History - net.minecraft.block.CauldronBlock
1.13.2
Names
bdf
bdg
net.minecraft.unmapped.C_89496465
net.minecraft.class_117
Fields
IntegerProperty: a, f_02207911, LEVEL, field_176591_a
IntegerProperty: a, field_18235, LEVEL, field_176591_a, LEVEL
VoxelShape: b, f_85159542, INSIDE_SHAPE, field_196403_b
VoxelShape: b, field_18236, INSIDE_SHAPE, field_196403_b, INSIDE
VoxelShape: c, f_58667322, SHAPE, field_196404_c
VoxelShape: c, field_18237, SHAPE, field_196404_c, WALLS
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
void (World, BlockPos, BlockState, int): a, m_53088648, setLevel, func_176590_a
void (World, BlockPos, BlockState, int): a, method_8700, setLevel, func_176590_a, setWaterLevel
void (World, BlockPos): c, m_39139445, randomPrecipitationTick, func_176224_k
void (World, BlockPos): c, method_8685, randomPrecipitationTick, func_176224_k, fillWithRain
boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M
boolean (BlockState): u, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l
int (BlockState, World, BlockPos): a, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
boolean (BlockState): f, m_95670435, hasAmbientOcclusion, func_200124_e
boolean (BlockState): f, method_11560, hasAmbientOcclusion, func_200124_e, isSolid
VoxelShape (BlockState, BlockView, BlockPos): h, m_21348818, getInteractionShape, func_199600_g
VoxelShape (BlockState, BlockView, BlockPos): h, method_16595, getInteractionShape, func_199600_g, getRaytraceShape
void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a
void (BlockState, World, BlockPos, Entity): a, method_416, onEntityCollision, func_196262_a, onEntityCollision
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement
1.13.1
Names
bcx
bdf
Fields
Constructors
Methods
1.13
Names
aph
bcx
net.minecraft.class_117
net.minecraft.unmapped.C_89496465
Fields
IntegerProperty: a, field_9333, LEVEL, field_176591_a, LEVEL
Box: b, field_12611, BASE_SHAPE, field_185596_b, AABB_LEGS
Box: c, field_12612, WALL_NORTH_SHAPE, field_185597_c, AABB_WALL_NORTH
Box: d, field_12613, WALL_SOUTH_SHAPE, field_185598_d, AABB_WALL_SOUTH
Box: e, field_12614, WALL_EAST_SHAPE, field_185599_e, AABB_WALL_EAST
Box: f, field_12615, WALL_WEST_SHAPE, field_185600_f, AABB_WALL_WEST
IntegerProperty: a, f_02207911, LEVEL, field_176591_a
VoxelShape: b, f_85159542, INSIDE_SHAPE, field_196403_b
VoxelShape: c, f_58667322, SHAPE, field_196404_c
Constructors
()
Methods
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (World, BlockPos, BlockState, int): a, method_8700, setLevel, func_176590_a, setWaterLevel
void (World, BlockPos, BlockState, int): a, m_53088648, setLevel, func_176590_a
void (World, BlockPos): h, method_8685, randomPrecipitationTick, func_176224_k, fillWithRain
void (World, BlockPos): c, m_39139445, randomPrecipitationTick, func_176224_k
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M
int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride
int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
boolean (BlockState): f, m_95670435, hasAmbientOcclusion, func_200124_e
VoxelShape (BlockState, BlockView, BlockPos): h, m_21348818, getInteractionShape, func_199600_g
void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
1.12.2
Names
aph
net.minecraft.class_117
net.minecraft.block.CauldronBlock
net.minecraft.block.BlockCauldron
net.minecraft.block.BlockCauldron
Fields
IntegerProperty: a, field_9333, LEVEL, field_176591_a, LEVEL
Box: b, field_12611, BASE_SHAPE, field_185596_b, AABB_LEGS
Box: c, field_12612, WALL_NORTH_SHAPE, field_185597_c, AABB_WALL_NORTH
Box: d, field_12613, WALL_SOUTH_SHAPE, field_185598_d, AABB_WALL_SOUTH
Box: e, field_12614, WALL_EAST_SHAPE, field_185599_e, AABB_WALL_EAST
Box: f, field_12615, WALL_WEST_SHAPE, field_185600_f, AABB_WALL_WEST
Constructors
()
Methods
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (World, BlockPos, BlockState, int): a, method_8700, setLevel, func_176590_a, setWaterLevel
void (World, BlockPos): h, method_8685, randomPrecipitationTick, func_176224_k, fillWithRain
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape