History - net.minecraft.block.DoorBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<DoorBlock>: CODEC, CODEC, field_46337, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<? extends DoorBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ebz

net.minecraft.world.level.block.DoorBlock

net.minecraft.class_2323

net.minecraft.block.DoorBlock

Fields

BooleanProperty: e, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_

BooleanProperty: OPEN, OPEN, field_10945, OPEN

EnumProperty<DoorHinge>: d, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, f_52728_

EnumProperty<DoorHinge>: HINGE, HINGE, field_10941, HINGE

BooleanProperty: f, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_

BooleanProperty: POWERED, POWERED, field_10940, POWERED

EnumProperty<DoubleBlockHalf>: c, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_

EnumProperty<DoubleBlockHalf>: HALF, HALF, field_10946, HALF

BlockSetType: h, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_

BlockSetType: type, type, field_42757, blockSetType

com.mojang.serialization.MapCodec<DoorBlock>: a, CODEC, field_46337, CODEC, f_bioptjib, CODEC, f_303459_

com.mojang.serialization.MapCodec<DoorBlock>: CODEC, CODEC, field_46337, CODEC

EnumProperty<Direction>: b, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_

EnumProperty<Direction>: FACING, FACING, field_10938, FACING

Map<Direction, VoxelShape>: g, SHAPES, field_55753, SHAPES_BY_DIRECTION, f_rrltvcvo, SHAPES, f_380271_

Map<Direction, VoxelShape>: SHAPES, SHAPES, field_55753, SHAPES_BY_DIRECTION

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): setPlacedBy, setPlacedBy, method_9567, onPlaced

DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, getHinge, m_52804_

DoorHinge (ItemPlacementContext): getHinge, getHinge, method_10035, getHinge

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, getRenderingSeed, m_7799_

long (BlockState, BlockPos): getSeed, getSeed, method_9535, getRenderingSeed

boolean (World, BlockPos): a, isWoodenDoor, method_24795, canOpenByHand, m_fuizcync, isWoodenDoor, m_52745_

boolean (World, BlockPos): isWoodenDoor, isWoodenDoor, method_24795, canOpenByHand

boolean (BlockState): p, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_

boolean (BlockState): isWoodenDoor, isWoodenDoor, method_24796, canOpenByHand

boolean (BlockState): n, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

boolean (BlockState): isOpen, isOpen, method_30841, isOpen

void (Entity, World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, setOpen, m_153165_

void (Entity, World, BlockState, BlockPos, boolean): setOpen, setOpen, method_10033, setOpen

void (Entity, World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playOpenCloseSound, m_245755_

void (Entity, World, BlockPos, boolean): playSound, playSound, method_10036, playOpenCloseSound

BlockSetType (): b, type, method_51169, getBlockSetType, m_eqsuhely, getBlockSetType, m_278711_

BlockSetType (): type, type, method_51169, getBlockSetType

com.mojang.serialization.MapCodec<? extends DoorBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends DoorBlock> (): codec, codec, method_53969, getCodec

BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, playerWillDestroy, method_9576, onBreak

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, onExplosionHit, method_55124, onExploded

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, neighborChanged, method_9612, neighborUpdate

1.21.11

Names

dxe

ebz

Fields

Constructors

Methods

boolean (BlockState): q, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_

boolean (BlockState): p, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_

boolean (BlockState): p, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

boolean (BlockState): n, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dsg

dxe

Fields

Constructors

Methods

boolean (BlockState): o, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_

boolean (BlockState): q, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_

boolean (BlockState): n, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

boolean (BlockState): p, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dpv

dsg

Fields

Constructors

Methods

1.21.5

Names

dlu

dpv

Fields

BooleanProperty: c, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_

BooleanProperty: e, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_

BooleanProperty: e, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_

BooleanProperty: f, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_

EnumProperty<DoubleBlockHalf>: f, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_

EnumProperty<DoubleBlockHalf>: c, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_

VoxelShape: h, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, NORTH_SHAPE, f_52731_

VoxelShape: i, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, SOUTH_SHAPE, f_52732_

VoxelShape: j, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, EAST_SHAPE, f_52733_

VoxelShape: k, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, WEST_SHAPE, f_52734_

float: g, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, SHAPE_DOOR_THICKNESS, f_153164_

BlockSetType: l, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_

BlockSetType: h, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_

Map<Direction, VoxelShape>: g, SHAPES, field_55753, SHAPES_BY_DIRECTION, f_rrltvcvo, SHAPES, f_380271_

Constructors

Methods

1.21.4

Names

dmu

dlu

Fields

Constructors

Methods

1.21.3

Names

die

dmu

Fields

DirectionProperty: b, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_

EnumProperty<Direction>: b, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

boolean (BlockState): n, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_

boolean (BlockState): o, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_

boolean (BlockState): m, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

boolean (BlockState): n, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dhh

die

Fields

Constructors

Methods

1.20.6

Names

cyw

dhh

Fields

Constructors

Methods

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

boolean (BlockState): h, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

boolean (BlockState): m, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

1.20.4

Names

cux

cyw

Fields

DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_

DirectionProperty: b, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_

BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_

BooleanProperty: c, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_

EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, f_52728_

EnumProperty<DoorHinge>: d, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, f_52728_

BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_

BooleanProperty: e, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_

EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_

EnumProperty<DoubleBlockHalf>: f, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_

VoxelShape: g, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, NORTH_SHAPE, f_52731_

VoxelShape: h, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, NORTH_SHAPE, f_52731_

VoxelShape: h, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, SOUTH_SHAPE, f_52732_

VoxelShape: i, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, SOUTH_SHAPE, f_52732_

VoxelShape: i, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, EAST_SHAPE, f_52733_

VoxelShape: j, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, EAST_SHAPE, f_52733_

VoxelShape: j, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, WEST_SHAPE, f_52734_

VoxelShape: k, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, WEST_SHAPE, f_52734_

float: f, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, SHAPE_DOOR_THICKNESS, f_153164_

float: g, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, SHAPE_DOOR_THICKNESS, f_153164_

BlockSetType: k, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_

BlockSetType: l, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_

com.mojang.serialization.MapCodec<DoorBlock>: a, CODEC, field_46337, CODEC, f_bioptjib, CODEC, f_303459_

Constructors

(AbstractBlock$Settings, BlockSetType)

(BlockSetType, AbstractBlock$Settings)

Methods

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

BlockSetType (): a, type, method_51169, getBlockSetType, m_eqsuhely, getBlockSetType, m_278711_

BlockSetType (): b, type, method_51169, getBlockSetType, m_eqsuhely, getBlockSetType, m_278711_

com.mojang.serialization.MapCodec<? extends DoorBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_

BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

1.20.2

Names

crp

cux

Fields

Constructors

Methods

1.20.1

Names

cri

crp

Fields

Constructors

Methods

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_

boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, isWoodenDoor, m_52745_

boolean (World, BlockPos): a, isWoodenDoor, method_24795, canOpenByHand, m_fuizcync, isWoodenDoor, m_52745_

boolean (BlockState): n, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, isWoodenDoor, m_52817_

boolean (BlockState): n, isWoodenDoor, method_24796, canOpenByHand, m_wjfroewi, isWoodenDoor, m_52817_

BlockSetType (): a, type, method_51169, getBlockSetType, m_eqsuhely, getBlockSetType, m_278711_

1.19.4

Names

cos

cri

Fields

SoundEvent: k, closeSound, field_40307, closeSound, f_vgptablt, closeSound, f_244293_

SoundEvent: l, openSound, field_40308, openSound, f_cjgmaumn, openSound, f_244089_

BlockSetType: k, type, field_42757, blockSetType, f_vqiotyjw, blockSetType, f_271255_

Constructors

(AbstractBlock$Settings, SoundEvent, SoundEvent)

(AbstractBlock$Settings, BlockSetType)

Methods

1.19.3

Names

clp

cos

Fields

SoundEvent: k, closeSound, field_40307, closeSound, f_vgptablt, closeSound, f_244293_

SoundEvent: l, openSound, field_40308, openSound, f_cjgmaumn, openSound, f_244089_

Constructors

(AbstractBlock$Settings)

(AbstractBlock$Settings, SoundEvent, SoundEvent)

Methods

int (): b, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, getOpenSoundEventId, m_52811_

int (): q, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, getCloseSoundEventId, m_52812_

void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playOpenCloseSound, m_52759_

void (Entity, World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playOpenCloseSound, m_245755_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cks

clp

Fields

Constructors

Methods

1.19

Names

cfm

cks

Fields

Constructors

Methods

int (): c, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, getOpenSoundEventId, m_52811_

int (): b, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, getOpenSoundEventId, m_52811_

int (): r, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, getCloseSoundEventId, m_52812_

int (): q, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, getCloseSoundEventId, m_52812_

