History - net.minecraft.block.AbstractBedBlock
26.3
Names
net.minecraft.world.level.block.BedBlock
net.minecraft.world.level.block.AbstractBedBlock
net.minecraft.world.level.block.BedBlock
net.minecraft.world.level.block.AbstractBedBlock
net.minecraft.block.BedBlock
net.minecraft.block.AbstractBedBlock
Fields
DyeColor: color, color, field_9966, color
com.mojang.serialization.MapCodec<BedBlock>: CODEC, CODEC, field_46273, CODEC
Map<Direction, VoxelShape>: SHAPES, SHAPES, field_55732, SHAPES_BY_DIRECTION
Constructors
(DyeColor, AbstractBlock$Settings)
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
DyeColor (): getColor, getColor, method_9487, getColor
com.mojang.serialization.MapCodec<BedBlock> (): codec, codec, method_53969, getCodec
void (World, BlockState, BlockPos, Entity, double): fallOn, fallOn, method_9554, onLandedUpon
EnvironmentAttribute<BedRule> (): getBedEnvironmentAttribute, getBedEnvironmentAttribute, method_1_7919, getBedRule
ActionResult (BlockState, World, BlockPos, PlayerEntity): destroyOnUse, destroyOnUse, method_1_7918, onUseFailure
void (World, BlockPos): destroyOnLeave, destroyOnLeave, method_1_7917, destroyOnLeave
BedRule (World, BlockPos): getBedRule, getBedRule, method_1_7920, getBedRule
Identifier (): getSleptInBedStatType, getSleptInBedStatType, method_1_7922, getStatistic
OptionalDouble (BlockState, World, BlockPos): getSleepHeight, getSleepHeight, method_1_7921, getHeight
void (World, BlockPos): onStopSleeping, onStopSleeping, method_1_7923, onLeave
26.2
Names
Fields
Constructors
Methods
void (BlockView, Entity): updateEntityMovementAfterFallOn, updateEntityMovementAfterFallOn, method_9502, onEntityLand
void (Entity): bounceUp, bounceUp, method_21838, bounceEntity
BlockEntity (BlockPos, BlockState): newBlockEntity, newBlockEntity, method_10123, createBlockEntity
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
dzj
net.minecraft.world.level.block.BedBlock
net.minecraft.class_2244
net.minecraft.block.BedBlock
Fields
EnumProperty<BedPart>: b, PART, field_9967, PART, f_lyqemyor, PART, f_49440_
EnumProperty<BedPart>: PART, PART, field_9967, PART
BooleanProperty: c, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, f_49441_
BooleanProperty: OCCUPIED, OCCUPIED, field_9968, OCCUPIED
DyeColor: e, color, field_9966, color, f_nuuzuyzv, color, f_49451_
DyeColor: color, color, field_9966, color
com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, CODEC, f_jbvzrfac, CODEC, f_303715_
com.mojang.serialization.MapCodec<BedBlock>: CODEC, CODEC, field_46273, CODEC
Map<Direction, VoxelShape>: d, SHAPES, field_55732, SHAPES_BY_DIRECTION, f_yxionxhw, SHAPES_BY_DIRECTION, f_382324_
Map<Direction, VoxelShape>: SHAPES, SHAPES, field_55732, SHAPES_BY_DIRECTION
Constructors
Methods
void (BlockView, Entity): a, updateEntityMovementAfterFallOn, method_9502, onEntityLand, m_oscwylqf, updateEntityVelocityAfterFall, m_5548_
void (BlockView, Entity): updateEntityMovementAfterFallOn, updateEntityMovementAfterFallOn, method_9502, onEntityLand
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, getDirectionTowardsOtherPart, m_49533_
Direction (BedPart, Direction): getNeighbourDirection, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): setPlacedBy, setPlacedBy, method_9567, onPlaced
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, getDirection, m_49485_
Direction (BlockView, BlockPos): getBedOrientation, getBedOrientation, method_18476, getDirection
DyeColor (): b, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_
DyeColor (): getColor, getColor, method_9487, getColor
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, getRenderingSeed, m_7799_
long (BlockState, BlockPos): getSeed, getSeed, method_9535, getRenderingSeed
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, wakeVillager, m_49490_
boolean (World, BlockPos): kickVillagerOutOfBed, kickVillagerOutOfBed, method_22357, wakeVillager
void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, bounceEntity, m_49456_
void (Entity): bounceUp, bounceUp, method_21838, bounceEntity
Direction (BlockState): h, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, getOppositePartDirection, m_49557_
Direction (BlockState): getConnectedDirection, getConnectedDirection, method_24163, getOppositePartDirection
DoubleBlockProperties$Type (BlockState): i, getBlockType, method_24164, getBedPart, m_fonlhzya, getBedPart, m_49559_
DoubleBlockProperties$Type (BlockState): getBlockType, getBlockType, method_24164, getBedPart
boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBedBelow, m_uuocayls, isBedBelow, m_49541_
boolean (BlockView, BlockPos): isBunkBed, isBunkBed, method_30839, isBedBelow
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, findWakeUpPosition, m_rclmqwrd, findWakeUpPosition, m_49463_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): findBunkBedStandUpPosition, findBunkBedStandUpPosition, method_30835, findWakeUpPosition
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, findWakeUpPosition, m_xmwpwuqn, findWakeUpPosition, m_49469_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): findStandUpPositionAtOffset, findStandUpPositionAtOffset, method_30836, findWakeUpPosition
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, getAroundAndOnBedOffsets, m_49538_
int[][] (Direction, Direction): bedStandUpOffsets, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets, m_hkrnhjla, getAroundBedOffsets, m_49551_
int[][] (Direction, Direction): bedSurroundStandUpOffsets, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, getOnBedOffsets, m_hnsbtrig, getOnBedOffsets, m_49536_
int[][] (Direction): bedAboveStandUpOffsets, bedAboveStandUpOffsets, method_30837, getOnBedOffsets
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): newBlockEntity, newBlockEntity, method_10123, createBlockEntity
