History - net.minecraft.client.render.block.BlockRenderer
1.7.10
Names
blm
net.minecraft.class_535
net.minecraft.client.render.block.BlockRenderer
net.minecraft.client.renderer.RenderBlocks
Fields
WorldView: a, field_2017, world, blockAccess
Sprite: d, field_5946, forcedSprite, overrideBlockTexture
boolean: e, field_2050, renderFlipped, flipTexture
boolean: f, field_7955, f_45954551, field_152631_f
boolean: g, field_2051, renderFaceAlways, renderAllFaces
boolean: b, field_2047, fancyGraphics, fancyGrass
boolean: c, field_2048, applyColorTint, useInventoryTint
boolean: h, field_7956, flipDepth, renderFromInside
double: i, field_5184, minX, renderMinX
double: j, field_5185, maxX, renderMaxX
double: k, field_5186, minY, renderMinY
double: l, field_5187, maxY, renderMaxY
double: m, field_5188, minZ, renderMinZ
double: n, field_5189, maxZ, renderMaxZ
boolean: o, field_5190, inItemFrame, lockBlockBounds
boolean: p, field_5947, maxAmbientOcclusion, partialRenderBounds
Minecraft: q, field_5948, minecraft, minecraftRB
int: r, field_2052, northFaceRotation, uvRotateEast
int: s, field_2053, southFaceRotation, uvRotateWest
int: t, field_2054, westFaceRotation, uvRotateSouth
int: u, field_2055, eastFaceRotation, uvRotateNorth
int: v, field_2056, topFaceRotation, uvRotateTop
int: w, field_2057, bottomFaceRotation, uvRotateBottom
boolean: x, field_2058, ambientOcclusion, enableAO
float: y, field_2066, bottomNorthWestVertexAmbientOcclusionLight, aoLightValueScratchXYZNNN
float: z, field_2067, bottomWestEdgeAmbientOcclusionLight, aoLightValueScratchXYNN
float: A, field_2068, bottomSouthWestVertexAmbientOcclusionLight, aoLightValueScratchXYZNNP
float: B, field_2069, bottomNorthEdgeAmbientOcclusionLight, aoLightValueScratchYZNN
float: C, field_2070, bottomSouthEdgeAmbientOcclusionLight, aoLightValueScratchYZNP
float: D, field_2071, bottomNorthEastVertexAmbientOcclusionLight, aoLightValueScratchXYZPNN
float: E, field_1983, bottomEastEdgeAmbientOcclusionLight, aoLightValueScratchXYPN
float: F, field_1984, bottomSouthEastVertexAmbientOcclusionLight, aoLightValueScratchXYZPNP
float: G, field_1985, topNorthWestVertexAmbientOcclusionLight, aoLightValueScratchXYZNPN
float: H, field_1986, topWestEdgeAmbientOcclusionLight, aoLightValueScratchXYNP
float: I, field_1987, topSouthWestVertexAmbientOcclusionLight, aoLightValueScratchXYZNPP
float: J, field_1988, topNorthEdgeAmbientOcclusionLight, aoLightValueScratchYZPN
float: K, field_1989, topNorthEastVertexAmbientOcclusionLight, aoLightValueScratchXYZPPN
float: L, field_1990, topEastEdgeAmbientOcclusionLight, aoLightValueScratchXYPP
float: M, field_1991, topSouthEdgeAmbientOcclusionLight, aoLightValueScratchYZPP
float: N, field_1992, topSouthEastVertexAmbientOcclusionLight, aoLightValueScratchXYZPPP
float: O, field_1993, northWestEdgeAmbientOcclusionLight, aoLightValueScratchXZNN
float: P, field_1994, northEastEdgeAmbientOcclusionLight, aoLightValueScratchXZPN
float: Q, field_1995, southWestEdgeAmbientOcclusionLight, aoLightValueScratchXZNP
float: R, field_1996, southEastEdgeAmbientOcclusionLight, aoLightValueScratchXZPP
int: S, field_1997, bottomNorthWestVertexLightColor, aoBrightnessXYZNNN
int: T, field_1998, bottomWestEdgeLightColor, aoBrightnessXYNN
int: U, field_1999, bottomSouthWestVertexLightColor, aoBrightnessXYZNNP
int: V, field_2000, bottomNorthEdgeLightColor, aoBrightnessYZNN
int: W, field_2001, bottomSouthEdgeLightColor, aoBrightnessYZNP
int: X, field_2002, bottomNorthEastVertexLightColor, aoBrightnessXYZPNN
int: Y, field_2003, bottomEastEdgeLightColor, aoBrightnessXYPN
int: Z, field_2004, bottomSouthEastVertexLightColor, aoBrightnessXYZPNP
int: aa, field_2021, topNorthWestVertexLightColor, aoBrightnessXYZNPN
int: ab, field_2022, topWestEdgeLightColor, aoBrightnessXYNP
int: ac, field_2023, topSouthWestVertexLightColor, aoBrightnessXYZNPP
int: ad, field_2024, topNorthEdgeLightColor, aoBrightnessYZPN
int: ae, field_2025, topNorthEastVertexLightColor, aoBrightnessXYZPPN
int: af, field_2026, topEastEdgeLightColor, aoBrightnessXYPP
int: ag, field_2027, topSouthEdgeLightColor, aoBrightnessYZPP
int: ah, field_2028, topSouthEastVertexLightColor, aoBrightnessXYZPPP
int: ai, field_2029, northWestEdgeLightColor, aoBrightnessXZNN
int: aj, field_2030, northEastEdgeLightColor, aoBrightnessXZPN
int: ak, field_2031, southWestEdgeLightColor, aoBrightnessXZNP
int: al, field_2032, southEastEdgeLightColor, aoBrightnessXZPP
int: am, field_2034, vertex1Brightness, brightnessTopLeft
int: an, field_2035, vertex2Brightness, brightnessBottomLeft
int: ao, field_2036, vertex3Brightness, brightnessBottomRight
int: ap, field_2037, vertex4Brightness, brightnessTopRight
float: aq, field_2038, vertex1R, colorRedTopLeft
float: ar, field_2039, vertex2R, colorRedBottomLeft
float: as, field_2040, vertex3R, colorRedBottomRight
float: at, field_2041, vertex4R, colorRedTopRight
float: au, field_2042, vertex1G, colorGreenTopLeft
float: av, field_2043, vertex2G, colorGreenBottomLeft
float: aw, field_2044, vertex3G, colorGreenBottomRight
float: ax, field_2045, vertex4G, colorGreenTopRight
float: ay, field_2046, vertex1B, colorBlueTopLeft
float: az, field_2005, vertex2B, colorBlueBottomLeft
float: aA, field_2006, vertex3B, colorBlueBottomRight
float: aB, field_2007, vertex4B, colorBlueTopRight
Constructors
()
Methods
void (Sprite): a, method_5164, setForcedSprite, setOverrideBlockTexture
void (): a, method_1431, clearForcedSprite, clearOverrideBlockTexture
boolean (): b, method_5165, hasForcedSprite, hasOverrideBlockTexture
void (boolean): a, method_6870, setFlipDepth, setRenderFromInside
void (boolean): b, method_6871, setRenderFaceAlways, setRenderAllFaces
void (double, double, double, double, double, double): a, method_4311, prepare, setRenderBounds
void (Block): a, method_4320, prepare, setRenderBoundsFromBlock
void (double, double, double, double, double, double): b, method_4323, prepareItemFrame, overrideBlockBounds
void (): c, method_4322, clearInItemFrame, unlockBlockBounds
void (Block, int, int, int, Sprite): a, method_5162, renderMiningProgress, renderBlockUsingTexture
void (Block, int, int, int): a, method_1449, renderMovingBlock, renderBlockAllFaces
boolean (Block, int, int, int): b, method_1458, tesselateInWorld, renderBlockByRenderType
boolean (EndPortalFrameBlock, int, int, int): a, method_1487, tesselateEndPortalFrame, renderBlockEndPortalFrame
boolean (Block, int, int, int): v, method_1488, tesselateBed, renderBlockBed
boolean (BrewingStandBlock, int, int, int): a, method_1435, tesselateBrewingStand, renderBlockBrewingStand
boolean (CauldronBlock, int, int, int): a, method_1436, tesselateCauldron, renderBlockCauldron
boolean (FlowerPotBlock, int, int, int): a, method_4318, tesselateFlowerPot, renderBlockFlowerpot
boolean (AnvilBlock, int, int, int): a, method_4313, tesselateAnvil, renderBlockAnvil
boolean (AnvilBlock, int, int, int, int): a, method_4314, tesselateAnvil, renderBlockAnvilMetadata
boolean (AnvilBlock, int, int, int, int, boolean): a, method_4316, tesselateAnvil, renderBlockAnvilOrient
float (AnvilBlock, int, int, int, int, float, float, float, float, boolean, boolean, int): a, method_4315, tesselateAnvilPart, renderBlockAnvilRotate
boolean (Block, int, int, int): c, method_1462, tesselateTorch, renderBlockTorch
boolean (RepeaterBlock, int, int, int): a, method_5156, tesselateRepeater, renderBlockRepeater
boolean (ComparatorBlock, int, int, int): a, method_5150, tesselateComparator, renderBlockRedstoneComparator
boolean (DiodeBlock, int, int, int): a, method_5151, tesselateDiode, renderBlockRedstoneDiode
void (DiodeBlock, int, int, int, int): a, method_5152, tesselateDiodeBase, renderBlockRedstoneDiodeMetadata
void (Block, int, int, int): d, method_1466, renderExtendedPistonBase, renderPistonBaseAllFaces
boolean (Block, int, int, int, boolean): b, method_1459, tesselatePistonBase, renderPistonBase
void (double, double, double, double, double, double, float, double): a, method_1432, tesselatePistonSideX, renderPistonRodUD
void (double, double, double, double, double, double, float, double): b, method_1454, tesselatePistonSideY, renderPistonRodSN
void (double, double, double, double, double, double, float, double): c, method_1460, tesselatePistonSideZ, renderPistonRodEW
void (Block, int, int, int, boolean): a, method_1452, renderPistonHead, renderPistonExtensionAllFaces
boolean (Block, int, int, int, boolean): c, method_1464, tesselatePistonHead, renderPistonExtension
boolean (Block, int, int, int): e, method_1469, tesselateLever, renderBlockLever
boolean (Block, int, int, int): f, method_1471, tesselateTripwireHook, renderBlockTripWireSource
boolean (Block, int, int, int): g, method_1472, tesselateTripwire, renderBlockTripWire
boolean (FireBlock, int, int, int): a, method_5153, tesselateFire, renderBlockFire
boolean (Block, int, int, int): h, method_1474, tesselateRedstoneWire, renderBlockRedstoneWire
boolean (AbstractRailBlock, int, int, int): a, method_5149, tesselateRail, renderBlockMinecartTrack
boolean (Block, int, int, int): i, method_1475, tesselateLadder, renderBlockLadder
boolean (Block, int, int, int): j, method_1476, tesselateVine, renderBlockVine
boolean (Block, int, int, int): k, method_6872, tesselateStainedGlassPane, renderBlockStainedGlassPane
boolean (PaneBlock, int, int, int): a, method_1442, tesselatePaneBlock, renderBlockPane
boolean (Block, int, int, int): l, method_1477, tesselateCross, renderCrossedSquares
boolean (DoublePlantBlock, int, int, int): a, method_6869, tesselateDoublePlant, renderBlockDoublePlant
boolean (Block, int, int, int): m, method_1478, tesselateStem, renderBlockStem
boolean (Block, int, int, int): n, method_1479, tesselatePlant, renderBlockCrops
void (Block, double, double, double, double, double, int): a, method_5158, tesselateTorch, renderTorchAtAngle
void (Sprite, double, double, double, float): a, method_1445, tesselateCross, drawCrossedSquares
void (Block, int, double, double, double, double): a, method_1446, tesselateStem, renderBlockStemSmall
boolean (Block, int, int, int): o, method_1480, tesselateLilyPad, renderBlockLilyPad
void (StemBlock, int, int, double, double, double, double): a, method_5157, tesselateConnectedStem, renderBlockStemBig