1.18.2

Names

ceu

cfm

net.minecraft.block.DoorBlock

Fields

DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, f_52726_

DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, FACING, f_52726_

BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, f_52727_

BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, f_52727_

EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, f_52728_

EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, f_52728_

BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, f_52729_

BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, f_52729_

EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, f_52730_

EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, HALF, f_52730_

VoxelShape: g, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, f_52731_

VoxelShape: g, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, NORTH_SHAPE, f_52731_

VoxelShape: h, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, f_52732_

VoxelShape: h, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, SOUTH_SHAPE, f_52732_

VoxelShape: i, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, f_52733_

VoxelShape: i, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, EAST_SHAPE, f_52733_

VoxelShape: j, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, f_52734_

VoxelShape: j, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, WEST_SHAPE, f_52734_

float: f, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, f_153164_

float: f, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, SHAPE_DOOR_THICKNESS, f_153164_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

int (): c, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, m_52811_

int (): c, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, getOpenSoundEventId, m_52811_

int (): q, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, m_52812_

int (): r, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, getCloseSoundEventId, m_52812_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_

DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, m_52804_

DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, getHinge, m_52804_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, m_52759_

void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playOpenCloseSound, m_52759_

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, m_7799_

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, getRenderingSeed, m_7799_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, m_52745_

boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, isWoodenDoor, m_52745_

boolean (BlockState): n, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, m_52817_

boolean (BlockState): n, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, isWoodenDoor, m_52817_

boolean (BlockState): h, isOpen, method_30841, isOpen, m_xpzejyqi, m_52815_

boolean (BlockState): h, isOpen, method_30841, isOpen, m_xpzejyqi, isOpen, m_52815_

void (Entity, World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, m_153165_

void (Entity, World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, setOpen, m_153165_

1.18.1

Names

Fields

Constructors

Methods

int (): c, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, m_52811_

int (): c, getCloseSound, method_10034, getCloseSoundEventId, m_myxqybjc, m_52811_

int (): q, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, m_52812_

int (): q, getOpenSound, method_10032, getOpenSoundEventId, m_kurgspil, m_52812_

1.18

Names

cbl

ceu

Fields

Constructors

Methods

1.17.1

Names

cbk

cbl

Fields

Constructors

Methods

1.17

Names

bwb

cbk

net.minecraft.block.DoorBlock

net.minecraft.src.C_1764_

Fields

DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, field_176520_a, FACING

DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, f_52726_

BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, field_176519_b, OPEN

BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, f_52727_

EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, field_176521_M, HINGE

EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, f_52728_

BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, field_176522_N, POWERED

BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, f_52729_

EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, field_176523_O, HALF

EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, f_52730_

VoxelShape: f, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, field_185658_f, SOUTH_AABB

VoxelShape: g, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, f_52731_

VoxelShape: g, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, field_185659_g, NORTH_AABB

VoxelShape: h, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, f_52732_

VoxelShape: h, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, field_185656_B, WEST_AABB

VoxelShape: i, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, f_52733_

VoxelShape: i, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, field_185657_C, EAST_AABB

VoxelShape: j, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, f_52734_

float: f, AABB_DOOR_THICKNESS, field_31083, field_31083, f_dyvyjsun, f_153164_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

int (): c, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, func_185654_e, getCloseSound

int (): c, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, m_52811_

int (): d, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, func_185655_g, getOpenSound

int (): q, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, m_52812_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_

DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, func_208073_b, getHingeSide

DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, m_52804_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, func_196426_b, playSound

void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, m_52759_

PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, m_7799_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, func_235491_a_, isWooden

boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, m_52745_

boolean (BlockState): l, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, func_235492_h_, isWooden

boolean (BlockState): n, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, m_52817_

boolean (BlockState): h, isOpen, method_30841, method_30841, m_xpzejyqi, func_242664_h, isOpen

boolean (BlockState): h, isOpen, method_30841, isOpen, m_xpzejyqi, m_52815_

void (World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, func_242663_a, openDoor

void (Entity, World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, m_153165_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvy

bwb

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bxe

bvy

Fields

Constructors

Methods

void (World, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, func_176512_a, toggleDoor

void (World, BlockPos, boolean): b, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, func_196426_b, playSound

void (World, BlockPos, boolean): a, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, func_196426_b, playSound

boolean (BlockState): h, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, func_235492_h_, isWooden

boolean (BlockState): l, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, func_235492_h_, isWooden

boolean (BlockState): h, isOpen, method_30841, method_30841, m_xpzejyqi, func_242664_h, isOpen

void (World, BlockState, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, func_242663_a, openDoor

