructurePieceType: d, type, field_16712, type, f_myujeoof, field_214811_d, structurePieceType
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent
boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts
BlockBox (): g, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, getBounds, func_74874_b, getBoundingBox
BlockBox (): g, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, func_74874_b, getBoundingBox
int (): h, getGenDepth, method_14923, m_vlgyasya, getGenerationDepth, func_74877_c, getComponentType
int (): h, getGenDepth, method_14923, m_vlgyasya, func_74877_c, getComponentType
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, m_knajzxsb, getIntersectingPiece, func_74883_a, findIntersecting
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, m_knajzxsb, func_74883_a, findIntersecting
boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, m_uccrvhvq, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox
boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox
int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, transformX, func_74865_a, getXWithOffset
int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, func_74865_a, getXWithOffset
int (int): d, getWorldY, method_14924, applyYTransform, m_evwdankp, transformY, func_74862_a, getYWithOffset
int (int): d, getWorldY, method_14924, applyYTransform, m_evwdankp, func_74862_a, getYWithOffset
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, transformZ, func_74873_b, getZWithOffset
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, func_74873_b, getZWithOffset
void (IWorld, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, fillAir, func_74878_a, fillWithAir
void (IWorld, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, func_74878_a, fillWithAir
void (IWorld, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_zguxaogg, fill, func_74882_a, fillWithRandomizedBlocks
void (IWorld, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_zguxaogg, func_74882_a, fillWithRandomizedBlocks
boolean (IWorld, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_ztbniwus, placeChestWithLoot, func_186167_a, generateChest
boolean (IWorld, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_ztbniwus, func_186167_a, generateChest
void (int, int, int): a, move, method_14922, translate, m_nrczduea, move, func_181138_a, offset
void (int, int, int): a, move, method_14922, translate, m_nrczduea, func_181138_a, offset
CompoundTag (): f, createTag, method_14946, getTag, m_vgzsotjb, toNbt, func_143010_b, write
CompoundTag (): f, createTag, method_14946, getTag, m_vgzsotjb, func_143010_b, write
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, writeNbt, func_143011_b, readAdditional
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, func_143011_b, readAdditional
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, m_rpeffiql, m_05144376, func_214810_a, func_214810_a
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, m_rpeffiql, func_214810_a, func_214810_a
void (IWorld, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, setBlockState, func_175811_a, setBlockState
void (IWorld, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, func_175811_a, setBlockState
BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, getBlockState, func_175807_a, getBlockStateFromPos
BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, func_175807_a, getBlockStateFromPos
boolean (CollisionView, int, int, int, BlockBox): a, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, getLight, func_189916_b, getSkyBrightness
boolean (WorldView, int, int, int, BlockBox): a, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, func_189916_b, getSkyBrightness
void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_csexazlq, fillWithOutline, func_175804_a, fillWithBlocks
void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_csexazlq, func_175804_a, fillWithBlocks
void (IWorld, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, m_xxupvkku, fillRandomlyWithOutline, func_189914_a, generateMaybeBox
void (IWorld, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, m_xxupvkku, func_189914_a, generateMaybeBox
void (IWorld, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock
void (IWorld, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, func_175809_a, randomlyPlaceBlock
void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks
void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks
void (IWorld, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
void (IWorld, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, orientBonusChest, func_197528_a, func_197528_a
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, func_197528_a, func_197528_a
boolean (IWorld, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_uznmvfdd, placeChestWithLoot, func_191080_a, generateChest
boolean (IWorld, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_uznmvfdd, func_191080_a, generateChest
