History - net.minecraft.client.render.entity.EntityRenderManager
26.3
Names
Fields
HeldItemRenderer: itemInHandRenderer, itemInHandRenderer, field_38887, heldItemRenderer
BlockModelManager: blockModelResolver, blockModelResolver, field_38886, blockRenderManager
BlockModelManager: blockModelResolver, blockModelResolver, field_38886, blockModelManager
PalettedTextureManager: palettedTextures, palettedTextures, field_1_7700, palettedTextureManager
Constructors
(MinecraftClient, TextureManager, BlockModelManager, ItemModelManager, MapRenderer, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)
(TextureManager, BlockModelManager, ItemModelManager, MapRenderer, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache, PalettedTextureManager)
Methods
<E extends Entity> boolean (E, Frustum, double, double, double): shouldRender, shouldRender, method_3950, shouldRender
HeldItemRenderer (): getItemInHandRenderer, getItemInHandRenderer, method_43336, getHeldItemRenderer
PlayerEntityRenderer<AbstractClientPlayerEntity> (AbstractClientPlayerEntity): getPlayerRenderer, getPlayerRenderer, method_74405, getPlayerRenderer
PlayerEntityRenderer<?> (PlayerEntityRenderState): getRenderer, getRenderer, method_1_9671, getPlayerRenderer
<E extends Entity> boolean (E, Frustum, double, double, double, float): shouldRender, shouldRender, method_3950, shouldRender
26.2
Names
Fields
Constructors
Methods
void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, reload
void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, scheduleReload
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
hwo
net.minecraft.client.renderer.entity.EntityRenderDispatcher
net.minecraft.class_898
net.minecraft.client.render.entity.EntityRenderManager
Fields
Map<EntityType<?>, EntityRenderer<?, ?>>: e, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_
Map<EntityType<?>, EntityRenderer<?, ?>>: renderers, renderers, field_4696, renderers
Map<PlayerSkinType, PlayerEntityRenderer<AbstractClientPlayerEntity>>: f, playerRenderers, field_4687, playerRenderers, f_pqmgekar, modelRenderers, f_114363_
Map<PlayerSkinType, PlayerEntityRenderer<AbstractClientPlayerEntity>>: playerRenderers, playerRenderers, field_4687, playerRenderers
TextRenderer: m, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
TextRenderer: font, font, field_4689, textRenderer
TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, textureManager, f_114357_
TextureManager: textureManager, textureManager, field_4685, textureManager
Camera: b, camera, field_4686, camera, f_inkogvqd, camera, f_114358_
Camera: camera, camera, field_4686, camera
Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, targetedEntity, f_114359_
Entity: crosshairPickEntity, crosshairPickEntity, field_4678, targetedEntity
GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, gameOptions, f_114360_
GameOptions: options, options, field_4692, gameOptions
BlockRenderManager: j, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_
HeldItemRenderer: k, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_
HeldItemRenderer: itemInHandRenderer, itemInHandRenderer, field_38887, heldItemRenderer
MapRenderer: i, mapRenderer, field_53188, mapRenderer, f_lwaiaimk, f_348121_
MapRenderer: mapRenderer, mapRenderer, field_53188, mapRenderer
ItemModelManager: h, itemModelResolver, field_55289, itemModelManager, f_qqkxvqdh, f_370799_
ItemModelManager: itemModelResolver, itemModelResolver, field_55289, itemModelManager
Supplier<LoadedEntityModels>: n, entityModels, field_27760, entityModelsGetter, f_lvcadmzo, modelLoader, f_173996_
Supplier<LoadedEntityModels>: entityModels, entityModels, field_27760, entityModelsGetter
EquipmentModelLoader: o, equipmentAssets, field_55290, equipmentModelLoader, f_mlnlewue, f_370880_
EquipmentModelLoader: equipmentAssets, equipmentAssets, field_55290, equipmentModelLoader
Map<PlayerSkinType, PlayerEntityRenderer<ClientMannequinEntity>>: g, mannequinRenderers, field_62757, mannequinRenderers, f_prbptkgj, f_412960_
Map<PlayerSkinType, PlayerEntityRenderer<ClientMannequinEntity>>: mannequinRenderers, mannequinRenderers, field_62757, mannequinRenderers
AtlasManager: l, atlasManager, field_61796, atlasManager, f_idwspnxn, f_411472_
PlayerSkinCache: p, playerSkinRenderCache, field_62254, skinCache, f_puktybno, f_414058_
PlayerSkinCache: playerSkinRenderCache, playerSkinRenderCache, field_62254, skinCache
BlockModelManager: blockModelResolver, blockModelResolver, field_38886, blockRenderManager
AtlasManager: atlasManager, atlasManager, field_61796, atlasManager
Constructors
(MinecraftClient, TextureManager, ItemModelManager, MapRenderer, BlockRenderManager, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)
(MinecraftClient, TextureManager, BlockModelManager, ItemModelManager, MapRenderer, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)
Methods
<T extends Entity> EntityRenderer<? super T, ?> (T): a, getRenderer, method_3953, getRenderer, m_shffuxye, m_shffuxye, m_114382_
<T extends Entity> EntityRenderer<? super T, ?> (T): getRenderer, getRenderer, method_3953, getRenderer
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, getLight, m_114394_
<E extends Entity> int (E, float): getPackedLightCoords, getPackedLightCoords, method_23839, getLight
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, shouldRender, m_114397_
<E extends Entity> boolean (E, Frustum, double, double, double): shouldRender, shouldRender, method_3950, shouldRender
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_befbjbyu, m_befbjbyu, m_114471_
double (Entity): distanceToSqr, distanceToSqr, method_23168, getSquaredDistanceToCamera
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, reload, m_6213_
void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, reload
HeldItemRenderer (): b, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_
HeldItemRenderer (): getItemInHandRenderer, getItemInHandRenderer, method_43336, getHeldItemRenderer
<S extends EntityRenderState> EntityRenderer<?, ? super S> (S): a, getRenderer, method_68832, getRenderer, m_krlalpmo, m_387942_
<S extends EntityRenderState> EntityRenderer<?, ? super S> (S): getRenderer, getRenderer, method_68832, getRenderer
PlayerEntityRenderer<AbstractClientPlayerEntity> (AbstractClientPlayerEntity): a, getPlayerRenderer, method_74405, getPlayerRenderer, m_kbigvetp, m_kbigvetp, m_420067_
PlayerEntityRenderer<AbstractClientPlayerEntity> (AbstractClientPlayerEntity): getPlayerRenderer, getPlayerRenderer, method_74405, getPlayerRenderer
<T extends PlayerLikeEntity extends ClientPlayerLikeEntity> PlayerEntityRenderer<T> (Map<PlayerSkinType, PlayerEntityRenderer<T>>, T): a, getAvatarRenderer, method_74406, getPlayerRenderer, m_rujiqsma, m_rujiqsma, m_415697_
<T extends PlayerLikeEntity extends ClientPlayerLikeEntity> PlayerEntityRenderer<T> (Map<PlayerSkinType, PlayerEntityRenderer<T>>, T): getAvatarRenderer, getAvatarRenderer, method_74406, getPlayerRenderer
void (Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, configure, m_114408_
void (Camera, Entity): prepare, prepare, method_3941, configure
<E extends Entity> EntityRenderState (E, float): b, extractEntity, method_72977, getAndUpdateRenderState, m_tobypufj, m_tobypufj, m_418641_
<E extends Entity> EntityRenderState (E, float): extractEntity, extractEntity, method_72977, getAndUpdateRenderState
<S extends EntityRenderState> void (S, CameraRenderState, double, double, double, MatrixStack, OrderedRenderCommandQueue): a, submit, method_72976, render, m_cpmmyklv, m_cpmmyklv, m_417588_
<S extends EntityRenderState> CrashReportSection (EntityRenderer<?, S>, CrashReport): a, fillRendererDetails, method_68829, addRendererDetails, m_loecyxcu, m_loecyxcu, m_385435_
<S extends EntityRenderState> CrashReportSection (EntityRenderer<?, S>, CrashReport): fillRendererDetails, fillRendererDetails, method_68829, addRendererDetails
void (): a, resetCamera, method_72975, clearCamera, m_xuyvdwlp, m_418560_
void (): resetCamera, resetCamera, method_72975, clearCamera
<S extends EntityRenderState> void (S, CameraRenderState, double, double, double, MatrixStack, OrderedRenderCommandQueue): submit, submit, method_72976, render
1.21.11
Names
hnw
hwo
Fields
Constructors
(MinecraftClient, TextureManager, ItemModelManager, ItemRenderer, MapRenderer, BlockRenderManager, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)
(MinecraftClient, TextureManager, ItemModelManager, MapRenderer, BlockRenderManager, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
hec
hnw
net.minecraft.client.render.entity.EntityRenderDispatcher
net.minecraft.client.render.entity.EntityRenderManager
Fields
Map<EntityType<?>, EntityRenderer<?, ?>>: h, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_
Map<EntityType<?>, EntityRenderer<?, ?>>: e, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_
Map<SkinTextures$Model, EntityRenderer<? extends PlayerEntity, ?>>: i, playerRenderers, field_4687, modelRenderers, f_pqmgekar, modelRenderers, f_114363_