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, findWakeUpPosition, m_260958_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, float): findStandUpPosition, findStandUpPosition, method_9484, findWakeUpPosition
com.mojang.serialization.MapCodec<BedBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<BedBlock> (): codec, codec, method_53969, getCodec
BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, playerWillDestroy, method_9576, onBreak
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate
void (World, BlockState, BlockPos, Entity, double): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onLandedUpon, m_142072_
void (World, BlockState, BlockPos, Entity, double): fallOn, fallOn, method_9554, onLandedUpon
1.21.11
Names
duo
dzj
Fields
Constructors
Methods
boolean (World): a, canSetSpawn, method_27352, isBedWorking, m_ftrfdpnc, isBedWorking, m_49488_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dps
duo
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dnh
dps
Fields
DyeColor: f, color, field_9966, color, f_nuuzuyzv, color, f_49451_
DyeColor: e, color, field_9966, color, f_nuuzuyzv, color, f_49451_
Constructors
Methods
1.21.5
Names
djg
dnh
Fields
VoxelShape: e, BASE, field_16788, TOP_SHAPE, f_ygoirroy, TOP_SHAPE, f_49442_
VoxelShape: f, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, LEG_1_SHAPE, f_49443_
VoxelShape: g, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, LEG_2_SHAPE, f_49444_
VoxelShape: h, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, LEG_3_SHAPE, f_49445_
VoxelShape: i, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, LEG_4_SHAPE, f_49446_
VoxelShape: j, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, NORTH_SHAPE, f_49447_
VoxelShape: k, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, SOUTH_SHAPE, f_49448_
VoxelShape: l, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, WEST_SHAPE, f_49449_
VoxelShape: m, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, EAST_SHAPE, f_49450_
DyeColor: o, color, field_9966, color, f_nuuzuyzv, color, f_49451_
DyeColor: f, color, field_9966, color, f_nuuzuyzv, color, f_49451_
int: d, HEIGHT, field_31009, field_31009, f_gljxzzaq, HEIGHT, f_152166_
int: n, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, LEG_WIDTH, f_152167_
Map<Direction, VoxelShape>: d, SHAPES, field_55732, SHAPES_BY_DIRECTION, f_yxionxhw, SHAPES_BY_DIRECTION, f_382324_
Constructors
Methods
void (World, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onLandedUpon, m_142072_
void (World, BlockState, BlockPos, Entity, double): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onLandedUpon, m_142072_
1.21.4
Names
dkf
djg
Fields
Constructors
Methods
BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
1.21.3
Names
dfr
dkf
Fields
Constructors
Methods
void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, onEntityLand, m_5548_
void (BlockView, Entity): a, updateEntityMovementAfterFallOn, method_9502, onEntityLand, m_oscwylqf, updateEntityVelocityAfterFall, m_5548_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, getOppositePartDirection, m_49557_
Direction (BlockState): h, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, getOppositePartDirection, m_49557_
DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, getBedPart, m_49559_
DoubleBlockProperties$Type (BlockState): i, getBlockType, method_24164, getBedPart, m_fonlhzya, getBedPart, m_49559_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
deu
dfr
Fields
Constructors
Methods
1.20.6
Names
cwj
deu
Fields
com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, CODEC, f_jbvzrfac, f_303715_
com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, CODEC, f_jbvzrfac, CODEC, f_303715_
Constructors
Methods
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
1.20.4
Names
cso
cwj
Fields
EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, PART, f_49440_
EnumProperty<BedPart>: b, PART, field_9967, PART, f_lyqemyor, PART, f_49440_
BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, f_49441_
BooleanProperty: c, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, f_49441_
VoxelShape: d, BASE, field_16788, TOP_SHAPE, f_ygoirroy, TOP_SHAPE, f_49442_
VoxelShape: e, BASE, field_16788, TOP_SHAPE, f_ygoirroy, TOP_SHAPE, f_49442_
VoxelShape: e, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, LEG_1_SHAPE, f_49443_
VoxelShape: f, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, LEG_1_SHAPE, f_49443_
VoxelShape: f, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, LEG_2_SHAPE, f_49444_
VoxelShape: g, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, LEG_2_SHAPE, f_49444_
VoxelShape: g, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, LEG_3_SHAPE, f_49445_
VoxelShape: h, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, LEG_3_SHAPE, f_49445_
VoxelShape: h, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, LEG_4_SHAPE, f_49446_
VoxelShape: i, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, LEG_4_SHAPE, f_49446_
VoxelShape: i, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, NORTH_SHAPE, f_49447_
VoxelShape: j, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, NORTH_SHAPE, f_49447_
VoxelShape: j, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, SOUTH_SHAPE, f_49448_
VoxelShape: k, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, SOUTH_SHAPE, f_49448_
VoxelShape: k, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, WEST_SHAPE, f_49449_
VoxelShape: l, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, WEST_SHAPE, f_49449_
VoxelShape: l, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, EAST_SHAPE, f_49450_
VoxelShape: m, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, EAST_SHAPE, f_49450_
DyeColor: n, color, field_9966, color, f_nuuzuyzv, color, f_49451_
