History - net.minecraft.entity.ai.pathing.Path
1.7.10
Names
ayf
net.minecraft.class_87
net.minecraft.entity.ai.pathing.Path
net.minecraft.pathfinding.PathEntity
Fields
PathNode[]: a, field_190, nodes, points
int: b, field_191, currentIndex, currentPathIndex
int: c, field_192, length, pathLength
Constructors
(PathNode[])
Methods
void (): a, method_161, advance, incrementPathIndex
boolean (): b, method_166, isDone, isFinished
PathNode (): c, method_169, getTarget, getFinalPathPoint
PathNode (int): a, method_162, getNode, getPathPointFromIndex
int (): d, method_171, length, getCurrentPathLength
void (int): b, method_167, truncate, setCurrentPathLength
int (): e, method_172, getCurrentIndex, getCurrentPathIndex
void (int): c, method_170, setCurrentIndex, setCurrentPathIndex
Vec3d (Entity, int): a, method_165, getPos, getVectorFromIndex
Vec3d (Entity): a, method_164, getCurrentPos, getPosition
boolean (Path): a, method_163, equals, isSamePath
boolean (Vec3d): b, method_168, isOnTarget, isDestinationSame