History - net.minecraft.block.ComparatorBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<ComparatorBlock>: CODEC, CODEC, field_46319, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<ComparatorBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ebb

net.minecraft.world.level.block.ComparatorBlock

net.minecraft.class_2286

net.minecraft.block.ComparatorBlock

Fields

EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE, f_qtxkemxt, MODE, f_51854_

EnumProperty<ComparatorMode>: MODE, MODE, field_10789, MODE

com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_nqwwjmvh, CODEC, f_303302_

com.mojang.serialization.MapCodec<ComparatorBlock>: CODEC, CODEC, field_46319, CODEC

Constructors

Methods

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_

int (BlockState): getDelay, getDelay, method_9992, getUpdateDelayInternal

int (BlockView, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_

int (BlockView, BlockPos, BlockState): getOutputSignal, getOutputSignal, method_9993, getOutputLevel

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, calculateOutputLevel, m_51903_

int (World, BlockPos, BlockState): calculateOutputSignal, calculateOutputSignal, method_9773, calculateOutputSignal

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, m_7320_

boolean (World, BlockPos, BlockState): shouldTurnOn, shouldTurnOn, method_9990, hasPower

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputLevel, m_7312_

int (World, BlockPos, BlockState): getInputSignal, getInputSignal, method_9991, getPower

ItemFrameEntity (World, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_bnexegqc, getAttachedItemFrame, m_51864_

ItemFrameEntity (World, Direction, BlockPos): getItemFrame, getItemFrame, method_9774, getAttachedItemFrame

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputLevel, m_7321_

void (World, BlockPos, BlockState): checkTickOnNeighbor, checkTickOnNeighbor, method_9998, updatePowered

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, updateOutputLevel, m_51907_

void (World, BlockPos, BlockState): refreshOutputState, refreshOutputState, method_9775, update

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_pyvradtj, onSyncedBlockEvent, m_8133_

boolean (BlockState, World, BlockPos, int, int): triggerEvent, triggerEvent, method_9592, onSyncedBlockEvent

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): newBlockEntity, newBlockEntity, method_10123, createBlockEntity

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<ComparatorBlock> (): codec, codec, method_53969, getCodec

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

1.21.11

Names

dwg

ebb

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

drk

dwg

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

doz

drk

Fields

Constructors

Methods

1.21.5

Names

dkx

doz

Fields

Constructors

Methods

1.21.4

Names

dlx

dkx

Fields

Constructors

Methods

1.21.3

Names

dhi

dlx

Fields

Constructors

Methods

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dgl

dhi

Fields

Constructors

Methods

1.20.6

Names

cya

dgl

Fields

com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_nqwwjmvh, f_303302_

com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_nqwwjmvh, CODEC, f_303302_

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

1.20.4

Names

cud

cya

Fields

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_qtxkemxt, MODE, f_51854_

EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE, f_qtxkemxt, MODE, f_51854_

com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_nqwwjmvh, f_303302_

Constructors

Methods

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_

int (BlockView, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_

com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

cqv

cud

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.20.1

Names

cqo

cqv

Fields

Constructors

Methods

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, calculateOutputSignal, m_51903_

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, calculateOutputLevel, m_51903_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, hasPower, m_7320_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, m_7320_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getPower, m_7312_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputLevel, m_7312_

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, updatePowered, m_7321_

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputLevel, m_7321_

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, update, m_51907_

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, updateOutputLevel, m_51907_

1.19.4

Names

cny

cqo

Fields

Constructors

Methods

1.19.3

Names

ckw

cny

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cjz

ckw

Fields

Constructors

Methods

1.19

Names

cet

cjz

Fields

Constructors

Methods

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

1.18.2

Names

ceb

cet

net.minecraft.block.ComparatorBlock

Fields

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_qtxkemxt, f_51854_

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_qtxkemxt, MODE, f_51854_

Constructors

Methods

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, m_6112_

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, m_5968_

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, m_51903_

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, calculateOutputSignal, m_51903_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, m_7320_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, hasPower, m_7320_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, m_7312_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getPower, m_7312_

ItemFrameEntity (World, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_bnexegqc, m_51864_

ItemFrameEntity (World, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_bnexegqc, getAttachedItemFrame, m_51864_

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, m_7321_

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, updatePowered, m_7321_

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, m_51907_

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, update, m_51907_

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_pyvradtj, m_8133_

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_pyvradtj, onSyncedBlockEvent, m_8133_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cas

ceb

Fields

Constructors

Methods

1.17.1

Names

car

cas

Fields

Constructors

Methods

1.17

Names

bvj

car

net.minecraft.block.ComparatorBlock

net.minecraft.src.C_1739_

Fields

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_qtxkemxt, field_176463_b, MODE

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_qtxkemxt, f_51854_

Constructors

Methods

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, m_6112_

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, func_176408_a, getActiveSignal

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, m_5968_

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, func_176460_j, calculateOutput

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, m_51903_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, func_176404_e, shouldBePowered

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, m_7320_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, func_176397_f, calculateInputStrength

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, m_7312_

ItemFrameEntity (World, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_bnexegqc, func_176461_a, findItemFrame

ItemFrameEntity (World, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_bnexegqc, m_51864_

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, func_176398_g, updateState

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, m_7321_

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, func_176462_k, onStateChange

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, m_51907_

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_pyvradtj, func_189539_a, eventReceived

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_pyvradtj, m_8133_

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvg

bvj

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bwm

bvg

Fields

Constructors

Methods

1.16.1

Names

bqb

bwm

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, m_gqpyrmbc, func_189539_a, eventReceived

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_pyvradtj, func_189539_a, eventReceived

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

1.15.2

Names

bpy

bqb

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

1.15

Names

bnp

bpy

Fields

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_qtxkemxt, MODE, field_176463_b, MODE

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_qtxkemxt, field_176463_b, MODE

Constructors

Methods

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getDelay, func_196346_i, getDelay

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputSignal, func_176408_a, getActiveSignal

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, func_176408_a, getActiveSignal

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, calculateOutputSignal, func_176460_j, calculateOutput

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, func_176460_j, calculateOutput

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, func_176404_e, shouldBePowered

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, func_176404_e, shouldBePowered

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputSignal, func_176397_f, calculateInputStrength

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, func_176397_f, calculateInputStrength

ItemFrameEntity (World, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_bnexegqc, getItemFrame, func_176461_a, findItemFrame

ItemFrameEntity (World, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_bnexegqc, func_176461_a, findItemFrame

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputState, func_176398_g, updateState

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, func_176398_g, updateState

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, updateOutputState, func_176462_k, onStateChange

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, func_176462_k, onStateChange

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, m_gqpyrmbc, doEvent, func_189539_a, eventReceived

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, m_gqpyrmbc, func_189539_a, eventReceived

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

1.14.4

Names

bnk

bnp

net.minecraft.world.level.block.ComparatorBlock

net.minecraft.unmapped.C_qrhvqyam

Fields

EnumProperty<ComparatorMode>: a, field_10789, MODE, MODE, field_176463_b, MODE

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_qtxkemxt, MODE, field_176463_b, MODE

Constructors

Methods

int (BlockState): j, method_9992, getUpdateDelayInternal, getDelay, func_196346_i, getDelay

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getDelay, func_196346_i, getDelay

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, getOutputSignal, func_176408_a, getActiveSignal

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputSignal, func_176408_a, getActiveSignal

int (World, BlockPos, BlockState): e, method_9773, calculateOutputSignal, calculateOutputSignal, func_176460_j, calculateOutput

int (World, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_flfmkilz, calculateOutputSignal, func_176460_j, calculateOutput

boolean (World, BlockPos, BlockState): a, method_9990, hasPower, shouldBePowered, func_176404_e, shouldBePowered

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, func_176404_e, shouldBePowered

int (World, BlockPos, BlockState): b, method_9991, getPower, getInputSignal, func_176397_f, calculateInputStrength

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputSignal, func_176397_f, calculateInputStrength

ItemFrameEntity (World, Direction, BlockPos): a, method_9774, getAttachedItemFrame, getItemFrame, func_176461_a, findItemFrame

ItemFrameEntity (World, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_bnexegqc, getItemFrame, func_176461_a, findItemFrame

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (World, BlockPos, BlockState): c, method_9998, updatePowered, checkOutputState, func_176398_g, updateState

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputState, func_176398_g, updateState

void (World, BlockPos, BlockState): f, method_9775, update, updateOutputState, func_176462_k, onStateChange

void (World, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_gnmmcvoj, updateOutputState, func_176462_k, onStateChange

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

boolean (BlockState, World, BlockPos, int, int): a, method_9592, onBlockAction, doEvent, func_189539_a, eventReceived

boolean (BlockState, World, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, m_gqpyrmbc, doEvent, func_189539_a, eventReceived

BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

1.14.3

Names

bng

bnk

net.minecraft.block.ComparatorBlock

Fields

EnumProperty<ComparatorMode>: a, field_10789, MODE, field_176463_b, MODE

EnumProperty<ComparatorMode>: a, field_10789, MODE, MODE, field_176463_b, MODE

Constructors

Methods

int (BlockState): j, method_9992, getDelay, func_196346_i, getDelay

int (BlockState): j, method_9992, getUpdateDelayInternal, getDelay, func_196346_i, getDelay

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputSignal, func_176408_a, getActiveSignal

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, getOutputSignal, func_176408_a, getActiveSignal

int (World, BlockPos, BlockState): e, method_9773, calculateOutputSignal, func_176460_j, calculateOutput

int (World, BlockPos, BlockState): e, method_9773, calculateOutputSignal, calculateOutputSignal, func_176460_j, calculateOutput

boolean (World, BlockPos, BlockState): a, method_9990, shouldBePowered, func_176404_e, shouldBePowered

boolean (World, BlockPos, BlockState): a, method_9990, hasPower, shouldBePowered, func_176404_e, shouldBePowered

int (World, BlockPos, BlockState): b, method_9991, getInputSignal, func_176397_f, calculateInputStrength

int (World, BlockPos, BlockState): b, method_9991, getPower, getInputSignal, func_176397_f, calculateInputStrength

ItemFrameEntity (World, Direction, BlockPos): a, method_9774, getItemFrame, func_176461_a, findItemFrame

ItemFrameEntity (World, Direction, BlockPos): a, method_9774, getAttachedItemFrame, getItemFrame, func_176461_a, findItemFrame

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

void (World, BlockPos, BlockState): c, method_9998, checkOutputState, func_176398_g, updateState

void (World, BlockPos, BlockState): c, method_9998, updatePowered, checkOutputState, func_176398_g, updateState

void (World, BlockPos, BlockState): f, method_9775, updateOutputState, func_176462_k, onStateChange

void (World, BlockPos, BlockState): f, method_9775, update, updateOutputState, func_176462_k, onStateChange

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

boolean (BlockState, World, BlockPos, int, int): a, method_9592, doEvent, func_189539_a, eventReceived

boolean (BlockState, World, BlockPos, int, int): a, method_9592, onBlockAction, doEvent, func_189539_a, eventReceived

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity

BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

1.14.2

Names

Fields

EnumProperty<ComparatorMode>: a, field_10789, MODE, field_176463_b, field_176463_b

EnumProperty<ComparatorMode>: a, field_10789, MODE, field_176463_b, MODE

Constructors

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

1.14.1

Names

bnf

bng

Fields

Constructors

Methods

1.14

Names

bnf

net.minecraft.class_2286

net.minecraft.block.ComparatorBlock

net.minecraft.block.ComparatorBlock

net.minecraft.block.ComparatorBlock

Fields

EnumProperty<ComparatorMode>: a, field_10789, MODE, field_176463_b, field_176463_b

Constructors

(Block$Properties)

Methods

int (BlockState): j, method_9992, getDelay, func_196346_i, getDelay

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputSignal, func_176408_a, getActiveSignal

int (World, BlockPos, BlockState): e, method_9773, calculateOutputSignal, func_176460_j, calculateOutput

boolean (World, BlockPos, BlockState): a, method_9990, shouldBePowered, func_176404_e, shouldBePowered

int (World, BlockPos, BlockState): b, method_9991, getInputSignal, func_176397_f, calculateInputStrength

ItemFrameEntity (World, Direction, BlockPos): a, method_9774, getItemFrame, func_176461_a, findItemFrame

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

void (World, BlockPos, BlockState): c, method_9998, checkOutputState, func_176398_g, updateState

void (World, BlockPos, BlockState): f, method_9775, updateOutputState, func_176462_k, onStateChange

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

boolean (BlockState, World, BlockPos, int, int): a, method_9592, doEvent, func_189539_a, eventReceived

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer