History - net.minecraft.client.render.entity.GuardianEntityRenderer

26.3

Names

Fields

Constructors

Methods

boolean (GuardianEntity, Frustum, double, double, double): shouldRender, shouldRender, method_3978, shouldRender

boolean (GuardianEntity, Frustum, double, double, double, float): shouldRender, shouldRender, method_3978, shouldRender

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

hxe

net.minecraft.client.renderer.entity.GuardianRenderer

net.minecraft.class_907

net.minecraft.client.render.entity.GuardianEntityRenderer

Fields

RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_

RenderLayer: BEAM_RENDER_TYPE, BEAM_RENDER_TYPE, field_21743, LAYER

Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, TEXTURE, f_114778_

Identifier: GUARDIAN_LOCATION, GUARDIAN_LOCATION, field_4708, TEXTURE

Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

Identifier: GUARDIAN_BEAM_LOCATION, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE

Constructors

Methods

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, getLerpedPos, m_114802_

Vec3d (LivingEntity, double, float): getPosition, getPosition, method_3979, fromLerpedPosition

boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, shouldRender, m_5523_

boolean (GuardianEntity, Frustum, double, double, double): shouldRender, shouldRender, method_3978, shouldRender

void (VertexConsumer, MatrixStack$Entry, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_252738_

void (VertexConsumer, MatrixStack$Entry, float, float, float, int, int, int, float, float): vertex, vertex, method_23173, vertex

GuardianEntityRenderState (): b, createRenderState, method_62457, createRenderState, m_auweljtb, createState, m_5478_

GuardianEntityRenderState (): createRenderState, createRenderState, method_55269, createRenderState

void (GuardianEntity, GuardianEntityRenderState, float): a, extractRenderState, method_62455, updateRenderState, m_vymdydhn, updateState, m_351578_

void (GuardianEntity, GuardianEntityRenderState, float): extractRenderState, extractRenderState, method_62455, updateRenderState

Entity (GuardianEntity): a, getEntityToLookAt, method_62454, getBeamTarget, m_odcuhklp, getLookTarget, m_352171_

Entity (GuardianEntity): getEntityToLookAt, getEntityToLookAt, method_62454, getBeamTarget

void (GuardianEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): a, submit, method_3977, render, m_mxkjgwts, m_ylukmquv, m_324479_

void (MatrixStack, OrderedRenderCommandQueue, Vec3d, float, float, float): a, renderBeam, method_62456, renderBeam, m_cxljfugi, m_cxljfugi, m_353006_

void (MatrixStack, OrderedRenderCommandQueue, Vec3d, float, float, float): renderBeam, renderBeam, method_62456, renderBeam

Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_bloaofrc, getTexture, m_113764_

Identifier (GuardianEntityRenderState): getTextureLocation, getTextureLocation, method_3976, getTexture

void (GuardianEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, submit, method_3977, render

1.21.11

Names

hom

hxe

Fields

Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, TEXTURE, f_114778_

Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, TEXTURE, f_114778_

Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

Constructors

Methods

Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_pxkshqla, getTexture, m_113764_

Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_bloaofrc, getTexture, m_113764_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

hes

hom

Fields

Identifier: k, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

RenderLayer: l, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_

RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_

Constructors

Methods

void (GuardianEntityRenderState, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_ooiomdyj, render, m_7392_

void (MatrixStack, VertexConsumer, Vec3d, float, float, float): a, renderBeam, method_62456, renderBeam, m_cxljfugi, m_cxljfugi, m_353006_

void (GuardianEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): a, submit, method_3977, render, m_mxkjgwts, m_ylukmquv, m_324479_

void (MatrixStack, OrderedRenderCommandQueue, Vec3d, float, float, float): a, renderBeam, method_62456, renderBeam, m_cxljfugi, m_cxljfugi, m_353006_

