History - net.minecraft.block.DoorBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<DoorBlock>: CODEC, CODEC, field_46337, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<? extends DoorBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
ebz
net.minecraft.world.level.block.DoorBlock
net.minecraft.class_2323
net.minecraft.block.DoorBlock
Fields
BooleanProperty: e, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_
BooleanProperty: OPEN, OPEN, field_10945, OPEN
EnumProperty<DoorHinge>: d, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, f_52728_
EnumProperty<DoorHinge>: HINGE, HINGE, field_10941, HINGE
BooleanProperty: f, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_
BooleanProperty: POWERED, POWERED, field_10940, POWERED
EnumProperty<DoubleBlockHalf>: c, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_
EnumProperty<DoubleBlockHalf>: HALF, HALF, field_10946, HALF
BlockSetType: h, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_
BlockSetType: type, type, field_42757, blockSetType
com.mojang.serialization.MapCodec<DoorBlock>: a, CODEC, field_46337, CODEC, f_bioptjib, CODEC, f_303459_
com.mojang.serialization.MapCodec<DoorBlock>: CODEC, CODEC, field_46337, CODEC
EnumProperty<Direction>: b, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_
EnumProperty<Direction>: FACING, FACING, field_10938, FACING
Map<Direction, VoxelShape>: g, SHAPES, field_55753, SHAPES_BY_DIRECTION, f_rrltvcvo, SHAPES, f_380271_
Map<Direction, VoxelShape>: SHAPES, SHAPES, field_55753, SHAPES_BY_DIRECTION
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): setPlacedBy, setPlacedBy, method_9567, onPlaced
DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, getHinge, m_52804_
DoorHinge (ItemPlacementContext): getHinge, getHinge, method_10035, getHinge
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_
boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, getRenderingSeed, m_7799_
long (BlockState, BlockPos): getSeed, getSeed, method_9535, getRenderingSeed
boolean (World, BlockPos): a, isWoodenDoor, method_24795, canOpenByHand, m_fuizcync, isWoodenDoor, m_52745_
boolean (World, BlockPos): isWoodenDoor, isWoodenDoor, method_24795, canOpenByHand
boolean (BlockState): p, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_
boolean (BlockState): isWoodenDoor, isWoodenDoor, method_24796, canOpenByHand
boolean (BlockState): n, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
boolean (BlockState): isOpen, isOpen, method_30841, isOpen
void (Entity, World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, setOpen, m_153165_
void (Entity, World, BlockState, BlockPos, boolean): setOpen, setOpen, method_10033, setOpen
void (Entity, World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playOpenCloseSound, m_245755_
void (Entity, World, BlockPos, boolean): playSound, playSound, method_10036, playOpenCloseSound
BlockSetType (): b, type, method_51169, getBlockSetType, m_eqsuhely, getBlockSetType, m_278711_
BlockSetType (): type, type, method_51169, getBlockSetType
com.mojang.serialization.MapCodec<? extends DoorBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends DoorBlock> (): codec, codec, method_53969, getCodec
BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, playerWillDestroy, method_9576, onBreak
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, onExplosionHit, method_55124, onExploded
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, neighborChanged, method_9612, neighborUpdate
1.21.11
Names
dxe
ebz
Fields
Constructors
Methods
boolean (BlockState): q, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_
boolean (BlockState): p, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_
boolean (BlockState): p, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
boolean (BlockState): n, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dsg
dxe
Fields
Constructors
Methods
boolean (BlockState): o, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_
boolean (BlockState): q, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_
boolean (BlockState): n, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
boolean (BlockState): p, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dpv
dsg
Fields
Constructors
Methods
1.21.5
Names
dlu
dpv
Fields
BooleanProperty: c, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_
BooleanProperty: e, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_
BooleanProperty: e, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_
BooleanProperty: f, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_
EnumProperty<DoubleBlockHalf>: f, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_
EnumProperty<DoubleBlockHalf>: c, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_
VoxelShape: h, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, NORTH_SHAPE, f_52731_
VoxelShape: i, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, SOUTH_SHAPE, f_52732_
VoxelShape: j, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, EAST_SHAPE, f_52733_
VoxelShape: k, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, WEST_SHAPE, f_52734_
float: g, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, SHAPE_DOOR_THICKNESS, f_153164_
BlockSetType: l, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_
