History - net.minecraft.client.vulkan.VulkanGpuBufferAllocator$TransientBuffer

26.3

Names

com.mojang.blaze3d.vulkan.VulkanTransientMemory$TransientGpuBuffer

com.mojang.renderpearl.backend.vulkan.VulkanTransientMemory$TransientGpuBuffer

com.mojang.blaze3d.vulkan.VulkanTransientMemory$TransientGpuBuffer

com.mojang.renderpearl.backend.vulkan.VulkanTransientMemory$TransientGpuBuffer

Fields

Constructors

Methods

GpuBufferSlice$Mapped (long, long, boolean, boolean): map, map, map, map

boolean (): isClosed, isClosed

boolean (): isClosed, isClosed, method_1_7728, isClosed

GpuBufferSlice (long, long): slice, slice, slice, slice

GpuBufferSlice (): slice, slice

GpuBufferSlice$Mapped (long, long, boolean, boolean): map, map, method_1_7729, map

GpuBufferSlice (long, long): slice, slice, method_1_7733, slice

GpuBufferSlice (): slice, slice, method_1_7732, slice

26.2

Names

com.mojang.blaze3d.vulkan.VulkanTransientMemory$TransientGpuBuffer

com.mojang.blaze3d.vulkan.VulkanTransientMemory$TransientGpuBuffer

net.minecraft.class_1_1025$class_1_1026

net.minecraft.client.vulkan.VulkanGpuBufferAllocator$TransientBuffer

Fields

boolean: closed, closed, field_1_6991, closed

long: bufferSubmitIndex, bufferSubmitIndex, field_1_6990, commandBufferIndex

Constructors

(VulkanGpuBufferAllocator, long, int, int, long)

Methods

void (): destroy, destroy, method_1_4001, destroy

GpuBufferSlice$Mapped (long, long, boolean, boolean): map, map, map, map

boolean (): isClosed, isClosed

void (): close, close

GpuBufferSlice (long, long): slice, slice, slice, slice

GpuBufferSlice (): slice, slice