History - com.mojang.blaze3d.pipeline.RenderPassDescription$Builder
26.3
Names
com.mojang.renderpearl.api.commands.RenderPassDescriptor$Builder
com.mojang.renderpearl.api.commands.RenderPassDescriptor$Builder
net.minecraft.class_1_900$class_1_1164
com.mojang.blaze3d.pipeline.RenderPassDescription$Builder
Fields
Supplier<String>: label, label, field_1_8133, labelGetter
List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>: colorAttachments, colorAttachments, field_1_8131, colorAttachments
RenderPassDescription$Attachment<OptionalDouble>: depthAttachment, depthAttachment, field_1_8132, depthAttachments
RenderPass$RenderArea: renderArea, renderArea, field_1_8134, renderArea
Constructors
Methods
RenderPassDescription$Builder (GpuTextureView): withColorAttachment, withColorAttachment, method_1_7412, colorAttachment
RenderPassDescription$Builder (GpuTextureView, Optional<org.joml.Vector4fc>): withColorAttachment, withColorAttachment, method_1_7413, colorAttachment
RenderPassDescription$Builder (): withUnusedColorAttachment, withUnusedColorAttachment, method_1_7417, unusedColorAttachment
RenderPassDescription$Builder (GpuTextureView): withDepthAttachment, withDepthAttachment, method_1_7414, depthAttachment
RenderPassDescription$Builder (GpuTextureView, OptionalDouble): withDepthAttachment, withDepthAttachment, method_1_7415, depthAttachment
RenderPassDescription$Builder (RenderPass$RenderArea): withRenderArea, withRenderArea, method_1_7416, renderArea
RenderPassDescription (): build, build, method_1_7410, build
RenderPass$RenderArea (List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>, RenderPassDescription$Attachment<OptionalDouble>): defaultRenderArea, defaultRenderArea, method_1_7411, calculateRenderArea