BlockSetType: h, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_
Map<Direction, VoxelShape>: g, SHAPES, field_55753, SHAPES_BY_DIRECTION, f_rrltvcvo, SHAPES, f_380271_
Constructors
Methods
1.21.4
Names
dmu
dlu
Fields
Constructors
Methods
1.21.3
Names
die
dmu
Fields
DirectionProperty: b, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_
EnumProperty<Direction>: b, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_
Constructors
Methods
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
boolean (BlockState): n, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_
boolean (BlockState): o, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_
boolean (BlockState): m, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
boolean (BlockState): n, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dhh
die
Fields
Constructors
Methods
1.20.6
Names
cyw
dhh
Fields
Constructors
Methods
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
boolean (BlockState): h, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
boolean (BlockState): m, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
1.20.4
Names
cux
cyw
Fields
DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_
DirectionProperty: b, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_
BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_
BooleanProperty: c, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_
EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, f_52728_
EnumProperty<DoorHinge>: d, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, f_52728_
BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_
BooleanProperty: e, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_
EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_
EnumProperty<DoubleBlockHalf>: f, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_
VoxelShape: g, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, NORTH_SHAPE, f_52731_
VoxelShape: h, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, NORTH_SHAPE, f_52731_
VoxelShape: h, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, SOUTH_SHAPE, f_52732_
VoxelShape: i, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, SOUTH_SHAPE, f_52732_
VoxelShape: i, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, EAST_SHAPE, f_52733_
VoxelShape: j, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, EAST_SHAPE, f_52733_
VoxelShape: j, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, WEST_SHAPE, f_52734_
VoxelShape: k, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, WEST_SHAPE, f_52734_
float: f, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, SHAPE_DOOR_THICKNESS, f_153164_
float: g, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, SHAPE_DOOR_THICKNESS, f_153164_
BlockSetType: k, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_
BlockSetType: l, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_
com.mojang.serialization.MapCodec<DoorBlock>: a, CODEC, field_46337, CODEC, f_bioptjib, CODEC, f_303459_
Constructors
(AbstractBlock$Settings, BlockSetType)
(BlockSetType, AbstractBlock$Settings)
Methods
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
BlockSetType (): a, type, method_51169, getBlockSetType, m_eqsuhely, getBlockSetType, m_278711_
BlockSetType (): b, type, method_51169, getBlockSetType, m_eqsuhely, getBlockSetType, m_278711_
com.mojang.serialization.MapCodec<? extends DoorBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_
BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
1.20.2
Names
crp
cux
Fields
Constructors
Methods
1.20.1
Names
cri
crp
Fields
Constructors
Methods
PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_
boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, isWoodenDoor, m_52745_
boolean (World, BlockPos): a, isWoodenDoor, method_24795, canOpenByHand, m_fuizcync, isWoodenDoor, m_52745_
boolean (BlockState): n, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, isWoodenDoor, m_52817_
boolean (BlockState): n, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_
BlockSetType (): a, type, method_51169, getBlockSetType, m_eqsuhely, getBlockSetType, m_278711_
1.19.4
Names
cos
cri
Fields
SoundEvent: k, closeSound, field_40307, closeSound, f_vgptablt, closeSound, f_244293_
SoundEvent: l, openSound, field_40308, openSound, f_cjgmaumn, openSound, f_244089_
BlockSetType: k, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_
Constructors
(AbstractBlock$Settings, SoundEvent, SoundEvent)
(AbstractBlock$Settings, BlockSetType)
Methods
1.19.3
Names
clp
cos
Fields
SoundEvent: k, closeSound, field_40307, closeSound, f_vgptablt, closeSound, f_244293_
SoundEvent: l, openSound, field_40308, openSound, f_cjgmaumn, openSound, f_244089_
Constructors
(AbstractBlock$Settings, SoundEvent, SoundEvent)
Methods
int (): b, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, getOpenSoundEventId, m_52811_
int (): q, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, getCloseSoundEventId, m_52812_
void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playOpenCloseSound, m_52759_
void (Entity, World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playOpenCloseSound, m_245755_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cks
