History - net.minecraft.server.network.handler.ServerPlayNetworkHandler

1.7.10

Names

nh

net.minecraft.class_2107

net.minecraft.server.network.handler.ServerPlayNetworkHandler

net.minecraft.network.NetHandlerPlayServer

Fields

org.apache.logging.log4j.Logger: c, field_8929, LOGGER, logger

Connection: a, field_8927, connection, netManager

MinecraftServer: d, field_8930, server, serverController

ServerPlayerEntity: b, field_8928, player, playerEntity

int: e, field_8931, ticks, networkTickCount

int: f, field_8932, floatingTime, floatingTickCount

boolean: g, field_8933, moved, field_147366_g

int: h, field_8934, savedKeepAliveTime, field_147378_h

long: i, field_8935, keepAliveTime, lastPingTime

Random: j, field_8936, random, field_147376_j

long: k, field_8937, lastKeepAliveUpdateTime, lastSentPingPacket

int: l, field_8938, messageCooldown, chatSpamThresholdCount

int: m, field_8939, dropItemCooldown, itemDropThreshold

Int2ObjectHashMap: n, field_8940, transactions, field_147372_n

double: o, field_8941, teleportTargetX, lastPosX

double: p, field_8942, teleportTargetY, lastPosY

double: q, field_8943, teleportTargetZ, lastPosZ

boolean: r, field_8944, teleported, hasMoved

Constructors

(MinecraftServer, Connection, ServerPlayerEntity)

Methods

void (): a, method_7454, tick, onNetworkTick

Connection (): b, method_8167, getConnection, getNetworkManager

void (String): c, method_8168, disconnect, kickPlayerFromServer

void (PlayerInputC2SPacket): a, method_7943, handlePlayerInput, processInput

void (PlayerMoveC2SPacket): a, method_7939, handlePlayerMove, processPlayer

void (double, double, double, float, float): a, method_8165, teleport, setPlayerLocation

void (PlayerHandActionC2SPacket): a, method_7941, handlePlayerHandAction, processPlayerDigging

void (PlayerUseC2SPacket): a, method_7947, handlePlayerUse, processPlayerBlockPlacement

void (Text): a, method_7456, onDisconnect, onDisconnect

void (Packet): a, method_8166, sendPacket, sendPacket

void (SelectSlotC2SPacket): a, method_7944, handleSelectSlot, processHeldItemChange

void (ChatMessageC2SPacket): a, method_7929, handleChatMessage, processChatMessage

void (String): d, method_8170, runCommand, handleSlashCommand

void (ArmSwingC2SPacket): a, method_7927, handleArmSwing, processAnimation

void (PlayerMovementActionC2SPacket): a, method_7942, handlePlayerMovementAction, processEntityAction

void (PlayerInteractEntityC2SPacket): a, method_7937, handleInteractEntity, processUseEntity

void (ClientStatusC2SPacket): a, method_7930, handleClientStatus, processClientStatus

void (CloseInventoryMenuC2SPacket): a, method_7935, handleCloseInventoryMenu, processCloseWindow

void (InventoryMenuClickSlotC2SPacket): a, method_7934, handleInventoryMenuClickSlot, processClickWindow

void (MenuClickButtonC2SPacket): a, method_7933, handleMenuClickButton, processEnchantItem

void (CreativeMenuSlotC2SPacket): a, method_7945, handleCreativeMenuSlot, processCreativeInventoryAction

void (InventoryMenuConfirmC2SPacket): a, method_7932, handleInventoryMenuConfirm, processConfirmTransaction

void (SignUpdateC2SPacket): a, method_7946, handleSignUpdate, processUpdateSign

void (KeepAliveC2SPacket): a, method_7938, handleKeepAlive, processKeepAlive

long (): d, method_8169, getTimeMillis, currentTimeMillis

void (PlayerAbilitiesC2SPacket): a, method_7940, handlePlayerAbilities, processPlayerAbilities

void (CommandSuggestionsC2SPacket): a, method_7928, handleCommandSuggestions, processTabComplete

void (ClientSettingsC2SPacket): a, method_7931, handleClientSettings, processClientSettings

void (CustomPayloadC2SPacket): a, method_7936, handleCustomPayload, processVanilla250Packet

void (NetworkProtocol, NetworkProtocol): a, method_7455, changeProtocol, onConnectionStateTransition