History - net.minecraft.structure.StructurePiece

26.3

Names

Fields

Constructors

Methods

void (StructurePiece, StructurePiecesHolder, Random): addChildren, addChildren, method_14918, fillOpenings

void (StructurePiece, StructurePiecesCollector, Random): addChildren, addChildren, method_14918, fillOpenings

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ffs

net.minecraft.world.level.levelgen.structure.StructurePiece

net.minecraft.class_3443

net.minecraft.structure.StructurePiece

Fields

BlockBox: f, boundingBox, field_15315, boundingBox, f_szghkttt, boundingBox, f_73383_

BlockBox: boundingBox, boundingBox, field_15315, boundingBox

BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, mirror, f_73378_

BlockMirror: mirror, mirror, field_15310, mirror

BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, rotation, f_73379_

BlockRotation: rotation, rotation, field_15313, rotation

int: g, genDepth, field_15316, chainLength, f_xbmxhcdw, generationDepth, f_73384_

int: genDepth, genDepth, field_15316, chainLength

Set<Block>: h, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

Set<Block>: SHAPE_CHECK_BLOCKS, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING

BlockState: e, CAVE_AIR, field_15314, AIR, f_wcsdhfub, AIR, f_73382_

BlockState: CAVE_AIR, CAVE_AIR, field_15314, AIR

Direction: a, orientation, field_15312, facing, f_ughfxnho, facing, f_73377_

Direction: orientation, orientation, field_15312, facing

StructurePieceType: d, type, field_16712, type, f_myujeoof, type, f_73380_

StructurePieceType: type, type, field_16712, type

Constructors

Methods

BlockBox (): f, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, getBoundingBox, m_73547_

BlockBox (): getBoundingBox, getBoundingBox, method_14935, getBoundingBox

int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, getGenerationDepth, m_73548_

int (): getGenDepth, getGenDepth, method_14923, getChainLength

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_38702, firstIntersecting, m_knajzxsb, firstIntersecting, m_192648_

StructurePiece (List<StructurePiece>, BlockBox): findCollisionPiece, findCollisionPiece, method_38702, firstIntersecting

int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, applyXTransform, m_73392_

int (int, int): getWorldX, getWorldX, method_14928, applyXTransform

int (int): b, getWorldY, method_14924, applyYTransform, m_evwdankp, applyYTransform, m_73544_

int (int): getWorldY, getWorldY, method_14924, applyYTransform

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, applyZTransform, m_73525_

int (int, int): getWorldZ, getWorldZ, method_14941, applyZTransform

void (int, int, int): a, move, method_14922, translate, m_nrczduea, translate, m_6324_

void (int, int, int): move, move, method_14922, translate

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, intersectsChunk, m_73411_

boolean (ChunkPos, int): isCloseToChunk, isCloseToChunk, method_16654, intersectsChunk

BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, getBlockAt, m_73398_

BlockState (BlockView, int, int, int, BlockBox): getBlock, getBlock, method_14929, getBlockAt

boolean (WorldView, int, int, int, BlockBox): b, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, isUnderSeaLevel, m_73414_

boolean (WorldView, int, int, int, BlockBox): isInterior, isInterior, method_14939, isUnderSeaLevel

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, orientateChest, m_73407_

BlockState (BlockView, BlockPos, BlockState): reorient, reorient, method_14916, orientateChest

Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, m_73549_

Direction (): getOrientation, getOrientation, method_14934, getFacing

void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, setOrientation, m_73519_

void (Direction): setOrientation, setOrientation, method_14926, setOrientation

BlockRotation (): a, getRotation, method_16888, getRotation, m_newxsddo, getRotation, m_6830_

BlockRotation (): getRotation, getRotation, method_16888, getRotation

StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, getType, m_210000_

StructurePieceType (): getType, getType, method_16653, getType

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, addBlock, m_73434_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): placeBlock, placeBlock, method_14917, addBlock

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill, m_difgodag, fill, m_73535_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): generateAirBox, generateAirBox, method_14942, fill

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, fillWithOutline, m_73441_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): generateBox, generateBox, method_14940, fillWithOutline

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, fillHalfEllipsoid, m_73453_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): generateUpperHalfSphere, generateUpperHalfSphere, method_14919, fillHalfEllipsoid

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, fillDownwards, m_73528_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): fillColumnDown, fillColumnDown, method_14936, fillDownwards

BlockBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_pdvbbgft, createBox, m_163541_

BlockBox (int, int, int, Direction, int, int, int): makeBoundingBox, makeBoundingBox, method_35454, createBox

BlockPos (): h, getLocatorPosition, method_35458, getCenter, m_jyctiurm, getCenter, m_142171_

BlockPos (): getLocatorPosition, getLocatorPosition, method_35458, getCenter

BlockPos$Mutable (int, int, int): b, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, offsetPos, m_163582_

BlockPos$Mutable (int, int, int): getWorldPos, getWorldPos, method_33781, offsetPos

boolean (WorldView, int, int, int, BlockBox): a, canBeReplaced, method_33780, canAddBlock, m_zfrdclgq, canAddBlock, m_142085_

boolean (WorldView, int, int, int, BlockBox): canBeReplaced, canBeReplaced, method_33780, canAddBlock

void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_aueznisa, fillWithOutline, m_163558_

void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): generateBox, generateBox, method_35455, fillWithOutline

boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_dyrokdzd, canReplace, m_163572_

boolean (BlockState): isReplaceableByStructures, isReplaceableByStructures, method_33881, canReplace

BlockMirror (): j, getMirror, method_35460, getMirror, m_orkybnyc, getMirror, m_163587_

BlockMirror (): getMirror, getMirror, method_35460, getMirror

NbtCompound (StructureContext): a, createTag, method_14946, toNbt, m_vgzsotjb, toNbt, m_192644_

NbtCompound (StructureContext): createTag, createTag, method_14946, toNbt

void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, writeNbt, m_183620_

void (StructureContext, NbtCompound): addAdditionalSaveData, addAdditionalSaveData, method_14943, writeNbt

BlockBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_ipyahbus, getEncompassingBoundingBox, m_192651_

BlockBox (Stream<StructurePiece>): createBoundingBox, createBoundingBox, method_38703, boundingBox

Direction (Random): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, getRandomHorizontalDirection, m_226760_

Direction (Random): getRandomHorizontalDirection, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_214092_

void (StructurePiece, StructurePiecesHolder, Random): addChildren, addChildren, method_14918, fillOpenings

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_213694_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): postProcess, postProcess, method_14931, generate

void (int): a, setGenDepth, method_41620, setChainLength, m_rqxzlpnk, setGenerationDepth, m_226758_

void (int): setGenDepth, setGenDepth, method_41620, setChainLength

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_oomdoyhh, fillWithOutline, m_226776_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): generateBox, generateBox, method_14938, fillWithOutline

void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_cilmbewm, fillWithOutline, m_226828_

void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): generateBox, generateBox, method_35456, fillWithOutline

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, fillWithOutlineUnderSeaLevel, m_226788_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): generateMaybeBox, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, addBlockWithRandomThreshold, m_226803_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): maybeGenerateBlock, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, RegistryKey<LootTable>): a, createChest, method_14915, addChest, m_osxlnmji, m_osxlnmji, m_213787_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, RegistryKey<LootTable>): createChest, createChest, method_14915, addChest

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, RegistryKey<LootTable>, BlockState): a, createChest, method_14921, addChest, m_imiulckt, m_imiulckt, m_226762_

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, RegistryKey<LootTable>, BlockState): createChest, createChest, method_14921, addChest

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, RegistryKey<LootTable>): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_226819_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, RegistryKey<LootTable>): createDispenser, createDispenser, method_14930, addDispenser

1.21.11

Names

far

ffs

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

evc

far

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

esr

evc

Fields

Constructors

Methods

1.21.5

Names

enr

esr

Fields

BlockMirror: c, mirror, field_15310, mirror, f_nzksmpwc, mirror, f_73378_

BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, mirror, f_73378_

BlockRotation: d, rotation, field_15313, rotation, f_dhcunjyp, rotation, f_73379_

BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, rotation, f_73379_

Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

Set<Block>: h, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

Direction: b, orientation, field_15312, facing, f_ughfxnho, facing, f_73377_

Direction: a, orientation, field_15312, facing, f_ughfxnho, facing, f_73377_

StructurePieceType: h, type, field_16712, type, f_myujeoof, type, f_73380_

StructurePieceType: d, type, field_16712, type, f_myujeoof, type, f_73380_

org.slf4j.Logger: a, LOGGER, field_29327, LOGGER, f_cikpuoin, LOGGER, f_163536_

Constructors

Methods

1.21.4

Names

eoo

enr

Fields

Constructors

Methods

1.21.3

Names

ejv

eoo

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

eiq

ejv

Fields

Constructors

Methods

1.20.6

Names

dzk

eiq

Fields

Constructors

Methods

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_kcsqvdml, addChest, m_213787_

