History - net.minecraft.client.render.entity.EntityRenderManager

26.3

Names

Fields

HeldItemRenderer: itemInHandRenderer, itemInHandRenderer, field_38887, heldItemRenderer

BlockModelManager: blockModelResolver, blockModelResolver, field_38886, blockRenderManager

BlockModelManager: blockModelResolver, blockModelResolver, field_38886, blockModelManager

PalettedTextureManager: palettedTextures, palettedTextures, field_1_7700, palettedTextureManager

Constructors

(MinecraftClient, TextureManager, BlockModelManager, ItemModelManager, MapRenderer, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)

(TextureManager, BlockModelManager, ItemModelManager, MapRenderer, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache, PalettedTextureManager)

Methods

<E extends Entity> boolean (E, Frustum, double, double, double): shouldRender, shouldRender, method_3950, shouldRender

HeldItemRenderer (): getItemInHandRenderer, getItemInHandRenderer, method_43336, getHeldItemRenderer

PlayerEntityRenderer<AbstractClientPlayerEntity> (AbstractClientPlayerEntity): getPlayerRenderer, getPlayerRenderer, method_74405, getPlayerRenderer

PlayerEntityRenderer<?> (PlayerEntityRenderState): getRenderer, getRenderer, method_1_9671, getPlayerRenderer

<E extends Entity> boolean (E, Frustum, double, double, double, float): shouldRender, shouldRender, method_3950, shouldRender

26.2

Names

Fields

Constructors

Methods

void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, reload

void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, scheduleReload

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

hwo

net.minecraft.client.renderer.entity.EntityRenderDispatcher

net.minecraft.class_898

net.minecraft.client.render.entity.EntityRenderManager

Fields

Map<EntityType<?>, EntityRenderer<?, ?>>: e, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_

Map<EntityType<?>, EntityRenderer<?, ?>>: renderers, renderers, field_4696, renderers

Map<PlayerSkinType, PlayerEntityRenderer<AbstractClientPlayerEntity>>: f, playerRenderers, field_4687, playerRenderers, f_pqmgekar, modelRenderers, f_114363_

Map<PlayerSkinType, PlayerEntityRenderer<AbstractClientPlayerEntity>>: playerRenderers, playerRenderers, field_4687, playerRenderers

TextRenderer: m, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

TextRenderer: font, font, field_4689, textRenderer

TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, textureManager, f_114357_

TextureManager: textureManager, textureManager, field_4685, textureManager

Camera: b, camera, field_4686, camera, f_inkogvqd, camera, f_114358_

Camera: camera, camera, field_4686, camera

Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, targetedEntity, f_114359_

Entity: crosshairPickEntity, crosshairPickEntity, field_4678, targetedEntity

GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, gameOptions, f_114360_

GameOptions: options, options, field_4692, gameOptions

BlockRenderManager: j, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_

HeldItemRenderer: k, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_

HeldItemRenderer: itemInHandRenderer, itemInHandRenderer, field_38887, heldItemRenderer

MapRenderer: i, mapRenderer, field_53188, mapRenderer, f_lwaiaimk, f_348121_

MapRenderer: mapRenderer, mapRenderer, field_53188, mapRenderer

ItemModelManager: h, itemModelResolver, field_55289, itemModelManager, f_qqkxvqdh, f_370799_

ItemModelManager: itemModelResolver, itemModelResolver, field_55289, itemModelManager

Supplier<LoadedEntityModels>: n, entityModels, field_27760, entityModelsGetter, f_lvcadmzo, modelLoader, f_173996_

Supplier<LoadedEntityModels>: entityModels, entityModels, field_27760, entityModelsGetter

EquipmentModelLoader: o, equipmentAssets, field_55290, equipmentModelLoader, f_mlnlewue, f_370880_

EquipmentModelLoader: equipmentAssets, equipmentAssets, field_55290, equipmentModelLoader

Map<PlayerSkinType, PlayerEntityRenderer<ClientMannequinEntity>>: g, mannequinRenderers, field_62757, mannequinRenderers, f_prbptkgj, f_412960_

Map<PlayerSkinType, PlayerEntityRenderer<ClientMannequinEntity>>: mannequinRenderers, mannequinRenderers, field_62757, mannequinRenderers

AtlasManager: l, atlasManager, field_61796, atlasManager, f_idwspnxn, f_411472_

PlayerSkinCache: p, playerSkinRenderCache, field_62254, skinCache, f_puktybno, f_414058_

PlayerSkinCache: playerSkinRenderCache, playerSkinRenderCache, field_62254, skinCache

BlockModelManager: blockModelResolver, blockModelResolver, field_38886, blockRenderManager

AtlasManager: atlasManager, atlasManager, field_61796, atlasManager

Constructors

(MinecraftClient, TextureManager, ItemModelManager, MapRenderer, BlockRenderManager, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)

(MinecraftClient, TextureManager, BlockModelManager, ItemModelManager, MapRenderer, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)

Methods

<T extends Entity> EntityRenderer<? super T, ?> (T): a, getRenderer, method_3953, getRenderer, m_shffuxye, m_shffuxye, m_114382_

<T extends Entity> EntityRenderer<? super T, ?> (T): getRenderer, getRenderer, method_3953, getRenderer

<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, getLight, m_114394_

<E extends Entity> int (E, float): getPackedLightCoords, getPackedLightCoords, method_23839, getLight

<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, shouldRender, m_114397_

<E extends Entity> boolean (E, Frustum, double, double, double): shouldRender, shouldRender, method_3950, shouldRender

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_befbjbyu, m_befbjbyu, m_114471_

double (Entity): distanceToSqr, distanceToSqr, method_23168, getSquaredDistanceToCamera

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, reload, m_6213_

void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, reload

HeldItemRenderer (): b, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_

HeldItemRenderer (): getItemInHandRenderer, getItemInHandRenderer, method_43336, getHeldItemRenderer

<S extends EntityRenderState> EntityRenderer<?, ? super S> (S): a, getRenderer, method_68832, getRenderer, m_krlalpmo, m_387942_

<S extends EntityRenderState> EntityRenderer<?, ? super S> (S): getRenderer, getRenderer, method_68832, getRenderer

PlayerEntityRenderer<AbstractClientPlayerEntity> (AbstractClientPlayerEntity): a, getPlayerRenderer, method_74405, getPlayerRenderer, m_kbigvetp, m_kbigvetp, m_420067_

PlayerEntityRenderer<AbstractClientPlayerEntity> (AbstractClientPlayerEntity): getPlayerRenderer, getPlayerRenderer, method_74405, getPlayerRenderer

<T extends PlayerLikeEntity extends ClientPlayerLikeEntity> PlayerEntityRenderer<T> (Map<PlayerSkinType, PlayerEntityRenderer<T>>, T): a, getAvatarRenderer, method_74406, getPlayerRenderer, m_rujiqsma, m_rujiqsma, m_415697_

<T extends PlayerLikeEntity extends ClientPlayerLikeEntity> PlayerEntityRenderer<T> (Map<PlayerSkinType, PlayerEntityRenderer<T>>, T): getAvatarRenderer, getAvatarRenderer, method_74406, getPlayerRenderer

void (Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, configure, m_114408_

void (Camera, Entity): prepare, prepare, method_3941, configure

<E extends Entity> EntityRenderState (E, float): b, extractEntity, method_72977, getAndUpdateRenderState, m_tobypufj, m_tobypufj, m_418641_

<E extends Entity> EntityRenderState (E, float): extractEntity, extractEntity, method_72977, getAndUpdateRenderState

