History - net.minecraft.client.gl.GlGpuBufferAllocator$PersistentMapped$Fence

26.3

Names

com.mojang.blaze3d.opengl.GlTransientMemory$PersistentMapping$Rotation

com.mojang.renderpearl.backend.opengl.GlTransientMemory$PersistentMapping$Rotation

com.mojang.blaze3d.opengl.GlTransientMemory$PersistentMapping$Rotation

com.mojang.renderpearl.backend.opengl.GlTransientMemory$PersistentMapping$Rotation

Fields

Constructors

Methods

26.2

Names

com.mojang.blaze3d.opengl.GlTransientMemory$PersistentMapping$Rotation

com.mojang.blaze3d.opengl.GlTransientMemory$PersistentMapping$Rotation

net.minecraft.class_1_1014$class_1_1017$class_1_1019

net.minecraft.client.gl.GlGpuBufferAllocator$PersistentMapped$Fence

Fields

Runnable: staging, staging, comp_1_875, staging

Runnable: gpu, gpu, comp_1_873, gpu

Runnable: gpuMapped, gpuMapped, comp_1_874, gpuMapped

Constructors

(Runnable, Runnable, Runnable)

Methods

void (): run, run

Runnable (): staging, staging, comp_1_875, staging

Runnable (): gpu, gpu, comp_1_873, gpu

Runnable (): gpuMapped, gpuMapped, comp_1_874, gpuMapped