1.16.1

Names

bqs

bxe

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, func_180657_a, harvestBlock

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction

PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_nlgzchux, func_209900_a, getPositionRandom

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

boolean (World, BlockPos): a, isWoodenDoor, method_24795, isWoodenDoor, m_fuizcync, func_235491_a_, isWooden

boolean (BlockState): h, isWoodenDoor, method_24796, isWoodenDoor, m_wjfroewi, func_235492_h_, isWooden

1.15.2

Names

bqp

bqs

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

1.15

Names

bog

bqp

Fields

DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, FACING, field_176520_a, FACING

DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, field_176520_a, FACING

BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, field_176519_b, OPEN

BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, field_176519_b, OPEN

EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, field_176521_M, HINGE

EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, field_176521_M, HINGE

BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, field_176522_N, POWERED

BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, field_176522_N, POWERED

EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, HALF, field_176523_O, HALF

EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, field_176523_O, HALF

VoxelShape: f, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, SOUTH_SHAPE, field_185658_f, SOUTH_AABB

VoxelShape: f, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, field_185658_f, SOUTH_AABB

VoxelShape: g, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, NORTH_SHAPE, field_185659_g, NORTH_AABB

VoxelShape: g, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, field_185659_g, NORTH_AABB

VoxelShape: h, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, WEST_SHAPE, field_185656_B, WEST_AABB

VoxelShape: h, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, field_185656_B, WEST_AABB

VoxelShape: i, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, EAST_SHAPE, field_185657_C, EAST_AABB

VoxelShape: i, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, field_185657_C, EAST_AABB

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, func_180657_a, harvestBlock

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

int (): d, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, getClosingSound, func_185654_e, getCloseSound

int (): c, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, func_185654_e, getCloseSound

int (): e, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, getOpeningSound, func_185655_g, getOpenSound

int (): d, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, func_185655_g, getOpenSound

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy

DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, getHinge, func_208073_b, getHingeSide

DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, func_208073_b, getHingeSide

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (World, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, updateOpenState, func_176512_a, toggleDoor

void (World, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, func_176512_a, toggleDoor

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

void (World, BlockPos, boolean): b, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playSound, func_196426_b, playSound

void (World, BlockPos, boolean): b, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, func_196426_b, playSound

PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, getSeed, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, func_209900_a, getPositionRandom

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

1.14.4

Names

bob

bog

net.minecraft.world.level.block.DoorBlock

net.minecraft.unmapped.C_dfkdtnby

Fields

DirectionProperty: a, field_10938, FACING, FACING, field_176520_a, FACING

DirectionProperty: a, FACING, field_10938, FACING, f_pgtypdwz, FACING, field_176520_a, FACING

BooleanProperty: b, field_10945, OPEN, OPEN, field_176519_b, OPEN

BooleanProperty: b, OPEN, field_10945, OPEN, f_wlmdlqkf, OPEN, field_176519_b, OPEN

EnumProperty<DoorHinge>: c, field_10941, HINGE, HINGE, field_176521_M, HINGE

EnumProperty<DoorHinge>: c, HINGE, field_10941, HINGE, f_itolrcbh, HINGE, field_176521_M, HINGE

BooleanProperty: d, field_10940, POWERED, POWERED, field_176522_N, POWERED

BooleanProperty: d, POWERED, field_10940, POWERED, f_xylcrlvu, POWERED, field_176522_N, POWERED

EnumProperty<DoubleBlockHalf>: e, field_10946, HALF, HALF, field_176523_O, HALF

EnumProperty<DoubleBlockHalf>: e, HALF, field_10946, HALF, f_rkamnhzi, HALF, field_176523_O, HALF

VoxelShape: f, field_10942, NORTH_SHAPE, SOUTH_SHAPE, field_185658_f, SOUTH_AABB

VoxelShape: f, SOUTH_AABB, field_10942, NORTH_SHAPE, f_syxccsre, SOUTH_SHAPE, field_185658_f, SOUTH_AABB

VoxelShape: g, field_10939, SOUTH_SHAPE, NORTH_SHAPE, field_185659_g, NORTH_AABB

VoxelShape: g, NORTH_AABB, field_10939, SOUTH_SHAPE, f_itnjvbur, NORTH_SHAPE, field_185659_g, NORTH_AABB

