History - net.minecraft.client.render.entity.GuardianEntityRenderer
26.3
Names
Fields
Constructors
Methods
boolean (GuardianEntity, Frustum, double, double, double): shouldRender, shouldRender, method_3978, shouldRender
boolean (GuardianEntity, Frustum, double, double, double, float): shouldRender, shouldRender, method_3978, shouldRender
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
hxe
net.minecraft.client.renderer.entity.GuardianRenderer
net.minecraft.class_907
net.minecraft.client.render.entity.GuardianEntityRenderer
Fields
RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_
RenderLayer: BEAM_RENDER_TYPE, BEAM_RENDER_TYPE, field_21743, LAYER
Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, TEXTURE, f_114778_
Identifier: GUARDIAN_LOCATION, GUARDIAN_LOCATION, field_4708, TEXTURE
Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
Identifier: GUARDIAN_BEAM_LOCATION, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE
Constructors
Methods
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, getLerpedPos, m_114802_
Vec3d (LivingEntity, double, float): getPosition, getPosition, method_3979, fromLerpedPosition
boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, shouldRender, m_5523_
boolean (GuardianEntity, Frustum, double, double, double): shouldRender, shouldRender, method_3978, shouldRender
void (VertexConsumer, MatrixStack$Entry, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_252738_
void (VertexConsumer, MatrixStack$Entry, float, float, float, int, int, int, float, float): vertex, vertex, method_23173, vertex
GuardianEntityRenderState (): b, createRenderState, method_62457, createRenderState, m_auweljtb, createState, m_5478_
GuardianEntityRenderState (): createRenderState, createRenderState, method_55269, createRenderState
void (GuardianEntity, GuardianEntityRenderState, float): a, extractRenderState, method_62455, updateRenderState, m_vymdydhn, updateState, m_351578_
void (GuardianEntity, GuardianEntityRenderState, float): extractRenderState, extractRenderState, method_62455, updateRenderState
Entity (GuardianEntity): a, getEntityToLookAt, method_62454, getBeamTarget, m_odcuhklp, getLookTarget, m_352171_
Entity (GuardianEntity): getEntityToLookAt, getEntityToLookAt, method_62454, getBeamTarget
void (GuardianEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): a, submit, method_3977, render, m_mxkjgwts, m_ylukmquv, m_324479_
void (MatrixStack, OrderedRenderCommandQueue, Vec3d, float, float, float): a, renderBeam, method_62456, renderBeam, m_cxljfugi, m_cxljfugi, m_353006_
void (MatrixStack, OrderedRenderCommandQueue, Vec3d, float, float, float): renderBeam, renderBeam, method_62456, renderBeam
Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_bloaofrc, getTexture, m_113764_
Identifier (GuardianEntityRenderState): getTextureLocation, getTextureLocation, method_3976, getTexture
void (GuardianEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, submit, method_3977, render
1.21.11
Names
hom
hxe
Fields
Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, TEXTURE, f_114778_
Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, TEXTURE, f_114778_
Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
Constructors
Methods
Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_pxkshqla, getTexture, m_113764_
Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_bloaofrc, getTexture, m_113764_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
hes
hom
Fields
Identifier: k, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
RenderLayer: l, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_
RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_
Constructors
Methods
void (GuardianEntityRenderState, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_ooiomdyj, render, m_7392_
void (MatrixStack, VertexConsumer, Vec3d, float, float, float): a, renderBeam, method_62456, renderBeam, m_cxljfugi, m_cxljfugi, m_353006_
void (GuardianEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): a, submit, method_3977, render, m_mxkjgwts, m_ylukmquv, m_324479_
void (MatrixStack, OrderedRenderCommandQueue, Vec3d, float, float, float): a, renderBeam, method_62456, renderBeam, m_cxljfugi, m_cxljfugi, m_353006_
1.21.8
Names
her
hes
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
gyj
her
Fields
Identifier: j, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
Identifier: k, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
RenderLayer: k, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_
RenderLayer: l, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_
Constructors
Methods
1.21.5
Names
gst
gyj
Fields
Identifier: b, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
Identifier: j, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
Constructors
Methods
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, fromLerpedPosition, m_114802_
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, getLerpedPos, m_114802_
Entity (GuardianEntity): a, getEntityToLookAt, method_62454, getBeamTarget, m_odcuhklp, m_352171_
Entity (GuardianEntity): a, getEntityToLookAt, method_62454, getBeamTarget, m_odcuhklp, getLookTarget, m_352171_
1.21.4
Names
gse
gst
Fields
Constructors
Methods
Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_pxkshqla, m_vhdjjpxx, m_113764_
Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_pxkshqla, getTexture, m_113764_
GuardianEntityRenderState (): b, createRenderState, method_62457, createRenderState, m_auweljtb, m_txhyvkyc, m_5478_
GuardianEntityRenderState (): b, createRenderState, method_62457, createRenderState, m_auweljtb, createState, m_5478_
void (GuardianEntity, GuardianEntityRenderState, float): a, extractRenderState, method_62455, updateRenderState, m_vymdydhn, m_uigfpsip, m_351578_
void (GuardianEntity, GuardianEntityRenderState, float): a, extractRenderState, method_62455, updateRenderState, m_vymdydhn, updateState, m_351578_
1.21.3
Names
gkx
gse
Fields
Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
Identifier: b, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_
RenderLayer: k, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_
Constructors
Methods
Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, getTexture, m_5478_
void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, render, m_7392_
void (GuardianEntityRenderState, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_ooiomdyj, render, m_7392_
void (MatrixStack, VertexConsumer, Vec3d, float, float, float): a, renderBeam, method_62456, renderBeam, m_cxljfugi, m_cxljfugi, m_353006_
Identifier (GuardianEntityRenderState): a, getTextureLocation, method_3976, getTexture, m_pxkshqla, m_vhdjjpxx, m_113764_
GuardianEntityRenderState (): b, createRenderState, method_62457, createRenderState, m_auweljtb, m_txhyvkyc, m_5478_
void (GuardianEntity, GuardianEntityRenderState, float): a, extractRenderState, method_62455, updateRenderState, m_vymdydhn, m_uigfpsip, m_351578_
Entity (GuardianEntity): a, getEntityToLookAt, method_62454, getBeamTarget, m_odcuhklp, m_352171_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gjn
gkx
Fields
Constructors
Methods
1.20.6
Names
fzb
gjn
Fields
Constructors
Methods
void (VertexConsumer, org.joml.Matrix4f, org.joml.Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_252738_
void (VertexConsumer, MatrixStack$Entry, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_252738_
1.20.4
Names
ftv
fzb
Fields
Constructors
Methods
1.20.2
Names
fpm
ftv
Fields
Constructors
Methods
1.20.1
Names
fns
fpm
Fields
Constructors
Methods
1.19.4
Names
fje
fns
Fields
Constructors
Methods
1.19.3
Names
fez
fje
Fields
Constructors
Methods
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_114841_
void (VertexConsumer, org.joml.Matrix4f, org.joml.Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_252738_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
fdb
fez
Fields
Constructors
Methods
1.19
Names
evx
fdb
Fields
Constructors
Methods
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, m_nmwiwgjr, m_114841_
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, vertex, m_114841_
1.18.2
Names
euq
evx
net.minecraft.client.render.entity.GuardianEntityRenderer
Fields
Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, f_114778_
Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, TEXTURE, f_114778_
Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, f_114779_
Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, EXPLOSION_BEAM_TEXTURE, f_114779_
RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, f_114780_
RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, LAYER, f_114780_
Constructors
Methods
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, m_114802_
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, fromLerpedPosition, m_114802_
Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, m_5478_
Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, getTexture, m_5478_
boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, m_5523_
boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, shouldRender, m_5523_
void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, m_7392_
void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, render, m_7392_
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, m_114841_