Map<PlayerSkinType, PlayerEntityRenderer<AbstractClientPlayerEntity>>: f, playerRenderers, field_4687, playerRenderers, f_pqmgekar, modelRenderers, f_114363_
TextRenderer: p, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
TextRenderer: m, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
World: j, level, field_4684, world, f_liyqukna, world, f_114366_
boolean: s, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_
boolean: t, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_
RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, SHADOW_LAYER, f_114361_
BlockRenderManager: n, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_
BlockRenderManager: j, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_
HeldItemRenderer: o, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_
HeldItemRenderer: k, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_
org.joml.Quaternionf: k, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_
float: f, MAX_SHADOW_RADIUS, field_43377, field_43377, f_grkapsqs, MAX_SHADOW_RADIUS, f_276493_
float: g, SHADOW_POWER_FALLOFF_Y, field_43378, field_43378, f_ajxvijdz, SHADOW_POWER_FALLOFF_Y, f_276586_
MapRenderer: m, mapRenderer, field_53188, mapRenderer, f_lwaiaimk, f_348121_
MapRenderer: i, mapRenderer, field_53188, mapRenderer, f_lwaiaimk, f_348121_
ItemModelManager: l, itemModelResolver, field_55289, itemModelManager, f_qqkxvqdh, f_370799_
ItemModelManager: h, itemModelResolver, field_55289, itemModelManager, f_qqkxvqdh, f_370799_
Supplier<LoadedEntityModels>: q, entityModels, field_27760, entityModelsGetter, f_lvcadmzo, modelLoader, f_173996_
Supplier<LoadedEntityModels>: n, entityModels, field_27760, entityModelsGetter, f_lvcadmzo, modelLoader, f_173996_
EquipmentModelLoader: r, equipmentAssets, field_55290, equipmentModelLoader, f_mlnlewue, f_370880_
EquipmentModelLoader: o, equipmentAssets, field_55290, equipmentModelLoader, f_mlnlewue, f_370880_
Map<PlayerSkinType, PlayerEntityRenderer<ClientMannequinEntity>>: g, mannequinRenderers, field_62757, mannequinRenderers, f_prbptkgj, f_412960_
AtlasManager: l, atlasManager, field_61796, atlasManager, f_idwspnxn, f_411472_
PlayerSkinCache: p, playerSkinRenderCache, field_62254, skinCache, f_puktybno, f_414058_
Constructors
(MinecraftClient, TextureManager, ItemModelManager, ItemRenderer, MapRenderer, BlockRenderManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader)
(MinecraftClient, TextureManager, ItemModelManager, ItemRenderer, MapRenderer, BlockRenderManager, AtlasManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader, PlayerSkinCache)
Methods
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, setRenderShadows, m_114468_
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, setRenderHitboxes, m_114473_
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, shouldRenderHitboxes, m_114377_
void (World): a, setLevel, method_3944, setWorld, m_qwteayks, setWorld, m_114406_
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, getSquaredDistanceToCamera, m_114378_
void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, configure, m_114408_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, drawFireVertex, m_114414_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, getSquaredDistanceToCamera, m_114471_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_befbjbyu, m_befbjbyu, m_114471_
HeldItemRenderer (): c, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_
HeldItemRenderer (): b, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_
void (org.joml.Quaternionf): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, setRotation, m_252923_
org.joml.Quaternionf (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, getRotation, m_253208_
void (MatrixStack$Entry, VertexConsumer, Chunk, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, renderShadowPart, m_277056_
void (MatrixStack$Entry, VertexConsumer, int, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, drawShadowVertex, m_114422_
<E extends Entity> void (E, double, double, double, float, MatrixStack, VertexConsumerProvider, int): a, render, method_62424, render, m_lxhutgph, m_lxhutgph, m_356351_
<E extends Entity, S extends EntityRenderState> void (E, double, double, double, float, MatrixStack, VertexConsumerProvider, int, EntityRenderer<? super E, S>): a, render, method_3954, render, m_dlztfonf, m_dlztfonf, m_114384_
void (MatrixStack, VertexConsumerProvider, EntityRenderState, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_
<S extends EntityRenderState> void (S, double, double, double, MatrixStack, VertexConsumerProvider, int): a, render, method_68833, render, m_uwqbqqtm, m_uwqbqqtm, m_388371_
<S extends EntityRenderState> void (S, double, double, double, MatrixStack, VertexConsumerProvider, int, EntityRenderer<?, S>): a, render, method_68834, render, m_rmczpoch, m_rmczpoch, m_384005_
<S extends EntityRenderState> CrashReportSection (double, double, double, EntityRenderer<?, S>, CrashReport): a, fillRendererDetails, method_68829, addRendererDetails, m_loecyxcu, m_loecyxcu, m_385435_
void (MatrixStack, EntityRenderState, EntityHitboxAndView, VertexConsumerProvider): a, renderHitboxes, method_68830, renderHitboxes, m_xfhxtxdg, m_xfhxtxdg, m_387365_
void (MatrixStack, EntityHitboxAndView, VertexConsumer, float): a, renderHitboxesAndViewVector, method_68831, renderHitboxes, m_aprumrnl, m_aprumrnl, m_387445_
void (MatrixStack, VertexConsumer, EntityHitbox): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_
void (MatrixStack, VertexConsumerProvider, EntityRenderState, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_
PlayerEntityRenderer<AbstractClientPlayerEntity> (AbstractClientPlayerEntity): a, getPlayerRenderer, method_74405, getPlayerRenderer, m_kbigvetp, m_kbigvetp, m_420067_
<T extends PlayerLikeEntity extends ClientPlayerLikeEntity> PlayerEntityRenderer<T> (Map<PlayerSkinType, PlayerEntityRenderer<T>>, T): a, getAvatarRenderer, method_74406, getPlayerRenderer, m_rujiqsma, m_rujiqsma, m_415697_
void (Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, configure, m_114408_
<E extends Entity> EntityRenderState (E, float): b, extractEntity, method_72977, getAndUpdateRenderState, m_tobypufj, m_tobypufj, m_418641_
<S extends EntityRenderState> void (S, CameraRenderState, double, double, double, MatrixStack, OrderedRenderCommandQueue): a, submit, method_72976, render, m_cpmmyklv, m_cpmmyklv, m_417588_
<S extends EntityRenderState> CrashReportSection (EntityRenderer<?, S>, CrashReport): a, fillRendererDetails, method_68829, addRendererDetails, m_loecyxcu, m_loecyxcu, m_385435_
void (): a, resetCamera, method_72975, clearCamera, m_xuyvdwlp, m_418560_
1.21.8
Names
heb
hec
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
gxt
heb
Fields
Constructors
Methods
1.21.5
Names
gsd
gxt
Fields
Constructors
Methods
<T extends Entity> EntityRenderer<? super T, ?> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, getRenderer, m_114382_
<T extends Entity> EntityRenderer<? super T, ?> (T): a, getRenderer, method_3953, getRenderer, m_shffuxye, m_shffuxye, m_114382_
HeldItemRenderer (): d, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_
HeldItemRenderer (): c, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_
void (MatrixStack, Entity, VertexConsumerProvider): a, renderServerSideHitbox, method_61170, renderServerSideHitbox, m_eiojvvyd, m_eiojvvyd, m_338553_
Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_kknlrsea, m_kknlrsea, m_338971_
void (MatrixStack, VertexConsumer, Entity, float, float, float, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_
void (MatrixStack, VertexConsumerProvider, EntityRenderState, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_
<S extends EntityRenderState> EntityRenderer<?, ? super S> (S): a, getRenderer, method_68832, getRenderer, m_krlalpmo, m_387942_
<S extends EntityRenderState> void (S, double, double, double, MatrixStack, VertexConsumerProvider, int): a, render, method_68833, render, m_uwqbqqtm, m_uwqbqqtm, m_388371_
<S extends EntityRenderState> void (S, double, double, double, MatrixStack, VertexConsumerProvider, int, EntityRenderer<?, S>): a, render, method_68834, render, m_rmczpoch, m_rmczpoch, m_384005_
<S extends EntityRenderState> CrashReportSection (double, double, double, EntityRenderer<?, S>, CrashReport): a, fillRendererDetails, method_68829, addRendererDetails, m_loecyxcu, m_loecyxcu, m_385435_
void (MatrixStack, EntityRenderState, EntityHitboxAndView, VertexConsumerProvider): a, renderHitboxes, method_68830, renderHitboxes, m_xfhxtxdg, m_xfhxtxdg, m_387365_
void (MatrixStack, EntityHitboxAndView, VertexConsumer, float): a, renderHitboxesAndViewVector, method_68831, renderHitboxes, m_aprumrnl, m_aprumrnl, m_387445_
void (MatrixStack, VertexConsumer, EntityHitbox): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_
void (MatrixStack, VertexConsumerProvider, EntityRenderState, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_
1.21.4
Names
gro
gsd
Fields
ItemRenderer: l, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, itemRenderer, f_173995_
EntityModelLoader: q, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_
EquipmentModelLoader: r, equipmentModels, field_54173, equipmentModelLoader, f_ifwdorzx, f_349068_
ItemModelManager: l, itemModelResolver, field_55289, itemModelManager, f_qqkxvqdh, f_370799_
Supplier<LoadedEntityModels>: q, entityModels, field_27760, entityModelsGetter, f_lvcadmzo, modelLoader, f_173996_
EquipmentModelLoader: r, equipmentAssets, field_55290, equipmentModelLoader, f_mlnlewue, f_370880_
Constructors
(MinecraftClient, TextureManager, ItemRenderer, MapRenderer, BlockRenderManager, TextRenderer, GameOptions, EntityModelLoader, EquipmentModelLoader)
(MinecraftClient, TextureManager, ItemModelManager, ItemRenderer, MapRenderer, BlockRenderManager, TextRenderer, GameOptions, Supplier<LoadedEntityModels>, EquipmentModelLoader)
Methods
1.21.3
Names
gkh
gro
Fields
TextRenderer: o, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
TextRenderer: p, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
boolean: q, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_
boolean: s, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_
boolean: r, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_
boolean: t, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_
EntityModelLoader: p, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_
EntityModelLoader: q, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_
BlockRenderManager: m, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_
BlockRenderManager: n, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_
HeldItemRenderer: n, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_
HeldItemRenderer: o, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_
MapRenderer: m, mapRenderer, field_53188, mapRenderer, f_lwaiaimk, f_348121_
EquipmentModelLoader: r, equipmentModels, field_54173, equipmentModelLoader, f_ifwdorzx, f_349068_
Constructors
(MinecraftClient, TextureManager, ItemRenderer, BlockRenderManager, TextRenderer, GameOptions, EntityModelLoader)
(MinecraftClient, TextureManager, ItemRenderer, MapRenderer, BlockRenderManager, TextRenderer, GameOptions, EntityModelLoader, EquipmentModelLoader)
Methods
<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, render, m_114384_
void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_
void (MatrixStack, VertexConsumerProvider, Entity, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_
Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_kknlrsea, m_338971_
Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_kknlrsea, m_kknlrsea, m_338971_
void (MatrixStack, VertexConsumer, org.joml.Vector3f, Vec3d, int): a, renderVector, method_61171, drawVector, m_lndntrwd, m_lndntrwd, m_339861_
<E extends Entity> void (E, double, double, double, float, MatrixStack, VertexConsumerProvider, int): a, render, method_62424, render, m_lxhutgph, m_lxhutgph, m_356351_
<E extends Entity, S extends EntityRenderState> void (E, double, double, double, float, MatrixStack, VertexConsumerProvider, int, EntityRenderer<? super E, S>): a, render, method_3954, render, m_dlztfonf, m_dlztfonf, m_114384_
void (MatrixStack, VertexConsumerProvider, EntityRenderState, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_
void (MatrixStack, VertexConsumerProvider, EntityRenderState, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gix
gkh
Fields
Constructors
Methods
void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, drawShadowVertex, m_114422_
void (MatrixStack, Entity, VertexConsumerProvider): a, renderServerSideHitbox, method_61170, renderServerSideHitbox, m_eiojvvyd, m_eiojvvyd, m_338553_
Entity (Entity): c, getServerSideEntity, method_61172, getIntegratedServerEntity, m_kknlrsea, m_338971_
void (MatrixStack, VertexConsumer, Entity, float, float, float, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_
void (MatrixStack, VertexConsumer, org.joml.Vector3f, Vec3d, int): a, renderVector, method_61171, drawVector, m_lndntrwd, m_lndntrwd, m_339861_
void (MatrixStack$Entry, VertexConsumer, int, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, drawShadowVertex, m_114422_
1.20.6
Names
fyl
gix
Fields
Constructors
Methods
1.20.4
Names
ftf
fyl
Fields
Constructors
Methods
void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_
void (MatrixStack, VertexConsumerProvider, Entity, org.joml.Quaternionf): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_
1.20.2
Names
fow
ftf
Fields
Constructors
Methods
1.20.1
Names
fnc
fow
Fields
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_
Map<EntityType<?>, EntityRenderer<?>>: h, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_
Map<String, EntityRenderer<? extends PlayerEntity>>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, modelRenderers, f_114363_
Map<String, EntityRenderer<? extends PlayerEntity>>: i, playerRenderers, field_4687, modelRenderers, f_pqmgekar, modelRenderers, f_114363_
TextRenderer: m, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
TextRenderer: o, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
World: h, level, field_4684, world, f_liyqukna, world, f_114366_
World: j, level, field_4684, world, f_liyqukna, world, f_114366_
boolean: o, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_
boolean: q, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_
boolean: p, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_
boolean: r, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_
ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, itemRenderer, f_173995_
ItemRenderer: l, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, itemRenderer, f_173995_
EntityModelLoader: n, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_
EntityModelLoader: p, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_
BlockRenderManager: k, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_
BlockRenderManager: m, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_
HeldItemRenderer: l, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_
HeldItemRenderer: n, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_
org.joml.Quaternionf: i, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_
org.joml.Quaternionf: k, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_
float: f, MAX_SHADOW_RADIUS, field_43377, field_43377, f_grkapsqs, MAX_SHADOW_RADIUS, f_276493_
float: g, SHADOW_POWER_FALLOFF_Y, field_43378, field_43378, f_ajxvijdz, SHADOW_POWER_FALLOFF_Y, f_276586_
Constructors
Methods
void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, renderShadowPart, m_114431_
void (MatrixStack$Entry, VertexConsumer, Chunk, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, renderShadowPart, m_277056_
1.19.4
Names
fio
fnc
Fields
Constructors
Methods
1.19.3
Names
fej
fio
Fields
Quaternion: i, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_
org.joml.Quaternionf: i, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_
Constructors
Methods
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, setRotation, m_114412_
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, getRotation, m_114470_
void (org.joml.Quaternionf): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, setRotation, m_252923_
org.joml.Quaternionf (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, getRotation, m_253208_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
fcl
fej
Fields
Constructors
Methods
1.19
Names
evi
fcl
Fields
TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
TextRenderer: m, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
boolean: m, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_
boolean: o, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_
boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_
boolean: p, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_
EntityModelLoader: l, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_
EntityModelLoader: n, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_
BlockRenderManager: k, blockRenderDispatcher, field_38886, blockRenderManager, f_dwhkotbc, blockRendererManager, f_234576_
HeldItemRenderer: l, itemInHandRenderer, field_38887, heldItemRenderer, f_nidlqprn, heldItemRenderer, f_234577_
Constructors
(TextureManager, ItemRenderer, TextRenderer, GameOptions, EntityModelLoader)
(MinecraftClient, TextureManager, ItemRenderer, BlockRenderManager, TextRenderer, GameOptions, EntityModelLoader)
Methods
HeldItemRenderer (): d, getItemInHandRenderer, method_43336, getHeldItemRenderer, m_ckduqnjl, getHeldItemRenderer, m_234586_
1.18.2
Names
eub
evi
net.minecraft.client.render.entity.EntityRenderDispatcher
Fields
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, f_114362_
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, renderers, f_114362_
