History - net.minecraft.client.vulkan.VulkanGpuBufferAllocator$TransientBuffer
26.3
Names
com.mojang.blaze3d.vulkan.VulkanTransientMemory$TransientGpuBuffer
com.mojang.renderpearl.backend.vulkan.VulkanTransientMemory$TransientGpuBuffer
com.mojang.blaze3d.vulkan.VulkanTransientMemory$TransientGpuBuffer
com.mojang.renderpearl.backend.vulkan.VulkanTransientMemory$TransientGpuBuffer
Fields
Constructors
Methods
GpuBufferSlice$Mapped (long, long, boolean, boolean): map, map, map, map
boolean (): isClosed, isClosed
boolean (): isClosed, isClosed, method_1_7728, isClosed
GpuBufferSlice (long, long): slice, slice, slice, slice
GpuBufferSlice (): slice, slice
GpuBufferSlice$Mapped (long, long, boolean, boolean): map, map, method_1_7729, map
GpuBufferSlice (long, long): slice, slice, method_1_7733, slice
GpuBufferSlice (): slice, slice, method_1_7732, slice
26.2
Names
com.mojang.blaze3d.vulkan.VulkanTransientMemory$TransientGpuBuffer
com.mojang.blaze3d.vulkan.VulkanTransientMemory$TransientGpuBuffer
net.minecraft.class_1_1025$class_1_1026
net.minecraft.client.vulkan.VulkanGpuBufferAllocator$TransientBuffer
Fields
boolean: closed, closed, field_1_6991, closed
long: bufferSubmitIndex, bufferSubmitIndex, field_1_6990, commandBufferIndex
Constructors
(VulkanGpuBufferAllocator, long, int, int, long)
Methods
void (): destroy, destroy, method_1_4001, destroy
GpuBufferSlice$Mapped (long, long, boolean, boolean): map, map, map, map
boolean (): isClosed, isClosed
void (): close, close
GpuBufferSlice (long, long): slice, slice, slice, slice
GpuBufferSlice (): slice, slice