clp
Fields
Constructors
Methods
1.19
Names
cfm
cks
Fields
Constructors
Methods
int (): c, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, getOpenSoundEventId, m_52811_
int (): b, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, getOpenSoundEventId, m_52811_
int (): r, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, getCloseSoundEventId, m_52812_
int (): q, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, getCloseSoundEventId, m_52812_
1.18.2
Names
ceu
cfm
net.minecraft.block.DoorBlock
Fields
DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, f_52726_
DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_
BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, f_52727_
BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_
EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, f_52728_
EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, f_52728_
BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, f_52729_
BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_
EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, f_52730_
EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_
VoxelShape: g, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, f_52731_
VoxelShape: g, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, NORTH_SHAPE, f_52731_
VoxelShape: h, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, f_52732_
VoxelShape: h, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, SOUTH_SHAPE, f_52732_
VoxelShape: i, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, f_52733_
VoxelShape: i, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, EAST_SHAPE, f_52733_
VoxelShape: j, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, f_52734_
VoxelShape: j, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, WEST_SHAPE, f_52734_
float: f, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, f_153164_
float: f, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, SHAPE_DOOR_THICKNESS, f_153164_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
int (): c, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, m_52811_
int (): c, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, getOpenSoundEventId, m_52811_
int (): q, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, m_52812_
int (): r, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, getCloseSoundEventId, m_52812_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_
DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, m_52804_
DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, getHinge, m_52804_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_
void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, m_52759_
void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playOpenCloseSound, m_52759_
PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_
PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, m_7799_
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, getRenderingSeed, m_7799_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, m_52745_
boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, isWoodenDoor, m_52745_
boolean (BlockState): n, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, m_52817_
boolean (BlockState): n, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, isWoodenDoor, m_52817_
boolean (BlockState): h, isOpen, method_30841, isOpen, m_xpzejyqi, m_52815_
boolean (BlockState): h, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_
void (Entity, World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, m_153165_
void (Entity, World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, setOpen, m_153165_
1.18.1
Names
Fields
Constructors
Methods
int (): c, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, m_52811_
int (): c, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, m_52811_
int (): q, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, m_52812_
int (): q, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, m_52812_
1.18
Names
cbl
ceu
Fields
Constructors
Methods
1.17.1
Names
cbk
cbl
Fields
Constructors
Methods
1.17
Names
bwb
cbk
net.minecraft.block.DoorBlock
net.minecraft.src.C_1764_
Fields
DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, field_176520_a, FACING
DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, f_52726_
BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, field_176519_b, OPEN
BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, f_52727_
EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, field_176521_M, HINGE
EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, f_52728_
BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, field_176522_N, POWERED
BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, f_52729_
EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, field_176523_O, HALF
EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, f_52730_
VoxelShape: f, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, field_185658_f, SOUTH_AABB
VoxelShape: g, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, f_52731_
VoxelShape: g, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, field_185659_g, NORTH_AABB
VoxelShape: h, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, f_52732_