<S extends EntityRenderState> void (S, CameraRenderState, double, double, double, MatrixStack, OrderedRenderCommandQueue): a, submit, method_72976, render, m_cpmmyklv, m_cpmmyklv, m_417588_

<S extends EntityRenderState> CrashReportSection (EntityRenderer<?, S>, CrashReport): a, fillRendererDetails, method_68829, addRendererDetails, m_loecyxcu, m_loecyxcu, m_385435_

<S extends EntityRenderState> CrashReportSection (EntityRenderer<?, S>, CrashReport): fillRendererDetails, fillRendererDetails, method_68829, addRendererDetails

void (): a, resetCamera, method_72975, clearCamera, m_xuyvdwlp, m_418560_

void (): resetCamera, resetCamera, method_72975, clearCamera

<S extends EntityRenderState> void (S, CameraRenderState, double, double, double, MatrixStack, OrderedRenderCommandQueue): submit, submit, method_72976, render

1.21.11

Names

hnw

hwo

Fields

Constructors

(MinecraftClient, TextureManager, ItemModelManager, ItemRenderer, MapRenderer, BlockRenderManager, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)

(MinecraftClient, TextureManager, ItemModelManager, MapRenderer, BlockRenderManager, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

hec

hnw

net.minecraft.client.render.entity.EntityRenderDispatcher

net.minecraft.client.render.entity.EntityRenderManager

Fields

Map<EntityType<?>, EntityRenderer<?, ?>>: h, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_

Map<EntityType<?>, EntityRenderer<?, ?>>: e, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_

Map<SkinTextures$Model, EntityRenderer<? extends PlayerEntity, ?>>: i, playerRenderers, field_4687, modelRenderers, f_pqmgekar, modelRenderers, f_114363_

Map<PlayerSkinType, PlayerEntityRenderer<AbstractClientPlayerEntity>>: f, playerRenderers, field_4687, playerRenderers, f_pqmgekar, modelRenderers, f_114363_

TextRenderer: p, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

TextRenderer: m, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

World: j, level, field_4684, world, f_liyqukna, world, f_114366_

boolean: s, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_

boolean: t, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_

RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, SHADOW_LAYER, f_114361_

BlockRenderManager: n, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_

BlockRenderManager: j, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_

HeldItemRenderer: o, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_

HeldItemRenderer: k, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_

org.joml.Quaternionf: k, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_

float: f, MAX_SHADOW_RADIUS, field_43377, field_43377, f_grkapsqs, MAX_SHADOW_RADIUS, f_276493_

float: g, SHADOW_POWER_FALLOFF_Y, field_43378, field_43378, f_ajxvijdz, SHADOW_POWER_FALLOFF_Y, f_276586_

MapRenderer: m, mapRenderer, field_53188, mapRenderer, f_lwaiaimk, f_348121_

MapRenderer: i, mapRenderer, field_53188, mapRenderer, f_lwaiaimk, f_348121_

ItemModelManager: l, itemModelResolver, field_55289, itemModelManager, f_qqkxvqdh, f_370799_

ItemModelManager: h, itemModelResolver, field_55289, itemModelManager, f_qqkxvqdh, f_370799_

Supplier<LoadedEntityModels>: q, entityModels, field_27760, entityModelsGetter, f_lvcadmzo, modelLoader, f_173996_

Supplier<LoadedEntityModels>: n, entityModels, field_27760, entityModelsGetter, f_lvcadmzo, modelLoader, f_173996_

EquipmentModelLoader: r, equipmentAssets, field_55290, equipmentModelLoader, f_mlnlewue, f_370880_

EquipmentModelLoader: o, equipmentAssets, field_55290, equipmentModelLoader, f_mlnlewue, f_370880_

Map<PlayerSkinType, PlayerEntityRenderer<ClientMannequinEntity>>: g, mannequinRenderers, field_62757, mannequinRenderers, f_prbptkgj, f_412960_

AtlasManager: l, atlasManager, field_61796, atlasManager, f_idwspnxn, f_411472_

PlayerSkinCache: p, playerSkinRenderCache, field_62254, skinCache, f_puktybno, f_414058_

Constructors

(MinecraftClient, TextureManager, ItemModelManager, ItemRenderer, MapRenderer, BlockRenderManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader)

(MinecraftClient, TextureManager, ItemModelManager, ItemRenderer, MapRenderer, BlockRenderManager, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)

Methods

void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, setRenderShadows, m_114468_

void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, setRenderHitboxes, m_114473_

boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, shouldRenderHitboxes, m_114377_

void (World): a, setLevel, method_3944, setWorld, m_qwteayks, setWorld, m_114406_

double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, getSquaredDistanceToCamera, m_114378_

void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, configure, m_114408_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, drawFireVertex, m_114414_

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, getSquaredDistanceToCamera, m_114471_

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_befbjbyu, m_befbjbyu, m_114471_

HeldItemRenderer (): c, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_

HeldItemRenderer (): b, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_

void (org.joml.Quaternionf): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, setRotation, m_252923_

org.joml.Quaternionf (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, getRotation, m_253208_

void (MatrixStack$Entry, VertexConsumer, Chunk, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, renderShadowPart, m_277056_

void (MatrixStack$Entry, VertexConsumer, int, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, drawShadowVertex, m_114422_

<E extends Entity> void (E, double, double, double, float, MatrixStack, VertexConsumerProvider, int): a, render, method_62424, render, m_lxhutgph, m_lxhutgph, m_356351_

<E extends Entity, S extends EntityRenderState> void (E, double, double, double, float, MatrixStack, VertexConsumerProvider, int, EntityRenderer<? super E, S>): a, render, method_3954, render, m_dlztfonf, m_dlztfonf, m_114384_

void (MatrixStack, VertexConsumerProvider, EntityRenderState, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_

<S extends EntityRenderState> void (S, double, double, double, MatrixStack, VertexConsumerProvider, int): a, render, method_68833, render, m_uwqbqqtm, m_uwqbqqtm, m_388371_

<S extends EntityRenderState> void (S, double, double, double, MatrixStack, VertexConsumerProvider, int, EntityRenderer<?, S>): a, render, method_68834, render, m_rmczpoch, m_rmczpoch, m_384005_

<S extends EntityRenderState> CrashReportSection (double, double, double, EntityRenderer<?, S>, CrashReport): a, fillRendererDetails, method_68829, addRendererDetails, m_loecyxcu, m_loecyxcu, m_385435_

void (MatrixStack, EntityRenderState, EntityHitboxAndView, VertexConsumerProvider): a, renderHitboxes, method_68830, renderHitboxes, m_xfhxtxdg, m_xfhxtxdg, m_387365_

void (MatrixStack, EntityHitboxAndView, VertexConsumer, float): a, renderHitboxesAndViewVector, method_68831, renderHitboxes, m_aprumrnl, m_aprumrnl, m_387445_

void (MatrixStack, VertexConsumer, EntityHitbox): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_

void (MatrixStack, VertexConsumerProvider, EntityRenderState, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_

PlayerEntityRenderer<AbstractClientPlayerEntity> (AbstractClientPlayerEntity): a, getPlayerRenderer, method_74405, getPlayerRenderer, m_kbigvetp, m_kbigvetp, m_420067_

<T extends PlayerLikeEntity extends ClientPlayerLikeEntity> PlayerEntityRenderer<T> (Map<PlayerSkinType, PlayerEntityRenderer<T>>, T): a, getAvatarRenderer, method_74406, getPlayerRenderer, m_rujiqsma, m_rujiqsma, m_415697_

void (Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, configure, m_114408_

