History - net.minecraft.server.network.ServerLoginNetworkHandler$State
26.3
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Methods
26.2
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26.1.2
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26.1.1
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26.1
Names
ayk$a
net.minecraft.server.network.ServerLoginPacketListenerImpl$State
net.minecraft.class_3248$class_3249
net.minecraft.server.network.ServerLoginNetworkHandler$State
Fields
ServerLoginNetworkHandler$State: a, HELLO, field_14170, HELLO, f_wwzsqllk, HELLO, HELLO
ServerLoginNetworkHandler$State: HELLO, HELLO, field_14170, HELLO
ServerLoginNetworkHandler$State: b, KEY, field_14175, KEY, f_lgcgsyxy, KEY, KEY
ServerLoginNetworkHandler$State: KEY, KEY, field_14175, KEY
ServerLoginNetworkHandler$State: c, AUTHENTICATING, field_14169, AUTHENTICATING, f_ijywpdfn, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$State: AUTHENTICATING, AUTHENTICATING, field_14169, AUTHENTICATING
ServerLoginNetworkHandler$State: d, NEGOTIATING, field_14173, NEGOTIATING, f_sdnrnzxh, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$State: NEGOTIATING, NEGOTIATING, field_14173, NEGOTIATING
ServerLoginNetworkHandler$State: h, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED, ACCEPTED
ServerLoginNetworkHandler$State: ACCEPTED, ACCEPTED, field_14172, ACCEPTED
ServerLoginNetworkHandler$State: e, VERIFYING, field_45030, VERIFYING, f_mrajgujg, VERIFYING, VERIFYING
ServerLoginNetworkHandler$State: VERIFYING, VERIFYING, field_45030, VERIFYING
ServerLoginNetworkHandler$State: f, WAITING_FOR_DUPE_DISCONNECT, field_45031, WAITING_FOR_DUPE_DISCONNECT, f_qilpnusd, WAITING_FOR_DUPE_DISCONNECT, WAITING_FOR_DUPE_DISCONNECT
ServerLoginNetworkHandler$State: WAITING_FOR_DUPE_DISCONNECT, WAITING_FOR_DUPE_DISCONNECT, field_45031, WAITING_FOR_DUPE_DISCONNECT
ServerLoginNetworkHandler$State: g, PROTOCOL_SWITCHING, field_45032, PROTOCOL_SWITCHING, f_hajloiuk, PROTOCOL_SWITCHING, PROTOCOL_SWITCHING
ServerLoginNetworkHandler$State: PROTOCOL_SWITCHING, PROTOCOL_SWITCHING, field_45032, PROTOCOL_SWITCHING
Constructors
Methods
ServerLoginNetworkHandler$State[] (): values, values, values, values, values, values, values
ServerLoginNetworkHandler$State[] (): values, values, values, values
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf
1.21.11
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ayb$a
ayk$a
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1.21.10
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1.21.9
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avh$a
ayb$a
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1.21.8
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1.21.7
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1.21.6
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atg$a
avh$a
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1.21.5
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asi$a
atg$a
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1.21.4
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atm$a
asi$a
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1.21.3
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arw$a
atm$a
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1.21.1
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1.21
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ash$a
arw$a
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1.20.6
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aoe$a
ash$a
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1.20.4
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alr$a
aoe$a
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1.20.2
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aja$a
alr$a
Fields
ServerLoginNetworkHandler$State: e, READY_TO_ACCEPT, field_14168, READY_TO_ACCEPT, f_jemngxqk, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: f, DELAY_ACCEPT, field_14171, DELAY_ACCEPT, f_sxcpktmr, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$State: g, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED, ACCEPTED
ServerLoginNetworkHandler$State: h, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED, ACCEPTED
ServerLoginNetworkHandler$State: e, VERIFYING, field_45030, VERIFYING, f_mrajgujg, VERIFYING, VERIFYING
ServerLoginNetworkHandler$State: f, WAITING_FOR_DUPE_DISCONNECT, field_45031, WAITING_FOR_DUPE_DISCONNECT, f_qilpnusd, WAITING_FOR_DUPE_DISCONNECT, WAITING_FOR_DUPE_DISCONNECT
ServerLoginNetworkHandler$State: g, PROTOCOL_SWITCHING, field_45032, PROTOCOL_SWITCHING, f_hajloiuk, PROTOCOL_SWITCHING, PROTOCOL_SWITCHING
Constructors
Methods
1.20.1
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ajk$a
aja$a
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1.19.4
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aih$a
ajk$a
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1.19.3
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ahb$a
aih$a
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1.19.2
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ahb$b
ahb$a
net.minecraft.src.C_39_
net.minecraft.src.C_37_$C_39_
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1.19.1
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agj$b
ahb$b
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1.19
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aeq$a
agj$b
net.minecraft.src.C_37_$C_39_
net.minecraft.src.C_39_
Fields
Constructors
Methods
1.18.2
Names
aec$a
aeq$a
net.minecraft.server.network.ServerLoginNetworkHandler$State
Fields
ServerLoginNetworkHandler$State: a, HELLO, field_14170, HELLO, f_wwzsqllk, HELLO
ServerLoginNetworkHandler$State: a, HELLO, field_14170, HELLO, f_wwzsqllk, HELLO, HELLO
ServerLoginNetworkHandler$State: b, KEY, field_14175, KEY, f_lgcgsyxy, KEY
ServerLoginNetworkHandler$State: b, KEY, field_14175, KEY, f_lgcgsyxy, KEY, KEY
ServerLoginNetworkHandler$State: c, AUTHENTICATING, field_14169, AUTHENTICATING, f_ijywpdfn, AUTHENTICATING
ServerLoginNetworkHandler$State: c, AUTHENTICATING, field_14169, AUTHENTICATING, f_ijywpdfn, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$State: d, NEGOTIATING, field_14173, NEGOTIATING, f_sdnrnzxh, NEGOTIATING
ServerLoginNetworkHandler$State: d, NEGOTIATING, field_14173, NEGOTIATING, f_sdnrnzxh, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$State: e, READY_TO_ACCEPT, field_14168, READY_TO_ACCEPT, f_jemngxqk, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: e, READY_TO_ACCEPT, field_14168, READY_TO_ACCEPT, f_jemngxqk, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: f, DELAY_ACCEPT, field_14171, DELAY_ACCEPT, f_sxcpktmr, DELAY_ACCEPT
ServerLoginNetworkHandler$State: f, DELAY_ACCEPT, field_14171, DELAY_ACCEPT, f_sxcpktmr, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$State: g, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED
ServerLoginNetworkHandler$State: g, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED, ACCEPTED
Constructors
Methods
ServerLoginNetworkHandler$State[] (): values, values, values, values, values, values
ServerLoginNetworkHandler$State[] (): values, values, values, values, values, values, values
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
1.18.1
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1.18
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acl$a
aec$a
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1.17.1
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1.17
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aba$a
acl$a
net.minecraft.network.login.ServerLoginNetHandler$State
net.minecraft.src.C_37_$C_39_
Fields
ServerLoginNetworkHandler$State: a, HELLO, field_14170, HELLO, f_wwzsqllk, HELLO, HELLO
ServerLoginNetworkHandler$State: a, HELLO, field_14170, HELLO, f_wwzsqllk, HELLO
ServerLoginNetworkHandler$State: b, KEY, field_14175, KEY, f_lgcgsyxy, KEY, KEY
ServerLoginNetworkHandler$State: b, KEY, field_14175, KEY, f_lgcgsyxy, KEY
ServerLoginNetworkHandler$State: c, AUTHENTICATING, field_14169, AUTHENTICATING, f_ijywpdfn, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$State: c, AUTHENTICATING, field_14169, AUTHENTICATING, f_ijywpdfn, AUTHENTICATING
ServerLoginNetworkHandler$State: d, NEGOTIATING, field_14173, NEGOTIATING, f_sdnrnzxh, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$State: d, NEGOTIATING, field_14173, NEGOTIATING, f_sdnrnzxh, NEGOTIATING
ServerLoginNetworkHandler$State: e, READY_TO_ACCEPT, field_14168, READY_TO_ACCEPT, f_jemngxqk, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: e, READY_TO_ACCEPT, field_14168, READY_TO_ACCEPT, f_jemngxqk, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: f, DELAY_ACCEPT, field_14171, DELAY_ACCEPT, f_sxcpktmr, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$State: f, DELAY_ACCEPT, field_14171, DELAY_ACCEPT, f_sxcpktmr, DELAY_ACCEPT
ServerLoginNetworkHandler$State: g, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED, ACCEPTED
ServerLoginNetworkHandler$State: g, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED
Constructors
Methods
ServerLoginNetworkHandler$State[] (): values, values, values, values, values, values, values
ServerLoginNetworkHandler$State[] (): values, values, values, values, values, values
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
1.16.5
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1.16.4
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1.16.3
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1.16.2
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zx$a
aba$a
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1.16.1
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xx$a
zx$a
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1.15.2
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1.15.1
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1.15
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we$a
xx$a
Fields
ServerLoginNetworkHandler$State: a, HELLO, field_14170, HELLO, f_wwzsqllk, HELLO, HELLO, HELLO
ServerLoginNetworkHandler$State: a, HELLO, field_14170, HELLO, f_wwzsqllk, HELLO, HELLO
ServerLoginNetworkHandler$State: b, KEY, field_14175, KEY, f_lgcgsyxy, KEY, KEY, KEY
ServerLoginNetworkHandler$State: b, KEY, field_14175, KEY, f_lgcgsyxy, KEY, KEY
ServerLoginNetworkHandler$State: c, AUTHENTICATING, field_14169, AUTHENTICATING, f_ijywpdfn, AUTHENTICATING, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$State: c, AUTHENTICATING, field_14169, AUTHENTICATING, f_ijywpdfn, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$State: d, NEGOTIATING, field_14173, NEGOTIATING, f_sdnrnzxh, NEGOTIATING, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$State: d, NEGOTIATING, field_14173, NEGOTIATING, f_sdnrnzxh, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$State: e, READY_TO_ACCEPT, field_14168, READY_TO_ACCEPT, f_jemngxqk, READY_TO_ACCEPT, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: e, READY_TO_ACCEPT, field_14168, READY_TO_ACCEPT, f_jemngxqk, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: f, DELAY_ACCEPT, field_14171, DELAY_ACCEPT, f_sxcpktmr, DELAY_ACCEPT, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$State: f, DELAY_ACCEPT, field_14171, DELAY_ACCEPT, f_sxcpktmr, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$State: g, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED, ACCEPTED, ACCEPTED
ServerLoginNetworkHandler$State: g, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED, ACCEPTED
Constructors
Methods
ServerLoginNetworkHandler$State[] (): values, values, values, values, values, values, values, values
ServerLoginNetworkHandler$State[] (): values, values, values, values, values, values, values
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
1.14.4
Names
wc$a
we$a
net.minecraft.server.network.ServerLoginPacketListenerImpl$State
net.minecraft.unmapped.C_rktsiyfy$C_bmkviojz
Fields
ServerLoginNetworkHandler$State: a, field_14170, HELLO, HELLO, HELLO, HELLO
ServerLoginNetworkHandler$State: a, HELLO, field_14170, HELLO, f_wwzsqllk, HELLO, HELLO, HELLO
ServerLoginNetworkHandler$State: b, field_14175, KEY, KEY, KEY, KEY