VoxelShape: h, field_10944, EAST_SHAPE, WEST_SHAPE, field_185656_B, WEST_AABB

VoxelShape: h, WEST_AABB, field_10944, EAST_SHAPE, f_djqdotwu, WEST_SHAPE, field_185656_B, WEST_AABB

VoxelShape: i, field_10943, WEST_SHAPE, EAST_SHAPE, field_185657_C, EAST_AABB

VoxelShape: i, EAST_AABB, field_10943, WEST_SHAPE, f_rdavpilr, EAST_SHAPE, field_185657_C, EAST_AABB

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterBreak, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_mtdctgjh, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

int (): d, method_10034, getOpenSoundEventId, getClosingSound, func_185654_e, getCloseSound

int (): d, getCloseSound, method_10034, getOpenSoundEventId, m_myxqybjc, getClosingSound, func_185654_e, getCloseSound

int (): e, method_10032, getCloseSoundEventId, getOpeningSound, func_185655_g, getOpenSound

int (): e, getOpenSound, method_10032, getCloseSoundEventId, m_kurgspil, getOpeningSound, func_185655_g, getOpenSound

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy

DoorHinge (ItemPlacementContext): b, method_10035, getHinge, getHinge, func_208073_b, getHingeSide

DoorHinge (ItemPlacementContext): b, getHinge, method_10035, getHinge, m_lmxpsfip, getHinge, func_208073_b, getHingeSide

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (World, BlockPos, boolean): a, method_10033, setOpen, updateOpenState, func_176512_a, toggleDoor

void (World, BlockPos, boolean): a, setOpen, method_10033, setOpen, m_gsypzlmo, updateOpenState, func_176512_a, toggleDoor

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

void (World, BlockPos, boolean): b, method_10036, playOpenCloseSound, playSound, func_196426_b, playSound

void (World, BlockPos, boolean): b, playSound, method_10036, playOpenCloseSound, m_wqlvmwdp, playSound, func_196426_b, playSound

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

long (BlockState, BlockPos): a, method_9535, getRenderingSeed, getSeed, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_cepboent, getSeed, func_209900_a, getPositionRandom

1.14.3

Names

bnx

bob

net.minecraft.block.DoorBlock

Fields

DirectionProperty: a, field_10938, FACING, field_176520_a, FACING

DirectionProperty: a, field_10938, FACING, FACING, field_176520_a, FACING

BooleanProperty: b, field_10945, OPEN, field_176519_b, OPEN

BooleanProperty: b, field_10945, OPEN, OPEN, field_176519_b, OPEN

EnumProperty<DoorHinge>: c, field_10941, HINGE, field_176521_M, HINGE

EnumProperty<DoorHinge>: c, field_10941, HINGE, HINGE, field_176521_M, HINGE

BooleanProperty: d, field_10940, POWERED, field_176522_N, POWERED

BooleanProperty: d, field_10940, POWERED, POWERED, field_176522_N, POWERED

EnumProperty<Half>: e, field_10946, HALF, field_176523_O, HALF

EnumProperty<DoubleBlockHalf>: e, field_10946, HALF, HALF, field_176523_O, HALF

VoxelShape: f, field_10942, SOUTH_SHAPE, field_185658_f, SOUTH_AABB

VoxelShape: f, field_10942, NORTH_SHAPE, SOUTH_SHAPE, field_185658_f, SOUTH_AABB

VoxelShape: g, field_10939, NORTH_SHAPE, field_185659_g, NORTH_AABB

VoxelShape: g, field_10939, SOUTH_SHAPE, NORTH_SHAPE, field_185659_g, NORTH_AABB

VoxelShape: h, field_10944, WEST_SHAPE, field_185656_B, WEST_AABB

VoxelShape: h, field_10944, EAST_SHAPE, WEST_SHAPE, field_185656_B, WEST_AABB

VoxelShape: i, field_10943, EAST_SHAPE, field_185657_C, EAST_AABB

VoxelShape: i, field_10943, WEST_SHAPE, EAST_SHAPE, field_185657_C, EAST_AABB

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterBreak, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

int (): d, method_10034, getClosingSound, func_185654_e, getCloseSound

int (): d, method_10034, getOpenSoundEventId, getClosingSound, func_185654_e, getCloseSound

int (): e, method_10032, getOpeningSound, func_185655_g, getOpenSound

int (): e, method_10032, getCloseSoundEventId, getOpeningSound, func_185655_g, getOpenSound