boolean (IWorld, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, placeDispenserWithLoot, func_189419_a, createDispenser
boolean (IWorld, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, func_189419_a, createDispenser
Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, func_186165_e, getCoordBaseMode
Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, func_186165_e, getCoordBaseMode
void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, setFacing, func_186164_a, setCoordBaseMode
void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, func_186164_a, setCoordBaseMode
BlockRotation (): X_, getRotation, method_16888, getRotation, m_newxsddo, m_03338396, func_214809_Y_, getRotation
BlockRotation (): ad_, getRotation, method_16888, getRotation, m_newxsddo, func_214809_Y_, getRotation
StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, m_86589445, func_214807_k, getStructurePieceType
StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, func_214807_k, getStructurePieceType
boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_
1.14.4
Names
ciq
civ
net.minecraft.world.level.levelgen.structure.StructurePiece
net.minecraft.unmapped.C_coopoqiy
Fields
MutableIntBoundingBox: n, field_15315, boundingBox, bounds, field_74887_e, boundingBox
BlockBox: n, boundingBox, field_15315, boundingBox, f_szghkttt, bounds, field_74887_e, boundingBox
BlockMirror: b, field_15310, mirror, mirror, field_186168_b, mirror
BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, mirror, field_186168_b, mirror
BlockRotation: c, field_15313, rotation, rotation, field_186169_c, rotation
BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, rotation, field_186169_c, rotation
int: o, field_15316, field_15316, generationDepth, field_74886_g, componentType
int: o, genDepth, field_15316, f_xbmxhcdw, generationDepth, field_74886_g, componentType
Set<Block>: e, field_15311, BLOCKS_NEEDING_POST_PROCESSING, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
BlockState: m, field_15314, AIR, CAVE_AIR, field_202556_l, CAVE_AIR
BlockState: m, CAVE_AIR, field_15314, AIR, f_wcsdhfub, CAVE_AIR, field_202556_l, CAVE_AIR
Direction: a, field_15312, facing, facing, field_74885_f, field_74885_f
Direction: a, orientation, field_15312, facing, f_ughfxnho, facing, field_74885_f, field_74885_f
StructurePieceType: d, field_16712, type, f_33663776, field_214811_d, structurePieceType
StructurePieceType: d, type, field_16712, type, f_myujeoof, f_33663776, field_214811_d, structurePieceType
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts
boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts
MutableIntBoundingBox (): g, method_14935, getBoundingBox, getBounds, func_74874_b, getBoundingBox
BlockBox (): g, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, getBounds, func_74874_b, getBoundingBox
int (): h, method_14923, method_14923, getGenerationDepth, func_74877_c, getComponentType
int (): h, getGenDepth, method_14923, m_vlgyasya, getGenerationDepth, func_74877_c, getComponentType
StructurePiece (List<StructurePiece>, MutableIntBoundingBox): a, method_14932, method_14932, getIntersectingPiece, func_74883_a, findIntersecting
StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, m_knajzxsb, getIntersectingPiece, func_74883_a, findIntersecting
boolean (BlockView, MutableIntBoundingBox): a, method_14937, method_14937, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox
boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, m_uccrvhvq, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox
int (int, int): a, method_14928, applyXTransform, transformX, func_74865_a, getXWithOffset
int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, transformX, func_74865_a, getXWithOffset
int (int): d, method_14924, applyYTransform, transformY, func_74862_a, getYWithOffset
int (int): d, getWorldY, method_14924, applyYTransform, m_evwdankp, transformY, func_74862_a, getYWithOffset
int (int, int): b, method_14941, applyZTransform, transformZ, func_74873_b, getZWithOffset
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, transformZ, func_74873_b, getZWithOffset
void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int): b, method_14942, fill, fillAir, func_74878_a, fillWithAir
void (IWorld, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, fillAir, func_74878_a, fillWithAir
void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, method_14938, fillWithOutline, fill, func_74882_a, fillWithRandomizedBlocks
void (IWorld, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_zguxaogg, fill, func_74882_a, fillWithRandomizedBlocks
boolean (IWorld, MutableIntBoundingBox, Random, int, int, int, Identifier): a, method_14915, addChest, placeChestWithLoot, func_186167_a, generateChest
boolean (IWorld, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_ztbniwus, placeChestWithLoot, func_186167_a, generateChest
void (int, int, int): a, method_14922, translate, move, func_181138_a, offset