Map<String, EntityRenderer<? extends PlayerEntity>>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, f_114363_
Map<String, EntityRenderer<? extends PlayerEntity>>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, modelRenderers, f_114363_
TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, f_114365_
TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, textRenderer, f_114365_
TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, f_114357_
TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, textureManager, f_114357_
World: h, level, field_4684, world, f_liyqukna, f_114366_
World: h, level, field_4684, world, f_liyqukna, world, f_114366_
Camera: b, camera, field_4686, camera, f_inkogvqd, f_114358_
Camera: b, camera, field_4686, camera, f_inkogvqd, camera, f_114358_
Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, f_114359_
Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, targetedEntity, f_114359_
GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, f_114360_
GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, gameOptions, f_114360_
boolean: m, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, f_114368_
boolean: m, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadows, f_114368_
boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, f_114369_
boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, f_114369_
RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, f_114361_
RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, SHADOW_LAYER, f_114361_
Quaternion: i, cameraOrientation, field_21794, rotation, f_sxssedpr, f_114367_
Quaternion: i, cameraOrientation, field_21794, rotation, f_sxssedpr, rotation, f_114367_
ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, f_173995_
ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, itemRenderer, f_173995_
EntityModelLoader: l, entityModels, field_27760, modelLoader, f_lvcadmzo, f_173996_
EntityModelLoader: l, entityModels, field_27760, modelLoader, f_lvcadmzo, modelLoader, f_173996_
Constructors
Methods
<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, m_114382_
<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, getRenderer, m_114382_
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, m_114468_
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, setRenderShadows, m_114468_
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, m_114473_
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, setRenderHitboxes, m_114473_
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, m_114377_
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, shouldRenderHitboxes, m_114377_
void (World): a, setLevel, method_3944, setWorld, m_qwteayks, m_114406_
void (World): a, setLevel, method_3944, setWorld, m_qwteayks, setWorld, m_114406_
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, m_114378_
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, getSquaredDistanceToCamera, m_114378_
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, m_114394_
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, getLight, m_114394_
void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, m_114408_
void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, configure, m_114408_
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, m_114412_
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, setRotation, m_114412_
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, m_114397_
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, shouldRender, m_114397_
<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, m_114384_
<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, render, m_114384_
void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, m_114441_
void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, m_114441_
void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, m_114453_
void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, renderFire, m_114453_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, m_114414_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, drawFireVertex, m_114414_
void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, m_114457_
void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, renderShadow, m_114457_
void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, m_114431_
void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, renderShadowPart, m_114431_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, m_114422_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, drawShadowVertex, m_114422_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, m_114471_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, getSquaredDistanceToCamera, m_114471_
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, m_114470_
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, getRotation, m_114470_
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, m_6213_
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, reload, m_6213_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
erw
eub
Fields
Constructors
Methods
1.17.1
Names
erv
erw
Fields
Constructors
Methods
1.17
Names
eet
erv
net.minecraft.client.renderer.entity.EntityRendererManager
net.minecraft.src.C_4330_
Fields
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, field_78729_o, renderers
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, f_114362_
Map<String, PlayerEntityRenderer>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, field_178636_l, skinMap
Map<String, EntityRenderer<? extends PlayerEntity>>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, f_114363_
PlayerEntityRenderer: h, defaultPlayerRenderer, field_4683, playerRenderer, f_bnorktog, field_178637_m, playerRenderer
TextRenderer: i, font, field_4689, textRenderer, f_xquoyjna, field_78736_p, textRenderer
TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, f_114365_
TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, field_78724_e, textureManager
TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, f_114357_
World: j, level, field_4684, world, f_liyqukna, field_78722_g, world
World: h, level, field_4684, world, f_liyqukna, f_114366_
Camera: b, camera, field_4686, camera, f_inkogvqd, field_217783_c, info
Camera: b, camera, field_4686, camera, f_inkogvqd, f_114358_
Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, field_147941_i, pointedEntity
Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, f_114359_
GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, field_78733_k, options
GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, f_114360_
boolean: l, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, field_178638_s, renderShadow
boolean: m, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, f_114368_
boolean: m, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, field_85095_o, debugBoundingBox
boolean: n, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, f_114369_
RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, field_229082_e_, SHADOW_RENDER_TYPE
RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, f_114361_
Quaternion: k, cameraOrientation, field_21794, rotation, f_sxssedpr, field_229083_k_, cameraOrientation
Quaternion: i, cameraOrientation, field_21794, rotation, f_sxssedpr, f_114367_
ItemRenderer: j, itemRenderer, field_27759, itemRenderer, f_ngtzetqs, f_173995_
EntityModelLoader: l, entityModels, field_27760, modelLoader, f_lvcadmzo, f_173996_
Constructors
(TextureManager, ItemRenderer, ReloadableResourceManager, TextRenderer, GameOptions)
(TextureManager, ItemRenderer, TextRenderer, GameOptions, EntityModelLoader)
Methods
<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, func_78713_a, getRenderer
<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, m_114382_
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, func_178633_a, setRenderShadow
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, m_114468_
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, func_178629_b, setDebugBoundingBox
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, m_114473_
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, func_178634_b, isDebugBoundingBox
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, m_114377_
void (World): a, setLevel, method_3944, setWorld, m_qwteayks, func_78717_a, setWorld
void (World): a, setLevel, method_3944, setWorld, m_qwteayks, m_114406_
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, func_78714_a, getDistanceToCamera
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, m_114378_
TextRenderer (): c, getFont, method_3949, getTextRenderer, m_ynishabw, func_78716_a, getFontRenderer
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, func_229085_a_, getPackedLight
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, m_114394_
<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, func_229087_a_, register
void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, m_xytyhqhe, func_229097_a_, registerRenderers