DyeColor: o, color, field_9966, color, f_nuuzuyzv, color, f_49451_
int: c, HEIGHT, field_31009, field_31009, f_gljxzzaq, HEIGHT, f_152166_
int: d, HEIGHT, field_31009, field_31009, f_gljxzzaq, HEIGHT, f_152166_
int: m, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, LEG_WIDTH, f_152167_
int: n, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, LEG_WIDTH, f_152167_
com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, CODEC, f_jbvzrfac, f_303715_
Constructors
Methods
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
DyeColor (): a, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_
DyeColor (): b, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_
com.mojang.serialization.MapCodec<BedBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
1.20.2
Names
cpg
cso
Fields
Constructors
Methods
1.20.1
Names
cpb
cpg
Fields
Constructors
Methods
PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_
DyeColor (): b, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_
DyeColor (): a, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_
1.19.4
Names
cmm
cpb
Fields
Constructors
Methods
1.19.3
Names
cjm
cmm
Fields
Constructors
Methods
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, findWakeUpPosition, m_49458_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, getAroundAndOnBedOffets, m_49538_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, getAroundAndOnBedOffsets, m_49538_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, findWakeUpPosition, m_260958_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cip
cjm
Fields
Constructors
Methods
1.19
Names
cdj
cip
Fields
Constructors
Methods
DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_
DyeColor (): b, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, isFree, m_49490_
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, wakeVillager, m_49490_
1.18.2
Names
ccr
cdj
net.minecraft.block.BedBlock
Fields
EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, f_49440_
EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, PART, f_49440_
BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, f_49441_
BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, f_49441_
VoxelShape: d, BASE, field_16788, TOP_SHAPE, f_ygoirroy, f_49442_
VoxelShape: d, BASE, field_16788, TOP_SHAPE, f_ygoirroy, TOP_SHAPE, f_49442_
VoxelShape: e, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, f_49443_
VoxelShape: e, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, LEG_1_SHAPE, f_49443_
VoxelShape: f, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, f_49444_
VoxelShape: f, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, LEG_2_SHAPE, f_49444_
VoxelShape: g, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, f_49445_
VoxelShape: g, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, LEG_3_SHAPE, f_49445_
VoxelShape: h, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, f_49446_
VoxelShape: h, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, LEG_4_SHAPE, f_49446_
VoxelShape: i, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, f_49447_
VoxelShape: i, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, NORTH_SHAPE, f_49447_
VoxelShape: j, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, f_49448_
VoxelShape: j, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, SOUTH_SHAPE, f_49448_
VoxelShape: k, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, f_49449_
VoxelShape: k, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, WEST_SHAPE, f_49449_
VoxelShape: l, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, f_49450_
VoxelShape: l, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, EAST_SHAPE, f_49450_
DyeColor: n, color, field_9966, color, f_nuuzuyzv, f_49451_
DyeColor: n, color, field_9966, color, f_nuuzuyzv, color, f_49451_
int: c, HEIGHT, field_31009, field_31009, f_gljxzzaq, f_152166_
int: c, HEIGHT, field_31009, field_31009, f_gljxzzaq, HEIGHT, f_152166_
int: m, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, f_152167_
int: m, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, LEG_WIDTH, f_152167_
Constructors
Methods
void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, m_5548_
void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, onEntityLand, m_5548_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, m_49533_
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, getDirectionTowardsOtherPart, m_49533_
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_
PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, m_49485_
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, getDirection, m_49485_
DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, m_49554_
DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, m_7799_
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, getRenderingSeed, m_7799_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, m_49490_
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, isFree, m_49490_
void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, m_49456_
void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, bounceEntity, m_49456_
Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, m_49557_
Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, getOppositePartDirection, m_49557_
DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, m_49559_
DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, getBedPart, m_49559_
boolean (World): a, canSetSpawn, method_27352, isBedWorking, m_ftrfdpnc, m_49488_
boolean (World): a, canSetSpawn, method_27352, isBedWorking, m_ftrfdpnc, isBedWorking, m_49488_
boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBedBelow, m_uuocayls, m_49541_
boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBedBelow, m_uuocayls, isBedBelow, m_49541_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, m_49458_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, findWakeUpPosition, m_49458_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, findWakeUpPosition, m_rclmqwrd, m_49463_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, findWakeUpPosition, m_rclmqwrd, findWakeUpPosition, m_49463_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, findWakeUpPosition, m_xmwpwuqn, m_49469_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, findWakeUpPosition, m_xmwpwuqn, findWakeUpPosition, m_49469_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, m_49538_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, getAroundAndOnBedOffets, m_49538_
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets, m_hkrnhjla, m_49551_
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets, m_hkrnhjla, getAroundBedOffsets, m_49551_
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, getOnBedOffsets, m_hnsbtrig, m_49536_
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, getOnBedOffsets, m_hnsbtrig, getOnBedOffsets, m_49536_
void (World, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, m_142072_
void (World, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onLandedUpon, m_142072_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_
1.18.1
Names
Fields
Constructors
Methods
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffets, m_dlthhhxv, m_49538_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, m_49538_
1.18
Names
bzi
ccr
Fields
Constructors
Methods
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, isFree, m_bfzrepqn, m_49490_
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, m_49490_
boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBed, m_uuocayls, m_49541_
boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBedBelow, m_uuocayls, m_49541_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, method_30838, m_dlthhhxv, m_49538_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffets, m_dlthhhxv, m_49538_
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, method_30840, m_hkrnhjla, m_49551_
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets, m_hkrnhjla, m_49551_
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, method_30837, m_hnsbtrig, m_49536_
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, getOnBedOffsets, m_hnsbtrig, m_49536_
1.17.1
Names
bzh
bzi
Fields
Constructors
Methods
boolean (World): a, canSetSpawn, method_27352, isOverworld, m_ftrfdpnc, m_49488_
boolean (World): a, canSetSpawn, method_27352, isBedWorking, m_ftrfdpnc, m_49488_
1.17
Names
buj
bzh
net.minecraft.block.BedBlock
net.minecraft.src.C_1699_
Fields
EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, field_176472_a, PART
EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, f_49440_
BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, field_176471_b, OCCUPIED
BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, f_49441_
VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, field_220176_c, BED_BASE_SHAPE
VoxelShape: d, BASE, field_16788, TOP_SHAPE, f_ygoirroy, f_49442_
VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, field_220177_d, CORNER_NW
VoxelShape: e, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, f_49443_
VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, field_220178_e, CORNER_SW
VoxelShape: f, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, f_49444_
VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, field_220179_f, CORNER_NE
VoxelShape: g, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, f_49445_
VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, field_220180_g, CORNER_SE
VoxelShape: h, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, f_49446_
VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, field_220181_h, NORTH_FACING_SHAPE
VoxelShape: i, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, f_49447_
VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, field_220182_i, SOUTH_FACING_SHAPE
VoxelShape: j, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, f_49448_
VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, field_220183_j, WEST_FACING_SHAPE
VoxelShape: k, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, f_49449_
VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, field_220184_k, EAST_FACING_SHAPE
VoxelShape: l, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, f_49450_
DyeColor: o, color, field_9966, color, f_nuuzuyzv, field_196352_y, color
DyeColor: n, color, field_9966, color, f_nuuzuyzv, f_49451_
int: c, HEIGHT, field_31009, field_31009, f_gljxzzaq, f_152166_
int: m, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, f_152167_
Constructors
Methods
void (World, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, func_180658_a, onFallenUpon
void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, func_176216_a, onLanded
void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, m_5548_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, func_208070_a, getDirectionToOther
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, m_49533_
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction
PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_
BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, func_220174_a, getBedDirection
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, m_49485_
DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, func_196350_d, getColor
DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, m_49554_
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, m_7799_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, isFree, m_bfzrepqn, func_226861_a_, tryWakeUpVillager
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, isFree, m_bfzrepqn, m_49490_
void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, func_226860_a_, bounceEntity
void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, m_49456_
Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, func_226862_h_, getFootDirection
Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, m_49557_
DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, func_226863_i_, getMergeType
DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, m_49559_
boolean (World): a, canSetSpawn, method_27352, isOverworld, m_ftrfdpnc, func_235330_a_, doesBedWork
boolean (World): a, canSetSpawn, method_27352, isOverworld, m_ftrfdpnc, m_49488_
boolean (BlockView, BlockPos): b, isBunkBed, method_30839, method_30839, m_uuocayls, func_242657_b, isBedBelow
boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBed, m_uuocayls, m_49541_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_242652_a, func_242652_a
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, m_49458_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, method_30835, m_rclmqwrd, func_242653_a, func_242653_a
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, findWakeUpPosition, m_rclmqwrd, m_49463_
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, method_30836, m_xmwpwuqn, func_242654_a, func_242654_a
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, findWakeUpPosition, m_xmwpwuqn, m_49469_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, method_30838, m_dlthhhxv, func_242656_a, func_242656_a
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, method_30838, m_dlthhhxv, m_49538_
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, method_30840, m_hkrnhjla, func_242658_b, func_242658_b
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, method_30840, m_hkrnhjla, m_49551_
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, method_30837, m_hnsbtrig, func_242655_a, func_242655_a
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, method_30837, m_hnsbtrig, m_49536_
void (World, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, m_142072_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bug
buj
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bvm
bug
Fields
Constructors
Methods
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_220172_a, getBedSpawnPosition
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, func_220175_a, getWakeUpDisplacement
boolean (BlockView, BlockPos): b, isBunkBed, method_30839, method_30839, m_uuocayls, func_242657_b, isBedBelow
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_242652_a, func_242652_a
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, method_30835, m_rclmqwrd, func_242653_a, func_242653_a
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, method_30836, m_xmwpwuqn, func_242654_a, func_242654_a
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, method_30838, m_dlthhhxv, func_242656_a, func_242656_a
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, method_30840, m_hkrnhjla, func_242658_b, func_242658_b
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, method_30837, m_hnsbtrig, func_242655_a, func_242655_a
1.16.1
Names
bpb
bvm
Fields
VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, field_220176_c, field_220176_c
VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, field_220176_c, BED_BASE_SHAPE
VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, field_220177_d, field_220177_d
VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, field_220177_d, CORNER_NW
VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, field_220178_e, field_220178_e
VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, field_220178_e, CORNER_SW
VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, field_220179_f, field_220179_f
VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, field_220179_f, CORNER_NE
VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, field_220180_g, field_220180_g
VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, field_220180_g, CORNER_SE
VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, field_220181_h, field_220181_h
VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, field_220181_h, NORTH_FACING_SHAPE
VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, field_220182_i, field_220182_i
VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, field_220182_i, SOUTH_FACING_SHAPE
VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, field_220183_j, field_220183_j
VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, field_220183_j, WEST_FACING_SHAPE
VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, field_220184_k, field_220184_k
VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, field_220184_k, EAST_FACING_SHAPE
DyeColor: w, color, field_9966, color, f_nuuzuyzv, field_196352_y, color
DyeColor: o, color, field_9966, color, f_nuuzuyzv, field_196352_y, color
Constructors
(DyeColor, AbstractBlock$Settings)
Methods
MaterialColor (BlockState, BlockView, BlockPos): e, getMapColor, method_9602, getMapColor, m_snhtmejy, func_180659_g, getMaterialColor
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, func_180657_a, harvestBlock
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_220172_a, func_220172_a
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_220172_a, getBedSpawnPosition
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, func_220175_a, func_220175_a
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, func_220175_a, getWakeUpDisplacement
PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction
PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType
BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, func_220174_a, func_220174_a
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, func_220174_a, getBedDirection
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, func_209900_a, getPositionRandom