ServerLoginNetworkHandler$State: b, KEY, field_14175, KEY, f_lgcgsyxy, KEY, KEY, KEY
ServerLoginNetworkHandler$State: c, field_14169, AUTHENTICATING, AUTHENTICATING, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$State: c, AUTHENTICATING, field_14169, AUTHENTICATING, f_ijywpdfn, AUTHENTICATING, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$State: d, field_14173, NEGOTIATING, NEGOTIATING, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$State: d, NEGOTIATING, field_14173, NEGOTIATING, f_sdnrnzxh, NEGOTIATING, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$State: e, field_14168, READY_TO_ACCEPT, READY_TO_ACCEPT, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: e, READY_TO_ACCEPT, field_14168, READY_TO_ACCEPT, f_jemngxqk, READY_TO_ACCEPT, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: f, field_14171, DELAY_ACCEPT, DELAY_ACCEPT, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$State: f, DELAY_ACCEPT, field_14171, DELAY_ACCEPT, f_sxcpktmr, DELAY_ACCEPT, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$State: g, field_14172, ACCEPTED, ACCEPTED, ACCEPTED, ACCEPTED
ServerLoginNetworkHandler$State: g, ACCEPTED, field_14172, ACCEPTED, f_txnwqtnc, ACCEPTED, ACCEPTED, ACCEPTED
Constructors
Methods
ServerLoginNetworkHandler$State[] (): values, values, values, values, values, values
ServerLoginNetworkHandler$State[] (): values, values, values, values, values, values, values, values
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
ServerLoginNetworkHandler$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
1.14.3
Names
wa$a
wc$a
net.minecraft.server.network.ServerLoginNetworkHandler$State
Fields
ServerLoginNetworkHandler$Stage: a, field_14170, HELLO, HELLO, HELLO
ServerLoginNetworkHandler$State: a, field_14170, HELLO, HELLO, HELLO, HELLO
ServerLoginNetworkHandler$Stage: b, field_14175, KEY, KEY, KEY
ServerLoginNetworkHandler$State: b, field_14175, KEY, KEY, KEY, KEY
ServerLoginNetworkHandler$Stage: c, field_14169, AUTHENTICATING, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$State: c, field_14169, AUTHENTICATING, AUTHENTICATING, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$Stage: d, field_14173, NEGOTIATING, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$State: d, field_14173, NEGOTIATING, NEGOTIATING, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$Stage: e, field_14168, READY_TO_ACCEPT, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$State: e, field_14168, READY_TO_ACCEPT, READY_TO_ACCEPT, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$Stage: f, field_14171, DELAY_ACCEPT, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$State: f, field_14171, DELAY_ACCEPT, DELAY_ACCEPT, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$Stage: g, field_14172, ACCEPTED, ACCEPTED, ACCEPTED
ServerLoginNetworkHandler$State: g, field_14172, ACCEPTED, ACCEPTED, ACCEPTED, ACCEPTED
Constructors
Methods
1.14.2
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Fields
Constructors
Methods
1.14.1
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Fields
Constructors
Methods
1.14
Names
wa$a
net.minecraft.class_3248$class_3249
net.minecraft.server.network.handler.ServerLoginNetworkHandler$Stage
net.minecraft.network.login.ServerLoginNetHandler$State
net.minecraft.network.login.ServerLoginNetHandler$State
Fields
ServerLoginNetworkHandler$Stage: a, field_14170, HELLO, HELLO, HELLO
ServerLoginNetworkHandler$Stage: b, field_14175, KEY, KEY, KEY
ServerLoginNetworkHandler$Stage: c, field_14169, AUTHENTICATING, AUTHENTICATING, AUTHENTICATING
ServerLoginNetworkHandler$Stage: d, field_14173, NEGOTIATING, NEGOTIATING, NEGOTIATING
ServerLoginNetworkHandler$Stage: e, field_14168, READY_TO_ACCEPT, READY_TO_ACCEPT, READY_TO_ACCEPT
ServerLoginNetworkHandler$Stage: f, field_14171, DELAY_ACCEPT, DELAY_ACCEPT, DELAY_ACCEPT
ServerLoginNetworkHandler$Stage: g, field_14172, ACCEPTED, ACCEPTED, ACCEPTED
Constructors
()
Methods
ServerLoginNetworkHandler$Stage[] (): values, values, values, values, values, values
ServerLoginNetworkHandler$Stage (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf