History - net.minecraft.block.AbstractBedBlock

26.3

Names

net.minecraft.world.level.block.BedBlock

net.minecraft.world.level.block.AbstractBedBlock

net.minecraft.world.level.block.BedBlock

net.minecraft.world.level.block.AbstractBedBlock

net.minecraft.block.BedBlock

net.minecraft.block.AbstractBedBlock

Fields

DyeColor: color, color, field_9966, color

com.mojang.serialization.MapCodec<BedBlock>: CODEC, CODEC, field_46273, CODEC

Map<Direction, VoxelShape>: SHAPES, SHAPES, field_55732, SHAPES_BY_DIRECTION

Constructors

(DyeColor, AbstractBlock$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

DyeColor (): getColor, getColor, method_9487, getColor

com.mojang.serialization.MapCodec<BedBlock> (): codec, codec, method_53969, getCodec

void (World, BlockState, BlockPos, Entity, double): fallOn, fallOn, method_9554, onLandedUpon

EnvironmentAttribute<BedRule> (): getBedEnvironmentAttribute, getBedEnvironmentAttribute, method_1_7919, getBedRule

ActionResult (BlockState, World, BlockPos, PlayerEntity): destroyOnUse, destroyOnUse, method_1_7918, onUseFailure

void (World, BlockPos): destroyOnLeave, destroyOnLeave, method_1_7917, destroyOnLeave

BedRule (World, BlockPos): getBedRule, getBedRule, method_1_7920, getBedRule

Identifier (): getSleptInBedStatType, getSleptInBedStatType, method_1_7922, getStatistic

OptionalDouble (BlockState, World, BlockPos): getSleepHeight, getSleepHeight, method_1_7921, getHeight

void (World, BlockPos): onStopSleeping, onStopSleeping, method_1_7923, onLeave

26.2

Names

Fields

Constructors

Methods

void (BlockView, Entity): updateEntityMovementAfterFallOn, updateEntityMovementAfterFallOn, method_9502, onEntityLand

void (Entity): bounceUp, bounceUp, method_21838, bounceEntity

BlockEntity (BlockPos, BlockState): newBlockEntity, newBlockEntity, method_10123, createBlockEntity

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

dzj

net.minecraft.world.level.block.BedBlock

net.minecraft.class_2244

net.minecraft.block.BedBlock

Fields

EnumProperty<BedPart>: b, PART, field_9967, PART, f_lyqemyor, PART, f_49440_

EnumProperty<BedPart>: PART, PART, field_9967, PART

BooleanProperty: c, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, f_49441_

BooleanProperty: OCCUPIED, OCCUPIED, field_9968, OCCUPIED

DyeColor: e, color, field_9966, color, f_nuuzuyzv, color, f_49451_

DyeColor: color, color, field_9966, color

com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, CODEC, f_jbvzrfac, CODEC, f_303715_

com.mojang.serialization.MapCodec<BedBlock>: CODEC, CODEC, field_46273, CODEC

Map<Direction, VoxelShape>: d, SHAPES, field_55732, SHAPES_BY_DIRECTION, f_yxionxhw, SHAPES_BY_DIRECTION, f_382324_

Map<Direction, VoxelShape>: SHAPES, SHAPES, field_55732, SHAPES_BY_DIRECTION

Constructors

Methods

void (BlockView, Entity): a, updateEntityMovementAfterFallOn, method_9502, onEntityLand, m_oscwylqf, updateEntityVelocityAfterFall, m_5548_

void (BlockView, Entity): updateEntityMovementAfterFallOn, updateEntityMovementAfterFallOn, method_9502, onEntityLand

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, getDirectionTowardsOtherPart, m_49533_

Direction (BedPart, Direction): getNeighbourDirection, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): setPlacedBy, setPlacedBy, method_9567, onPlaced

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, getDirection, m_49485_

Direction (BlockView, BlockPos): getBedOrientation, getBedOrientation, method_18476, getDirection

DyeColor (): b, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_

DyeColor (): getColor, getColor, method_9487, getColor

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, getRenderingSeed, m_7799_

long (BlockState, BlockPos): getSeed, getSeed, method_9535, getRenderingSeed

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, wakeVillager, m_49490_

boolean (World, BlockPos): kickVillagerOutOfBed, kickVillagerOutOfBed, method_22357, wakeVillager

void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, bounceEntity, m_49456_

void (Entity): bounceUp, bounceUp, method_21838, bounceEntity

Direction (BlockState): h, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, getOppositePartDirection, m_49557_

Direction (BlockState): getConnectedDirection, getConnectedDirection, method_24163, getOppositePartDirection

DoubleBlockProperties$Type (BlockState): i, getBlockType, method_24164, getBedPart, m_fonlhzya, getBedPart, m_49559_

DoubleBlockProperties$Type (BlockState): getBlockType, getBlockType, method_24164, getBedPart

boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBedBelow, m_uuocayls, isBedBelow, m_49541_

boolean (BlockView, BlockPos): isBunkBed, isBunkBed, method_30839, isBedBelow

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, findWakeUpPosition, m_rclmqwrd, findWakeUpPosition, m_49463_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): findBunkBedStandUpPosition, findBunkBedStandUpPosition, method_30835, findWakeUpPosition