<E extends Entity> EntityRenderState (E, float): b, extractEntity, method_72977, getAndUpdateRenderState, m_tobypufj, m_tobypufj, m_418641_

<S extends EntityRenderState> void (S, CameraRenderState, double, double, double, MatrixStack, OrderedRenderCommandQueue): a, submit, method_72976, render, m_cpmmyklv, m_cpmmyklv, m_417588_

<S extends EntityRenderState> CrashReportSection (EntityRenderer<?, S>, CrashReport): a, fillRendererDetails, method_68829, addRendererDetails, m_loecyxcu, m_loecyxcu, m_385435_

void (): a, resetCamera, method_72975, clearCamera, m_xuyvdwlp, m_418560_

1.21.8

Names

heb

hec

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

gxt

heb

Fields

Constructors

Methods

1.21.5

Names

gsd

gxt

Fields

Constructors

Methods

<T extends Entity> EntityRenderer<? super T, ?> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, getRenderer, m_114382_

<T extends Entity> EntityRenderer<? super T, ?> (T): a, getRenderer, method_3953, getRenderer, m_shffuxye, m_shffuxye, m_114382_

HeldItemRenderer (): d, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_

HeldItemRenderer (): c, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_

void (MatrixStack, Entity, VertexConsumerProvider): a, renderServerSideHitbox, method_61170, renderServerSideHitbox, m_eiojvvyd, m_eiojvvyd, m_338553_

Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_kknlrsea, m_kknlrsea, m_338971_

void (MatrixStack, VertexConsumer, Entity, float, float, float, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_

void (MatrixStack, VertexConsumerProvider, EntityRenderState, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_

<S extends EntityRenderState> EntityRenderer<?, ? super S> (S): a, getRenderer, method_68832, getRenderer, m_krlalpmo, m_387942_

<S extends EntityRenderState> void (S, double, double, double, MatrixStack, VertexConsumerProvider, int): a, render, method_68833, render, m_uwqbqqtm, m_uwqbqqtm, m_388371_

<S extends EntityRenderState> void (S, double, double, double, MatrixStack, VertexConsumerProvider, int, EntityRenderer<?, S>): a, render, method_68834, render, m_rmczpoch, m_rmczpoch, m_384005_

<S extends EntityRenderState> CrashReportSection (double, double, double, EntityRenderer<?, S>, CrashReport): a, fillRendererDetails, method_68829, addRendererDetails, m_loecyxcu, m_loecyxcu, m_385435_

void (MatrixStack, EntityRenderState, EntityHitboxAndView, VertexConsumerProvider): a, renderHitboxes, method_68830, renderHitboxes, m_xfhxtxdg, m_xfhxtxdg, m_387365_

void (MatrixStack, EntityHitboxAndView, VertexConsumer, float): a, renderHitboxesAndViewVector, method_68831, renderHitboxes, m_aprumrnl, m_aprumrnl, m_387445_

void (MatrixStack, VertexConsumer, EntityHitbox): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_

void (MatrixStack, VertexConsumerProvider, EntityRenderState, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_

1.21.4

Names

gro

gsd

Fields

ItemRenderer: l, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, itemRenderer, f_173995_

EntityModelLoader: q, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_

EquipmentModelLoader: r, equipmentModels, field_54173, equipmentModelLoader, f_ifwdorzx, f_349068_

ItemModelManager: l, itemModelResolver, field_55289, itemModelManager, f_qqkxvqdh, f_370799_

Supplier<LoadedEntityModels>: q, entityModels, field_27760, entityModelsGetter, f_lvcadmzo, modelLoader, f_173996_

EquipmentModelLoader: r, equipmentAssets, field_55290, equipmentModelLoader, f_mlnlewue, f_370880_

Constructors

(MinecraftClient, TextureManager, ItemRenderer, MapRenderer, BlockRenderManager, TextRenderer, GameOptions, EntityModelLoader, EquipmentModelLoader)

(MinecraftClient, TextureManager, ItemModelManager, ItemRenderer, MapRenderer, BlockRenderManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader)

Methods

1.21.3

Names

gkh

gro

Fields

TextRenderer: o, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

TextRenderer: p, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

boolean: q, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_

boolean: s, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_

boolean: r, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_

boolean: t, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_

EntityModelLoader: p, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_

EntityModelLoader: q, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_

BlockRenderManager: m, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_

BlockRenderManager: n, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_

HeldItemRenderer: n, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_

HeldItemRenderer: o, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_

MapRenderer: m, mapRenderer, field_53188, mapRenderer, f_lwaiaimk, f_348121_

EquipmentModelLoader: r, equipmentModels, field_54173, equipmentModelLoader, f_ifwdorzx, f_349068_

Constructors

(MinecraftClient, TextureManager, ItemRenderer, BlockRenderManager, TextRenderer, GameOptions, EntityModelLoader)

(MinecraftClient, TextureManager, ItemRenderer, MapRenderer, BlockRenderManager, TextRenderer, GameOptions, EntityModelLoader, EquipmentModelLoader)

Methods

<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, render, m_114384_

void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_

void (MatrixStack, VertexConsumerProvider, Entity, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_

Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_kknlrsea, m_338971_

Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_kknlrsea, m_kknlrsea, m_338971_

void (MatrixStack, VertexConsumer, org.joml.Vector3f, Vec3d, int): a, renderVector, method_61171, drawVector, m_lndntrwd, m_lndntrwd, m_339861_

<E extends Entity> void (E, double, double, double, float, MatrixStack, VertexConsumerProvider, int): a, render, method_62424, render, m_lxhutgph, m_lxhutgph, m_356351_

<E extends Entity, S extends EntityRenderState> void (E, double, double, double, float, MatrixStack, VertexConsumerProvider, int, EntityRenderer<? super E, S>): a, render, method_3954, render, m_dlztfonf, m_dlztfonf, m_114384_

void (MatrixStack, VertexConsumerProvider, EntityRenderState, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_

void (MatrixStack, VertexConsumerProvider, EntityRenderState, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gix

gkh

Fields

Constructors

Methods

void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, drawShadowVertex, m_114422_

void (MatrixStack, Entity, VertexConsumerProvider): a, renderServerSideHitbox, method_61170, renderServerSideHitbox, m_eiojvvyd, m_eiojvvyd, m_338553_

Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_kknlrsea, m_338971_

void (MatrixStack, VertexConsumer, Entity, float, float, float, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_

void (MatrixStack, VertexConsumer, org.joml.Vector3f, Vec3d, int): a, renderVector, method_61171, drawVector, m_lndntrwd, m_lndntrwd, m_339861_

void (MatrixStack$Entry, VertexConsumer, int, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, drawShadowVertex, m_114422_

1.20.6

Names

fyl

gix

Fields

Constructors

Methods

1.20.4

Names

ftf

fyl

Fields

Constructors

Methods

void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_

void (MatrixStack, VertexConsumerProvider, Entity, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_

1.20.2

Names

fow

ftf

Fields

Constructors

Methods

1.20.1

Names

fnc

fow

Fields

Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_

Map<EntityType<?>, EntityRenderer<?>>: h, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_

Map<String, EntityRenderer<? extends PlayerEntity>>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, modelRenderers, f_114363_

Map<String, EntityRenderer<? extends PlayerEntity>>: i, playerRenderers, field_4687, modelRenderers, f_pqmgekar, modelRenderers, f_114363_

TextRenderer: m, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

TextRenderer: o, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

World: h, level, field_4684, world, f_liyqukna, world, f_114366_

World: j, level, field_4684, world, f_liyqukna, world, f_114366_

boolean: o, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_

boolean: q, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_

boolean: p, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_

boolean: r, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_

ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, itemRenderer, f_173995_

ItemRenderer: l, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, itemRenderer, f_173995_

