History - net.minecraft.entity.living.mob.monster.DrownedEntity
1.13.2
Names
amt
amu
net.minecraft.unmapped.C_42398662
net.minecraft.class_3508
net.minecraft.entity.monster.EntityDrowned
Fields
boolean: bC, f_73040715, targetingUnderwater, field_204718_bx
boolean: bC, field_17027, targetingUnderwater, field_204718_bx, swimmingUp
WaterPathNavigation: a, f_32682393, waterNavigation, field_204716_a
WaterPathNavigation: a, field_17026, waterNavigation, field_204716_a, waterNavigator
GroundPathNavigation: b, f_61231815, landNavigation, field_204717_b
GroundPathNavigation: b, field_17028, landNavigation, field_204717_b, groundNavigator
Constructors
Methods
void (): l, m_92748925, initMoveGoals, func_175456_n
void (): l, method_11217, initMoveGoals, func_175456_n, applyEntityAI
PathNavigation (World): b, m_52611065, createNavigation, func_175447_b
PathNavigation (World): b, method_10986, createNavigation, func_175447_b, createNavigator
EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a
EntityData (LocalDifficulty, EntityData, NbtCompound): a, method_6156, initialize, func_204210_a, onInitialSpawn
boolean (): dF, m_11534615, isValidSpawnDepth, func_204712_dC
boolean (): dF, method_15855, isValidSpawnDepth, func_204712_dC, func_204712_dC
boolean (): dz, m_23360576, shouldBreakDoors, func_204900_dz
boolean (): dz, method_15903, shouldBreakDoors, func_204900_dz, canBreakDoors
Identifier (): G, m_61071011, getDefaultLootTable, func_184647_J
Identifier (): G, method_13074, getDefaultLootTable, func_184647_J, getLootTable
SoundEvent (): D, m_96971201, getAmbientSound, func_184639_G
SoundEvent (): D, method_2603, getAmbientSound, func_184639_G, getAmbientSound
SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound
SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR
SoundEvent (): cs, method_13049, getDeathSound, func_184615_bR, getDeathSound
SoundEvent (): dA, m_76271871, getWalkingSound, func_190731_di
SoundEvent (): dA, method_13603, getWalkingSound, func_190731_di, getStepSound
SoundEvent (): ad, m_07022682, getSwimSound, func_184184_Z
SoundEvent (): ad, method_12984, getSwimSound, func_184184_Z, getSwimSound
ItemStack (): dB, m_80052639, getSkull, func_190732_dj
ItemStack (): dB, method_13604, getSkull, func_190732_dj, getSkullDrop
void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a
void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty
boolean (ItemStack, ItemStack, EquipmentSlot): a, m_94005745, prefersNewEquipment, func_208003_a
boolean (ItemStack, ItemStack, EquipmentSlot): a, method_15651, prefersNewEquipment, func_208003_a, shouldExchangeEquipment
boolean (): dC, m_05454752, canConvertInWater, func_204703_dA
boolean (): dC, method_15900, canConvertInWater, func_204703_dA, shouldDrown
boolean (WorldView): a, m_72296573, isUnobstructed, func_205019_a
boolean (WorldView): a, method_15653, isUnobstructed, func_205019_a, isNotColliding
boolean (LivingEntity): f, m_67936264, canAttackTarget, func_204714_e
boolean (LivingEntity): f, method_15857, canAttackTarget, func_204714_e, shouldAttack
boolean (): bw, m_90057437, hasLiquidCollision, func_96092_aw
boolean (): bw, method_5380, hasLiquidCollision, func_96092_aw, isPushedByWater
boolean (): dI, m_66274774, isTargetingUnderwater, func_204715_dF
boolean (): dI, method_15856, isTargetingUnderwater, func_204715_dF, func_204715_dF
void (float, float, float): a, m_52468627, moveRelative, func_191986_a
void (float, float, float): a, method_2657, moveRelative, func_191986_a, travel
void (): as, m_77619981, updateSwimming, func_205343_av
void (): as, method_15577, updateSwimming, func_205343_av, updateSwimming
boolean (): dD, m_48738959, hasFinishedCurrentPath, func_204710_dB
boolean (): dD, method_15854, hasFinishedCurrentPath, func_204710_dB, isCloseToPathTarget
void (LivingEntity, float): a, m_11643802, doRangedAttack, func_82196_d
void (LivingEntity, float): a, method_4552, doRangedAttack, func_82196_d, attackEntityWithRangedAttack
void (boolean): a, m_30689389, setTargetingUnderwater, func_204713_s
void (boolean): a, method_15852, setTargetingUnderwater, func_204713_s, setSwimmingUp
boolean (WorldAccess, boolean): a, m_07818064, canSpawn, func_205020_a
boolean (WorldAccess, boolean): a, method_15652, canSpawn, func_205020_a, canSpawn
1.13.1
Names
amq
amt
Fields
Constructors
Methods
boolean (WorldAccess): a, m_73413713, m_73413713, func_205020_a
boolean (): dG, m_11534615, isValidSpawnDepth, func_204712_dC
boolean (): dF, m_11534615, isValidSpawnDepth, func_204712_dC
boolean (): dA, m_23360576, shouldBreakDoors, func_204900_dz
boolean (): dz, m_23360576, shouldBreakDoors, func_204900_dz
SoundEvent (): dB, m_76271871, getWalkingSound, func_190731_di
SoundEvent (): dA, m_76271871, getWalkingSound, func_190731_di
ItemStack (): dC, m_80052639, getSkull, func_190732_dj
ItemStack (): dB, m_80052639, getSkull, func_190732_dj
boolean (): dD, m_05454752, canConvertInWater, func_204703_dA
boolean (): dC, m_05454752, canConvertInWater, func_204703_dA
boolean (): dJ, m_66274774, isTargetingUnderwater, func_204715_dF
boolean (): dI, m_66274774, isTargetingUnderwater, func_204715_dF
boolean (): dE, m_48738959, hasFinishedCurrentPath, func_204710_dB
boolean (): dD, m_48738959, hasFinishedCurrentPath, func_204710_dB
boolean (WorldAccess, boolean): a, m_07818064, canSpawn, func_205020_a
1.13
Names
amq
net.minecraft.unmapped.C_42398662
net.minecraft.entity.living.mob.monster.DrownedEntity
net.minecraft.entity.monster.EntityDrowned
Fields
boolean: bC, f_73040715, targetingUnderwater, field_204718_bx
WaterPathNavigation: a, f_32682393, waterNavigation, field_204716_a
GroundPathNavigation: b, f_61231815, landNavigation, field_204717_b
Constructors
(World)
Methods
void (): l, m_92748925, initMoveGoals, func_175456_n
PathNavigation (World): b, m_52611065, createNavigation, func_175447_b
EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a
boolean (WorldAccess): a, m_73413713, m_73413713, func_205020_a
boolean (): dG, m_11534615, isValidSpawnDepth, func_204712_dC
boolean (): dA, m_23360576, shouldBreakDoors, func_204900_dz
Identifier (): G, m_61071011, getDefaultLootTable, func_184647_J
SoundEvent (): D, m_96971201, getAmbientSound, func_184639_G
SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ
SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR
SoundEvent (): dB, m_76271871, getWalkingSound, func_190731_di
SoundEvent (): ad, m_07022682, getSwimSound, func_184184_Z
ItemStack (): dC, m_80052639, getSkull, func_190732_dj
void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a
boolean (ItemStack, ItemStack, EquipmentSlot): a, m_94005745, prefersNewEquipment, func_208003_a
boolean (): dD, m_05454752, canConvertInWater, func_204703_dA
boolean (WorldView): a, m_72296573, isUnobstructed, func_205019_a
boolean (LivingEntity): f, m_67936264, canAttackTarget, func_204714_e
boolean (): bw, m_90057437, hasLiquidCollision, func_96092_aw
boolean (): dJ, m_66274774, isTargetingUnderwater, func_204715_dF
void (float, float, float): a, m_52468627, moveRelative, func_191986_a
void (): as, m_77619981, updateSwimming, func_205343_av
boolean (): dE, m_48738959, hasFinishedCurrentPath, func_204710_dB
void (LivingEntity, float): a, m_11643802, doRangedAttack, func_82196_d
void (boolean): a, m_30689389, setTargetingUnderwater, func_204713_s