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, findWakeUpPosition, m_xmwpwuqn, findWakeUpPosition, m_49469_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): findStandUpPositionAtOffset, findStandUpPositionAtOffset, method_30836, findWakeUpPosition

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, getAroundAndOnBedOffsets, m_49538_

int[][] (Direction, Direction): bedStandUpOffsets, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets, m_hkrnhjla, getAroundBedOffsets, m_49551_

int[][] (Direction, Direction): bedSurroundStandUpOffsets, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, getOnBedOffsets, m_hnsbtrig, getOnBedOffsets, m_49536_

int[][] (Direction): bedAboveStandUpOffsets, bedAboveStandUpOffsets, method_30837, getOnBedOffsets

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): newBlockEntity, newBlockEntity, method_10123, createBlockEntity

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, findWakeUpPosition, m_260958_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, float): findStandUpPosition, findStandUpPosition, method_9484, findWakeUpPosition

com.mojang.serialization.MapCodec<BedBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<BedBlock> (): codec, codec, method_53969, getCodec

BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, playerWillDestroy, method_9576, onBreak

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

void (World, BlockState, BlockPos, Entity, double): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onLandedUpon, m_142072_

void (World, BlockState, BlockPos, Entity, double): fallOn, fallOn, method_9554, onLandedUpon

1.21.11

Names

duo

dzj

Fields

Constructors

Methods

boolean (World): a, canSetSpawn, method_27352, isBedWorking, m_ftrfdpnc, isBedWorking, m_49488_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dps

duo

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dnh

dps

Fields

DyeColor: f, color, field_9966, color, f_nuuzuyzv, color, f_49451_

DyeColor: e, color, field_9966, color, f_nuuzuyzv, color, f_49451_

Constructors

Methods

1.21.5

Names

djg

dnh

Fields

VoxelShape: e, BASE, field_16788, TOP_SHAPE, f_ygoirroy, TOP_SHAPE, f_49442_

VoxelShape: f, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, LEG_1_SHAPE, f_49443_

VoxelShape: g, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, LEG_2_SHAPE, f_49444_

VoxelShape: h, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, LEG_3_SHAPE, f_49445_

VoxelShape: i, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, LEG_4_SHAPE, f_49446_

VoxelShape: j, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, NORTH_SHAPE, f_49447_

VoxelShape: k, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, SOUTH_SHAPE, f_49448_

VoxelShape: l, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, WEST_SHAPE, f_49449_

VoxelShape: m, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, EAST_SHAPE, f_49450_

DyeColor: o, color, field_9966, color, f_nuuzuyzv, color, f_49451_

DyeColor: f, color, field_9966, color, f_nuuzuyzv, color, f_49451_

int: d, HEIGHT, field_31009, field_31009, f_gljxzzaq, HEIGHT, f_152166_

int: n, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, LEG_WIDTH, f_152167_

Map<Direction, VoxelShape>: d, SHAPES, field_55732, SHAPES_BY_DIRECTION, f_yxionxhw, SHAPES_BY_DIRECTION, f_382324_

Constructors

Methods

void (World, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onLandedUpon, m_142072_

void (World, BlockState, BlockPos, Entity, double): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onLandedUpon, m_142072_

1.21.4

Names

dkf

djg

Fields

Constructors

Methods

BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

1.21.3

Names

dfr

dkf

Fields

Constructors

Methods

void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, onEntityLand, m_5548_

void (BlockView, Entity): a, updateEntityMovementAfterFallOn, method_9502, onEntityLand, m_oscwylqf, updateEntityVelocityAfterFall, m_5548_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, getOppositePartDirection, m_49557_

Direction (BlockState): h, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, getOppositePartDirection, m_49557_

DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, getBedPart, m_49559_

DoubleBlockProperties$Type (BlockState): i, getBlockType, method_24164, getBedPart, m_fonlhzya, getBedPart, m_49559_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

deu

dfr

Fields

Constructors

Methods

1.20.6

Names

cwj

deu

Fields

com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, CODEC, f_jbvzrfac, f_303715_

com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, CODEC, f_jbvzrfac, CODEC, f_303715_

Constructors

Methods

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

1.20.4

Names

cso

cwj

Fields

EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, PART, f_49440_

EnumProperty<BedPart>: b, PART, field_9967, PART, f_lyqemyor, PART, f_49440_

BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, f_49441_

BooleanProperty: c, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, f_49441_

VoxelShape: d, BASE, field_16788, TOP_SHAPE, f_ygoirroy, TOP_SHAPE, f_49442_

VoxelShape: e, BASE, field_16788, TOP_SHAPE, f_ygoirroy, TOP_SHAPE, f_49442_

VoxelShape: e, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, LEG_1_SHAPE, f_49443_

VoxelShape: f, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, LEG_1_SHAPE, f_49443_

VoxelShape: f, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, LEG_2_SHAPE, f_49444_

VoxelShape: g, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, LEG_2_SHAPE, f_49444_

VoxelShape: g, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, LEG_3_SHAPE, f_49445_

VoxelShape: h, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, LEG_3_SHAPE, f_49445_

VoxelShape: h, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, LEG_4_SHAPE, f_49446_

VoxelShape: i, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, LEG_4_SHAPE, f_49446_

VoxelShape: i, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, NORTH_SHAPE, f_49447_

VoxelShape: j, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, NORTH_SHAPE, f_49447_

VoxelShape: j, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, SOUTH_SHAPE, f_49448_

VoxelShape: k, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, SOUTH_SHAPE, f_49448_

VoxelShape: k, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, WEST_SHAPE, f_49449_

VoxelShape: l, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, WEST_SHAPE, f_49449_

VoxelShape: l, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, EAST_SHAPE, f_49450_

VoxelShape: m, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, EAST_SHAPE, f_49450_

DyeColor: n, color, field_9966, color, f_nuuzuyzv, color, f_49451_

DyeColor: o, color, field_9966, color, f_nuuzuyzv, color, f_49451_

int: c, HEIGHT, field_31009, field_31009, f_gljxzzaq, HEIGHT, f_152166_

int: d, HEIGHT, field_31009, field_31009, f_gljxzzaq, HEIGHT, f_152166_

int: m, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, LEG_WIDTH, f_152167_

int: n, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, LEG_WIDTH, f_152167_

com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, CODEC, f_jbvzrfac, f_303715_

Constructors

Methods

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

DyeColor (): a, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_

DyeColor (): b, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_

com.mojang.serialization.MapCodec<BedBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

1.20.2

Names

cpg

cso

Fields

Constructors

Methods

1.20.1

Names

cpb

cpg

Fields

Constructors

Methods

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_

DyeColor (): b, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_

DyeColor (): a, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_

1.19.4

Names

cmm

cpb

Fields

Constructors

Methods

1.19.3

Names

cjm

cmm

Fields

Constructors

Methods

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, findWakeUpPosition, m_49458_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, getAroundAndOnBedOffets, m_49538_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, getAroundAndOnBedOffsets, m_49538_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, findWakeUpPosition, m_260958_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cip

cjm

Fields

Constructors

Methods

1.19

Names

cdj

cip

Fields

Constructors

Methods

DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_

DyeColor (): b, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, isFree, m_49490_

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, wakeVillager, m_49490_

1.18.2

Names

ccr

cdj

net.minecraft.block.BedBlock

Fields

EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, f_49440_

EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, PART, f_49440_

BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, f_49441_

BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, f_49441_

VoxelShape: d, BASE, field_16788, TOP_SHAPE, f_ygoirroy, f_49442_

VoxelShape: d, BASE, field_16788, TOP_SHAPE, f_ygoirroy, TOP_SHAPE, f_49442_

VoxelShape: e, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, f_49443_

VoxelShape: e, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, LEG_1_SHAPE, f_49443_

VoxelShape: f, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, f_49444_

VoxelShape: f, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, LEG_2_SHAPE, f_49444_

VoxelShape: g, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, f_49445_

VoxelShape: g, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, LEG_3_SHAPE, f_49445_

VoxelShape: h, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, f_49446_

VoxelShape: h, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, LEG_4_SHAPE, f_49446_

VoxelShape: i, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, f_49447_

VoxelShape: i, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, NORTH_SHAPE, f_49447_

VoxelShape: j, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, f_49448_

VoxelShape: j, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, SOUTH_SHAPE, f_49448_

VoxelShape: k, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, f_49449_

VoxelShape: k, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, WEST_SHAPE, f_49449_

VoxelShape: l, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, f_49450_

VoxelShape: l, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, EAST_SHAPE, f_49450_

DyeColor: n, color, field_9966, color, f_nuuzuyzv, f_49451_

DyeColor: n, color, field_9966, color, f_nuuzuyzv, color, f_49451_

int: c, HEIGHT, field_31009, field_31009, f_gljxzzaq, f_152166_

int: c, HEIGHT, field_31009, field_31009, f_gljxzzaq, HEIGHT, f_152166_

int: m, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, f_152167_

int: m, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, LEG_WIDTH, f_152167_

Constructors

Methods

void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, m_5548_

void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, onEntityLand, m_5548_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, m_49533_

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, getDirectionTowardsOtherPart, m_49533_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, m_49485_

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, getDirection, m_49485_

DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, m_49554_

DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, getColor, m_49554_

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, m_7799_

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, getRenderingSeed, m_7799_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, m_49490_

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, isFree, m_49490_

void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, m_49456_

void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, bounceEntity, m_49456_

Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, m_49557_

Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, getOppositePartDirection, m_49557_

DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, m_49559_

DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, getBedPart, m_49559_

boolean (World): a, canSetSpawn, method_27352, isBedWorking, m_ftrfdpnc, m_49488_

boolean (World): a, canSetSpawn, method_27352, isBedWorking, m_ftrfdpnc, isBedWorking, m_49488_

boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBedBelow, m_uuocayls, m_49541_

boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBedBelow, m_uuocayls, isBedBelow, m_49541_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, m_49458_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, findWakeUpPosition, m_49458_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, findWakeUpPosition, m_rclmqwrd, m_49463_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, findWakeUpPosition, m_rclmqwrd, findWakeUpPosition, m_49463_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, findWakeUpPosition, m_xmwpwuqn, m_49469_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, findWakeUpPosition, m_xmwpwuqn, findWakeUpPosition, m_49469_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, m_49538_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, getAroundAndOnBedOffets, m_49538_

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets, m_hkrnhjla, m_49551_

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets, m_hkrnhjla, getAroundBedOffsets, m_49551_

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, getOnBedOffsets, m_hnsbtrig, m_49536_

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, getOnBedOffsets, m_hnsbtrig, getOnBedOffsets, m_49536_

void (World, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, m_142072_

void (World, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onLandedUpon, m_142072_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_

1.18.1

Names

Fields

Constructors

Methods

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffets, m_dlthhhxv, m_49538_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffsets, m_dlthhhxv, m_49538_

1.18

Names

bzi

ccr

Fields

Constructors

Methods

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, isFree, m_bfzrepqn, m_49490_

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, wakeVillager, m_bfzrepqn, m_49490_

boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBed, m_uuocayls, m_49541_

boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBedBelow, m_uuocayls, m_49541_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, method_30838, m_dlthhhxv, m_49538_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, getAroundAndOnBedOffets, m_dlthhhxv, m_49538_

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, method_30840, m_hkrnhjla, m_49551_

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, getAroundBedOffsets, m_hkrnhjla, m_49551_

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, method_30837, m_hnsbtrig, m_49536_

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, getOnBedOffsets, m_hnsbtrig, m_49536_

1.17.1

Names

bzh

bzi

Fields

Constructors

Methods

boolean (World): a, canSetSpawn, method_27352, isOverworld, m_ftrfdpnc, m_49488_

boolean (World): a, canSetSpawn, method_27352, isBedWorking, m_ftrfdpnc, m_49488_

1.17

Names

buj

bzh

net.minecraft.block.BedBlock

net.minecraft.src.C_1699_

Fields

EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, field_176472_a, PART

EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, f_49440_

BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, field_176471_b, OCCUPIED

BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, f_49441_

VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, field_220176_c, BED_BASE_SHAPE

VoxelShape: d, BASE, field_16788, TOP_SHAPE, f_ygoirroy, f_49442_

VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, field_220177_d, CORNER_NW

VoxelShape: e, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, f_49443_

VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, field_220178_e, CORNER_SW

VoxelShape: f, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, f_49444_

VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, field_220179_f, CORNER_NE

VoxelShape: g, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, f_49445_

VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, field_220180_g, CORNER_SE

VoxelShape: h, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, f_49446_

VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, field_220181_h, NORTH_FACING_SHAPE

VoxelShape: i, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, f_49447_

VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, field_220182_i, SOUTH_FACING_SHAPE

VoxelShape: j, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, f_49448_

VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, field_220183_j, WEST_FACING_SHAPE

VoxelShape: k, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, f_49449_

VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, field_220184_k, EAST_FACING_SHAPE

VoxelShape: l, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, f_49450_

DyeColor: o, color, field_9966, color, f_nuuzuyzv, field_196352_y, color

DyeColor: n, color, field_9966, color, f_nuuzuyzv, f_49451_

int: c, HEIGHT, field_31009, field_31009, f_gljxzzaq, f_152166_

int: m, LEG_WIDTH, field_31010, field_31010, f_unvzvgew, f_152167_

Constructors

Methods

void (World, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, func_180658_a, onFallenUpon

void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, func_176216_a, onLanded

void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, m_5548_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, func_208070_a, getDirectionToOther

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, m_49533_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_

BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, func_220174_a, getBedDirection

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, m_49485_

DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, func_196350_d, getColor

DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, m_49554_

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, m_7799_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, isFree, m_bfzrepqn, func_226861_a_, tryWakeUpVillager

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, isFree, m_bfzrepqn, m_49490_

void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, func_226860_a_, bounceEntity

void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, m_49456_

Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, func_226862_h_, getFootDirection

Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, m_49557_

DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, func_226863_i_, getMergeType

DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, m_49559_

boolean (World): a, canSetSpawn, method_27352, isOverworld, m_ftrfdpnc, func_235330_a_, doesBedWork

boolean (World): a, canSetSpawn, method_27352, isOverworld, m_ftrfdpnc, m_49488_

boolean (BlockView, BlockPos): b, isBunkBed, method_30839, method_30839, m_uuocayls, func_242657_b, isBedBelow

boolean (BlockView, BlockPos): b, isBunkBed, method_30839, isBed, m_uuocayls, m_49541_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_242652_a, func_242652_a

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, m_49458_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, method_30835, m_rclmqwrd, func_242653_a, func_242653_a

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, findWakeUpPosition, m_rclmqwrd, m_49463_

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, method_30836, m_xmwpwuqn, func_242654_a, func_242654_a

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, findWakeUpPosition, m_xmwpwuqn, m_49469_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, method_30838, m_dlthhhxv, func_242656_a, func_242656_a

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, method_30838, m_dlthhhxv, m_49538_

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, method_30840, m_hkrnhjla, func_242658_b, func_242658_b

