History - net.minecraft.server.network.handler.ServerPlayNetworkHandler
1.7.10
Names
nh
net.minecraft.class_2107
net.minecraft.server.network.handler.ServerPlayNetworkHandler
net.minecraft.network.NetHandlerPlayServer
Fields
org.apache.logging.log4j.Logger: c, field_8929, LOGGER, logger
Connection: a, field_8927, connection, netManager
MinecraftServer: d, field_8930, server, serverController
ServerPlayerEntity: b, field_8928, player, playerEntity
int: e, field_8931, ticks, networkTickCount
int: f, field_8932, floatingTime, floatingTickCount
boolean: g, field_8933, moved, field_147366_g
int: h, field_8934, savedKeepAliveTime, field_147378_h
long: i, field_8935, keepAliveTime, lastPingTime
Random: j, field_8936, random, field_147376_j
long: k, field_8937, lastKeepAliveUpdateTime, lastSentPingPacket
int: l, field_8938, messageCooldown, chatSpamThresholdCount
int: m, field_8939, dropItemCooldown, itemDropThreshold
Int2ObjectHashMap: n, field_8940, transactions, field_147372_n
double: o, field_8941, teleportTargetX, lastPosX
double: p, field_8942, teleportTargetY, lastPosY
double: q, field_8943, teleportTargetZ, lastPosZ
boolean: r, field_8944, teleported, hasMoved
Constructors
(MinecraftServer, Connection, ServerPlayerEntity)
Methods
void (): a, method_7454, tick, onNetworkTick
Connection (): b, method_8167, getConnection, getNetworkManager
void (String): c, method_8168, disconnect, kickPlayerFromServer
void (PlayerInputC2SPacket): a, method_7943, handlePlayerInput, processInput
void (PlayerMoveC2SPacket): a, method_7939, handlePlayerMove, processPlayer
void (double, double, double, float, float): a, method_8165, teleport, setPlayerLocation
void (PlayerHandActionC2SPacket): a, method_7941, handlePlayerHandAction, processPlayerDigging
void (PlayerUseC2SPacket): a, method_7947, handlePlayerUse, processPlayerBlockPlacement
void (Text): a, method_7456, onDisconnect, onDisconnect
void (Packet): a, method_8166, sendPacket, sendPacket
void (SelectSlotC2SPacket): a, method_7944, handleSelectSlot, processHeldItemChange
void (ChatMessageC2SPacket): a, method_7929, handleChatMessage, processChatMessage
void (String): d, method_8170, runCommand, handleSlashCommand
void (ArmSwingC2SPacket): a, method_7927, handleArmSwing, processAnimation
void (PlayerMovementActionC2SPacket): a, method_7942, handlePlayerMovementAction, processEntityAction
void (PlayerInteractEntityC2SPacket): a, method_7937, handleInteractEntity, processUseEntity
void (ClientStatusC2SPacket): a, method_7930, handleClientStatus, processClientStatus
void (CloseInventoryMenuC2SPacket): a, method_7935, handleCloseInventoryMenu, processCloseWindow
void (InventoryMenuClickSlotC2SPacket): a, method_7934, handleInventoryMenuClickSlot, processClickWindow
void (MenuClickButtonC2SPacket): a, method_7933, handleMenuClickButton, processEnchantItem
void (CreativeMenuSlotC2SPacket): a, method_7945, handleCreativeMenuSlot, processCreativeInventoryAction
void (InventoryMenuConfirmC2SPacket): a, method_7932, handleInventoryMenuConfirm, processConfirmTransaction
void (SignUpdateC2SPacket): a, method_7946, handleSignUpdate, processUpdateSign
void (KeepAliveC2SPacket): a, method_7938, handleKeepAlive, processKeepAlive
long (): d, method_8169, getTimeMillis, currentTimeMillis
void (PlayerAbilitiesC2SPacket): a, method_7940, handlePlayerAbilities, processPlayerAbilities
void (CommandSuggestionsC2SPacket): a, method_7928, handleCommandSuggestions, processTabComplete
void (ClientSettingsC2SPacket): a, method_7931, handleClientSettings, processClientSettings
void (CustomPayloadC2SPacket): a, method_7936, handleCustomPayload, processVanilla250Packet
void (NetworkProtocol, NetworkProtocol): a, method_7455, changeProtocol, onConnectionStateTransition