History - net.minecraft.client.render.entity.state.IllagerEntityRenderState
26.3
Names
Fields
float: attackAnim, attackAnim, field_53427, handSwingProgress
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
idz
net.minecraft.client.renderer.entity.state.IllagerRenderState
net.minecraft.class_10035
net.minecraft.client.render.entity.state.IllagerEntityRenderState
Fields
boolean: b, isRiding, field_53421, hasVehicle, f_mdriwazn, hasVehicle, f_346313_
boolean: isRiding, isRiding, field_53421, hasVehicle
boolean: c, isAggressive, field_53422, attacking, f_qndkdnnd, attacking, f_348926_
boolean: isAggressive, isAggressive, field_53422, attacking
Arm: d, mainArm, field_53423, illagerMainArm, f_xhsvaofd, mainArm, f_348063_
Arm: mainArm, mainArm, field_53423, illagerMainArm
IllagerEntity$State: n, armPose, field_53424, illagerState, f_unsrrbjm, illagerState, f_349490_
IllagerEntity$State: armPose, armPose, field_53424, illagerState
int: o, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, crossbowLoadingTime, f_348175_
int: maxCrossbowChargeDuration, maxCrossbowChargeDuration, field_53425, crossbowPullTime
float: q, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, handSwingProgress, f_349073_
float: attackAnim, attackAnim, field_53427, handSwingProgress
float: p, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, itemUseTime, f_346551_
float: ticksUsingItem, ticksUsingItem, field_53426, itemUseTime
Constructors
Methods
1.21.11
Names
hvf
idz
Fields
IllagerEntity$State: j, armPose, field_53424, illagerState, f_unsrrbjm, illagerState, f_349490_
IllagerEntity$State: n, armPose, field_53424, illagerState, f_unsrrbjm, illagerState, f_349490_
int: k, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, crossbowLoadingTime, f_348175_
int: o, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, crossbowLoadingTime, f_348175_
int: l, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, itemUseTime, f_346551_
float: m, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, handSwingProgress, f_349073_
float: q, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, handSwingProgress, f_349073_
float: p, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, itemUseTime, f_346551_
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
hli
hvf
Fields
Constructors
Methods
1.21.8
Names
hlh
hli
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
hew
hlh
Fields
Constructors
Methods
1.21.5
Names
gzd
hew
net.minecraft.client.render.entity.state.IllagerRenderState
Fields
boolean: b, isRiding, field_53421, hasVehicle, f_mdriwazn, f_346313_
boolean: b, isRiding, field_53421, hasVehicle, f_mdriwazn, hasVehicle, f_346313_
boolean: c, isAggressive, field_53422, attacking, f_qndkdnnd, f_348926_
boolean: c, isAggressive, field_53422, attacking, f_qndkdnnd, attacking, f_348926_
Arm: d, mainArm, field_53423, illagerMainArm, f_xhsvaofd, f_348063_
Arm: d, mainArm, field_53423, illagerMainArm, f_xhsvaofd, mainArm, f_348063_
IllagerEntity$State: j, armPose, field_53424, illagerState, f_unsrrbjm, f_349490_
IllagerEntity$State: j, armPose, field_53424, illagerState, f_unsrrbjm, illagerState, f_349490_
int: k, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, f_348175_
int: k, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, crossbowLoadingTime, f_348175_
int: l, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, f_346551_
int: l, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, itemUseTime, f_346551_
float: m, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, f_349073_
float: m, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, handSwingProgress, f_349073_
Constructors
Methods
1.21.4
Names
gym
gzd
Fields
IllagerEntity$State: e, armPose, field_53424, illagerState, f_unsrrbjm, f_349490_
IllagerEntity$State: j, armPose, field_53424, illagerState, f_unsrrbjm, f_349490_
int: f, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, f_348175_
int: k, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, f_348175_
int: g, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, f_346551_
int: l, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, f_346551_
float: h, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, f_349073_
float: m, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, f_349073_
Constructors
Methods
1.21.3
Names
gym
net.minecraft.client.renderer.entity.state.IllagerRenderState
net.minecraft.class_10035
net.minecraft.client.render.entity.state.IllagerEntityRenderState
net.minecraft.unmapped.C_juubvloy
net.minecraft.src.C_346058_
Fields
boolean: b, isRiding, field_53421, hasVehicle, f_mdriwazn, f_346313_
boolean: c, isAggressive, field_53422, attacking, f_qndkdnnd, f_348926_
Arm: d, mainArm, field_53423, illagerMainArm, f_xhsvaofd, f_348063_
IllagerEntity$State: e, armPose, field_53424, illagerState, f_unsrrbjm, f_349490_
int: f, maxCrossbowChargeDuration, field_53425, crossbowPullTime, f_rthublhf, f_348175_
int: g, ticksUsingItem, field_53426, itemUseTime, f_rjptubsl, f_346551_
float: h, attackAnim, field_53427, handSwingProgress, f_dgavjdjy, f_349073_
Constructors
()
Methods