History - net.minecraft.entity.living.mob.monster.DrownedEntity

1.13.2

Names

amt

amu

net.minecraft.unmapped.C_42398662

net.minecraft.class_3508

net.minecraft.entity.monster.EntityDrowned

Fields

boolean: bC, f_73040715, targetingUnderwater, field_204718_bx

boolean: bC, field_17027, targetingUnderwater, field_204718_bx, swimmingUp

WaterPathNavigation: a, f_32682393, waterNavigation, field_204716_a

WaterPathNavigation: a, field_17026, waterNavigation, field_204716_a, waterNavigator

GroundPathNavigation: b, f_61231815, landNavigation, field_204717_b

GroundPathNavigation: b, field_17028, landNavigation, field_204717_b, groundNavigator

Constructors

Methods

void (): l, m_92748925, initMoveGoals, func_175456_n

void (): l, method_11217, initMoveGoals, func_175456_n, applyEntityAI

PathNavigation (World): b, m_52611065, createNavigation, func_175447_b

PathNavigation (World): b, method_10986, createNavigation, func_175447_b, createNavigator

EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a

EntityData (LocalDifficulty, EntityData, NbtCompound): a, method_6156, initialize, func_204210_a, onInitialSpawn

boolean (): dF, m_11534615, isValidSpawnDepth, func_204712_dC

boolean (): dF, method_15855, isValidSpawnDepth, func_204712_dC, func_204712_dC

boolean (): dz, m_23360576, shouldBreakDoors, func_204900_dz

boolean (): dz, method_15903, shouldBreakDoors, func_204900_dz, canBreakDoors

Identifier (): G, m_61071011, getDefaultLootTable, func_184647_J

Identifier (): G, method_13074, getDefaultLootTable, func_184647_J, getLootTable

SoundEvent (): D, m_96971201, getAmbientSound, func_184639_G

SoundEvent (): D, method_2603, getAmbientSound, func_184639_G, getAmbientSound

SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ

SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR

SoundEvent (): cs, method_13049, getDeathSound, func_184615_bR, getDeathSound

SoundEvent (): dA, m_76271871, getWalkingSound, func_190731_di

SoundEvent (): dA, method_13603, getWalkingSound, func_190731_di, getStepSound

SoundEvent (): ad, m_07022682, getSwimSound, func_184184_Z

SoundEvent (): ad, method_12984, getSwimSound, func_184184_Z, getSwimSound

ItemStack (): dB, m_80052639, getSkull, func_190732_dj

ItemStack (): dB, method_13604, getSkull, func_190732_dj, getSkullDrop

void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a

void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

boolean (ItemStack, ItemStack, EquipmentSlot): a, m_94005745, prefersNewEquipment, func_208003_a

boolean (ItemStack, ItemStack, EquipmentSlot): a, method_15651, prefersNewEquipment, func_208003_a, shouldExchangeEquipment

boolean (): dC, m_05454752, canConvertInWater, func_204703_dA

boolean (): dC, method_15900, canConvertInWater, func_204703_dA, shouldDrown

boolean (WorldView): a, m_72296573, isUnobstructed, func_205019_a

boolean (WorldView): a, method_15653, isUnobstructed, func_205019_a, isNotColliding

boolean (LivingEntity): f, m_67936264, canAttackTarget, func_204714_e

boolean (LivingEntity): f, method_15857, canAttackTarget, func_204714_e, shouldAttack

boolean (): bw, m_90057437, hasLiquidCollision, func_96092_aw

boolean (): bw, method_5380, hasLiquidCollision, func_96092_aw, isPushedByWater

boolean (): dI, m_66274774, isTargetingUnderwater, func_204715_dF

boolean (): dI, method_15856, isTargetingUnderwater, func_204715_dF, func_204715_dF

void (float, float, float): a, m_52468627, moveRelative, func_191986_a

void (float, float, float): a, method_2657, moveRelative, func_191986_a, travel

void (): as, m_77619981, updateSwimming, func_205343_av

void (): as, method_15577, updateSwimming, func_205343_av, updateSwimming

boolean (): dD, m_48738959, hasFinishedCurrentPath, func_204710_dB

boolean (): dD, method_15854, hasFinishedCurrentPath, func_204710_dB, isCloseToPathTarget

void (LivingEntity, float): a, m_11643802, doRangedAttack, func_82196_d

void (LivingEntity, float): a, method_4552, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

void (boolean): a, m_30689389, setTargetingUnderwater, func_204713_s

void (boolean): a, method_15852, setTargetingUnderwater, func_204713_s, setSwimmingUp

boolean (WorldAccess, boolean): a, m_07818064, canSpawn, func_205020_a

boolean (WorldAccess, boolean): a, method_15652, canSpawn, func_205020_a, canSpawn

1.13.1

Names

amq

amt

Fields

Constructors

Methods

boolean (WorldAccess): a, m_73413713, m_73413713, func_205020_a

boolean (): dG, m_11534615, isValidSpawnDepth, func_204712_dC

boolean (): dF, m_11534615, isValidSpawnDepth, func_204712_dC

boolean (): dA, m_23360576, shouldBreakDoors, func_204900_dz

boolean (): dz, m_23360576, shouldBreakDoors, func_204900_dz

SoundEvent (): dB, m_76271871, getWalkingSound, func_190731_di

SoundEvent (): dA, m_76271871, getWalkingSound, func_190731_di

ItemStack (): dC, m_80052639, getSkull, func_190732_dj

ItemStack (): dB, m_80052639, getSkull, func_190732_dj

boolean (): dD, m_05454752, canConvertInWater, func_204703_dA

boolean (): dC, m_05454752, canConvertInWater, func_204703_dA

boolean (): dJ, m_66274774, isTargetingUnderwater, func_204715_dF

boolean (): dI, m_66274774, isTargetingUnderwater, func_204715_dF

boolean (): dE, m_48738959, hasFinishedCurrentPath, func_204710_dB

boolean (): dD, m_48738959, hasFinishedCurrentPath, func_204710_dB

boolean (WorldAccess, boolean): a, m_07818064, canSpawn, func_205020_a

1.13

Names

amq

net.minecraft.unmapped.C_42398662

net.minecraft.entity.living.mob.monster.DrownedEntity

net.minecraft.entity.monster.EntityDrowned

Fields

boolean: bC, f_73040715, targetingUnderwater, field_204718_bx

WaterPathNavigation: a, f_32682393, waterNavigation, field_204716_a

GroundPathNavigation: b, f_61231815, landNavigation, field_204717_b

Constructors

(World)

Methods

void (): l, m_92748925, initMoveGoals, func_175456_n

PathNavigation (World): b, m_52611065, createNavigation, func_175447_b

EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a

boolean (WorldAccess): a, m_73413713, m_73413713, func_205020_a

boolean (): dG, m_11534615, isValidSpawnDepth, func_204712_dC

boolean (): dA, m_23360576, shouldBreakDoors, func_204900_dz

Identifier (): G, m_61071011, getDefaultLootTable, func_184647_J

SoundEvent (): D, m_96971201, getAmbientSound, func_184639_G

SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ

SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR

SoundEvent (): dB, m_76271871, getWalkingSound, func_190731_di

SoundEvent (): ad, m_07022682, getSwimSound, func_184184_Z

ItemStack (): dC, m_80052639, getSkull, func_190732_dj

void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a

boolean (ItemStack, ItemStack, EquipmentSlot): a, m_94005745, prefersNewEquipment, func_208003_a

boolean (): dD, m_05454752, canConvertInWater, func_204703_dA

boolean (WorldView): a, m_72296573, isUnobstructed, func_205019_a

boolean (LivingEntity): f, m_67936264, canAttackTarget, func_204714_e

boolean (): bw, m_90057437, hasLiquidCollision, func_96092_aw

boolean (): dJ, m_66274774, isTargetingUnderwater, func_204715_dF

void (float, float, float): a, m_52468627, moveRelative, func_191986_a

void (): as, m_77619981, updateSwimming, func_205343_av

boolean (): dE, m_48738959, hasFinishedCurrentPath, func_204710_dB

void (LivingEntity, float): a, m_11643802, doRangedAttack, func_82196_d

void (boolean): a, m_30689389, setTargetingUnderwater, func_204713_s