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, m_bfzrepqn, func_226861_a_, func_226861_a_
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, isFree, m_bfzrepqn, func_226861_a_, tryWakeUpVillager
void (Entity): a, bounceUp, method_21838, m_gajdgurg, func_226860_a_, func_226860_a_
void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, func_226860_a_, bounceEntity
Direction (BlockState): h, getConnectedDirection, method_24163, m_dlnqtvrq, func_226862_h_, func_226862_h_
Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, func_226862_h_, getFootDirection
DoubleBlockProperties$Type (BlockState): i, getBlockType, method_24164, m_fonlhzya, func_226863_i_, func_226863_i_
DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, func_226863_i_, getMergeType
boolean (World): a, canSetSpawn, method_27352, isOverworld, m_ftrfdpnc, func_235330_a_, doesBedWork
1.15.2
Names
boy
bpb
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
1.15
Names
bmq
boy
Fields
EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, PART, field_176472_a, PART
EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, field_176472_a, PART
BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, field_176471_b, OCCUPIED
BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, field_176471_b, OCCUPIED
VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, f_15727873, field_220176_c, field_220176_c
VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, field_220176_c, field_220176_c
VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, f_98563681, field_220177_d, field_220177_d
VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, field_220177_d, field_220177_d
VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, f_52202834, field_220178_e, field_220178_e
VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, field_220178_e, field_220178_e
VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, f_82211270, field_220179_f, field_220179_f
VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, field_220179_f, field_220179_f
VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, f_13941959, field_220180_g, field_220180_g
VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, field_220180_g, field_220180_g
VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, f_07630343, field_220181_h, field_220181_h
VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, field_220181_h, field_220181_h
VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, f_43105172, field_220182_i, field_220182_i
VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, field_220182_i, field_220182_i
VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, f_53168933, field_220183_j, field_220183_j
VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, field_220183_j, field_220183_j
VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, f_49284540, field_220184_k, field_220184_k
VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, field_220184_k, field_220184_k
DyeColor: w, color, field_9966, color, f_nuuzuyzv, color, field_196352_y, color
DyeColor: w, color, field_9966, color, f_nuuzuyzv, field_196352_y, color
Constructors
Methods
MaterialColor (BlockState, BlockView, BlockPos): e, getMapColor, method_9602, getMapColor, m_snhtmejy, getMapColor, func_180659_g, getMaterialColor
MaterialColor (BlockState, BlockView, BlockPos): e, getMapColor, method_9602, getMapColor, m_snhtmejy, func_180659_g, getMaterialColor
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (World, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onFallenOn, func_180658_a, onFallenUpon
void (World, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, func_180658_a, onFallenUpon
void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, beforeCollision, func_176216_a, onLanded
void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, func_176216_a, onLanded
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, getConnectedDirection, func_208070_a, getDirectionToOther
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, func_208070_a, getDirectionToOther
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, func_180657_a, harvestBlock
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, getSpawnPoint, func_220172_a, func_220172_a
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_220172_a, func_220172_a
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, isValidSpawnPos, func_220175_a, func_220175_a
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, func_220175_a, func_220175_a
PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction
PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity
BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, m_86268873, func_220174_a, func_220174_a
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, func_220174_a, func_220174_a
boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, m_cfmheuci, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress
DyeColor (): d, getColor, method_9487, getColor, m_hvgdojqb, getColor, func_196350_d, getColor
DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, func_196350_d, getColor
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, getSeed, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, func_209900_a, getPositionRandom
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, m_bfzrepqn, func_226861_a_, func_226861_a_
void (Entity): a, bounceUp, method_21838, m_gajdgurg, func_226860_a_, func_226860_a_
Direction (BlockState): h, getConnectedDirection, method_24163, m_dlnqtvrq, func_226862_h_, func_226862_h_
DoubleBlockProperties$Type (BlockState): i, getBlockType, method_24164, m_fonlhzya, func_226863_i_, func_226863_i_
1.14.4
Names
bml
bmq
net.minecraft.world.level.block.BedBlock
net.minecraft.unmapped.C_nvwxmqty
Fields
EnumProperty<BedPart>: a, field_9967, PART, PART, field_176472_a, PART
EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, PART, field_176472_a, PART
BooleanProperty: b, field_9968, OCCUPIED, OCCUPIED, field_176471_b, OCCUPIED
BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, field_176471_b, OCCUPIED
VoxelShape: c, field_16788, TOP_SHAPE, f_15727873, field_220176_c, field_220176_c
VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, f_15727873, field_220176_c, field_220176_c
VoxelShape: d, field_16782, LEG_1_SHAPE, f_98563681, field_220177_d, field_220177_d
VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, f_98563681, field_220177_d, field_220177_d
VoxelShape: e, field_16784, LEG_2_SHAPE, f_52202834, field_220178_e, field_220178_e
VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, f_52202834, field_220178_e, field_220178_e
VoxelShape: f, field_16786, LEG_3_SHAPE, f_82211270, field_220179_f, field_220179_f
VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, f_82211270, field_220179_f, field_220179_f
VoxelShape: g, field_16789, LEG_4_SHAPE, f_13941959, field_220180_g, field_220180_g
VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, f_13941959, field_220180_g, field_220180_g
VoxelShape: h, field_16787, NORTH_SHAPE, f_07630343, field_220181_h, field_220181_h
VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, f_07630343, field_220181_h, field_220181_h
VoxelShape: i, field_16785, SOUTH_SHAPE, f_43105172, field_220182_i, field_220182_i
VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, f_43105172, field_220182_i, field_220182_i
VoxelShape: j, field_16783, WEST_SHAPE, f_53168933, field_220183_j, field_220183_j
VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, f_53168933, field_220183_j, field_220183_j
VoxelShape: k, field_16790, EAST_SHAPE, f_49284540, field_220184_k, field_220184_k
VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, f_49284540, field_220184_k, field_220184_k
DyeColor: w, field_9966, color, color, field_196352_y, color
DyeColor: w, color, field_9966, color, f_nuuzuyzv, color, field_196352_y, color
Constructors
Methods
MaterialColor (BlockState, BlockView, BlockPos): e, method_9602, getMapColor, getMapColor, func_180659_g, getMaterialColor
MaterialColor (BlockState, BlockView, BlockPos): e, getMapColor, method_9602, getMapColor, m_snhtmejy, getMapColor, func_180659_g, getMaterialColor
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (World, BlockPos, Entity, float): a, method_9554, onLandedUpon, onFallenOn, func_180658_a, onFallenUpon
void (World, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onFallenOn, func_180658_a, onFallenUpon
void (BlockView, Entity): a, method_9502, onEntityLand, beforeCollision, func_176216_a, onLanded
void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, beforeCollision, func_176216_a, onLanded
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
Direction (BedPart, Direction): a, method_9488, getDirectionTowardsOtherPart, getConnectedDirection, func_208070_a, getDirectionToOther
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, getConnectedDirection, func_208070_a, getDirectionToOther
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterBreak, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
Optional<Vec3d> (EntityType<?>, ViewableWorld, BlockPos, int): a, method_9484, findWakeUpPosition, getSpawnPoint, func_220172_a, func_220172_a
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, getSpawnPoint, func_220172_a, func_220172_a
Optional<Vec3d> (EntityType<?>, ViewableWorld, BlockPos): a, method_9486, canWakeUpAt, isValidSpawnPos, func_220175_a, func_220175_a
Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, isValidSpawnPos, func_220175_a, func_220175_a
PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction
PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity
BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
Direction (BlockView, BlockPos): a, method_18476, getDirection, m_86268873, func_220174_a, func_220174_a
Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, m_86268873, func_220174_a, func_220174_a
boolean (BlockState): d, method_9589, hasBlockEntityBreakingRender, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress
boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, m_cfmheuci, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress
DyeColor (): d, method_9487, getColor, getColor, func_196350_d, getColor
DyeColor (): d, getColor, method_9487, getColor, m_hvgdojqb, getColor, func_196350_d, getColor
long (BlockState, BlockPos): a, method_9535, getRenderingSeed, getSeed, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, getSeed, func_209900_a, getPositionRandom
1.14.3
Names
bmh
bml
net.minecraft.block.BedBlock
Fields
EnumProperty<BedPart>: a, field_9967, PART, field_176472_a, PART
EnumProperty<BedPart>: a, field_9967, PART, PART, field_176472_a, PART
BooleanProperty: b, field_9968, OCCUPIED, field_176471_b, OCCUPIED
BooleanProperty: b, field_9968, OCCUPIED, OCCUPIED, field_176471_b, OCCUPIED
VoxelShape: c, field_16788, f_15727873, field_220176_c, field_220176_c
VoxelShape: c, field_16788, TOP_SHAPE, f_15727873, field_220176_c, field_220176_c
VoxelShape: d, field_16782, f_98563681, field_220177_d, field_220177_d
VoxelShape: d, field_16782, LEG_1_SHAPE, f_98563681, field_220177_d, field_220177_d
VoxelShape: e, field_16784, f_52202834, field_220178_e, field_220178_e
VoxelShape: e, field_16784, LEG_2_SHAPE, f_52202834, field_220178_e, field_220178_e
VoxelShape: f, field_16786, f_82211270, field_220179_f, field_220179_f
VoxelShape: f, field_16786, LEG_3_SHAPE, f_82211270, field_220179_f, field_220179_f
VoxelShape: g, field_16789, f_13941959, field_220180_g, field_220180_g
VoxelShape: g, field_16789, LEG_4_SHAPE, f_13941959, field_220180_g, field_220180_g
VoxelShape: h, field_16787, f_07630343, field_220181_h, field_220181_h