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_ecpqrain, addChest, m_226762_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_226819_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, RegistryKey<LootTable>): a, createChest, method_14915, addChest, m_osxlnmji, m_osxlnmji, m_213787_

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, RegistryKey<LootTable>, BlockState): a, createChest, method_14921, addChest, m_imiulckt, m_imiulckt, m_226762_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, RegistryKey<LootTable>): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_226819_

1.20.4

Names

dvm

dzk

Fields

Constructors

Methods

1.20.2

Names

dse

dvm

Fields

Constructors

Methods

1.20.1

Names

drt

dse

Fields

Constructors

Methods

1.19.4

Names

dot

drt

Fields

Constructors

Methods

1.19.3

Names

dlf

dot

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

dki

dlf

Fields

Constructors

Methods

1.19

Names

dfn

dki

Fields

BlockBox: A, boundingBox, field_15315, boundingBox, f_szghkttt, boundingBox, f_73383_

BlockBox: f, boundingBox, field_15315, boundingBox, f_szghkttt, boundingBox, f_73383_

int: B, genDepth, field_15316, chainLength, f_xbmxhcdw, chainLength, f_73384_

int: g, genDepth, field_15316, chainLength, f_xbmxhcdw, generationDepth, f_73384_

Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

BlockState: z, CAVE_AIR, field_15314, AIR, f_wcsdhfub, AIR, f_73382_

BlockState: e, CAVE_AIR, field_15314, AIR, f_wcsdhfub, AIR, f_73382_

StructurePieceType: e, type, field_16712, type, f_myujeoof, type, f_73380_

StructurePieceType: h, type, field_16712, type, f_myujeoof, type, f_73380_

Constructors

Methods

int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, getChainLength, m_73548_

int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, getGenerationDepth, m_73548_

int (int): a, getWorldY, method_14924, applyYTransform, m_evwdankp, applyYTransform, m_73544_

int (int): b, getWorldY, method_14924, applyYTransform, m_evwdankp, applyYTransform, m_73544_

Direction (): h, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, m_73549_

Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, m_73549_

BlockRotation (): ad_, getRotation, method_16888, getRotation, m_newxsddo, getRotation, m_6830_

BlockRotation (): a, getRotation, method_16888, getRotation, m_newxsddo, getRotation, m_6830_

StructurePieceType (): j, getType, method_16653, getType, m_dfqzfzqc, getType, m_210000_

StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, getType, m_210000_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): c, placeBlock, method_14917, addBlock, m_hsiszofi, addBlock, m_73434_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, addBlock, m_73434_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, fill, m_73535_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill, m_difgodag, fill, m_73535_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, fillWithOutline, m_73464_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, fillWithOutlineUnderSeaLevel, m_73476_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, addBlockWithRandomThreshold, m_73491_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, fillDownwards, m_73528_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, fillDownwards, m_73528_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, addChest, m_5606_

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, addChest, m_73420_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_73500_

Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, getRandomHorizontalDirection, m_163580_

StructureWeightType (): ae_, getNoiseEffect, method_33882, getWeightType, m_rnldjisv, m_rnldjisv, m_142318_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_

BlockPos (): af_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, getCenter, m_142171_

BlockPos (): h, getLocatorPosition, method_35458, getCenter, m_jyctiurm, getCenter, m_142171_

BlockPos$Mutable (int, int, int): c, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, offsetPos, m_163582_

BlockPos$Mutable (int, int, int): b, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, offsetPos, m_163582_

void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_pgoybhfz, fillWithOutline, m_163565_

BlockMirror (): i, getMirror, method_35460, getMirror, m_orkybnyc, getMirror, m_163587_

BlockMirror (): j, getMirror, method_35460, getMirror, m_orkybnyc, getMirror, m_163587_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_

Direction (Random): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, getRandomHorizontalDirection, m_226760_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_214092_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_213694_

void (int): a, setGenDepth, method_41620, setChainLength, m_rqxzlpnk, setGenerationDepth, m_226758_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_oomdoyhh, fillWithOutline, m_226776_

void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_cilmbewm, fillWithOutline, m_226828_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, fillWithOutlineUnderSeaLevel, m_226788_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, addBlockWithRandomThreshold, m_226803_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_kcsqvdml, addChest, m_213787_

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_ecpqrain, addChest, m_226762_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_226819_

1.18.2

Names

dff

dfn

net.minecraft.structure.piece.StructurePiece

Fields

BlockBox: A, boundingBox, field_15315, boundingBox, f_szghkttt, f_73383_

BlockBox: A, boundingBox, field_15315, boundingBox, f_szghkttt, boundingBox, f_73383_

BlockMirror: c, mirror, field_15310, mirror, f_nzksmpwc, f_73378_

BlockMirror: c, mirror, field_15310, mirror, f_nzksmpwc, mirror, f_73378_

BlockRotation: d, rotation, field_15313, rotation, f_dhcunjyp, f_73379_

BlockRotation: d, rotation, field_15313, rotation, f_dhcunjyp, rotation, f_73379_

int: B, genDepth, field_15316, chainLength, f_xbmxhcdw, f_73384_

int: B, genDepth, field_15316, chainLength, f_xbmxhcdw, chainLength, f_73384_

Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, f_73381_

Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

BlockState: z, CAVE_AIR, field_15314, AIR, f_wcsdhfub, f_73382_

BlockState: z, CAVE_AIR, field_15314, AIR, f_wcsdhfub, AIR, f_73382_

Direction: b, orientation, field_15312, facing, f_ughfxnho, f_73377_

Direction: b, orientation, field_15312, facing, f_ughfxnho, facing, f_73377_

StructurePieceType: e, type, field_16712, type, f_myujeoof, f_73380_

StructurePieceType: e, type, field_16712, type, f_myujeoof, type, f_73380_

org.apache.logging.log4j.Logger: a, LOGGER, field_29327, LOGGER, f_cikpuoin, f_163536_

org.slf4j.Logger: a, LOGGER, field_29327, LOGGER, f_cikpuoin, LOGGER, f_163536_

Constructors

Methods

BlockBox (): f, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, m_73547_

BlockBox (): f, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, getBoundingBox, m_73547_

int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, m_73548_

int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, getChainLength, m_73548_

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_38702, firstIntersecting, m_knajzxsb, m_192648_

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_38702, firstIntersecting, m_knajzxsb, firstIntersecting, m_192648_

int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, m_73392_

int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, applyXTransform, m_73392_

int (int): a, getWorldY, method_14924, applyYTransform, m_evwdankp, m_73544_

int (int): a, getWorldY, method_14924, applyYTransform, m_evwdankp, applyYTransform, m_73544_

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, m_73525_

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, applyZTransform, m_73525_

void (int, int, int): a, move, method_14922, translate, m_nrczduea, m_6324_

void (int, int, int): a, move, method_14922, translate, m_nrczduea, translate, m_6324_

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, m_73411_

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, intersectsChunk, m_73411_

BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, m_73398_

BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, getBlockAt, m_73398_

boolean (WorldView, int, int, int, BlockBox): b, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, m_73414_

boolean (WorldView, int, int, int, BlockBox): b, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, isUnderSeaLevel, m_73414_

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, m_73407_

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, orientateChest, m_73407_

Direction (): h, getOrientation, method_14934, getFacing, m_tqwbycjt, m_73549_

Direction (): h, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, m_73549_

void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, m_73519_

void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, setOrientation, m_73519_

BlockRotation (): ab_, getRotation, method_16888, getRotation, m_newxsddo, m_6830_

BlockRotation (): ad_, getRotation, method_16888, getRotation, m_newxsddo, getRotation, m_6830_

StructurePieceType (): j, getType, method_16653, getType, m_dfqzfzqc, m_73550_

StructurePieceType (): j, getType, method_16653, getType, m_dfqzfzqc, getType, m_210000_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): c, placeBlock, method_14917, addBlock, m_hsiszofi, m_73434_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): c, placeBlock, method_14917, addBlock, m_hsiszofi, addBlock, m_73434_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, m_73535_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, fill, m_73535_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, m_73441_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, fillWithOutline, m_73441_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, m_73464_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, fillWithOutline, m_73464_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, m_73476_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, fillWithOutlineUnderSeaLevel, m_73476_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, m_73491_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, addBlockWithRandomThreshold, m_73491_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, m_73453_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, fillHalfEllipsoid, m_73453_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, m_73528_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, fillDownwards, m_73528_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, m_5606_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, addChest, m_5606_

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, m_73420_

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, addChest, m_73420_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, m_73500_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, addDispenser, m_73500_

BlockBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_pdvbbgft, m_163541_

BlockBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_pdvbbgft, createBox, m_163541_

Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, m_163580_

Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, getRandomHorizontalDirection, m_163580_

StructureWeightType (): ac_, getNoiseEffect, method_33882, getWeightType, m_rnldjisv, m_142318_

StructureWeightType (): ae_, getNoiseEffect, method_33882, getWeightType, m_rnldjisv, m_rnldjisv, m_142318_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_

BlockPos (): ad_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, m_142171_

BlockPos (): af_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, getCenter, m_142171_

BlockPos$Mutable (int, int, int): c, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, m_163582_

BlockPos$Mutable (int, int, int): c, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, offsetPos, m_163582_

boolean (WorldView, int, int, int, BlockBox): a, canBeReplaced, method_33780, canAddBlock, m_zfrdclgq, m_142085_

boolean (WorldView, int, int, int, BlockBox): a, canBeReplaced, method_33780, canAddBlock, m_zfrdclgq, canAddBlock, m_142085_

void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_aueznisa, m_163558_

void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_aueznisa, fillWithOutline, m_163558_

void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_pgoybhfz, m_163565_

void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_pgoybhfz, fillWithOutline, m_163565_

boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_dyrokdzd, m_163572_

boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_dyrokdzd, canReplace, m_163572_

BlockMirror (): i, getMirror, method_35460, getMirror, m_orkybnyc, m_163587_

BlockMirror (): i, getMirror, method_35460, getMirror, m_orkybnyc, getMirror, m_163587_

NbtCompound (StructureContext): a, createTag, method_14946, toNbt, m_vgzsotjb, m_192644_

NbtCompound (StructureContext): a, createTag, method_14946, toNbt, m_vgzsotjb, toNbt, m_192644_

void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_183620_

void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, writeNbt, m_183620_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_

BlockBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_ipyahbus, m_192651_

BlockBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_ipyahbus, getEncompassingBoundingBox, m_192651_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

dbm

dff

Fields

Constructors

Methods

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_38702, firstIntersecting, m_knajzxsb, m_192648_

BlockRotation (): ac_, getRotation, method_16888, getRotation, m_newxsddo, m_6830_

BlockRotation (): ab_, getRotation, method_16888, getRotation, m_newxsddo, m_6830_

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_

NbtCompound (ServerWorld): a, createTag, method_14946, toNbt, m_vgzsotjb, m_163549_

void (ServerWorld, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_142347_

StructureWeightType (): ad_, getNoiseEffect, method_33882, method_33882, m_rnldjisv, m_142318_

StructureWeightType (): ac_, getNoiseEffect, method_33882, getWeightType, m_rnldjisv, m_142318_

BlockPos (): ae_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, m_142171_

BlockPos (): ad_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, m_142171_

NbtCompound (StructureContext): a, createTag, method_14946, toNbt, m_vgzsotjb, m_192644_

void (StructureContext, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_183620_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_

BlockBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_ipyahbus, m_192651_

1.17.1

Names

dbl

dbm

Fields

Constructors

Methods

1.17

Names

cru

dbl

net.minecraft.world.gen.feature.structure.StructurePiece

net.minecraft.src.C_2585_

Fields

BlockBox: n, boundingBox, field_15315, boundingBox, f_szghkttt, field_74887_e, boundingBox

BlockBox: A, boundingBox, field_15315, boundingBox, f_szghkttt, f_73383_

BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, field_186168_b, mirror

BlockMirror: c, mirror, field_15310, mirror, f_nzksmpwc, f_73378_

BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, field_186169_c, rotation

BlockRotation: d, rotation, field_15313, rotation, f_dhcunjyp, f_73379_

int: o, genDepth, field_15316, chainLength, f_xbmxhcdw, field_74886_g, componentType

int: B, genDepth, field_15316, chainLength, f_xbmxhcdw, f_73384_

Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, f_73381_

BlockState: m, CAVE_AIR, field_15314, AIR, f_wcsdhfub, field_202556_l, CAVE_AIR

BlockState: z, CAVE_AIR, field_15314, AIR, f_wcsdhfub, f_73382_

Direction: a, orientation, field_15312, facing, f_ughfxnho, field_74885_f, coordBaseMode

Direction: b, orientation, field_15312, facing, f_ughfxnho, f_73377_

StructurePieceType: d, type, field_16712, type, f_myujeoof, field_214811_d, structurePieceType

StructurePieceType: e, type, field_16712, type, f_myujeoof, f_73380_

org.apache.logging.log4j.Logger: a, LOGGER, field_29327, LOGGER, f_cikpuoin, f_163536_

Constructors

(StructurePieceType, int)

(StructurePieceType, int, BlockBox)

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent

BlockBox (): g, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, func_74874_b, getBoundingBox

BlockBox (): f, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, m_73547_

int (): h, getGenDepth, method_14923, getChainLength, m_vlgyasya, func_74877_c, getComponentType

int (): g, getGenDepth, method_14923, getChainLength, m_vlgyasya, m_73548_

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, getOverlappingPiece, m_knajzxsb, func_74883_a, findIntersecting

boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, isTouchingLiquid, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox

int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, func_74865_a, getXWithOffset

int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, m_73392_

int (int): d, getWorldY, method_14924, applyYTransform, m_evwdankp, func_74862_a, getYWithOffset

int (int): a, getWorldY, method_14924, applyYTransform, m_evwdankp, m_73544_

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, func_74873_b, getZWithOffset

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, m_73525_

void (int, int, int): a, move, method_14922, translate, m_nrczduea, func_181138_a, offset

void (int, int, int): a, move, method_14922, translate, m_nrczduea, m_6324_

NbtCompound (): f, createTag, method_14946, getTag, m_vgzsotjb, func_143010_b, write

void (NbtCompound): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, func_143011_b, readAdditional

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, func_214810_a, func_214810_a

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, m_73411_

BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, func_175807_a, getBlockStateFromPos

BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, m_73398_

boolean (WorldView, int, int, int, BlockBox): a, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, func_189916_b, getSkyBrightness

boolean (WorldView, int, int, int, BlockBox): b, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, m_73414_

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, func_197528_a, correctFacing

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, m_73407_

Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, func_186165_e, getCoordBaseMode

Direction (): h, getOrientation, method_14934, getFacing, m_tqwbycjt, m_73549_

void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, func_186164_a, setCoordBaseMode

void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, m_73519_

BlockRotation (): ap_, getRotation, method_16888, getRotation, m_newxsddo, func_214809_Y_, getRotation

BlockRotation (): ac_, getRotation, method_16888, getRotation, m_newxsddo, m_6830_

StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, func_214807_k, getStructurePieceType

StructurePieceType (): j, getType, method_16653, getType, m_dfqzfzqc, m_73550_

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, func_175811_a, setBlockState

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): c, placeBlock, method_14917, addBlock, m_hsiszofi, m_73434_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, func_74878_a, fillWithAir

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, m_73535_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, func_175804_a, fillWithBlocks

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, m_73441_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, func_74882_a, fillWithRandomizedBlocks

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, m_73464_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, func_189914_a, generateMaybeBox

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, m_73476_

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, func_175809_a, randomlyPlaceBlock

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, m_73491_

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, m_73453_

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, m_73528_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, func_186167_a, generateChest

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, m_5606_

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, func_191080_a, generateChest

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, m_73420_

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, func_189419_a, createDispenser

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, m_73500_

BlockBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_pdvbbgft, m_163541_

Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_pmcfzryl, m_163580_

NbtCompound (ServerWorld): a, createTag, method_14946, toNbt, m_vgzsotjb, m_163549_

void (ServerWorld, NbtCompound): a, addAdditionalSaveData, method_14943, writeNbt, m_ovlrimpa, m_142347_

StructureWeightType (): ad_, getNoiseEffect, method_33882, method_33882, m_rnldjisv, m_142318_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_

BlockPos (): ae_, getLocatorPosition, method_35458, getCenter, m_jyctiurm, m_142171_

BlockPos$Mutable (int, int, int): c, getWorldPos, method_33781, offsetPos, m_kxgpgnwb, m_163582_

boolean (WorldView, int, int, int, BlockBox): a, canBeReplaced, method_33780, canAddBlock, m_zfrdclgq, m_142085_

void (StructureWorldAccess, BlockBox, BlockBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_aueznisa, m_163558_

void (StructureWorldAccess, BlockBox, BlockBox, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_35456, fillWithOutline, m_pgoybhfz, m_163565_

boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_dyrokdzd, m_163572_

BlockMirror (): i, getMirror, method_35460, getMirror, m_orkybnyc, m_163587_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

crr

cru

Fields

Constructors

Methods

1.16.3

Names

Fields

int: o, genDepth, field_15316, length, f_xbmxhcdw, field_74886_g, componentType

int: o, genDepth, field_15316, chainLength, f_xbmxhcdw, field_74886_g, componentType