void (Block, int, double, double, double): a, method_1457, tesselatePlant, renderBlockCropsImpl
boolean (Block, int, int, int): p, method_1481, tesselateLiquid, renderBlockLiquid
float (int, int, int, Material): a, method_1434, getLiquidHeight, getLiquidHeight
void (Block, World, int, int, int, int): a, method_1453, tesselateFallingBlock, renderBlockSandFalling
boolean (Block, int, int, int): q, method_1482, tesselateBlock, renderStandardBlock
boolean (Block, int, int, int): r, method_1483, tesselateAxisBlock, renderBlockLog
boolean (Block, int, int, int): s, method_5174, tesselateQuartz, renderBlockQuartz
boolean (Block, int, int, int, float, float, float): a, method_1450, tesselateWithMinAmbientOcclusion, renderStandardBlockWithAmbientOcclusion
boolean (Block, int, int, int, float, float, float): b, method_5168, tesselateWithMaxAmbientOcclusion, renderStandardBlockWithAmbientOcclusionPartial
int (int, int, int, int): a, method_1433, interpolateLightColor, getAoBrightness
int (int, int, int, int, double, double, double, double): a, method_5148, getVertexBrightness, mixAoBrightness
boolean (Block, int, int, int, float, float, float): d, method_1463, tesselateWithoutAmbientOcclusion, renderStandardBlockWithColorMultiplier
boolean (CocoaBlock, int, int, int): a, method_1437, tesselateCocoa, renderBlockCocoa
boolean (BeaconBlock, int, int, int): a, method_4317, tesselateBeacon, renderBlockBeacon
boolean (Block, int, int, int): t, method_1484, tesselateCactus, renderBlockCactus
boolean (Block, int, int, int, float, float, float): e, method_1467, tesselateCactus, renderBlockCactusImpl
boolean (FenceBlock, int, int, int): a, method_1440, tesselateFence, renderBlockFence
boolean (WallBlock, int, int, int): a, method_4321, tesselateWall, renderBlockWall
boolean (DragonEggBlock, int, int, int): a, method_1438, tesselateDragonEgg, renderBlockDragonEgg
boolean (FenceGateBlock, int, int, int): a, method_1439, tesselateFenceGate, renderBlockFenceGate
boolean (HopperBlock, int, int, int): a, method_5154, tesselateHopper, renderBlockHopper
boolean (HopperBlock, int, int, int, int, boolean): a, method_5155, renderHopper, renderBlockHopperMetadata
boolean (StairsBlock, int, int, int): a, method_4319, tesselateStairs, renderBlockStairs
boolean (Block, int, int, int): u, method_1486, tesselateDoor, renderBlockDoor
void (Block, double, double, double, Sprite): a, method_5159, tesselateBottomFace, renderFaceYNeg
void (Block, double, double, double, Sprite): b, method_5167, tesselateTopFace, renderFaceYPos
void (Block, double, double, double, Sprite): c, method_5170, tesselateNorthFace, renderFaceZNeg
void (Block, double, double, double, Sprite): d, method_5171, tesselateSouthFace, renderFaceZPos
void (Block, double, double, double, Sprite): e, method_5172, tesselateWestFace, renderFaceXNeg
void (Block, double, double, double, Sprite): f, method_5173, tesselateEastFace, renderFaceXPos
void (Block, int, float): a, method_1447, renderAsItem, renderBlockAsItem
boolean (int): a, method_1455, isItem3d, renderItemIn3d
Sprite (Block, WorldView, int, int, int, int): a, method_5163, getSprite, getBlockIcon
Sprite (Block, int, int): a, method_5161, getSprite, getBlockIconFromSideAndMetadata
Sprite (Block, int): a, method_5160, getSprite, getBlockIconFromSide
Sprite (Block): b, method_5166, getTopSprite, getBlockIcon
Sprite (Sprite): b, method_5169, getSpriteOrMissing, getIconSafe