EntityModelLoader: n, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_

EntityModelLoader: p, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_

BlockRenderManager: k, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_

BlockRenderManager: m, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_

HeldItemRenderer: l, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_

HeldItemRenderer: n, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_

org.joml.Quaternionf: i, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_

org.joml.Quaternionf: k, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_

float: f, MAX_SHADOW_RADIUS, field_43377, field_43377, f_grkapsqs, MAX_SHADOW_RADIUS, f_276493_

float: g, SHADOW_POWER_FALLOFF_Y, field_43378, field_43378, f_ajxvijdz, SHADOW_POWER_FALLOFF_Y, f_276586_

Constructors

Methods

void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, renderShadowPart, m_114431_

void (MatrixStack$Entry, VertexConsumer, Chunk, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, renderShadowPart, m_277056_

1.19.4

Names

fio

fnc

Fields

Constructors

Methods

1.19.3

Names

fej

fio

Fields

Quaternion: i, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_

org.joml.Quaternionf: i, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_

Constructors

Methods

void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, setRotation, m_114412_

Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, getRotation, m_114470_

void (org.joml.Quaternionf): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, setRotation, m_252923_

org.joml.Quaternionf (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, getRotation, m_253208_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

fcl

fej

Fields

Constructors

Methods

1.19

Names

evi

fcl

Fields

TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

TextRenderer: m, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

boolean: m, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_

boolean: o, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_

boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_

boolean: p, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_

EntityModelLoader: l, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_

EntityModelLoader: n, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_

BlockRenderManager: k, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_

HeldItemRenderer: l, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_

Constructors

(TextureManager, ItemRenderer, TextRenderer, GameOptions, EntityModelLoader)

(MinecraftClient, TextureManager, ItemRenderer, BlockRenderManager, TextRenderer, GameOptions, EntityModelLoader)

Methods

HeldItemRenderer (): d, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_

1.18.2

Names

eub

evi

net.minecraft.client.render.entity.EntityRenderDispatcher

Fields

Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, f_114362_

Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_

Map<String, EntityRenderer<? extends PlayerEntity>>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, f_114363_

Map<String, EntityRenderer<? extends PlayerEntity>>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, modelRenderers, f_114363_

TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, f_114365_

TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_

TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, f_114357_

TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, textureManager, f_114357_

World: h, level, field_4684, world, f_liyqukna, f_114366_

World: h, level, field_4684, world, f_liyqukna, world, f_114366_

Camera: b, camera, field_4686, camera, f_inkogvqd, f_114358_

Camera: b, camera, field_4686, camera, f_inkogvqd, camera, f_114358_

Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, f_114359_

Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, targetedEntity, f_114359_

GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, f_114360_

GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, gameOptions, f_114360_

boolean: m, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, f_114368_

boolean: m, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_

boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, f_114369_

boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_

RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, f_114361_

RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, SHADOW_LAYER, f_114361_

Quaternion: i, cameraOrientation, field_21794, rotation, f_sxssedpr, f_114367_

Quaternion: i, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_

ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, f_173995_

ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, itemRenderer, f_173995_

EntityModelLoader: l, entityModels, field_27760, modelLoader, f_lvcadmzo, f_173996_

EntityModelLoader: l, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_

Constructors

Methods

<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, m_114382_

<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, getRenderer, m_114382_

void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, m_114468_

void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, setRenderShadows, m_114468_

void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, m_114473_

void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, setRenderHitboxes, m_114473_

boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, m_114377_

boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, shouldRenderHitboxes, m_114377_

void (World): a, setLevel, method_3944, setWorld, m_qwteayks, m_114406_

void (World): a, setLevel, method_3944, setWorld, m_qwteayks, setWorld, m_114406_

double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, m_114378_

double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, getSquaredDistanceToCamera, m_114378_

<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, m_114394_

<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, getLight, m_114394_

void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, m_114408_

void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, configure, m_114408_

void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, m_114412_

void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, setRotation, m_114412_

<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, m_114397_

<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, shouldRender, m_114397_

<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, m_114384_

<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, render, m_114384_

void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, m_114441_

void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_

void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, m_114453_

void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, m_114414_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, drawFireVertex, m_114414_

void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, m_114457_

void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_

void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, m_114431_

void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, renderShadowPart, m_114431_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, m_114422_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, drawShadowVertex, m_114422_

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, m_114471_

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, getSquaredDistanceToCamera, m_114471_

Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, m_114470_

Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, getRotation, m_114470_

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, m_6213_

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, reload, m_6213_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

erw

eub

Fields

Constructors

Methods

1.17.1

Names

erv

erw

Fields

Constructors

Methods

1.17

Names

eet

erv

net.minecraft.client.renderer.entity.EntityRendererManager

net.minecraft.src.C_4330_

Fields

Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, field_78729_o, renderers

Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, f_114362_

Map<String, PlayerEntityRenderer>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, field_178636_l, skinMap

Map<String, EntityRenderer<? extends PlayerEntity>>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, f_114363_

PlayerEntityRenderer: h, defaultPlayerRenderer, field_4683, playerRenderer, f_bnorktog, field_178637_m, playerRenderer

TextRenderer: i, font, field_4689, textRenderer, f_xquoyjna, field_78736_p, textRenderer

TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, f_114365_

TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, field_78724_e, textureManager

TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, f_114357_

World: j, level, field_4684, world, f_liyqukna, field_78722_g, world

World: h, level, field_4684, world, f_liyqukna, f_114366_

Camera: b, camera, field_4686, camera, f_inkogvqd, field_217783_c, info

Camera: b, camera, field_4686, camera, f_inkogvqd, f_114358_

Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, field_147941_i, pointedEntity

Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, f_114359_

GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, field_78733_k, options

GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, f_114360_

boolean: l, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, field_178638_s, renderShadow

boolean: m, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, f_114368_

boolean: m, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, field_85095_o, debugBoundingBox

boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, f_114369_

RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, field_229082_e_, SHADOW_RENDER_TYPE

RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, f_114361_

Quaternion: k, cameraOrientation, field_21794, rotation, f_sxssedpr, field_229083_k_, cameraOrientation

Quaternion: i, cameraOrientation, field_21794, rotation, f_sxssedpr, f_114367_

ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, f_173995_

EntityModelLoader: l, entityModels, field_27760, modelLoader, f_lvcadmzo, f_173996_

Constructors

(TextureManager, ItemRenderer, ReloadableResourceManager, TextRenderer, GameOptions)

(TextureManager, ItemRenderer, TextRenderer, GameOptions, EntityModelLoader)

Methods

<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, func_78713_a, getRenderer

<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, m_114382_

void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, func_178633_a, setRenderShadow

void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, m_114468_

void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, func_178629_b, setDebugBoundingBox

void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, m_114473_

boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, func_178634_b, isDebugBoundingBox

boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, m_114377_

void (World): a, setLevel, method_3944, setWorld, m_qwteayks, func_78717_a, setWorld

void (World): a, setLevel, method_3944, setWorld, m_qwteayks, m_114406_

double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, func_78714_a, getDistanceToCamera

double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, m_114378_

TextRenderer (): c, getFont, method_3949, getTextRenderer, m_ynishabw, func_78716_a, getFontRenderer

<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, func_229085_a_, getPackedLight

<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, m_114394_

<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, func_229087_a_, register

void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, m_xytyhqhe, func_229097_a_, registerRenderers

void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, func_229088_a_, cacheActiveRenderInfo

void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, m_114408_

void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, func_229089_a_, setCameraOrientation

void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, m_114412_

<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, func_229086_a_, shouldRender