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy

DoorHinge (BlockPlaceContext): b, method_10035, getHinge, func_208073_b, getHingeSide

DoorHinge (ItemPlacementContext): b, method_10035, getHinge, getHinge, func_208073_b, getHingeSide

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

void (World, BlockPos, boolean): a, method_10033, updateOpenState, func_176512_a, toggleDoor

void (World, BlockPos, boolean): a, method_10033, setOpen, updateOpenState, func_176512_a, toggleDoor

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

void (World, BlockPos, boolean): b, method_10036, playSound, func_196426_b, playSound

void (World, BlockPos, boolean): b, method_10036, playOpenCloseSound, playSound, func_196426_b, playSound

PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

long (BlockState, BlockPos): a, method_9535, getSeed, func_209900_a, getPositionRandom

long (BlockState, BlockPos): a, method_9535, getRenderingSeed, getSeed, func_209900_a, getPositionRandom

1.14.2

Names

Fields

DirectionProperty: a, field_10938, FACING, field_176520_a, field_176520_a

DirectionProperty: a, field_10938, FACING, field_176520_a, FACING

BooleanProperty: b, field_10945, OPEN, field_176519_b, field_176519_b

BooleanProperty: b, field_10945, OPEN, field_176519_b, OPEN

EnumProperty<DoorHinge>: c, field_10941, HINGE, field_176521_M, field_176521_M

EnumProperty<DoorHinge>: c, field_10941, HINGE, field_176521_M, HINGE

BooleanProperty: d, field_10940, POWERED, field_176522_N, field_176522_N

BooleanProperty: d, field_10940, POWERED, field_176522_N, POWERED

EnumProperty<Half>: e, field_10946, HALF, field_176523_O, field_176523_O

EnumProperty<Half>: e, field_10946, HALF, field_176523_O, HALF

VoxelShape: f, field_10942, SOUTH_SHAPE, field_185658_f, field_185658_f

VoxelShape: f, field_10942, SOUTH_SHAPE, field_185658_f, SOUTH_AABB

VoxelShape: g, field_10939, NORTH_SHAPE, field_185659_g, field_185659_g

VoxelShape: g, field_10939, NORTH_SHAPE, field_185659_g, NORTH_AABB

VoxelShape: h, field_10944, WEST_SHAPE, field_185656_B, field_185656_B

VoxelShape: h, field_10944, WEST_SHAPE, field_185656_B, WEST_AABB

VoxelShape: i, field_10943, EAST_SHAPE, field_185657_C, field_185657_C

VoxelShape: i, field_10943, EAST_SHAPE, field_185657_C, EAST_AABB

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged

1.14.1

Names

bnw

bnx

Fields

Constructors

Methods

1.14

Names

bnw

net.minecraft.class_2323

net.minecraft.block.DoorBlock

net.minecraft.block.DoorBlock

net.minecraft.block.DoorBlock

Fields

DirectionProperty: a, field_10938, FACING, field_176520_a, field_176520_a

BooleanProperty: b, field_10945, OPEN, field_176519_b, field_176519_b

EnumProperty<DoorHinge>: c, field_10941, HINGE, field_176521_M, field_176521_M

BooleanProperty: d, field_10940, POWERED, field_176522_N, field_176522_N

EnumProperty<Half>: e, field_10946, HALF, field_176523_O, field_176523_O

VoxelShape: f, field_10942, SOUTH_SHAPE, field_185658_f, field_185658_f

VoxelShape: g, field_10939, NORTH_SHAPE, field_185659_g, field_185659_g

VoxelShape: h, field_10944, WEST_SHAPE, field_185656_B, field_185656_B

VoxelShape: i, field_10943, EAST_SHAPE, field_185657_C, field_185657_C

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_9556, afterMinedByPlayer, func_180657_a, harvestBlock

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

int (): d, method_10034, getClosingSound, func_185654_e, getCloseSound

int (): e, method_10032, getOpeningSound, func_185655_g, getOpenSound

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy

DoorHinge (BlockPlaceContext): b, method_10035, getHinge, func_208073_b, getHingeSide

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

void (World, BlockPos, boolean): a, method_10033, updateOpenState, func_176512_a, toggleDoor

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

void (World, BlockPos, boolean): b, method_10036, playSound, func_196426_b, playSound

PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

long (BlockState, BlockPos): a, method_9535, getSeed, func_209900_a, getPositionRandom