void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, func_229088_a_, cacheActiveRenderInfo
void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, m_114408_
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, func_229089_a_, setCameraOrientation
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, m_114412_
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, func_229086_a_, shouldRender
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, m_114397_
<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, func_229084_a_, renderEntityStatic
<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, m_114384_
void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, func_229093_a_, renderDebugBoundingBox
void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, m_114441_
void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, drawBox, m_ivehypue, func_229094_a_, renderBoundingBox
void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, func_229095_a_, renderFire
void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, m_114453_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, func_229090_a_, fireVertex
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, m_114414_
void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, func_229096_a_, renderShadow
void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, m_114457_
void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, func_229092_a_, renderBlockShadow
void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, m_114431_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, func_229091_a_, shadowVertex
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, m_114422_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, func_229099_b_, squareDistanceTo
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, m_114471_
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, func_229098_b_, getCameraOrientation
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, m_114470_
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, m_6213_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eel
eet
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
egm
eel
Fields
Constructors
Methods
1.16.1
Names
dvf
egm
Fields
Constructors
Methods
void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, m_ivehypue, func_229094_a_, renderBoundingBox
void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, drawBox, m_ivehypue, func_229094_a_, renderBoundingBox
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, m_fwaagtfg, func_229090_a_, fireVertex
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, drawFireVertex, m_fwaagtfg, func_229090_a_, fireVertex
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, m_vgonvsra, func_229091_a_, shadowVertex
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, drawShadowVertex, m_vgonvsra, func_229091_a_, shadowVertex
1.15.2
Names
dvc
dvf
Fields
Constructors
Methods
1.15.1
Names
Fields
RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, field_229082_e_, field_229082_e_
RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, field_229082_e_, SHADOW_RENDER_TYPE
Quaternion: k, cameraOrientation, field_21794, rotation, f_sxssedpr, field_229083_k_, field_229083_k_
Quaternion: k, cameraOrientation, field_21794, rotation, f_sxssedpr, field_229083_k_, cameraOrientation
Constructors
Methods
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, func_229085_a_, func_229085_a_
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, func_229085_a_, getPackedLight
<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, func_229087_a_, func_229087_a_
<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, func_229087_a_, register
void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, m_xytyhqhe, func_229097_a_, func_229097_a_
void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, m_xytyhqhe, func_229097_a_, registerRenderers
void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, func_229088_a_, func_229088_a_
void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, func_229088_a_, cacheActiveRenderInfo
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, func_229089_a_, func_229089_a_
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, func_229089_a_, setCameraOrientation
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, func_229086_a_, func_229086_a_
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, func_229086_a_, shouldRender
<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, func_229084_a_, func_229084_a_
<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, func_229084_a_, renderEntityStatic
void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, func_229093_a_, func_229093_a_
void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, func_229093_a_, renderDebugBoundingBox
void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, m_ivehypue, func_229094_a_, func_229094_a_
void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, m_ivehypue, func_229094_a_, renderBoundingBox
void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, func_229095_a_, func_229095_a_
void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, func_229095_a_, renderFire
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, m_fwaagtfg, func_229090_a_, func_229090_a_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, m_fwaagtfg, func_229090_a_, fireVertex
void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, func_229096_a_, func_229096_a_
void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, func_229096_a_, renderShadow
void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, func_229092_a_, func_229092_a_
void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, func_229092_a_, renderBlockShadow
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, m_vgonvsra, func_229091_a_, func_229091_a_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, m_vgonvsra, func_229091_a_, shadowVertex
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, func_229099_b_, func_229099_b_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, func_229099_b_, squareDistanceTo
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, func_229098_b_, func_229098_b_
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, func_229098_b_, getCameraOrientation
1.15
Names
dsa
dvc
Fields
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, renderers, field_4696, renderers, f_mnijxhxg, renderers, field_78729_o, renderers
Map<EntityType<?>, EntityRenderer<?>>: f, renderers, field_4696, renderers, f_mnijxhxg, field_78729_o, renderers
Map<String, PlayerEntityRenderer>: i, playerRenderers, field_4687, modelRenderers, f_pqmgekar, playerRenderers, field_178636_l, skinMap
Map<String, PlayerEntityRenderer>: g, playerRenderers, field_4687, modelRenderers, f_pqmgekar, field_178636_l, skinMap
PlayerEntityRenderer: j, defaultPlayerRenderer, field_4683, playerRenderer, f_bnorktog, defaultPlayerRenderer, field_178637_m, playerRenderer
PlayerEntityRenderer: h, defaultPlayerRenderer, field_4683, playerRenderer, f_bnorktog, field_178637_m, playerRenderer
TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, textRenderer, field_78736_p, textRenderer
TextRenderer: i, font, field_4689, textRenderer, f_xquoyjna, field_78736_p, textRenderer
double: l, xOff, field_4691, renderPosX, f_psskvjnw, offsetX, field_78725_b, renderPosX
double: m, yOff, field_4690, renderPosY, f_bzmwsluk, offsetY, field_78726_c, renderPosY
double: n, zOff, field_4688, renderPosZ, f_zahvhocv, offsetZ, field_78723_d, renderPosZ
TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, textureManager, field_78724_e, textureManager
TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, field_78724_e, textureManager
World: b, level, field_4684, world, f_liyqukna, world, field_78722_g, world
World: j, level, field_4684, world, f_liyqukna, field_78722_g, world
Camera: c, camera, field_4686, camera, f_inkogvqd, camera, field_217783_c, info
Camera: b, camera, field_4686, camera, f_inkogvqd, field_217783_c, info
Entity: d, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, targetEntity, field_147941_i, pointedEntity
Entity: c, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, field_147941_i, pointedEntity
float: e, playerRotY, field_4679, cameraYaw, f_uuuxutfh, cameraYaw, field_78735_i, playerViewY
float: f, playerRotX, field_4677, cameraPitch, f_enscapfx, cameraPitch, field_78732_j, playerViewX
GameOptions: g, options, field_4692, gameOptions, f_cahsxueb, options, field_78733_k, options
GameOptions: d, options, field_4692, gameOptions, f_cahsxueb, field_78733_k, options
boolean: o, solidRender, field_4682, renderOutlines, f_grfmebaw, solidRender, field_178639_r, renderOutlines
boolean: p, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadow, field_178638_s, renderShadow
boolean: l, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, field_178638_s, renderShadow