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, m_nmwiwgjr, m_114841_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
esl
euq
Fields
Constructors
Methods
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, method_23173, m_nmwiwgjr, m_114841_
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, vertex, m_nmwiwgjr, m_114841_
1.17.1
Names
esk
esl
Fields
Constructors
Methods
1.17
Names
efe
esk
net.minecraft.client.renderer.entity.GuardianRenderer
net.minecraft.src.C_4343_
Fields
Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, field_177114_e, GUARDIAN_TEXTURE
Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, f_114778_
Identifier: g, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, field_177117_k, GUARDIAN_BEAM_TEXTURE
Identifier: i, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, f_114779_
RenderLayer: h, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, field_229107_h_, field_229107_h_
RenderLayer: j, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, f_114780_
Constructors
(EntityRenderDispatcher, float)
(EntityRendererFactory$Context)
(EntityRendererFactory$Context, float, EntityModelLayer)
Methods
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, func_177110_a, getPosition
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, m_114802_
Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, func_110775_a, getEntityTexture
Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, m_5478_
boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, func_225626_a_, shouldRender
boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, m_5523_
void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, func_225623_a_, render
void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, m_7392_
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, method_23173, m_nmwiwgjr, func_229108_a_, func_229108_a_
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, method_23173, m_nmwiwgjr, m_114841_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eew
efe
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
egx
eew
Fields
Constructors
Methods
1.16.1
Names
dvq
egx
Fields
Identifier: a, GUARDIAN_LOCATION, field_4708, SKIN, f_liqsdcrf, field_177114_e, GUARDIAN_TEXTURE
Identifier: a, GUARDIAN_LOCATION, field_4708, TEXTURE, f_liqsdcrf, field_177114_e, GUARDIAN_TEXTURE
Identifier: g, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEX, f_ojxdmteu, field_177117_k, GUARDIAN_BEAM_TEXTURE
Identifier: g, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEXTURE, f_ojxdmteu, field_177117_k, GUARDIAN_BEAM_TEXTURE
RenderLayer: h, BEAM_RENDER_TYPE, field_21743, f_gqdldtqx, field_229107_h_, field_229107_h_
RenderLayer: h, BEAM_RENDER_TYPE, field_21743, LAYER, f_gqdldtqx, field_229107_h_, field_229107_h_
Constructors
Methods
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, m_nmwiwgjr, func_229108_a_, func_229108_a_
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, method_23173, m_nmwiwgjr, func_229108_a_, func_229108_a_
1.15.2
Names
dvn
dvq
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, func_225626_a_, func_225626_a_
boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, func_225626_a_, shouldRender
void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, func_225623_a_, func_225623_a_
void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, func_225623_a_, render
1.15
Names
dsl
dvn
Fields
Identifier: a, GUARDIAN_LOCATION, field_4708, SKIN, f_liqsdcrf, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE
Identifier: a, GUARDIAN_LOCATION, field_4708, SKIN, f_liqsdcrf, field_177114_e, GUARDIAN_TEXTURE
Identifier: j, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEX, f_ojxdmteu, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE
Identifier: g, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEX, f_ojxdmteu, field_177117_k, GUARDIAN_BEAM_TEXTURE
RenderLayer: h, BEAM_RENDER_TYPE, field_21743, f_gqdldtqx, field_229107_h_, field_229107_h_
Constructors
Methods
boolean (GuardianEntity, VisibleRegion, double, double, double): a, shouldRender, method_3978, isVisible, m_csmcfsyn, shouldRender, func_177071_a, shouldRender
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, getLerpedPos, func_177110_a, getPosition
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, func_177110_a, getPosition
void (GuardianEntity, double, double, double, float, float): a, render, method_3977, render, m_diikiuom, render, func_76986_a, doRender
Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, getTextureLocation, func_110775_a, getEntityTexture
Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, func_110775_a, getEntityTexture
