History - net.minecraft.block.LiquidBlock
1.12.2
Names
aru
net.minecraft.class_153
net.minecraft.block.LiquidBlock
net.minecraft.block.BlockLiquid
net.minecraft.block.BlockLiquid
Fields
IntegerProperty: b, field_9523, LEVEL, field_176367_b, LEVEL
Constructors
(Material)
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
float (int): b, method_330, getHeightLoss, func_149801_b, getLiquidHeightPercent
int (BlockState): x, method_11620, getLiquidState, func_189542_i, getDepth
int (BlockState): y, method_11621, getLiquidDepth, func_189545_x, getRenderedDepth
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState, boolean): a, method_400, canRayTrace, func_176209_a, canCollideCheck
boolean (WorldView, BlockPos, Direction): a, method_8665, isFaceSolid, func_176212_b, causesDownwardCurrent
RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped
Vec3d (WorldView, BlockPos, BlockState): a, method_8823, getFlow, func_189543_a, getFlow
Vec3d (World, BlockPos, Entity, Vec3d): a, method_8648, applyMaterialDrag, func_176197_a, modifyAcceleration
int (World): a, method_4789, getTickRate, func_149738_a, tickRate
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
boolean (World, BlockPos, BlockState): e, method_8819, checkSpreadCollisions, func_176365_e, checkForMixing
void (World, BlockPos): b, method_11619, fizz, func_180688_d, triggerMixEffects
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FlowingLiquidBlock (Material): a, method_8816, getFlowing, func_176361_a, getFlowingBlock
LiquidSourceBlock (Material): b, method_8817, getSource, func_176363_b, getStaticBlock
float (BlockState, WorldView, BlockPos): g, method_13709, getHeight, func_190973_f, getBlockLiquidHeight
float (BlockState, WorldView, BlockPos): h, method_13710, getHeightY, func_190972_g, getLiquidHeight
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered
boolean (WorldView, BlockPos): c, method_8822, isNeighboringGap, func_176364_g, shouldRenderSides
int (BlockState, WorldView, BlockPos): e, method_11564, getLightColor, func_185484_c, getPackedLightmapCoords
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick
float (WorldView, BlockPos, Material, BlockState): a, method_11618, getFlowAngle, func_189544_a, getSlopeAngle