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, method_30840, m_hkrnhjla, m_49551_

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, method_30837, m_hnsbtrig, func_242655_a, func_242655_a

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, method_30837, m_hnsbtrig, m_49536_

void (World, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, m_142072_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bug

buj

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvm

bug

Fields

Constructors

Methods

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_220172_a, getBedSpawnPosition

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, func_220175_a, getWakeUpDisplacement

boolean (BlockView, BlockPos): b, isBunkBed, method_30839, method_30839, m_uuocayls, func_242657_b, isBedBelow

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, float): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_242652_a, func_242652_a

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, method_30835, m_rclmqwrd, func_242653_a, func_242653_a

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, method_30836, m_xmwpwuqn, func_242654_a, func_242654_a

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, method_30838, m_dlthhhxv, func_242656_a, func_242656_a

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, method_30840, m_hkrnhjla, func_242658_b, func_242658_b

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, method_30837, m_hnsbtrig, func_242655_a, func_242655_a

1.16.1

Names

bpb

bvm

Fields

VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, field_220176_c, field_220176_c

VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, field_220176_c, BED_BASE_SHAPE

VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, field_220177_d, field_220177_d

VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, field_220177_d, CORNER_NW

VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, field_220178_e, field_220178_e

VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, field_220178_e, CORNER_SW

VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, field_220179_f, field_220179_f

VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, field_220179_f, CORNER_NE

VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, field_220180_g, field_220180_g

VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, field_220180_g, CORNER_SE

VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, field_220181_h, field_220181_h

VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, field_220181_h, NORTH_FACING_SHAPE

VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, field_220182_i, field_220182_i

VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, field_220182_i, SOUTH_FACING_SHAPE

VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, field_220183_j, field_220183_j

VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, field_220183_j, WEST_FACING_SHAPE

VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, field_220184_k, field_220184_k

VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, field_220184_k, EAST_FACING_SHAPE

DyeColor: w, color, field_9966, color, f_nuuzuyzv, field_196352_y, color

DyeColor: o, color, field_9966, color, f_nuuzuyzv, field_196352_y, color

Constructors

(DyeColor, Block$Settings)

(DyeColor, AbstractBlock$Settings)

Methods

MaterialColor (BlockState, BlockView, BlockPos): e, getMapColor, method_9602, getMapColor, m_snhtmejy, func_180659_g, getMaterialColor

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, func_180657_a, harvestBlock

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_220172_a, func_220172_a

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_220172_a, getBedSpawnPosition

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, func_220175_a, func_220175_a

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, func_220175_a, getWakeUpDisplacement

PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction

PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType

BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, func_220174_a, func_220174_a

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, func_220174_a, getBedDirection

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, func_209900_a, getPositionRandom

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, m_bfzrepqn, func_226861_a_, func_226861_a_

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, isFree, m_bfzrepqn, func_226861_a_, tryWakeUpVillager

void (Entity): a, bounceUp, method_21838, m_gajdgurg, func_226860_a_, func_226860_a_

void (Entity): a, bounceUp, method_21838, bounceEntity, m_gajdgurg, func_226860_a_, bounceEntity

Direction (BlockState): h, getConnectedDirection, method_24163, m_dlnqtvrq, func_226862_h_, func_226862_h_

Direction (BlockState): g, getConnectedDirection, method_24163, getOppositePartDirection, m_dlnqtvrq, func_226862_h_, getFootDirection

DoubleBlockProperties$Type (BlockState): i, getBlockType, method_24164, m_fonlhzya, func_226863_i_, func_226863_i_

DoubleBlockProperties$Type (BlockState): h, getBlockType, method_24164, getBedPart, m_fonlhzya, func_226863_i_, getMergeType

boolean (World): a, canSetSpawn, method_27352, isOverworld, m_ftrfdpnc, func_235330_a_, doesBedWork

1.15.2

Names

boy

bpb

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

1.15

Names

bmq

boy

Fields

EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, PART, field_176472_a, PART

EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, field_176472_a, PART

BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, field_176471_b, OCCUPIED

BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, field_176471_b, OCCUPIED

VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, f_15727873, field_220176_c, field_220176_c

VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, field_220176_c, field_220176_c

VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, f_98563681, field_220177_d, field_220177_d

VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, field_220177_d, field_220177_d

VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, f_52202834, field_220178_e, field_220178_e

VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, field_220178_e, field_220178_e

VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, f_82211270, field_220179_f, field_220179_f

VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, field_220179_f, field_220179_f

VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, f_13941959, field_220180_g, field_220180_g

VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, field_220180_g, field_220180_g

VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, f_07630343, field_220181_h, field_220181_h

VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, field_220181_h, field_220181_h

VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, f_43105172, field_220182_i, field_220182_i

VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, field_220182_i, field_220182_i

VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, f_53168933, field_220183_j, field_220183_j

VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, field_220183_j, field_220183_j

VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, f_49284540, field_220184_k, field_220184_k

VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, field_220184_k, field_220184_k