boolean (GuardianEntity, Frustum, double, double, double): a, shouldRender, method_3978, shouldRender, m_dayjcaur, func_225626_a_, func_225626_a_
void (GuardianEntity, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3977, render, m_knzxdlyt, func_225623_a_, func_225623_a_
void (VertexConsumer, Matrix4f, Matrix3f, float, float, float, int, int, int, float, float): a, vertex, method_23173, m_nmwiwgjr, func_229108_a_, func_229108_a_
1.14.4
Names
dpx
dsl
net.minecraft.client.renderer.entity.GuardianRenderer
net.minecraft.unmapped.C_ygpuayyc
Fields
Identifier: a, field_4708, SKIN, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE
Identifier: a, GUARDIAN_LOCATION, field_4708, SKIN, f_liqsdcrf, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE
Identifier: j, field_4709, EXPLOSION_BEAM_TEX, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE
Identifier: j, GUARDIAN_BEAM_LOCATION, field_4709, EXPLOSION_BEAM_TEX, f_ojxdmteu, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE
Constructors
Methods
boolean (GuardianEntity, VisibleRegion, double, double, double): a, method_3978, method_3978, shouldRender, func_177071_a, shouldRender
boolean (GuardianEntity, VisibleRegion, double, double, double): a, shouldRender, method_3978, isVisible, m_csmcfsyn, shouldRender, func_177071_a, shouldRender
Vec3d (LivingEntity, double, float): a, method_3979, fromLerpedPosition, getLerpedPos, func_177110_a, getPosition
Vec3d (LivingEntity, double, float): a, getPosition, method_3979, fromLerpedPosition, m_qcyiidwx, getLerpedPos, func_177110_a, getPosition
void (GuardianEntity, double, double, double, float, float): a, method_3977, method_3977, render, func_76986_a, doRender
void (GuardianEntity, double, double, double, float, float): a, render, method_3977, render, m_diikiuom, render, func_76986_a, doRender
Identifier (GuardianEntity): a, method_3976, method_3976, getTextureLocation, func_110775_a, getEntityTexture
Identifier (GuardianEntity): a, getTextureLocation, method_3976, getTexture, m_sefvpzii, getTextureLocation, func_110775_a, getEntityTexture
1.14.3
Names
dpt
dpx
net.minecraft.client.render.entity.GuardianEntityRenderer
Fields
Identifier: a, field_4708, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE
Identifier: a, field_4708, SKIN, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE
Identifier: j, field_4709, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE
Identifier: j, field_4709, EXPLOSION_BEAM_TEX, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE
Constructors
Methods
boolean (GuardianEntity, Culler, double, double, double): a, method_3978, shouldRender, func_177071_a, shouldRender
boolean (GuardianEntity, VisibleRegion, double, double, double): a, method_3978, method_3978, shouldRender, func_177071_a, shouldRender
Vec3d (LivingEntity, double, float): a, method_3979, getLerpedPos, func_177110_a, getPosition
Vec3d (LivingEntity, double, float): a, method_3979, fromLerpedPosition, getLerpedPos, func_177110_a, getPosition
void (GuardianEntity, double, double, double, float, float): a, method_3977, render, func_76986_a, doRender
void (GuardianEntity, double, double, double, float, float): a, method_3977, method_3977, render, func_76986_a, doRender
Identifier (GuardianEntity): a, method_3976, getTextureLocation, func_110775_a, getEntityTexture
Identifier (GuardianEntity): a, method_3976, method_3976, getTextureLocation, func_110775_a, getEntityTexture
1.14.2
Names
Fields
Identifier: a, field_4708, GUARDIAN_LOCATION, field_177114_e, field_177114_e
Identifier: a, field_4708, GUARDIAN_LOCATION, field_177114_e, GUARDIAN_TEXTURE
Identifier: j, field_4709, GUARDIAN_BEAM_LOCATION, field_177117_k, field_177117_k
Identifier: j, field_4709, GUARDIAN_BEAM_LOCATION, field_177117_k, GUARDIAN_BEAM_TEXTURE
Constructors
Methods
1.14.1
Names
dpq
dpt
Fields
Constructors
Methods
1.14
Names
dpq
net.minecraft.class_907
net.minecraft.client.render.entity.GuardianRenderer
net.minecraft.client.renderer.entity.GuardianRenderer
net.minecraft.client.renderer.entity.GuardianRenderer
Fields
Identifier: a, field_4708, GUARDIAN_LOCATION, field_177114_e, field_177114_e
Identifier: j, field_4709, GUARDIAN_BEAM_LOCATION, field_177117_k, field_177117_k
Constructors
(EntityRenderDispatcher, float)
Methods
boolean (GuardianEntity, Culler, double, double, double): a, method_3978, shouldRender, func_177071_a, shouldRender
Vec3d (LivingEntity, double, float): a, method_3979, getLerpedPos, func_177110_a, getPosition
void (GuardianEntity, double, double, double, float, float): a, method_3977, render, func_76986_a, doRender
Identifier (GuardianEntity): a, method_3976, getTextureLocation, func_110775_a, getEntityTexture