boolean: q, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, field_85095_o, debugBoundingBox
boolean: m, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, field_85095_o, debugBoundingBox
RenderLayer: e, SHADOW_RENDER_TYPE, field_21009, SHADOW_LAYER, f_jbpxeksz, field_229082_e_, field_229082_e_
Quaternion: k, cameraOrientation, field_21794, rotation, f_sxssedpr, field_229083_k_, field_229083_k_
Constructors
(TextureManager, ItemRenderer, ReloadableResourceManager)
(TextureManager, ItemRenderer, ReloadableResourceManager, TextRenderer, GameOptions)
Methods
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, m_74922622, func_217782_a, register
void (double, double, double): a, setPosition, method_3952, setRenderPosition, m_singpwla, setCameraPos, func_178628_a, setRenderPosition
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, getRenderer, method_3953, getRenderer, m_cjuwwsfb, getRenderer, func_78715_a, getRenderer
<T extends Entity, U extends EntityRenderer<T>> U (T): a, getRenderer, method_3957, getRenderer, m_shffuxye, getRenderer, func_78713_a, getRenderer
<T extends Entity> EntityRenderer<? super T> (T): a, getRenderer, method_3953, getRenderer, m_onwsnnpu, func_78713_a, getRenderer
void (World, TextRenderer, Camera, Entity, GameOptions): a, prepare, method_3941, configure, m_nyhjjmgl, prepare, func_217781_a, func_217781_a
void (float): a, setPlayerRotY, method_3945, m_qrjkaceu, setCameraYaw, func_178631_a, setPlayerViewY
boolean (): a, shouldRenderShadow, method_3951, shouldRenderShadows, m_iwcoqarz, shouldRenderShadow, func_178627_a, isRenderShadow
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, setRenderShadow, func_178633_a, setRenderShadow
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, func_178633_a, setRenderShadow
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, setRenderHitboxes, func_178629_b, setDebugBoundingBox
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, func_178629_b, setDebugBoundingBox
boolean (): b, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox
boolean (): a, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, func_178634_b, isDebugBoundingBox
boolean (Entity): b, hasSecondPass, method_3942, hasSecondPass, m_igvusibl, shouldRenderSecondPass, func_188390_b, isRenderMultipass
boolean (Entity, VisibleRegion, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, shouldRender, func_178635_a, shouldRender
void (Entity, float, boolean): a, render, method_3946, render, m_gjaosiji, render, func_188388_a, renderEntityStatic
void (Entity, double, double, double, float, float, boolean): a, render, method_3954, render, m_tgxjrpfp, render, func_188391_a, renderEntity
void (Entity, float): a, renderSecondPass, method_3947, renderSecondPass, m_grxavxvx, renderSecondPass, func_188389_a, renderMultipass
void (Entity, double, double, double, float, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, func_85094_b, renderDebugBoundingBox
void (World): a, setLevel, method_3944, setWorld, m_qwteayks, setWorld, func_78717_a, setWorld
void (World): a, setLevel, method_3944, setWorld, m_qwteayks, func_78717_a, setWorld
double (double, double, double): b, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_befbjbyu, squaredDistanceToCamera, func_78714_a, getDistanceToCamera
double (double, double, double): a, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_oglrbzxu, func_78714_a, getDistanceToCamera
TextRenderer (): c, getFont, method_3949, getTextRenderer, m_ynishabw, getTextRenderer, func_78716_a, getFontRenderer
TextRenderer (): c, getFont, method_3949, getTextRenderer, m_ynishabw, func_78716_a, getFontRenderer
void (boolean): c, setSolidRendering, method_3943, setRenderOutlines, m_vdulouei, setSolidRender, func_178632_c, setRenderOutlines
<E extends Entity> int (E, float): a, getPackedLightCoords, method_23839, getLight, m_yuwygrss, func_229085_a_, func_229085_a_
<T extends Entity> void (EntityType<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, func_229087_a_, func_229087_a_
void (ItemRenderer, ReloadableResourceManager): a, registerRenderers, method_23167, registerRenderers, m_xytyhqhe, func_229097_a_, func_229097_a_
void (World, Camera, Entity): a, prepare, method_3941, configure, m_nyhjjmgl, func_229088_a_, func_229088_a_
void (Quaternion): a, overrideCameraOrientation, method_24196, setRotation, m_zgaxqjze, func_229089_a_, func_229089_a_
<E extends Entity> boolean (E, Frustum, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, func_229086_a_, func_229086_a_
<E extends Entity> void (E, double, double, double, float, float, MatrixStack, VertexConsumerProvider, int): a, render, method_3954, render, m_jrovvvwj, func_229084_a_, func_229084_a_
void (MatrixStack, VertexConsumer, Entity, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, func_229093_a_, func_229093_a_
void (MatrixStack, VertexConsumer, Entity, float, float, float): a, renderBox, method_23164, m_ivehypue, func_229094_a_, func_229094_a_
void (MatrixStack, VertexConsumerProvider, Entity): a, renderFlame, method_23165, renderFire, m_xiuevnnf, func_229095_a_, func_229095_a_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float): a, fireVertex, method_23161, fireVertex, m_fwaagtfg, func_229090_a_, func_229090_a_
void (MatrixStack, VertexConsumerProvider, Entity, float, float, WorldView, float): a, renderShadow, method_23166, renderShadow, m_htgxarkn, func_229096_a_, func_229096_a_
void (MatrixStack$Entry, VertexConsumer, WorldView, BlockPos, double, double, double, float, float): a, renderBlockShadow, method_23163, renderShadowPart, m_tbcsqbfo, func_229092_a_, func_229092_a_
void (MatrixStack$Entry, VertexConsumer, float, float, float, float, float, float): a, shadowVertex, method_23162, shadowVertex, m_vgonvsra, func_229091_a_, func_229091_a_
double (Entity): b, distanceToSqr, method_23168, getSquaredDistanceToCamera, m_qrgupzfw, func_229099_b_, func_229099_b_
Quaternion (): b, cameraOrientation, method_24197, getRotation, m_rrjprnrl, func_229098_b_, func_229098_b_
1.14.4
Names
dpm
dsa
net.minecraft.client.renderer.entity.EntityRenderDispatcher
net.minecraft.unmapped.C_gmkqxljo
Fields
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, renderers, field_78729_o, renderers
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, renderers, field_4696, renderers, f_mnijxhxg, renderers, field_78729_o, renderers
Map<String, PlayerEntityRenderer>: i, field_4687, modelRenderers, playerRenderers, field_178636_l, skinMap
Map<String, PlayerEntityRenderer>: i, playerRenderers, field_4687, modelRenderers, f_pqmgekar, playerRenderers, field_178636_l, skinMap
PlayerEntityRenderer: j, field_4683, playerRenderer, defaultPlayerRenderer, field_178637_m, playerRenderer
PlayerEntityRenderer: j, defaultPlayerRenderer, field_4683, playerRenderer, f_bnorktog, defaultPlayerRenderer, field_178637_m, playerRenderer
TextRenderer: k, field_4689, textRenderer, textRenderer, field_78736_p, textRenderer
TextRenderer: k, font, field_4689, textRenderer, f_xquoyjna, textRenderer, field_78736_p, textRenderer
double: l, field_4691, renderPosX, offsetX, field_78725_b, renderPosX
double: l, xOff, field_4691, renderPosX, f_psskvjnw, offsetX, field_78725_b, renderPosX
double: m, field_4690, renderPosY, offsetY, field_78726_c, renderPosY
double: m, yOff, field_4690, renderPosY, f_bzmwsluk, offsetY, field_78726_c, renderPosY
double: n, field_4688, renderPosZ, offsetZ, field_78723_d, renderPosZ
double: n, zOff, field_4688, renderPosZ, f_zahvhocv, offsetZ, field_78723_d, renderPosZ
TextureManager: a, field_4685, textureManager, textureManager, field_78724_e, textureManager
TextureManager: a, textureManager, field_4685, textureManager, f_hrtkrbgu, textureManager, field_78724_e, textureManager
World: b, field_4684, world, world, field_78722_g, world
World: b, level, field_4684, world, f_liyqukna, world, field_78722_g, world
Camera: c, field_4686, camera, camera, field_217783_c, info
Camera: c, camera, field_4686, camera, f_inkogvqd, camera, field_217783_c, info
Entity: d, field_4678, targetedEntity, targetEntity, field_147941_i, pointedEntity
Entity: d, crosshairPickEntity, field_4678, targetedEntity, f_fbaociqb, targetEntity, field_147941_i, pointedEntity
float: e, field_4679, cameraYaw, cameraYaw, field_78735_i, playerViewY
float: e, playerRotY, field_4679, cameraYaw, f_uuuxutfh, cameraYaw, field_78735_i, playerViewY
float: f, field_4677, cameraPitch, cameraPitch, field_78732_j, playerViewX
float: f, playerRotX, field_4677, cameraPitch, f_enscapfx, cameraPitch, field_78732_j, playerViewX
GameOptions: g, field_4692, gameOptions, options, field_78733_k, options
GameOptions: g, options, field_4692, gameOptions, f_cahsxueb, options, field_78733_k, options
boolean: o, field_4682, renderOutlines, solidRender, field_178639_r, renderOutlines
boolean: o, solidRender, field_4682, renderOutlines, f_grfmebaw, solidRender, field_178639_r, renderOutlines
