History - net.minecraft.client.render.entity.state.IllagerEntityRenderState

26.3

Names

Fields

float: attackAnim, attackAnim, field_53427, handSwingProgress

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

idz

net.minecraft.client.renderer.entity.state.IllagerRenderState

net.minecraft.class_10035

net.minecraft.client.render.entity.state.IllagerEntityRenderState

Fields

boolean: b, isRiding, field_53421, hasVehicle, f_mdriwazn, hasVehicle, f_346313_

boolean: isRiding, isRiding, field_53421, hasVehicle

boolean: c, isAggressive, field_53422, attacking, f_qndkdnnd, attacking, f_348926_

boolean: isAggressive, isAggressive, field_53422, attacking

Arm: d, mainArm, field_53423, illagerMainArm, f_xhsvaofd, mainArm, f_348063_

Arm: mainArm, mainArm, field_53423, illagerMainArm

IllagerEntity$State: n, armPose, field_53424, illagerState, f_unsrrbjm, illagerState, f_349490_

IllagerEntity$State: armPose, armPose, field_53424, illagerState

int: o, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, crossbowLoadingTime, f_348175_

int: maxCrossbowChargeDuration, maxCrossbowChargeDuration, field_53425, crossbowPullTime

float: q, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, handSwingProgress, f_349073_

float: attackAnim, attackAnim, field_53427, handSwingProgress

float: p, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, itemUseTime, f_346551_

float: ticksUsingItem, ticksUsingItem, field_53426, itemUseTime

Constructors

Methods

1.21.11

Names

hvf

idz

Fields

IllagerEntity$State: j, armPose, field_53424, illagerState, f_unsrrbjm, illagerState, f_349490_

IllagerEntity$State: n, armPose, field_53424, illagerState, f_unsrrbjm, illagerState, f_349490_

int: k, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, crossbowLoadingTime, f_348175_

int: o, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, crossbowLoadingTime, f_348175_

int: l, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, itemUseTime, f_346551_

float: m, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, handSwingProgress, f_349073_

float: q, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, handSwingProgress, f_349073_

float: p, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, itemUseTime, f_346551_

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

hli

hvf

Fields

Constructors

Methods

1.21.8

Names

hlh

hli

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

hew

hlh

Fields

Constructors

Methods

1.21.5

Names

gzd

hew

net.minecraft.client.render.entity.state.IllagerRenderState

Fields

boolean: b, isRiding, field_53421, hasVehicle, f_mdriwazn, f_346313_

boolean: b, isRiding, field_53421, hasVehicle, f_mdriwazn, hasVehicle, f_346313_

boolean: c, isAggressive, field_53422, attacking, f_qndkdnnd, f_348926_

boolean: c, isAggressive, field_53422, attacking, f_qndkdnnd, attacking, f_348926_

Arm: d, mainArm, field_53423, illagerMainArm, f_xhsvaofd, f_348063_

Arm: d, mainArm, field_53423, illagerMainArm, f_xhsvaofd, mainArm, f_348063_

IllagerEntity$State: j, armPose, field_53424, illagerState, f_unsrrbjm, f_349490_

IllagerEntity$State: j, armPose, field_53424, illagerState, f_unsrrbjm, illagerState, f_349490_

int: k, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, f_348175_

int: k, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, crossbowLoadingTime, f_348175_

int: l, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, f_346551_

int: l, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, itemUseTime, f_346551_

float: m, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, f_349073_

float: m, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, handSwingProgress, f_349073_

Constructors

Methods

1.21.4

Names

gym

gzd

Fields

IllagerEntity$State: e, armPose, field_53424, illagerState, f_unsrrbjm, f_349490_

IllagerEntity$State: j, armPose, field_53424, illagerState, f_unsrrbjm, f_349490_

int: f, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, f_348175_

int: k, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, f_348175_

int: g, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, f_346551_

int: l, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, f_346551_

float: h, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, f_349073_

float: m, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, f_349073_

Constructors

Methods

1.21.3

Names

gym

net.minecraft.client.renderer.entity.state.IllagerRenderState

net.minecraft.class_10035

net.minecraft.client.render.entity.state.IllagerEntityRenderState

net.minecraft.unmapped.C_juubvloy

net.minecraft.src.C_346058_

Fields

boolean: b, isRiding, field_53421, hasVehicle, f_mdriwazn, f_346313_

boolean: c, isAggressive, field_53422, attacking, f_qndkdnnd, f_348926_

Arm: d, mainArm, field_53423, illagerMainArm, f_xhsvaofd, f_348063_

IllagerEntity$State: e, armPose, field_53424, illagerState, f_unsrrbjm, f_349490_

int: f, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, f_348175_

int: g, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, f_346551_

float: h, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, f_349073_

Constructors

()

Methods