DyeColor: w, color, field_9966, color, f_nuuzuyzv, color, field_196352_y, color

DyeColor: w, color, field_9966, color, f_nuuzuyzv, field_196352_y, color

Constructors

Methods

MaterialColor (BlockState, BlockView, BlockPos): e, getMapColor, method_9602, getMapColor, m_snhtmejy, getMapColor, func_180659_g, getMaterialColor

MaterialColor (BlockState, BlockView, BlockPos): e, getMapColor, method_9602, getMapColor, m_snhtmejy, func_180659_g, getMaterialColor

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (World, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onFallenOn, func_180658_a, onFallenUpon

void (World, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, func_180658_a, onFallenUpon

void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, beforeCollision, func_176216_a, onLanded

void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, func_176216_a, onLanded

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, getConnectedDirection, func_208070_a, getDirectionToOther

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, func_208070_a, getDirectionToOther

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, func_180657_a, harvestBlock

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, getSpawnPoint, func_220172_a, func_220172_a

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, func_220172_a, func_220172_a

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, isValidSpawnPos, func_220175_a, func_220175_a

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, func_220175_a, func_220175_a

PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, m_86268873, func_220174_a, func_220174_a

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, func_220174_a, func_220174_a

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, m_cfmheuci, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

DyeColor (): d, getColor, method_9487, getColor, m_hvgdojqb, getColor, func_196350_d, getColor

DyeColor (): c, getColor, method_9487, getColor, m_hvgdojqb, func_196350_d, getColor

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, getSeed, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, func_209900_a, getPositionRandom

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

boolean (World, BlockPos): a, kickVillagerOutOfBed, method_22357, m_bfzrepqn, func_226861_a_, func_226861_a_

void (Entity): a, bounceUp, method_21838, m_gajdgurg, func_226860_a_, func_226860_a_

Direction (BlockState): h, getConnectedDirection, method_24163, m_dlnqtvrq, func_226862_h_, func_226862_h_

DoubleBlockProperties$Type (BlockState): i, getBlockType, method_24164, m_fonlhzya, func_226863_i_, func_226863_i_

1.14.4

Names

bml

bmq

net.minecraft.world.level.block.BedBlock

net.minecraft.unmapped.C_nvwxmqty

Fields

EnumProperty<BedPart>: a, field_9967, PART, PART, field_176472_a, PART

EnumProperty<BedPart>: a, PART, field_9967, PART, f_lyqemyor, PART, field_176472_a, PART

BooleanProperty: b, field_9968, OCCUPIED, OCCUPIED, field_176471_b, OCCUPIED

BooleanProperty: b, OCCUPIED, field_9968, OCCUPIED, f_hzcaewbv, OCCUPIED, field_176471_b, OCCUPIED

VoxelShape: c, field_16788, TOP_SHAPE, f_15727873, field_220176_c, field_220176_c

VoxelShape: c, BASE, field_16788, TOP_SHAPE, f_ygoirroy, f_15727873, field_220176_c, field_220176_c

VoxelShape: d, field_16782, LEG_1_SHAPE, f_98563681, field_220177_d, field_220177_d

VoxelShape: d, LEG_NORTH_WEST, field_16782, LEG_1_SHAPE, f_kemnvrid, f_98563681, field_220177_d, field_220177_d

VoxelShape: e, field_16784, LEG_2_SHAPE, f_52202834, field_220178_e, field_220178_e

VoxelShape: e, LEG_SOUTH_WEST, field_16784, LEG_2_SHAPE, f_xnuxyrmb, f_52202834, field_220178_e, field_220178_e

VoxelShape: f, field_16786, LEG_3_SHAPE, f_82211270, field_220179_f, field_220179_f

VoxelShape: f, LEG_NORTH_EAST, field_16786, LEG_3_SHAPE, f_otugqpil, f_82211270, field_220179_f, field_220179_f

VoxelShape: g, field_16789, LEG_4_SHAPE, f_13941959, field_220180_g, field_220180_g

VoxelShape: g, LEG_SOUTH_EAST, field_16789, LEG_4_SHAPE, f_xzmmadmy, f_13941959, field_220180_g, field_220180_g

VoxelShape: h, field_16787, NORTH_SHAPE, f_07630343, field_220181_h, field_220181_h

VoxelShape: h, NORTH_SHAPE, field_16787, NORTH_SHAPE, f_djvzqbzm, f_07630343, field_220181_h, field_220181_h

VoxelShape: i, field_16785, SOUTH_SHAPE, f_43105172, field_220182_i, field_220182_i

VoxelShape: i, SOUTH_SHAPE, field_16785, SOUTH_SHAPE, f_vcdtjwcq, f_43105172, field_220182_i, field_220182_i

VoxelShape: j, field_16783, WEST_SHAPE, f_53168933, field_220183_j, field_220183_j

VoxelShape: j, WEST_SHAPE, field_16783, WEST_SHAPE, f_ksjhatky, f_53168933, field_220183_j, field_220183_j

VoxelShape: k, field_16790, EAST_SHAPE, f_49284540, field_220184_k, field_220184_k

VoxelShape: k, EAST_SHAPE, field_16790, EAST_SHAPE, f_ffaooxkb, f_49284540, field_220184_k, field_220184_k