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent

int (): h, getGenDepth, method_14923, getLength, m_vlgyasya, func_74877_c, getComponentType

int (): h, getGenDepth, method_14923, getChainLength, m_vlgyasya, func_74877_c, getComponentType

boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, method_14937, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox

boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, isTouchingLiquid, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, method_14916, m_rdxskghh, func_197528_a, correctFacing

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_rdxskghh, func_197528_a, correctFacing

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, fillDownwards, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards

1.16.2

Names

cty

crr

Fields

Constructors

Methods

void (WorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, func_74878_a, fillWithAir

void (WorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_zguxaogg, func_74882_a, fillWithRandomizedBlocks

boolean (WorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_ztbniwus, func_186167_a, generateChest

void (WorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, func_175811_a, setBlockState

void (WorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_csexazlq, func_175804_a, fillWithBlocks

void (WorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, func_189914_a, generateMaybeBox

void (WorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, func_175809_a, randomlyPlaceBlock

void (WorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks

void (WorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards

boolean (WorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_uznmvfdd, func_191080_a, generateChest

boolean (WorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, func_189419_a, createDispenser

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, func_175811_a, setBlockState

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, func_74878_a, fillWithAir

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_nmlxtkjh, func_175804_a, fillWithBlocks

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_pxkbbjep, func_74882_a, fillWithRandomizedBlocks

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, func_189914_a, generateMaybeBox

void (StructureWorldAccess, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, func_175809_a, randomlyPlaceBlock

void (StructureWorldAccess, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks

void (StructureWorldAccess, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_wneebtcc, func_186167_a, generateChest

boolean (ServerWorldAccess, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_xnrfbrzc, func_191080_a, generateChest

boolean (StructureWorldAccess, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, func_189419_a, createDispenser

1.16.1

Names

clu

cty

Fields

int: o, genDepth, field_15316, f_xbmxhcdw, field_74886_g, componentType

int: o, genDepth, field_15316, length, f_xbmxhcdw, field_74886_g, componentType

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent

int (): h, getGenDepth, method_14923, m_vlgyasya, func_74877_c, getComponentType

int (): h, getGenDepth, method_14923, getLength, m_vlgyasya, func_74877_c, getComponentType

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, m_knajzxsb, func_74883_a, findIntersecting

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, getOverlappingPiece, m_knajzxsb, func_74883_a, findIntersecting

boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox

boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, method_14937, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, m_rpeffiql, func_214810_a, func_214810_a

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_rpeffiql, func_214810_a, func_214810_a

void (IWorld, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, m_xxupvkku, func_189914_a, generateMaybeBox

void (WorldAccess, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_xxupvkku, func_189914_a, generateMaybeBox

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, func_197528_a, correctFacing

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, method_14916, m_rdxskghh, func_197528_a, correctFacing

BlockRotation (): ad_, getRotation, method_16888, getRotation, m_newxsddo, func_214809_Y_, getRotation

BlockRotation (): ap_, getRotation, method_16888, getRotation, m_newxsddo, func_214809_Y_, getRotation

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create

boolean (ServerWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_

1.15.2

Names

clr

clu

Fields

Constructors

Methods

1.15.1

Names

Fields

Direction: a, orientation, field_15312, facing, f_ughfxnho, field_74885_f, field_74885_f

Direction: a, orientation, field_15312, facing, f_ughfxnho, field_74885_f, coordBaseMode

Constructors

Methods

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, func_197528_a, func_197528_a

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, func_197528_a, correctFacing

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create

1.15

Names

civ

clr

Fields

BlockBox: n, boundingBox, field_15315, boundingBox, f_szghkttt, bounds, field_74887_e, boundingBox

BlockBox: n, boundingBox, field_15315, boundingBox, f_szghkttt, field_74887_e, boundingBox

BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, mirror, field_186168_b, mirror

BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, field_186168_b, mirror

BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, rotation, field_186169_c, rotation

BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, field_186169_c, rotation

int: o, genDepth, field_15316, f_xbmxhcdw, generationDepth, field_74886_g, componentType

int: o, genDepth, field_15316, f_xbmxhcdw, field_74886_g, componentType

Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

BlockState: m, CAVE_AIR, field_15314, AIR, f_wcsdhfub, CAVE_AIR, field_202556_l, CAVE_AIR

BlockState: m, CAVE_AIR, field_15314, AIR, f_wcsdhfub, field_202556_l, CAVE_AIR

Direction: a, orientation, field_15312, facing, f_ughfxnho, facing, field_74885_f, field_74885_f

Direction: a, orientation, field_15312, facing, f_ughfxnho, field_74885_f, field_74885_f

StructurePieceType: d, type, field_16712, type, f_myujeoof, f_33663776, field_214811_d, structurePieceType

StructurePieceType: d, type, field_16712, type, f_myujeoof, field_214811_d, structurePieceType

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent

boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts

BlockBox (): g, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, getBounds, func_74874_b, getBoundingBox

BlockBox (): g, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, func_74874_b, getBoundingBox

int (): h, getGenDepth, method_14923, m_vlgyasya, getGenerationDepth, func_74877_c, getComponentType

int (): h, getGenDepth, method_14923, m_vlgyasya, func_74877_c, getComponentType

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, m_knajzxsb, getIntersectingPiece, func_74883_a, findIntersecting

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, m_knajzxsb, func_74883_a, findIntersecting

boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, m_uccrvhvq, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox

boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, m_uccrvhvq, func_74860_a, isLiquidInStructureBoundingBox

int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, transformX, func_74865_a, getXWithOffset

int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, func_74865_a, getXWithOffset

int (int): d, getWorldY, method_14924, applyYTransform, m_evwdankp, transformY, func_74862_a, getYWithOffset

int (int): d, getWorldY, method_14924, applyYTransform, m_evwdankp, func_74862_a, getYWithOffset

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, transformZ, func_74873_b, getZWithOffset

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, func_74873_b, getZWithOffset

void (IWorld, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, fillAir, func_74878_a, fillWithAir

void (IWorld, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, func_74878_a, fillWithAir

void (IWorld, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_zguxaogg, fill, func_74882_a, fillWithRandomizedBlocks

void (IWorld, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_zguxaogg, func_74882_a, fillWithRandomizedBlocks

boolean (IWorld, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_ztbniwus, placeChestWithLoot, func_186167_a, generateChest

boolean (IWorld, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_ztbniwus, func_186167_a, generateChest

void (int, int, int): a, move, method_14922, translate, m_nrczduea, move, func_181138_a, offset

void (int, int, int): a, move, method_14922, translate, m_nrczduea, func_181138_a, offset

CompoundTag (): f, createTag, method_14946, getTag, m_vgzsotjb, toNbt, func_143010_b, write

CompoundTag (): f, createTag, method_14946, getTag, m_vgzsotjb, func_143010_b, write

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, writeNbt, func_143011_b, readAdditional

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, func_143011_b, readAdditional

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, m_rpeffiql, m_05144376, func_214810_a, func_214810_a

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, m_rpeffiql, func_214810_a, func_214810_a

void (IWorld, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, setBlockState, func_175811_a, setBlockState

void (IWorld, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, func_175811_a, setBlockState

BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, getBlockState, func_175807_a, getBlockStateFromPos

BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, func_175807_a, getBlockStateFromPos

boolean (CollisionView, int, int, int, BlockBox): a, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, getLight, func_189916_b, getSkyBrightness

boolean (WorldView, int, int, int, BlockBox): a, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, func_189916_b, getSkyBrightness

void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_csexazlq, fillWithOutline, func_175804_a, fillWithBlocks

void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_csexazlq, func_175804_a, fillWithBlocks

void (IWorld, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, m_xxupvkku, fillRandomlyWithOutline, func_189914_a, generateMaybeBox

void (IWorld, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, m_xxupvkku, func_189914_a, generateMaybeBox

void (IWorld, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock

void (IWorld, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, func_175809_a, randomlyPlaceBlock

void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks

void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, func_180777_a, randomlyRareFillWithBlocks

void (IWorld, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards

void (IWorld, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, func_175808_b, replaceAirAndLiquidDownwards

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, orientBonusChest, func_197528_a, func_197528_a

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, func_197528_a, func_197528_a

boolean (IWorld, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_uznmvfdd, placeChestWithLoot, func_191080_a, generateChest

boolean (IWorld, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_uznmvfdd, func_191080_a, generateChest

boolean (IWorld, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, placeDispenserWithLoot, func_189419_a, createDispenser

boolean (IWorld, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, func_189419_a, createDispenser

Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, func_186165_e, getCoordBaseMode

Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, func_186165_e, getCoordBaseMode

void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, setFacing, func_186164_a, setCoordBaseMode

void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, func_186164_a, setCoordBaseMode

BlockRotation (): X_, getRotation, method_16888, getRotation, m_newxsddo, m_03338396, func_214809_Y_, getRotation

BlockRotation (): ad_, getRotation, method_16888, getRotation, m_newxsddo, func_214809_Y_, getRotation

StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, m_86589445, func_214807_k, getStructurePieceType

StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, func_214807_k, getStructurePieceType

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_

1.14.4

Names

ciq

civ

net.minecraft.world.level.levelgen.structure.StructurePiece

net.minecraft.unmapped.C_coopoqiy

Fields

MutableIntBoundingBox: n, field_15315, boundingBox, bounds, field_74887_e, boundingBox

BlockBox: n, boundingBox, field_15315, boundingBox, f_szghkttt, bounds, field_74887_e, boundingBox

BlockMirror: b, field_15310, mirror, mirror, field_186168_b, mirror

BlockMirror: b, mirror, field_15310, mirror, f_nzksmpwc, mirror, field_186168_b, mirror

BlockRotation: c, field_15313, rotation, rotation, field_186169_c, rotation

BlockRotation: c, rotation, field_15313, rotation, f_dhcunjyp, rotation, field_186169_c, rotation

int: o, field_15316, field_15316, generationDepth, field_74886_g, componentType

int: o, genDepth, field_15316, f_xbmxhcdw, generationDepth, field_74886_g, componentType

Set<Block>: e, field_15311, BLOCKS_NEEDING_POST_PROCESSING, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_amnuzwlc, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

BlockState: m, field_15314, AIR, CAVE_AIR, field_202556_l, CAVE_AIR

BlockState: m, CAVE_AIR, field_15314, AIR, f_wcsdhfub, CAVE_AIR, field_202556_l, CAVE_AIR

Direction: a, field_15312, facing, facing, field_74885_f, field_74885_f

Direction: a, orientation, field_15312, facing, f_ughfxnho, facing, field_74885_f, field_74885_f

StructurePieceType: d, field_16712, type, f_33663776, field_214811_d, structurePieceType

StructurePieceType: d, type, field_16712, type, f_myujeoof, f_33663776, field_214811_d, structurePieceType

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts

boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts

MutableIntBoundingBox (): g, method_14935, getBoundingBox, getBounds, func_74874_b, getBoundingBox

BlockBox (): g, getBoundingBox, method_14935, getBoundingBox, m_rjkqnwkp, getBounds, func_74874_b, getBoundingBox

int (): h, method_14923, method_14923, getGenerationDepth, func_74877_c, getComponentType

int (): h, getGenDepth, method_14923, m_vlgyasya, getGenerationDepth, func_74877_c, getComponentType

StructurePiece (List<StructurePiece>, MutableIntBoundingBox): a, method_14932, method_14932, getIntersectingPiece, func_74883_a, findIntersecting

StructurePiece (List<StructurePiece>, BlockBox): a, findCollisionPiece, method_14932, m_knajzxsb, getIntersectingPiece, func_74883_a, findIntersecting

boolean (BlockView, MutableIntBoundingBox): a, method_14937, method_14937, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox

boolean (BlockView, BlockBox): a, edgesLiquid, method_14937, m_uccrvhvq, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox

int (int, int): a, method_14928, applyXTransform, transformX, func_74865_a, getXWithOffset

int (int, int): a, getWorldX, method_14928, applyXTransform, m_prppantw, transformX, func_74865_a, getXWithOffset

int (int): d, method_14924, applyYTransform, transformY, func_74862_a, getYWithOffset

int (int): d, getWorldY, method_14924, applyYTransform, m_evwdankp, transformY, func_74862_a, getYWithOffset

int (int, int): b, method_14941, applyZTransform, transformZ, func_74873_b, getZWithOffset

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_kqenkrli, transformZ, func_74873_b, getZWithOffset

void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int): b, method_14942, fill, fillAir, func_74878_a, fillWithAir

void (IWorld, BlockBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_difgodag, fillAir, func_74878_a, fillWithAir

void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, method_14938, fillWithOutline, fill, func_74882_a, fillWithRandomizedBlocks

void (IWorld, BlockBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, generateBox, method_14938, fillWithOutline, m_zguxaogg, fill, func_74882_a, fillWithRandomizedBlocks

boolean (IWorld, MutableIntBoundingBox, Random, int, int, int, Identifier): a, method_14915, addChest, placeChestWithLoot, func_186167_a, generateChest

boolean (IWorld, BlockBox, Random, int, int, int, Identifier): a, createChest, method_14915, addChest, m_ztbniwus, placeChestWithLoot, func_186167_a, generateChest

void (int, int, int): a, method_14922, translate, move, func_181138_a, offset

void (int, int, int): a, move, method_14922, translate, m_nrczduea, move, func_181138_a, offset

CompoundTag (): f, method_14946, getTag, toNbt, func_143010_b, write

CompoundTag (): f, createTag, method_14946, getTag, m_vgzsotjb, toNbt, func_143010_b, write

void (CompoundTag): a, method_14943, toNbt, writeNbt, func_143011_b, readAdditional

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, m_ovlrimpa, writeNbt, func_143011_b, readAdditional

boolean (ChunkPos, int): a, method_16654, method_16654, m_05144376, func_214810_a, func_214810_a

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, m_rpeffiql, m_05144376, func_214810_a, func_214810_a

void (IWorld, BlockState, int, int, int, MutableIntBoundingBox): a, method_14917, addBlock, setBlockState, func_175811_a, setBlockState

void (IWorld, BlockState, int, int, int, BlockBox): a, placeBlock, method_14917, addBlock, m_hsiszofi, setBlockState, func_175811_a, setBlockState

BlockState (BlockView, int, int, int, MutableIntBoundingBox): a, method_14929, getBlockAt, getBlockState, func_175807_a, getBlockStateFromPos

BlockState (BlockView, int, int, int, BlockBox): a, getBlock, method_14929, getBlockAt, m_nohvglqn, getBlockState, func_175807_a, getBlockStateFromPos

boolean (ViewableWorld, int, int, int, MutableIntBoundingBox): a, method_14939, isUnderSeaLevel, getLight, func_189916_b, getSkyBrightness

boolean (CollisionView, int, int, int, BlockBox): a, isInterior, method_14939, isUnderSeaLevel, m_bcctewid, getLight, func_189916_b, getSkyBrightness

void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_14940, fillWithOutline, fillWithOutline, func_175804_a, fillWithBlocks

void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_csexazlq, fillWithOutline, func_175804_a, fillWithBlocks

void (IWorld, MutableIntBoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_14933, fillWithOutlineUnderSealevel, fillRandomlyWithOutline, func_189914_a, generateMaybeBox

void (IWorld, BlockBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, m_xxupvkku, fillRandomlyWithOutline, func_189914_a, generateMaybeBox

void (IWorld, MutableIntBoundingBox, Random, float, int, int, int, BlockState): a, method_14945, addBlockWithRandomThreshold, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock

void (IWorld, BlockBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_oqncvqts, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock

void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, BlockState, boolean): a, method_14919, method_14919, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks

void (IWorld, BlockBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, m_lnvjqqnu, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks

void (IWorld, BlockState, int, int, int, MutableIntBoundingBox): b, method_14936, method_14936, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards

void (IWorld, BlockState, int, int, int, BlockBox): b, fillColumnDown, method_14936, method_14936, m_qnszbvav, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards

BlockState (BlockView, BlockPos, BlockState): a, method_14916, method_14916, orientBonusChest, func_197528_a, func_197528_a

BlockState (BlockView, BlockPos, BlockState): a, reorient, method_14916, m_rdxskghh, orientBonusChest, func_197528_a, func_197528_a

boolean (IWorld, MutableIntBoundingBox, Random, BlockPos, Identifier, BlockState): a, method_14921, addChest, placeChestWithLoot, func_191080_a, generateChest

boolean (IWorld, BlockBox, Random, BlockPos, Identifier, BlockState): a, createChest, method_14921, addChest, m_uznmvfdd, placeChestWithLoot, func_191080_a, generateChest

boolean (IWorld, MutableIntBoundingBox, Random, int, int, int, Direction, Identifier): a, method_14930, addDispenser, placeDispenserWithLoot, func_189419_a, createDispenser

boolean (IWorld, BlockBox, Random, int, int, int, Direction, Identifier): a, createDispenser, method_14930, addDispenser, m_wqqzlpou, placeDispenserWithLoot, func_189419_a, createDispenser

Direction (): i, method_14934, getFacing, getFacing, func_186165_e, getCoordBaseMode

Direction (): i, getOrientation, method_14934, getFacing, m_tqwbycjt, getFacing, func_186165_e, getCoordBaseMode

void (Direction): a, method_14926, setOrientation, setFacing, func_186164_a, setCoordBaseMode

void (Direction): a, setOrientation, method_14926, setOrientation, m_yvvnjhxy, setFacing, func_186164_a, setCoordBaseMode

BlockRotation (): X_, method_16888, getRotation, m_03338396, func_214809_Y_, getRotation

BlockRotation (): X_, getRotation, method_16888, getRotation, m_newxsddo, m_03338396, func_214809_Y_, getRotation

StructurePieceType (): k, method_16653, getType, m_86589445, func_214807_k, getStructurePieceType

StructurePieceType (): k, getType, method_16653, getType, m_dfqzfzqc, m_86589445, func_214807_k, getStructurePieceType

1.14.3

Names

cim

ciq

net.minecraft.structure.StructurePiece

Fields

StructureBox: n, field_15315, bounds, field_74887_e, boundingBox

MutableIntBoundingBox: n, field_15315, boundingBox, bounds, field_74887_e, boundingBox

BlockMirror: b, field_15310, mirror, field_186168_b, mirror

BlockMirror: b, field_15310, mirror, mirror, field_186168_b, mirror

BlockRotation: c, field_15313, rotation, field_186169_c, rotation

BlockRotation: c, field_15313, rotation, rotation, field_186169_c, rotation

int: o, field_15316, generationDepth, field_74886_g, componentType

int: o, field_15316, field_15316, generationDepth, field_74886_g, componentType

Set<Block>: e, field_15311, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

Set<Block>: e, field_15311, BLOCKS_NEEDING_POST_PROCESSING, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

BlockState: m, field_15314, CAVE_AIR, field_202556_l, CAVE_AIR

BlockState: m, field_15314, AIR, CAVE_AIR, field_202556_l, CAVE_AIR

Direction: a, field_15312, facing, field_74885_f, field_74885_f

Direction: a, field_15312, facing, facing, field_74885_f, field_74885_f

StructurePieceType: d, field_16712, f_33663776, field_214811_d, field_214811_d

StructurePieceType: d, field_16712, type, f_33663776, field_214811_d, structurePieceType

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts

StructureBox (): g, method_14935, getBounds, func_74874_b, getBoundingBox

MutableIntBoundingBox (): g, method_14935, getBoundingBox, getBounds, func_74874_b, getBoundingBox

int (): h, method_14923, getGenerationDepth, func_74877_c, getComponentType

int (): h, method_14923, method_14923, getGenerationDepth, func_74877_c, getComponentType

StructurePiece (List<StructurePiece>, StructureBox): a, method_14932, getIntersectingPiece, func_74883_a, findIntersecting

StructurePiece (List<StructurePiece>, MutableIntBoundingBox): a, method_14932, method_14932, getIntersectingPiece, func_74883_a, findIntersecting

boolean (BlockView, StructureBox): a, method_14937, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox

boolean (BlockView, MutableIntBoundingBox): a, method_14937, method_14937, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox

int (int, int): a, method_14928, transformX, func_74865_a, getXWithOffset

int (int, int): a, method_14928, applyXTransform, transformX, func_74865_a, getXWithOffset

int (int): d, method_14924, transformY, func_74862_a, getYWithOffset

int (int): d, method_14924, applyYTransform, transformY, func_74862_a, getYWithOffset

int (int, int): b, method_14941, transformZ, func_74873_b, getZWithOffset

int (int, int): b, method_14941, applyZTransform, transformZ, func_74873_b, getZWithOffset

void (WorldAccess, StructureBox, int, int, int, int, int, int): b, method_14942, fillAir, func_74878_a, fillWithAir

void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int): b, method_14942, fill, fillAir, func_74878_a, fillWithAir

void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, method_14938, fill, func_74882_a, fillWithRandomizedBlocks

void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockRandomizer): a, method_14938, fillWithOutline, fill, func_74882_a, fillWithRandomizedBlocks

boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, method_14915, placeChestWithLoot, func_186167_a, generateChest

boolean (IWorld, MutableIntBoundingBox, Random, int, int, int, Identifier): a, method_14915, addChest, placeChestWithLoot, func_186167_a, generateChest

void (int, int, int): a, method_14922, move, func_181138_a, offset

void (int, int, int): a, method_14922, translate, move, func_181138_a, offset

NbtCompound (): f, method_14946, toNbt, func_143010_b, write

CompoundTag (): f, method_14946, getTag, toNbt, func_143010_b, write

void (NbtCompound): a, method_14943, writeNbt, func_143011_b, readAdditional

void (CompoundTag): a, method_14943, toNbt, writeNbt, func_143011_b, readAdditional

boolean (ChunkPos, int): a, method_16654, m_05144376, func_214810_a, func_214810_a

boolean (ChunkPos, int): a, method_16654, method_16654, m_05144376, func_214810_a, func_214810_a

void (WorldAccess, BlockState, int, int, int, StructureBox): a, method_14917, setBlockState, func_175811_a, setBlockState

void (IWorld, BlockState, int, int, int, MutableIntBoundingBox): a, method_14917, addBlock, setBlockState, func_175811_a, setBlockState

BlockState (BlockView, int, int, int, StructureBox): a, method_14929, getBlockState, func_175807_a, getBlockStateFromPos

BlockState (BlockView, int, int, int, MutableIntBoundingBox): a, method_14929, getBlockAt, getBlockState, func_175807_a, getBlockStateFromPos

boolean (WorldView, int, int, int, StructureBox): a, method_14939, getLight, func_189916_b, getSkyBrightness

boolean (ViewableWorld, int, int, int, MutableIntBoundingBox): a, method_14939, isUnderSeaLevel, getLight, func_189916_b, getSkyBrightness

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_14940, fillWithOutline, func_175804_a, fillWithBlocks

void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_14940, fillWithOutline, fillWithOutline, func_175804_a, fillWithBlocks

void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_14933, fillRandomlyWithOutline, func_189914_a, generateMaybeBox

void (IWorld, MutableIntBoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_14933, fillWithOutlineUnderSealevel, fillRandomlyWithOutline, func_189914_a, generateMaybeBox

void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, method_14945, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock

void (IWorld, MutableIntBoundingBox, Random, float, int, int, int, BlockState): a, method_14945, addBlockWithRandomThreshold, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, method_14919, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks

void (IWorld, MutableIntBoundingBox, int, int, int, int, int, int, BlockState, boolean): a, method_14919, method_14919, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks

void (WorldAccess, BlockState, int, int, int, StructureBox): b, method_14936, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards

void (IWorld, BlockState, int, int, int, MutableIntBoundingBox): b, method_14936, method_14936, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards

BlockState (BlockView, BlockPos, BlockState): a, method_14916, orientBonusChest, func_197528_a, func_197528_a

BlockState (BlockView, BlockPos, BlockState): a, method_14916, method_14916, orientBonusChest, func_197528_a, func_197528_a

boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, method_14921, placeChestWithLoot, func_191080_a, generateChest

boolean (IWorld, MutableIntBoundingBox, Random, BlockPos, Identifier, BlockState): a, method_14921, addChest, placeChestWithLoot, func_191080_a, generateChest

boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, method_14930, placeDispenserWithLoot, func_189419_a, createDispenser

boolean (IWorld, MutableIntBoundingBox, Random, int, int, int, Direction, Identifier): a, method_14930, addDispenser, placeDispenserWithLoot, func_189419_a, createDispenser

Direction (): i, method_14934, getFacing, func_186165_e, getCoordBaseMode

Direction (): i, method_14934, getFacing, getFacing, func_186165_e, getCoordBaseMode

void (Direction): a, method_14926, setFacing, func_186164_a, setCoordBaseMode

void (Direction): a, method_14926, setOrientation, setFacing, func_186164_a, setCoordBaseMode

BlockRotation (): Y_, method_16888, m_03338396, func_214809_Y_, getRotation

BlockRotation (): X_, method_16888, getRotation, m_03338396, func_214809_Y_, getRotation

StructurePieceType (): k, method_16653, m_86589445, func_214807_k, func_214807_k

StructurePieceType (): k, method_16653, getType, m_86589445, func_214807_k, getStructurePieceType

1.14.2

Names

Fields

StructureBox: n, field_15315, bounds, field_74887_e, field_74887_e

StructureBox: n, field_15315, bounds, field_74887_e, boundingBox

BlockMirror: b, field_15310, mirror, field_186168_b, field_186168_b

BlockMirror: b, field_15310, mirror, field_186168_b, mirror

BlockRotation: c, field_15313, rotation, field_186169_c, field_186169_c

BlockRotation: c, field_15313, rotation, field_186169_c, rotation

int: o, field_15316, generationDepth, field_74886_g, field_74886_g

int: o, field_15316, generationDepth, field_74886_g, componentType

Set<Block>: e, field_15311, BLOCKS_FOR_POST_PROCESSING, field_211413_d, field_211413_d

Set<Block>: e, field_15311, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

BlockState: m, field_15314, CAVE_AIR, field_202556_l, field_202556_l

BlockState: m, field_15314, CAVE_AIR, field_202556_l, CAVE_AIR

Constructors

Methods

BlockRotation (): Y_, method_16888, m_03338396, func_214809_Y_, func_214809_Y_

BlockRotation (): Y_, method_16888, m_03338396, func_214809_Y_, getRotation

1.14.1

Names

cik

cim

Fields

Constructors

Methods

1.14

Names

bxb

cik

net.minecraft.class_34

net.minecraft.class_3443

Fields

BlockState: m, field_19406, CAVE_AIR, field_202556_l, CAVE_AIR

StructureBox: n, field_64, bounds, field_74887_e, boundingBox

StructureBox: n, field_15315, bounds, field_74887_e, field_74887_e

Direction: a, field_10226, facing, field_74885_f, coordBaseMode

BlockMirror: b, field_13013, mirror, field_186168_b, mirror

BlockMirror: b, field_15310, mirror, field_186168_b, field_186168_b

BlockRotation: c, field_13014, rotation, field_186169_c, rotation

BlockRotation: c, field_15313, rotation, field_186169_c, field_186169_c

int: o, field_66, generationDepth, field_74886_g, componentType

int: o, field_15316, generationDepth, field_74886_g, field_74886_g

Set<Block>: d, field_19405, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

Set<Block>: e, field_15311, BLOCKS_FOR_POST_PROCESSING, field_211413_d, field_211413_d

BlockState: m, field_15314, CAVE_AIR, field_202556_l, field_202556_l

Direction: a, field_15312, facing, field_74885_f, field_74885_f

StructurePieceType: d, field_16712, f_33663776, field_214811_d, field_214811_d

Constructors

()

(int)

(StructurePieceType, int)

(StructurePieceType, NbtCompound)

Methods

NbtCompound (): c, method_5529, toNbt, func_143010_b, write

void (NbtCompound): a, method_5528, writeNbt, func_143012_a, writeAdditional

void (WorldAccess, NbtCompound): a, method_5527, readNbt, func_143009_a, read

void (NbtCompound, StructureManager): a, method_5530, readNbt, func_143011_b, readAdditional

void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts

StructureBox (): d, method_70, getBounds, func_74874_b, getBoundingBox

StructureBox (): g, method_14935, getBounds, func_74874_b, getBoundingBox

int (): e, method_74, getGenerationDepth, func_74877_c, getComponentType

int (): h, method_14923, getGenerationDepth, func_74877_c, getComponentType

StructurePiece (List<StructurePiece>, StructureBox): a, method_55, getIntersectingPiece, func_74883_a, findIntersecting

StructurePiece (List<StructurePiece>, StructureBox): a, method_14932, getIntersectingPiece, func_74883_a, findIntersecting

boolean (BlockView, StructureBox): a, method_17651, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox

boolean (BlockView, StructureBox): a, method_14937, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox

int (int, int): a, method_53, transformX, func_74865_a, getXWithOffset

int (int, int): a, method_14928, transformX, func_74865_a, getXWithOffset

int (int): d, method_52, transformY, func_74862_a, getYWithOffset

int (int): d, method_14924, transformY, func_74862_a, getYWithOffset

int (int, int): b, method_71, transformZ, func_74873_b, getZWithOffset

int (int, int): b, method_14941, transformZ, func_74873_b, getZWithOffset

void (WorldAccess, BlockState, int, int, int, StructureBox): a, method_56, setBlockState, func_175811_a, setBlockState

BlockState (BlockView, int, int, int, StructureBox): a, method_9273, getBlockState, func_175807_a, getBlockStateFromPos

boolean (WorldView, int, int, int, StructureBox): a, method_17657, getLight, func_189916_b, getSkyBrightness

void (WorldAccess, StructureBox, int, int, int, int, int, int): b, method_60, fillAir, func_74878_a, fillWithAir

void (WorldAccess, StructureBox, int, int, int, int, int, int): b, method_14942, fillAir, func_74878_a, fillWithAir

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_17653, fillWithOutline, func_175804_a, fillWithBlocks

void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, method_17655, fill, func_74882_a, fillWithRandomizedBlocks

void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, method_14938, fill, func_74882_a, fillWithRandomizedBlocks

void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_17656, fillRandomlyWithOutline, func_189914_a, generateMaybeBox

void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, method_65, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, method_17654, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks

void (WorldAccess, int, int, int, StructureBox): a, method_73, fillAirColumnUp, func_74871_b, clearCurrentPositionBlocksUpwards

void (WorldAccess, BlockState, int, int, int, StructureBox): b, method_72, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards

boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, method_11852, placeChestWithLoot, func_186167_a, generateChest

boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, method_14915, placeChestWithLoot, func_186167_a, generateChest

BlockState (BlockView, BlockPos, BlockState): a, method_17652, orientBonusChest, func_197528_a, func_197528_a

boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, method_13775, placeChestWithLoot, func_191080_a, generateChest

boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, method_11851, placeDispenserWithLoot, func_189419_a, createDispenser

void (WorldAccess, StructureBox, Random, int, int, int, Direction, DoorBlock): a, method_13377, placeDoor, func_189915_a, generateDoor

void (int, int, int): a, method_9272, move, func_181138_a, offset

void (int, int, int): a, method_14922, move, func_181138_a, offset

Direction (): f, method_11854, getFacing, func_186165_e, getCoordBaseMode

void (Direction): a, method_11853, setFacing, func_186164_a, setCoordBaseMode

NbtCompound (): f, method_14946, toNbt, func_143010_b, write

void (NbtCompound): a, method_14943, writeNbt, func_143011_b, readAdditional

boolean (ChunkPos, int): a, method_16654, m_05144376, func_214810_a, func_214810_a

void (WorldAccess, BlockState, int, int, int, StructureBox): a, method_14917, setBlockState, func_175811_a, setBlockState

BlockState (BlockView, int, int, int, StructureBox): a, method_14929, getBlockState, func_175807_a, getBlockStateFromPos

boolean (WorldView, int, int, int, StructureBox): a, method_14939, getLight, func_189916_b, getSkyBrightness

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_14940, fillWithOutline, func_175804_a, fillWithBlocks

void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_14933, fillRandomlyWithOutline, func_189914_a, generateMaybeBox

void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, method_14945, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, method_14919, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks

void (WorldAccess, BlockState, int, int, int, StructureBox): b, method_14936, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards

BlockState (BlockView, BlockPos, BlockState): a, method_14916, orientBonusChest, func_197528_a, func_197528_a

boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, method_14921, placeChestWithLoot, func_191080_a, generateChest

boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, method_14930, placeDispenserWithLoot, func_189419_a, createDispenser

Direction (): i, method_14934, getFacing, func_186165_e, getCoordBaseMode

void (Direction): a, method_14926, setFacing, func_186164_a, setCoordBaseMode

BlockRotation (): Y_, method_16888, m_03338396, func_214809_Y_, func_214809_Y_

StructurePieceType (): k, method_16653, m_86589445, func_214807_k, func_214807_k

1.13.2

Names

bxa

bxb

net.minecraft.unmapped.C_91792368

net.minecraft.class_34

net.minecraft.world.gen.feature.structure.StructurePiece

Fields

BlockState: m, f_11403594, CAVE_AIR, field_202556_l

BlockState: m, field_19406, CAVE_AIR, field_202556_l, CAVE_AIR

StructureBox: n, f_23752582, bounds, field_74887_e

StructureBox: n, field_64, bounds, field_74887_e, boundingBox

Direction: a, f_04902006, facing, field_74885_f

Direction: a, field_10226, facing, field_74885_f, coordBaseMode

BlockMirror: b, f_36051941, mirror, field_186168_b

BlockMirror: b, field_13013, mirror, field_186168_b, mirror

BlockRotation: c, f_65546589, rotation, field_186169_c

BlockRotation: c, field_13014, rotation, field_186169_c, rotation

int: o, f_84669745, generationDepth, field_74886_g

int: o, field_66, generationDepth, field_74886_g, componentType

Set<Block>: d, f_38486000, BLOCKS_FOR_POST_PROCESSING, field_211413_d

Set<Block>: d, field_19405, BLOCKS_FOR_POST_PROCESSING, field_211413_d, BLOCKS_NEEDING_POSTPROCESSING

