History - net.minecraft.entity.ai.pathing.PathFinder

1.7.10

Names

ayg

net.minecraft.class_88

net.minecraft.entity.ai.pathing.PathFinder

net.minecraft.pathfinding.PathFinder

Fields

WorldView: a, field_193, world, worldMap

BinaryHeap: b, field_194, heap, path

Int2ObjectHashMap: c, field_195, nodes, pointMap

PathNode[]: d, field_196, neighbors, pathOptions

boolean: e, field_197, canWalkThroughDoors, canPassOpenWoodenDoors

boolean: f, field_198, canOpenDoors, canPassClosedWoodenDoor

boolean: g, field_199, canFloat, avoidsWater

boolean: h, field_200, canSwim, canEntitySwim

Constructors

(WorldView, boolean, boolean, boolean, boolean)

Methods

Path (Entity, Entity, float): a, method_180, findPath, createEntityPathTo

Path (Entity, int, int, int, float): a, method_176, findPath, createEntityPathTo

Path (Entity, double, double, double, float): a, method_175, findPath, createEntityPathTo

Path (Entity, PathNode, PathNode, PathNode, float): a, method_179, buildPath, addToPath

int (Entity, PathNode, PathNode, PathNode, float): b, method_181, getNeighbors, findPathOptions

PathNode (Entity, int, int, int, PathNode, int): a, method_178, getValidNode, getSafePoint

PathNode (int, int, int): a, method_173, getOrAddNode, openPoint

int (Entity, int, int, int, PathNode): a, method_177, getBlockingType, canEntityStandAt

int (Entity, int, int, int, PathNode, boolean, boolean, boolean): a, method_4125, getBlockingType, canEntityStandAt

Path (PathNode, PathNode): a, method_174, buildPath, createEntityPath