<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, m_114397_

<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, func_229084_a_, renderEntityStatic

<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, m_114384_

void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, func_229093_a_, renderDebugBoundingBox

void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, m_114441_

void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, drawBox, m_ivehypue, func_229094_a_, renderBoundingBox

void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, func_229095_a_, renderFire

void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, m_114453_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, func_229090_a_, fireVertex

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, m_114414_

void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, func_229096_a_, renderShadow

void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, m_114457_

void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, func_229092_a_, renderBlockShadow

void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, m_114431_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, func_229091_a_, shadowVertex

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, m_114422_

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, func_229099_b_, squareDistanceTo

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, m_114471_

Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, func_229098_b_, getCameraOrientation

Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, m_114470_

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, m_6213_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eel

eet

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

egm

eel

Fields

Constructors

Methods

1.16.1

Names

dvf

egm

Fields

Constructors

Methods

void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, m_ivehypue, func_229094_a_, renderBoundingBox

void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, drawBox, m_ivehypue, func_229094_a_, renderBoundingBox

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, m_fwaagtfg, func_229090_a_, fireVertex

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, func_229090_a_, fireVertex

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, m_vgonvsra, func_229091_a_, shadowVertex

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, func_229091_a_, shadowVertex

1.15.2

Names

dvc

dvf

Fields

Constructors

Methods

1.15.1

Names

Fields

RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, field_229082_e_, field_229082_e_

RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, field_229082_e_, SHADOW_RENDER_TYPE

Quaternion: k, cameraOrientation, field_21794, rotation, f_sxssedpr, field_229083_k_, field_229083_k_

Quaternion: k, cameraOrientation, field_21794, rotation, f_sxssedpr, field_229083_k_, cameraOrientation

Constructors

Methods

<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, func_229085_a_, func_229085_a_

<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, func_229085_a_, getPackedLight

<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, func_229087_a_, func_229087_a_

<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, func_229087_a_, register

void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, m_xytyhqhe, func_229097_a_, func_229097_a_

void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, m_xytyhqhe, func_229097_a_, registerRenderers

void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, func_229088_a_, func_229088_a_

void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, func_229088_a_, cacheActiveRenderInfo

void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, func_229089_a_, func_229089_a_

void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, func_229089_a_, setCameraOrientation

<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, func_229086_a_, func_229086_a_

<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, func_229086_a_, shouldRender

<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, func_229084_a_, func_229084_a_

<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, func_229084_a_, renderEntityStatic

void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, func_229093_a_, func_229093_a_

void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, func_229093_a_, renderDebugBoundingBox

void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, m_ivehypue, func_229094_a_, func_229094_a_

void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, m_ivehypue, func_229094_a_, renderBoundingBox

void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, func_229095_a_, func_229095_a_

void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, func_229095_a_, renderFire

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, m_fwaagtfg, func_229090_a_, func_229090_a_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, m_fwaagtfg, func_229090_a_, fireVertex

void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, func_229096_a_, func_229096_a_

void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, func_229096_a_, renderShadow

void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, func_229092_a_, func_229092_a_

void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, func_229092_a_, renderBlockShadow

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, m_vgonvsra, func_229091_a_, func_229091_a_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, m_vgonvsra, func_229091_a_, shadowVertex

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, func_229099_b_, func_229099_b_

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, func_229099_b_, squareDistanceTo

Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, func_229098_b_, func_229098_b_

Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, func_229098_b_, getCameraOrientation

1.15

Names

dsa

dvc

Fields

Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, renderers, field_4696, renderers, f_mnijxhxg, renderers, field_78729_o, renderers

Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, field_78729_o, renderers

Map<String, PlayerEntityRenderer>: i, playerRenderers, field_4687, modelRenderers, f_pqmgekar, playerRenderers, field_178636_l, skinMap

Map<String, PlayerEntityRenderer>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, field_178636_l, skinMap

PlayerEntityRenderer: j, defaultPlayerRenderer, field_4683, playerRenderer, f_bnorktog, defaultPlayerRenderer, field_178637_m, playerRenderer

PlayerEntityRenderer: h, defaultPlayerRenderer, field_4683, playerRenderer, f_bnorktog, field_178637_m, playerRenderer

TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, textRenderer, field_78736_p, textRenderer

TextRenderer: i, font, field_4689, textRenderer, f_xquoyjna, field_78736_p, textRenderer

double: l, xOff, field_4691, renderPosX, f_psskvjnw, offsetX, field_78725_b, renderPosX

double: m, yOff, field_4690, renderPosY, f_bzmwsluk, offsetY, field_78726_c, renderPosY

double: n, zOff, field_4688, renderPosZ, f_zahvhocv, offsetZ, field_78723_d, renderPosZ

TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, textureManager, field_78724_e, textureManager

TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, field_78724_e, textureManager

World: b, level, field_4684, world, f_liyqukna, world, field_78722_g, world

World: j, level, field_4684, world, f_liyqukna, field_78722_g, world

Camera: c, camera, field_4686, camera, f_inkogvqd, camera, field_217783_c, info

Camera: b, camera, field_4686, camera, f_inkogvqd, field_217783_c, info

Entity: d, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, targetEntity, field_147941_i, pointedEntity

Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, field_147941_i, pointedEntity

float: e, playerRotY, field_4679, cameraYaw, f_uuuxutfh, cameraYaw, field_78735_i, playerViewY

float: f, playerRotX, field_4677, cameraPitch, f_enscapfx, cameraPitch, field_78732_j, playerViewX

GameOptions: g, options, field_4692, gameOptions, f_cahsxueb, options, field_78733_k, options

GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, field_78733_k, options

boolean: o, solidRender, field_4682, renderOutlines, f_grfmebaw, solidRender, field_178639_r, renderOutlines

boolean: p, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadow, field_178638_s, renderShadow

boolean: l, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, field_178638_s, renderShadow

boolean: q, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, field_85095_o, debugBoundingBox

boolean: m, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, field_85095_o, debugBoundingBox

RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, field_229082_e_, field_229082_e_

Quaternion: k, cameraOrientation, field_21794, rotation, f_sxssedpr, field_229083_k_, field_229083_k_

Constructors

(TextureManager, ItemRenderer, ReloadableResourceManager)

(TextureManager, ItemRenderer, ReloadableResourceManager, TextRenderer, GameOptions)

Methods

<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, m_74922622, func_217782_a, register

void (double, double, double): a, setPosition, method_3952, setRenderPosition, m_singpwla, setCameraPos, func_178628_a, setRenderPosition

<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, getRenderer, method_3953, getRenderer, m_cjuwwsfb, getRenderer, func_78715_a, getRenderer

<T extends Entity, U extends EntityRenderer<T>> U (T): a, getRenderer, method_3957, getRenderer, m_shffuxye, getRenderer, func_78713_a, getRenderer