VoxelShape: h, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, field_185656_B, WEST_AABB
VoxelShape: i, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, f_52733_
VoxelShape: i, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, field_185657_C, EAST_AABB
VoxelShape: j, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, f_52734_
float: f, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, f_153164_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
int (): c, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, func_185654_e, getCloseSound
int (): c, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, m_52811_
int (): d, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, func_185655_g, getOpenSound
int (): q, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, m_52812_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_
DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, func_208073_b, getHingeSide
DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, m_52804_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_
void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, func_196426_b, playSound
void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, m_52759_
PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction
PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, m_7799_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, func_235491_a_, isWooden
boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, m_52745_
boolean (BlockState): l, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, func_235492_h_, isWooden
boolean (BlockState): n, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, m_52817_
boolean (BlockState): h, isOpen, method_30841, method_30841, m_xpzejyqi, func_242664_h, isOpen
boolean (BlockState): h, isOpen, method_30841, isOpen, m_xpzejyqi, m_52815_
void (World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, func_242663_a, openDoor
void (Entity, World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, m_153165_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvy
bwb
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxe
bvy
Fields
Constructors
Methods
void (World, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, func_176512_a, toggleDoor
void (World, BlockPos, boolean): b, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, func_196426_b, playSound
void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, func_196426_b, playSound
boolean (BlockState): h, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, func_235492_h_, isWooden
boolean (BlockState): l, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, func_235492_h_, isWooden
boolean (BlockState): h, isOpen, method_30841, method_30841, m_xpzejyqi, func_242664_h, isOpen
void (World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, func_242663_a, openDoor
1.16.1
Names
bqs
bxe
Fields
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, func_180657_a, harvestBlock
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction
PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, func_209900_a, getPositionRandom
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, func_235491_a_, isWooden
boolean (BlockState): h, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, func_235492_h_, isWooden
1.15.2
Names
bqp
bqs
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
1.15
Names
bog
bqp
Fields
DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, FACING, field_176520_a, FACING
DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, field_176520_a, FACING
BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, field_176519_b, OPEN
BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, field_176519_b, OPEN
EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, field_176521_M, HINGE
EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, field_176521_M, HINGE
BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, field_176522_N, POWERED
BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, field_176522_N, POWERED
EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, HALF, field_176523_O, HALF
EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, field_176523_O, HALF
VoxelShape: f, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, SOUTH_SHAPE, field_185658_f, SOUTH_AABB
VoxelShape: f, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, field_185658_f, SOUTH_AABB
VoxelShape: g, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, NORTH_SHAPE, field_185659_g, NORTH_AABB
VoxelShape: g, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, field_185659_g, NORTH_AABB
VoxelShape: h, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, WEST_SHAPE, field_185656_B, WEST_AABB
VoxelShape: h, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, field_185656_B, WEST_AABB
VoxelShape: i, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, EAST_SHAPE, field_185657_C, EAST_AABB
VoxelShape: i, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, field_185657_C, EAST_AABB
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, func_180657_a, harvestBlock
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
int (): d, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, getClosingSound, func_185654_e, getCloseSound