1.21.8

Names

her

hes

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

gyj

her

Fields

Identifier: j, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

Identifier: k, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

RenderLayer: k, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_

RenderLayer: l, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_

Constructors

Methods

1.21.5

Names

gst

gyj

Fields

Identifier: b, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

Identifier: j, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

Constructors

Methods

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, fromLerpedPosition, m_114802_

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, getLerpedPos, m_114802_

Entity (GuardianEntity): a, getEntityToLookAt, method_62454, getBeamTarget, m_odcuhklp, m_352171_

Entity (GuardianEntity): a, getEntityToLookAt, method_62454, getBeamTarget, m_odcuhklp, getLookTarget, m_352171_

1.21.4

Names

gse

gst

Fields

Constructors

Methods

Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_pxkshqla, m_vhdjjpxx, m_113764_

Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_pxkshqla, getTexture, m_113764_

GuardianEntityRenderState (): b, createRenderState, method_62457, createRenderState, m_auweljtb, m_txhyvkyc, m_5478_

GuardianEntityRenderState (): b, createRenderState, method_62457, createRenderState, m_auweljtb, createState, m_5478_

void (GuardianEntity, GuardianEntityRenderState, float): a, extractRenderState, method_62455, updateRenderState, m_vymdydhn, m_uigfpsip, m_351578_

void (GuardianEntity, GuardianEntityRenderState, float): a, extractRenderState, method_62455, updateRenderState, m_vymdydhn, updateState, m_351578_

1.21.3

Names

gkx

gse

Fields

Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

Identifier: b, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_

RenderLayer: k, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_

Constructors

Methods

Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, getTexture, m_5478_

void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, render, m_7392_

void (GuardianEntityRenderState, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_ooiomdyj, render, m_7392_

void (MatrixStack, VertexConsumer, Vec3d, float, float, float): a, renderBeam, method_62456, renderBeam, m_cxljfugi, m_cxljfugi, m_353006_

Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_pxkshqla, m_vhdjjpxx, m_113764_

GuardianEntityRenderState (): b, createRenderState, method_62457, createRenderState, m_auweljtb, m_txhyvkyc, m_5478_

void (GuardianEntity, GuardianEntityRenderState, float): a, extractRenderState, method_62455, updateRenderState, m_vymdydhn, m_uigfpsip, m_351578_

Entity (GuardianEntity): a, getEntityToLookAt, method_62454, getBeamTarget, m_odcuhklp, m_352171_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gjn

gkx

Fields

Constructors

Methods

1.20.6

Names

fzb

gjn

Fields

Constructors

Methods

void (VertexConsumer, org.joml.Matrix4f, org.joml.Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_252738_

void (VertexConsumer, MatrixStack$Entry, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_252738_

1.20.4

Names

ftv

fzb

Fields

Constructors

Methods

1.20.2

Names

fpm

ftv

Fields

Constructors

Methods

1.20.1

Names

fns

fpm

Fields

Constructors

Methods

1.19.4

Names

fje

fns

Fields

Constructors

Methods

1.19.3

Names

fez

fje

Fields

Constructors

Methods

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_114841_

void (VertexConsumer, org.joml.Matrix4f, org.joml.Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_252738_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

fdb

fez

Fields

Constructors

Methods

1.19

Names

evx

fdb

Fields

Constructors

Methods

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, m_nmwiwgjr, m_114841_

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_114841_

1.18.2

Names

euq

evx

net.minecraft.client.render.entity.GuardianEntityRenderer

Fields

Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, f_114778_

Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, TEXTURE, f_114778_

Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, f_114779_

Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_

RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, f_114780_

RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_

Constructors

Methods

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, m_114802_

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, fromLerpedPosition, m_114802_

Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, m_5478_

Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, getTexture, m_5478_

boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, m_5523_

boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, shouldRender, m_5523_

void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, m_7392_

void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, render, m_7392_

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, m_114841_

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, m_nmwiwgjr, m_114841_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

esl

euq

Fields

Constructors

Methods

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, method_23173, m_nmwiwgjr, m_114841_

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, m_114841_

1.17.1

Names

esk

esl

Fields

Constructors

Methods

1.17

Names

efe

esk

net.minecraft.client.renderer.entity.GuardianRenderer

net.minecraft.src.C_4343_

Fields

Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, field_177114_e, GUARDIAN_TEXTURE

Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, f_114778_

Identifier: g, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, field_177117_k, GUARDIAN_BEAM_TEXTURE

Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, f_114779_

RenderLayer: h, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, field_229107_h_, field_229107_h_

RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, f_114780_

Constructors

(EntityRenderDispatcher)

(EntityRenderDispatcher, float)

(EntityRendererFactory$Context)

(EntityRendererFactory$Context, float, EntityModelLayer)

Methods

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, func_177110_a, getPosition

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, m_114802_

Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, func_110775_a, getEntityTexture

Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, m_5478_

boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, func_225626_a_, shouldRender

boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, m_5523_

void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, func_225623_a_, render

void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, m_7392_

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, method_23173, m_nmwiwgjr, func_229108_a_, func_229108_a_

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, method_23173, m_nmwiwgjr, m_114841_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eew

efe

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

egx

eew

Fields

Constructors

Methods

1.16.1

Names

dvq

egx

Fields

Identifier: a, GUARDIAN_LOCATION, field_4708, SKIN, f_liqsdcrf, field_177114_e, GUARDIAN_TEXTURE

Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, field_177114_e, GUARDIAN_TEXTURE

Identifier: g, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEX, f_ojxdmteu, field_177117_k, GUARDIAN_BEAM_TEXTURE

Identifier: g, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, field_177117_k, GUARDIAN_BEAM_TEXTURE

RenderLayer: h, BEAM_RENDER_TYPE, field_21743, f_gqdldtqx, field_229107_h_, field_229107_h_

RenderLayer: h, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, field_229107_h_, field_229107_h_

Constructors

Methods

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, m_nmwiwgjr, func_229108_a_, func_229108_a_

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, method_23173, m_nmwiwgjr, func_229108_a_, func_229108_a_

1.15.2

Names

dvn

dvq

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, func_225626_a_, func_225626_a_

boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, func_225626_a_, shouldRender

void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, func_225623_a_, func_225623_a_

void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, func_225623_a_, render

1.15

Names

dsl

dvn

Fields

Identifier: a, GUARDIAN_LOCATION, field_4708, SKIN, f_liqsdcrf, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE

Identifier: a, GUARDIAN_LOCATION, field_4708, SKIN, f_liqsdcrf, field_177114_e, GUARDIAN_TEXTURE

Identifier: j, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEX, f_ojxdmteu, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE

Identifier: g, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEX, f_ojxdmteu, field_177117_k, GUARDIAN_BEAM_TEXTURE

RenderLayer: h, BEAM_RENDER_TYPE, field_21743, f_gqdldtqx, field_229107_h_, field_229107_h_

Constructors

Methods

boolean (GuardianEntity, VisibleRegion, double, double, double): a, shouldRender, method_3978, isVisible, m_csmcfsyn, shouldRender, func_177071_a, shouldRender

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, getLerpedPos, func_177110_a, getPosition

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, func_177110_a, getPosition

void (GuardianEntity, double, double, double, float, float): a, render, method_3977, render, m_diikiuom, render, func_76986_a, doRender

Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, getTextureLocation, func_110775_a, getEntityTexture

Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, func_110775_a, getEntityTexture

boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, func_225626_a_, func_225626_a_

void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, func_225623_a_, func_225623_a_

void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, m_nmwiwgjr, func_229108_a_, func_229108_a_

1.14.4

Names

dpx

dsl

net.minecraft.client.renderer.entity.GuardianRenderer

net.minecraft.unmapped.C_ygpuayyc

Fields

Identifier: a, field_4708, SKIN, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE

Identifier: a, GUARDIAN_LOCATION, field_4708, SKIN, f_liqsdcrf, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE

Identifier: j, field_4709, EXPLOSION_BEAM_TEX, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE

Identifier: j, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEX, f_ojxdmteu, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE

Constructors

Methods

boolean (GuardianEntity, VisibleRegion, double, double, double): a, method_3978, method_3978, shouldRender, func_177071_a, shouldRender

boolean (GuardianEntity, VisibleRegion, double, double, double): a, shouldRender, method_3978, isVisible, m_csmcfsyn, shouldRender, func_177071_a, shouldRender

Vec3d (LivingEntity, double, float): a, method_3979, fromLerpedPosition, getLerpedPos, func_177110_a, getPosition

Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, getLerpedPos, func_177110_a, getPosition

void (GuardianEntity, double, double, double, float, float): a, method_3977, method_3977, render, func_76986_a, doRender

void (GuardianEntity, double, double, double, float, float): a, render, method_3977, render, m_diikiuom, render, func_76986_a, doRender

Identifier (GuardianEntity): a, method_3976, method_3976, getTextureLocation, func_110775_a, getEntityTexture

Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, getTextureLocation, func_110775_a, getEntityTexture

1.14.3

Names

dpt

dpx

net.minecraft.client.render.entity.GuardianEntityRenderer

Fields

Identifier: a, field_4708, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE

Identifier: a, field_4708, SKIN, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE

Identifier: j, field_4709, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE

Identifier: j, field_4709, EXPLOSION_BEAM_TEX, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE

Constructors

Methods

boolean (GuardianEntity, Culler, double, double, double): a, method_3978, shouldRender, func_177071_a, shouldRender

boolean (GuardianEntity, VisibleRegion, double, double, double): a, method_3978, method_3978, shouldRender, func_177071_a, shouldRender

Vec3d (LivingEntity, double, float): a, method_3979, getLerpedPos, func_177110_a, getPosition

Vec3d (LivingEntity, double, float): a, method_3979, fromLerpedPosition, getLerpedPos, func_177110_a, getPosition

void (GuardianEntity, double, double, double, float, float): a, method_3977, render, func_76986_a, doRender

void (GuardianEntity, double, double, double, float, float): a, method_3977, method_3977, render, func_76986_a, doRender

Identifier (GuardianEntity): a, method_3976, getTextureLocation, func_110775_a, getEntityTexture

Identifier (GuardianEntity): a, method_3976, method_3976, getTextureLocation, func_110775_a, getEntityTexture

1.14.2

Names

Fields

Identifier: a, field_4708, GUARDIAN_LOCATION, field_177114_e, field_177114_e

Identifier: a, field_4708, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE

Identifier: j, field_4709, GUARDIAN_BEAM_LOCATION, field_177117_k, field_177117_k

Identifier: j, field_4709, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE

Constructors

Methods

1.14.1

Names

dpq

dpt

Fields

Constructors

Methods

1.14

Names

dpq

net.minecraft.class_907

net.minecraft.client.render.entity.GuardianRenderer

net.minecraft.client.renderer.entity.GuardianRenderer

net.minecraft.client.renderer.entity.GuardianRenderer

Fields

Identifier: a, field_4708, GUARDIAN_LOCATION, field_177114_e, field_177114_e

Identifier: j, field_4709, GUARDIAN_BEAM_LOCATION, field_177117_k, field_177117_k

Constructors

(EntityRenderDispatcher)

(EntityRenderDispatcher, float)

Methods

boolean (GuardianEntity, Culler, double, double, double): a, method_3978, shouldRender, func_177071_a, shouldRender

Vec3d (LivingEntity, double, float): a, method_3979, getLerpedPos, func_177110_a, getPosition

void (GuardianEntity, double, double, double, float, float): a, method_3977, render, func_76986_a, doRender

Identifier (GuardianEntity): a, method_3976, getTextureLocation, func_110775_a, getEntityTexture