<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, func_78713_a, getRenderer

void (World, TextRenderer, Camera, Entity, GameOptions): a, prepare, method_3941, configure, m_nyhjjmgl, prepare, func_217781_a, func_217781_a

void (float): a, setPlayerRotY, method_3945, m_qrjkaceu, setCameraYaw, func_178631_a, setPlayerViewY

boolean (): a, shouldRenderShadow, method_3951, shouldRenderShadows, m_iwcoqarz, shouldRenderShadow, func_178627_a, isRenderShadow

void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, setRenderShadow, func_178633_a, setRenderShadow

void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, func_178633_a, setRenderShadow

void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, setRenderHitboxes, func_178629_b, setDebugBoundingBox

void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, func_178629_b, setDebugBoundingBox

boolean (): b, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox

boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, func_178634_b, isDebugBoundingBox

boolean (Entity): b, hasSecondPass, method_3942, hasSecondPass, m_igvusibl, shouldRenderSecondPass, func_188390_b, isRenderMultipass

boolean (Entity, VisibleRegion, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, shouldRender, func_178635_a, shouldRender

void (Entity, float, boolean): a, render, method_3946, render, m_gjaosiji, render, func_188388_a, renderEntityStatic

void (Entity, double, double, double, float, float, boolean): a, render, method_3954, render, m_tgxjrpfp, render, func_188391_a, renderEntity

void (Entity, float): a, renderSecondPass, method_3947, renderSecondPass, m_grxavxvx, renderSecondPass, func_188389_a, renderMultipass

void (Entity, double, double, double, float, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, func_85094_b, renderDebugBoundingBox

void (World): a, setLevel, method_3944, setWorld, m_qwteayks, setWorld, func_78717_a, setWorld

void (World): a, setLevel, method_3944, setWorld, m_qwteayks, func_78717_a, setWorld

double (double, double, double): b, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_befbjbyu, squaredDistanceToCamera, func_78714_a, getDistanceToCamera

double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, func_78714_a, getDistanceToCamera

TextRenderer (): c, getFont, method_3949, getTextRenderer, m_ynishabw, getTextRenderer, func_78716_a, getFontRenderer

TextRenderer (): c, getFont, method_3949, getTextRenderer, m_ynishabw, func_78716_a, getFontRenderer

void (boolean): c, setSolidRendering, method_3943, setRenderOutlines, m_vdulouei, setSolidRender, func_178632_c, setRenderOutlines

<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, func_229085_a_, func_229085_a_

<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, func_229087_a_, func_229087_a_

void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, m_xytyhqhe, func_229097_a_, func_229097_a_

void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, func_229088_a_, func_229088_a_

void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, func_229089_a_, func_229089_a_

<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, func_229086_a_, func_229086_a_

<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, func_229084_a_, func_229084_a_

void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, func_229093_a_, func_229093_a_

void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, m_ivehypue, func_229094_a_, func_229094_a_

void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, func_229095_a_, func_229095_a_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, m_fwaagtfg, func_229090_a_, func_229090_a_

void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, func_229096_a_, func_229096_a_

void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, func_229092_a_, func_229092_a_

void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, m_vgonvsra, func_229091_a_, func_229091_a_

double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, func_229099_b_, func_229099_b_

Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, func_229098_b_, func_229098_b_

1.14.4

Names

dpm

dsa

net.minecraft.client.renderer.entity.EntityRenderDispatcher

net.minecraft.unmapped.C_gmkqxljo

Fields

Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, renderers, field_78729_o, renderers

Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, renderers, field_4696, renderers, f_mnijxhxg, renderers, field_78729_o, renderers

Map<String, PlayerEntityRenderer>: i, field_4687, modelRenderers, playerRenderers, field_178636_l, skinMap

Map<String, PlayerEntityRenderer>: i, playerRenderers, field_4687, modelRenderers, f_pqmgekar, playerRenderers, field_178636_l, skinMap

PlayerEntityRenderer: j, field_4683, playerRenderer, defaultPlayerRenderer, field_178637_m, playerRenderer

PlayerEntityRenderer: j, defaultPlayerRenderer, field_4683, playerRenderer, f_bnorktog, defaultPlayerRenderer, field_178637_m, playerRenderer

TextRenderer: k, field_4689, textRenderer, textRenderer, field_78736_p, textRenderer

TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, textRenderer, field_78736_p, textRenderer

double: l, field_4691, renderPosX, offsetX, field_78725_b, renderPosX

double: l, xOff, field_4691, renderPosX, f_psskvjnw, offsetX, field_78725_b, renderPosX

double: m, field_4690, renderPosY, offsetY, field_78726_c, renderPosY

double: m, yOff, field_4690, renderPosY, f_bzmwsluk, offsetY, field_78726_c, renderPosY

double: n, field_4688, renderPosZ, offsetZ, field_78723_d, renderPosZ

double: n, zOff, field_4688, renderPosZ, f_zahvhocv, offsetZ, field_78723_d, renderPosZ

TextureManager: a, field_4685, textureManager, textureManager, field_78724_e, textureManager

TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, textureManager, field_78724_e, textureManager

World: b, field_4684, world, world, field_78722_g, world

World: b, level, field_4684, world, f_liyqukna, world, field_78722_g, world

Camera: c, field_4686, camera, camera, field_217783_c, info

Camera: c, camera, field_4686, camera, f_inkogvqd, camera, field_217783_c, info

Entity: d, field_4678, targetedEntity, targetEntity, field_147941_i, pointedEntity

Entity: d, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, targetEntity, field_147941_i, pointedEntity

float: e, field_4679, cameraYaw, cameraYaw, field_78735_i, playerViewY

float: e, playerRotY, field_4679, cameraYaw, f_uuuxutfh, cameraYaw, field_78735_i, playerViewY

float: f, field_4677, cameraPitch, cameraPitch, field_78732_j, playerViewX

float: f, playerRotX, field_4677, cameraPitch, f_enscapfx, cameraPitch, field_78732_j, playerViewX

GameOptions: g, field_4692, gameOptions, options, field_78733_k, options

GameOptions: g, options, field_4692, gameOptions, f_cahsxueb, options, field_78733_k, options

boolean: o, field_4682, renderOutlines, solidRender, field_178639_r, renderOutlines

boolean: o, solidRender, field_4682, renderOutlines, f_grfmebaw, solidRender, field_178639_r, renderOutlines

boolean: p, field_4681, renderShadows, renderShadow, field_178638_s, renderShadow

boolean: p, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadow, field_178638_s, renderShadow

boolean: q, field_4680, renderHitboxes, renderHitboxes, field_85095_o, debugBoundingBox

boolean: q, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, field_85095_o, debugBoundingBox

Constructors

Methods

<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, register, m_74922622, func_217782_a, register

<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, m_74922622, func_217782_a, register

void (double, double, double): a, method_3952, setRenderPosition, setCameraPos, func_178628_a, setRenderPosition

void (double, double, double): a, setPosition, method_3952, setRenderPosition, m_singpwla, setCameraPos, func_178628_a, setRenderPosition

<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, getRenderer, func_78715_a, getRenderer

<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, getRenderer, method_3953, getRenderer, m_cjuwwsfb, getRenderer, func_78715_a, getRenderer

<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, getRenderer, func_78713_a, getRenderer

