History - net.minecraft.block.FallingBlock
26.3
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<? extends FallingBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
ecr
net.minecraft.world.level.block.FallingBlock
net.minecraft.class_2346
net.minecraft.block.FallingBlock
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): onPlace, onPlace, method_9615, onBlockAdded
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, configureFallingBlockEntity, m_6788_
void (FallingBlockEntity): falling, falling, method_10132, configureFallingBlockEntity
boolean (BlockState): n, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
boolean (BlockState): isFree, isFree, method_10128, canFallThrough
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, getFallDelay, m_7198_
int (): getDelayAfterPlace, getDelayAfterPlace, method_26154, getFallDelay
int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getFallingDustColor, m_6248_
int (BlockState, BlockView, BlockPos): getDustColor, getDustColor, method_10130, getColor
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<? extends FallingBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends FallingBlock> (): codec, codec, method_53969, getCodec
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate
1.21.11
Names
dxw
ecr
Fields
Constructors
Methods
boolean (BlockState): p, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
boolean (BlockState): n, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dsy
dxw
Fields
Constructors
Methods
boolean (BlockState): n, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
boolean (BlockState): p, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dqm
dsy
Fields
Constructors
Methods
1.21.5
Names
dmk
dqm
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_
int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getFallingDustColor, m_6248_
1.21.4
Names
dnj
dmk
Fields
Constructors
Methods
1.21.3
Names
diu
dnj
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (BlockState): m, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
boolean (BlockState): n, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dhx
diu
Fields
Constructors
Methods
1.20.6
Names
czm
dhx
Fields
Constructors
Methods
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
boolean (BlockState): m, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
1.20.4
Names
cvn
czm
Fields
Constructors
Methods
int (): a, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, getFallDelay, m_7198_
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, getFallDelay, m_7198_
int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_
int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_
com.mojang.serialization.MapCodec<? extends FallingBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
csf
cvn
Fields
Constructors
Methods
1.20.1
Names
crx
csf
Fields
Constructors
Methods
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, getFallDelay, m_7198_
int (): a, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, getFallDelay, m_7198_
1.19.4
Names
cph
crx
Fields
Constructors
Methods
1.19.3
Names
cme
cph
Fields
Constructors
Methods
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, getFallDelay, m_7198_
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, getFallDelay, m_7198_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
clh
cme
Fields
Constructors
Methods
1.19
Names
cga
clh
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
1.18.2
Names
cfi
cga
net.minecraft.block.FallingBlock
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, m_6788_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, configureFallingBlockEntity, m_6788_
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_qzjzhxae, m_53241_
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, m_53241_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, m_7198_
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, getFallDelay, m_7198_
int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, m_6248_
int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbz
cfi
Fields
Constructors
Methods
1.17.1
Names
cby
cbz
Fields
Constructors
Methods
1.17
Names
bwo
cby
net.minecraft.block.FallingBlock
net.minecraft.src.C_1785_
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, func_149829_a, onStartFalling
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, m_6788_
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_qzjzhxae, func_185759_i, canFallThrough
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_qzjzhxae, m_53241_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, func_230329_c_, getFallDelay
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, m_7198_
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling
void (World, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken
int (BlockState, BlockView, BlockPos): c, getDustColor, method_10130, getColor, m_dpxrfjcv, func_189876_x, getDustColor
int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, m_6248_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bwl
bwo
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxr
bwl
Fields
Constructors
Methods
1.16.1
Names
brf
bxr
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate
void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling
void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken
int (BlockState): i, getDustColor, method_10130, getColor, m_dpxrfjcv, func_189876_x, getDustColor
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_ijwpwnll, func_230329_c_, getFallDelay