Constructors

Methods

NbtCompound (): c, m_36455354, toNbt, func_143010_b

NbtCompound (): c, method_5529, toNbt, func_143010_b, write

void (NbtCompound): a, m_36880336, writeNbt, func_143012_a

void (NbtCompound): a, method_5528, writeNbt, func_143012_a, writeAdditional

void (WorldAccess, NbtCompound): a, m_27032456, readNbt, func_143009_a

void (WorldAccess, NbtCompound): a, method_5527, readNbt, func_143009_a, read

void (NbtCompound, StructureManager): a, m_45494737, readNbt, func_143011_b

void (NbtCompound, StructureManager): a, method_5530, readNbt, func_143011_b, readAdditional

void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a

void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts

StructureBox (): d, m_30351713, getBounds, func_74874_b

StructureBox (): d, method_70, getBounds, func_74874_b, getBoundingBox

int (): e, m_72797241, getGenerationDepth, func_74877_c

int (): e, method_74, getGenerationDepth, func_74877_c, getComponentType

StructurePiece (List<StructurePiece>, StructureBox): a, m_77231839, getIntersectingPiece, func_74883_a

StructurePiece (List<StructurePiece>, StructureBox): a, method_55, getIntersectingPiece, func_74883_a, findIntersecting

boolean (BlockView, StructureBox): a, m_06238796, bordersOnLiquids, func_74860_a

boolean (BlockView, StructureBox): a, method_17651, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox

int (int, int): a, m_38605056, transformX, func_74865_a

int (int, int): a, method_53, transformX, func_74865_a, getXWithOffset

int (int): d, m_24682269, transformY, func_74862_a

int (int): d, method_52, transformY, func_74862_a, getYWithOffset

int (int, int): b, m_45044138, transformZ, func_74873_b

int (int, int): b, method_71, transformZ, func_74873_b, getZWithOffset

void (WorldAccess, BlockState, int, int, int, StructureBox): a, m_50997774, setBlockState, func_175811_a

void (WorldAccess, BlockState, int, int, int, StructureBox): a, method_56, setBlockState, func_175811_a, setBlockState

BlockState (BlockView, int, int, int, StructureBox): a, m_66928285, getBlockState, func_175807_a

BlockState (BlockView, int, int, int, StructureBox): a, method_9273, getBlockState, func_175807_a, getBlockStateFromPos

boolean (WorldView, int, int, int, StructureBox): a, m_64109636, getLight, func_189916_b

boolean (WorldView, int, int, int, StructureBox): a, method_17657, getLight, func_189916_b, getSkyBrightness

void (WorldAccess, StructureBox, int, int, int, int, int, int): b, m_37456871, fillAir, func_74878_a

void (WorldAccess, StructureBox, int, int, int, int, int, int): b, method_60, fillAir, func_74878_a, fillWithAir

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, m_53162863, fillWithOutline, func_175804_a

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_17653, fillWithOutline, func_175804_a, fillWithBlocks

void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, m_94803762, fill, func_74882_a

void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, method_17655, fill, func_74882_a, fillWithRandomizedBlocks

void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, m_54458511, fillRandomlyWithOutline, func_189914_a

void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, method_17656, fillRandomlyWithOutline, func_189914_a, generateMaybeBox

void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, m_19905150, setBlockStateWithThreshold, func_175809_a

void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, method_65, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, m_95163649, placeUpperHemisphere, func_180777_a

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, method_17654, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks

void (WorldAccess, int, int, int, StructureBox): a, m_39925042, fillAirColumnUp, func_74871_b

void (WorldAccess, int, int, int, StructureBox): a, method_73, fillAirColumnUp, func_74871_b, clearCurrentPositionBlocksUpwards

void (WorldAccess, BlockState, int, int, int, StructureBox): b, m_08746215, fillColumnDown, func_175808_b

void (WorldAccess, BlockState, int, int, int, StructureBox): b, method_72, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards

boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, m_88862100, placeChestWithLoot, func_186167_a

boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, method_11852, placeChestWithLoot, func_186167_a, generateChest

BlockState (BlockView, BlockPos, BlockState): a, m_70398339, orientBonusChest, func_197528_a

BlockState (BlockView, BlockPos, BlockState): a, method_17652, orientBonusChest, func_197528_a, func_197528_a

boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, m_60024968, placeChestWithLoot, func_191080_a

boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, method_13775, placeChestWithLoot, func_191080_a, generateChest

boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, m_62870979, placeDispenserWithLoot, func_189419_a

boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, method_11851, placeDispenserWithLoot, func_189419_a, createDispenser

void (WorldAccess, StructureBox, Random, int, int, int, Direction, DoorBlock): a, m_58002412, placeDoor, func_189915_a

void (WorldAccess, StructureBox, Random, int, int, int, Direction, DoorBlock): a, method_13377, placeDoor, func_189915_a, generateDoor

void (int, int, int): a, m_66579408, move, func_181138_a

void (int, int, int): a, method_9272, move, func_181138_a, offset

Direction (): f, m_60500114, getFacing, func_186165_e

Direction (): f, method_11854, getFacing, func_186165_e, getCoordBaseMode

void (Direction): a, m_15263652, setFacing, func_186164_a

void (Direction): a, method_11853, setFacing, func_186164_a, setCoordBaseMode

1.13.1

Names

bws

bxa

Fields

Constructors

Methods

1.13

Names

bws

net.minecraft.unmapped.C_91792368

net.minecraft.world.gen.structure.StructurePiece

net.minecraft.world.gen.feature.structure.StructurePiece

Fields

BlockState: m, f_11403594, CAVE_AIR, field_202556_l

StructureBox: n, f_23752582, bounds, field_74887_e

Direction: a, f_04902006, facing, field_74885_f

BlockMirror: b, f_36051941, mirror, field_186168_b

BlockRotation: c, f_65546589, rotation, field_186169_c

int: o, f_84669745, generationDepth, field_74886_g

Set<Block>: d, f_38486000, BLOCKS_FOR_POST_PROCESSING, field_211413_d

Constructors

()

(int)

Methods

NbtCompound (): c, m_36455354, toNbt, func_143010_b

void (NbtCompound): a, m_36880336, writeNbt, func_143012_a

void (WorldAccess, NbtCompound): a, m_27032456, readNbt, func_143009_a

void (NbtCompound, StructureManager): a, m_45494737, readNbt, func_143011_b

void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a

StructureBox (): d, m_30351713, getBounds, func_74874_b

int (): e, m_72797241, getGenerationDepth, func_74877_c

StructurePiece (List<StructurePiece>, StructureBox): a, m_77231839, getIntersectingPiece, func_74883_a

boolean (BlockView, StructureBox): a, m_06238796, bordersOnLiquids, func_74860_a

int (int, int): a, m_38605056, transformX, func_74865_a

int (int): d, m_24682269, transformY, func_74862_a

int (int, int): b, m_45044138, transformZ, func_74873_b

void (WorldAccess, BlockState, int, int, int, StructureBox): a, m_50997774, setBlockState, func_175811_a

BlockState (BlockView, int, int, int, StructureBox): a, m_66928285, getBlockState, func_175807_a

boolean (WorldView, int, int, int, StructureBox): a, m_64109636, getLight, func_189916_b

void (WorldAccess, StructureBox, int, int, int, int, int, int): b, m_37456871, fillAir, func_74878_a

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, m_53162863, fillWithOutline, func_175804_a

void (WorldAccess, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, m_94803762, fill, func_74882_a

void (WorldAccess, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, m_54458511, fillRandomlyWithOutline, func_189914_a

void (WorldAccess, StructureBox, Random, float, int, int, int, BlockState): a, m_19905150, setBlockStateWithThreshold, func_175809_a

void (WorldAccess, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, m_95163649, placeUpperHemisphere, func_180777_a

void (WorldAccess, int, int, int, StructureBox): a, m_39925042, fillAirColumnUp, func_74871_b

void (WorldAccess, BlockState, int, int, int, StructureBox): b, m_08746215, fillColumnDown, func_175808_b

boolean (WorldAccess, StructureBox, Random, int, int, int, Identifier): a, m_88862100, placeChestWithLoot, func_186167_a

BlockState (BlockView, BlockPos, BlockState): a, m_70398339, orientBonusChest, func_197528_a

boolean (WorldAccess, StructureBox, Random, BlockPos, Identifier, BlockState): a, m_60024968, placeChestWithLoot, func_191080_a

boolean (WorldAccess, StructureBox, Random, int, int, int, Direction, Identifier): a, m_62870979, placeDispenserWithLoot, func_189419_a

void (WorldAccess, StructureBox, Random, int, int, int, Direction, DoorBlock): a, m_58002412, placeDoor, func_189915_a

void (int, int, int): a, m_66579408, move, func_181138_a

Direction (): f, m_60500114, getFacing, func_186165_e

void (Direction): a, m_15263652, setFacing, func_186164_a