<T extends Entity, U extends EntityRenderer<T>> U (T): a, getRenderer, method_3957, getRenderer, m_shffuxye, getRenderer, func_78713_a, getRenderer

void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, configure, prepare, func_217781_a, func_217781_a

void (World, TextRenderer, Camera, Entity, GameOptions): a, prepare, method_3941, configure, m_nyhjjmgl, prepare, func_217781_a, func_217781_a

void (float): a, method_3945, method_3945, setCameraYaw, func_178631_a, setPlayerViewY

void (float): a, setPlayerRotY, method_3945, m_qrjkaceu, setCameraYaw, func_178631_a, setPlayerViewY

boolean (): a, method_3951, shouldRenderShadows, shouldRenderShadow, func_178627_a, isRenderShadow

boolean (): a, shouldRenderShadow, method_3951, shouldRenderShadows, m_iwcoqarz, shouldRenderShadow, func_178627_a, isRenderShadow

void (boolean): a, method_3948, setRenderShadows, setRenderShadow, func_178633_a, setRenderShadow

void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, setRenderShadow, func_178633_a, setRenderShadow

void (boolean): b, method_3955, setRenderHitboxes, setRenderHitboxes, func_178629_b, setDebugBoundingBox

void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, setRenderHitboxes, func_178629_b, setDebugBoundingBox

boolean (): b, method_3958, shouldRenderHitboxes, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox

boolean (): b, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox

boolean (Entity): b, method_3942, hasSecondPass, shouldRenderSecondPass, func_188390_b, isRenderMultipass

boolean (Entity): b, hasSecondPass, method_3942, hasSecondPass, m_igvusibl, shouldRenderSecondPass, func_188390_b, isRenderMultipass

boolean (Entity, VisibleRegion, double, double, double): a, method_3950, shouldRender, shouldRender, func_178635_a, shouldRender

boolean (Entity, VisibleRegion, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, shouldRender, func_178635_a, shouldRender

void (Entity, float, boolean): a, method_3946, render, render, func_188388_a, renderEntityStatic

void (Entity, float, boolean): a, render, method_3946, render, m_gjaosiji, render, func_188388_a, renderEntityStatic

void (Entity, double, double, double, float, float, boolean): a, method_3954, render, render, func_188391_a, renderEntity

void (Entity, double, double, double, float, float, boolean): a, render, method_3954, render, m_tgxjrpfp, render, func_188391_a, renderEntity

void (Entity, float): a, method_3947, renderSecondPass, renderSecondPass, func_188389_a, renderMultipass

void (Entity, float): a, renderSecondPass, method_3947, renderSecondPass, m_grxavxvx, renderSecondPass, func_188389_a, renderMultipass

void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, renderHitbox, func_85094_b, renderDebugBoundingBox

void (Entity, double, double, double, float, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, func_85094_b, renderDebugBoundingBox

void (World): a, method_3944, setWorld, setWorld, func_78717_a, setWorld

void (World): a, setLevel, method_3944, setWorld, m_qwteayks, setWorld, func_78717_a, setWorld

double (double, double, double): b, method_3959, squaredDistanceToCamera, squaredDistanceToCamera, func_78714_a, getDistanceToCamera

double (double, double, double): b, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_befbjbyu, squaredDistanceToCamera, func_78714_a, getDistanceToCamera

TextRenderer (): c, method_3949, getTextRenderer, getTextRenderer, func_78716_a, getFontRenderer

TextRenderer (): c, getFont, method_3949, getTextRenderer, m_ynishabw, getTextRenderer, func_78716_a, getFontRenderer

void (boolean): c, method_3943, setRenderOutlines, setSolidRender, func_178632_c, setRenderOutlines

void (boolean): c, setSolidRendering, method_3943, setRenderOutlines, m_vdulouei, setSolidRender, func_178632_c, setRenderOutlines

1.14.3

Names

dpi

dpm

net.minecraft.client.render.entity.EntityRenderDispatcher

Fields

Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o, renderers

Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, renderers, field_78729_o, renderers

Map<String, PlayerRenderer>: i, field_4687, playerRenderers, field_178636_l, skinMap

Map<String, PlayerEntityRenderer>: i, field_4687, modelRenderers, playerRenderers, field_178636_l, skinMap

PlayerRenderer: j, field_4683, defaultPlayerRenderer, field_178637_m, playerRenderer

PlayerEntityRenderer: j, field_4683, playerRenderer, defaultPlayerRenderer, field_178637_m, playerRenderer

TextRenderer: k, field_4689, textRenderer, field_78736_p, textRenderer

TextRenderer: k, field_4689, textRenderer, textRenderer, field_78736_p, textRenderer

double: l, field_4691, offsetX, field_78725_b, renderPosX

double: l, field_4691, renderPosX, offsetX, field_78725_b, renderPosX

double: m, field_4690, offsetY, field_78726_c, renderPosY

double: m, field_4690, renderPosY, offsetY, field_78726_c, renderPosY

double: n, field_4688, offsetZ, field_78723_d, renderPosZ

double: n, field_4688, renderPosZ, offsetZ, field_78723_d, renderPosZ

TextureManager: a, field_4685, textureManager, field_78724_e, textureManager

TextureManager: a, field_4685, textureManager, textureManager, field_78724_e, textureManager

World: b, field_4684, world, field_78722_g, world

World: b, field_4684, world, world, field_78722_g, world

Camera: c, field_4686, camera, field_217783_c, info

Camera: c, field_4686, camera, camera, field_217783_c, info

Entity: d, field_4678, targetEntity, field_147941_i, pointedEntity

Entity: d, field_4678, targetedEntity, targetEntity, field_147941_i, pointedEntity

float: e, field_4679, cameraYaw, field_78735_i, playerViewY

float: e, field_4679, cameraYaw, cameraYaw, field_78735_i, playerViewY

float: f, field_4677, cameraPitch, field_78732_j, playerViewX

float: f, field_4677, cameraPitch, cameraPitch, field_78732_j, playerViewX

GameOptions: g, field_4692, options, field_78733_k, options

GameOptions: g, field_4692, gameOptions, options, field_78733_k, options

boolean: o, field_4682, solidRender, field_178639_r, renderOutlines

boolean: o, field_4682, renderOutlines, solidRender, field_178639_r, renderOutlines

boolean: p, field_4681, renderShadow, field_178638_s, renderShadow

boolean: p, field_4681, renderShadows, renderShadow, field_178638_s, renderShadow

boolean: q, field_4680, renderHitboxes, field_85095_o, debugBoundingBox

boolean: q, field_4680, renderHitboxes, renderHitboxes, field_85095_o, debugBoundingBox

Constructors

Methods

<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, m_74922622, func_217782_a, register

<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, register, m_74922622, func_217782_a, register

void (double, double, double): a, method_3952, setCameraPos, func_178628_a, setRenderPosition

void (double, double, double): a, method_3952, setRenderPosition, setCameraPos, func_178628_a, setRenderPosition

<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a, getRenderer

<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, getRenderer, func_78715_a, getRenderer

<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a, getRenderer

<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, getRenderer, func_78713_a, getRenderer

void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, prepare, func_217781_a, func_217781_a

void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, configure, prepare, func_217781_a, func_217781_a

void (float): a, method_3945, setCameraYaw, func_178631_a, setPlayerViewY

void (float): a, method_3945, method_3945, setCameraYaw, func_178631_a, setPlayerViewY

boolean (): a, method_3951, shouldRenderShadow, func_178627_a, isRenderShadow

boolean (): a, method_3951, shouldRenderShadows, shouldRenderShadow, func_178627_a, isRenderShadow

void (boolean): a, method_3948, setRenderShadow, func_178633_a, setRenderShadow

void (boolean): a, method_3948, setRenderShadows, setRenderShadow, func_178633_a, setRenderShadow

void (boolean): b, method_3955, setRenderHitboxes, func_178629_b, setDebugBoundingBox

void (boolean): b, method_3955, setRenderHitboxes, setRenderHitboxes, func_178629_b, setDebugBoundingBox

boolean (): b, method_3958, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox

boolean (): b, method_3958, shouldRenderHitboxes, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox

boolean (Entity): b, method_3942, shouldRenderSecondPass, func_188390_b, isRenderMultipass

boolean (Entity): b, method_3942, hasSecondPass, shouldRenderSecondPass, func_188390_b, isRenderMultipass

boolean (Entity, Culler, double, double, double): a, method_3950, shouldRender, func_178635_a, shouldRender

boolean (Entity, VisibleRegion, double, double, double): a, method_3950, shouldRender, shouldRender, func_178635_a, shouldRender

void (Entity, float, boolean): a, method_3946, render, func_188388_a, renderEntityStatic

void (Entity, float, boolean): a, method_3946, render, render, func_188388_a, renderEntityStatic

void (Entity, double, double, double, float, float, boolean): a, method_3954, render, func_188391_a, renderEntity

void (Entity, double, double, double, float, float, boolean): a, method_3954, render, render, func_188391_a, renderEntity

void (Entity, float): a, method_3947, renderSecondPass, func_188389_a, renderMultipass

void (Entity, float): a, method_3947, renderSecondPass, renderSecondPass, func_188389_a, renderMultipass

void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, func_85094_b, renderDebugBoundingBox

void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, renderHitbox, func_85094_b, renderDebugBoundingBox

void (World): a, method_3944, setWorld, func_78717_a, setWorld

void (World): a, method_3944, setWorld, setWorld, func_78717_a, setWorld

double (double, double, double): b, method_3959, squaredDistanceToCamera, func_78714_a, getDistanceToCamera

double (double, double, double): b, method_3959, squaredDistanceToCamera, squaredDistanceToCamera, func_78714_a, getDistanceToCamera

TextRenderer (): c, method_3949, getTextRenderer, func_78716_a, getFontRenderer

TextRenderer (): c, method_3949, getTextRenderer, getTextRenderer, func_78716_a, getFontRenderer

void (boolean): c, method_3943, setSolidRender, func_178632_c, setRenderOutlines

void (boolean): c, method_3943, setRenderOutlines, setSolidRender, func_178632_c, setRenderOutlines

1.14.2

Names

Fields

Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o, field_78729_o

Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o, renderers

Map<String, PlayerRenderer>: i, field_4687, playerRenderers, field_178636_l, field_178636_l

Map<String, PlayerRenderer>: i, field_4687, playerRenderers, field_178636_l, skinMap

PlayerRenderer: j, field_4683, defaultPlayerRenderer, field_178637_m, field_178637_m

PlayerRenderer: j, field_4683, defaultPlayerRenderer, field_178637_m, playerRenderer

TextRenderer: k, field_4689, textRenderer, field_78736_p, field_78736_p

TextRenderer: k, field_4689, textRenderer, field_78736_p, textRenderer

double: l, field_4691, offsetX, field_78725_b, field_78725_b

double: l, field_4691, offsetX, field_78725_b, renderPosX

double: m, field_4690, offsetY, field_78726_c, field_78726_c

double: m, field_4690, offsetY, field_78726_c, renderPosY

double: n, field_4688, offsetZ, field_78723_d, field_78723_d

double: n, field_4688, offsetZ, field_78723_d, renderPosZ

TextureManager: a, field_4685, textureManager, field_78724_e, field_78724_e

TextureManager: a, field_4685, textureManager, field_78724_e, textureManager

World: b, field_4684, world, field_78722_g, field_78722_g

World: b, field_4684, world, field_78722_g, world

Camera: c, field_4686, camera, field_217783_c, field_217783_c

Camera: c, field_4686, camera, field_217783_c, info

Entity: d, field_4678, targetEntity, field_147941_i, field_147941_i

Entity: d, field_4678, targetEntity, field_147941_i, pointedEntity

float: e, field_4679, cameraYaw, field_78735_i, field_78735_i

float: e, field_4679, cameraYaw, field_78735_i, playerViewY

float: f, field_4677, cameraPitch, field_78732_j, field_78732_j

float: f, field_4677, cameraPitch, field_78732_j, playerViewX

GameOptions: g, field_4692, options, field_78733_k, field_78733_k

GameOptions: g, field_4692, options, field_78733_k, options

boolean: o, field_4682, solidRender, field_178639_r, field_178639_r

boolean: o, field_4682, solidRender, field_178639_r, renderOutlines

boolean: p, field_4681, renderShadow, field_178638_s, field_178638_s

boolean: p, field_4681, renderShadow, field_178638_s, renderShadow

boolean: q, field_4680, renderHitboxes, field_85095_o, field_85095_o

boolean: q, field_4680, renderHitboxes, field_85095_o, debugBoundingBox

Constructors

Methods

<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, m_74922622, func_217782_a, func_217782_a

<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, m_74922622, func_217782_a, register

<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a, getEntityClassRenderObject

<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a, getRenderer

<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a, getEntityRenderObject

<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a, getRenderer

1.14.1

Names

dpf

dpi

Fields

Constructors

Methods

1.14

Names

dpf

net.minecraft.class_898

net.minecraft.client.render.entity.EntityRenderDispatcher

net.minecraft.client.renderer.entity.EntityRendererManager

net.minecraft.client.renderer.entity.EntityRendererManager

Fields

Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o, field_78729_o

Map<String, PlayerRenderer>: i, field_4687, playerRenderers, field_178636_l, field_178636_l

PlayerRenderer: j, field_4683, defaultPlayerRenderer, field_178637_m, field_178637_m

TextRenderer: k, field_4689, textRenderer, field_78736_p, field_78736_p

double: l, field_4691, offsetX, field_78725_b, field_78725_b

double: m, field_4690, offsetY, field_78726_c, field_78726_c

double: n, field_4688, offsetZ, field_78723_d, field_78723_d

TextureManager: a, field_4685, textureManager, field_78724_e, field_78724_e

World: b, field_4684, world, field_78722_g, field_78722_g

Camera: c, field_4686, camera, field_217783_c, field_217783_c

Entity: d, field_4678, targetEntity, field_147941_i, field_147941_i

float: e, field_4679, cameraYaw, field_78735_i, field_78735_i

float: f, field_4677, cameraPitch, field_78732_j, field_78732_j

GameOptions: g, field_4692, options, field_78733_k, field_78733_k

boolean: o, field_4682, solidRender, field_178639_r, field_178639_r

boolean: p, field_4681, renderShadow, field_178638_s, field_178638_s

boolean: q, field_4680, renderHitboxes, field_85095_o, field_85095_o

Constructors

(TextureManager, ItemRenderer, ReloadableResourceManager)

Methods

<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, m_74922622, func_217782_a, func_217782_a

void (double, double, double): a, method_3952, setCameraPos, func_178628_a, setRenderPosition

<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a, getEntityClassRenderObject

<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a, getEntityRenderObject

void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, prepare, func_217781_a, func_217781_a

void (float): a, method_3945, setCameraYaw, func_178631_a, setPlayerViewY

boolean (): a, method_3951, shouldRenderShadow, func_178627_a, isRenderShadow

void (boolean): a, method_3948, setRenderShadow, func_178633_a, setRenderShadow

void (boolean): b, method_3955, setRenderHitboxes, func_178629_b, setDebugBoundingBox

boolean (): b, method_3958, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox

boolean (Entity): b, method_3942, shouldRenderSecondPass, func_188390_b, isRenderMultipass

boolean (Entity, Culler, double, double, double): a, method_3950, shouldRender, func_178635_a, shouldRender

void (Entity, float, boolean): a, method_3946, render, func_188388_a, renderEntityStatic

void (Entity, double, double, double, float, float, boolean): a, method_3954, render, func_188391_a, renderEntity

void (Entity, float): a, method_3947, renderSecondPass, func_188389_a, renderMultipass

void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, func_85094_b, renderDebugBoundingBox

void (World): a, method_3944, setWorld, func_78717_a, setWorld

double (double, double, double): b, method_3959, squaredDistanceToCamera, func_78714_a, getDistanceToCamera

TextRenderer (): c, method_3949, getTextRenderer, func_78716_a, getFontRenderer

void (boolean): c, method_3943, setSolidRender, func_178632_c, setRenderOutlines