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling
void (World, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken
int (BlockState, BlockView, BlockPos): c, getDustColor, method_10130, getColor, m_dpxrfjcv, func_189876_x, getDustColor
1.15.2
Names
brc
brf
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
1.15
Names
bos
brc
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
void (World, BlockPos): b, checkSlide, method_10131, tryStartFalling, m_dthnmxlb, tryFall, func_176503_e, checkFallable
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, beforeStartFalling, func_149829_a, onStartFalling
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, func_149829_a, onStartFalling
int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate
int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate
boolean (BlockState): j, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, func_185759_i, canFallThrough
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_qzjzhxae, func_185759_i, canFallThrough
void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, land, func_176502_a_, onEndFalling
void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling
void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, pop, func_190974_b, onBroken
void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
int (BlockState): q, getDustColor, method_10130, getColor, m_dpxrfjcv, getParticleColor, func_189876_x, getDustColor
int (BlockState): i, getDustColor, method_10130, getColor, m_dpxrfjcv, func_189876_x, getDustColor
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
1.14.4
Names
bon
bos
net.minecraft.world.level.block.FallingBlock
net.minecraft.unmapped.C_lzbaysmw
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
void (World, BlockPos): b, method_10131, tryStartFalling, tryFall, func_176503_e, checkFallable
void (World, BlockPos): b, checkSlide, method_10131, tryStartFalling, m_dthnmxlb, tryFall, func_176503_e, checkFallable
void (FallingBlockEntity): a, method_10132, configureFallingBlockEntity, beforeStartFalling, func_149829_a, onStartFalling
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, beforeStartFalling, func_149829_a, onStartFalling
int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate
int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate
boolean (BlockState): j, method_10128, canFallThrough, canFallThrough, func_185759_i, canFallThrough
boolean (BlockState): j, isFree, method_10128, canFallThrough, m_qzjzhxae, canFallThrough, func_185759_i, canFallThrough
void (World, BlockPos, BlockState, BlockState): a, method_10127, onLanding, land, func_176502_a_, onEndFalling
void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, land, func_176502_a_, onEndFalling
void (World, BlockPos): a, method_10129, onDestroyedOnLanding, pop, func_190974_b, onBroken
void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, pop, func_190974_b, onBroken
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
int (BlockState): q, method_10130, getColor, getParticleColor, func_189876_x, getDustColor
int (BlockState): q, getDustColor, method_10130, getColor, m_dpxrfjcv, getParticleColor, func_189876_x, getDustColor
1.14.3
Names
boj
bon
net.minecraft.block.FallingBlock
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
void (World, BlockPos): b, method_10131, tryFall, func_176503_e, checkFallable
void (World, BlockPos): b, method_10131, tryStartFalling, tryFall, func_176503_e, checkFallable
void (FallingBlockEntity): a, method_10132, beforeStartFalling, func_149829_a, onStartFalling
void (FallingBlockEntity): a, method_10132, configureFallingBlockEntity, beforeStartFalling, func_149829_a, onStartFalling
int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate
int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate
boolean (BlockState): j, method_10128, canFallThrough, func_185759_i, canFallThrough
boolean (BlockState): j, method_10128, canFallThrough, canFallThrough, func_185759_i, canFallThrough
void (World, BlockPos, BlockState, BlockState): a, method_10127, land, func_176502_a_, onEndFalling
void (World, BlockPos, BlockState, BlockState): a, method_10127, onLanding, land, func_176502_a_, onEndFalling
void (World, BlockPos): a, method_10129, pop, func_190974_b, onBroken
void (World, BlockPos): a, method_10129, onDestroyedOnLanding, pop, func_190974_b, onBroken
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
int (BlockState): q, method_10130, getParticleColor, func_189876_x, getDustColor
int (BlockState): q, method_10130, getColor, getParticleColor, func_189876_x, getDustColor
1.14.2
Names
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
1.14.1
Names
boi
boj
Fields
Constructors
Methods
1.14
Names
boi
net.minecraft.class_2346
net.minecraft.block.FallingBlock
net.minecraft.block.FallingBlock
net.minecraft.block.FallingBlock
Fields
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
void (World, BlockPos): b, method_10131, tryFall, func_176503_e, checkFallable
void (FallingBlockEntity): a, method_10132, beforeStartFalling, func_149829_a, onStartFalling
int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate
boolean (BlockState): j, method_10128, canFallThrough, func_185759_i, canFallThrough
void (World, BlockPos, BlockState, BlockState): a, method_10127, land, func_176502_a_, onEndFalling
void (World, BlockPos): a, method_10129, pop, func_190974_b, onBroken
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick
int (BlockState): q, method_10130, getParticleColor, func_189876_x, getDustColor