DyeColor: w, field_9966, color, color, field_196352_y, color

DyeColor: w, color, field_9966, color, f_nuuzuyzv, color, field_196352_y, color

Constructors

Methods

MaterialColor (BlockState, BlockView, BlockPos): e, method_9602, getMapColor, getMapColor, func_180659_g, getMaterialColor

MaterialColor (BlockState, BlockView, BlockPos): e, getMapColor, method_9602, getMapColor, m_snhtmejy, getMapColor, func_180659_g, getMaterialColor

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (World, BlockPos, Entity, float): a, method_9554, onLandedUpon, onFallenOn, func_180658_a, onFallenUpon

void (World, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_jweqgtyb, onFallenOn, func_180658_a, onFallenUpon

void (BlockView, Entity): a, method_9502, onEntityLand, beforeCollision, func_176216_a, onLanded

void (BlockView, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_zfqxklim, beforeCollision, func_176216_a, onLanded

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

Direction (BedPart, Direction): a, method_9488, getDirectionTowardsOtherPart, getConnectedDirection, func_208070_a, getDirectionToOther

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, getDirectionTowardsOtherPart, m_oowgyroh, getConnectedDirection, func_208070_a, getDirectionToOther

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterBreak, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

Optional<Vec3d> (EntityType<?>, ViewableWorld, BlockPos, int): a, method_9484, findWakeUpPosition, getSpawnPoint, func_220172_a, func_220172_a

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos, int): a, findStandUpPosition, method_9484, findWakeUpPosition, m_ycicexvn, getSpawnPoint, func_220172_a, func_220172_a

Optional<Vec3d> (EntityType<?>, ViewableWorld, BlockPos): a, method_9486, canWakeUpAt, isValidSpawnPos, func_220175_a, func_220175_a

Optional<Vec3d> (EntityType<?>, CollisionView, BlockPos): a, getStandingLocationAtOrBelow, method_9486, canWakeUpAt, m_ylwbarrl, isValidSpawnPos, func_220175_a, func_220175_a

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

Direction (BlockView, BlockPos): a, method_18476, getDirection, m_86268873, func_220174_a, func_220174_a

Direction (BlockView, BlockPos): a, getBedOrientation, method_18476, getDirection, m_ehipyrlh, m_86268873, func_220174_a, func_220174_a

boolean (BlockState): d, method_9589, hasBlockEntityBreakingRender, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, m_cfmheuci, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

DyeColor (): d, method_9487, getColor, getColor, func_196350_d, getColor

DyeColor (): d, getColor, method_9487, getColor, m_hvgdojqb, getColor, func_196350_d, getColor

long (BlockState, BlockPos): a, method_9535, getRenderingSeed, getSeed, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, getSeed, func_209900_a, getPositionRandom

1.14.3

Names

bmh

bml

net.minecraft.block.BedBlock

Fields

EnumProperty<BedPart>: a, field_9967, PART, field_176472_a, PART

EnumProperty<BedPart>: a, field_9967, PART, PART, field_176472_a, PART

BooleanProperty: b, field_9968, OCCUPIED, field_176471_b, OCCUPIED

BooleanProperty: b, field_9968, OCCUPIED, OCCUPIED, field_176471_b, OCCUPIED

VoxelShape: c, field_16788, f_15727873, field_220176_c, field_220176_c

VoxelShape: c, field_16788, TOP_SHAPE, f_15727873, field_220176_c, field_220176_c

VoxelShape: d, field_16782, f_98563681, field_220177_d, field_220177_d

VoxelShape: d, field_16782, LEG_1_SHAPE, f_98563681, field_220177_d, field_220177_d

VoxelShape: e, field_16784, f_52202834, field_220178_e, field_220178_e

VoxelShape: e, field_16784, LEG_2_SHAPE, f_52202834, field_220178_e, field_220178_e

VoxelShape: f, field_16786, f_82211270, field_220179_f, field_220179_f

VoxelShape: f, field_16786, LEG_3_SHAPE, f_82211270, field_220179_f, field_220179_f

VoxelShape: g, field_16789, f_13941959, field_220180_g, field_220180_g

VoxelShape: g, field_16789, LEG_4_SHAPE, f_13941959, field_220180_g, field_220180_g

VoxelShape: h, field_16787, f_07630343, field_220181_h, field_220181_h

VoxelShape: h, field_16787, NORTH_SHAPE, f_07630343, field_220181_h, field_220181_h

VoxelShape: i, field_16785, f_43105172, field_220182_i, field_220182_i

VoxelShape: i, field_16785, SOUTH_SHAPE, f_43105172, field_220182_i, field_220182_i

VoxelShape: j, field_16783, f_53168933, field_220183_j, field_220183_j

VoxelShape: j, field_16783, WEST_SHAPE, f_53168933, field_220183_j, field_220183_j

VoxelShape: k, field_16790, f_49284540, field_220184_k, field_220184_k

VoxelShape: k, field_16790, EAST_SHAPE, f_49284540, field_220184_k, field_220184_k

DyeColor: w, field_9966, color, field_196352_y, color

DyeColor: w, field_9966, color, color, field_196352_y, color

Constructors

Methods

MapColor (BlockState, BlockView, BlockPos): e, method_9602, getMapColor, func_180659_g, getMaterialColor

