History - net.minecraft.client.render.Effect
1.7.10
Names
bpi
net.minecraft.class_1871
net.minecraft.client.render.Effect
net.minecraft.client.shader.ShaderManager
Fields
org.apache.logging.log4j.Logger: a, field_8018, LOGGER, logger
DummyUniform: b, field_8019, DUMMY_UNIFORM, defaultShaderUniform
Effect: c, field_8020, lastAppliedEffect, staticShaderManager
int: d, field_8021, lastProgramId, currentProgram
boolean: e, field_8022, cullEnabled, field_148000_e
Map: f, field_8023, samplerMap, shaderSamplers
List: g, field_8024, samplerNames, samplerNames
List: h, field_8025, samplerLocations, shaderSamplerLocations
List: i, field_8026, uniforms, shaderUniforms
List: j, field_8027, uniformLocations, shaderUniformLocations
Map: k, field_8028, uniformMap, mappedShaderUniforms
int: l, field_8029, programId, program
String: m, field_8030, name, programFilename
boolean: n, field_8031, cull, useFaceCulling
boolean: o, field_8032, dirty, isDirty
BlendMode: p, field_8033, blend, field_148016_p
List: q, field_8034, attributes, field_148015_q
List: r, field_8035, attributeNames, field_148014_r
Program: s, field_8036, vertexProgram, vertexShaderLoader
Program: t, field_8037, fragmentProgram, fragmentShaderLoader
Constructors
Methods
void (): a, method_6931, close, deleteShader
void (): b, method_6935, clear, endShader
void (): c, method_6938, apply, useShader
void (): d, method_6939, markDirty, markDirty
Uniform (String): a, method_6933, getUniform, getShaderUniform
Uniform (String): b, method_6937, safeGetUniform, getShaderUniformOrDefault
void (): i, method_6943, updateLocations, setupUniforms
void (com.google.gson.JsonElement): a, method_6932, parseSamplerNode, parseSampler
void (String, Object): a, method_6934, setSampler, addSamplerTexture
void (com.google.gson.JsonElement): b, method_6936, parseUniformNode, parseUniform
Program (): e, method_6940, getVertexProgram, getVertexShaderLoader
Program (): f, method_6941, getFragmentProgram, getFragmentShaderLoader
int (): h, method_6942, getId, getProgram