void (int, int, int): a, move, method_14922, translate, m_nrczduea, move, func_181138_a, offset
CompoundTag (): f, method_14946, getTag, toNbt, func_143010_b, write
CompoundTag (): f, createTag, method_14946, getTag, m_vgzsotjb, toNbt, func_143010_b, write
void (CompoundTag): a, method_14943, toNbt, writeNbt, func_143011_b, readAdditional
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, writeNbt, func_143011_b, readAdditional
boolean (ChunkPos, int): a, method_16654, method_16654, m_05144376, func_214810_a, func_214810_a
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, m_rpeffiql, m_05144376, func_214810_a, func_214810_a
void (IWorld, BlockState, int, int, int, MutableIntBoundingBox): a, method_14917, addBlock, setBlockState, func_175811_a, setBlockState
void (IWorld, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, setBlockState, func_175811_a, setBlockState
BlockState (BlockView, int, int, int, MutableIntBoundingBox): a, method_14929, getBlockAt, getBlockState, func_175807_a, getBlockStateFromPos
BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, getBlockState, func_175807_a, getBlockStateFromPos
boolean (ViewableWorld, int, int, int, MutableIntBoundingBox): a, method_14939, isUnderSeaLevel, getLight, func_189916_b, getSkyBrightness
boolean (CollisionView, int, int, int, BlockBox): a, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, getLight, func_189916_b, getSkyBrightness
void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_14940, fillWithOutline, fillWithOutline, func_175804_a, fillWithBlocks
void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_csexazlq, fillWithOutline, func_175804_a, fillWithBlocks
void (IWorld, MutableIntBoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_14933, fillWithOutlineUnderSealevel, fillRandomlyWithOutline, func_189914_a, generateMaybeBox
void (IWorld, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, m_xxupvkku, fillRandomlyWithOutline, func_189914_a, generateMaybeBox
void (IWorld, MutableIntBoundingBox, Random, float, int, int, int, BlockState): a, method_14945, addBlockWithRandomThreshold, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock
void (IWorld, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock
void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, BlockState, boolean): a, method_14919, method_14919, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks
void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks
void (IWorld, BlockState, int, int, int, MutableIntBoundingBox): b, method_14936, method_14936, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
void (IWorld, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
BlockState (BlockView, BlockPos, BlockState): a, method_14916, method_14916, orientBonusChest, func_197528_a, func_197528_a
BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, orientBonusChest, func_197528_a, func_197528_a
boolean (IWorld, MutableIntBoundingBox, Random, BlockPos, Identifier, BlockState): a, method_14921, addChest, placeChestWithLoot, func_191080_a, generateChest
boolean (IWorld, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_uznmvfdd, placeChestWithLoot, func_191080_a, generateChest
boolean (IWorld, MutableIntBoundingBox, Random, int, int, int, Direction, Identifier): a, method_14930, addDispenser, placeDispenserWithLoot, func_189419_a, createDispenser
boolean (IWorld, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, placeDispenserWithLoot, func_189419_a, createDispenser
Direction (): i, method_14934, getFacing, getFacing, func_186165_e, getCoordBaseMode
Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, func_186165_e, getCoordBaseMode
void (Direction): a, method_14926, setOrientation, setFacing, func_186164_a, setCoordBaseMode
void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, setFacing, func_186164_a, setCoordBaseMode
BlockRotation (): X_, method_16888, getRotation, m_03338396, func_214809_Y_, getRotation
BlockRotation (): X_, getRotation, method_16888, getRotation, m_newxsddo, m_03338396, func_214809_Y_, getRotation
StructurePieceType (): k, method_16653, getType, m_86589445, func_214807_k, getStructurePieceType
StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, m_86589445, func_214807_k, getStructurePieceType
1.14.3
Names
cim
ciq
net.minecraft.structure.StructurePiece
Fields
StructureBox: n, field_15315, bounds, field_74887_e, boundingBox
MutableIntBoundingBox: n, field_15315, boundingBox, bounds, field_74887_e, boundingBox
BlockMirror: b, field_15310, mirror, field_186168_b, mirror
BlockMirror: b, field_15310, mirror, mirror, field_186168_b, mirror
BlockRotation: c, field_15313, rotation, field_186169_c, rotation
BlockRotation: c, field_15313, rotation, rotation, field_186169_c, rotation
int: o, field_15316, generationDepth, field_74886_g, componentType
int: o, field_15316, field_15316, generationDepth, field_74886_g, componentType
Set<Block>: e, field_15311, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
Set<Block>: e, field_15311, BLOCKS_NEEDING_POST_PROCESSING, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
BlockState: m, field_15314, CAVE_AIR, field_202556_l, CAVE_AIR
BlockState: m, field_15314, AIR, CAVE_AIR, field_202556_l, CAVE_AIR
Direction: a, field_15312, facing, field_74885_f, field_74885_f
Direction: a, field_15312, facing, facing, field_74885_f, field_74885_f
StructurePieceType: d, field_16712, f_33663776, field_214811_d, field_214811_d
StructurePieceType: d, field_16712, type, f_33663776, field_214811_d, structurePieceType
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts
StructureBox (): g, method_14935, getBounds, func_74874_b, getBoundingBox
MutableIntBoundingBox (): g, method_14935, getBoundingBox, getBounds, func_74874_b, getBoundingBox
int (): h, method_14923, getGenerationDepth, func_74877_c, getComponentType
int (): h, method_14923, method_14923, getGenerationDepth, func_74877_c, getComponentType
StructurePiece (List<StructurePiece>, StructureBox): a, method_14932, getIntersectingPiece, func_74883_a, findIntersecting
StructurePiece (List<StructurePiece>, MutableIntBoundingBox): a, method_14932, method_14932, getIntersectingPiece, func_74883_a, findIntersecting
boolean (BlockView, StructureBox): a, method_14937, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox
boolean (BlockView, MutableIntBoundingBox): a, method_14937, method_14937, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox
int (int, int): a, method_14928, transformX, func_74865_a, getXWithOffset
int (int, int): a, method_14928, applyXTransform, transformX, func_74865_a, getXWithOffset
int (int): d, method_14924, transformY, func_74862_a, getYWithOffset
int (int): d, method_14924, applyYTransform, transformY, func_74862_a, getYWithOffset
int (int, int): b, method_14941, transformZ, func_74873_b, getZWithOffset
int (int, int): b, method_14941, applyZTransform, transformZ, func_74873_b, getZWithOffset
void (WorldAccess, StructureBox, int, int, int, int, int, int): b, method_14942, fillAir, func_74878_a, fillWithAir
void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int): b, method_14942, fill, fillAir, func_74878_a, fillWithAir
void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, method_14938, fill, func_74882_a, fillWithRandomizedBlocks
void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, method_14938, fillWithOutline, fill, func_74882_a, fillWithRandomizedBlocks
boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, method_14915, placeChestWithLoot, func_186167_a, generateChest
boolean (IWorld, MutableIntBoundingBox, Random, int, int, int, Identifier): a, method_14915, addChest, placeChestWithLoot, func_186167_a, generateChest
void (int, int, int): a, method_14922, move, func_181138_a, offset
void (int, int, int): a, method_14922, translate, move, func_181138_a, offset
NbtCompound (): f, method_14946, toNbt, func_143010_b, write
CompoundTag (): f, method_14946, getTag, toNbt, func_143010_b, write
void (NbtCompound): a, method_14943, writeNbt, func_143011_b, readAdditional
void (CompoundTag): a, method_14943, toNbt, writeNbt, func_143011_b, readAdditional
boolean (ChunkPos, int): a, method_16654, m_05144376, func_214810_a, func_214810_a
boolean (ChunkPos, int): a, method_16654, method_16654, m_05144376, func_214810_a, func_214810_a
void (WorldAccess, BlockState, int, int, int, StructureBox): a, method_14917, setBlockState, func_175811_a, setBlockState
void (IWorld, BlockState, int, int, int, MutableIntBoundingBox): a, method_14917, addBlock, setBlockState, func_175811_a, setBlockState
BlockState (BlockView, int, int, int, StructureBox): a, method_14929, getBlockState, func_175807_a, getBlockStateFromPos
BlockState (BlockView, int, int, int, MutableIntBoundingBox): a, method_14929, getBlockAt, getBlockState, func_175807_a, getBlockStateFromPos
boolean (WorldView, int, int, int, StructureBox): a, method_14939, getLight, func_189916_b, getSkyBrightness
boolean (ViewableWorld, int, int, int, MutableIntBoundingBox): a, method_14939, isUnderSeaLevel, getLight, func_189916_b, getSkyBrightness
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_14940, fillWithOutline, func_175804_a, fillWithBlocks
void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_14940, fillWithOutline, fillWithOutline, func_175804_a, fillWithBlocks
void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_14933, fillRandomlyWithOutline, func_189914_a, generateMaybeBox
void (IWorld, MutableIntBoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_14933, fillWithOutlineUnderSealevel, fillRandomlyWithOutline, func_189914_a, generateMaybeBox
void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, method_14945, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock
void (IWorld, MutableIntBoundingBox, Random, float, int, int, int, BlockState): a, method_14945, addBlockWithRandomThreshold, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, method_14919, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks
void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, BlockState, boolean): a, method_14919, method_14919, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks
void (WorldAccess, BlockState, int, int, int, StructureBox): b, method_14936, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
void (IWorld, BlockState, int, int, int, MutableIntBoundingBox): b, method_14936, method_14936, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
BlockState (BlockView, BlockPos, BlockState): a, method_14916, orientBonusChest, func_197528_a, func_197528_a
BlockState (BlockView, BlockPos, BlockState): a, method_14916, method_14916, orientBonusChest, func_197528_a, func_197528_a
boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, method_14921, placeChestWithLoot, func_191080_a, generateChest
boolean (IWorld, MutableIntBoundingBox, Random, BlockPos, Identifier, BlockState): a, method_14921, addChest, placeChestWithLoot, func_191080_a, generateChest
boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, method_14930, placeDispenserWithLoot, func_189419_a, createDispenser
boolean (IWorld, MutableIntBoundingBox, Random, int, int, int, Direction, Identifier): a, method_14930, addDispenser, placeDispenserWithLoot, func_189419_a, createDispenser
Direction (): i, method_14934, getFacing, func_186165_e, getCoordBaseMode
Direction (): i, method_14934, getFacing, getFacing, func_186165_e, getCoordBaseMode
void (Direction): a, method_14926, setFacing, func_186164_a, setCoordBaseMode
void (Direction): a, method_14926, setOrientation, setFacing, func_186164_a, setCoordBaseMode
BlockRotation (): Y_, method_16888, m_03338396, func_214809_Y_, getRotation
BlockRotation (): X_, method_16888, getRotation, m_03338396, func_214809_Y_, getRotation
StructurePieceType (): k, method_16653, m_86589445, func_214807_k, func_214807_k
StructurePieceType (): k, method_16653, getType, m_86589445, func_214807_k, getStructurePieceType
1.14.2
Names
Fields
StructureBox: n, field_15315, bounds, field_74887_e, field_74887_e
StructureBox: n, field_15315, bounds, field_74887_e, boundingBox
BlockMirror: b, field_15310, mirror, field_186168_b, field_186168_b
BlockMirror: b, field_15310, mirror, field_186168_b, mirror
BlockRotation: c, field_15313, rotation, field_186169_c, field_186169_c
BlockRotation: c, field_15313, rotation, field_186169_c, rotation
int: o, field_15316, generationDepth, field_74886_g, field_74886_g
int: o, field_15316, generationDepth, field_74886_g, componentType
Set<Block>: e, field_15311, BLOCKS_FOR_POST_PROCESSING, field_211413_d, field_211413_d
Set<Block>: e, field_15311, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
BlockState: m, field_15314, CAVE_AIR, field_202556_l, field_202556_l
BlockState: m, field_15314, CAVE_AIR, field_202556_l, CAVE_AIR
Constructors
Methods
BlockRotation (): Y_, method_16888, m_03338396, func_214809_Y_, func_214809_Y_
BlockRotation (): Y_, method_16888, m_03338396, func_214809_Y_, getRotation
1.14.1
Names
cik
cim
Fields
Constructors
Methods
1.14
Names
bxb
cik
net.minecraft.class_34
net.minecraft.class_3443
Fields
BlockState: m, field_19406, CAVE_AIR, field_202556_l, CAVE_AIR
StructureBox: n, field_64, bounds, field_74887_e, boundingBox
StructureBox: n, field_15315, bounds, field_74887_e, field_74887_e
Direction: a, field_10226, facing, field_74885_f, coordBaseMode
BlockMirror: b, field_13013, mirror, field_186168_b, mirror
BlockMirror: b, field_15310, mirror, field_186168_b, field_186168_b
BlockRotation: c, field_13014, rotation, field_186169_c, rotation
BlockRotation: c, field_15313, rotation, field_186169_c, field_186169_c
int: o, field_66, generationDepth, field_74886_g, componentType
int: o, field_15316, generationDepth, field_74886_g, field_74886_g
Set<Block>: d, field_19405, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
Set<Block>: e, field_15311, BLOCKS_FOR_POST_PROCESSING, field_211413_d, field_211413_d
BlockState: m, field_15314, CAVE_AIR, field_202556_l, field_202556_l
Direction: a, field_15312, facing, field_74885_f, field_74885_f
StructurePieceType: d, field_16712, f_33663776, field_214811_d, field_214811_d
Constructors
()
(int)
(StructurePieceType, int)
(StructurePieceType, NbtCompound)
Methods
NbtCompound (): c, method_5529, toNbt, func_143010_b, write
void (NbtCompound): a, method_5528, writeNbt, func_143012_a, writeAdditional
void (WorldAccess, NbtCompound): a, method_5527, readNbt, func_143009_a, read
void (NbtCompound, StructureManager): a, method_5530, readNbt, func_143011_b, readAdditional
void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts
StructureBox (): d, method_70, getBounds, func_74874_b, getBoundingBox
StructureBox (): g, method_14935, getBounds, func_74874_b, getBoundingBox
int (): e, method_74, getGenerationDepth, func_74877_c, getComponentType
int (): h, method_14923, getGenerationDepth, func_74877_c, getComponentType
StructurePiece (List<StructurePiece>, StructureBox): a, method_55, getIntersectingPiece, func_74883_a, findIntersecting
StructurePiece (List<StructurePiece>, StructureBox): a, method_14932, getIntersectingPiece, func_74883_a, findIntersecting
boolean (BlockView, StructureBox): a, method_17651, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox
boolean (BlockView, StructureBox): a, method_14937, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox
int (int, int): a, method_53, transformX, func_74865_a, getXWithOffset
int (int, int): a, method_14928, transformX, func_74865_a, getXWithOffset
int (int): d, method_52, transformY, func_74862_a, getYWithOffset
int (int): d, method_14924, transformY, func_74862_a, getYWithOffset
int (int, int): b, method_71, transformZ, func_74873_b, getZWithOffset
int (int, int): b, method_14941, transformZ, func_74873_b, getZWithOffset
void (WorldAccess, BlockState, int, int, int, StructureBox): a, method_56, setBlockState, func_175811_a, setBlockState
BlockState (BlockView, int, int, int, StructureBox): a, method_9273, getBlockState, func_175807_a, getBlockStateFromPos
boolean (WorldView, int, int, int, StructureBox): a, method_17657, getLight, func_189916_b, getSkyBrightness
void (WorldAccess, StructureBox, int, int, int, int, int, int): b, method_60, fillAir, func_74878_a, fillWithAir
void (WorldAccess, StructureBox, int, int, int, int, int, int): b, method_14942, fillAir, func_74878_a, fillWithAir
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_17653, fillWithOutline, func_175804_a, fillWithBlocks
void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, method_17655, fill, func_74882_a, fillWithRandomizedBlocks
void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, method_14938, fill, func_74882_a, fillWithRandomizedBlocks
void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_17656, fillRandomlyWithOutline, func_189914_a, generateMaybeBox
void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, method_65, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, method_17654, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks
void (WorldAccess, int, int, int, StructureBox): a, method_73, fillAirColumnUp, func_74871_b, clearCurrentPositionBlocksUpwards
void (WorldAccess, BlockState, int, int, int, StructureBox): b, method_72, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, method_11852, placeChestWithLoot, func_186167_a, generateChest
boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, method_14915, placeChestWithLoot, func_186167_a, generateChest
BlockState (BlockView, BlockPos, BlockState): a, method_17652, orientBonusChest, func_197528_a, func_197528_a
boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, method_13775, placeChestWithLoot, func_191080_a, generateChest
boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, method_11851, placeDispenserWithLoot, func_189419_a, createDispenser
void (WorldAccess, StructureBox, Random, int, int, int, Direction, DoorBlock): a, method_13377, placeDoor, func_189915_a, generateDoor
void (int, int, int): a, method_9272, move, func_181138_a, offset
void (int, int, int): a, method_14922, move, func_181138_a, offset
Direction (): f, method_11854, getFacing, func_186165_e, getCoordBaseMode
void (Direction): a, method_11853, setFacing, func_186164_a, setCoordBaseMode
NbtCompound (): f, method_14946, toNbt, func_143010_b, write
void (NbtCompound): a, method_14943, writeNbt, func_143011_b, readAdditional
boolean (ChunkPos, int): a, method_16654, m_05144376, func_214810_a, func_214810_a
void (WorldAccess, BlockState, int, int, int, StructureBox): a, method_14917, setBlockState, func_175811_a, setBlockState
BlockState (BlockView, int, int, int, StructureBox): a, method_14929, getBlockState, func_175807_a, getBlockStateFromPos
boolean (WorldView, int, int, int, StructureBox): a, method_14939, getLight, func_189916_b, getSkyBrightness
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_14940, fillWithOutline, func_175804_a, fillWithBlocks
void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_14933, fillRandomlyWithOutline, func_189914_a, generateMaybeBox
void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, method_14945, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, method_14919, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks
void (WorldAccess, BlockState, int, int, int, StructureBox): b, method_14936, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
BlockState (BlockView, BlockPos, BlockState): a, method_14916, orientBonusChest, func_197528_a, func_197528_a
boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, method_14921, placeChestWithLoot, func_191080_a, generateChest
boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, method_14930, placeDispenserWithLoot, func_189419_a, createDispenser
Direction (): i, method_14934, getFacing, func_186165_e, getCoordBaseMode
void (Direction): a, method_14926, setFacing, func_186164_a, setCoordBaseMode
BlockRotation (): Y_, method_16888, m_03338396, func_214809_Y_, func_214809_Y_
StructurePieceType (): k, method_16653, m_86589445, func_214807_k, func_214807_k
1.13.2
Names
bxa
bxb
net.minecraft.unmapped.C_91792368
net.minecraft.class_34
net.minecraft.world.gen.feature.structure.StructurePiece
Fields
BlockState: m, f_11403594, CAVE_AIR, field_202556_l
BlockState: m, field_19406, CAVE_AIR, field_202556_l, CAVE_AIR
StructureBox: n, f_23752582, bounds, field_74887_e
StructureBox: n, field_64, bounds, field_74887_e, boundingBox
Direction: a, f_04902006, facing, field_74885_f
Direction: a, field_10226, facing, field_74885_f, coordBaseMode
BlockMirror: b, f_36051941, mirror, field_186168_b
BlockMirror: b, field_13013, mirror, field_186168_b, mirror
BlockRotation: c, f_65546589, rotation, field_186169_c
BlockRotation: c, field_13014, rotation, field_186169_c, rotation
int: o, f_84669745, generationDepth, field_74886_g
int: o, field_66, generationDepth, field_74886_g, componentType
Set<Block>: d, f_38486000, BLOCKS_FOR_POST_PROCESSING, field_211413_d
Set<Block>: d, field_19405, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING
Constructors
Methods
NbtCompound (): c, m_36455354, toNbt, func_143010_b
NbtCompound (): c, method_5529, toNbt, func_143010_b, write
void (NbtCompound): a, m_36880336, writeNbt, func_143012_a
void (NbtCompound): a, method_5528, writeNbt, func_143012_a, writeAdditional
void (WorldAccess, NbtCompound): a, m_27032456, readNbt, func_143009_a
void (WorldAccess, NbtCompound): a, method_5527, readNbt, func_143009_a, read
void (NbtCompound, StructureManager): a, m_45494737, readNbt, func_143011_b
void (NbtCompound, StructureManager): a, method_5530, readNbt, func_143011_b, readAdditional
void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts
StructureBox (): d, m_30351713, getBounds, func_74874_b
StructureBox (): d, method_70, getBounds, func_74874_b, getBoundingBox
int (): e, m_72797241, getGenerationDepth, func_74877_c
int (): e, method_74, getGenerationDepth, func_74877_c, getComponentType
StructurePiece (List<StructurePiece>, StructureBox): a, m_77231839, getIntersectingPiece, func_74883_a
StructurePiece (List<StructurePiece>, StructureBox): a, method_55, getIntersectingPiece, func_74883_a, findIntersecting
boolean (BlockView, StructureBox): a, m_06238796, bordersOnLiquids, func_74860_a
boolean (BlockView, StructureBox): a, method_17651, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox
int (int, int): a, m_38605056, transformX, func_74865_a
int (int, int): a, method_53, transformX, func_74865_a, getXWithOffset
int (int): d, m_24682269, transformY, func_74862_a
int (int): d, method_52, transformY, func_74862_a, getYWithOffset
int (int, int): b, m_45044138, transformZ, func_74873_b
int (int, int): b, method_71, transformZ, func_74873_b, getZWithOffset
void (WorldAccess, BlockState, int, int, int, StructureBox): a, m_50997774, setBlockState, func_175811_a
void (WorldAccess, BlockState, int, int, int, StructureBox): a, method_56, setBlockState, func_175811_a, setBlockState
BlockState (BlockView, int, int, int, StructureBox): a, m_66928285, getBlockState, func_175807_a
BlockState (BlockView, int, int, int, StructureBox): a, method_9273, getBlockState, func_175807_a, getBlockStateFromPos
boolean (WorldView, int, int, int, StructureBox): a, m_64109636, getLight, func_189916_b
boolean (WorldView, int, int, int, StructureBox): a, method_17657, getLight, func_189916_b, getSkyBrightness
void (WorldAccess, StructureBox, int, int, int, int, int, int): b, m_37456871, fillAir, func_74878_a
void (WorldAccess, StructureBox, int, int, int, int, int, int): b, method_60, fillAir, func_74878_a, fillWithAir
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, m_53162863, fillWithOutline, func_175804_a
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_17653, fillWithOutline, func_175804_a, fillWithBlocks
void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, m_94803762, fill, func_74882_a
void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, method_17655, fill, func_74882_a, fillWithRandomizedBlocks
void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, m_54458511, fillRandomlyWithOutline, func_189914_a
void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_17656, fillRandomlyWithOutline, func_189914_a, generateMaybeBox
void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, m_19905150, setBlockStateWithThreshold, func_175809_a
void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, method_65, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, m_95163649, placeUpperHemisphere, func_180777_a
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, method_17654, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks
void (WorldAccess, int, int, int, StructureBox): a, m_39925042, fillAirColumnUp, func_74871_b
void (WorldAccess, int, int, int, StructureBox): a, method_73, fillAirColumnUp, func_74871_b, clearCurrentPositionBlocksUpwards