int (): c, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, func_185654_e, getCloseSound
int (): e, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, getOpeningSound, func_185655_g, getOpenSound
int (): d, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, func_185655_g, getOpenSound
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy
DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, getHinge, func_208073_b, getHingeSide
DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, func_208073_b, getHingeSide
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (World, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, updateOpenState, func_176512_a, toggleDoor
void (World, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, func_176512_a, toggleDoor
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
void (World, BlockPos, boolean): b, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playSound, func_196426_b, playSound
void (World, BlockPos, boolean): b, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, func_196426_b, playSound
PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction
PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, getSeed, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, func_209900_a, getPositionRandom
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
1.14.4
Names
bob
bog
net.minecraft.world.level.block.DoorBlock
net.minecraft.unmapped.C_dfkdtnby
Fields
DirectionProperty: a, field_10938, FACING, FACING, field_176520_a, FACING
DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, FACING, field_176520_a, FACING
BooleanProperty: b, field_10945, OPEN, OPEN, field_176519_b, OPEN
BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, field_176519_b, OPEN
EnumProperty<DoorHinge>: c, field_10941, HINGE, HINGE, field_176521_M, HINGE
EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, field_176521_M, HINGE
BooleanProperty: d, field_10940, POWERED, POWERED, field_176522_N, POWERED
BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, field_176522_N, POWERED
EnumProperty<DoubleBlockHalf>: e, field_10946, HALF, HALF, field_176523_O, HALF
EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, HALF, field_176523_O, HALF
VoxelShape: f, field_10942, NORTH_SHAPE, SOUTH_SHAPE, field_185658_f, SOUTH_AABB
VoxelShape: f, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, SOUTH_SHAPE, field_185658_f, SOUTH_AABB
VoxelShape: g, field_10939, SOUTH_SHAPE, NORTH_SHAPE, field_185659_g, NORTH_AABB
VoxelShape: g, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, NORTH_SHAPE, field_185659_g, NORTH_AABB
VoxelShape: h, field_10944, EAST_SHAPE, WEST_SHAPE, field_185656_B, WEST_AABB
VoxelShape: h, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, WEST_SHAPE, field_185656_B, WEST_AABB
VoxelShape: i, field_10943, WEST_SHAPE, EAST_SHAPE, field_185657_C, EAST_AABB
VoxelShape: i, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, EAST_SHAPE, field_185657_C, EAST_AABB
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterBreak, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
int (): d, method_10034, getOpenSoundEventId, getClosingSound, func_185654_e, getCloseSound
int (): d, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, getClosingSound, func_185654_e, getCloseSound
int (): e, method_10032, getCloseSoundEventId, getOpeningSound, func_185655_g, getOpenSound
int (): e, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, getOpeningSound, func_185655_g, getOpenSound
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy
DoorHinge (ItemPlacementContext): b, method_10035, getHinge, getHinge, func_208073_b, getHingeSide
DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, getHinge, func_208073_b, getHingeSide
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (World, BlockPos, boolean): a, method_10033, setOpen, updateOpenState, func_176512_a, toggleDoor
void (World, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, updateOpenState, func_176512_a, toggleDoor
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
void (World, BlockPos, boolean): b, method_10036, playOpenCloseSound, playSound, func_196426_b, playSound
void (World, BlockPos, boolean): b, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playSound, func_196426_b, playSound
PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction
PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
long (BlockState, BlockPos): a, method_9535, getRenderingSeed, getSeed, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, getSeed, func_209900_a, getPositionRandom
1.14.3
Names
bnx
bob
net.minecraft.block.DoorBlock
Fields
DirectionProperty: a, field_10938, FACING, field_176520_a, FACING
DirectionProperty: a, field_10938, FACING, FACING, field_176520_a, FACING
BooleanProperty: b, field_10945, OPEN, field_176519_b, OPEN
BooleanProperty: b, field_10945, OPEN, OPEN, field_176519_b, OPEN
EnumProperty<DoorHinge>: c, field_10941, HINGE, field_176521_M, HINGE
EnumProperty<DoorHinge>: c, field_10941, HINGE, HINGE, field_176521_M, HINGE
BooleanProperty: d, field_10940, POWERED, field_176522_N, POWERED
BooleanProperty: d, field_10940, POWERED, POWERED, field_176522_N, POWERED
