History - net.minecraft.entity.ai.pathing.Path

1.7.10

Names

ayf

net.minecraft.class_87

net.minecraft.entity.ai.pathing.Path

net.minecraft.pathfinding.PathEntity

Fields

PathNode[]: a, field_190, nodes, points

int: b, field_191, currentIndex, currentPathIndex

int: c, field_192, length, pathLength

Constructors

(PathNode[])

Methods

void (): a, method_161, advance, incrementPathIndex

boolean (): b, method_166, isDone, isFinished

PathNode (): c, method_169, getTarget, getFinalPathPoint

PathNode (int): a, method_162, getNode, getPathPointFromIndex

int (): d, method_171, length, getCurrentPathLength

void (int): b, method_167, truncate, setCurrentPathLength

int (): e, method_172, getCurrentIndex, getCurrentPathIndex

void (int): c, method_170, setCurrentIndex, setCurrentPathIndex

Vec3d (Entity, int): a, method_165, getPos, getVectorFromIndex

Vec3d (Entity): a, method_164, getCurrentPos, getPosition

boolean (Path): a, method_163, equals, isSamePath

boolean (Vec3d): b, method_168, isOnTarget, isDestinationSame