History - net.minecraft.entity.ai.pathing.PathFinder
1.7.10
Names
ayg
net.minecraft.class_88
net.minecraft.entity.ai.pathing.PathFinder
net.minecraft.pathfinding.PathFinder
Fields
WorldView: a, field_193, world, worldMap
BinaryHeap: b, field_194, heap, path
Int2ObjectHashMap: c, field_195, nodes, pointMap
PathNode[]: d, field_196, neighbors, pathOptions
boolean: e, field_197, canWalkThroughDoors, canPassOpenWoodenDoors
boolean: f, field_198, canOpenDoors, canPassClosedWoodenDoor
boolean: g, field_199, canFloat, avoidsWater
boolean: h, field_200, canSwim, canEntitySwim
Constructors
(WorldView, boolean, boolean, boolean, boolean)
Methods
Path (Entity, Entity, float): a, method_180, findPath, createEntityPathTo
Path (Entity, int, int, int, float): a, method_176, findPath, createEntityPathTo
Path (Entity, double, double, double, float): a, method_175, findPath, createEntityPathTo
Path (Entity, PathNode, PathNode, PathNode, float): a, method_179, buildPath, addToPath
int (Entity, PathNode, PathNode, PathNode, float): b, method_181, getNeighbors, findPathOptions
PathNode (Entity, int, int, int, PathNode, int): a, method_178, getValidNode, getSafePoint
PathNode (int, int, int): a, method_173, getOrAddNode, openPoint
int (Entity, int, int, int, PathNode): a, method_177, getBlockingType, canEntityStandAt
int (Entity, int, int, int, PathNode, boolean, boolean, boolean): a, method_4125, getBlockingType, canEntityStandAt
Path (PathNode, PathNode): a, method_174, buildPath, createEntityPath