History - net.minecraft.client.render.block.BlockRenderer

1.7.10

Names

blm

net.minecraft.class_535

net.minecraft.client.render.block.BlockRenderer

net.minecraft.client.renderer.RenderBlocks

Fields

WorldView: a, field_2017, world, blockAccess

Sprite: d, field_5946, forcedSprite, overrideBlockTexture

boolean: e, field_2050, renderFlipped, flipTexture

boolean: f, field_7955, f_45954551, field_152631_f

boolean: g, field_2051, renderFaceAlways, renderAllFaces

boolean: b, field_2047, fancyGraphics, fancyGrass

boolean: c, field_2048, applyColorTint, useInventoryTint

boolean: h, field_7956, flipDepth, renderFromInside

double: i, field_5184, minX, renderMinX

double: j, field_5185, maxX, renderMaxX

double: k, field_5186, minY, renderMinY

double: l, field_5187, maxY, renderMaxY

double: m, field_5188, minZ, renderMinZ

double: n, field_5189, maxZ, renderMaxZ

boolean: o, field_5190, inItemFrame, lockBlockBounds

boolean: p, field_5947, maxAmbientOcclusion, partialRenderBounds

Minecraft: q, field_5948, minecraft, minecraftRB

int: r, field_2052, northFaceRotation, uvRotateEast

int: s, field_2053, southFaceRotation, uvRotateWest

int: t, field_2054, westFaceRotation, uvRotateSouth

int: u, field_2055, eastFaceRotation, uvRotateNorth

int: v, field_2056, topFaceRotation, uvRotateTop

int: w, field_2057, bottomFaceRotation, uvRotateBottom

boolean: x, field_2058, ambientOcclusion, enableAO

float: y, field_2066, bottomNorthWestVertexAmbientOcclusionLight, aoLightValueScratchXYZNNN

float: z, field_2067, bottomWestEdgeAmbientOcclusionLight, aoLightValueScratchXYNN

float: A, field_2068, bottomSouthWestVertexAmbientOcclusionLight, aoLightValueScratchXYZNNP

float: B, field_2069, bottomNorthEdgeAmbientOcclusionLight, aoLightValueScratchYZNN

float: C, field_2070, bottomSouthEdgeAmbientOcclusionLight, aoLightValueScratchYZNP

float: D, field_2071, bottomNorthEastVertexAmbientOcclusionLight, aoLightValueScratchXYZPNN

float: E, field_1983, bottomEastEdgeAmbientOcclusionLight, aoLightValueScratchXYPN

float: F, field_1984, bottomSouthEastVertexAmbientOcclusionLight, aoLightValueScratchXYZPNP

float: G, field_1985, topNorthWestVertexAmbientOcclusionLight, aoLightValueScratchXYZNPN

float: H, field_1986, topWestEdgeAmbientOcclusionLight, aoLightValueScratchXYNP

float: I, field_1987, topSouthWestVertexAmbientOcclusionLight, aoLightValueScratchXYZNPP

float: J, field_1988, topNorthEdgeAmbientOcclusionLight, aoLightValueScratchYZPN

float: K, field_1989, topNorthEastVertexAmbientOcclusionLight, aoLightValueScratchXYZPPN

float: L, field_1990, topEastEdgeAmbientOcclusionLight, aoLightValueScratchXYPP

float: M, field_1991, topSouthEdgeAmbientOcclusionLight, aoLightValueScratchYZPP

float: N, field_1992, topSouthEastVertexAmbientOcclusionLight, aoLightValueScratchXYZPPP

float: O, field_1993, northWestEdgeAmbientOcclusionLight, aoLightValueScratchXZNN

float: P, field_1994, northEastEdgeAmbientOcclusionLight, aoLightValueScratchXZPN

float: Q, field_1995, southWestEdgeAmbientOcclusionLight, aoLightValueScratchXZNP

float: R, field_1996, southEastEdgeAmbientOcclusionLight, aoLightValueScratchXZPP