EnumProperty<Half>: e, field_10946, HALF, field_176523_O, HALF
EnumProperty<DoubleBlockHalf>: e, field_10946, HALF, HALF, field_176523_O, HALF
VoxelShape: f, field_10942, SOUTH_SHAPE, field_185658_f, SOUTH_AABB
VoxelShape: f, field_10942, NORTH_SHAPE, SOUTH_SHAPE, field_185658_f, SOUTH_AABB
VoxelShape: g, field_10939, NORTH_SHAPE, field_185659_g, NORTH_AABB
VoxelShape: g, field_10939, SOUTH_SHAPE, NORTH_SHAPE, field_185659_g, NORTH_AABB
VoxelShape: h, field_10944, WEST_SHAPE, field_185656_B, WEST_AABB
VoxelShape: h, field_10944, EAST_SHAPE, WEST_SHAPE, field_185656_B, WEST_AABB
VoxelShape: i, field_10943, EAST_SHAPE, field_185657_C, EAST_AABB
VoxelShape: i, field_10943, WEST_SHAPE, EAST_SHAPE, field_185657_C, EAST_AABB
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterBreak, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
int (): d, method_10034, getClosingSound, func_185654_e, getCloseSound
int (): d, method_10034, getOpenSoundEventId, getClosingSound, func_185654_e, getCloseSound
int (): e, method_10032, getOpeningSound, func_185655_g, getOpenSound
int (): e, method_10032, getCloseSoundEventId, getOpeningSound, func_185655_g, getOpenSound
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy
DoorHinge (BlockPlaceContext): b, method_10035, getHinge, func_208073_b, getHingeSide
DoorHinge (ItemPlacementContext): b, method_10035, getHinge, getHinge, func_208073_b, getHingeSide
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
void (World, BlockPos, boolean): a, method_10033, updateOpenState, func_176512_a, toggleDoor
void (World, BlockPos, boolean): a, method_10033, setOpen, updateOpenState, func_176512_a, toggleDoor
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
void (World, BlockPos, boolean): b, method_10036, playSound, func_196426_b, playSound
void (World, BlockPos, boolean): b, method_10036, playOpenCloseSound, playSound, func_196426_b, playSound
PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction
PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
long (BlockState, BlockPos): a, method_9535, getSeed, func_209900_a, getPositionRandom
long (BlockState, BlockPos): a, method_9535, getRenderingSeed, getSeed, func_209900_a, getPositionRandom
1.14.2
Names
Fields
DirectionProperty: a, field_10938, FACING, field_176520_a, field_176520_a
DirectionProperty: a, field_10938, FACING, field_176520_a, FACING
BooleanProperty: b, field_10945, OPEN, field_176519_b, field_176519_b
BooleanProperty: b, field_10945, OPEN, field_176519_b, OPEN
EnumProperty<DoorHinge>: c, field_10941, HINGE, field_176521_M, field_176521_M
EnumProperty<DoorHinge>: c, field_10941, HINGE, field_176521_M, HINGE
BooleanProperty: d, field_10940, POWERED, field_176522_N, field_176522_N
BooleanProperty: d, field_10940, POWERED, field_176522_N, POWERED
EnumProperty<Half>: e, field_10946, HALF, field_176523_O, field_176523_O
EnumProperty<Half>: e, field_10946, HALF, field_176523_O, HALF
VoxelShape: f, field_10942, SOUTH_SHAPE, field_185658_f, field_185658_f
VoxelShape: f, field_10942, SOUTH_SHAPE, field_185658_f, SOUTH_AABB
VoxelShape: g, field_10939, NORTH_SHAPE, field_185659_g, field_185659_g
VoxelShape: g, field_10939, NORTH_SHAPE, field_185659_g, NORTH_AABB
VoxelShape: h, field_10944, WEST_SHAPE, field_185656_B, field_185656_B
VoxelShape: h, field_10944, WEST_SHAPE, field_185656_B, WEST_AABB
VoxelShape: i, field_10943, EAST_SHAPE, field_185657_C, field_185657_C
VoxelShape: i, field_10943, EAST_SHAPE, field_185657_C, EAST_AABB
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged
1.14.1
Names
bnw
bnx
Fields
Constructors
Methods
1.14
Names
bnw
net.minecraft.class_2323
net.minecraft.block.DoorBlock
net.minecraft.block.DoorBlock
net.minecraft.block.DoorBlock
Fields
DirectionProperty: a, field_10938, FACING, field_176520_a, field_176520_a
BooleanProperty: b, field_10945, OPEN, field_176519_b, field_176519_b
EnumProperty<DoorHinge>: c, field_10941, HINGE, field_176521_M, field_176521_M
BooleanProperty: d, field_10940, POWERED, field_176522_N, field_176522_N
EnumProperty<Half>: e, field_10946, HALF, field_176523_O, field_176523_O
VoxelShape: f, field_10942, SOUTH_SHAPE, field_185658_f, field_185658_f
VoxelShape: g, field_10939, NORTH_SHAPE, field_185659_g, field_185659_g
VoxelShape: h, field_10944, WEST_SHAPE, field_185656_B, field_185656_B
VoxelShape: i, field_10943, EAST_SHAPE, field_185657_C, field_185657_C
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterMinedByPlayer, func_180657_a, harvestBlock
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
int (): d, method_10034, getClosingSound, func_185654_e, getCloseSound
int (): e, method_10032, getOpeningSound, func_185655_g, getOpenSound
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy
DoorHinge (BlockPlaceContext): b, method_10035, getHinge, func_208073_b, getHingeSide
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
void (World, BlockPos, boolean): a, method_10033, updateOpenState, func_176512_a, toggleDoor
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
void (World, BlockPos, boolean): b, method_10036, playSound, func_196426_b, playSound
PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
long (BlockState, BlockPos): a, method_9535, getSeed, func_209900_a, getPositionRandom