boolean: p, field_4681, renderShadows, renderShadow, field_178638_s, renderShadow
boolean: p, shouldRenderShadow, field_4681, renderShadows, f_sroeqrgv, renderShadow, field_178638_s, renderShadow
boolean: q, field_4680, renderHitboxes, renderHitboxes, field_85095_o, debugBoundingBox
boolean: q, renderHitBoxes, field_4680, renderHitboxes, f_bdhertpp, renderHitboxes, field_85095_o, debugBoundingBox
Constructors
Methods
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, register, m_74922622, func_217782_a, register
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, register, method_17145, register, m_zbslkekd, m_74922622, func_217782_a, register
void (double, double, double): a, method_3952, setRenderPosition, setCameraPos, func_178628_a, setRenderPosition
void (double, double, double): a, setPosition, method_3952, setRenderPosition, m_singpwla, setCameraPos, func_178628_a, setRenderPosition
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, getRenderer, func_78715_a, getRenderer
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, getRenderer, method_3953, getRenderer, m_cjuwwsfb, getRenderer, func_78715_a, getRenderer
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, getRenderer, func_78713_a, getRenderer
<T extends Entity, U extends EntityRenderer<T>> U (T): a, getRenderer, method_3957, getRenderer, m_shffuxye, getRenderer, func_78713_a, getRenderer
void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, configure, prepare, func_217781_a, func_217781_a
void (World, TextRenderer, Camera, Entity, GameOptions): a, prepare, method_3941, configure, m_nyhjjmgl, prepare, func_217781_a, func_217781_a
void (float): a, method_3945, method_3945, setCameraYaw, func_178631_a, setPlayerViewY
void (float): a, setPlayerRotY, method_3945, m_qrjkaceu, setCameraYaw, func_178631_a, setPlayerViewY
boolean (): a, method_3951, shouldRenderShadows, shouldRenderShadow, func_178627_a, isRenderShadow
boolean (): a, shouldRenderShadow, method_3951, shouldRenderShadows, m_iwcoqarz, shouldRenderShadow, func_178627_a, isRenderShadow
void (boolean): a, method_3948, setRenderShadows, setRenderShadow, func_178633_a, setRenderShadow
void (boolean): a, setRenderShadow, method_3948, setRenderShadows, m_ygfwmczk, setRenderShadow, func_178633_a, setRenderShadow
void (boolean): b, method_3955, setRenderHitboxes, setRenderHitboxes, func_178629_b, setDebugBoundingBox
void (boolean): b, setRenderHitBoxes, method_3955, setRenderHitboxes, m_exjczkhb, setRenderHitboxes, func_178629_b, setDebugBoundingBox
boolean (): b, method_3958, shouldRenderHitboxes, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox
boolean (): b, shouldRenderHitBoxes, method_3958, shouldRenderHitboxes, m_aqglsfps, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox
boolean (Entity): b, method_3942, hasSecondPass, shouldRenderSecondPass, func_188390_b, isRenderMultipass
boolean (Entity): b, hasSecondPass, method_3942, hasSecondPass, m_igvusibl, shouldRenderSecondPass, func_188390_b, isRenderMultipass
boolean (Entity, VisibleRegion, double, double, double): a, method_3950, shouldRender, shouldRender, func_178635_a, shouldRender
boolean (Entity, VisibleRegion, double, double, double): a, shouldRender, method_3950, shouldRender, m_vkyvfjmc, shouldRender, func_178635_a, shouldRender
void (Entity, float, boolean): a, method_3946, render, render, func_188388_a, renderEntityStatic
void (Entity, float, boolean): a, render, method_3946, render, m_gjaosiji, render, func_188388_a, renderEntityStatic
void (Entity, double, double, double, float, float, boolean): a, method_3954, render, render, func_188391_a, renderEntity
void (Entity, double, double, double, float, float, boolean): a, render, method_3954, render, m_tgxjrpfp, render, func_188391_a, renderEntity
void (Entity, float): a, method_3947, renderSecondPass, renderSecondPass, func_188389_a, renderMultipass
void (Entity, float): a, renderSecondPass, method_3947, renderSecondPass, m_grxavxvx, renderSecondPass, func_188389_a, renderMultipass
void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, renderHitbox, func_85094_b, renderDebugBoundingBox
void (Entity, double, double, double, float, float): a, renderHitbox, method_3956, renderHitbox, m_egilmezm, renderHitbox, func_85094_b, renderDebugBoundingBox
void (World): a, method_3944, setWorld, setWorld, func_78717_a, setWorld
void (World): a, setLevel, method_3944, setWorld, m_qwteayks, setWorld, func_78717_a, setWorld
double (double, double, double): b, method_3959, squaredDistanceToCamera, squaredDistanceToCamera, func_78714_a, getDistanceToCamera
double (double, double, double): b, distanceToSqr, method_3959, getSquaredDistanceToCamera, m_befbjbyu, squaredDistanceToCamera, func_78714_a, getDistanceToCamera
TextRenderer (): c, method_3949, getTextRenderer, getTextRenderer, func_78716_a, getFontRenderer
TextRenderer (): c, getFont, method_3949, getTextRenderer, m_ynishabw, getTextRenderer, func_78716_a, getFontRenderer
void (boolean): c, method_3943, setRenderOutlines, setSolidRender, func_178632_c, setRenderOutlines
void (boolean): c, setSolidRendering, method_3943, setRenderOutlines, m_vdulouei, setSolidRender, func_178632_c, setRenderOutlines
1.14.3
Names
dpi
dpm
net.minecraft.client.render.entity.EntityRenderDispatcher
Fields
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o, renderers
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, renderers, field_78729_o, renderers
Map<String, PlayerRenderer>: i, field_4687, playerRenderers, field_178636_l, skinMap
Map<String, PlayerEntityRenderer>: i, field_4687, modelRenderers, playerRenderers, field_178636_l, skinMap
PlayerRenderer: j, field_4683, defaultPlayerRenderer, field_178637_m, playerRenderer
PlayerEntityRenderer: j, field_4683, playerRenderer, defaultPlayerRenderer, field_178637_m, playerRenderer
TextRenderer: k, field_4689, textRenderer, field_78736_p, textRenderer
TextRenderer: k, field_4689, textRenderer, textRenderer, field_78736_p, textRenderer
double: l, field_4691, offsetX, field_78725_b, renderPosX
double: l, field_4691, renderPosX, offsetX, field_78725_b, renderPosX
double: m, field_4690, offsetY, field_78726_c, renderPosY
double: m, field_4690, renderPosY, offsetY, field_78726_c, renderPosY
double: n, field_4688, offsetZ, field_78723_d, renderPosZ
double: n, field_4688, renderPosZ, offsetZ, field_78723_d, renderPosZ
TextureManager: a, field_4685, textureManager, field_78724_e, textureManager
TextureManager: a, field_4685, textureManager, textureManager, field_78724_e, textureManager
World: b, field_4684, world, field_78722_g, world
World: b, field_4684, world, world, field_78722_g, world
Camera: c, field_4686, camera, field_217783_c, info
Camera: c, field_4686, camera, camera, field_217783_c, info
Entity: d, field_4678, targetEntity, field_147941_i, pointedEntity
Entity: d, field_4678, targetedEntity, targetEntity, field_147941_i, pointedEntity
float: e, field_4679, cameraYaw, field_78735_i, playerViewY
float: e, field_4679, cameraYaw, cameraYaw, field_78735_i, playerViewY
float: f, field_4677, cameraPitch, field_78732_j, playerViewX
float: f, field_4677, cameraPitch, cameraPitch, field_78732_j, playerViewX
GameOptions: g, field_4692, options, field_78733_k, options
GameOptions: g, field_4692, gameOptions, options, field_78733_k, options
boolean: o, field_4682, solidRender, field_178639_r, renderOutlines
boolean: o, field_4682, renderOutlines, solidRender, field_178639_r, renderOutlines
boolean: p, field_4681, renderShadow, field_178638_s, renderShadow
boolean: p, field_4681, renderShadows, renderShadow, field_178638_s, renderShadow
boolean: q, field_4680, renderHitboxes, field_85095_o, debugBoundingBox
boolean: q, field_4680, renderHitboxes, renderHitboxes, field_85095_o, debugBoundingBox
Constructors
Methods
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, m_74922622, func_217782_a, register
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, register, m_74922622, func_217782_a, register
void (double, double, double): a, method_3952, setCameraPos, func_178628_a, setRenderPosition
void (double, double, double): a, method_3952, setRenderPosition, setCameraPos, func_178628_a, setRenderPosition
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a, getRenderer
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, getRenderer, func_78715_a, getRenderer
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a, getRenderer
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, getRenderer, func_78713_a, getRenderer
void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, prepare, func_217781_a, func_217781_a
void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, configure, prepare, func_217781_a, func_217781_a
void (float): a, method_3945, setCameraYaw, func_178631_a, setPlayerViewY
void (float): a, method_3945, method_3945, setCameraYaw, func_178631_a, setPlayerViewY
boolean (): a, method_3951, shouldRenderShadow, func_178627_a, isRenderShadow
boolean (): a, method_3951, shouldRenderShadows, shouldRenderShadow, func_178627_a, isRenderShadow
void (boolean): a, method_3948, setRenderShadow, func_178633_a, setRenderShadow
void (boolean): a, method_3948, setRenderShadows, setRenderShadow, func_178633_a, setRenderShadow
void (boolean): b, method_3955, setRenderHitboxes, func_178629_b, setDebugBoundingBox
void (boolean): b, method_3955, setRenderHitboxes, setRenderHitboxes, func_178629_b, setDebugBoundingBox
boolean (): b, method_3958, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox
boolean (): b, method_3958, shouldRenderHitboxes, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox
boolean (Entity): b, method_3942, shouldRenderSecondPass, func_188390_b, isRenderMultipass
boolean (Entity): b, method_3942, hasSecondPass, shouldRenderSecondPass, func_188390_b, isRenderMultipass
boolean (Entity, Culler, double, double, double): a, method_3950, shouldRender, func_178635_a, shouldRender
boolean (Entity, VisibleRegion, double, double, double): a, method_3950, shouldRender, shouldRender, func_178635_a, shouldRender
void (Entity, float, boolean): a, method_3946, render, func_188388_a, renderEntityStatic
void (Entity, float, boolean): a, method_3946, render, render, func_188388_a, renderEntityStatic
void (Entity, double, double, double, float, float, boolean): a, method_3954, render, func_188391_a, renderEntity
void (Entity, double, double, double, float, float, boolean): a, method_3954, render, render, func_188391_a, renderEntity
void (Entity, float): a, method_3947, renderSecondPass, func_188389_a, renderMultipass
void (Entity, float): a, method_3947, renderSecondPass, renderSecondPass, func_188389_a, renderMultipass
void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, func_85094_b, renderDebugBoundingBox
void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, renderHitbox, func_85094_b, renderDebugBoundingBox
void (World): a, method_3944, setWorld, func_78717_a, setWorld
void (World): a, method_3944, setWorld, setWorld, func_78717_a, setWorld
double (double, double, double): b, method_3959, squaredDistanceToCamera, func_78714_a, getDistanceToCamera
double (double, double, double): b, method_3959, squaredDistanceToCamera, squaredDistanceToCamera, func_78714_a, getDistanceToCamera
TextRenderer (): c, method_3949, getTextRenderer, func_78716_a, getFontRenderer
TextRenderer (): c, method_3949, getTextRenderer, getTextRenderer, func_78716_a, getFontRenderer
void (boolean): c, method_3943, setSolidRender, func_178632_c, setRenderOutlines
void (boolean): c, method_3943, setRenderOutlines, setSolidRender, func_178632_c, setRenderOutlines
1.14.2
Names
Fields
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o, field_78729_o
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o, renderers
Map<String, PlayerRenderer>: i, field_4687, playerRenderers, field_178636_l, field_178636_l
Map<String, PlayerRenderer>: i, field_4687, playerRenderers, field_178636_l, skinMap
PlayerRenderer: j, field_4683, defaultPlayerRenderer, field_178637_m, field_178637_m
PlayerRenderer: j, field_4683, defaultPlayerRenderer, field_178637_m, playerRenderer
TextRenderer: k, field_4689, textRenderer, field_78736_p, field_78736_p
TextRenderer: k, field_4689, textRenderer, field_78736_p, textRenderer
double: l, field_4691, offsetX, field_78725_b, field_78725_b
double: l, field_4691, offsetX, field_78725_b, renderPosX
double: m, field_4690, offsetY, field_78726_c, field_78726_c
double: m, field_4690, offsetY, field_78726_c, renderPosY
double: n, field_4688, offsetZ, field_78723_d, field_78723_d
double: n, field_4688, offsetZ, field_78723_d, renderPosZ
TextureManager: a, field_4685, textureManager, field_78724_e, field_78724_e
TextureManager: a, field_4685, textureManager, field_78724_e, textureManager
World: b, field_4684, world, field_78722_g, field_78722_g
World: b, field_4684, world, field_78722_g, world
Camera: c, field_4686, camera, field_217783_c, field_217783_c
Camera: c, field_4686, camera, field_217783_c, info
Entity: d, field_4678, targetEntity, field_147941_i, field_147941_i
Entity: d, field_4678, targetEntity, field_147941_i, pointedEntity
float: e, field_4679, cameraYaw, field_78735_i, field_78735_i
float: e, field_4679, cameraYaw, field_78735_i, playerViewY
float: f, field_4677, cameraPitch, field_78732_j, field_78732_j
float: f, field_4677, cameraPitch, field_78732_j, playerViewX
GameOptions: g, field_4692, options, field_78733_k, field_78733_k
GameOptions: g, field_4692, options, field_78733_k, options
boolean: o, field_4682, solidRender, field_178639_r, field_178639_r
boolean: o, field_4682, solidRender, field_178639_r, renderOutlines
boolean: p, field_4681, renderShadow, field_178638_s, field_178638_s
boolean: p, field_4681, renderShadow, field_178638_s, renderShadow
boolean: q, field_4680, renderHitboxes, field_85095_o, field_85095_o
boolean: q, field_4680, renderHitboxes, field_85095_o, debugBoundingBox
Constructors
Methods
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, m_74922622, func_217782_a, func_217782_a
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, m_74922622, func_217782_a, register
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a, getEntityClassRenderObject
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a, getRenderer
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a, getEntityRenderObject
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a, getRenderer
1.14.1
Names
dpf
dpi
Fields
Constructors
Methods
1.14
Names
dpf
net.minecraft.class_898
net.minecraft.client.render.entity.EntityRenderDispatcher
net.minecraft.client.renderer.entity.EntityRendererManager
net.minecraft.client.renderer.entity.EntityRendererManager
Fields
Map<Class<? extends Entity>, EntityRenderer<? extends Entity>>: h, field_4696, renderers, field_78729_o, field_78729_o
Map<String, PlayerRenderer>: i, field_4687, playerRenderers, field_178636_l, field_178636_l
PlayerRenderer: j, field_4683, defaultPlayerRenderer, field_178637_m, field_178637_m
TextRenderer: k, field_4689, textRenderer, field_78736_p, field_78736_p
double: l, field_4691, offsetX, field_78725_b, field_78725_b
double: m, field_4690, offsetY, field_78726_c, field_78726_c
double: n, field_4688, offsetZ, field_78723_d, field_78723_d
TextureManager: a, field_4685, textureManager, field_78724_e, field_78724_e
World: b, field_4684, world, field_78722_g, field_78722_g
Camera: c, field_4686, camera, field_217783_c, field_217783_c
Entity: d, field_4678, targetEntity, field_147941_i, field_147941_i
float: e, field_4679, cameraYaw, field_78735_i, field_78735_i
float: f, field_4677, cameraPitch, field_78732_j, field_78732_j
GameOptions: g, field_4692, options, field_78733_k, field_78733_k
boolean: o, field_4682, solidRender, field_178639_r, field_178639_r
boolean: p, field_4681, renderShadow, field_178638_s, field_178638_s
boolean: q, field_4680, renderHitboxes, field_85095_o, field_85095_o
Constructors
(TextureManager, ItemRenderer, ReloadableResourceManager)
Methods
<T extends Entity> void (Class<T>, EntityRenderer<? super T>): a, method_17145, m_74922622, func_217782_a, func_217782_a
void (double, double, double): a, method_3952, setCameraPos, func_178628_a, setRenderPosition
<T extends Entity, U extends EntityRenderer<T>> U (Class<? extends Entity>): a, method_3953, getRenderer, func_78715_a, getEntityClassRenderObject
<T extends Entity, U extends EntityRenderer<T>> U (T): a, method_3957, getRenderer, func_78713_a, getEntityRenderObject
void (World, TextRenderer, Camera, Entity, GameOptions): a, method_3941, prepare, func_217781_a, func_217781_a
void (float): a, method_3945, setCameraYaw, func_178631_a, setPlayerViewY
boolean (): a, method_3951, shouldRenderShadow, func_178627_a, isRenderShadow
void (boolean): a, method_3948, setRenderShadow, func_178633_a, setRenderShadow
void (boolean): b, method_3955, setRenderHitboxes, func_178629_b, setDebugBoundingBox
boolean (): b, method_3958, shouldRenderHitboxes, func_178634_b, isDebugBoundingBox
boolean (Entity): b, method_3942, shouldRenderSecondPass, func_188390_b, isRenderMultipass
boolean (Entity, Culler, double, double, double): a, method_3950, shouldRender, func_178635_a, shouldRender
void (Entity, float, boolean): a, method_3946, render, func_188388_a, renderEntityStatic
void (Entity, double, double, double, float, float, boolean): a, method_3954, render, func_188391_a, renderEntity
void (Entity, float): a, method_3947, renderSecondPass, func_188389_a, renderMultipass
void (Entity, double, double, double, float, float): a, method_3956, renderHitbox, func_85094_b, renderDebugBoundingBox
void (World): a, method_3944, setWorld, func_78717_a, setWorld
double (double, double, double): b, method_3959, squaredDistanceToCamera, func_78714_a, getDistanceToCamera
TextRenderer (): c, method_3949, getTextRenderer, func_78716_a, getFontRenderer
void (boolean): c, method_3943, setSolidRender, func_178632_c, setRenderOutlines