int: S, field_1997, bottomNorthWestVertexLightColor, aoBrightnessXYZNNN

int: T, field_1998, bottomWestEdgeLightColor, aoBrightnessXYNN

int: U, field_1999, bottomSouthWestVertexLightColor, aoBrightnessXYZNNP

int: V, field_2000, bottomNorthEdgeLightColor, aoBrightnessYZNN

int: W, field_2001, bottomSouthEdgeLightColor, aoBrightnessYZNP

int: X, field_2002, bottomNorthEastVertexLightColor, aoBrightnessXYZPNN

int: Y, field_2003, bottomEastEdgeLightColor, aoBrightnessXYPN

int: Z, field_2004, bottomSouthEastVertexLightColor, aoBrightnessXYZPNP

int: aa, field_2021, topNorthWestVertexLightColor, aoBrightnessXYZNPN

int: ab, field_2022, topWestEdgeLightColor, aoBrightnessXYNP

int: ac, field_2023, topSouthWestVertexLightColor, aoBrightnessXYZNPP

int: ad, field_2024, topNorthEdgeLightColor, aoBrightnessYZPN

int: ae, field_2025, topNorthEastVertexLightColor, aoBrightnessXYZPPN

int: af, field_2026, topEastEdgeLightColor, aoBrightnessXYPP

int: ag, field_2027, topSouthEdgeLightColor, aoBrightnessYZPP

int: ah, field_2028, topSouthEastVertexLightColor, aoBrightnessXYZPPP

int: ai, field_2029, northWestEdgeLightColor, aoBrightnessXZNN

int: aj, field_2030, northEastEdgeLightColor, aoBrightnessXZPN

int: ak, field_2031, southWestEdgeLightColor, aoBrightnessXZNP

int: al, field_2032, southEastEdgeLightColor, aoBrightnessXZPP

int: am, field_2034, vertex1Brightness, brightnessTopLeft

int: an, field_2035, vertex2Brightness, brightnessBottomLeft

int: ao, field_2036, vertex3Brightness, brightnessBottomRight

int: ap, field_2037, vertex4Brightness, brightnessTopRight

float: aq, field_2038, vertex1R, colorRedTopLeft

float: ar, field_2039, vertex2R, colorRedBottomLeft

float: as, field_2040, vertex3R, colorRedBottomRight

float: at, field_2041, vertex4R, colorRedTopRight

float: au, field_2042, vertex1G, colorGreenTopLeft

float: av, field_2043, vertex2G, colorGreenBottomLeft

float: aw, field_2044, vertex3G, colorGreenBottomRight

float: ax, field_2045, vertex4G, colorGreenTopRight

float: ay, field_2046, vertex1B, colorBlueTopLeft

float: az, field_2005, vertex2B, colorBlueBottomLeft

float: aA, field_2006, vertex3B, colorBlueBottomRight

float: aB, field_2007, vertex4B, colorBlueTopRight

Constructors

(WorldView)

()

Methods

void (Sprite): a, method_5164, setForcedSprite, setOverrideBlockTexture

void (): a, method_1431, clearForcedSprite, clearOverrideBlockTexture

boolean (): b, method_5165, hasForcedSprite, hasOverrideBlockTexture

void (boolean): a, method_6870, setFlipDepth, setRenderFromInside

void (boolean): b, method_6871, setRenderFaceAlways, setRenderAllFaces

void (double, double, double, double, double, double): a, method_4311, prepare, setRenderBounds

void (Block): a, method_4320, prepare, setRenderBoundsFromBlock

void (double, double, double, double, double, double): b, method_4323, prepareItemFrame, overrideBlockBounds

void (): c, method_4322, clearInItemFrame, unlockBlockBounds

void (Block, int, int, int, Sprite): a, method_5162, renderMiningProgress, renderBlockUsingTexture

void (Block, int, int, int): a, method_1449, renderMovingBlock, renderBlockAllFaces

boolean (Block, int, int, int): b, method_1458, tesselateInWorld, renderBlockByRenderType

boolean (EndPortalFrameBlock, int, int, int): a, method_1487, tesselateEndPortalFrame, renderBlockEndPortalFrame

boolean (Block, int, int, int): v, method_1488, tesselateBed, renderBlockBed

boolean (BrewingStandBlock, int, int, int): a, method_1435, tesselateBrewingStand, renderBlockBrewingStand

boolean (CauldronBlock, int, int, int): a, method_1436, tesselateCauldron, renderBlockCauldron

boolean (FlowerPotBlock, int, int, int): a, method_4318, tesselateFlowerPot, renderBlockFlowerpot

boolean (AnvilBlock, int, int, int): a, method_4313, tesselateAnvil, renderBlockAnvil

boolean (AnvilBlock, int, int, int, int): a, method_4314, tesselateAnvil, renderBlockAnvilMetadata

boolean (AnvilBlock, int, int, int, int, boolean): a, method_4316, tesselateAnvil, renderBlockAnvilOrient

float (AnvilBlock, int, int, int, int, float, float, float, float, boolean, boolean, int): a, method_4315, tesselateAnvilPart, renderBlockAnvilRotate

boolean (Block, int, int, int): c, method_1462, tesselateTorch, renderBlockTorch

boolean (RepeaterBlock, int, int, int): a, method_5156, tesselateRepeater, renderBlockRepeater

boolean (ComparatorBlock, int, int, int): a, method_5150, tesselateComparator, renderBlockRedstoneComparator

boolean (DiodeBlock, int, int, int): a, method_5151, tesselateDiode, renderBlockRedstoneDiode

void (DiodeBlock, int, int, int, int): a, method_5152, tesselateDiodeBase, renderBlockRedstoneDiodeMetadata

void (Block, int, int, int): d, method_1466, renderExtendedPistonBase, renderPistonBaseAllFaces

boolean (Block, int, int, int, boolean): b, method_1459, tesselatePistonBase, renderPistonBase

void (double, double, double, double, double, double, float, double): a, method_1432, tesselatePistonSideX, renderPistonRodUD

void (double, double, double, double, double, double, float, double): b, method_1454, tesselatePistonSideY, renderPistonRodSN

void (double, double, double, double, double, double, float, double): c, method_1460, tesselatePistonSideZ, renderPistonRodEW

void (Block, int, int, int, boolean): a, method_1452, renderPistonHead, renderPistonExtensionAllFaces

boolean (Block, int, int, int, boolean): c, method_1464, tesselatePistonHead, renderPistonExtension

boolean (Block, int, int, int): e, method_1469, tesselateLever, renderBlockLever

boolean (Block, int, int, int): f, method_1471, tesselateTripwireHook, renderBlockTripWireSource

boolean (Block, int, int, int): g, method_1472, tesselateTripwire, renderBlockTripWire

boolean (FireBlock, int, int, int): a, method_5153, tesselateFire, renderBlockFire

boolean (Block, int, int, int): h, method_1474, tesselateRedstoneWire, renderBlockRedstoneWire

boolean (AbstractRailBlock, int, int, int): a, method_5149, tesselateRail, renderBlockMinecartTrack

boolean (Block, int, int, int): i, method_1475, tesselateLadder, renderBlockLadder

boolean (Block, int, int, int): j, method_1476, tesselateVine, renderBlockVine

boolean (Block, int, int, int): k, method_6872, tesselateStainedGlassPane, renderBlockStainedGlassPane

boolean (PaneBlock, int, int, int): a, method_1442, tesselatePaneBlock, renderBlockPane

boolean (Block, int, int, int): l, method_1477, tesselateCross, renderCrossedSquares

boolean (DoublePlantBlock, int, int, int): a, method_6869, tesselateDoublePlant, renderBlockDoublePlant

boolean (Block, int, int, int): m, method_1478, tesselateStem, renderBlockStem

boolean (Block, int, int, int): n, method_1479, tesselatePlant, renderBlockCrops

void (Block, double, double, double, double, double, int): a, method_5158, tesselateTorch, renderTorchAtAngle

void (Sprite, double, double, double, float): a, method_1445, tesselateCross, drawCrossedSquares

void (Block, int, double, double, double, double): a, method_1446, tesselateStem, renderBlockStemSmall

