History - net.minecraft.client.render.block.BlockRenderState

26.3

Names

Fields

int: blockLightCoords, blockLightCoords, field_1_5860, field_1_5860

int: blockLightCoords, blockLightCoords, field_1_5860, emissiveLight

Constructors

Methods

26.2

Names

Fields

int: blockLightCoords, blockLightCoords, field_1_5860, field_1_5860

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.client.renderer.block.BlockModelRenderState

net.minecraft.client.renderer.block.BlockModelRenderState

net.minecraft.class_1_395

net.minecraft.client.render.block.BlockRenderState

Fields

int[]: EMPTY_TINTS, EMPTY_TINTS, field_1_2364, NO_TINT_LAYERS

List<BlockModelPart>: modelParts, modelParts, field_1_2365, modelParts

org.joml.Matrix4fc: transformation, transformation, field_1_2369, modelTransformation

RenderLayer: renderType, renderType, field_1_2367, renderLayer

SpecialModelRenderer<?>: specialRenderer, specialRenderer, field_1_2222, specialRenderer

org.joml.Matrix4fc: specialRendererTransformation, specialRendererTransformation, field_1_2368, specialRendererTransformation

it.unimi.dsi.fastutil.ints.IntList: tintLayers, tintLayers, field_1_2223, tintLayers

Random: randomSource, randomSource, field_1_2366, random

Constructors

()

Methods

void (): clear, clear, method_1_2637, reset

it.unimi.dsi.fastutil.ints.IntList (): tintLayers, tintLayers, method_1_2823, getTintLayers

<T> void (SpecialModelRenderer<T>, org.joml.Matrix4fc): setupSpecialModel, setupSpecialModel, method_1_2820, setSpecialRenderer

List<BlockModelPart> (org.joml.Matrix4fc, boolean): setupModel, setupModel, method_1_2819, startModel

void (MatrixStack, OrderedRenderCommandQueue, int, int, int): submit, submit, method_1_2639, render

org.joml.Matrix4fc (org.joml.Matrix4fc): identityToNull, identityToNull, method_1_2817, censorIdentity

void (RenderLayer, MatrixStack, OrderedRenderCommandQueue, int, int, int): submitModel, submitModel, method_1_2821, renderModel

void (SpecialModelRenderer<?>, MatrixStack, OrderedRenderCommandQueue, int, int, int): submitSpecialRenderer, submitSpecialRenderer, method_1_2822, renderSpecial

void (MatrixStack, OrderedRenderCommandQueue, int, int, int): submitOnlyOutline, submitOnlyOutline, method_1_2640, renderOutlineNoCull

void (MatrixStack, OrderedRenderCommandQueue, int, int, int): submitWithZOffset, submitWithZOffset, method_1_2641, renderEntitySolidZOffsetForward

boolean (): isEmpty, isEmpty, method_1_2638, isEmpty

Random (long): scratchRandomSource, scratchRandomSource, method_1_2818, setSeed