History - net.minecraft.block.LiquidBlock

1.12.2

Names

aru

net.minecraft.class_153

net.minecraft.block.LiquidBlock

net.minecraft.block.BlockLiquid

net.minecraft.block.BlockLiquid

Fields

IntegerProperty: b, field_9523, LEVEL, field_176367_b, LEVEL

Constructors

(Material)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable

float (int): b, method_330, getHeightLoss, func_149801_b, getLiquidHeightPercent

int (BlockState): x, method_11620, getLiquidState, func_189542_i, getDepth

int (BlockState): y, method_11621, getLiquidDepth, func_189545_x, getRenderedDepth

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState, boolean): a, method_400, canRayTrace, func_176209_a, canCollideCheck

boolean (WorldView, BlockPos, Direction): a, method_8665, isFaceSolid, func_176212_b, causesDownwardCurrent

RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped

Vec3d (WorldView, BlockPos, BlockState): a, method_8823, getFlow, func_189543_a, getFlow

Vec3d (World, BlockPos, Entity, Vec3d): a, method_8648, applyMaterialDrag, func_176197_a, modifyAcceleration

int (World): a, method_4789, getTickRate, func_149738_a, tickRate

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

boolean (World, BlockPos, BlockState): e, method_8819, checkSpreadCollisions, func_176365_e, checkForMixing

void (World, BlockPos): b, method_11619, fizz, func_180688_d, triggerMixEffects

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FlowingLiquidBlock (Material): a, method_8816, getFlowing, func_176361_a, getFlowingBlock

LiquidSourceBlock (Material): b, method_8817, getSource, func_176363_b, getStaticBlock

float (BlockState, WorldView, BlockPos): g, method_13709, getHeight, func_190973_f, getBlockLiquidHeight

float (BlockState, WorldView, BlockPos): h, method_13710, getHeightY, func_190972_g, getLiquidHeight

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered

boolean (WorldView, BlockPos): c, method_8822, isNeighboringGap, func_176364_g, shouldRenderSides

int (BlockState, WorldView, BlockPos): e, method_11564, getLightColor, func_185484_c, getPackedLightmapCoords

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick

float (WorldView, BlockPos, Material, BlockState): a, method_11618, getFlowAngle, func_189544_a, getSlopeAngle