VoxelShape: h, field_16787, NORTH_SHAPE, f_07630343, field_220181_h, field_220181_h
VoxelShape: i, field_16785, f_43105172, field_220182_i, field_220182_i
VoxelShape: i, field_16785, SOUTH_SHAPE, f_43105172, field_220182_i, field_220182_i
VoxelShape: j, field_16783, f_53168933, field_220183_j, field_220183_j
VoxelShape: j, field_16783, WEST_SHAPE, f_53168933, field_220183_j, field_220183_j
VoxelShape: k, field_16790, f_49284540, field_220184_k, field_220184_k
VoxelShape: k, field_16790, EAST_SHAPE, f_49284540, field_220184_k, field_220184_k
DyeColor: w, field_9966, color, field_196352_y, color
DyeColor: w, field_9966, color, color, field_196352_y, color
Constructors
Methods
MapColor (BlockState, BlockView, BlockPos): e, method_9602, getMapColor, func_180659_g, getMaterialColor
MaterialColor (BlockState, BlockView, BlockPos): e, method_9602, getMapColor, getMapColor, func_180659_g, getMaterialColor
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
void (World, BlockPos, Entity, float): a, method_9554, onFallenOn, func_180658_a, onFallenUpon
void (World, BlockPos, Entity, float): a, method_9554, onLandedUpon, onFallenOn, func_180658_a, onFallenUpon
void (BlockView, Entity): a, method_9502, beforeCollision, func_176216_a, onLanded
void (BlockView, Entity): a, method_9502, onEntityLand, beforeCollision, func_176216_a, onLanded
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
Direction (BedPart, Direction): a, method_9488, getConnectedDirection, func_208070_a, getDirectionToOther
Direction (BedPart, Direction): a, method_9488, getDirectionTowardsOtherPart, getConnectedDirection, func_208070_a, getDirectionToOther
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterBreak, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, method_9484, getSpawnPoint, func_220172_a, func_220172_a
Optional<Vec3d> (EntityType<?>, ViewableWorld, BlockPos, int): a, method_9484, findWakeUpPosition, getSpawnPoint, func_220172_a, func_220172_a
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, method_9486, isValidSpawnPos, func_220175_a, func_220175_a
Optional<Vec3d> (EntityType<?>, ViewableWorld, BlockPos): a, method_9486, canWakeUpAt, isValidSpawnPos, func_220175_a, func_220175_a
PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction
PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType
BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity
BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
Direction (BlockView, BlockPos): a, method_18476, m_86268873, func_220174_a, func_220174_a
Direction (BlockView, BlockPos): a, method_18476, getDirection, m_86268873, func_220174_a, func_220174_a
boolean (BlockState): d, method_9589, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress
boolean (BlockState): d, method_9589, hasBlockEntityBreakingRender, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress
DyeColor (): d, method_9487, getColor, func_196350_d, getColor
DyeColor (): d, method_9487, getColor, getColor, func_196350_d, getColor
long (BlockState, BlockPos): a, method_9535, getSeed, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, method_9535, getRenderingSeed, getSeed, func_209900_a, getPositionRandom
1.14.2
Names
Fields
EnumProperty<BedPart>: a, field_9967, PART, field_176472_a, field_176472_a
EnumProperty<BedPart>: a, field_9967, PART, field_176472_a, PART
BooleanProperty: b, field_9968, OCCUPIED, field_176471_b, field_176471_b
BooleanProperty: b, field_9968, OCCUPIED, field_176471_b, OCCUPIED
DyeColor: w, field_9966, color, field_196352_y, field_196352_y
DyeColor: w, field_9966, color, field_196352_y, color
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
1.14.1
Names
bmg
bmh
Fields
Constructors
Methods
1.14
Names
bmg
net.minecraft.class_2244
net.minecraft.block.BedBlock
net.minecraft.block.BedBlock
net.minecraft.block.BedBlock
Fields
EnumProperty<BedPart>: a, field_9967, PART, field_176472_a, field_176472_a
BooleanProperty: b, field_9968, OCCUPIED, field_176471_b, field_176471_b
VoxelShape: c, field_16788, f_15727873, field_220176_c, field_220176_c
VoxelShape: d, field_16782, f_98563681, field_220177_d, field_220177_d
VoxelShape: e, field_16784, f_52202834, field_220178_e, field_220178_e
VoxelShape: f, field_16786, f_82211270, field_220179_f, field_220179_f
VoxelShape: g, field_16789, f_13941959, field_220180_g, field_220180_g
VoxelShape: h, field_16787, f_07630343, field_220181_h, field_220181_h
VoxelShape: i, field_16785, f_43105172, field_220182_i, field_220182_i
VoxelShape: j, field_16783, f_53168933, field_220183_j, field_220183_j
VoxelShape: k, field_16790, f_49284540, field_220184_k, field_220184_k
DyeColor: w, field_9966, color, field_196352_y, field_196352_y
Constructors
Methods
MapColor (BlockState, BlockView, BlockPos): e, method_9602, getMapColor, func_180659_g, getMaterialColor
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
void (World, BlockPos, Entity, float): a, method_9554, onFallenOn, func_180658_a, onFallenUpon
void (BlockView, Entity): a, method_9502, beforeCollision, func_176216_a, onLanded
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
Direction (BedPart, Direction): a, method_9488, getConnectedDirection, func_208070_a, getDirectionToOther
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, method_9484, getSpawnPoint, func_220172_a, func_220172_a
Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, method_9486, isValidSpawnPos, func_220175_a, func_220175_a
PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
Direction (BlockView, BlockPos): a, method_18476, m_86268873, func_220174_a, func_220174_a
boolean (BlockState): d, method_9589, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress
DyeColor (): d, method_9487, getColor, func_196350_d, getColor
long (BlockState, BlockPos): a, method_9535, getSeed, func_209900_a, getPositionRandom