boolean (Block, int, int, int): o, method_1480, tesselateLilyPad, renderBlockLilyPad

void (StemBlock, int, int, double, double, double, double): a, method_5157, tesselateConnectedStem, renderBlockStemBig

void (Block, int, double, double, double): a, method_1457, tesselatePlant, renderBlockCropsImpl

boolean (Block, int, int, int): p, method_1481, tesselateLiquid, renderBlockLiquid

float (int, int, int, Material): a, method_1434, getLiquidHeight, getLiquidHeight

void (Block, World, int, int, int, int): a, method_1453, tesselateFallingBlock, renderBlockSandFalling

boolean (Block, int, int, int): q, method_1482, tesselateBlock, renderStandardBlock

boolean (Block, int, int, int): r, method_1483, tesselateAxisBlock, renderBlockLog

boolean (Block, int, int, int): s, method_5174, tesselateQuartz, renderBlockQuartz

boolean (Block, int, int, int, float, float, float): a, method_1450, tesselateWithMinAmbientOcclusion, renderStandardBlockWithAmbientOcclusion

boolean (Block, int, int, int, float, float, float): b, method_5168, tesselateWithMaxAmbientOcclusion, renderStandardBlockWithAmbientOcclusionPartial

int (int, int, int, int): a, method_1433, interpolateLightColor, getAoBrightness

int (int, int, int, int, double, double, double, double): a, method_5148, getVertexBrightness, mixAoBrightness

boolean (Block, int, int, int, float, float, float): d, method_1463, tesselateWithoutAmbientOcclusion, renderStandardBlockWithColorMultiplier

boolean (CocoaBlock, int, int, int): a, method_1437, tesselateCocoa, renderBlockCocoa

boolean (BeaconBlock, int, int, int): a, method_4317, tesselateBeacon, renderBlockBeacon

boolean (Block, int, int, int): t, method_1484, tesselateCactus, renderBlockCactus

boolean (Block, int, int, int, float, float, float): e, method_1467, tesselateCactus, renderBlockCactusImpl

boolean (FenceBlock, int, int, int): a, method_1440, tesselateFence, renderBlockFence

boolean (WallBlock, int, int, int): a, method_4321, tesselateWall, renderBlockWall

boolean (DragonEggBlock, int, int, int): a, method_1438, tesselateDragonEgg, renderBlockDragonEgg

boolean (FenceGateBlock, int, int, int): a, method_1439, tesselateFenceGate, renderBlockFenceGate

boolean (HopperBlock, int, int, int): a, method_5154, tesselateHopper, renderBlockHopper

boolean (HopperBlock, int, int, int, int, boolean): a, method_5155, renderHopper, renderBlockHopperMetadata

boolean (StairsBlock, int, int, int): a, method_4319, tesselateStairs, renderBlockStairs

boolean (Block, int, int, int): u, method_1486, tesselateDoor, renderBlockDoor

void (Block, double, double, double, Sprite): a, method_5159, tesselateBottomFace, renderFaceYNeg

void (Block, double, double, double, Sprite): b, method_5167, tesselateTopFace, renderFaceYPos

void (Block, double, double, double, Sprite): c, method_5170, tesselateNorthFace, renderFaceZNeg

void (Block, double, double, double, Sprite): d, method_5171, tesselateSouthFace, renderFaceZPos

void (Block, double, double, double, Sprite): e, method_5172, tesselateWestFace, renderFaceXNeg

void (Block, double, double, double, Sprite): f, method_5173, tesselateEastFace, renderFaceXPos

void (Block, int, float): a, method_1447, renderAsItem, renderBlockAsItem

boolean (int): a, method_1455, isItem3d, renderItemIn3d

Sprite (Block, WorldView, int, int, int, int): a, method_5163, getSprite, getBlockIcon

Sprite (Block, int, int): a, method_5161, getSprite, getBlockIconFromSideAndMetadata

Sprite (Block, int): a, method_5160, getSprite, getBlockIconFromSide

Sprite (Block): b, method_5166, getTopSprite, getBlockIcon

Sprite (Sprite): b, method_5169, getSpriteOrMissing, getIconSafe