void (WorldAccess, BlockState, int, int, int, StructureBox): b, m_08746215, fillColumnDown, func_175808_b
void (WorldAccess, BlockState, int, int, int, StructureBox): b, method_72, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, m_88862100, placeChestWithLoot, func_186167_a
boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, method_11852, placeChestWithLoot, func_186167_a, generateChest
BlockState (BlockView, BlockPos, BlockState): a, m_70398339, orientBonusChest, func_197528_a
BlockState (BlockView, BlockPos, BlockState): a, method_17652, orientBonusChest, func_197528_a, func_197528_a
boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, m_60024968, placeChestWithLoot, func_191080_a
boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, method_13775, placeChestWithLoot, func_191080_a, generateChest
boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, m_62870979, placeDispenserWithLoot, func_189419_a
boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, method_11851, placeDispenserWithLoot, func_189419_a, createDispenser
void (WorldAccess, StructureBox, Random, int, int, int, Direction, DoorBlock): a, m_58002412, placeDoor, func_189915_a
void (WorldAccess, StructureBox, Random, int, int, int, Direction, DoorBlock): a, method_13377, placeDoor, func_189915_a, generateDoor
void (int, int, int): a, m_66579408, move, func_181138_a
void (int, int, int): a, method_9272, move, func_181138_a, offset
Direction (): f, m_60500114, getFacing, func_186165_e
Direction (): f, method_11854, getFacing, func_186165_e, getCoordBaseMode
void (Direction): a, m_15263652, setFacing, func_186164_a
void (Direction): a, method_11853, setFacing, func_186164_a, setCoordBaseMode
1.13.1
Names
bws
bxa
Fields
Constructors
Methods
1.13
Names
bws
net.minecraft.unmapped.C_91792368
net.minecraft.world.gen.structure.StructurePiece
net.minecraft.world.gen.feature.structure.StructurePiece
Fields
BlockState: m, f_11403594, CAVE_AIR, field_202556_l
StructureBox: n, f_23752582, bounds, field_74887_e
Direction: a, f_04902006, facing, field_74885_f
BlockMirror: b, f_36051941, mirror, field_186168_b
BlockRotation: c, f_65546589, rotation, field_186169_c
int: o, f_84669745, generationDepth, field_74886_g
Set<Block>: d, f_38486000, BLOCKS_FOR_POST_PROCESSING, field_211413_d
Constructors
()
(int)
Methods
NbtCompound (): c, m_36455354, toNbt, func_143010_b
void (NbtCompound): a, m_36880336, writeNbt, func_143012_a
void (WorldAccess, NbtCompound): a, m_27032456, readNbt, func_143009_a
void (NbtCompound, StructureManager): a, m_45494737, readNbt, func_143011_b
void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a
boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a
StructureBox (): d, m_30351713, getBounds, func_74874_b
int (): e, m_72797241, getGenerationDepth, func_74877_c
StructurePiece (List<StructurePiece>, StructureBox): a, m_77231839, getIntersectingPiece, func_74883_a
boolean (BlockView, StructureBox): a, m_06238796, bordersOnLiquids, func_74860_a
int (int, int): a, m_38605056, transformX, func_74865_a
int (int): d, m_24682269, transformY, func_74862_a
int (int, int): b, m_45044138, transformZ, func_74873_b
void (WorldAccess, BlockState, int, int, int, StructureBox): a, m_50997774, setBlockState, func_175811_a
BlockState (BlockView, int, int, int, StructureBox): a, m_66928285, getBlockState, func_175807_a
boolean (WorldView, int, int, int, StructureBox): a, m_64109636, getLight, func_189916_b
void (WorldAccess, StructureBox, int, int, int, int, int, int): b, m_37456871, fillAir, func_74878_a
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, m_53162863, fillWithOutline, func_175804_a
void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, m_94803762, fill, func_74882_a
void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, m_54458511, fillRandomlyWithOutline, func_189914_a
void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, m_19905150, setBlockStateWithThreshold, func_175809_a
void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, m_95163649, placeUpperHemisphere, func_180777_a
void (WorldAccess, int, int, int, StructureBox): a, m_39925042, fillAirColumnUp, func_74871_b
void (WorldAccess, BlockState, int, int, int, StructureBox): b, m_08746215, fillColumnDown, func_175808_b
boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, m_88862100, placeChestWithLoot, func_186167_a
BlockState (BlockView, BlockPos, BlockState): a, m_70398339, orientBonusChest, func_197528_a
boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, m_60024968, placeChestWithLoot, func_191080_a
boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, m_62870979, placeDispenserWithLoot, func_189419_a
void (WorldAccess, StructureBox, Random, int, int, int, Direction, DoorBlock): a, m_58002412, placeDoor, func_189915_a
void (int, int, int): a, m_66579408, move, func_181138_a
Direction (): f, m_60500114, getFacing, func_186165_e
void (Direction): a, m_15263652, setFacing, func_186164_a