MaterialColor (BlockState, BlockView, BlockPos): e, method_9602, getMapColor, getMapColor, func_180659_g, getMaterialColor

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

void (World, BlockPos, Entity, float): a, method_9554, onFallenOn, func_180658_a, onFallenUpon

void (World, BlockPos, Entity, float): a, method_9554, onLandedUpon, onFallenOn, func_180658_a, onFallenUpon

void (BlockView, Entity): a, method_9502, beforeCollision, func_176216_a, onLanded

void (BlockView, Entity): a, method_9502, onEntityLand, beforeCollision, func_176216_a, onLanded

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

Direction (BedPart, Direction): a, method_9488, getConnectedDirection, func_208070_a, getDirectionToOther

Direction (BedPart, Direction): a, method_9488, getDirectionTowardsOtherPart, getConnectedDirection, func_208070_a, getDirectionToOther

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterBreak, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, method_9484, getSpawnPoint, func_220172_a, func_220172_a

Optional<Vec3d> (EntityType<?>, ViewableWorld, BlockPos, int): a, method_9484, findWakeUpPosition, getSpawnPoint, func_220172_a, func_220172_a

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, method_9486, isValidSpawnPos, func_220175_a, func_220175_a

Optional<Vec3d> (EntityType<?>, ViewableWorld, BlockPos): a, method_9486, canWakeUpAt, isValidSpawnPos, func_220175_a, func_220175_a

PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType

BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity

BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

Direction (BlockView, BlockPos): a, method_18476, m_86268873, func_220174_a, func_220174_a

Direction (BlockView, BlockPos): a, method_18476, getDirection, m_86268873, func_220174_a, func_220174_a

boolean (BlockState): d, method_9589, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

boolean (BlockState): d, method_9589, hasBlockEntityBreakingRender, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

DyeColor (): d, method_9487, getColor, func_196350_d, getColor

DyeColor (): d, method_9487, getColor, getColor, func_196350_d, getColor

long (BlockState, BlockPos): a, method_9535, getSeed, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, method_9535, getRenderingSeed, getSeed, func_209900_a, getPositionRandom

1.14.2

Names

Fields

EnumProperty<BedPart>: a, field_9967, PART, field_176472_a, field_176472_a

EnumProperty<BedPart>: a, field_9967, PART, field_176472_a, PART

BooleanProperty: b, field_9968, OCCUPIED, field_176471_b, field_176471_b

BooleanProperty: b, field_9968, OCCUPIED, field_176471_b, OCCUPIED

DyeColor: w, field_9966, color, field_196352_y, field_196352_y

DyeColor: w, field_9966, color, field_196352_y, color

Constructors

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

1.14.1

Names

bmg

bmh

Fields

Constructors

Methods

1.14

Names

bmg

net.minecraft.class_2244

net.minecraft.block.BedBlock

net.minecraft.block.BedBlock

net.minecraft.block.BedBlock

Fields

EnumProperty<BedPart>: a, field_9967, PART, field_176472_a, field_176472_a

BooleanProperty: b, field_9968, OCCUPIED, field_176471_b, field_176471_b

VoxelShape: c, field_16788, f_15727873, field_220176_c, field_220176_c

VoxelShape: d, field_16782, f_98563681, field_220177_d, field_220177_d

VoxelShape: e, field_16784, f_52202834, field_220178_e, field_220178_e

VoxelShape: f, field_16786, f_82211270, field_220179_f, field_220179_f

VoxelShape: g, field_16789, f_13941959, field_220180_g, field_220180_g

VoxelShape: h, field_16787, f_07630343, field_220181_h, field_220181_h

VoxelShape: i, field_16785, f_43105172, field_220182_i, field_220182_i

VoxelShape: j, field_16783, f_53168933, field_220183_j, field_220183_j

VoxelShape: k, field_16790, f_49284540, field_220184_k, field_220184_k

DyeColor: w, field_9966, color, field_196352_y, field_196352_y

Constructors

(DyeColor, Block$Properties)

Methods

MapColor (BlockState, BlockView, BlockPos): e, method_9602, getMapColor, func_180659_g, getMaterialColor

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

void (World, BlockPos, Entity, float): a, method_9554, onFallenOn, func_180658_a, onFallenUpon

void (BlockView, Entity): a, method_9502, beforeCollision, func_176216_a, onLanded

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

Direction (BedPart, Direction): a, method_9488, getConnectedDirection, func_208070_a, getDirectionToOther

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos, int): a, method_9484, getSpawnPoint, func_220172_a, func_220172_a

Optional<Vec3d> (EntityType<?>, WorldView, BlockPos): a, method_9486, isValidSpawnPos, func_220175_a, func_220175_a

PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

Direction (BlockView, BlockPos): a, method_18476, m_86268873, func_220174_a, func_220174_a

boolean (BlockState): d, method_9589, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

DyeColor (): d, method_9487, getColor, func_196350_d, getColor

long (BlockState, BlockPos): a, method_9535, getSeed, func_209900_a, getPositionRandom