History - net.minecraft.block.CauldronBlock

1.13.2

Names

bdf

bdg

net.minecraft.unmapped.C_89496465

net.minecraft.class_117

Fields

IntegerProperty: a, f_02207911, LEVEL, field_176591_a

IntegerProperty: a, field_18235, LEVEL, field_176591_a, LEVEL

VoxelShape: b, f_85159542, INSIDE_SHAPE, field_196403_b

VoxelShape: b, field_18236, INSIDE_SHAPE, field_196403_b, INSIDE

VoxelShape: c, f_58667322, SHAPE, field_196404_c

VoxelShape: c, field_18237, SHAPE, field_196404_c, WALLS

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

void (World, BlockPos, BlockState, int): a, m_53088648, setLevel, func_176590_a

void (World, BlockPos, BlockState, int): a, method_8700, setLevel, func_176590_a, setWaterLevel

void (World, BlockPos): c, m_39139445, randomPrecipitationTick, func_176224_k

void (World, BlockPos): c, method_8685, randomPrecipitationTick, func_176224_k, fillWithRain

boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M

boolean (BlockState): u, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l

int (BlockState, World, BlockPos): a, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

boolean (BlockState): f, m_95670435, hasAmbientOcclusion, func_200124_e

boolean (BlockState): f, method_11560, hasAmbientOcclusion, func_200124_e, isSolid

VoxelShape (BlockState, BlockView, BlockPos): h, m_21348818, getInteractionShape, func_199600_g

VoxelShape (BlockState, BlockView, BlockPos): h, method_16595, getInteractionShape, func_199600_g, getRaytraceShape

void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a

void (BlockState, World, BlockPos, Entity): a, method_416, onEntityCollision, func_196262_a, onEntityCollision

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement

1.13.1

Names

bcx

bdf

Fields

Constructors

(Block$Properties)

(Block$Properties)

Methods

1.13

Names

aph

bcx

net.minecraft.class_117

net.minecraft.unmapped.C_89496465

Fields

IntegerProperty: a, field_9333, LEVEL, field_176591_a, LEVEL

Box: b, field_12611, BASE_SHAPE, field_185596_b, AABB_LEGS

Box: c, field_12612, WALL_NORTH_SHAPE, field_185597_c, AABB_WALL_NORTH

Box: d, field_12613, WALL_SOUTH_SHAPE, field_185598_d, AABB_WALL_SOUTH

Box: e, field_12614, WALL_EAST_SHAPE, field_185599_e, AABB_WALL_EAST

Box: f, field_12615, WALL_WEST_SHAPE, field_185600_f, AABB_WALL_WEST

IntegerProperty: a, f_02207911, LEVEL, field_176591_a

VoxelShape: b, f_85159542, INSIDE_SHAPE, field_196403_b

VoxelShape: c, f_58667322, SHAPE, field_196404_c

Constructors

()

(Block$Properties)

Methods

void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (World, BlockPos, BlockState, int): a, method_8700, setLevel, func_176590_a, setWaterLevel

void (World, BlockPos, BlockState, int): a, m_53088648, setLevel, func_176590_a

void (World, BlockPos): h, method_8685, randomPrecipitationTick, func_176224_k, fillWithRain

void (World, BlockPos): c, m_39139445, randomPrecipitationTick, func_176224_k

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem

boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M

int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride

int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

boolean (BlockState): f, m_95670435, hasAmbientOcclusion, func_200124_e

VoxelShape (BlockState, BlockView, BlockPos): h, m_21348818, getInteractionShape, func_199600_g

void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

1.12.2

Names

aph

net.minecraft.class_117

net.minecraft.block.CauldronBlock

net.minecraft.block.BlockCauldron

net.minecraft.block.BlockCauldron

Fields

IntegerProperty: a, field_9333, LEVEL, field_176591_a, LEVEL

Box: b, field_12611, BASE_SHAPE, field_185596_b, AABB_LEGS

Box: c, field_12612, WALL_NORTH_SHAPE, field_185597_c, AABB_WALL_NORTH

Box: d, field_12613, WALL_SOUTH_SHAPE, field_185598_d, AABB_WALL_SOUTH

Box: e, field_12614, WALL_EAST_SHAPE, field_185599_e, AABB_WALL_EAST

Box: f, field_12615, WALL_WEST_SHAPE, field_185600_f, AABB_WALL_WEST

Constructors

()

Methods

void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (World, BlockPos, BlockState, int): a, method_8700, setLevel, func_176590_a, setWaterLevel

void (World, BlockPos): h, method_8685, randomPrecipitationTick, func_176224_k, fillWithRain

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem

boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape